COWMODSКаталог модов
Zombie Have Eyes

ВЕРСИИ (11)

release

ZHE 1.6.0

1.6.0
2 авг. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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**Added:** Mob Amputation support — a mob whose head has been cut off goes completely blind. It can't target anyone (not even whoever just hit it), drops the chase it was on, and ignores light. Group alerts still reach it — those are shouts, not sight. Toggle with `headlessMobsAreBlind`. Note: set `headlessDeath = false` in Mob Amputation's config, or headless mobs die after 5 seconds before you notice.
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ZHE 1.6.0

1.6.0
30 июл. 2026 г.1,4 тыс.Minecraft: 1.20.1forge
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**Fixed:** the mod now loads on Forge 1.20.1 — 1.5.2 failed at startup with "failed to load a valid ResourcePackInfo" and never loaded at all. Just drop in the new jar. **Added:** Mob Amputation support — a mob whose head has been cut off goes completely blind. It can't target anyone (not even whoever just hit it), drops the chase it was on, and ignores light. Group alerts still reach it — those are shouts, not sight. Toggle with `headlessMobsAreBlind`. Note: set `headlessDeath = false` in Mob Amputation's config, or headless mobs die after 5 seconds before you notice.
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ZHE 1.5.2

1.5.2
27 июл. 2026 г.73Minecraft: 1.20.1forge
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## Forge 1.20.1 port Zombie Have Eyes is now also available for Forge 1.20.1 — full feature parity with the NeoForge 1.21.1 version, ported API-for-API: - Line of sight, target loss & search, sneak/crawl detection, group alerts, day/night vision, light attraction, terrain concealment — all identical to the 1.21.1 release. - Same optional compatibility with Zombie Awareness, Enhanced AI, and The Hordes. - Same config file and options (`config/zombiehaveeyes-common.toml`). No behavior differences from the NeoForge version — this is a straight loader port, not a feature update.
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ZHE 1.5.2

1.5.2
26 июл. 2026 г.101Minecraft: 1.21.1neoforge
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## 1.5.2 - Updated license terms.
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ZHE 1.5.1 fix

1.5.1
14 июл. 2026 г.96Minecraft: 1.21.1neoforge
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- The sneak notice roll now uses the effective detection range: crawling, foliage and darkness raise the miss chance at the same distance, making crawling strictly stealthier than sneaking.
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ZHE 1.5.0

1.5.0
14 июл. 2026 г.11Minecraft: 1.21.1neoforge
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## 1.5.0 - Terrain concealment: foliage (bushes, tall grass, leaves, crops, vines...) hides players — strong when your eyes are inside it, weak when only your feet are. Eye height follows your pose, so short grass conceals only while crawling (new `concealment` config section). - Crawling reduces detection range and counts as sneaking for the notice roll (works with Crawl on Demand out of the box). - Modded foliage is detected automatically; extra blocks can be added to the `zombiehaveeyes:concealing` block tag via datapack.
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ZHE 1.4.0

1.4.0
14 июл. 2026 г.12Minecraft: 1.21.1neoforge
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## 1.4.0 - Zombies are now nocturnal: in open daylight they notice players at a fraction of their normal range (`dayVisionMultiplier`). - Darkness conceals players at night (`darknessVisionMultiplier`), unless they hold a light source. - Held torches/lanterns act as a beacon at night: mobs that see the light slowly wander towards it — no aggro until they actually see the player (new `light` config section).
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ZHE 1.3.0

1.3.0
13 июл. 2026 г.10Minecraft: 1.21.1neoforge
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## 1.3.0 - Mobs now remember where they last saw a lost target and go search that spot instead of instantly going idle (new `searching` config section). - Group alerts: a mob that spots or gets hit by a player alerts nearby idle mobs — they come to investigate the position, but still need their own line of sight to attack (new `groupAlert` config section). - The Hordes compatibility: horde waves work unchanged; wave mobs are excluded from group alerts so nothing distracts their march.
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ZHE 1.2.0

1.2.0
13 июл. 2026 г.6Minecraft: 1.21.1neoforge
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## 1.2.0 - Added compatibility with the Enhanced AI mod (new `enhancedAiMode` config option: GATED/TRUSTED).
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ZHE 1.1.0

1.1.0
13 июл. 2026 г.8Minecraft: 1.21.1neoforge
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## 1.1.0 - Added compatibility with the Zombie Awareness mod (new `zombieAwarenessMode` config option: GATED/TRUSTED). - Declared server-side-only compatibility so vanilla clients don't see a version-mismatch warning.
release

ZHE 1.0.0

1.0.0
13 июл. 2026 г.10Minecraft: 1.21.1neoforge
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Что нового
## Initial release - Zombies only acquire and chase a player they have direct line of sight to. - Mobs give up the chase a couple of seconds after losing sight of the target. - Sneaking grants a distance-based chance to stay unnoticed. - Mobs hit by a player can retaliate briefly without line of sight. - Optional field-of-view cone for backstab-friendly gameplay.