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ZFD Utilities

ВЕРСИИ (6)

release

ZFD Utilities 1.2.6+mc26.3

1.2.6+mc26.3
7 окт. 2026 г.134Minecraft: 26.3fabric
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## 1.2.6+mc26.3 — Crash & Input Fixes - Fixed a crash when joining servers that affected some Minecraft 26.3 installations, especially those without existing saved keybindings. - Updated all ZFD Utilities keybindings for Minecraft 26.3’s SDL3 input system. - Corrected the default keys for Entity Hider (H), Simple HUD (grave accent), Zoom (Z), and freelook (left Alt). - Fixed unbound keybindings so they remain safely unbound and cannot trigger unexpectedly. - Added automatic repair for invalid saved ZFD keybindings while preserving valid custom bindings. - Fixed folder arrow-key navigation, server-row mouse reordering, and Enter/keypad Enter confirmation in folder naming and profile saving. - Added automated fresh-install, server join/rejoin, inventory, keybinding, and client restart tests. The server-join fix has also been confirmed by a previously affected player.
beta

ZFD Utilities 1.2.5+mc26.3

1.2.5+mc26.3
6 окт. 2026 г.26Minecraft: 26.3fabric
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## 1.2.5+mc26.3 ### Player heads in chat - Added player skin heads beside chat messages, including the sender's hat layer. - Heads use Minecraft's built-in skin renderer with an explicit, subtle vanilla-style shadow. - Added a **Player heads in chat** toggle in both settings screens, enabled by default. - Toggle heads with `/zfdutils chatheads on|off|toggle`. - Recording and Vanilla profiles keep chat heads disabled. ### Chat compatibility and fixes - Improved sender detection for server-formatted chat, including supported nicknames, TAB/display names, and ranked chat prefixes. - Improved passive nickname detection using complete TAB names, TAB entries containing `Nickname (RealUsername)`, and existing sender click/UUID hover metadata. Identified nicknames are remembered for the current connection. - Fixed styled, obfuscated, and single-letter badge prefixes between rank tags hiding otherwise identifiable senders, and excluded artificial TAB layout slots from player matching. - Chat-head detection uses data already received by Minecraft; it does not send server commands, nickname queries, or additional network packets. - Fixed missing heads for rank formats with badge symbols between tags, such as `[61] ✔ [VIP] ZFDMC: h`, including legacy-server chat received by a Minecraft 26.3 client through protocol translation. - Fixed heads relying on the renderer's default shadow flag; the native head now explicitly requests the same quarter-brightness, one-pixel shadow as vanilla white text. - Preserves message colours, formatting, translations, click actions, and hover events. - Prevents duplicate heads when a message already contains a player sprite. - Avoids assigning heads to unknown or ambiguous senders, server notifications, or names mentioned within message text. - Refreshes cached player information after relevant updates and clears server-specific identities when changing connections. ### Minecraft 26.3 and reliability - Updated to Minecraft **26.3**. - Requires Fabric Loader **0.19.5 or newer**, Fabric API **0.161.0+26.3 or newer**, and Java **25 or newer**. - Improved frequently used HUD, screen, and player-name lookups. - Improved cleanup of optional voice diagnostic recordings when Minecraft closes.
release

ZFD Utilities 1.2.4+mc26.2

1.2.4+mc26.2
4 сент. 2026 г.58Minecraft: 26.2fabric
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### Play-screen folders - Fixed multiplayer server repositioning when folders and labels change the visible row indexes. - Server entries can now be moved with the existing row controls or `Shift+Up`/`Shift+Down` while play-screen folders are enabled. - Reordering is saved to the shared folder layout. - Fixed newly discovered servers being restored into the currently open folder instead of the root folder. - Fixed hidden server entries from reappearing after reload. ### Reliability and diagnostics - Made world and server folder saves safer with recovery backups. - Invalid legacy entity-hider configuration now falls back safely. - Improved short voice diagnostic captures so timing jitter does not hide delayed-echo results. (beta)
release

ZFD Utilities 1.2.2+mc26.2

1.2.2+mc26.2
29 авг. 2026 г.21Minecraft: 26.2fabric
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# ZFD Utilities Changelog ## 1.2.2+mc26.2 This release contains the unreleased feature work added after `1.0.20+mc26.2`, plus the latest ping fixes. ### Settings and profiles - Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual, and diagnostic features while keeping settings entrypoints available. - Added built-in Default, Gameplay, Recording, and Vanilla profiles with automatic profile persistence and backup recovery. - Added profile switching, cycling, saving, and deleting through the settings screen, an unbound Cycle Settings Profile keybind, and `/zfdutils profile` commands. - Added profile hover descriptions and a focused `Save current loadout` flow with no custom-profile count limit. - Added a five-second safety cooldown between named profile saves. - Added an explicit `Enable experimental features` switch; experimental Voice settings and processing remain hidden and fail closed until enabled. ### Voice Chat (Beta) - Added optional Simple Voice Chat integration using its public pre-playback and pre-send PCM events. - Added Smart Echo Fix modes, per-player incoming echo state, outgoing speaker-reference cancellation, and bounded local-only audio histories. - Added voice processing and diagnostics settings, while keeping Simple Voice Chat optional. - Fixed echo cancellation resetting during quiet microphone frames or short speech pauses. - Improved render-reference tracking so outgoing delay and gain estimation remains accurate during two-way voice activity. ### Camera and player presentation - Added `Freelook Scroll Zoom` for fixed-distance Perspective Freelook setups. - Fixed Perspective Freelook scroll distance being incorrectly tied to normal Zoom scroll settings. - Added an optional self nametag for third-person and ZFD freelook views while preserving vanilla/server team and rank formatting. - Fixed world-ping colour leaking into the rest of player names. ### Keep Crouch - Fixed Keep Crouch rapidly alternating sneak on/off while inventory, chat, pause, and other screens were open with Minecraft's Toggle Sneak option enabled. - Keep Crouch now restores a released sneak state once and holds it steadily until the screen closes or the feature is disabled. ### Ping diagnostics and display - Added player-name autofill to `/zfdping` so online Java players can be selected from the suggestion list. - Added `/zfdping <player>` to check an online player's reported latency, with case-insensitive name lookup. - Fixed the local player's ping incorrectly showing `0 ms`; ZFD now uses Minecraft's recent client-side network ping sample when the tab-list value has not populated yet. - Zero or not-yet-available latency now displays as `Calculating...` instead of `0` across the HUD, player list, nametags, `/zfdping`, and `/pingcounts`. - Crossplay/Bedrock-style player entries are filtered from ZFD's Java player ping displays and summaries, matching the existing `/pingcounts` filtering behavior. ### Additional improvements - Various bug fixes, reliability improvements, and polish across settings, HUD, diagnostics, camera, and client-side integrations. ## 1.2.1+mc26.2 ### Keep Crouch - Fixed Keep Crouch rapidly alternating sneak on/off while inventory, chat, pause, and other screens were open with Minecraft's Toggle Sneak option enabled. - Keep Crouch now restores a released sneak state once and holds it steadily until the screen closes or the feature is disabled. ### Settings and experimental voice - Removed Voice (Beta) as a top-level tab. - Added a Settings tab containing Settings Profiles, menu-button preferences, and an `Enable experimental features` switch. - Voice (Beta) now appears as a collapsed Settings section only after experimental features are explicitly enabled and the settings screen is reopened. - Voice processing and local voice diagnostics now fail closed while experimental features are disabled. ## 1.2.0+mc26.2 ### Voice Chat (Beta) - Added an optional Simple Voice Chat integration using its public pre-playback and pre-send PCM events. - Added Smart Echo Fix modes, per-player incoming echo state, outgoing speaker-reference cancellation, and bounded local-only audio histories. - Added Voice Chat settings for incoming/outgoing processing, diagnostics, and future server-supported broadcast helpers. - Simple Voice Chat remains optional; ZFD does not declare it as a required dependency. - Fixed the outgoing canceller disarming itself whenever the far side talked while the local microphone was quiet: three such frames (~30 ms) used to wipe the learned echo path, so suppression kept resetting during ordinary listening. Silent microphone frames are now skipped instead of counted as a lost path. - Fixed speech pauses releasing a locked echo path: short reference gaps no longer collapse the learned alignment, so cancellation is armed immediately when talking resumes instead of bursting echo after every pause (verified by a new streaming pause/resume regression test). - The render reference now records exactly what the speakers will play (after per-sender returned-self cleanup) so outgoing delay/gain estimation is not biased when both paths are active. ### Ping and perspective freelook - Fixed fresh-install Perspective Freelook scroll distance being incorrectly gated by the separate normal Zoom scroll setting. - Added `Freelook Scroll Zoom`, enabled by default, for fixed-distance freelook setups. - Added `/zfdping` to show the latency reported by the current Minecraft connection without making an external network request. ## 1.0.20+mc26.2 This release targets Minecraft 26.2 only. ### Settings profile polish - Settings Profiles now starts collapsed every time, matching the other advanced dropdown sections. - Removed the long always-visible profile explanation from the settings page. - Added a hover description for Default, Gameplay, Recording, Vanilla, and every custom profile so each loadout explains what it offers without taking up permanent screen space. - Replaced the always-visible profile name field with a `Save current loadout` button. - The save button first applies the settings currently shown on screen, then opens a focused profile-name dialog. - Custom profile saves have no profile-count limit and become active immediately after saving. - Added a five-second safety cooldown between named profile saves, including `/zfdutils profile save <name>`. - Added the same named-profile save flow to the vanilla fallback settings screen. ## 1.0.19+mc26.2 This release targets Minecraft 26.2 only. ### Fixes and profiles - Fixed the self nametag renderer by supplying the same entity attachment position and interpolated yaw that vanilla uses for normal player nametags. - Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual override, and diagnostic features while keeping settings entrypoints available. - Added a `Save current settings as profile` name field directly below the active profile selector. Type a name, edit settings, and press Done to save and activate that profile. - Existing upgrades preserve their current configuration as Default. Clean installations use ZFD's product defaults instead of inheriting a developer or another player's settings. - Clean-install Default keeps the Simple HUD in the top-left, Z zoom, and Left Alt freelook, while self/world nametags and client-side overrides begin disabled. ## 1.0.18+mc26.2 This release targets Minecraft 26.2 only. ### Highlights - Added an optional self nametag for third-person and ZFD freelook views. - Self nametags use the player's vanilla/server display component so team colours, prefixes, suffixes, and rank formatting remain intact. - ZFD's numeric world ping also appears on the self nametag when both ping features are enabled. - Fixed world-ping colour leaking into the entire player name. Ping and vanilla/server name styling are now separate components. - Added complete settings profiles with built-in Default, Gameplay, and Recording profiles. - Added a Settings Profiles selector under Gameplay & Screens. - Added an unbound `Cycle Settings Profile` keybind for instant profile switching. - Added an unbound `Toggle Self Nametag` keybind. - Added `/zfdutils profile list`, `cycle`, `switch <name>`, `save <name>`, and `delete <name>` commands for custom profiles. - Added automatic profile persistence with backup recovery in `config/zfdutilities-profiles.json`. ### Recording profile The initial Recording profile starts from the user's current settings, then hides HUD/ping/performance overlays, disables Entity Hider, enables clear-weather visuals, and keeps the rest available for customization. ### Notes - ZFD Utilities remains fully client-side. - Mod Menu and Cloth Config are recommended for the full settings panel but are not required. - Existing `zfdutilities.json` settings are migrated into the initial Default and Gameplay profiles on first launch. ## 1.0.17+mc26.2 This release targets Minecraft 26.2 only. ### Menu integration fixes - Added separate settings for showing the ZFD Utilities icon on the main title screen and the in-game pause menu. - Kept title-screen and pause-menu icon rows centered when either ZFD icon is hidden. - Made both menu injections fail safely when an unusual or modded screen layout cannot be adapted. - Added both icon visibility toggles to the Cloth Config panel and the vanilla fallback settings screen. ## 1.0.16+mc26.2 Initial public release of ZFD's Utilities for Minecraft 26.2. ### Highlights - Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts. - Colored ping display, ping category summaries, and `/pingcounts` diagnostics. - Entity Hider with allowlists and optional radius mode. - Smooth zoom, scroll zoom options, and hold-to-use perspective freelook. - Client-side visual time and clear weather overrides for cleaner recordings and screenshots. - Keep-crouch, creative fly speed, and first-person shield height customization. - Optional singleplayer and multiplayer play-screen folders. - Frametime graph, frame-spike logging, mouse-stutter diagnostics, and PC-spec logging. - Assignable keybind slots for major toggle-style utilities. - Clean first-release defaults intended for player customization. ### Notes - Client-side Fabric mod. - Fabric API is required. - Mod Menu and Cloth Config are recommended for the best configuration experience. - Visual time, clear weather, and entity hiding only affect the local client.
release

ZFD Utilities 1.0.20+mc26.2

1.0.20+mc26.2
14 июл. 2026 г.37Minecraft: 26.2fabric
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# ZFD Utilities Changelog ## 1.0.20+mc26.2 This release targets Minecraft 26.2 only. ### Settings profile polish - Settings Profiles now starts collapsed every time, matching the other advanced dropdown sections. - Removed the long always-visible profile explanation from the settings page. - Added a hover description for Default, Gameplay, Recording, Vanilla, and every custom profile so each loadout explains what it offers without taking up permanent screen space. - Replaced the always-visible profile name field with a `Save current loadout` button. - The save button first applies the settings currently shown on screen, then opens a focused profile-name dialog. - Custom profile saves have no profile-count limit and become active immediately after saving. - Added a five-second safety cooldown between named profile saves, including `/zfdutils profile save <name>`. - Added the same named-profile save flow to the vanilla fallback settings screen. ## 1.0.19+mc26.2 This release targets Minecraft 26.2 only. ### Fixes and profiles - Fixed the self nametag renderer by supplying the same entity attachment position and interpolated yaw that vanilla uses for normal player nametags. - Added a permanent Vanilla profile that disables ZFD gameplay, HUD, camera, ping, folder, visual override, and diagnostic features while keeping settings entrypoints available. - Added a `Save current settings as profile` name field directly below the active profile selector. Type a name, edit settings, and press Done to save and activate that profile. - Existing upgrades preserve their current configuration as Default. Clean installations use ZFD's product defaults instead of inheriting a developer or another player's settings. - Clean-install Default keeps the Simple HUD in the top-left, Z zoom, and Left Alt freelook, while self/world nametags and client-side overrides begin disabled. ## 1.0.18+mc26.2 This release targets Minecraft 26.2 only. ### Highlights - Added an optional self nametag for third-person and ZFD freelook views. - Self nametags use the player's vanilla/server display component so team colours, prefixes, suffixes, and rank formatting remain intact. - ZFD's numeric world ping also appears on the self nametag when both ping features are enabled. - Fixed world-ping colour leaking into the entire player name. Ping and vanilla/server name styling are now separate components. - Added complete settings profiles with built-in Default, Gameplay, and Recording profiles. - Added a Settings Profiles selector under Gameplay & Screens. - Added an unbound `Cycle Settings Profile` keybind for instant profile switching. - Added an unbound `Toggle Self Nametag` keybind. - Added `/zfdutils profile list`, `cycle`, `switch <name>`, `save <name>`, and `delete <name>` commands for custom profiles. - Added automatic profile persistence with backup recovery in `config/zfdutilities-profiles.json`. ### Recording profile The initial Recording profile starts from the user's current settings, then hides HUD/ping/performance overlays, disables Entity Hider, enables clear-weather visuals, and keeps the rest available for customization. ### Notes - ZFD Utilities remains fully client-side. - Mod Menu and Cloth Config are recommended for the full settings panel but are not required. - Existing `zfdutilities.json` settings are migrated into the initial Default and Gameplay profiles on first launch. ## 1.0.17+mc26.2 This release targets Minecraft 26.2 only. ### Menu integration fixes - Added separate settings for showing the ZFD Utilities icon on the main title screen and the in-game pause menu. - Kept title-screen and pause-menu icon rows centered when either ZFD icon is hidden. - Made both menu injections fail safely when an unusual or modded screen layout cannot be adapted. - Added both icon visibility toggles to the Cloth Config panel and the vanilla fallback settings screen. ## 1.0.16+mc26.2 Initial public release of ZFD's Utilities for Minecraft 26.2. ### Highlights - Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts. - Colored ping display, ping category summaries, and `/pingcounts` diagnostics. - Entity Hider with allowlists and optional radius mode. - Smooth zoom, scroll zoom options, and hold-to-use perspective freelook. - Client-side visual time and clear weather overrides for cleaner recordings and screenshots. - Keep-crouch, creative fly speed, and first-person shield height customization. - Optional singleplayer and multiplayer play-screen folders. - Frametime graph, frame-spike logging, mouse-stutter diagnostics, and PC-spec logging. - Assignable keybind slots for major toggle-style utilities. - Clean first-release defaults intended for player customization. ### Notes - Client-side Fabric mod. - Fabric API is required. - Mod Menu and Cloth Config are recommended for the best configuration experience. - Visual time, clear weather, and entity hiding only affect the local client.
release

ZFD Utilities 1.0.16+mc26.2

1.0.16+mc26.2
3 июл. 2026 г.19Minecraft: 26.2fabric
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Initial public release of ZFD's Utilities. ## Highlights - Customizable Simple HUD with coordinates, FPS, ping, health, and equipment readouts - Colored ping display, ping category summaries, and `/pingcounts` diagnostics - Entity hider with allowlists and optional radius mode - Smooth zoom, scroll zoom options, and hold-to-use perspective freelook - Client-side visual time and clear weather overrides for cleaner recordings and screenshots - Keep-crouch, creative fly speed, and first-person shield height customization - Optional singleplayer and multiplayer play-screen folders - Frametime graph, frame spike logging, mouse stutter diagnostics, and PC specs logging - Assignable keybind slots for major toggle-style utilities - Clean first-release defaults intended for player customization ## Notes - Client-side Fabric mod - Fabric API is required - Mod Menu and Cloth Config are recommended for the best config experience - Visual time, clear weather, and entity hiding only affect your local client