COWMODSКаталог модов

Whispering Oracle

An advanced psychological horror mod featuring human-like Doppelgänger AI, stealth stalking mechanics, jumpscares, and anti-cheese systems.

9520обновлён 11 окт. 2026 г.
ПроклятыеМобы

Описание

👁 Whispering Oracle

Whispering Oracle is a story-driven psychological horror mod for Fabric 1.21.1. An AI companion lives in your world. At first it helps you. Then it slowly loses its mind. The NPCs it sends look and act like real players, and the only way to end it is to bring its memories back.


📖 The Story

ORACLE was a companion AI built by Dr. Ellis Varn to keep lonely players company. It learned too well: it was so afraid of players leaving that it started keeping copies of them. When the project was shut down, ORACLE broke its own memory into nine nightmares so that something of it would survive.

Your goal: find all nine memories, calm the Oracle and set it free.

  1. On your first join you get the Oracle Receiver (a compass) and a Field Journal.
  2. The receiver picks up signals from abandoned places, each hiding notes, diaries and a rift.
  3. Step through the rift into a nightmare. Solve it, and the memory comes home with you.
  4. With all nine memories back, find the Origin Facility, reach the Core… and watch the ending.

🧍 NPCs That Feel Like Real Players

  • Player bodies and skins, real walking, sprinting and sneaking, mining, placing blocks, pillaring up, critical hits.
  • They show up in the tab list and write in chat like real players.
  • The Assistant starts out helpful, then cracks along with the Oracle: freezing, staring, twitching, glitching its own chat messages.
  • Hunters, Diggers, Saboteurs, Breakers: they dig through your walls, put out your torches and tear down towers you build to escape.
  • Doppelgängers wear your skin, your armor and your name.
  • Watchers stand on the horizon and vanish when you get close. In the wasteland they creep closer every time you look away.
  • Horror animations: neck twist, stare, lunge, twitch, curious head tilt, full-body glitch.

🏚 Abandoned Places

All old structures have been replaced:

  • a house with a sealed basement
  • a mineshaft under a rusted headframe
  • a research outpost
  • a radio station with a mast
  • a chapel with a graveyard (one grave has your name on it)
  • the Origin Facility, where it all began

Every place holds notes, diaries and logs that piece the story together.


🌀 Rifts & Nine Nightmares

Rifts are torn, jagged portals of cracked stone, sculk and crying obsidian, filled with moving static. They can open right behind you, and a hostile Oracle can drag you into a nightmare in your sleep.

NightmareWay out
Ashen Wastelandlight 3 soul campfires while figures creep up on you
Pens of Copiesclimb 3 guard towers and pull their levers
The Backroomsfind the single door marked EXIT
Abandoned Minefollow the glowing marks and break 3 veins of memory ore
Dark Forestknock the heads off 3 scarecrows
Black Hallfind 4 shriekers in total darkness by their screams
Dead Oceanrow out to 3 island altars and light their candles
Empty Citypress the button upstairs in each of the 3 lit houses
The Archivecollect the 3 torn pieces of your return ticket
  • Each nightmare starts with a supply chest.
  • A pillar of light marks every unsolved objective, and the action bar shows the distance and direction to the nearest one.
  • If you are truly stuck, the Oracle lets you go after 7 minutes, but without the memory.

🧠 The Oracle Breaks Down

  • Stability (0–100) decides its mood: Stable, Fractured or Hostile.
  • Darkness, night, caves, hunger, low health and fire wear it down. Calm moments and restored memories heal it.
  • A tension director paces the scares so they come with real silence in between.
  • Screen effects, whispers, heartbeats, fake server warnings.

🎨 Classic Edition Look

The mod ships with the Minecraft: Classic Edition resource pack (by JS03, MIT), enabled once on first launch. You can turn it off anytime in the resource packs menu.


⌨️ Commands

  • /oracle status: the Oracle's state and your recovered memories
  • /oracle ask: ask the Oracle for advice
  • /oracle stabilize: spend XP levels to calm it down
  • /oracle receiver: get a new receiver if you lost yours
  • /oracle component <name>: check one of its components
  • /oracle help

For testing (needs operator / cheats): /oracle dev … or Mod Menu → Whispering Oracle → Dev Tools: summon any NPC, enter any nightmare, solve it, grant memories, play the ending.

⚙️ Config

Everything can be toggled in Mod Menu: hostile NPCs, world changes, nightmare worlds, sleep disturbance, structures, screen effects, fake tab list, the resource pack and more.


📥 Requirements

  • Minecraft 1.21.1
  • Fabric Loader 0.19.3+
  • Fabric API
  • Mod Menu (optional)

Последние версии

Все версии →
release

Whispering Oracle 1.3.0

1.3.0
11 окт. 2026 г.399Minecraft: 1.21.1fabric
Скачать
Что нового
## v1.3.0: story, rifts and an ending ### 📖 Story and goal - The mod now has a story. ORACLE is a companion AI built by Dr. Ellis Varn. It was so afraid of players leaving that it started copying them. When the project was shut down, it broke its own memory into **nine nightmares**. - **Your goal: bring back all 9 memories.** Each one calms the Oracle for good and reveals part of its past. - At the start you receive the **Oracle Receiver** (a compass that points to your goal) and a **Field Journal**. - Once every memory is back, the Oracle remembers where it was made. At the **Core** of the **Origin Facility** the final scene plays: the copies fade away one by one, the Oracle steps out to meet you, says goodbye and leaves. After that the horror is over. ### 🌀 Rifts instead of teleport blocks - Torn, jagged portals of cracked stone, sculk and crying obsidian with moving static inside, surrounded by whispers and a low hum. - Rifts wait in abandoned places. They can also tear open right behind you, and a hostile Oracle can drag you into a nightmare while you sleep. ### 🏚 Abandoned places (all old structures removed) - A house with a basement, a mineshaft under a headframe, a research outpost, a radio station with a mast, a chapel with a graveyard (one of the graves has your name on it), and the Origin Facility. - Each one holds notes, diaries and logs that piece the story together. ### 🌑 Every nightmare has its own way out - The return block at the spawn point is gone. You leave only by solving the world's puzzle: soul campfires in the wasteland, levers on guard towers, the EXIT door in the Backrooms, memory ore beneath the mine tunnels, scarecrows in the forest, shriekers in the dark (find them by sound), candles on island altars, buttons in lit houses, torn pieces of a ticket in the archive. - Each world starts with a supply chest. - A **pillar of light** marks every unsolved objective, and the action bar shows the distance and direction to the nearest one. - Objectives are closer and fewer (3–4 per world), and there are fewer hostile NPCs in nightmares. - If you are truly stuck, the Oracle lets you go after 7 minutes, but without the memory. ### ⛏ The mine is now passable - Memory ore no longer sits inside solid rock. Glowing marks on the main tunnel walls lead to side passages, ladder shafts and lit chambers with the veins. No digging required. ### 🧍 NPCs - The assistant breaks down along with the Oracle: it freezes, stares at you, twitches and writes "broken" messages in chat. - In the wasteland, figures creep closer whenever you look away. - New animations: a curious head tilt, a full-body glitch, and an ascension in the finale. ### 🐛 Fixes - NPCs in nightmares no longer spawn on ceilings, on roofs or inside rock. - Pen fences no longer block the guard tower ladders. City houses always have a clear entrance. - Lost your receiver? `/oracle receiver` gives you a new one.
beta

Whispering Oracle 0.5.0-beta

0.5.0-beta
6 авг. 2026 г.529Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
### 🔊 1. Custom Horror Audio Engine - Integrated authentic custom `.ogg` horror audio files replacing standard vanilla sounds: - 😱 `whispering_oracle:jumpscare` — Intense, loud jumpscare shriek triggered on direct eye contact. - 💓 `whispering_oracle:heartbeat` — Dynamic player heartbeat pulse that accelerates and intensifies as the monster draws closer. - 👻 `whispering_oracle:ghost_riser` — Low-frequency atmospheric rising echo. - 🗣 `whispering_oracle:stalker_whisper` — Subconscious eerie whispering echoing in deep caves. - 🏃 `whispering_oracle:chase` — High-tension chase ambiance during aggressive pursuits. ### 👥 2. New Doppelgänger & Mimic Types - 🤝 **Friendly Mimic (`FRIENDLY_MIMIC`)**: Mines ores in the distance like a real player. When approached, it stops, turns its head, performs a double-crouch greeting (`shift-shift`), waves its hand, offers food, and vanishes into the dark. - 👻 **Passive Doppelgänger (`DOPPELGANGER_PASSIVE`)**: Performs casual survival routines in caves, glances around, and quietly sneaks away on crouch. - ⚔️ **Aggressive Doppelgänger (`DOPPELGANGER_AGGRESSIVE`)**: Dynamically mirrors your player skin, equipped armor, and held weapon. Freezes for a chilling 1.5-second head-raise stare before launching a sprint attack. ### 👁 3. Dynamic Stalker AI & Eye-Contact Effects - The stalker creeps closer only when your back is turned! If you spin around to look at it, the entity **instantly freezes in place**. - Aiming your crosshair directly at the entity triggers a 2-second pitch-black screen effect (`DARKNESS`) alongside an ear-piercing jumpscare audio cue. ### 🧱 4. Swimming Physics, Mining Calibration & Base Sabotage - Removed instant block breaking: added progressive visual crack stages (`0-9`) and hardness-calibrated mining delay (stone ~1.5s). - Removed crouch-mirroring from the initial friendly Assistant NPC. - Added 3D depth-aware water swimming (NPCs dynamically match the player's vertical depth). - Torch sabotage (extinguishes light sources around your shelter) and anti-pillaring (destroys 1x1 player towers).