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ВЕРСИИ (5)
release
Void One Block 2.1.0
2.1.027 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
Initial release
release
Void One Block 2.0.1
2.0.113 июл. 2026 г.1,1 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
Что нового
Added OneBlockReborn compatibility
release
Void One Block 2.0.0
2.0.08 июл. 2026 г.21Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Initial Release for 1.20.1
release
Void One Block 1.0.3
1.0.36 июл. 2026 г.94Minecraft: 1.16.5forge
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# Changelog
### Changed
- **Structure generation is now permanently disabled** in all void dimensions (Overworld one-block, void Nether, void End). Previously configurable via `generateStructures` (default `true`), this option has been removed entirely.
- `OneBlockChunkGenerator` and `VoidDimensionChunkGenerator` now always construct with `new DimensionStructuresSettings(false)`, hardcoding structures off regardless of config.
- Old world-gen constructors that accepted a `generateStructures` boolean are kept for save-compatibility only — the flag is accepted but ignored, so existing worlds/configs still decode without crashing.
- Reason: structure placement logic (height sampling, surface checks, stronghold ring search, modded structure preconditions) assumes normal terrain exists. In a void world these assumptions break in inconsistent, hard-to-track ways across different mods — strongholds partially generating, structures floating or sinking, silent placement failures. Disabling structures outright removes an entire class of these bugs.
- End-specific content (obsidian spikes, exit podium, gateways, dragon fight) is unaffected — these are placed directly by dedicated handlers (`EndPodiumHandler`, `EndGatewayHandler`, `DragonFogHandler`) and `VoidDimensionChunkGenerator#placeEndSpikes`, not through the generic structure system.
### Removed
- `generateStructures` config option (`Void1BlockConfig`). No replacement — behavior is now fixed.
### Documentation
- Updated README to remove references to structure generation/preservation and reflect the new structure-free behavior.
release
Void One Block 1.0.1
1.0.14 июл. 2026 г.24Minecraft: 1.16.5forge
Что нового
# Void One Block
**Void One Block** is a Minecraft Forge 1.16.5 world-generation mod that creates a nearly empty world with only one starting block beneath the player.
Start in the void, break your block, build your platform, gather resources, and progress through Minecraft in a completely different way.
---
## Features
* Adds a **Void One Block** world type.
* Creates an empty Overworld with one configurable spawn block.
* Default spawn block:
```toml
random_item_generator_resurrected:item_block
```
* Falls back to `minecraft:bedrock` when **Random Item Generator Resurrected** is not installed.
* Supports custom spawn blocks through the config file.
* Keeps normal vanilla and modded biome generation active.
* Optional void generation for the Nether and End.
* Keeps structures enabled for progression, including:
* Strongholds
* Nether Fortresses
* Bastions
* End Cities
* Modded structures
* Preserves End pillars, dragon fight behavior, gateways, and the End exit fountain.
* Removes normal terrain while allowing biome IDs and structure placement to remain active.
* The spawn block only regenerates when its position contains normal Minecraft air, so player-placed blocks are not overwritten.
---
## Configuration
```toml
generateStructures = true
voidNether = true
voidEnd = true
spawnBlock = "random_item_generator_resurrected:item_block"
```
---
## Optional Dependency
**Random Item Generator Resurrected** is optional.
When installed, Void One Block uses its **Random Item Block** as the default starting block.
Without it, Void One Block safely uses:
```toml
minecraft:bedrock
```
---
## Important
Create a **new world** after installing or updating the mod.
World-generation settings are saved separately for each world. Existing worlds may keep their previous terrain or generation settings even after the mod is updated.