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ВЕРСИИ (11)
release
ZHE 1.6.0
1.6.02 авг. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
**Added:** Mob Amputation support — a mob whose head has been cut off goes
completely blind. It can't target anyone (not even whoever just hit it), drops
the chase it was on, and ignores light. Group alerts still reach it — those are
shouts, not sight. Toggle with `headlessMobsAreBlind`.
Note: set `headlessDeath = false` in Mob Amputation's config, or headless mobs
die after 5 seconds before you notice.
release
ZHE 1.6.0
1.6.030 июл. 2026 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
**Fixed:** the mod now loads on Forge 1.20.1 — 1.5.2 failed at startup with
"failed to load a valid ResourcePackInfo" and never loaded at all. Just drop in
the new jar.
**Added:** Mob Amputation support — a mob whose head has been cut off goes
completely blind. It can't target anyone (not even whoever just hit it), drops
the chase it was on, and ignores light. Group alerts still reach it — those are
shouts, not sight. Toggle with `headlessMobsAreBlind`.
Note: set `headlessDeath = false` in Mob Amputation's config, or headless mobs
die after 5 seconds before you notice.
release
ZHE 1.5.2
1.5.227 июл. 2026 г.73Minecraft: 1.20.1forge
Что нового
## Forge 1.20.1 port
Zombie Have Eyes is now also available for Forge 1.20.1 — full feature parity with the NeoForge 1.21.1 version, ported API-for-API:
- Line of sight, target loss & search, sneak/crawl detection, group alerts, day/night vision, light attraction, terrain concealment — all identical to the 1.21.1 release.
- Same optional compatibility with Zombie Awareness, Enhanced AI, and The Hordes.
- Same config file and options (`config/zombiehaveeyes-common.toml`).
No behavior differences from the NeoForge version — this is a straight loader port, not a feature update.
release
ZHE 1.5.2
1.5.226 июл. 2026 г.101Minecraft: 1.21.1neoforge
Что нового
## 1.5.2
- Updated license terms.
release
ZHE 1.5.1 fix
1.5.114 июл. 2026 г.96Minecraft: 1.21.1neoforge
Что нового
- The sneak notice roll now uses the effective detection range: crawling, foliage and darkness raise the miss chance at the same distance, making crawling strictly stealthier than sneaking.
release
ZHE 1.5.0
1.5.014 июл. 2026 г.11Minecraft: 1.21.1neoforge
Что нового
## 1.5.0
- Terrain concealment: foliage (bushes, tall grass, leaves, crops, vines...) hides players — strong when your eyes are inside it, weak when only your feet are. Eye height follows your pose, so short grass conceals only while crawling (new `concealment` config section).
- Crawling reduces detection range and counts as sneaking for the notice roll (works with Crawl on Demand out of the box).
- Modded foliage is detected automatically; extra blocks can be added to the `zombiehaveeyes:concealing` block tag via datapack.
release
ZHE 1.4.0
1.4.014 июл. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
## 1.4.0
- Zombies are now nocturnal: in open daylight they notice players at a fraction of their normal range (`dayVisionMultiplier`).
- Darkness conceals players at night (`darknessVisionMultiplier`), unless they hold a light source.
- Held torches/lanterns act as a beacon at night: mobs that see the light slowly wander towards it — no aggro until they actually see the player (new `light` config section).
release
ZHE 1.3.0
1.3.013 июл. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
## 1.3.0
- Mobs now remember where they last saw a lost target and go search that spot instead of instantly going idle (new `searching` config section).
- Group alerts: a mob that spots or gets hit by a player alerts nearby idle mobs — they come to investigate the position, but still need their own line of sight to attack (new `groupAlert` config section).
- The Hordes compatibility: horde waves work unchanged; wave mobs are excluded from group alerts so nothing distracts their march.
release
ZHE 1.2.0
1.2.013 июл. 2026 г.6Minecraft: 1.21.1neoforge
Что нового
## 1.2.0
- Added compatibility with the Enhanced AI mod (new `enhancedAiMode` config option: GATED/TRUSTED).
release
ZHE 1.1.0
1.1.013 июл. 2026 г.8Minecraft: 1.21.1neoforge
Что нового
## 1.1.0
- Added compatibility with the Zombie Awareness mod (new `zombieAwarenessMode` config option: GATED/TRUSTED).
- Declared server-side-only compatibility so vanilla clients don't see a version-mismatch warning.
release
ZHE 1.0.0
1.0.013 июл. 2026 г.10Minecraft: 1.21.1neoforge
Что нового
## Initial release
- Zombies only acquire and chase a player they have direct line of sight to.
- Mobs give up the chase a couple of seconds after losing sight of the target.
- Sneaking grants a distance-based chance to stay unnoticed.
- Mobs hit by a player can retaliate briefly without line of sight.
- Optional field-of-view cone for backstab-friendly gameplay.