COWMODSКаталог модов

Tick Stabilizer

Tick Stabilizer is a performance utility mod that prevents Minecraft servers from executing excessive ticks after a lag spike.

Автор: Bahanos13,7 тыс.24обновлён 27 окт. 2026 г.
УправлениеОптимизация

Описание

Tick Stabilizer is a lightweight mod that prevents Minecraft from overcompensating ticks after a lag spike. Instead of executing dozens of missed ticks in a single burst, this mod introduces a configurable minimum interval between ticks to ensure smoother, more stable gameplay.

Features

  • Enforces a minimum delay between ticks (default: 50ms)
  • Prevents "tick bursts" after lag or performance drops
  • Simple configuration via config/tickstabilizer.json
  • No gameplay changes - pure performance utility
  • Fully compatible with other performance mods

Configuration

{
  "tickIntervalMs": 50
}

Minimum: 15 ms Maximum: 50 ms If you set a value outside this range, it will be automatically corrected.

Recommended For

  • Modpacks with heavy worldgen or AI activity
  • Large multiplayer servers
  • Players who want smooth, consistent TPS with fewer bursts

Used in the Legends Reborn: Medieval modpack.

Последние версии

Все версии →
release

tickstabilizer-mc26.3-neoforge-1.0.2.jar

1.0.2+26.3-neoforge
27 окт. 2026 г.20Minecraft: 26.3neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc26.2-neoforge-1.0.2.jar

1.0.2+26.2-neoforge
27 окт. 2026 г.4Minecraft: 26.2neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc26.1.2-neoforge-1.0.2.jar

1.0.2+26.1.2-neoforge
27 окт. 2026 г.2Minecraft: 26.1.2neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc26.1.1-neoforge-1.0.2.jar

1.0.2+26.1.1-neoforge
27 окт. 2026 г.0Minecraft: 26.1.1neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc26.1-neoforge-1.0.2.jar

1.0.2+26.1-neoforge
27 окт. 2026 г.0Minecraft: 26.1neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc1.21.11-neoforge-1.0.2.jar

1.0.2+1.21.11-neoforge
27 окт. 2026 г.2Minecraft: 1.21.11neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc1.21.10-neoforge-1.0.2.jar

1.0.2+1.21.10-neoforge
27 окт. 2026 г.0Minecraft: 1.21.10neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc1.21.9-neoforge-1.0.2.jar

1.0.2+1.21.9-neoforge
27 окт. 2026 г.0Minecraft: 1.21.9neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc1.21.8-neoforge-1.0.2.jar

1.0.2+1.21.8-neoforge
27 окт. 2026 г.0Minecraft: 1.21.8neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.
release

tickstabilizer-mc1.21.7-neoforge-1.0.2.jar

1.0.2+1.21.7-neoforge
27 окт. 2026 г.0Minecraft: 1.21.7neoforge
Скачать
Что нового
v1.0.2: - First release for Forge and NeoForge. Same code as Tick Stabilizer 1.0.2 for Fabric. - After a lag spike the server does not run the missed ticks back to back: ticks keep starting at least 50 ms apart, with no burst of fast ticks. - The wait between ticks is spent on chunk loading and world generation, as in vanilla, so world generation runs as fast as without the mod. - /tick sprint (1.20.3 and later) is left alone, and a /tick rate faster than 20 is followed. - /tickstabilizer command for operators: shows the interval, sets it with /tickstabilizer interval <15-50>, and reloads the config file with /tickstabilizer reload. - config/tickstabilizer.json in the game's config folder. A value outside 15-50 ms is clamped, with a warning in the log; an empty or broken file does not crash the server. - Install it on the server, or in singleplayer. Clients joining a server do not need it.