ZFD UtilitiesСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (6)
release
ZFD Utilities 1.2.6+mc26.3
1.2.6+mc26.37 окт. 2026 г.134Minecraft: 26.3fabric
Что нового
## 1.2.6+mc26.3 — Crash & Input Fixes
- Fixed a crash when joining servers that affected some Minecraft 26.3 installations, especially those without existing saved keybindings.
- Updated all ZFD Utilities keybindings for Minecraft 26.3’s SDL3 input system.
- Corrected the default keys for Entity Hider (H), Simple HUD (grave accent), Zoom (Z), and freelook (left Alt).
- Fixed unbound keybindings so they remain safely unbound and cannot trigger unexpectedly.
- Added automatic repair for invalid saved ZFD keybindings while preserving valid custom bindings.
- Fixed folder arrow-key navigation, server-row mouse reordering, and Enter/keypad Enter confirmation in folder naming and profile saving.
- Added automated fresh-install, server join/rejoin, inventory, keybinding, and client restart tests.
The server-join fix has also been confirmed by a previously affected player.
beta
ZFD Utilities 1.2.5+mc26.3
1.2.5+mc26.36 окт. 2026 г.26Minecraft: 26.3fabric
Что нового
## 1.2.5+mc26.3
### Player heads in chat
- Added player skin heads beside chat messages, including the sender's hat layer.
- Heads use Minecraft's built-in skin renderer with an explicit, subtle vanilla-style shadow.
- Added a **Player heads in chat** toggle in both settings screens, enabled by default.
- Toggle heads with `/zfdutils chatheads on|off|toggle`.
- Recording and Vanilla profiles keep chat heads disabled.
### Chat compatibility and fixes
- Improved sender detection for server-formatted chat, including supported nicknames, TAB/display names, and ranked chat prefixes.
- Improved passive nickname detection using complete TAB names, TAB entries containing `Nickname (RealUsername)`, and existing sender click/UUID hover metadata. Identified nicknames are remembered for the current connection.
- Fixed styled, obfuscated, and single-letter badge prefixes between rank tags hiding otherwise identifiable senders, and excluded artificial TAB layout slots from player matching.
- Chat-head detection uses data already received by Minecraft; it does not send server commands, nickname queries, or additional network packets.
- Fixed missing heads for rank formats with badge symbols between tags, such as `[61] ✔ [VIP] ZFDMC: h`, including legacy-server chat received by a Minecraft 26.3 client through protocol translation.
- Fixed heads relying on the renderer's default shadow flag; the native head now explicitly requests the same quarter-brightness, one-pixel shadow as vanilla white text.
- Preserves message colours, formatting, translations, click actions, and hover events.
- Prevents duplicate heads when a message already contains a player sprite.
- Avoids assigning heads to unknown or ambiguous senders, server notifications, or names mentioned within message text.
- Refreshes cached player information after relevant updates and clears server-specific identities when changing connections.
### Minecraft 26.3 and reliability
- Updated to Minecraft **26.3**.
- Requires Fabric Loader **0.19.5 or newer**, Fabric API **0.161.0+26.3 or newer**, and Java **25 or newer**.
- Improved frequently used HUD, screen, and player-name lookups.
- Improved cleanup of optional voice diagnostic recordings when Minecraft closes.
release
ZFD Utilities 1.2.4+mc26.2
1.2.4+mc26.24 сент. 2026 г.58Minecraft: 26.2fabric
Что нового
### Play-screen folders
- Fixed multiplayer server repositioning when folders and labels change the visible row indexes.
- Server entries can now be moved with the existing row controls or `Shift+Up`/`Shift+Down` while play-screen folders are enabled.
- Reordering is saved to the shared folder layout.
- Fixed newly discovered servers being restored into the currently open folder instead of the root folder.
- Fixed hidden server entries from reappearing after reload.
### Reliability and diagnostics
- Made world and server folder saves safer with recovery backups.
- Invalid legacy entity-hider configuration now falls back safely.
- Improved short voice diagnostic captures so timing jitter does not hide delayed-echo results. (beta)
release
ZFD Utilities 1.2.2+mc26.2
1.2.2+mc26.229 авг. 2026 г.21Minecraft: 26.2fabric
Что нового
# ZFD Utilities Changelog
## 1.2.2+mc26.2
This release contains the unreleased feature work added after `1.0.20+mc26.2`, plus the latest ping fixes.
### Settings and profiles
- Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual, and diagnostic features while keeping settings entrypoints available.
- Added built-in Default, Gameplay, Recording, and Vanilla profiles with automatic profile persistence and backup recovery.
- Added profile switching, cycling, saving, and deleting through the settings screen, an unbound Cycle Settings Profile keybind, and `/zfdutils profile` commands.
- Added profile hover descriptions and a focused `Save current loadout` flow with no custom-profile count limit.
- Added a five-second safety cooldown between named profile saves.
- Added an explicit `Enable experimental features` switch; experimental Voice settings and processing remain hidden and fail closed until enabled.
### Voice Chat (Beta)
- Added optional Simple Voice Chat integration using its public pre-playback and pre-send PCM events.
- Added Smart Echo Fix modes, per-player incoming echo state, outgoing speaker-reference cancellation, and bounded local-only audio histories.
- Added voice processing and diagnostics settings, while keeping Simple Voice Chat optional.
- Fixed echo cancellation resetting during quiet microphone frames or short speech pauses.
- Improved render-reference tracking so outgoing delay and gain estimation remains accurate during two-way voice activity.
### Camera and player presentation
- Added `Freelook Scroll Zoom` for fixed-distance Perspective Freelook setups.
- Fixed Perspective Freelook scroll distance being incorrectly tied to normal Zoom scroll settings.
- Added an optional self nametag for third-person and ZFD freelook views while preserving vanilla/server team and rank formatting.
- Fixed world-ping colour leaking into the rest of player names.
### Keep Crouch
- Fixed Keep Crouch rapidly alternating sneak on/off while inventory, chat, pause, and other screens were open with Minecraft's Toggle Sneak option enabled.
- Keep Crouch now restores a released sneak state once and holds it steadily until the screen closes or the feature is disabled.
### Ping diagnostics and display
- Added player-name autofill to `/zfdping` so online Java players can be selected from the suggestion list.
- Added `/zfdping <player>` to check an online player's reported latency, with case-insensitive name lookup.
- Fixed the local player's ping incorrectly showing `0 ms`; ZFD now uses Minecraft's recent client-side network ping sample when the tab-list value has not populated yet.
- Zero or not-yet-available latency now displays as `Calculating...` instead of `0` across the HUD, player list, nametags, `/zfdping`, and `/pingcounts`.
- Crossplay/Bedrock-style player entries are filtered from ZFD's Java player ping displays and summaries, matching the existing `/pingcounts` filtering behavior.
### Additional improvements
- Various bug fixes, reliability improvements, and polish across settings, HUD, diagnostics, camera, and client-side integrations.
## 1.2.1+mc26.2
### Keep Crouch
- Fixed Keep Crouch rapidly alternating sneak on/off while inventory, chat, pause, and other screens were open with Minecraft's Toggle Sneak option enabled.
- Keep Crouch now restores a released sneak state once and holds it steadily until the screen closes or the feature is disabled.
### Settings and experimental voice
- Removed Voice (Beta) as a top-level tab.
- Added a Settings tab containing Settings Profiles, menu-button preferences, and an `Enable experimental features` switch.
- Voice (Beta) now appears as a collapsed Settings section only after experimental features are explicitly enabled and the settings screen is reopened.
- Voice processing and local voice diagnostics now fail closed while experimental features are disabled.
## 1.2.0+mc26.2
### Voice Chat (Beta)
- Added an optional Simple Voice Chat integration using its public pre-playback and pre-send PCM events.
- Added Smart Echo Fix modes, per-player incoming echo state, outgoing speaker-reference cancellation, and bounded local-only audio histories.
- Added Voice Chat settings for incoming/outgoing processing, diagnostics, and future server-supported broadcast helpers.
- Simple Voice Chat remains optional; ZFD does not declare it as a required dependency.
- Fixed the outgoing canceller disarming itself whenever the far side talked while the local microphone was quiet: three such frames (~30 ms) used to wipe the learned echo path, so suppression kept resetting during ordinary listening. Silent microphone frames are now skipped instead of counted as a lost path.
- Fixed speech pauses releasing a locked echo path: short reference gaps no longer collapse the learned alignment, so cancellation is armed immediately when talking resumes instead of bursting echo after every pause (verified by a new streaming pause/resume regression test).
- The render reference now records exactly what the speakers will play (after per-sender returned-self cleanup) so outgoing delay/gain estimation is not biased when both paths are active.
### Ping and perspective freelook
- Fixed fresh-install Perspective Freelook scroll distance being incorrectly gated by the separate normal Zoom scroll setting.
- Added `Freelook Scroll Zoom`, enabled by default, for fixed-distance freelook setups.
- Added `/zfdping` to show the latency reported by the current Minecraft connection without making an external network request.
## 1.0.20+mc26.2
This release targets Minecraft 26.2 only.
### Settings profile polish
- Settings Profiles now starts collapsed every time, matching the other advanced dropdown sections.
- Removed the long always-visible profile explanation from the settings page.
- Added a hover description for Default, Gameplay, Recording, Vanilla, and every custom profile so each loadout explains what it offers without taking up permanent screen space.
- Replaced the always-visible profile name field with a `Save current loadout` button.
- The save button first applies the settings currently shown on screen, then opens a focused profile-name dialog.
- Custom profile saves have no profile-count limit and become active immediately after saving.
- Added a five-second safety cooldown between named profile saves, including `/zfdutils profile save <name>`.
- Added the same named-profile save flow to the vanilla fallback settings screen.
## 1.0.19+mc26.2
This release targets Minecraft 26.2 only.
### Fixes and profiles
- Fixed the self nametag renderer by supplying the same entity attachment position and interpolated yaw that vanilla uses for normal player nametags.
- Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual override, and diagnostic features while keeping settings entrypoints available.
- Added a `Save current settings as profile` name field directly below the active profile selector. Type a name, edit settings, and press Done to save and activate that profile.
- Existing upgrades preserve their current configuration as Default. Clean installations use ZFD's product defaults instead of inheriting a developer or another player's settings.
- Clean-install Default keeps the Simple HUD in the top-left, Z zoom, and Left Alt freelook, while self/world nametags and client-side overrides begin disabled.
## 1.0.18+mc26.2
This release targets Minecraft 26.2 only.
### Highlights
- Added an optional self nametag for third-person and ZFD freelook views.
- Self nametags use the player's vanilla/server display component so team colours, prefixes, suffixes, and rank formatting remain intact.
- ZFD's numeric world ping also appears on the self nametag when both ping features are enabled.
- Fixed world-ping colour leaking into the entire player name. Ping and vanilla/server name styling are now separate components.
- Added complete settings profiles with built-in Default, Gameplay, and Recording profiles.
- Added a Settings Profiles selector under Gameplay & Screens.
- Added an unbound `Cycle Settings Profile` keybind for instant profile switching.
- Added an unbound `Toggle Self Nametag` keybind.
- Added `/zfdutils profile list`, `cycle`, `switch <name>`, `save <name>`, and `delete <name>` commands for custom profiles.
- Added automatic profile persistence with backup recovery in `config/zfdutilities-profiles.json`.
### Recording profile
The initial Recording profile starts from the user's current settings, then hides HUD/ping/performance overlays, disables Entity Hider, enables clear-weather visuals, and keeps the rest available for customization.
### Notes
- ZFD Utilities remains fully client-side.
- Mod Menu and Cloth Config are recommended for the full settings panel but are not required.
- Existing `zfdutilities.json` settings are migrated into the initial Default and Gameplay profiles on first launch.
## 1.0.17+mc26.2
This release targets Minecraft 26.2 only.
### Menu integration fixes
- Added separate settings for showing the ZFD Utilities icon on the main title screen and the in-game pause menu.
- Kept title-screen and pause-menu icon rows centered when either ZFD icon is hidden.
- Made both menu injections fail safely when an unusual or modded screen layout cannot be adapted.
- Added both icon visibility toggles to the Cloth Config panel and the vanilla fallback settings screen.
## 1.0.16+mc26.2
Initial public release of ZFD's Utilities for Minecraft 26.2.
### Highlights
- Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts.
- Colored ping display, ping category summaries, and `/pingcounts` diagnostics.
- Entity Hider with allowlists and optional radius mode.
- Smooth zoom, scroll zoom options, and hold-to-use perspective freelook.
- Client-side visual time and clear weather overrides for cleaner recordings and screenshots.
- Keep-crouch, creative fly speed, and first-person shield height customization.
- Optional singleplayer and multiplayer play-screen folders.
- Frametime graph, frame-spike logging, mouse-stutter diagnostics, and PC-spec logging.
- Assignable keybind slots for major toggle-style utilities.
- Clean first-release defaults intended for player customization.
### Notes
- Client-side Fabric mod.
- Fabric API is required.
- Mod Menu and Cloth Config are recommended for the best configuration experience.
- Visual time, clear weather, and entity hiding only affect the local client.
release
ZFD Utilities 1.0.20+mc26.2
1.0.20+mc26.214 июл. 2026 г.37Minecraft: 26.2fabric
Что нового
# ZFD Utilities Changelog
## 1.0.20+mc26.2
This release targets Minecraft 26.2 only.
### Settings profile polish
- Settings Profiles now starts collapsed every time, matching the other advanced dropdown sections.
- Removed the long always-visible profile explanation from the settings page.
- Added a hover description for Default, Gameplay, Recording, Vanilla, and every custom profile so each loadout explains what it offers without taking up permanent screen space.
- Replaced the always-visible profile name field with a `Save current loadout` button.
- The save button first applies the settings currently shown on screen, then opens a focused profile-name dialog.
- Custom profile saves have no profile-count limit and become active immediately after saving.
- Added a five-second safety cooldown between named profile saves, including `/zfdutils profile save <name>`.
- Added the same named-profile save flow to the vanilla fallback settings screen.
## 1.0.19+mc26.2
This release targets Minecraft 26.2 only.
### Fixes and profiles
- Fixed the self nametag renderer by supplying the same entity attachment position and interpolated yaw that vanilla uses for normal player nametags.
- Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual override, and diagnostic features while keeping settings entrypoints available.
- Added a `Save current settings as profile` name field directly below the active profile selector. Type a name, edit settings, and press Done to save and activate that profile.
- Existing upgrades preserve their current configuration as Default. Clean installations use ZFD's product defaults instead of inheriting a developer or another player's settings.
- Clean-install Default keeps the Simple HUD in the top-left, Z zoom, and Left Alt freelook, while self/world nametags and client-side overrides begin disabled.
## 1.0.18+mc26.2
This release targets Minecraft 26.2 only.
### Highlights
- Added an optional self nametag for third-person and ZFD freelook views.
- Self nametags use the player's vanilla/server display component so team colours, prefixes, suffixes, and rank formatting remain intact.
- ZFD's numeric world ping also appears on the self nametag when both ping features are enabled.
- Fixed world-ping colour leaking into the entire player name. Ping and vanilla/server name styling are now separate components.
- Added complete settings profiles with built-in Default, Gameplay, and Recording profiles.
- Added a Settings Profiles selector under Gameplay & Screens.
- Added an unbound `Cycle Settings Profile` keybind for instant profile switching.
- Added an unbound `Toggle Self Nametag` keybind.
- Added `/zfdutils profile list`, `cycle`, `switch <name>`, `save <name>`, and `delete <name>` commands for custom profiles.
- Added automatic profile persistence with backup recovery in `config/zfdutilities-profiles.json`.
### Recording profile
The initial Recording profile starts from the user's current settings, then hides HUD/ping/performance overlays, disables Entity Hider, enables clear-weather visuals, and keeps the rest available for customization.
### Notes
- ZFD Utilities remains fully client-side.
- Mod Menu and Cloth Config are recommended for the full settings panel but are not required.
- Existing `zfdutilities.json` settings are migrated into the initial Default and Gameplay profiles on first launch.
## 1.0.17+mc26.2
This release targets Minecraft 26.2 only.
### Menu integration fixes
- Added separate settings for showing the ZFD Utilities icon on the main title screen and the in-game pause menu.
- Kept title-screen and pause-menu icon rows centered when either ZFD icon is hidden.
- Made both menu injections fail safely when an unusual or modded screen layout cannot be adapted.
- Added both icon visibility toggles to the Cloth Config panel and the vanilla fallback settings screen.
## 1.0.16+mc26.2
Initial public release of ZFD's Utilities for Minecraft 26.2.
### Highlights
- Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts.
- Colored ping display, ping category summaries, and `/pingcounts` diagnostics.
- Entity Hider with allowlists and optional radius mode.
- Smooth zoom, scroll zoom options, and hold-to-use perspective freelook.
- Client-side visual time and clear weather overrides for cleaner recordings and screenshots.
- Keep-crouch, creative fly speed, and first-person shield height customization.
- Optional singleplayer and multiplayer play-screen folders.
- Frametime graph, frame-spike logging, mouse-stutter diagnostics, and PC-spec logging.
- Assignable keybind slots for major toggle-style utilities.
- Clean first-release defaults intended for player customization.
### Notes
- Client-side Fabric mod.
- Fabric API is required.
- Mod Menu and Cloth Config are recommended for the best configuration experience.
- Visual time, clear weather, and entity hiding only affect the local client.
release
ZFD Utilities 1.0.16+mc26.2
1.0.16+mc26.23 июл. 2026 г.19Minecraft: 26.2fabric
Что нового
Initial public release of ZFD's Utilities.
## Highlights
- Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts
- Colored ping display, ping category summaries, and `/pingcounts` diagnostics
- Entity hider with allowlists and optional radius mode
- Smooth zoom, scroll zoom options, and hold-to-use perspective freelook
- Client-side visual time and clear weather overrides for cleaner recordings and screenshots
- Keep-crouch, creative fly speed, and first-person shield height customization
- Optional singleplayer and multiplayer play-screen folders
- Frametime graph, frame spike logging, mouse stutter diagnostics, and PC specs logging
- Assignable keybind slots for major toggle-style utilities
- Clean first-release defaults intended for player customization
## Notes
- Client-side Fabric mod
- Fabric API is required
- Mod Menu and Cloth Config are recommended for the best config experience
- Visual time, clear weather, and entity hiding only affect your local client