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Visuality: Reforged

ВЕРСИИ (36)

release

[NeoForge]Visuality: Reforged 3.0.0 for 1.21.11

3.0.0
2 авг. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
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## Visuality: Reforged 3.0.0 ### Added * Add a configurable RGB color for slime blob particles under `slime.color` in the client config. * Add `#namespace:tag` item selectors to entity armor particle-emitter entries while keeping existing item ID entries compatible. * Add distinct cold and warm feather hit particles for the matching chicken variants on Minecraft 1.21.8. * Add German, Argentinian Spanish, European Spanish, French, and Polish translations, and translate the new slime color option. ### Changed * Blend rain water-circle colors using Minecraft's client biome color blending instead of using a single raw biome color. * Update the emerald particle texture from Fabric Visuality and refresh the normal chicken feather texture on Minecraft 1.21.8. ### Fixed * Prevent non-living client entities such as Ender Dragon parts and interaction entities from entering the living-entity hit-particle path (#32, #34). * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Spawn armor sparkles during living-entity ticks instead of only attempting them when the wearer takes damage (#23, #36). * Add `#namespace:tag` block selectors and use NeoForge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Upgrade Mod Publish Plugin to 2.1.1, add an opt-in `-PpublishDryRun=true` validation mode, and declare the project as client-only for CurseForge and Modrinth. * Upgrade the Gradle wrapper to 9.2.1 and ModDevGradle to 2.0.143.
release

[NeoForge]Visuality: Reforged 3.0.0 for 26.2

3.0.0
2 авг. 2026 г.2,9 тыс.Minecraft: 26.2neoforge
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## Visuality: Reforged 3.0.0 ### Added * Add a configurable RGB color for slime blob particles under `slime.color` in the client config. * Add `#namespace:tag` item selectors to entity armor particle-emitter entries while keeping existing item ID entries compatible. * Add distinct cold and warm feather hit particles for the matching chicken variants on Minecraft 1.21.8. * Add German, Argentinian Spanish, European Spanish, French, and Polish translations, and translate the new slime color option. ### Changed * Blend rain water-circle colors using Minecraft's client biome color blending instead of using a single raw biome color. * Update the emerald particle texture from Fabric Visuality and refresh the normal chicken feather texture on Minecraft 1.21.8. ### Fixed * Prevent non-living client entities such as Ender Dragon parts and interaction entities from entering the living-entity hit-particle path (#32, #34). * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Spawn armor sparkles during living-entity ticks instead of only attempting them when the wearer takes damage (#23, #36). * Add `#namespace:tag` block selectors and use NeoForge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Upgrade Mod Publish Plugin to 2.1.1, add an opt-in `-PpublishDryRun=true` validation mode, and declare the project as client-only for CurseForge and Modrinth. * Upgrade the Gradle wrapper to 9.2.1 and ModDevGradle to 2.0.143.
release

[NeoForge]Visuality: Reforged 3.0.0 for 26.1.2

3.0.0
2 авг. 2026 г.1,8 тыс.Minecraft: 26.1.2neoforge
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## Visuality: Reforged 3.0.0 ### Added * Add a configurable RGB color for slime blob particles under `slime.color` in the client config. * Add `#namespace:tag` item selectors to entity armor particle-emitter entries while keeping existing item ID entries compatible. * Add distinct cold and warm feather hit particles for the matching chicken variants on Minecraft 1.21.8. * Add German, Argentinian Spanish, European Spanish, French, and Polish translations, and translate the new slime color option. ### Changed * Blend rain water-circle colors using Minecraft's client biome color blending instead of using a single raw biome color. * Update the emerald particle texture from Fabric Visuality and refresh the normal chicken feather texture on Minecraft 1.21.8. ### Fixed * Prevent non-living client entities such as Ender Dragon parts and interaction entities from entering the living-entity hit-particle path (#32, #34). * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Spawn armor sparkles during living-entity ticks instead of only attempting them when the wearer takes damage (#23, #36). * Add `#namespace:tag` block selectors and use NeoForge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Upgrade Mod Publish Plugin to 2.1.1, add an opt-in `-PpublishDryRun=true` validation mode, and declare the project as client-only for CurseForge and Modrinth. * Upgrade the Gradle wrapper to 9.2.1 and ModDevGradle to 2.0.143.
release

[NeoForge]Visuality: Reforged 3.0.0 for 1.21.1

3.0.0
2 авг. 2026 г.125,2 тыс.Minecraft: 1.21.1neoforge
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## Visuality: Reforged 3.0.0 ### Added * Add a configurable RGB color for slime blob particles under `slime.color` in the client config. * Add `#namespace:tag` item selectors to entity armor particle-emitter entries while keeping existing item ID entries compatible. * Add distinct cold and warm feather hit particles for the matching chicken variants on Minecraft 1.21.8. * Add German, Argentinian Spanish, European Spanish, French, and Polish translations, and translate the new slime color option. ### Changed * Blend rain water-circle colors using Minecraft's client biome color blending instead of using a single raw biome color. * Update the emerald particle texture from Fabric Visuality and refresh the normal chicken feather texture on Minecraft 1.21.8. ### Fixed * Prevent non-living client entities such as Ender Dragon parts and interaction entities from entering the living-entity hit-particle path (#32, #34; 1.21.8). * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Spawn armor sparkles during living-entity ticks instead of only attempting them when the wearer takes damage (#23, #36). * Add `#namespace:tag` block selectors and use NeoForge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Upgrade Mod Publish Plugin to 2.1.1, add an opt-in `-PpublishDryRun=true` validation mode, and declare the project as client-only for CurseForge and Modrinth. * Upgrade the Gradle wrapper to 9.2.1 and the NeoGradle build plugin to 7.1.38.
release

[NeoForge]Visuality: Reforged 3.0.0 for 1.21.8

3.0.0
2 авг. 2026 г.173Minecraft: 1.21.8neoforge
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## Visuality: Reforged 3.0.0 ### Added * Add a configurable RGB color for slime blob particles under `slime.color` in the client config. * Add `#namespace:tag` item selectors to entity armor particle-emitter entries while keeping existing item ID entries compatible. * Add distinct cold and warm feather hit particles for the matching chicken variants on Minecraft 1.21.8. * Add German, Argentinian Spanish, European Spanish, French, and Polish translations, and translate the new slime color option. ### Changed * Blend rain water-circle colors using Minecraft's client biome color blending instead of using a single raw biome color. * Update the emerald particle texture from Fabric Visuality and refresh the normal chicken feather texture on Minecraft 1.21.8. ### Fixed * Prevent non-living client entities such as Ender Dragon parts and interaction entities from entering the living-entity hit-particle path (#32, #34). * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Spawn armor sparkles during living-entity ticks instead of only attempting them when the wearer takes damage (#23, #36). * Add `#namespace:tag` block selectors and use NeoForge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Upgrade Mod Publish Plugin to 2.1.1, add an opt-in `-PpublishDryRun=true` validation mode, and declare the project as client-only for CurseForge and Modrinth. * Upgrade the Gradle wrapper to 9.2.1 and ModDevGradle to 2.0.143.
release

[Forge]Visuality: Reforged 2.2.0 for 1.20.1

2.2.0
2 авг. 2026 г.142,6 тыс.Minecraft: 1.20.1forge
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## Visuality: Reforged 2.2.0 ### Support policy * This is a one-time compatibility release for Minecraft 1.20.1 Forge. The branch remains end-of-life and is not part of active maintenance. ### Fixed * Keep malformed particle-emitter JSON files unchanged, log a clear error, and retain the last valid runtime configuration instead of silently replacing files with defaults (#25). * Reduce the default soul-sand and soul-soil ambient particle rate and add an optional per-entry `interval` setting (#13). * Make armor sparkles independent of humanoid renderer models, so they work with model-replacing resource packs and renderer mods; select directly from configured armor that is actually worn (#23, #36). * Add `#namespace:tag` block selectors and use Forge common ore tags so compatible modded ores, including GTCEu ores, can sparkle (#24). * Apply resource-pack emitter JSON without a `conditions` object instead of skipping it. ### Build and publishing * Target Minecraft 1.20.1 with Forge 47.4.22. * Add Mod Publish Plugin 2.1.1 with CurseForge and Modrinth client-only metadata and an opt-in `-PpublishDryRun=true` validation mode. * Upgrade the Gradle wrapper to 8.14.3 and ForgeGradle to 6.0.54.
release

[NeoForge]Visuality: Reforged 2.1.1 for 1.21.8

2.1.1
24 авг. 2025 г.2,5 тыс.Minecraft: 1.21.8neoforge
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## Visuality: Reforged 2.1.1 ### Bugfix: * Fix NeoForge breaking change crash * Fix a bug that in case some entities do not have attack_damage attribute and still can attack
release

[NeoForge]Visuality: Reforged 2.1.1 for 1.21.6

2.1.1
24 авг. 2025 г.301Minecraft: 1.21.6neoforge
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## Visuality: Reforged 2.1.1 ### Bugfix: * Fix NeoForge breaking change crash * Fix a bug that in case some entities do not have attack_damage attribute and still can attack
release

[NeoForge]Visuality: Reforged 2.1.1 for 1.21.4

2.1.1
24 авг. 2025 г.1,4 тыс.Minecraft: 1.21.4neoforge
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## Visuality: Reforged 2.1.1 ### Bugfix: * Fix Particle Registration Issue
release

[NeoForge]Visuality: Reforged 2.1.1 for 1.21.5

2.1.1
24 авг. 2025 г.834Minecraft: 1.21.5neoforge
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## Visuality: Reforged 2.1.1 ### Bugfix: * Fix NeoForge breaking change crash * Fix a bug that in case some entities do not have attack_damage attribute and still can attack
release

[NeoForge]Visuality: Reforged 2.1.0 for 1.21.1

2.1.0
23 авг. 2025 г.484,1 тыс.Minecraft: 1.21.1neoforge
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## Visuality: Reforged 2.1.0 ### Bugfix: * Fix a bug that in case some entities do not have attack_damage attribute and still can attack ### Update * Add compatibility with Immersive Damage Indicators
release

[NeoForge]Visuality: Reforged 2.1.0 for 1.21.4

2.1.0
23 авг. 2025 г.123Minecraft: 1.21.4neoforge
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## Visuality: Reforged 2.1.0 ### Bugfix: * Fix NeoForge breaking change crash * Fix a bug that in case some entities do not have attack_damage attribute and still can attack
release

[NeoForge]Visuality: Reforged 2.0.6 for 1.21.3

2.0.6
15 янв. 2025 г.406Minecraft: 1.21.3neoforge
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## Visuality: Reforged 2.0.6 Update for Minecraft 1.21.3
release

[NeoForge]Visuality: Reforged 2.0.6 for 1.21.4

2.0.6
15 янв. 2025 г.2,1 тыс.Minecraft: 1.21.4neoforge
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## Visuality: Reforged 2.0.6 Update for Minecraft 1.21.4
release

[NeoForge]Visuality: Reforged 2.0.5 for 1.21.1

2.0.5
21 окт. 2024 г.520,9 тыс.Minecraft: 1.21.1neoforge
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## Visuality: Reforged 2.0.5 Update for Minecraft 1.21.1
release

[NeoForge]Visuality: Reforged 2.0.4 for 1.20.4

2.0.4
21 окт. 2024 г.708Minecraft: 1.20.4neoforge
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## Visuality: Reforged 2.0.4 Improve performance a little bit.
release

[Forge]Visuality: Reforged 2.0.4 for 1.20.4

2.0.4
21 окт. 2024 г.1,2 тыс.Minecraft: 1.20.4forge
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## Visuality: Reforged 2.0.4 Improve performance a little bit.
release

[NeoForge]Visuality: Reforged 2.0.3 for 1.20.4

2.0.3
20 февр. 2024 г.2,1 тыс.Minecraft: 1.20.4neoforge
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## Visuality: Reforged 2.0.3 Update for Minecraft 1.20.4
release

[Forge]Visuality: Reforged 2.0.2 for 1.20.4

2.0.2
26 дек. 2023 г.1,4 тыс.Minecraft: 1.20.4forge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

[Forge]Visuality: Reforged 2.0.2 for 1.20.3

2.0.2
26 дек. 2023 г.206Minecraft: 1.20.3forge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

[NeoForge]Visuality: Reforged 2.0.3 for 1.20.3

2.0.3
25 дек. 2023 г.171Minecraft: 1.20.3neoforge
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## Visuality: Reforged 2.0.3 Update for Minecraft 1.20.3
release

[NeoForge]Visuality: Reforged 2.0.3 for 1.20.2

2.0.3
20 дек. 2023 г.545Minecraft: 1.20.2neoforge
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## Visuality: Reforged 2.0.3 Update for Neoforge 20.2, Minecraft 1.20.2 ### **PLEASE NOTICE** If you encounter "Invalid Payload Register" problem, please use vanilla Minecraft or Other Mod Loader! This is a problem of neoforge(20.2.86) itself!
alpha

[NeoForge]Visuality: Reforged 2.0.3-preview1 for 1.20.2

2.0.3-preview1
18 дек. 2023 г.147Minecraft: 1.20.2neoforge
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## Visuality: Reforged 2.0.3-preview1 Update for Neoforge 20.2
release

[Forge]Visuality: Reforged 2.0.2 for 1.20.2

2.0.2
1 нояб. 2023 г.1,4 тыс.Minecraft: 1.20.2forge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

Visuality: Reforged 2.0.2 for 1.19-1.19.2

2.0.2
6 авг. 2023 г.461,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

Visuality: Reforged 2.0.2 for 1.19.3-1.19.4

2.0.2
6 авг. 2023 г.11,1 тыс.Minecraft: 1.19.3, 1.19.4forge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

Visuality: Reforged 2.0.2 for 1.20-1.20.1

2.0.2
6 авг. 2023 г.3,7 млнMinecraft: 1.20, 1.20.1forge, neoforge
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## Visuality: Reforged 2.0.2 ### Bugfix: * Fix getAttackDamage might causes java.lang.IllegalArgumentException (#12) * Fix Slime might cause crash (#11) * Fix Crash on start caused by ParticleEngine Mixin (#7,#8,#10)
release

Visuality: Reforged 2.0.1 for 1.20-1.20.1

2.0.1
18 июн. 2023 г.2,8 тыс.Minecraft: 1.20, 1.20.1forge, neoforge
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# Visuality: Reforged 2.0.1 * Add Traditional Chinese Localization by EvanHsieh0415 (#6)
release

Visuality: Reforged 2.0.1 for 1.19-1.19.2

2.0.1
18 июн. 2023 г.961Minecraft: 1.19, 1.19.1, 1.19.2forge
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# Visuality: Reforged 2.0.1 * Add Traditional Chinese Localization by EvanHsieh0415 (#6)
release

Visuality: Reforged 2.0.1 for 1.19.3-1.19.4

2.0.1
18 июн. 2023 г.275Minecraft: 1.19.3, 1.19.4forge
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# Visuality: Reforged 2.0.1 * Add Traditional Chinese Localization by EvanHsieh0415 (#6)
release

Visuality: Reforged 2.0 for 1.19.3-1.19.4

2.0
13 июн. 2023 г.218Minecraft: 1.19.3, 1.19.4forge
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## Changelog - Now works as a pure client side mod - Moved config directories
release

Visuality: Reforged 2.0 for 1.19-1.19.2

2.0
13 июн. 2023 г.414Minecraft: 1.19, 1.19.1, 1.19.2forge
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## Changelog - Now works as a pure client side mod - Moved config directories
release

Visuality: Reforged 1.0 for 1.18.2

1.0
23 нояб. 2022 г.311,6 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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# Visuality: Reforged 1.0 ## Changes - Moved most particle config to new json config system Particle Emitters. - Moved all particle colors to extra parameters instead of using velocity. - `visuality:sparkle` is now colorable, all use cases are tweaked to proper color. - Hit particles now only spawn from melee attack. - Hit particles now generates more with damage enchantments. - Made `minecraft:wandering_trader` to spawn emerald particles on hit by default. - Modified most particles' spawn interval due to code changes. - Added Spanish-Mexican(es_mx) localization by @CerealConJugo. ## Particle Emitters - Particle Emitter configs are located under `/config/visuality/particle_emitters/` folder, currently there are `block/ambient.json`, `block/step.json`, `entity/armor.json` and `entity/hit.json`. - Particle Emitters can also be loaded via resource packs, located under `assets/<namespace>/particle_emitters/` folder with the same name. - Particle Emitters in resource packs accept a `conditions` field like recipes which uses Forge's loading condition system, useful for loading mod specific stuffs. - Particle Emitters reload along with resource packs (use F3+T for reload), Particle Emitter configs loads first. - Particle Emitters from resource packs can only merge their `entries` field, other fields is only available for Particle Emitter configs. - Further information about the format will be post on the GitHub Wiki later, reference the default Particle Emitter configs for now.
release

Visuality: Reforged 1.0 for 1.19-1.19.32

1.0
22 нояб. 2022 г.10,3 тыс.Minecraft: 1.19, 1.19.1, 1.19.2forge
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# Visuality: Reforged 1.0 ## Changes - Moved most particle config to new json config system Particle Emitters. - Moved all particle colors to extra parameters instead of using velocity. - `visuality:sparkle` is now colorable, all use cases are tweaked to proper color. - Hit particles now only spawn from melee attack. - Hit particles now generates more with damage enchantments. - Made `minecraft:wandering_trader` to spawn emerald particles on hit by default. - Modified most particles' spawn interval due to code changes. - Added Spanish-Mexican(es_mx) localization by @CerealConJugo. ## Particle Emitters - Particle Emitter configs are located under `/config/visuality/particle_emitters/` folder, currently there are `block/ambient.json`, `block/step.json`, `entity/armor.json` and `entity/hit.json`. - Particle Emitters can also be loaded via resource packs, located under `assets/<namespace>/particle_emitters/` folder with the same name. - Particle Emitters in resource packs accept a `conditions` field like recipes which uses Forge's loading condition system, useful for loading mod specific stuffs. - Particle Emitters reload along with resource packs (use F3+T for reload), Particle Emitter configs loads first. - Particle Emitters from resource packs can only merge their `entries` field, other fields is only available for Particle Emitter configs. - Further information about the format will be post on the GitHub Wiki later, reference the default Particle Emitter configs for now.
release

Visuality: Reforged 0.6 for 1.18.2

0.6
16 нояб. 2022 г.38,5 тыс.Minecraft: 1.18.2forge
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# Visuality: Reforged 0.6 ## Changes - Moved to Forge's config system - Reworked Water Circle particles, removed `waterCircle.radius` config - Charge particles now works on all powerable mobs - Hit particles now only generate from player attacks - Non-melee attack now generates more Hit particles - Shiny Armor particles now generate at a more precise position - Added Simplified Chinese(zh_cn) localization by @LimonBlaze
release

Visuality: Reforged 0.6 for 1.19-1.19.2

0.6
16 нояб. 2022 г.241Minecraft: 1.19, 1.19.1, 1.19.2forge
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# Visuality: Reforged 0.6 ## Changes - Moved to Forge's config system - Reworked Water Circle particles, removed `waterCircle.radius` config - Charge particles now works on all powerable mobs - Hit particles now only generate from player attacks - Non-melee attack now generates more Hit particles - Shiny Armor particles now generate at a more precise position - Added Simplified Chinese(zh_cn) localization by @LimonBlaze