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Towns & Nations

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Towns & Nations 1.0.5 (v26.2)

1.0.5-26.2
25 сент. 2026 г.401Minecraft: 26.2, 26.3paper, purpur
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Towns & Nations 1.0.5

1.0.5
14 сент. 2026 г.394Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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# Towns and Nations 1.0.5 ## New : - Ownership of a territory and Being a capital is better separated. - A player can be the owner of a nation while the nation capital is from another region - Add `correct syntax : {}` message when `/tan ClaimArea` command fail - By default, Nations will have all biomes allowed in order to reduce incomprehension when enabling nation claims - If a player joins a town, he will be cleared out the forgein player permission trust - 2 Forts can no longer be placed in the same chunk - Add option to force placing a first chunk in order to create a town (Before choosing a Name) - New command `/tan wiki` ## Bug fixes - Fixed negative price mob ban upgrade - Fixed wrong message displaying when trying to unclaim a landmark chunk - Fix argument check on `/tan unclaim <Town/Region/Nation>`, blocking the command. - Deleting a fort will now correctly update the chunk associated - Fix text errors in the updated diplomacy menu - Fix "Town level" title in region and nation menu - Fix Nation Hirarchy menu showing option to browse suzerain invitations - Fix "Change ownership" menu looping with Nation Settings menu with the "return" icon - (Trying to) fix dupe glitch by protecting block beneath fort banner - Fix Name Filter not working the slightest - Fix capture message when score reach 100% @konradschutle - Available chunks to conquer displays the incorrect territory @konradschutle
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Towns & Nations 1.0.4

1.0.4
11 авг. 2026 г.320Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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## New : - `/tan <Town/Region/Nation> trust <PlayerName>` - `/tan <Town/Region/Nation> untrust <PlayerName>` Trust a foreign player with all chunk permission of the territory. Same as allowing each permission manually in the GUI. - Admins can edit upgrades of any territory from the admin gui - War menu will have a new icon displaying the number of chunk that can be claimed due to a Conquer war goal - A monetary requirement of 0 will no longer be shown (Town creation, war start...) - Minimap update : - Cleaner GUI - Auto update when player cross another chunk . ## Bug fixes - Fix "Infinity" chunk cap not taken into account with latest update chunk system @rssel - Fix missing placeholder on several text : - Chunk already claimed (miss owner name) - First claim too close to another territory (miss radius value) ## Others - setupCommonLayout() now correctly used in Region & Nation menu + Add land button
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Towns & Nations 1.0.4

1.0.4-LTS
11 авг. 2026 г.131Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur
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## New : - `/tan <Town/Region/Nation> trust <PlayerName>` - `/tan <Town/Region/Nation> untrust <PlayerName>` Trust a foreign player with all chunk permission of the territory. Same as allowing each permission manually in the GUI. - Admins can edit upgrades of any territory from the admin gui - War menu will have a new icon displaying the number of chunk that can be claimed due to a Conquer war goal - A monetary requirement of 0 will no longer be shown (Town creation, war start...) - Minimap update : - Cleaner GUI - Auto update when player cross another chunk . ## Bug fixes - Fix "Infinity" chunk cap not taken into account with latest update chunk system @rssel - Fix missing placeholder on several text : - Chunk already claimed (miss owner name) - First claim too close to another territory (miss radius value) ## Others - setupCommonLayout() now correctly used in Region & Nation menu + Add land button
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Towns & Nations 1.0.3

1.0.3
3 июл. 2026 г.371Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur
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## New : **Wars : ** - War menu will have a new icon displaying the number of chunk that can be claimed in other territory due to Conquer war goal - Add "Tribute" option in war goals. The territory will be forced to pay a certain amount of money each day to end the war. - Tribute time is configurable (default : 7 days) - Max amount is configurable (default : 1 000) - Tribute will be paid each day with other territory spendings. - If a territory does not have enough money to pay the tribute daily, it will continue until fully paid. - Tribute is paid before others spendings. Meaning that chunk upkeep cannot be paid by the territory if it cannot pay the tribute first - If war starts again, tribute payment will cease **Chunks** - Options to handle chunk cap being too high : - DELETE_INSTANT - DELETE_EACH_DAY - INCREASE_UPKEEP - NOTHING - New API endpoints (0.8.0) : - `TanChunk#claimChunk` : Can claim chunk on behalf of a territory. Will only work if prerequisites are met - `TanChunk#forceClaim` : Can claim chunk on behalf of a territory. If already claimed, it will replace it ## Bug fixes - Fix nations not executing midnight tasks (taxes, upkeep, salaries...) - Fix Declare war menu not using requirement system for starting a war ## Others - Central system to replace " " with "-" in each unique name - JsonStorage new send a copy of the original list with .getAll()
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Towns & Nations 1.0.2

1.0.2
15 июн. 2026 г.167Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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## New : - Fort names are now unique - Option to allow teleportation to forts - `allowTeleport : true/false` - `allowTeleportInWar : true/false` Remove command : `/tan spawn <town/region/nation>` New command : `/tan teleport <Territory-name/Fort-name>` New command : `/tanserver settown <player> <town-name>` - Piston grief support added in Chunk general setting. - Replace `/tan claimarea` command with `/tan claim fill`. Command will try to claim all chunk inside an encircled zone ## Bug fixes - Fix "Start attack" Confirm button showing valid icon even though an attack is already planned. - Cancelled attacks no longer block new attacks ## Others
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Towns & Nations 1.0.1

1.0.1
9 июн. 2026 г.73Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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# Towns and Nations 1.0.1 ## New : - Minimap in the scoreboard (/tan minimap) - Players with no town can now buy property if "Neutral" relation allows it - If a player in a vehicle enters a chunk where using it is forbidden, he will dismount. - Seperate /tanadmin sudo permission : - `tan.admin.commands.sudo` -> self - `tan.admin.commands.sudo.other` -> self & others - Wiki updated - Add information on Fort Outpost mechanic in the build menu - New permission for egg use (mobs & chicken) - Add romanian translation @trident35ro - Add deposit command (`/tan deposit <town/region/nation> <amount>`) ## Bug fixes - Fix missing rank permission in Regions and Nations (Upgrades, Claims, Mobs and administrator) - Fix ability to overlap properties - Fix locked chunk permission from new updates if the territory was created before. ## Others - Now using the new requirement system in the building menu - Replaced deprecated enums (Biomes & BannerTypes) by paper's new system
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Towns & Nations 1.0.0.1

1.0.0.1
12 мая 2026 г.446Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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Fixing TerritoryChunkSettingsMenu not opening
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Towns & Nations 1.0.0

1.0.0
10 мая 2026 г.61Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur
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# Towns and Nations 1.0.0 ## New : - Plugin is now 1.21.11+ (previously 1.19+) - Added copper chest protection - Tooltips have been removed from comsetic item in GUIs - Placing a property sign at the bottom of a block will show a hanging sign instead of a floating sign - Add option to rename forts - Reworked heldByAlly & heldByEnemy : only check when an attack is ongoing rather than the entire war. - Option to allow all players to join a town without approval - Right clicking on a fort banner will display a descriptive text - Display fort protection radius and fort capture time in gui - Better /tan map - Replacing paper API with spigot - UI is more coherent with plugin style - Better display of occupied chunk - Display fort chunks on map :hut: - Display Landmarks on map :sparkle: - If a chunk is protected by a fort, it will be displayed in /tan map - If the chunk where the territory spawn is located is unclaimed or occupied, it is unusable - Valid world check will not be done after the server start. - The check for valid worlds will now be done after all plugins are loaded ## Bug fixes - Trying a fix on a bug causing errors on certains UUID if the server is in offline mode - Fix registering banner playing "NOT_ALLOWED" sound even if the banner have been successfully set - Fix ability to bypass minecart and boat permission by using the secondary hand - Fix wrong support block being protected when placing a property sign down of a block - Fix bossbar not showing to a player that join the server in the middle of an attack - Fix missing chunkPermissionConfig "nationPermissions" - Fix wrong loading of Internal vault support ## Others - Small economy refactoring - Lowering visibility of data inside DbManagers - More work on Centralizing JsonStorages
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Towns & Nations 0.18.0

0.18.0
18 апр. 2026 г.364Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : - Experimental proxy support with Redis. - This is the starting ground for a MySQL and SQLite full support - Config.yml has been updated - If no redis server have been setup, plugin will not start. - Remove ability to change relation while at war - `/town join` command now use real town name, allowing player to accept a town invitation even if they miss the button in chat ## Bug fixes - Fix admin "player menu" not showing - Fix several events not being displayed : - Attack ended - War declared - War ended - Fix war not ending even if surrender progress is above 100% - Fix ability to spam request to join a town - Fix ability to continue claiming enemy chunk 20s after an attack ended ## Others - Change war cost "not enough money" message - Cleaning data access and storage classes - Removed all Singleton Storage class. - Add text in config.yml for everything that can be customized in upgrades.yml
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Towns & Nations 0.17.3 - hotfix

0.17.3-hotfix
11 мар. 2026 г.388Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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Fix "Change Ownership" menu wrong callback
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Towns & Nations 0.17.3

0.17.3
9 мар. 2026 г.56Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : - Separated "mob grief" general chunk setting to <Villager/Passive/Hostile> grief - Add configurable cost for declaring war @aligator31 - Minor gui improvements ## Bug fixes - Fix private property creation - Fix paying resources when a level is maxed out - Fix `/tanadmin setmoney` and `/tanadmin addMoney` syntax message - Fix missing buttons in hierarchy menu - Fix INTERACT_BOAT only blocking placing of oak boats. - Fix INTERACT_MINECART only blocking placing of minecart ## Others - All Planned tasks have been added on github to make contributing easier
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Towns & Nations 0.17.2

0.17.2
3 мар. 2026 г.123Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : - Property sign can now be relocated. - Config option to remove full protection of property sign `enablePropertySignProtection` - Teleportation - Add spawn to Regions and Nations. (`/tan setspawn region/nation`) - Territories can select who can use the town spawn (Self / Nation, Region, Alliance, Non-aggression pact, Neutral) - In addition to /tan spawn, players can access all available teleportation from the player menu - Intrusion alert are now shown in the hotbar instead of the chat message + sound - Option to disable tan's block check if an event has already been cancelled by another plugin (to avoid stacking messages in chat) `noCheckIfEventCancelled: true` - Updated languages ## Bug fixes - Fix fort ID not auto incrementing, causing all fort to override the last one. - Fix upgrades.yml overriding regions and nations upgrades - Fix empty api methods in `Landmark.java`, causing errors in map plugins ## Others - space character in names are now seen like `-` . This will allow autocompletion of territory name in commands and block duplicates. Example : `'my town' = 'my-town'`
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Towns & Nations 0.17.1

0.17.1
19 февр. 2026 г.171Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : Add config option for double permission check when : - Breaking chest (`BREAK_CHEST_NEED_INTERACT_CHEST_PERMISSION`) - Breaking furnace (`BREAK_FURNACE_NEED_BREAK_FURNACE_PERMISSION`) - Luckperms integration - Luckperms context support + wiki page - Upgrades can be used to unclock luckperms permission - New placeholders : - `%tan_player_colored_town_tag_or_empty%` - `%tan_player_colored_town_tag_or_{text to replace}%` - If a territory max level is below 8, "MAX_LEVEL_REACHED" will be written instead of "LEVEL_LOCKED" - Setting a territory max level to 0 will lock the upgrade menu from a territory type Set by default for Regions and Nations ## Bug fixes - Fix duplicates message when using `/tanadmin reload` - Fix missing Lang files reload with `/tanadmin reload` - Update discordSrv to SphereLib 0.6.1 - Fix Shift click not being blocked in TaN's GUI - Fix blocking TerritorySettings menu from players, blocking them from leaving**TODO ADD @ of creator** - Fixed BStat relocation - Fix internal error when deleting a non-occupied fort - fix max territory level offset in upgrade menu, allowing to upgrade 8 level above the maximum - Fix Upgrade menu previous/next buttons not updating level bar - Fix ability to create one private property above the max cap - Fix landmark not automatically unclaimed if prerequisites are no longer met - Removed all "early save" actions. This could cause errors in case of crash/force stop since only a part of the storage files where updated. - Fix double save each time a chunk were claimed/unclaimed ## Others - Completing removal of HeadUtils.java - Removing most of TownDataStorage singletons
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Towns & Nations 0.17.0

0.17.0-hotfix
5 февр. 2026 г.188Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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Towns & Nations 0.17.0

0.17.0
5 февр. 2026 г.45Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4paper
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## New : - Introducing Nations @dorukium - Words blocker for TAN chat + nations, properties and ranks names @dorukium - Add option to register a territory banner. It will be displayed instead of the current green(owner)/red(captured) banner. - Upgrades - Upgrades can now have a description. One step closer to becoming hoi4 - Minor GUI improvement to Upgrade menu - new command : /tan claimarea @dorukium - Sudo admins can override PVP restrictions - New "getting started" page on the wiki @mapiatto - Admin can set money of territories from GUI - non-op players will now be able to use TaN's base commands by default - Option to change TRUE/FALSE values on placeholders ## Bug fixes - Fix Browse Region menu not opening if a player does not have a region of his own - Fix double "click to..." in property menu (set icon) - Remaining old ConfigUtil options have been removed. The bug will not happens to TaN anymore - Check why "upgrade level" is offset by 2 levels - Fix rank not being assigned when a territory is vassalized - Fix falling blocks from not falling in claimed chunk with "disable mob grief" turned off ## Others - Extended API for Wars and permissions - Default town upgrades have been changed @titanhammer_ - Using github actions to pass all tests after each push & PR's ⁨@dorukium - Removing 200+ call of PlayerDataStorage, increasing stability and execution time⁩ (~70 remains) - Player ID's are now stored in UUID - Refacto Chunk code : No more ownerID in main ⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨⁨`NewClaimedChunk`⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩⁩
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Towns & Nations 0.16.8

0.16.8
5 янв. 2026 г.367Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : - Config for town tags (`townTagFormat`) - It is no longer possible to create two planned attacks on the same time slot - Add option to forbid/prevent spliting territory chunks in half if it means that one part will no longer be linked. Will be applied to normal unclaim and wargoals unclaim (`preventUnclaimOrphanChunks`, default false). - Option to set relation after surrendering (default : non-aggression) - Option to forbid territory from leaving the war (`enableLeavingWars`) ## Bug fixes - Fix `EnableTownPrefix` config not being used. - Remove `EnablePlayerPrefix` config - Fix region being able to unclaim chunk with buildings - Fix wrong Lang on capture fort wargoal ## Others - Change word "prefix" to "tag" in the config. Some lines will be reset - Merging unclaim code between town and region - If a world has been deleted, unclaim all chunks inside + capital + buildings - Clear Lang of unused strings (173) https://modrinth.com/plugin/towns-nations
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Towns & Nations 0.16.7

0.16.7
1 янв. 2026 г.82Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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# Towns and Nations 0.16.7 ## New : - Region color at creation is now similar of the the capital color - If a chunk is occupied by a foreign power, it cannot be unclaimed by the rightful owner - Admin gui can now force the surrender of one side - Disable ability to move town capital while at war - New command `/tan borders` to show/hide territory boundaries - 3 Particles type depending on the player relation with the territory (Ally, Neutral and Hostile) - Remove force showing borders of defensive territory in wars ### New additions to wars **Diplomacy** - Declaring a war is now done in the War menu (rather than in Diplomacy -> Hostile) - Territory can only declare wars if relations enables wars (as of today, only hostile) - When declaring a war, all territory in alliances with the defender will join the war and set their relations to hostile to the attacker. - Add confirmation menu when declaring war showing all territory joining defender - It is no longer possible to surrender from the planned attack menu **Wars** - Add option to rename wars - Planned attack no longer have name + deleted menu - Switch territory participation in war from planned attack to war menu. - When a planned attack is set, all territory at war will join. - Option to requires admin approval to start a war. If set to true, planned attacks cannot be started until an admin approve. - Option to force surrender if % of total claims are captured (default : 70%). - Option to add a % of surrender process if capital is captured (default 20%) - Option to remove planned attack. **During assault** - **Both side** can now capture chunks chunks - Options to specify what permission a player get in a chunk at war if held by an ally or an enemy. When a chunk is captured, permission switch. ## Bug fixes : - Fix renting property save into BDD - Fix mob ban constants - Fix missing "EMPTY" lang line - Fix bug asking regions to respect TerritoryClaimBufferZone with their own towns - Fix unclaim messages not showing to players - Fix region chunk not being deleted if no longer linked to a fort - Fix "Liberate" wargoal "CANNOT_BE_USED" message - Fix reversed "Fort captured" / "Chunk captured" values in attack debrief - Fix wither grief not being registered - Fix attacker side of a war always counted as the "initiator" of all planned attack, thus blocking the defending side from attacking - Fix countdown until attack not restarting after server restart - Fix error if several war fights for the same chunk - Fix defensive side not able to cancel its own planned attacks
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Towns & Nations 0.16.6

0.16.6
18 дек. 2025 г.165Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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## New : New newsletters : - War starts - Attack declared - War ends - Set attack to "cancelled" if server was offline during the whole attack ## Bug fixes : - Added missing lang files for attacks - Fix attack not starting if the server start between attack start and end - Fixed daily transactions (taxes & salaries) not being capped in number of lines - Fix casualties not being counted during an attack - Fix ability modify an attack after it has started (and being able to cancel it) ## Others - Merge of `TownsAndNations-API` repo into `TownsAndNations`. This will speed up the developpement of a better API - merge `canPlayerDoInternal` of TownData and RegionData - Remove support from 0.15.1 old territory icon transition
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Towns & Nations 0.16.5

0.16.5
13 дек. 2025 г.109Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
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# Towns and Nations 0.16.5 ## New : - More options to ressources in upgrades : - :warning: **Old ressource config will no longer be read** :warning: - Option for quantity for each level - Option for custom name (optional) - Option for custom skin (optional) - War option to : - block days of the week from attacks - manage chunks capture time - manage forts capture time - enable/disable full claiming of all chunks in the radius of a captured fort (not protected by other forts) - Custom amount of tag letter - Added scope in the attack menu : `All attacks` / `Future attacks only` - New placeholders : - `%player_location_property_exist%` TRUE or FALSE - `%tan_player_location_property_name%` "no property found" or property name - `%tan_player_location_property_is_owner%` "no property found" or TRUE or FALSE - `%tan_player_location_chunk_type_name%` Wilderness, Landmark Town or Region - `%tan_player_location_chunk_name%` Wilderness, landmark name or territory colored name - `%tan_player_location_pvp_enabled%` TRUE/FALSE - [Wiki for placeholder has been improved](https://arcadia-9.gitbook.io/towns-and-nations/server-owners/placeholders) ## Bug fixes : - Fix missing player applications in the town application menu - Fix daily task not triggering - Fix property name and desc max size being set to 0 due to a Spherelib problem - Fix "AdminApproval" config file being override due to a Spherelib problem - Fix "add specific player" for permissions menu not opening # Others - Replace all wrongly used List to Set :octagonal_sign: - Town and Region max level are now located in "upgrade.yml" config file
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Towns & Nations 0.16.4

0.16.4
30 нояб. 2025 г.139Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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# Towns and Nations 0.16.4 ## New : - New upgrade : chunk maintenance cost - Removed `TownChunkUpkeepCost` config - Removed `RegionChunkUpkeepCost` config - Added custom icon support for chunk permissions - Allows ranks for chunk permissions (Territory and Properties) **Old permissions will be reset :warning: ** - Show number of players and ranks allowed in permission menu - More admin control over land permission : - Set default value (registered only, town, region, foreign...) - Lock permission (can't be changed by players) - "Conquer" war goals can now be used to unclaim chunks fail - Update internal API to manage Property owner (public or private) ## Bug fixes : - Fix `Admin manage player` menu using admin's town instead of target player's town - Fix bug that caused private property money check not using Vault integrated system - Fix `Date` on Attack newsletter showing "ENGLISH" - Fix `Manage authorization` button in property menu displaying `Manage authorized players` - Fix double `Click to...` in Manage players permissions - Fix `From rented properties` budget line wrong gains - Fix custom town colored name not showing on papi %tan_player_town_colored_name% - Fix chunk cost unused constants
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Towns & Nations 0.16.3

0.16.3
24 нояб. 2025 г.113Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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# Towns and Nations 0.16.3 - Admins support and better transaction history ## New : - Admin can access transaction history from all players and territory - Admin can set money from players directly from the GUI - New transaction history : Chunk upkeep - Transaction now shows date and are sorted by dates - Add `nbDaysBeforeTransactionDeletion` to delete old transactions - Taxes and salaries transaction are merged by date if viewed by a territory for a better readability - Attacks already ended now shows the result of the attack (number of forts and chunks captured, number of deaths on each side, if it has been cancelled...) - New placeholder : - `%tan_player_town_colored_name%` - `%tan_player_{player}_town_colored_name%` - Biome check is now at the highest point of the middle chunk instead of y = 64 and added option to check the entire chunk ## Bug fixes : - Fix "admin browse towns/regions" menus not showing - Fix attack menu not showing if a war was stopped - Fix bug when surrendering in a war with already existing attacks - Fix Territory Tax Transaction using a wrong ID - Fix `/tan` not performing `/tan help` by default unlike other commands - Fix player check for blacklist commands during attacks being reversed - Add default Enum constructor to avoid missing enum in specific version ## Others : - Attacks are no longer stored in a separated file from Wars - Delete Old HeadUtil code used for displaying heads before the menu update - pre 0.16.0 Level to new level system is no longer supported
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Towns & Nations 0.16.2

0.16.2
14 нояб. 2025 г.90Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper
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# Towns and Nations 0.16.2 - Quality of life and bugs fixes ## New : - Territory can no longer be deleted if at war to avoid errors - All admins menu use the new menu style - Month name are now localized with java Locale (English, French, Germany, Italy, korea, japanese and chinesse simpl & trad) - Upgrade looks of several menus(General settings, attacks,...) - Region can now use the mob ban menu - Mob ban menu now shows the Unlock mob ban requirement - Add description to confirmation menu when kicking a vassal - 2 new rank permissions : - Manage landmarks - Collect landmarks loot ## Bug fixes : - Fix color on newsletter scope (all scopes had the "selected" color) - Fix `Admin war menu` back arrow redirecting to `Admin landmarks menu `instead of `main menu` - Fix `admin manage town menu` redirecting to `player main menu` instead of the `admin main menu` - Add missing return option when setting up a landmark - Fix "Rename rank" not releasing the chat listener - Fix "Click to proceed" message being wrongly added to icons without actions - Fix attack time displaying an incorrect date in attack icons - Fix Selecting attack start time authorized slots being reversed - Fix attack menu returning to main menu instead of war menu - Add colored chuker box to chest protection ## Others : - Menu headers no longer no longer needs a `String` but a `FilledLang ` or `Lang`to avoid duplication of calls to the player language - AbstractTransaction now uses a Set to avoid doublons
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Towns & Nations 0.16.1

0.16.1
5 нояб. 2025 г.173Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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# Towns and Nations 0.16.1 - Trade history rework ## New - Every monetary transaction is now stored. (player, territory, upgrades...) - Reworked transaction history menu for territory - Added transaction history for players - List of all stored transaction : - Player to player money transfer (from /tan pay) - Donate to treasury - Retrieve from treasury - Taxes (Player -> Town and Town -> Region) - Salary - Creating property - Selling property - Renting property - Upgrade cost - If a territory or a player does not have enough money to pay taxes, it will be taxed on what he still have (life is tough) - "Change scope" button visual rework - Optimized Newsletters ("mark all as read" no longer lag the server for 5 seconds) - "Town" chunk permission has been renamed "Self" to avoid confusion ## Bug fixes : - Check description, name and rank name max size maxSize - Fix ability to withdraw negative amount of money from a town - Fix property buy cost being multiplied twice in the owner display - Fix "Alliance" chunk permission being written "Region" ## Others : `townMaxRank` is now `territoryMaxRank`. Custom value will be reset
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Towns & Nations 0.16.0

0.16.0
28 окт. 2025 г.139Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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## New - New upgrade GUI - Region now have upgrades - Prerequisites centralization : - Prerequisites now use the same style in all menus and upgrades - Upgrades can cost items alongside money - New rewards : - Claim rights on specific biome (or all) - Unlimited number of chunks ∞ - Unlimited number of members ∞ - Unlimited number of private properties ∞ - Unlimited number of landmarks ∞ - Adding new upgrades in the future will be easier - Reload now works on upgrades - [Upgrade wiki updated](https://arcadia-9.gitbook.io/towns-and-nations/users/upgrades) (player & admin pages) - Building menu created (Forts and properties) ## Bug fixes : - Fix missing permission check when : - replacing town icon (custom head only) - claiming a landmark - Choosing a town tag - Open / Close application - Fix error when kicking a disconnected player from his town. - Fix claim success message being sent twice - Fix wrong error message when a player try to unclaim a region chunk without permission - Fix message "contested" not being shown when a chunk was contested during an attack ## Others : - Chunk claim cost is no longer set in the `config.yml` file but in the `upgrades.yml` files
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Towns & Nations 0.15.6

0.15.6
14 окт. 2025 г.177Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
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# Towns and Nations 0.15.6 ## **SphereLib 0.6.0 is mandatory** ## New Config updates : - `warBoundaryRadius` : the radius (in block) - `warBoundaryParticle` : the type of particles used for war boundaries - `propertyBoundaryParticles` : the type of particles used for display properties New placeholders : - `player_town_tag` - `player_colored_town_tag` - More information over relations in the relation GUI - Added a **truce period** to all positive relations. If enabled, relation cannot switch to anything below neutral for X days after relation has been removed. It can be disabled by setting it to 0. - Towns can create properties. Ranks with "manage property" permission can modify settings. Money from rent and sell will go to the town treasury. ## Bug fixes : - Fixed several cascading bugs causing each minute of a war to last 50 seconds - Fix missing info message when registering the number of chunk to conquer with the conquer war goal and the option to change town tag - Fix wrong config file being loaded between Spherelib's **ConfigUtil ** class due to SphereLib common storage. Bug is still present in some upgrades and database related configs and will soon be addressed. - Fixed personal and "ALL" authorization returning false if the authorized player had no towns. ## Others : - By default, all available chunk protection are enabled
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Towns & Nations 0.15.5

0.15.5
30 сент. 2025 г.253Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9paper
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## Towns and Nations 0.15.5 ## New - Added new API endpoints : - TanProperty#getDescription - TanTown#getCapitalLocation ## Bug fixes : - Fixing all langs of 0.15.4 update
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Towns & Nations 0.15.4

0.15.4
25 сент. 2025 г.77Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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# Towns and Nations 0.15.4 ## New : - Add balance check when selecting "create a fort" button. - Add minimum distance between 2 towns to disable settling too close to another existing town `TerritoryClaimBufferZone` - Added 2 new events to newsletter : Landmark claimed & Landmark lost ## Bug fixes : - Fix minimum version check for SphereLib not being set to `0.5.2` - Fix message `PLAYER_NOT_LEADER_OF_REGION` to `PLAYER_NO_PERMISSION `when player does not have permission to claim region chunk only. Remanent from before the introduction of roles in regions. - Fix `RegionAllowNonAdjacentChunks `not being used - Fix missing lang : `GUI_SETTINGS_CHANGE_TERRITORY_NAME` - Fix missing placeholders on landmark rewards in admin menu ## Others : - Centralised code for towns and region claiming - All messages localised (better Lang#get)
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Towns & Nations 0.15.3

0.15.3
17 сент. 2025 г.105Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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# Towns and Nations 0.15.3 ## New : - Towns can set a tax "per block" when creating a property. - Treasury menu is now localized - More flexibility over Relations. Each relation can be customized by admins over : - can PvP - Blocked commands (eg `/pay %PLAYER%` will block /pay with every player with a specific relation) - Can walk on territory - A property owner can authorize renter to invite friends in his property ## Bug fixes : - Fix right click listener listening to left clicks - Fix "War begin in 1 minute" and "War start" not being localized - Fix missing role check when changing territory name, description and capital position - Fix "Town" name used in region settings menu - Fix max property size constant not read - Fix double money character being used on `/tan pay` - Fix reversed role when declaring an attack ## Others : - Removed option `enablePvpWhenRelationIs`. It has been replaced by `relationConstants` - Improved code for Chat and Right click listeners SUCCESS -> remove player FAILURE -> keep player + send cancel message CONTINUE -> keep player - Common message when a chat listener is used (stop using GUI_SETTINGS_CHANGE_TOWN_MESSAGE_IN_CHAT) - Claimed chunk storage is stored now stored with the other data files. - Change path of Archive file - Better handling if a crash happens during loading
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Towns & Nations 0.15.2 - hotfix

0.15.2-hotfix
4 сент. 2025 г.185Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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Fix missing lang
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Towns & Nations 0.15.2

0.15.2
2 сент. 2025 г.68Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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# Towns and Nations 0.15.2 ## New : - Ukranian translation by @dol4iua - Partial Catalan translation by @powerpolrr - Experimental "Offline mode" aimed to avoid calling mojang's api when not needed (onlineMode : false) - Added model data support for guis (menu.yml) - If `landmarkEncircleToCapture : true` and conditions are no longer met, landmarks will automatically be unclaimed. - Added capital chunk - First chunk of each town is now considered a "capital". - The capital cannot be unclaimed but can be freely changed by leaders. :octagonal_sign: - If `TownAllowNonAdjacentChunks : false`, all chunks will need to be linked to the capital. Otherwise they will be unclaim. - If`Forts.useAsOutpost: true`, forts can be created on wilderness chunks to act as outposts. - new Placeholders : - `tan_player_{player name}_town_name` -> Name of the town of a specific player - `tan_player_{player name}_town_tag` -> Tag of the town of a specific player - `tan_player_{player name}_region_name` -> Name of the region of a specific player - Only chunk at the boundary of a territory will be deleted when the upkeep is not paid. This will limit border gore - Added option to run a single command or one command per concerned player when a war start and end ## Bug fixes : - Fix reversed pagination buttons on new pagination system - Fix "Surrender" mechanic using looser side's wargoals - Fix fort constants not being read - Fix town tag not correctly applying when a player joins a town - Fix missing "change town tag" button ## Others : - Towns and Nations is now compiled in java 21. - Ended support for 1.19 - Added [MockBukkit](https://github.com/MockBukkit/MockBukkit) for better tests - Owned landmarks ids are no longer stored with territory data. This will remove potential bugs while unclaiming landmarks - PlaceholderAPI integration has been reworked reduce complexity and execution time
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Towns & Nations 0.15.1

0.15.1
18 авг. 2025 г.437Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, spigot
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# Towns and Nations 0.15.1 ## New : - Command blacklist during attacks. - Full item support for territory icons (banner with pattern, enchanted items...). - Claimed chunks will now be protected from mob grief if enabled in general chunk settings. ## Bug fixes : - Fixed color in REGION_DIPLOMATIC_INVITATION_RECEIVED_1. - Fixed newsletter deletion not deleting specific newsletter data. - Fixed `MaximumChunkConquer` config not being used. - Fixed `RegionAllowNonAdjacentChunks` not being used. - Fixed deleting forts not updating the save file. - Fixed GUI_TOWN_ATTACK_NO_CLAIMED_CHUNK not being translated. - Fixed error if `/json/folder` was not created when a war is created. - Fixed region leader being able to exclude his own town. - Fixed `NO_ICON` icon type not being implemented - Fixed pagination navigation in several town menus ## Others : - Deprecated TownData and RegionData merged in TerritoryData have been deleted - Only one "Conquer" war goal can be added per war. - Better Json Storage. Data have been moved to `storage/json` - Planned attack menu has been switched to the new menu system. - Reworked internal code for the three war phase (War -> Planned Attack -> Attack) for a better code. - Region capital" has been removed to only keep region leader. - Excluding a town from a region is now done by a right click with confirmation
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Towns & Nations 0.15.0

0.15.0
7 авг. 2025 г.137Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper, spigot
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# Towns and Nations 0.15.0 (War update) ## New Defensive Building: Fort :fort: - All legacy Strongholds will be deleted. - The "Building" menu has been created. It is possible to build forts from there. Other buildings will be added in the future. - Fort protects the surrounding chunks from enemy capture during wars. - Capturing a Fort requires holding the Fort Flag for a certain amount of time. - Fort protection and capture radius can be set by admins ## War Goals - Multiple war goals can now be set to a single attack. ## Attack Phase - Attackers can now capture individual enemy chunks by holding them for a short duration. - Attackers can capture forts to disable their protection radius. The protection will then work for the attackers ## Map plugin update : - A new "Fort" icon will be added to the interactive tanmap GUI to easily identify these strategic points. - Removed unwanted log text - Bluemap and Dynmap now have custom icons (:fort: :trader: ) ## Bug fixes - Fixed memory leak with newsletter DB connection - Fixed property sign and support not being breakable even after property is deleted - Fixed attack starting even if it has been cancelled before - Fixed **Relation proposal** and **relation accepted** newsletter not being registered - Fixed reverse wording "has worsen/has improved" - Fixed **"Relation proposal"** newsletter not showing to the proposed side if set to "concerned only" - Fixed "**add relation**" menu iterator - Fixed Worldguard interactions (will probably be changed in the near future) ## Others - Selecting blocks when creating a property will now only work while no item is held - Creating a property is now localized in the player language. - Better security check to avoid error with missing region
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Towns & Nations 0.14.8

0.14.8
3 июл. 2025 г.322Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7paper, spigot
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# Towns and Nations 0.14.8 ## New : - Event system is added into the API. - All Events previously triggered for the newsletter can now be used by external plugins to interact with TAN - Newsletters now shows the date of the event - Old newsletter will be deleted after a certain number of days set by admins (base : 30 days) - Removed the fixed 7 days limit to newsletters - Added confirm message when `/tanadmin skipday` is called - Option to disable individuals protection entirely from the plugin ## Bug fixes - Fixing wrong lang line used on "rename town" button - Fixing ChangeTownNameCost and ChangeRegionNameCost variable not being used - Fixing "null" displayed on all upgrades
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Towns & Nations 0.14.7

0.14.7
26 июн. 2025 г.138Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6paper, spigot
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# Towns and Nations 0.14.7 ## New : - Auto center in the main menu if kingdoms or regions are disabled. - Option to allow claim landmarks only if territory is adjacent. - Option to set a price to claiming landmarks. - Added confirm menu when claiming landmark. - Property permission - This is the same system as chunk permission. Allow players or specific roles precise actions. For now, only the player's town is taken into account. A new system will handle both region and town relation in the next update. ## Bug fixes - Fix new war period not being modifiable - Fix missing lang files ## Others - Due to the change of how properties chunk permission are handled, all trusted players will be lost and will need to be added again. - Properties and landmarks will be deleted if their custom blocks are destroyed (sign, chests...). This will allow to avoid crash due to a map reset.
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Towns & Nations 0.14.6

0.14.6
22 июн. 2025 г.115Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6paper, spigot
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## New : - API update (canPlayerDoAction() and doesPlayerHavePermission()) - Worldguard support (overriding TAN's claims) - MySQL support - Added server timezone and player timezone. This will be used in further updates (Upgrades, war, votes...) - Authorized attacks periods. Admin can now define when attacks can be waged ## Bug fixes - Fixing dynamic lang file. It can now be freely edited. - Fixed a bug with ghost town causing an error on dynmaps plugins
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Towns & Nations 0.14.5

0.14.5
9 июн. 2025 г.148Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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## New : - Vietnamese update by @minhboang11.tuan - Menu rework for cleaner code and a better user experience - It is now possible to modify icons used in all menus - This will allow in the future for a full command support of the plugin - Towns have less power over player properties : They can no longer edit the name, the description, prices and sell/rent it. They can still delete it and kick renter. - Properties can now have an icon like towns or ranks - Deleting properties now have a confirm screen, like towns - Some menus have not been update yet. They will be for future reworks - Properties taxes have been changed : They now add up to the base price. ## Bug fixes - Fixed "territory vassal proposal" newsletter not loading properly - Fixed ghost town not being able to display their icon - Fixed wrong permission check used to kick a player from a town - Fixed player being able to place and loose items in menus - Fixed TRUE/FALSE placeholder displaying wrong text - Disbanding a town will no longer keep its ID stored if it was part of a region ## Other - `AutoUpdateLangFile: true/false` has been deleted. The new config system will automatically add specific missing lines without overriding everything else **Links : ** https://modrinth.com/plugin/towns-nations
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Towns & Nations 0.14.4

0.14.4
20 мая 2025 г.230Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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# Towns and Nations v0.14.4 ## New : - Add separate wilderness rule for every world - Reload command take into account lang files - Option to enable logs on private text in the console - Part of Italian translation by @imseo_ - Territory welcome message : - Option to display towns and regions from the color of the town/region - Entering a territory claimed chunk will now also display the description of the town - Option to only keep the old notification without town description - New notification system - Admins can set who will get notifications: - No one - Concerned only - All players - Notifications concerned : - Town created - Player applied to join a town - Player joined a town - Town deleted - Town join a region - Town left a region - Diplomacy proposal - Diplomacy proposal accepted - Attack declared - Attack won/lost - Attack avoided (one side backed down) - `/tan map` - Added dot to point out player location - Chunk coordinates now display normal coordinates instead of chunks one (×16) - Removed map rotation by default. It can be brought back from the config file if anyone missed being lost. ## Bug fixes - Fixed region leader being able to quit his town if he was not the town leader. - Fixed "Mark all as read" button - Fixed first line of text of `/tan map` being clickable ## Other - Town and Region balance are deprecated and will be removed in 0.15.0 to centralize money storage to the parent class - Better handling on getRelationWithPlayer() - Newsletters are now stored on database (SQLite by default). Another step to allow full database support. **Links : **
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Towns & Nations 0.14.3

0.14.3
27 апр. 2025 г.262Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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**New :** - Turkish translation - German translation - Added "No one" permission for claims. allowing territory to only add trusted members for actions - It is no longer possible to name a region the same name as a town - `/tanadmin sudo <player>` can now be executed from all commands senders. - "Mark all as read" button in the newsletter **Bug fixes** - Fixed region not storing new players into the default role, leading to the ability to delete this role if a new default role has been set and players are still in. - Fixed missing ranks when switching from old versions (0.14.0 & 0.14.1) @starkdev ** Other** - It is no longer possible to name a region the same name as a town. This will allow each name is only assigned to one territory and help chat commands and Placeholder API - Removed legacy teleportationData code.
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Towns & Nations 0.14.2

0.14.2
8 апр. 2025 г.183Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, spigot
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**New :** - Chat listener event will reopen GUI if a player was using it before - Add option to remove economy icon **Bug fixes** - Fixing tax history showing "player do not have enough money" when taxes are at 0 - Fixing townUpgrade file not being modifiable (SphereLib update) - Fixing Fixing wrong back arrow in ChunkSettings - Adding missing GUI_BROWSE_TERRITORY_ICON - Adding missing payment when a town is claiming chunks - Fixing /tan sudo <Player> not working if player was using himself as the 2nd argument - Facing east, south and west now correctly shows with `/tan map` **Other : ** - Adding 50+ Unit test to reduce bug introductions between major versions - `PlayerHeadIcon`class is no longer extending `CustomIcon`. They now implement the `ICustomIcon `interface. Some icons could be lost. - `getBenefits `now send back 0 if no upgrade was found in parameters - Removed compatibility for old color code. Some color may be lost while updating - Removed option to allow name duplicates for towns and regions. This will enable a faster and cleaner placeholder API in a future update # SphereLib v0.4.3 is required !
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Towns & Nations 0.14.0 - hotfix

0.14.0-hotfix
31 мар. 2025 г.140Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, spigot
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**Bug fixes** - Fixing TanUpgrades being reset when updated - Fixing new towns being created without ranks - Fixing "cancel" word being always active - Fixing a bug when disbanding a town with 2+ players on it
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Towns & Nations 0.14.0

0.14.0
30 мар. 2025 г.87Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, spigot
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### All plugins needs to be updated (Towns and Nations and maps addons, SphereLib update is only QoL and optional) **New :** - Chat scope name is now localised in language - New placeholders : - `%tan_chat_mode%` : get the chat mode of the player - `%tan_chat_mode_{playerName}%` : get the chat mode of a specific player - Wiki has been updated #📜・wiki - [A developper API has been created](https://central.sonatype.com/artifact/io.github.leralix/tan-api) : - Installation guide can be found on github readme and the #📜・wiki . - new `/tanserver landmarkSetStoredLimit <id> <value>` to change the maximum number of days a single landmark can store resources - new `/tanserver landmarkUpdate <id?>` to add one day to a landmark resource storage - `/tanadmin sendReport` command now include a copy of the config file and a list of all plugins installed on the server - using /tan map will now show a ✖ if the chunk cannot be claimed due to blacklist **Bug fixes** - Fixed a bug that did not properly delete all properties of a town if it was deleted - Fixed a bug that duplicated [TAN] placeholder in messages broadcasted to an entire territory **Other : ** - Several old attributes stored in `TownData `are now stored in the `TerritoryData` class. Old attributes are kept until 0.15.0 to allow a smooth transition to the new model
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Towns & Nations 0.13.4

0.13.4
9 мар. 2025 г.141Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, spigot
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# Towns and nations v0.13.4 **New :** - Paper 1.21.4+ support **Bug fixes :** **Other :**
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Towns & Nations 0.13.3

0.13.3
6 мар. 2025 г.63Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3paper, spigot
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# Towns and nations v0.13.3 **New :** - Thai update. - Russian, French and Czech lang update. **Bug fixes :** - Fixing lang bug causing an infinite loop. - Fixing missing color on "browse territories". - Fixing missing lines that were not translated if a player chose another language than the base one.
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Towns & Nations 0.13.2

0.13.2
4 мар. 2025 г.72Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3paper, spigot
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First real release on Modrinth
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Towns & Nations 0.1.10

0.1.10
29 дек. 2023 г.96Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4paper, spigot
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