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ВЕРСИИ (11)
release
Unholy Mobs 1.2.1 for NeoForge 1.21.1
1.2.19 авг. 2026 г.175Minecraft: 1.21.1neoforge
Что нового
* Added a fully configurable config.
* Added per-variant custom loot controls
* Added `enabled`, `quantityMultiplier`, and `chanceMultiplier` settings for every Unholy loot table.
* Added "reset" subcommands for spawn and night event chances.
* Added configurable Unholy attack speed multipliers: Insane x1.5, Extreme x2, Grandpa x4, and Silent x6.
* Added accelerated attacks.
* Added configurable projectile damage multipliers for Unholy mobs.
* Added entity and dimension filters for natural spawning and Core conversion.
* Added options for loot, night events, Unholy Blades, particles, Core behavior, and the target health bar.
#
* Unholy attacks now shorten the victim's invulnerability frames to match the configured attack speed sooo.. watch out.
* Percentage-based health damage is now added to the original attack damage
* The additional current-health damage is now 1% for Insane, 2% for Extreme, 3% for Grandpa, and 4% for Silent (configurable in config).
* Weakness applied by every Unholy variant is now max level I.
* Slowness applied by every Unholy variant is now max level I.
* Regeneration was reduced to level I for Insane, Extreme, and Grandpa, and level II for Silent.
* Blindness was removed from Unholy attack effects.
* Teleportation is now exclusive to the Silent variant.
* Passive Unholy effects, including Regeneration, are now refreshed reliably.
* Config files are grouped, documented with examples where needed, and separated with blank lines for readability.
#
* Fixed ranged Unholy mobs not receiving their intended damage multiplier.
* Fixed Unholy witches harming themselves with their own potions.
* Fixed Unholy skeletons and other Unholy mobs damaging themselves with their own projectiles.
* Fixed extra witch potion damage being applied outside the original attack damage pipeline.
#
* Fixed crashes when Unholy attack-speed logic encountered mobs without specific registered AI memories, like Wolves and Pufferfish loaded from existing worlds or converted with Cores.
release
Unholy Mobs 1.2.1 for Forge 1.20.1
1.2.19 авг. 2026 г.142Minecraft: 1.20.1forge
Что нового
* Added a fully configurable config.
* Added per-variant custom loot controls
* Added `enabled`, `quantityMultiplier`, and `chanceMultiplier` settings for every Unholy loot table.
* Added "reset" subcommands for spawn and night event chances.
* Added configurable Unholy attack speed multipliers: Insane x1.5, Extreme x2, Grandpa x4, and Silent x6.
* Added accelerated attacks.
* Added configurable projectile damage multipliers for Unholy mobs.
* Added entity and dimension filters for natural spawning and Core conversion.
* Added options for loot, night events, Unholy Blades, particles, Core behavior, and the target health bar.
#
* Unholy attacks now shorten the victim's invulnerability frames to match the configured attack speed sooo.. watch out.
* Percentage-based health damage is now added to the original attack damage
* The additional current-health damage is now 1% for Insane, 2% for Extreme, 3% for Grandpa, and 4% for Silent (configurable in config).
* Weakness applied by every Unholy variant is now max level I.
* Slowness applied by every Unholy variant is now max level I.
* Regeneration was reduced to level I for Insane, Extreme, and Grandpa, and level II for Silent.
* Blindness was removed from Unholy attack effects.
* Teleportation is now exclusive to the Silent variant.
* Passive Unholy effects, including Regeneration, are now refreshed reliably.
* Config files are grouped, documented with examples where needed, and separated with blank lines for readability.
#
* Fixed ranged Unholy mobs not receiving their intended damage multiplier.
* Fixed Unholy witches harming themselves with their own potions.
* Fixed Unholy skeletons and other Unholy mobs damaging themselves with their own projectiles.
* Fixed extra witch potion damage being applied outside the original attack damage pipeline.
#
* Fixed crashes when Unholy attack-speed logic encountered mobs without specific registered AI memories, like Wolves and Pufferfish loaded from existing worlds or converted with Cores.
release
Unholy Mobs 1.2.1 for Forge 1.19.2
1.2.19 авг. 2026 г.26Minecraft: 1.19.2forge
Что нового
* Added a fully configurable config.
* Added per-variant custom loot controls
* Added `enabled`, `quantityMultiplier`, and `chanceMultiplier` settings for every Unholy loot table.
* Added "reset" subcommands for spawn and night event chances.
* Added configurable Unholy attack speed multipliers: Insane x1.5, Extreme x2, Grandpa x4, and Silent x6.
* Added accelerated attacks.
* Added configurable projectile damage multipliers for Unholy mobs.
* Added entity and dimension filters for natural spawning and Core conversion.
* Added options for loot, night events, Unholy Blades, particles, Core behavior, and the target health bar.
#
* Unholy attacks now shorten the victim's invulnerability frames to match the configured attack speed sooo.. watch out.
* Percentage-based health damage is now added to the original attack damage
* The additional current-health damage is now 1% for Insane, 2% for Extreme, 3% for Grandpa, and 4% for Silent (configurable in config).
* Weakness applied by every Unholy variant is now max level I.
* Slowness applied by every Unholy variant is now max level I.
* Regeneration was reduced to level I for Insane, Extreme, and Grandpa, and level II for Silent.
* Blindness was removed from Unholy attack effects.
* Teleportation is now exclusive to the Silent variant.
* Passive Unholy effects, including Regeneration, are now refreshed reliably.
* Config files are grouped, documented with examples where needed, and separated with blank lines for readability.
#
* Fixed ranged Unholy mobs not receiving their intended damage multiplier.
* Fixed Unholy witches harming themselves with their own potions.
* Fixed Unholy skeletons and other Unholy mobs damaging themselves with their own projectiles.
* Fixed extra witch potion damage being applied outside the original attack damage pipeline.
#
* Fixed crashes when Unholy attack-speed logic encountered mobs without specific registered AI memories, like Wolves and Pufferfish loaded from existing worlds or converted with Cores.
beta
Unholy Mobs 1.2.0 for Forge 1.19.2
1.2.029 июл. 2026 г.21Minecraft: 1.19.2forge
Что нового
## Added
* Added a target health bar for Unholy mobs.
* Added effect levels and color-coded effect names to Unholy Blade tooltips.
## Changed
* Increased the global maximum health limit to **65,536**.
* Unholy mobs now spawn immediately with their intended maximum health.
* Strength I and Haste I are now displayed together in the Hushed Blade tooltip.
* Optimized Unholy mob particles, teleportation, and Silent mob sound suppression.
## Fixed
* Fixed the Unholy health bar overlapping vanilla boss bars.
* Fixed Unholy Night and Silent Night only being able to trigger during the world's first day.
* Fixed event chances being calculated at one-tenth of their configured values.
* Fixed Silent Night being overwritten by Unholy Night during the same nightly roll.
* Fixed Unholy Blade damage bonuses affecting non-Unholy targets.
* Fixed Cores changing the variants of mobs that were already Unholy.
* Fixed mobs being converted twice when using Cores in both hands.
* Fixed incorrect Creeper attributes and explosion radius after Core conversion.
* Fixed Unholy health and effects being applied or multiplied more than once.
* Fixed command output when commands were used through the server console.
* Restored variant-specific colors in command output.
* Fixed Insane mobs being able to teleport. Only Extreme, Grandpa, and Silent mobs can now teleport.
* Fixed custom Unholy loot and XP not dropping when a mob died without a player killer.
* Fixed custom death drops being generated twice.
beta
Unholy Mobs 1.2.0 for NeoForge 1.21.1
1.2.017 июл. 2026 г.49Minecraft: 1.21.1neoforge
Что нового
### Added
- Added a target health bar for Unholy mobs.
- Added effect levels and colored effect names to Unholy Blade tooltips.
### Changed
- Raised the global maximum health limit to 65,536.
- Unholy mobs now spawn immediately with their intended health.
- Strength I and Haste I are now displayed together in the Hushed Blade tooltip.
- Optimized Unholy mob particles, teleportation, and Silent sound suppression.
### Fixed
- Fixed the Unholy health bar overlapping vanilla boss bars.
- Fixed Unholy Night and Silent Night only triggering during the first world day.
- Fixed event chances being calculated ten times lower than configured.
- Fixed Silent Night being overwritten by Unholy Night during the same night roll.
- Fixed Unholy Blade bonuses affecting non-Unholy targets.
- Fixed Cores changing the variant of mobs that were already Unholy.
- Fixed double Core conversion when using Cores in both hands.
- Fixed incorrect Creeper stats and explosion radius after Core conversion.
- Fixed Unholy health and effects being reapplied or multiplied more than once.
- Fixed command output for console use and restored variant-specific colors.
- Fixed Insane mobs teleporting. Only Extreme, Grandpa, and Silent mobs can teleport.
- Fixed custom Unholy loot and XP when a mob dies without a player killer.
- Fixed duplicate custom death drops.
beta
Unholy Mobs 1.2.0 for Forge 1.20.1
1.2.017 июл. 2026 г.32Minecraft: 1.20.1forge
Что нового
### Added
- Added a target health bar for Unholy mobs.
- Added effect levels and colored effect names to Unholy Blade tooltips.
### Changed
- Raised the global maximum health limit to 65,536.
- Unholy mobs now spawn immediately with their intended health.
- Strength I and Haste I are now displayed together in the Hushed Blade tooltip.
- Optimized Unholy mob particles, teleportation, and Silent sound suppression.
### Fixed
- Fixed the Unholy health bar overlapping vanilla boss bars.
- Fixed Unholy Night and Silent Night only triggering during the first world day.
- Fixed event chances being calculated ten times lower than configured.
- Fixed Silent Night being overwritten by Unholy Night during the same night roll.
- Fixed Unholy Blade bonuses affecting non-Unholy targets.
- Fixed Cores changing the variant of mobs that were already Unholy.
- Fixed double Core conversion when using Cores in both hands.
- Fixed incorrect Creeper stats and explosion radius after Core conversion.
- Fixed Unholy health and effects being reapplied or multiplied more than once.
- Fixed command output for console use and restored variant-specific colors.
- Fixed Insane mobs teleporting. Only Extreme, Grandpa, and Silent mobs can teleport.
- Fixed custom Unholy loot and XP when a mob dies without a player killer.
- Fixed duplicate custom death drops.
beta
Unholy Mobs 1.1.6 for 1.20.1
1.1.614 июл. 2026 г.23Minecraft: 1.20.1forge
Что нового
Added Forge 1.20.1 port of Unholy Mobs 1.1.6.
This version ports the core gameplay from the original 1.21.1 version:
- Unholy mob variants: Insane, Extreme, Grandpa, Silent
- Natural Unholy mob spawning
- Unholy Night and Silent Night events
- Core-based mob conversion
- Unholy Blades effects and damage bonuses
- Variant attack effects
- Custom drops and XP rewards
- Advancements and kill counters
- Spawn/event chance commands
- Persistent world settings
beta
Unholy Mobs 1.1.6 for 1.21.1
1.1.62 июл. 2026 г.70Minecraft: 1.21.1neoforge
Что нового
-advancements fix
-blades damage buffed:
-Insanity Breaker + 0,5,
-Extremeness Blade + 1,
-Elder Madness + 2,
-Hushed Blade + 4
-unholy mobs no longer spawn with additional armor
-unholy mobs attack effects now last longer
-silent buffed
-unholy drops changed
beta
Unholy Mobs 1.1.5 for 1.21.8
1.1.527 мар. 2026 г.37Minecraft: 1.21.8neoforge
Что нового
command for unholy events changed
added "unholy night" event
you can no longer skip events by sleeping
4 new advancements
beta
Unholy Mobs v1.1.5 for 1.21.4
1.1.527 мар. 2026 г.29Minecraft: 1.21.4neoforge
Что нового
command for unholy events changed
added "unholy night" event
you can no longer skip events by sleeping
4 new advancements
beta
Unholy Mobs v1.1.5 for 1.21.1
1.1.527 мар. 2026 г.76Minecraft: 1.21.1neoforge
Что нового
command for unholy events changed
added "unholy night" event
you can no longer skip events by sleeping
4 new advancements