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ВЕРСИИ (29)
release
New Commands, Arcane Anvil Fixes & Texture Pack 1.3!
1.324 окт. 2026 г.60Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, minecraft, paper, purpur, spigot
Что нового
# ✨ Theosis — New Commands, Arcane Anvil Fixes & Texture Pack 1.3!
Hey everyone! 💜
Another Theosis update is here!
I've been working on improvements, fixing issues reported by the community, and adding new options to make things easier for server administrators.
And of course, **Texture Pack 1.3** is finally ready!
## ⚔️ Boss Command Improvements
Admins can now choose the rarity of the boss they want to spawn!
**Examples:**
- `/theosis boss spawn` — Spawn a boss near yourself.
- `/theosis boss spawn KinkinxD` — Spawn a boss near the specified player.
- `/theosis boss spawn KinkinxD MYTHIC` — Spawn a boss with the specified rarity near that player.
Available rarities: `COMMON`, `UNCOMMON`, `RARE`, `EPIC`, and `MYTHIC`.
Without a rarity argument, the command keeps its existing random selection. Specifying a rarity uses the existing boss generator, including the corresponding statistics, equipment, and behavior.
### ✨ Cleaner Command Suggestions
Autocomplete now follows the command step by step:
- `/theosis boss` suggests only `clear` and `spawn`.
- `/theosis boss spawn` suggests online players.
- `/theosis boss spawn KinkinxD` suggests available rarities.
The existing boss-clearing commands remain available, too!
## 🎁 New Random Loot Command!
I've also added a command that gives an online player a random Theosis item with a specific rarity!
**Examples:**
- `/theosis loot COMMON KinkinxD`
- `/theosis loot EPIC KinkinxD`
- `/theosis loot MYTHIC KinkinxD`
**The player argument is required**, whether you run the command in-game or from the console.
Rewards use the existing Theosis item system, including eligible weapons, tools, armor, and other equipment configured in your loot profiles.
The material and item type are randomly selected, so you never know exactly what you're going to get! xD
### 🌍 Materials Across Dimensions
For this command, materials are selected from **all enabled loot profiles**, regardless of the recipient’s current dimension.
That means being in the Overworld won’t limit command rewards to the Overworld’s material pool!
Materials that appear in multiple profiles do not receive extra weight just because they are listed more than once. The requested rarity is preserved, and the item still goes through Theosis’s existing generation process.
**Natural loot keeps its existing dimension-specific rules.** This expanded material selection applies only to the administrative loot command.
### 🛠️ Ready for Administrative Rewards
The command includes:
- Administrative permission checks.
- Rarity and player-name autocompletion.
- Validation for invalid rarities and unavailable players.
- Console execution support.
- Inventory overflow handling: items that cannot fit drop at the recipient’s feet.
This should be useful for server events, custom rewards, and command-based integrations with plugins like MythicMobs!
## 🔨 Arcane Anvil Fixes
### Crafting After Reload
Fixed an issue where the **Arcane Anvil could not be created properly after using `/theosis reload`**.
Previously, administrators sometimes had to restart the entire server before they could create it again.
That should no longer be necessary!
### Enchantment Limits — No More Accidental Mending II!
Fixed another issue where combining an enchanted item with a book could produce **Mending II**, even when Mending was configured to stop at level I.
The problem affected more than just Mending: the combination logic could increase enchantments beyond their configured limits.
The Arcane Anvil now checks those limits before applying an upgrade, while preserving valid combinations—including books containing multiple enchantments.
It also checks item compatibility and enchantment conflicts during the combination process.
## 🛠️ Improved Item Data Compatibility
Some servers reported problems with Theosis reading numeric data stored on items.
Certain values could be stored using different numeric formats, such as `Byte`, `Integer`, or `Double`.
This affected data related to:
- Gem sockets.
- Critical hit statistics.
- Lifesteal and absorption statistics.
- Gem-related item data.
I've improved numeric data handling to support these different formats more reliably.
This should help prevent errors when reading existing items and improve compatibility across different server environments.
Thank you to everyone who provided logs and helped identify these issues!
## 🎨 Texture Pack 1.3 — Arcane Workstations!
This is one of my favorite parts of the update!
While playing Theosis, I felt the workstations could use a little more personality, so I spent many hours redesigning them to make everything feel more magical and immersive.
**Texture Pack 1.3** brings new and improved designs for:
- **Arcane Chisel** — Magical mechanisms, crystals, and animated details.
- **Arcane Anvil** — A refreshed arcane appearance with floating crystal elements and glowing runes.
- **Arcane Library** — A magical bookshelf design with an animated enchanted book.
- **Arcane Decomposition** — A custom model with magical machinery and activity-based animations.
### 📦 Automatic Resource Pack Delivery
Theosis now uses **Texture Pack 1.3** for its built-in resource pack delivery, with updated download links and file hashes.
If you have `auto_send: true` enabled in `resourcepack.yml`, the plugin can offer the updated pack automatically when players join.
The matching pack is selected according to the server’s Minecraft version:
- **Minecraft 1.21.x:** [Download Texture Pack 1.3](https://modrinth.com/resourcepack/theosis-gems/version/v0GWun82)
- **Minecraft 26.x:** [Download Texture Pack 1.3](https://modrinth.com/resourcepack/theosis-gems/version/JSZFBusV)
Your existing delivery settings remain in effect, including whether accepting the pack is optional or required.
No need to manually send everyone the new texture pack!
## 💜 Thank You!
I spent a lot of time working on these improvements, especially the new workstation designs.
I know the texture pack originally focused on gems, but I wanted to go a little further and make Theosis feel like its own magical experience.
And I have to say, I'm really happy with how everything turned out! xD
Thank you so much for your suggestions, bug reports, and continued support. Every report helps me improve Theosis, and I really appreciate it.
**I hope you continue enjoying Theosis as much as I enjoy developing it!** 💜
Happy enchanting! ✨
release
200 perks! and more!!!!
1.211 окт. 2026 г.178Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
Что нового
**Theosis 1.2 — 100 new perks, bringing the total to 200!**
This update adds 100 new perks for exploration, survival, building, pets, and combat. I wanted every item to feel more unique, with creative utilities alongside combat upgrades.
**All 100 new perks, briefly explained:**
**Armor · 12**
1. **Path Memory:** Shows the path you recently traveled.
2. **Collapse Instinct:** Warns of falling blocks and nearby primed TNT.
3. **Restful Vigil:** Sneaking near a bed keeps phantoms away.
4. **Emergency Stitch:** Repairs your chestplate before it breaks.
5. **Rural Camouflage:** Sneaking lets you hide from ordinary monsters.
6. **Beekeeper Vest:** Collect honey without angering bees.
7. **Artisan's Posture:** Increases your reach while working crouched.
8. **Gentle Soil:** Prevents your footsteps from trampling farmland.
9. **Web Escape:** Quickly clears cobwebs when you sneak.
10. **Ice Grip:** Enables extra grip on ice and snow.
11. **Trapper's Step:** Cross pressure plates without activating them.
12. **Last Foothold:** Returns you to safe footing when falling into the void.
**Pickaxes, axes, shovels, and hoes · 12**
13. **Precise Chisel:** Cycles through decorative block variants.
14. **Leak Seal:** Seals accidental water or lava leaks.
15. **Cavity Echo:** Detects cavities and lava behind stone.
16. **Directed Felling:** Fells natural trees with safeguards for buildings.
17. **Forest Renewal:** Plants a sapling after felling a tree.
18. **Builder's Debarking:** Strips several connected logs.
19. **Traveler's Path:** Creates paths in your chosen direction.
20. **Crop Transplant:** Moves crops while preserving their growth.
21. **Ruins Probe:** Locates nearby suspicious sand and gravel.
22. **Ordered Sowing:** Plants multiple plots using your seeds.
23. **Pocket Irrigation:** Hydrates farmland and helps crops grow.
24. **Expert Composter:** Improves the chance of successfully composting ingredients.
**Shears · 8**
25. **Precision Silk:** Saves durability and can yield extra wool.
26. **Lightweight Snipper:** Improves mining speed while held.
27. **Shearing Strike:** Can temporarily reduce an enemy's armor.
28. **String Weaver:** Can yield extra string while harvesting.
29. **Blood Blade:** Your hits can cause bleeding.
30. **Sustainable Pruning:** Trims plants while preserving their base.
31. **Gentle Molting:** Collects feathers from chickens without killing them.
32. **Field vine:** Places a temporary vine for climbing.
**Flint and steel · 8**
33. **Hell Rift:** Opens a Nether–Overworld passage; consumed after crossing.
34. **Extended Fuse:** Sets enemies on fire with a right-click.
35. **Kinetic Spark:** Fire can jump to another enemy.
36. **Gunpowder Touch:** Your hits can deal additional damage.
37. **Furnace Heat:** Can save durability if you carry coal.
38. **Wandering Forge:** Opens a portable furnace using real fuel.
39. **Embers Pact:** A campfire protects against new hostile spawns.
40. **Rally Flare:** Creates a visible signal to gather your group.
**Spyglasses · 8**
41. **Hawk's Sight:** Makes the enemy you're observing glow.
42. **Dawn Hammer:** Calls down volleys of burning arrows with epic effects.
43. **Weakness Scanner:** Analyzes health, effects, bosses, and variants.
44. **Motion Tracker:** Can reveal moving enemies.
45. **Far Sighted:** Extends scanning range and grants night vision.
46. **Builder's Eye:** Measures distances and dimensions between points.
47. **Naturalist's Guide:** Checks animals' breeding food and status.
48. **Light Reading:** Checks lighting and highlights dark areas.
**Bundles · 8**
49. **Void Satchel:** Can preserve the bundle and its contents on death.
50. **Deep Pockets:** Expands capacity to 100 equivalent units.
51. **Swift Pickup:** Can collect items matching the bundle's contents.
52. **Feather Weight:** Eats stored food when your hunger drops.
53. **Gluttony's Bag:** Eating from the bundle grants more saturation.
54. **Ordered Unloading:** Transfers contents into containers without dropping them.
55. **Pocket Alchemy:** Drinks potions directly from the bundle.
56. **Fireproof Wrapping:** Protects the bundle and its contents from fire and lava.
**Shields · 9**
57. **Safe Landing:** Reduces fall damage while blocking.
58. **Purifying Guard:** Blocking removes a negative effect.
59. **Provision Guard:** Blocking a hit restores hunger.
60. **Repulsion Guard:** Repels and weakens attackers when blocking while crouched.
61. **Shelter Dome:** Creates a healing shelter that stops hostile projectiles.
62. **Containment Wall:** Protects nearby blocks from explosions while blocking.
63. **Undead Parasol:** Protects nearby undead from sunlight.
64. **Arrow Catcher:** Recovers eligible arrows you block.
65. **Escort Bond:** Absorbs part of an ally's or pet's damage.
**Bows and crossbows · 12**
66. **Arrow Travel:** Travels to your arrow's impact at a hunger cost.
67. **Supply Arrow:** Sends items from your offhand with your shots.
68. **Rescue Arrow:** Grants Slow Falling to players or pets.
69. **Angled Shot:** Bounces arrows to reach different angles.
70. **Grapple Bolt:** Pulls you toward the block you hit.
71. **Survey Bolt:** Reveals monsters around the impact.
72. **Recall Bolt:** Brings your own pet back to your side.
73. **Snare Bolt:** Slows and weakens the enemy.
74. **Shrapnel Bolt:** Can damage enemies near the impact.
75. **Switch Bolt:** Activates buttons and levers from a distance.
76. **Bucket Bolt:** Places or collects liquids using a bucket.
77. **Destination Seal:** Temporarily prevents ordinary monsters from teleporting.
**Swords, maces, tridents, and polearms · 6**
78. **Dispelling Edge:** Removes a beneficial effect from the enemy.
79. **Merciful Scabbard:** Prevents accidental hits on villagers and your own pets.
80. **Challenger's Bell:** Draws the attention of ordinary monsters.
81. **Fuse Delayer:** Delays a creeper's explosion.
82. **Tide Helm:** Boosts your boat when using the trident.
83. **Tactical Exchange:** Swaps your position with an ordinary creature.
**Mounts and wolves · 9**
84. **Sure Hoof:** Stops your mount before lava and dangerous drops.
85. **Expedition Caravan:** Nearby animals follow your mount using hay.
86. **Guardian's Soul:** Saves your wolf from a lethal hit.
87. **Toxic Bite:** Its attacks can poison enemies.
88. **Loyal Sentry:** Restores health outside combat.
89. **Hunter's Fang:** Its bites can deal additional damage.
90. **Fur Padding:** Reduces explosion damage taken by your wolf.
91. **Return Scent:** Points toward your last death location.
92. **Pack Discipline:** Switches between guard and exploration modes.
**Fishing rods and brushes · 8**
93. **Live Fishing:** Stores your catch alive in a water bucket.
94. **Water Sounding:** Measures depth and detects magma beneath the bobber.
95. **Wreck Echo:** Points toward nearby submerged chests.
96. **Explorer's Bait:** Uses bread to attract fish to the bobber.
97. **Relic Conservation:** Protects suspicious blocks from falling and explosions.
98. **Fragment Reading:** Reveals a clue about the item while brushing.
99. **Potter's Pattern:** Changes pottery sherds while preserving the pot's contents.
100. **Builder's Memory:** Copies small building patterns using your materials.
**More improvements in this update**
- **Arcane Chisel:** You can now open the resonance deposit without first placing a Theosis item. It shows how much resonance you'll receive before confirming, and placing, moving, and dropping items now feels smoother.
- **Torch Placer:** Now respects WorldGuard protections when placing torches.
- **SimpleRevive:** Fixed damage calculation interactions with certain Theosis bosses that interfered with the plugin's behavior. These fixes are included in **SimpleRevive 1.4 and Theosis 1.2**.
- **Perk polish:** More compact descriptions, improved visuals and sounds, and compatibility fixes for Paper, Spigot, Folia, and Purpur.
**A personal note ❤️**
I tested all 100 new perks individually and worked on polishing each one. Still, creating, testing, and tweaking them left me pretty exhausted, so I may have missed a few things. These 100 really wiped me out! D:
If you find a bug or something that doesn't work, please report it on **Discord or GitHub**. I always read your reports and work on fixing the bugs you tell me about.
Thank you all for supporting the plugin! When I get some more free time, I'll think about new perks. For now, it's time to rest a little and enjoy these 100 new additions. 😄
release
Theosis 1.1
1.127 сент. 2026 г.147Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
Что нового
# Theosis 1.1 — Resource Pack & Lootr Compatibility

- Added `resourcepack.yml`. Admins can enable `auto_send: true` to offer players the official Theosis Gems resource pack directly from Modrinth when they join. The plugin selects the pack for Minecraft 1.21.x or 26.x. Delivery is optional and disabled by default.

- Improved LootrPlugin compatibility: Theosis tower loot continues to generate separately for each player.
- Fixed player-placed chests in tower chunks being converted into Lootr containers after storing a Theosis item. Migration now requires a marker on the tower container itself.
release
Performance & Item Rarity Update
1.017 сент. 2026 г.88Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
Что нового
# Theosis 1.0 — Performance & Item Rarity Update
Theosis **1.0** is here! 🎉
This update focuses heavily on **performance improvements and inventory optimization**, while also introducing a new way to display item rarities directly in item names.
### ⚡ Performance Improvements
Several internal systems have been optimized to avoid unnecessary inventory checks and reduce the amount of work performed during normal gameplay.
* **Ender Chests:** Their contents are now checked when opened. Normal inventory actions no longer scan a closed Ender Chest.
* **Stored Shulker Boxes:** Only the external item/name is updated while stored. Their contents are processed when the Shulker Box is opened.
* **Player Inventory:** Simple inventory actions now check only the affected slots. Shift-clicking, double-clicking, and item pickups still use a fallback scan of the relevant inventory when necessary.
* Additional internal optimizations were made to reduce unnecessary checks, including improvements related to **hopper processing**.
These changes should make Theosis considerably lighter, especially on servers with many players, inventories, containers, and perk items.
### 🌎 Datapack Biome Support
The structure configuration has been improved to support **biomes added by datapacks**, giving server owners more flexibility when configuring where Theosis structures can generate.
### ✨ Show Item Rarity in Names
The most visible change in 1.0 is a new option in `rarities.yml`:
```yaml
Show_raritie_item: false
```
When enabled, Theosis displays the item's rarity directly before its name:
> **UNCOMMON Crimson Glow**


This works dynamically. You **do not need to regenerate existing Theosis items**.
Turn the option on and Theosis weapons and armor will display their rarity. Turn it off and the rarity is removed from their displayed names again.
### 🎨 Customizable Rarity Names
Rarity labels can also be customized directly from `rarities.yml`:
```yaml
rarity_item_names:
COMMON: "&fCOMMON"
UNCOMMON: "&aUNCOMMON"
RARE: "&dRARE"
EPIC: "&5EPIC"
MYTHIC: "&6MYTHIC"
```
This allows server owners to customize both the **text and colors** used for each rarity.
For example, you can rename `UNCOMMON`, change its color, or adapt all rarity names to match your server's style.
---
**Theosis 1.0** is primarily about making the plugin **lighter, more efficient, and more customizable** while keeping existing items compatible.
Thank you to everyone using Theosis and reporting issues and performance data. ❤️
**Welcome to Theosis 1.0!**
release
Performance, Stability & Resource Pack Improvements
0.9.96 сент. 2026 г.85Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
Что нового
# ⚒️ Theosis 0.9.9
This update is mainly focused on **performance, stability, and compatibility**.
There were many important internal changes to make Theosis more reliable, especially on larger servers and setups that use multiple resource packs.
## 🎨 Resource Pack
The resource pack implementation has been reworked to prevent conflicts with other packs.
I'm still learning and improving how I work with resource packs, so I spent quite some time researching a cleaner and safer way to implement it in Theosis.
Now:
* Theosis works correctly **with or without the resource pack**.
* Potential conflicts with other resource packs have been greatly reduced.
* The overall pack structure has been improved for better compatibility and stability.
## ⚡ Performance Improvements
This version includes a major optimization pass across the plugin.
A server currently using Theosis shared a **Spark profiler report** with me, which helped me identify several areas that could still be improved.
Thanks to that report, I was able to optimize:
* **Perk performance**.
* Internal variant processing.
* **Folia** compatibility and execution.
* Unnecessary internal processing.
* General performance under heavier server workloads.
A large part of the internal code was reviewed and optimized to reduce Theosis' impact on server performance.
## 🌎 Translation Fixes
Several translation issues have also been fixed.
* Some perks could still display Spanish text even when another language was being used.
* This has now been corrected, and perks properly use their respective translations.
* Boss names inside `names.yml` that were still appearing in Spanish have also been fixed.
## 🛡️ Stability & Compatibility
In addition to the performance improvements, many internal changes were made to improve:
* Overall stability.
* Safer resource pack handling.
* Compatibility with other plugins and resource packs.
* Folia support.
* Cleanup and optimization of several internal systems.
Theosis 0.9.9 is primarily an update designed to make the plugin **faster, more stable, and more reliable**.
Thank you to everyone using Theosis, and especially to those who send reports, testing feedback, and performance profiles. That information helps me a lot when improving the plugin. ❤️
release
Loot & Compatibility Update 💎
0.9.818 авг. 2026 г.111Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
Что нового
# Theosis 0.9.8 — Loot & Compatibility Update 💎
This update adds new loot options, **Lootr compatibility**, gem improvements, and some balance changes.
## 🧟 Vanilla Mob Drops
A new section has been added to `config.yml`:
```yml
vanilla_mob_drops:
```
Theosis can now give **vanilla mobs a small chance to drop Theosis items**.
You can configure:
* Whether the mob must be killed by a player.
* Whether drops are limited to hostile mobs.
* Whether mobs from spawners and trial spawners can generate loot.
* Drop chance.
* Minimum and maximum rarity for each dimension.
By default, this feature is **disabled**:
```yml
vanilla_mob_drops:
enabled: false
```
If a server administrator wants to use it, simply change it to `true`.
The default configuration uses different chances and rarity ranges for the **Overworld, Nether, and End**, allowing more dangerous dimensions to provide higher-rarity rewards.

---
## 🧙 Witch Boss Balance
The **Witch Boss** received a small nerf.
After receiving feedback that she could be too strong, some of her cooldowns and abilities were adjusted.
She now has longer cooldowns between actions such as:
* Healing.
* Using attacks and special abilities.
* Applying some of her combat effects.
The goal is to keep her dangerous while making the fight feel more balanced.
---
## 📦 Lootr Compatibility
Theosis 0.9.8 now includes compatibility with **Lootr**:
https://modrinth.com/plugin/lootrinstancer
Lootr allows multiple players to open the same chest while receiving **their own personal loot instance**, preventing one player from taking all the resources from a dungeon or structure before everyone else gets there.
Theosis now properly respects this system.
This means servers using Lootr can still generate Theosis items while allowing each player to receive their own loot during exploration.
---
## 💎 New Gem Resource Pack
A new optional **resource pack for Theosis gems** has also been created.
All **75 gems**, including their different tiers, now have their own textures designed to stay close to Minecraft's vanilla visual style.

The resource pack is completely optional, so server administrators can decide whether they want to use it.
# **Resource Pack:**
https://modrinth.com/resourcepack/theosis-gems


---
## ✨ Gem Cosmetics Improvements
New instructions were also added to `gems.yml` to make gem visuals easier to customize:
```yml
cosmetics:
default_materials: ["ALL_POTTERY_SHERDS"] # Materiales visuales / Visual materials
# Si quieres que las gemas se apilen para más comodidad cambia
# "ALL_POTTERY_SHERDS" por "SNORT_POTTERY_SHERD"
# If you want the gems to stack for extra convenience, change
# "ALL_POTTERY_SHERDS" to "SNORT_POTTERY_SHERD"
glint: true # Brillo de encantamiento / Enchantment glint
```
If you prefer the gems to **stack**, you can change:
```yml
"ALL_POTTERY_SHERDS"
```
to:
```yml
"SNORT_POTTERY_SHERD"
```
You can also use:
```yml
glint: false
```
if you prefer to remove the enchantment glint from the gems.

---
Thank you to everyone who continues using **Theosis** and sending feedback. ❤️
Bug reports and suggestions continue to help a lot with improving and balancing the plugin.
release
Arcane Chisel Rework & Item Awakening
0.9.714 авг. 2026 г.40Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
Что нового
# Theosis 0.9.7 — Arcane Chisel Rework & Item Awakening
The **Arcane Chisel** has received a major rework in Theosis **0.9.7**.
This system was originally designed to let players modify and improve their gear, but there was an important balance issue: perks could sometimes be inscribed onto items whose rarity was too low for them.
That has now been fixed.
## ⚒️ Arcane Chisel Balance Rework
The Arcane Chisel now respects the `min_rarity` defined for every perk inside `perks.yml`.
This means that perks can only appear on items that meet their minimum rarity requirement.
For example, a powerful perk intended for Rare or Epic equipment can no longer be randomly added to a Common or Uncommon item.
The Chisel now works within the item's actual rarity, making the system much more balanced and preventing extremely powerful combinations on low-rarity equipment.
## ✨ New: Awaken Vanilla Items
The Arcane Chisel can now **Awaken vanilla equipment**.
Any compatible vanilla weapon, armor piece, or tool can be placed inside the Arcane Chisel and transformed into a Theosis item.
This includes equipment you crafted yourself, such as:
* Swords
* Pickaxes
* Axes
* Shovels
* Armor
* Other compatible vanilla gear
When the Chisel detects a normal vanilla item, the interface automatically switches to **Awakening Mode**.



Awakening gives the item:
* A random Theosis rarity
* Random compatible perks
* Random sockets
This gives players another way to obtain Theosis equipment without depending entirely on exploration and loot generation.
## 🔮 Arcane Dust as an Awakening Catalyst
Arcane Dust now has an additional purpose.
Dust obtained through Arcane Decomposition can be used as a **catalyst** when awakening an item, reducing the amount of player experience required.
* **Tier I Gems → Raw Dust**
* **Tier II Gems → Refined Dust**
* **Tier III Gems → Pure Dust**
Higher-quality dust provides a better awakening catalyst and lowers the level cost.


You can also awaken an item without dust by paying the full experience cost.
By default, Awakening can generate items up to **Rare rarity**, keeping crafted vanilla equipment useful while preserving higher rarities for Theosis progression.
The entire Awakening system, including costs and behavior, can be configured from `config.yml`.

With this update, the Arcane Chisel becomes much more useful throughout progression: you can refine existing Theosis gear or take ordinary vanilla equipment and **awaken its potential**.
release
Folia Support is Finally Here! 🎉
0.9.611 авг. 2026 г.20Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
Что нового
# Theosis 0.9.6 — Folia Support is Finally Here! 🎉
```yml
compat: # EXPERIMENTAL
folia_support: true # Folia support
```
## Folia Support
Finally! Theosis now supports **Folia**. 🎉
This was honestly one of the biggest challenges I've had while developing the plugin.
When I first started Theosis, I was still pretty new to plugin development, and I didn't give Folia compatibility much attention.
**Big mistake. 😅**
Adapting everything afterward ended up taking me weeks of work, but it's finally here.
At this point, around **90–99% of the plugin is working correctly on Folia** based on my testing.
Of course, I'm currently the only person testing the plugin, so there are probably scenarios and server setups that I haven't been able to reproduce yet.
If you find anything that doesn't work correctly on Folia, please report it on **GitHub** or join the new **Discord server** and let me know!
https://discord.gg/yAM2seEyA2
The Discord server is still very new and I have a lot left to configure, but it's finally available.
Thank you to everyone who uses Theosis. Getting Folia support working was a huge challenge, and I'm really happy to finally have it in the plugin. ❤️
## New Bosses
The adventure also gets a little more dangerous in 0.9.6.
New bosses have been added based on:
* Phantom
* Zombified Piglin
* Vindicator
* Magma Cube
* Ghast
* Hoglin
## Nether Boss Improvements
Boss spawning behavior in the Nether has also been improved.
Nether bosses will now look for safer spawning locations and should no longer spawn directly inside lava.
More improvements are coming! ⚔️
release
Improved Perk Descriptions & Text Formatting
0.9.529 июл. 2026 г.94Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
### 🌟 **Theosis v0.9.5 Update Note**
**Improved Perk Descriptions & Text Formatting**
We’ve added a small but powerful quality-of-life feature to give you much better control over how your perk descriptions look in-game and prevent overly long lore lines!
#### 🔹 **Line Breaks Support (`\n`)**
You can now use `\n` directly inside the language YAML files to split long descriptions into multiple lines.
* **Standard Line Break:** Use `\n` wherever you want to push text to a new line.
* **Line Break + Color Code:** You can combine `\n` with color formatting codes (e.g., `\n&1`, `\n&9`) to automatically color the new line.
**Example:**
```yaml
theosis:hunters_mark:
desc_level_1: '&f◆ &eHunter''s Feast; the prey may drop extra loot. \n&9Looting improves the result.'
```

By adding `\n&9`, the text seamlessly breaks into a new line and applies the dark blue (`&9`) color code, giving your items a much cleaner and more customizable layout!
---
#### 🔹 **Better Visual Separation**
To improve readability across all default language files, we’ve updated the perk entries to include the `&f◆` bullet prefix. This ensures each perk and description is neatly separated and easier for players to distinguish on item lores.

release
Arcane Lantern & World Control Update
0.9.425 июл. 2026 г.53Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# Theosis 0.9.4 — Arcane Lantern Update
Thank you to everyone who continues reporting bugs and sharing suggestions! This update focuses on armor fixes, world control, better mob balance, and a new way to protect your base.
## Armor Attribute Fix
Fixed an important issue with Theosis armor attributes.
Previously, helmets, chestplates, leggings, and boots could compete for the same internal modifier identifiers. This caused visual and possibly real protection inconsistencies:
* The armor bar could increase or decrease incorrectly.
* Removing one piece could affect the values of another.
* A complete armor set could display less protection than expected.
* The final value could depend on the order in which the armor was equipped.
Armor, armor toughness, and knockback resistance modifiers are now handled independently for every equipment slot.
Your full armor set should now correctly accumulate all its statistics.


## Disabled Worlds Now Work Correctly
The plugin now properly respects the disabled-world configuration:
```yml
worlds:
disabled_worlds:
- hub
- lobby
- world_eventos
perks_enabled_in_disabled_worlds: true
```
Previously, this configuration was not being validated correctly by all modules. Loot, variants, bosses, structures, and other mechanics could still work in worlds where Theosis was supposed to be disabled.
This has now been corrected.
Administrators can disable Theosis mechanics in specific worlds while optionally keeping item perks enabled with:
```yml
perks_enabled_in_disabled_worlds: true
```
This is especially useful for hubs, lobbies, event worlds, creative worlds, or Multiverse servers.
## Variant Balance Improvements
The chances of encountering mob variants have been rebalanced.
Variants should now feel more natural and less repetitive while exploring. They will remain special encounters without appearing too frequently.
**This should reduce constant boss encounters and make each appearance feel more meaningful.**
```text
variants.yml
```
## Boss Spawn Time Increased
The default time between random boss appearances has been increased.
The timing can still be customized in:
```text
bosses.yml
```
## New Crafting Recipe: Arcane Lantern
Following community feedback, Theosis now includes the **Arcane Lantern**.
The Arcane Lantern can be placed around your base to create a protected territory.
Inside its protected chunks:
* Variants cannot enter.
* Bosses cannot enter.
* Boss minions cannot enter.
* Hostile Theosis encounters will stay outside the protected area.
This gives players a simple way to protect important locations without completely disabling bosses or variants across the entire world.
### Recipe
The recipe is intentionally simple:
* Any Lantern
* One piece of Rotten Flesh

Combine them to create the new **Arcane Lantern**.
Protect your base, prepare your equipment, and explore without being constantly harassed by powerful creatures!
This configuration can be seen in bosses.yml
I put it here since it's linked to the bosses


release
Structures & Bosses Update
0.9.316 июл. 2026 г.49Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
Что нового
# Theosis 0.9.3 — Structures & Bosses Update
Theosis 0.9.3 is here, and this is without a doubt one of the biggest and most exciting updates the plugin has received so far.
This version introduces new structures, new minibosses, two new world bosses, major boss improvements, perk fixes, weapon adjustments, performance improvements, and a safer update system.
## 4 New Structures
Four new structures have been added to the world:
* A mysterious **Airship**.
* A ship in the ocean guarded by a powerful **Captain Boss**.
* A Nether house inhabited by a dangerous **Wither Skeleton**.
* A swamp house where a hostile **Vindicator Boss** will be waiting for you.
These structures are designed to make exploration more rewarding and unpredictable.




## 3 New Structure Minibosses
Three new miniboss encounters have been added inside the new structures.
Each one protects its area and gives the structures more personality, danger, and purpose.
Exploring the world is no longer only about finding loot. Now you may also discover unique encounters waiting inside.
## Venomous Veins Improved
The `venomous_veins` perk has been corrected and improved.
Previously, the effect was too weak, which made it difficult to notice during combat. Its effect is now stronger and much more noticeable.
Remember that poison does not affect undead enemies such as zombies and skeletons.
## Weapon Speed Fix
A problem with weapon attack speed has been corrected.
Some players reported finding weapons with a speed modifier of exactly `+0`.
This should no longer happen. Weapons will now always generate with a meaningful positive or negative attack-speed modifier instead of a useless zero value.
## Structure Generation Improvements
The structure-generation system has been improved.
Previously, structures could occasionally generate too close to each other or overlap. This was rare, but it could still create strange combinations and broken areas.
The plugin now performs better validation before placing a structure to reduce the possibility of structures colliding or spawning on top of one another.
We expect this issue to be resolved, but please continue reporting any unusual generation problems.
## Safer Plugin Updates
The update system has also been improved.
When replacing the plugin with a newer version, Theosis can now detect and add missing configuration keys automatically.
This means new options can be added without deleting your existing files or losing your current configuration.
Your existing content is preserved while the plugin adds only the missing values required by the new version.
# Major Boss System Rework
Now for my favorite part of this update.
The internal boss system has been reorganized and improved.
Previously, most boss logic was handled inside the main boss service. The system has now been separated into cleaner and more specialized components.
This makes the plugin easier to maintain, more stable, better organized, and more efficient during boss encounters.
But the internal improvements are only the beginning.
The bosses themselves have received some of the biggest changes in the plugin so far.
# Two New World Bosses

## New Boss: Giant Spider
The Giant Spider is one of the two new bosses introduced in this update.
It is much larger than normal spiders and has several abilities that make the encounter unpredictable.
It can:
* Summon additional spiders.
* Turn invisible.
* Use invisibility to escape or reposition during combat.
You will need to stay alert, because the boss can disappear and return with reinforcements.
## New Boss: Steve

Steve is my favorite boss in this update.
He is a shadow version of the player and copies your:
* Armor
* Weapons
* Equipment strength
* Combat power
The stronger you are, the stronger he becomes.
If you enter the battle with powerful equipment, Steve will be able to deal similar damage back to you.
His special abilities allow him to summon lightning and place temporary blocks to reach you when you try to escape or move to a higher position.
These blocks disappear automatically after 30 seconds, so Steve does not permanently modify or grief the world.
If you move too far away from him, he may also eat and recover health, just like a real player.
Steve is designed to feel like you are fighting another version of yourself.
## Improved Bosses
### Skeleton Boss
The Skeleton Boss has been greatly improved.
It can now teleport and fire special arrows with different effects, including:
* Fire
* Poison
* Minion summoning
You will need to constantly reposition and adapt during the fight.
### Zombie King
The Zombie King finally feels like a true king.
It is now larger than normal zombies and can summon zombie minions to protect it during combat.
### Villager Boss
The Villager Boss now rides a Ravager.
Its arrows can also freeze players, making it much more dangerous to fight from a distance.
### Witch Boss
The Witch has become one of the most unique bosses in the plugin.
It can now:
* Teleport during combat.
* Strike players with lightning.
* Cast a curse that temporarily transforms the player into a rabbit.
While transformed into a rabbit, the player cannot damage the Witch.
You will need to survive until the curse ends before you can continue attacking.
### Slime Boss
The Slime Boss can now cast a ground spell similar to the Evoker’s attack.
It summons **Evoker Fangs** from the ground, creating lines of magical teeth that damage players caught in their path.
This gives the Slime a much more dangerous ranged ability.
## Arcane Chisel Fix
A bug affecting `chisel_arcane` has been corrected.
In some situations, using the Arcane Chisel could overwrite an existing perk or remove parts of the item lore.
The perk itself was being stored correctly, but the item lore was then rebuilt from scratch during perk operations. This could replace the previous lore instead of updating only the required perk and socket sections.
The lore rebuilding process has now been corrected so existing perks and item information should be preserved properly.
The Arcane Chisel should no longer overwrite another perk when modifying an item.
## Console Cleanup
Unnecessary console warnings have been removed when a player connects using an older client version.
These messages were not useful and could unnecessarily fill the server console.
## Final Note
Theosis 0.9.3 is without a doubt the best version of the plugin so far.
This update improves exploration, configuration updates, structure generation, weapon generation, perks, performance, internal organization, and almost every major boss encounter.
The world now feels more alive, more dangerous, and much more rewarding to explore.
Thank you to everyone who continues testing Theosis and reporting bugs.
Please report any problems you find through GitHub, Spigot, or Modrinth.
release
Bug Fixes & Weapon Improvements
0.9.211 июл. 2026 г.61Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# Theosis 9.0.2 — Bug Fixes & Weapon Improvements
Thank you to everyone who reported bugs from the previous version. Your feedback was extremely helpful, and the main issues have now been resolved.
## ❤️ AuraSkills Compatibility
Theosis is now compatible with **AuraSkills** and other plugins that modify a player's maximum health.
Previously, both plugins could compete when increasing or reducing the player's hearts. Theosis will now only add the hearts provided by its own items, without overwriting or interfering with the values applied by other plugins.
## ⚔️ Weapon Attack Speed
The weapon attack speed system has been fixed and properly connected to Theosis weapons.
You can now find weapons with positive attack speed bonuses, allowing the attack cooldown bar to recharge faster. Weapons may also generate with negative values, causing them to attack more slowly.
This makes every Theosis weapon feel more unique and ensures that its attributes have a noticeable impact during combat.
> **Important:** If you already had Theosis installed, you must delete the `rarities.yml` file so it can regenerate with the new weapon attribute values.
## 📖 Tome Crafting Fix
An issue that allowed tomes to be created using basic materials has been fixed, including:
* Gunpowder
* Glowstone Dust
* Sugar
These materials can no longer be used to obtain tomes.
The **Arcane Decomposition Table** process is now complete. Tomes can only be obtained by decomposing gems using this table.
## 👑 Improved Boss Loot
An ambiguity in the boss loot generation system has been fixed, particularly within the End dimension.
This issue caused the system to become stuck and repeatedly select horse armor as boss loot. Boss rewards are now generated randomly and correctly according to the dimension.
Thank you again for your feedback and for helping me find these issues.
I hope you continue enjoying Theosis!
release
Stability & Spigot Compatibility Update
0.9.13 июл. 2026 г.59Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# 🛠️ Theosis 0.9.1 — Stability & Spigot Compatibility Update
This update focuses on polishing existing systems, improving compatibility, and fixing several issues reported by the community.
## ✨ What's New
* 🌈 **Bosses now use colored glow effects** based on their rarity, making elite encounters much easier to identify at a glance.


* 🌍 **Improved `names.yml` translations.** Loot from **Bosses**, **Towers**, and many other systems now uses the translation file consistently, making item names fully customizable and much easier to localize.
* 📈 **Improved tier progression.**
* Tier scaling is now fully dynamic.
* Previously, once you unlocked higher tiers, all mobs permanently kept their increased stats. Now, lowering your tier also lowers mob difficulty, allowing players to freely choose the challenge they want. Want to fight a Warden with strong gear without everything becoming overwhelmingly difficult? Now you can!
* 🔨 **Several Anvil improvements**, including:
* Better compatibility for cooldown action bar messages on Spigot.
* Fixed socket lore rebuilding so custom text is preserved.
* Item names now correctly keep their original colors after anvil operations.
* ⚙️ **Major Spigot compatibility improvements.**
* The perk system no longer fails completely when unsupported features are present.
* **95 out of 100 perks now work correctly on Spigot**, while unsupported perks are safely ignored instead of disabling the entire module.
* ❤️ Fixed the **Max Health** perk on Spigot, restoring proper attribute handling with improved compatibility.
## 🐞 General Fixes
* Fixed visual cleanup for boss glow effects after spawning.
* Improved configuration fallback behavior across multiple systems.
* Reduced unnecessary debug output in production environments.
* Various stability improvements and internal code cleanup.
Thank you to everyone who continues reporting bugs and helping improve Theosis! 💙
release
Arcane Anvil, Anvil Friendly & 10 New Gems
0.91 июл. 2026 г.31Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# **Theosis 0.9 - Arcane Anvil & Anvil Friendly Update**
Theosis 0.9 is here! This update focuses on one of the most requested improvements from the community: **better compatibility with other plugins that use the vanilla anvil**, while also introducing a brand-new **Arcane Anvil** for servers that want complete independence from the vanilla anvil system.
---
# 🔨 Anvil Friendly System
One of the most requested GitHub issues was improving compatibility with plugins that also modify the vanilla anvil.
Until now, Theosis treated the anvil as its own workspace.
**Starting with 0.9, the philosophy changes:**
> **Theosis no longer competes for the anvil. Theosis shares the anvil.**
This required a complete review of every anvil listener and interaction inside the plugin.
### What changed?
* ✅ Major improvements to compatibility with other anvil-based plugins.
* ✅ Theosis now ignores vanilla anvil interactions that don't involve Theosis items.
* ✅ If you're simply repairing, renaming or enchanting vanilla items, Theosis stays completely out of the way.
* ✅ Reduced unnecessary event processing.
* ✅ Cleaner interaction flow with custom enchantment plugins.
* ✅ Better coexistence with servers running multiple RPG or enchantment plugins.
This dramatically reduces the chances of conflicts while preserving the vanilla experience.
---
# ⚒️ New Arcane Anvil
Some servers prefer complete separation from the vanilla anvil.
For those servers, Theosis now introduces the **Arcane Anvil**.
A brand-new workstation dedicated exclusively to Theosis mechanics.
### New configuration
```yaml
anvil:
mode: VANILLA
# VANILLA | ARCANE
```
### VANILLA Mode
The default behavior.
* Uses the vanilla anvil.
* Fully supports all existing Theosis mechanics.
* Benefits from the new Anvil Friendly compatibility improvements.
### ARCANE Mode
Prefer maximum compatibility?
Switch to **ARCANE** mode.
In this mode:
* Theosis completely stops using the vanilla anvil.
* Vanilla anvil behavior remains untouched.
* All Theosis mechanics move to the new Arcane Anvil.
* Perfect for RPG servers using multiple custom item or enchantment plugins.
The Arcane Anvil can be crafted using:
🛠️ **Anvil + Ender Pearl**


---
# 💎 10 Brand-New Gems
Theosis continues expanding its gem system!
This update introduces **10 completely new gems**, bringing the total to **25 unique gems**.
### New Gems
* ❄️ Cryonite
* 🛡️ Pyrite
* 💙 Lapis Core
* 💜 Amethyst
* 💛 Citrine
* 💚 Malachite
* 🌫️ Smoky Quartz
* ☀️ Sunstone
* 💚 Beryl
* 🤍 Fluorite
These gems introduce many new combat and survival mechanics, including:
* Freeze attackers
* Healing while blocking
* Death prevention
* Arcane lightning discharges
* Movement speed bonuses
* Debuff resistance
* Emergency invisibility
* Food-based healing
* Weakness auras
* Extended potion duration
Experiment with new builds and discover even more equipment combinations.
---
# 📚 Arcane Library Improvements
The Arcane Library has also received a quality-of-life improvement.
Previously, enchantment names were always displayed in English.
Now the library automatically displays enchantment names using **the player's Minecraft language**, making the interface much more intuitive for multilingual servers.
---
# 🛠️ Other Improvements
* Improved internal anvil handling.
* Better compatibility with third-party plugins.
* Reduced unnecessary processing during vanilla anvil interactions.
* General stability improvements.
---
## ❤️ Thank you!
A special thanks to everyone who reports bugs and submits feature requests on GitHub.
The new **Anvil Friendly** system was directly inspired by community feedback and makes Theosis much easier to integrate into large modded survival and RPG servers.
Enjoy **Theosis 0.9**! 🚀
release
Theosis 0.8.9 - The Arcane Endgame
0.8.926 июн. 2026 г.75Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# Theosis 0.8.9 - Final Content Update
Theosis has finally reached its content cycle goal.
This doesn't mean development is over, but rather that it marks the culmination of the plugin's core vision.
## ✨ New Feature - Arcane Decomposition Table

Turn your gems into valuable arcane dust.
Different gem tiers now produce dust of varying quality:
- • Tier I Gems → Raw Dust
- • Tier II Gems → Refined Dust
- • Tier III Gems → Pure Dust

Crafted using:
Respawn Anchor
Barrel
(Place the Respawn Anchor above the Barrel)
The table can process up to 16 gems at once, taking longer depending on the gem quality and amount inserted.

Dust finally gives stored gems a meaningful endgame purpose.
---
## 📚 Arcane Tomes
You can now create Arcane Tomes from Arcane Dust.
Recipe:
- D.D.D
- D.B.D
- D.D.D
D = Arcane Dust
B = Book

Three qualities are available:
### Raw Arcane Tome
• Extracts approximately 50% of enchantments.
• The item is consumed.

### Refined Arcane Tome
• Extracts 100% of enchantments.
• The item is consumed.

### Perfect Arcane Tome
• Extracts 100% of enchantments.
• Retains the original item.
• Ignores cursed enchantments.

Players can finally recover valuable enchantments from their best gear.

---
## 🔨 New Feature - Arcane Chisel
Customize your gear like never before.
Crafting Recipe:
Stone Cutter
⬇
Crafting Table
⬇
Hopper
Pattern:


The Arcane Chisel uses **Resonance Points**.
Resonance is obtained by sacrificing weapons, armor, and tools of a certain rarity.

Higher rarity items grant more Resonance.

In the interface, players can:
• Change Perks.
• Remove Perks (Shift + Click).
• Engrave desired Perks.
• Create fully customized gear.
Each item is unique, as perk slots depend on rarity.

--
## ⚔️ 10 New Sword Perks
Theosis officially reaches:
# **100 Unique Perks**
These new additions focus on combat and utility, and are designed for players to discover with enthusiasm.

--
## 🔧 Anvil Support System
A configurable cost system has been added for the anvil.
Several predefined configurations are available, allowing server administrators to decide the cost of using the anvil.

Everything can be configured directly in **config.yml**.
--
## ⛰️ Step High Improvements
Step High now has **5 levels** instead of just one.
Climb to higher blocks without jumping.



---
## 🌍 Localization Updates
• Translations have been added for all new content.
• Language files have been improved.
• Several issues with the German localization have been fixed.
--
## Next Steps
Version **0.9.0** will introduce **10 new gems**, thus concluding the major content additions planned for Theosis.
Additional perks may appear if needed, but the original goal of 100 perks has finally been reached.
Theosis 0.8.9 gives new purpose to old resources, expands item progression, and allows players to create gear tailored to their playstyle. My vision of bringing an Apotheosis-inspired experience to the servers, without the need for mods or additional installations, has finally been realized.
(I recommend deleting the lang and perks.yml folders to avoid bugs or new perks not working.)
Thank you to everyone who has supported Theosis during this time. ❤️
release
Performance & Perk Improvements
0.8.821 июн. 2026 г.33Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
## 🇺🇸 Theosis 0.8.8 Release
Theosis **0.8.8** is now available!
This update focuses primarily on **performance improvements and perk refinements**.
### ✨ What's New?
⚡ **Performance Improvements**
* Continued optimization across the plugin to improve stability and reduce overhead, especially on modest servers.
🪽 **Chest Elytra & Flight Boots Compatibility**
* The `chest_elytra` and `flight_boot` perks can now work together.
* Players who possess both perks will be able to **fly freely like in Creative Mode**.
* Once they stop flying and begin falling, they will **automatically transition into Elytra gliding**, creating a much smoother flying experience.
🔥 **FlameTouch Improvements**
* FlameTouch can now smelt blocks when using an **axe**, not just traditional mining tools.
* Added support for many more smeltable blocks, making the perk significantly more useful and enjoyable.
🛠 **Compatibility**
* Minor adjustments were made to ensure the perk system works properly on **1.21.1 / 1.21.7**.
There are no major gameplay additions in this update, but we hope you'll appreciate the polish and optimizations.
Thank you for your continued support, and we hope you keep enjoying Theosis! ❤️
---
## 🇪🇸 Theosis 0.8.8
¡Theosis **0.8.8** ya está disponible!
Esta actualización está enfocada principalmente en **mejoras de rendimiento y refinamiento de perks**.
### ✨ ¿Qué hay de nuevo?
⚡ **Mejoras de rendimiento**
* Se continuó optimizando el plugin para mejorar la estabilidad y reducir el consumo de recursos, especialmente en servidores más modestos.
🪽 **Compatibilidad entre Chest Elytra y Flight Boots**
* Los perks `chest_elytra` y `flight_boot` ahora pueden coexistir.
* Los jugadores que posean ambos perks podrán **volar libremente como en modo Creativo**.
* Al dejar de volar y comenzar a caer, pasarán automáticamente a **planear con Elytra**, proporcionando una experiencia de vuelo mucho más fluida.
🔥 **Mejoras en FlameTouch**
* FlameTouch ahora puede cocinar bloques utilizando un **hacha**, además de las herramientas tradicionales.
* Se añadieron numerosos bloques cocinables adicionales, haciendo que el perk sea mucho más útil y versátil.
🛠 **Compatibilidad**
* Se realizaron pequeños ajustes para asegurar el correcto funcionamiento del sistema de perks en la versión **1.21.1 / 1.21.7**.
Esta actualización no incorpora nuevas mecánicas importantes, pero esperamos que disfruten las mejoras, optimizaciones y el refinamiento general del plugin.
¡Gracias por seguir apoyando Theosis y esperamos que continúen disfrutándolo! ❤️
release
0.8.7 — Spears, Performance & Stability Update
0.8.75 июн. 2026 г.87Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
Что нового
# ⚔️ Theosis 0.8.7-Release
This is one of the biggest, most stable, and most polished updates Theosis has received so far.
This update focuses on performance, balance, bug fixes, internal compatibility, translations, bosses, variants, structures, loot, and new perks.
Thank you so much for your patience and for continuing to use the plugin. Even though I haven’t been as active lately, I’m still keeping an eye on reports and improvements. This version aims to provide a much more stable foundation for future updates.
---
## 🚀 General Perk Optimization
All **90 perks** in the plugin were reviewed and optimized.
Some perks were doing heavier checks than necessary, especially on modest servers or servers with several players online. To improve this, a **per-player cache system** was added. This helps avoid constantly rechecking equipment, perks, and conditions when it is not needed.
In short:
* Fewer repeated checks.
* Better performance on smaller servers.
* Less load during frequent events.
* More stable and efficient perks.
* All perks were reviewed and tested.
This optimization helps Theosis run lighter without losing functionality.
---
## 🔱 Spears Have Finally Arrived in Theosis!
After many tests, **spears** have finally been added to the plugin.
Spears can now appear in loot, receive improved stats, and use their own special perks.
They were also added to the rarity, balance, and equipment generation systems.
This is a great improvement for players using newer Minecraft versions, since they can now loot and find spears with unique abilities as a new weapon category inside Theosis.
Spears also come with **buffed stats**, making them feel useful, strong, and worth using.
---
## ✨ 10 New Spear Perks
This update adds **10 new perks made specifically for spears**.
These were some of my favorite perks to create because not all of them are only focused on combat. Some also bring utility, mobility, exploration, and survival benefits.
### 🌀 Martial Whirlwind
**Shift + right click** to deal area damage.
Perfect for controlling groups of nearby enemies.
---
### 🐎 Warsteed
Allows you to summon an ally into battle.
A perk designed to provide support and presence during combat.
---
### ⚡ Storm Javelin
**Shift + right click** to launch an electric discharge.
It has 3 levels and improves depending on its rarity.
---
### 🌬️ Piercing Gale
The spear’s edge reaches enemies hiding behind the target.
Perfect for hitting enemies in a straight line.
---
### 🌩️ Thunder Charge
Every 5 attacks, the spear calls down lightning on the target.
It improves with each level and can deal electric area damage.
---
### 🍖 Forager’s Spear
When hunting, it can duplicate food and simple drops.
A very useful perk for survival and farming.
---
### 🛡️ Guardian Thrust
When receiving damage, it creates a particle barrier and pushes nearby enemies away.
Higher levels improve the damage reduction and knockback.
---
### 📍 Beacon Point
**Shift + right click** to save a temporary location.
Use it again to return to the saved point.
It includes validations to prevent abuse, such as combat blocking and world restrictions.
---
### 💡 Cave Light
While holding the spear, it softly lights up the darkness.
Very useful for exploring caves without depending so much on torches.
---
### 🟣 Voidpiercer
In the End, allows you to throw an ender pearl with **Shift + left click**.
A perk designed for advanced mobility and exploration in this dimension.
---
## 🏛️ Structure Optimization
The structure generation system was improved.
Theosis now validates more precisely when and where a structure can generate, preventing structures from overlapping, duplicating, or appearing too close to each other.
This was a rare bug, but it was very annoying when it happened.
With this update, structure generation is cleaner and more stable.
---
## 🛠️ Creative Mode Damage Bug Fixed
A bug was fixed where administrators in **Creative Mode / GM 1** could no longer damage mobs or players.
The issue came from a damage validation rule that was too strict.
That rule has now been adjusted correctly, and admins can once again deal damage while in Creative Mode.
---
## 🌐 Translation and YML File Improvements
Annoying spaces, formatting issues, and translation details were corrected in the `.yml` files.
The plugin is now better translated and the configuration files have a cleaner structure.
It is recommended to delete the `lang` folder so it can regenerate with the updated texts.
---
## 👹 Troll Bosses Fixed
**Troll bosses** have been fixed.
Their chances were previously too low, which made them almost impossible to find.
The percentages have now been adjusted so they can appear more frequently and actually be seen in-game.
It is important to delete `bosses.yml` so the updated file can be generated with the new values.
---
## 🎁 Boss Loot Improved
Boss loot was also corrected.
Before, some boss drops did not receive the correct enchantments according to their rarity.
Now boss drops properly match their expected level, rarity, and quality.
This makes defeating bosses feel more fair and rewarding.
---
## 🧬 Variant System Optimized
The variant system was corrected and optimized.
Before, some validations were refreshing too frequently, affecting performance.
Now the system is much more efficient and no longer depends on unnecessary checks every second.
This greatly improves overall performance, especially on servers with many active mobs.
---
## 🧪 New Option in `/theosis hub`
The `/theosis hub` command now includes an option to remove perks or effects from items.
Before, there was no comfortable way to remove perks from weapons.
Now a new section was added where players can select and remove the desired perk.
All perks were also updated and added to the command so the system is complete.
---
## 📚 Arcane Library Fixed
An important issue with the **Arcane Library** was fixed.
Previously, when a player withdrew a high-level book, such as level 7 or level 10, the table correctly subtracted the points.
The problem happened when the player stored that book again: the system did not calculate its value correctly and treated it like a low-level book.
This caused players to lose points.
Now books are calculated correctly regardless of their level.
If a player stores high-level books, the library will now add the correct amount of points.
---
## ⚙️ `config.yml` Corrections
Configurations related to the Arcane Table inside `config.yml` were corrected.
It is necessary to delete this file so it can regenerate with the correct spacing and values.
---
## ⚠️ Important Update Notice
Because of all the balance changes, new spears, new perks, boss improvements, loot improvements, translations, and formatting fixes, it is recommended to regenerate several files.
Before deleting anything, make a backup of your current configuration files.
Recommended files and folders to regenerate:
* `bosses.yml`
* `perks.yml`
* `rarities.yml`
* `config.yml`
* `lang` folder
* `loot` folder
Recommended update process:
1. Stop the server.
2. Update the Theosis `.jar`.
3. Back up your current `.yml` files.
4. Delete the files and folders listed above.
5. Start the server so the new files can generate.
6. Manually move your old custom settings into the new files if needed.
I know this process can be a bit annoying, but it is the best way to avoid errors, broken spacing, or old configurations that are no longer compatible with the new systems.
---
## ✅ Main Changes Summary
* Optimized all 90 perks.
* Added a new per-player cache system.
* Officially added spears.
* Improved spear stats.
* Added 10 new spear perks.
* Improved structure validation.
* Fixed duplicated or overlapping structures.
* Fixed Creative Mode damage issues.
* Improved translations.
* Cleaned up `.yml` files.
* Fixed troll bosses.
* Improved troll boss spawn frequency.
* Improved boss loot.
* Fixed boss enchantments based on rarity.
* Optimized the variant system.
* Improved overall performance.
* Added a new perk removal option in `/theosis hub`.
* Fixed the Arcane Library.
* High-level books now add points correctly.
* Fixed Arcane Table configuration.
* Recommended regeneration of important plugin files.
---
## ❤️ Final Message
This was a very large update, but with it, Theosis is now in one of its most stable and polished versions so far.
All perks were tested, many internal details were corrected, and several systems that needed cleanup were improved.
I will still be keeping an eye on any reports or improvements that may come up.
Thank you so much for continuing to support the plugin, sharing it, and motivating me to keep improving it.
Enjoy Theosis 0.8.7-Release! ⚔️✨
release
Theosis 0.8.6
0.8.617 мая 2026 г.98Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur, spigot
Что нового
# Theosis 0.8.6 — Compatibility & Conflict Protection Update
This update focuses on improving compatibility between Theosis and other plugin ecosystems, especially servers using custom enchantments, custom mobs, bosses, RPG items, and visual/effect-based systems.
## New: `conflicts_with` Support
Theosis now supports `conflicts_with` in perk configuration.
This allows specific perks to be excluded from rolling together when they could create gameplay or technical conflicts.
### Example
```yml
conflicts_with:
- theosis:flame_touch
- theosis:area_miner
````
This prevents incompatible perk combinations from appearing on the same generated item.
This is especially useful for perks that modify block breaking, auto-smelting, special mining behavior, or other mechanics that should not run at the same time.
## Major Compatibility Improvements
Several Theosis perks were updated to improve compatibility with plugins such as:
* AdvancedEnchantments
* MythicMobs
* MMOItems
* EliteMobs
* ItemsAdder
* Boss plugins
* Other custom RPG or enchantment systems
## New Internal Safety System: `TheosisEffectGuard`
A new internal utility, `TheosisEffectGuard`, was added.
This system helps Theosis safely manage its own effects without interfering with effects created by other plugins.
Before this update, some perks could apply or remove potion effects such as:
* Water Breathing
* Night Vision
* Speed
* Haste
* Strength
* Resistance
* Regeneration
* Glowing
On some servers, this could conflict with custom enchantments or boss systems that also use those same effects.
Now, Theosis marks and tracks the effects it applies. When a perk is removed, disabled, expires, or refreshed, Theosis will only clean up effects that were created by Theosis itself.
This means effects from other plugins are no longer removed or overwritten by Theosis perk logic.
## Updated Perk Compatibility
The following perk systems were adjusted to be safer around external plugin effects.
### Aqua Gills
Improved compatibility with custom underwater enchantments such as AdvancedEnchantments Aquatic.
Theosis now avoids removing external Water Breathing, Dolphin’s Grace, or Night Vision effects when Aqua Gills is removed, disabled, or no longer active.
### Nightwatch
Night Vision handling was improved.
Theosis now only removes Night Vision if it was applied by Nightwatch, preventing conflicts with other plugins that provide their own night vision effects.
### Enemy Sense
Glow handling was improved.
Enemy Sense now uses protected glow tracking so it does not disable glowing effects applied by MythicMobs, bosses, AdvancedEnchantments, or other plugins.
### Threat Ping
Threat Ping now uses Theosis-managed glow instead of directly applying/removing glowing behavior.
This helps prevent visual conflicts with boss systems and custom mob plugins.
### Mark Prey
Mark Prey was updated to safely mark targets without removing glow states created by other plugins.
### Hawk Eye
Hawk Eye target visuals were updated to use protected glow handling.
It now avoids disabling external glow effects while still allowing Theosis to show its own target highlight.
### War Mount
War Mount effects are now managed safely.
Speed, Resistance, and Strength buffs applied by this perk are tracked as Theosis-owned effects.
### Berserker Haste
Haste and Strength are now applied through the new guarded effect system.
### Quick Hands
Haste handling was updated to use guarded effect application.
### Rhythm Miner
Mining speed buffs now use protected Haste handling.
### Second Wind
Speed and Regeneration effects are now managed safely by Theosis.
### Wet Work
Speed effects from Wet Work are now protected and no longer interfere with external speed buffs.
### Feather Tread / Windstep
Speed effects after fall impact now use the guarded effect system.
### Clarity
Resistance effects are now applied through TheosisEffectGuard to avoid overwriting or removing external resistance effects.
### Overheat
Overheat attribute buffs were made safer.
Attack Damage and Attack Speed modifiers now use Theosis-owned UUIDs and are cleaned up safely on reload or plugin disable without touching modifiers from other plugins.
## Summary
Theosis 0.8.6 makes perk behavior much safer on complex servers.
This update is highly recommended for servers using custom enchantments, custom mobs, bosses, RPG items, or visual effect systems.
Theosis should now work much better alongside AdvancedEnchantments, MythicMobs, MMOItems, EliteMobs, ItemsAdder, and similar plugins.
```
release
Theosis 0.8.5
0.8.515 апр. 2026 г.111Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2paper, purpur, spigot
Что нового
# Theosis 0.8.5
## Update Notes
- The plugin has been updated and is now compatible with **1.21** and **26**.
- Perks were adjusted for **Spigot** compatibility.
**Not all perks are fully functional on Spigot due to platform limitations.**
- **Paper is the recommended platform** for Theosis, since all plugin features work properly there.
Even so, the plugin remains functional on **Spigot**.
- Nether structures now generate and place correctly.
- Adjustments were made to the **Archer Boss**, and it no longer causes crashes.
---
# Theosis 0.8.5
## Notas de la actualización
- El plugin ha sido actualizado y ahora es compatible con **1.21** y **26**.
- Los perks fueron ajustados para compatibilidad con **Spigot**.
**No todos los perks son completamente funcionales en Spigot debido a limitaciones de la plataforma.**
- **Paper es la plataforma recomendada** para Theosis, ya que ahí todas las funciones del plugin trabajan correctamente.
Aun así, el plugin sigue siendo funcional en **Spigot**.
- Las estructuras del Nether ahora se generan y colocan correctamente.
- Se ajustaron detalles del **Archer Boss**, y ahora ya no provoca crasheos.
release
Arcane Library & Gem Removal
0.8.424 мар. 2026 г.78Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
Что нового
# ⚔️ Theosis 0.8.4 — Arcane Library & Gem Removal
The latest **Theosis** update introduces two fundamental systems: the **Arcane Library** and **Gem Removal**.
---
## ✨ Gem System: Stonecutter
You can now use the **Stonecutter** to manage the gems socketed into your gear.
### How it works:
1. Place an item with socketed gems into the Stonecutter.
2. The result will display the same item with **one less gem**.
3. When you take the result:
* 🗑️ The gem is **destroyed**.
* 🔓 The socket is **freed** and ready for a new gem.
> [!IMPORTANT]
> * Gems are removed **from top to bottom**.
> * You cannot choose a specific gem; they must be removed **one by one**.




---
## 📚 New: Arcane Library
Inspired by high-magic systems (like Apotheosis), this structure allows you to centralize and amplify your enchanting power.
### Core Features:
* **Storage:** Store enchanted books directly.
* **Accumulation:** Convert books into "Power Points" for each specific enchantment type.
* **Recombination:** Extract books at higher levels based on your stored power.
### 🧪 Crafting & Structure
To obtain the **Arcane Library Barrel**, use the following recipe:
* **Materials:** 5 Eyes of Ender, 1 Barrel, 1 Nether Star.
**Crafting Pattern:**
```text
[ Eye of Ender ] [ Eye of Ender ] [ Eye of Ender ]
[ Eye of Ender ] [ Barrel ] [ Eye of Ender ]
[ - ] [ Nether Star ] [ - ]
```

**Activation Structure:**
The barrel will not function alone. It must be surrounded by bookshelves:
* **[ S ] [ S ] [ S ]**
* **[ S ] [ B ] [ S ]**
*(S = Chiseled Bookshelf / Bookshelf | B = Arcane Barrel)*
---
## 🪄 Enchantment Management
* **Dynamic Extraction:** If you have enough points (e.g., Sharpness), you can choose to extract a *Sharpness III, V, or even X* book.
* **Anvil Compatibility:** Extracted books have a unique ID, allowing anvils to correctly apply advanced levels (e.g., Sharpness X, Knockback X).
* **Validations:** The system prevents invalid levels for single-tier enchantments (e.g., you cannot extract *Mending II* or *Silk Touch II*).
---
## 🔒 Security & Permissions
We have implemented a control system to protect your progress.
### Access Modes
Configurable via the GUI (click the player head icon):
1. **Public Mode:** Any player can use the library.
2. **Private Mode:** Only the owner has full access.
3. **Individual Access:** In Private Mode, the owner can whitelist specific friends by selecting their player heads in the menu.
### 🛡️ Block Protection
The library is grief-protected:
* Only the **owner** or **players with permission** can break or remove the library block.
---
## ✅ Version Summary (v0.8.4)
* **Gem Removal:** New mechanic via Stonecutter.
* **Arcane Library:** Enchantment progression system.
* **Extra Levels:** Support for level X enchantments on anvils.
* **Privacy:** Public and private permission management per library.
* **Updated Lore:** Detailed descriptions on crafting items.
---
# ESPAÑOL
# ⚔️ Theosis 0.8.4 — Arcane Library & Gem Removal
Nueva actualización de **Theosis** introduciendo dos sistemas fundamentales: la **Biblioteca Arcana** y la **remoción de gemas**.
---
## ✨ Sistema de Gemas: Cortador de Piedra
Ahora puedes usar el **cortador de piedra** para gestionar las gemas de tu equipo.
### ¿Cómo funciona?
1. Coloca un ítem con gemas incrustadas en el cortador.
2. El resultado mostrará el ítem con **una gema menos**.
3. Al retirar el objeto:
* 🗑️ La gema es **destruida**.
* 🔓 El slot del ítem queda **liberado**.
> [!IMPORTANT]
> * Las gemas se remueven **de arriba hacia abajo**.
> * No se puede elegir una gema específica; deben removerse **una por una**.




---
## 📚 Nuevo: Biblioteca Arcana
Inspirada en sistemas de alta magia (Apotheosis), esta estructura permite centralizar tu poder de encantamiento.
### Funciones Principales
* **Almacenamiento:** Guarda libros encantados directamente.
* **Acumulación:** Transforma libros en "puntos de poder" por cada tipo de hechizo.
* **Recombinación:** Extrae libros de niveles superiores según el poder almacenado.
### 🧪 Crafteo y Estructura
Para obtener el **Barril de Biblioteca Arcana**, usa la siguiente receta:
* **Materiales:** 5 Ojos de Ender, 1 Barril, 1 Estrella del Nether.
**Patrón en Mesa:**
```text
[ Ojo de Ender ] [ Ojo de Ender ] [ Ojo de Ender ]
[ Ojo de Ender ] [ Barril ] [ Ojo de Ender ]
[ - ] [ Est. Nether ] [ - ]
```

**Estructura de Activación:**
El barril no funciona solo. Debe colocarse rodeado de librerías:
* **[ E ] [ E ] [ E ]**
* **[ E ] [ B ] [ E ]**
*(E = Estantería cincelada o Librero | B = Barril Arcana)*

---
## 🪄 Gestión de Encantamientos
* **Extracción Dinámica:** Si tienes suficientes puntos de *Sharpness*, puedes elegir extraer un libro de *Sharpness III, V o incluso X*.
* **Compatibilidad con Yunque:** Los libros extraídos poseen un ID único que permite al yunque aplicar niveles avanzados (ej. Sharpness X, Knockback X).
* **Validaciones:** El sistema bloquea niveles imposibles para encantamientos únicos (ej. No podrás sacar *Mending II* o *Silk Touch II*).
---
## 🔒 Seguridad y Permisos
Hemos implementado un sistema de control para proteger tu progreso.
### Modos de Acceso
Configurables mediante la interfaz (clic en la cabeza de jugador):
1. **Modo Público:** Cualquier jugador puede usarla.
2. **Modo Privado:** Solo el dueño tiene acceso total.
3. **Acceso Individual:** En modo privado, el dueño puede autorizar a amigos específicos seleccionando sus cabezas en el menú.
### 🛡️ Protección de Bloque
La biblioteca cuenta con protección anti-grief:
* Solo el **dueño** o **jugadores con permiso** pueden romper/remover el bloque de la biblioteca.
---
## ✅ Resumen de Cambios (v0.8.4)
* **Remoción de gemas:** Nueva mecánica vía Cortador de Piedra.
* **Biblioteca Arcana:** Sistema de progresión de encantamientos.
* **Niveles Extra:** Soporte para encantamientos nivel X en yunques.
* **Privacidad:** Gestión de permisos públicos y privados por biblioteca.
* **Lore actualizado:** Descripciones detalladas en los ítems de crafteo.
---
release
Theosis 0.8.3 — The Era of Balance
0.8.322 мар. 2026 г.29Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
Что нового
# Theosis 0.8.3 — The Era of Balance
This update brings a major balance pass across the plugin.
A big part of this release is that Theosis is no longer heavily limited by vanilla progression. Weapons and armor are no longer stuck feeling capped by default Minecraft values. Now, depending on item rarity, loot can roll with stronger protection, better damage, and improved scaling that matches its enchantments much better.
## What changed
- Reworked item balance to go beyond the usual vanilla feeling.
- Armor and weapons now scale better according to rarity and enchantment strength.
- Loot levels were adjusted for a more rewarding progression.
- Boss health has been rebalanced.
- Several structure details were improved, including block placement and stair adjustments.
- Enchantments received multiple balance changes.
- Some perks were also rebalanced, including **Double Jump**.
- **Double Jump** now consumes food when activated.
## Boss improvements
Some bosses that previously felt too simple or repetitive have been improved.
- The **Shulker Boss** now has new attacks and movement patterns.
- The **Pillager Boss** also received new behaviors to make encounters feel more challenging and dynamic.
## Language recommendation
For the cleanest experience and to avoid many translation-related bugs, it is recommended to define the plugin language directly in `config.yml`.
```yml
default_locale: "en_us"
fallback_locale: "es_mx"
````
Setting the language in config helps the plugin translate more consistently and keeps the overall experience cleaner.
## New languages
This update also adds support for:
* **Russian**
* **English (United Kingdom)**
Theosis 0.8.3 focuses on cleaner progression, better scaling, stronger loot identity, improved boss fights, and a more polished overall experience.
---
# ESPAÑOL
# Theosis 0.8.3 — La era del balance
Esta actualización trae una gran pasada de balance en todo el plugin.
Una parte importante de esta versión es que Theosis deja de estar tan limitado por la progresión vanilla. Las armas y armaduras ya no se sienten capadas por los valores normales de Minecraft. Ahora, según la rareza del ítem, el loot puede salir con más protección, más daño y un mejor escalado acorde a sus encantamientos.
## Qué cambió
- Se reajustó el balance de los ítems para ir más allá de la sensación vanilla.
- Las armaduras y armas ahora escalan mejor según su rareza y la fuerza de sus encantamientos.
- Se ajustaron los niveles de loot para una progresión más satisfactoria.
- Se rebalanceó la vida de los bosses.
- Se mejoraron varios detalles en las estructuras, incluyendo bloques y escaleras.
- Se hicieron múltiples ajustes de balance a los encantamientos.
- También se rebalancearon varios perks, incluyendo **Double Jump**.
- **Double Jump** ahora consume comida al activarse.
## Mejoras en bosses
Algunos bosses que antes se sentían demasiado simples o repetitivos fueron mejorados.
- El **Shulker Boss** ahora tiene nuevos ataques y patrones de movimiento.
- El **Pillager Boss** también recibió nuevos comportamientos para que los encuentros se sientan más desafiantes y dinámicos.
## Recomendación de idioma
Para una experiencia más limpia y para evitar muchos bugs relacionados con traducciones, se recomienda definir el idioma del plugin directamente en `config.yml`.
```yml
default_locale: "en_us"
fallback_locale: "es_mx"
````
Configurar el idioma desde el archivo principal ayuda a que el plugin traduzca todo de forma más consistente y evita muchos problemas visuales o de sincronización.
## Nuevos idiomas
Esta actualización también añade soporte para:
* **Ruso**
* **Inglés del Reino Unido**
Theosis 0.8.3 se enfoca en una progresión más limpia, mejor escalado, loot con más identidad, peleas contra bosses más interesantes y una experiencia general más pulida.
```
release
80 Perks and a Huge Gameplay Upgrade
0.8.214 мар. 2026 г.52Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper, purpur, spigot
Что нового
# Theosis 0.8.2 Release
This update brings a big wave of new content, improvements, and fixes to Theosis.
## New Perks
A lot of new perks were added in this release, bringing the total amount of perks in Theosis up to **80 perks**.
One of my personal favorites is the new **Universal Tool** perk.
This perk can roll on **pickaxes, axes, shovels, and hoes**, and allows the tool to behave like the correct tool for many different block types. In other words, it lets you use one tool for many kinds of blocks depending on the material. It turned out really fun and satisfying to use.
## Balance Changes
Besides adding new perks, many existing perks were also adjusted based on player reports over the last few days.
Several perks have now been:
- balanced,
- buffed,
- or tuned to feel better during normal gameplay.
## Structure Adjustments
The **Snow Tower** was slightly edited to avoid interfering with **Aeternum Seasons**.
## Boss Fixes
A reported issue related to the **Warm** boss appearing in console logs was fixed.
It was not a major problem, but it could have affected spawning behavior, so it has now been corrected.
## Slime Boss Loot Changes
The **Slime Boss** was also adjusted so it no longer feels like a walking loot box.
Now:
- its loot has proper chances,
- and its minions also have a chance to drop loot.
This makes the encounter feel more fair and better distributed.
## Config Update Improvements
The update system was also improved.
New configuration entries can now be added automatically **without requiring server admins to delete their YAML files**. This should make future updates much smoother and safer.
## Final Notes
I really hope you enjoy this update.
This plugin has been created with a lot of effort, and I truly hope you have as much fun using it as I had creating it.
If you would like to support my work, donations are always greatly appreciated. Thank you for being part of the project.
---
# ESPAÑOL
## Theosis 0.8.2 Release
Esta actualización trae una gran cantidad de contenido nuevo, mejoras y correcciones para Theosis.
## Nuevos Perks
En esta versión se añadieron muchos perks nuevos, llevando el total de perks en Theosis a **80 perks**.
Uno de mis favoritos personales es el nuevo perk **Universal Tool**.
Este perk puede salir en **picos, hachas, palas y azadas**, y permite que la herramienta funcione como la herramienta correcta para muchos tipos de bloques. En otras palabras, puedes usar una sola herramienta para distintos bloques según el material. La verdad quedó muy divertido y satisfactorio de usar.
## Cambios de Balance
Además de los nuevos perks, también se ajustaron muchos perks existentes según los reportes recibidos durante los últimos días.
Varios perks fueron:
- balanceados,
- mejorados,
- o ajustados para sentirse mejor durante el gameplay normal.
## Ajustes en Estructuras
La **Snow Tower** fue editada ligeramente para evitar interferencias con **Aeternum Seasons**.
## Correcciones de Bosses
También se corrigió un problema reportado con el boss **Warm**, que aparecía en consola.
No era un error grave, pero sí podía estar relacionado con temas de aparición, por lo que ya fue corregido.
## Cambios en el Loot del Slime Boss
El **Slime Boss** también fue ajustado para que ya no se sienta como una caja de loot andante.
Ahora:
- su loot tiene probabilidades reales,
- y sus minions también tienen probabilidad de soltar loot.
Esto hace que el encuentro se sienta más justo y mejor distribuido.
## Mejoras en las Actualizaciones de Configuración
También se incorporaron mejoras en el sistema de actualización.
Ahora las nuevas configuraciones pueden añadirse automáticamente **sin que el administrador tenga que borrar sus archivos YAML**. Esto hará que las futuras actualizaciones sean mucho más cómodas y seguras.
## Nota Final
Espero de verdad que disfruten mucho esta actualización.
Este plugin fue creado con mucho esfuerzo, y espero que se diviertan tanto usándolo como yo me divertí creándolo.
Si desean apoyarme con una donación para seguir desarrollándolo, se los agradecería muchísimo. Gracias por ser parte del proyecto.
release
Theosis 0.8.1 Boss Balancing and Level Management Tools
0.8.12 мар. 2026 г.51Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur, spigot
Что нового
## Update: Boss Balancing and Level Management Tools
This update focuses on refining the boss experience and simplifying server administration, without changing the core progression.
### ✅ Boss Balancing Adjustments
- Boss rarity selection now follows **player level mixing rules** (not a fixed rarity per level).
- Improved consistency between **random spawns** and **spawn per player** logic.
- Better pacing: higher levels feel stronger, but not unfair to new players.
### 🎨 Rarity colors in the action bar have been fixed.
- Rarity color codes in `rarities.yml` are now correctly translated.
- Raw `&5` / `&x` characters are no longer displayed in the action bar; the colors are now rendered correctly.
### 🛠 New Admin Command: Level Control (with Lock/Override)
A new command has been added to **manually adjust player levels** when necessary (events, tests, moderation, etc.). It includes a secure lock system so that automatic level updates do not overwrite admin changes.
A new tower has been added for the Jungle biome! Tower loot has also been adjusted.
**Commands:**
- `/theosistier get <player>`
- `/theosistier set <player> <1-5>` *(sets + overrides locks)*
- `/theosistier add <player> <delta>` *(adds/subtracts + overrides locks)*
- `/theosistier lock <player>`
- `/theosistier unlock <player>` *(returns the player to normal automatic progression)*
release
Theosis 0.8 REBUILT FROM SCRATCH
0.8-REB2 мар. 2026 г.24Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11folia, paper, purpur, spigot
Что нового
# Theosis v0.8.0 — Rebuilt from Scratch (Complete Redesign)
This version **is not a normal update**: **Theosis was rebuilt from the ground up** to be more modular, configurable, and server-ready.
## 🔥 Highlights
- ✅ **Total redesign** of the plugin (architecture + modules + configs).
- 🏰 **Structures / Towers** in **Overworld, Nether, and End**, with **variable loot** and the possibility of **gems**.
- 👑 **Improved bosses**: better effects, sounds, presentation, and progression.
- ⚔️ **Rebalanced perks** (less “broken,” more fun and fair).
- 🧩 Everything separated into files: cleaner configuration for admins.
---
## ➕ Added / New
- **Structures system** (towers) + dedicated config.
- **Bosses module** with dedicated configuration (`bosses.yml`).
- **Variants module** (enhanced mobs) with dedicated configuration (`variants.yml`).
- **Rarities system** with dedicated file (`rarities.yml`).
- **Names folder** to customize plugin names/style (`names.yml`).
- **Real and clean language files**: `lang/en_us.yml` and `lang/es_mx.yml`.
- Much **faster reload** (focused on admin UX).
---
## 🔁 Changed / Improved
- Configuration is now **modular and file-based**:
- `config.yml`, `perks.yml`, `gems.yml`, `bosses.yml`, `variants.yml`, `structures.yml`, `rarities.yml`, `names.yml`, `lang/*`
- Better overall performance: fewer unnecessary “heavy” processes.
- Better balance control: chances, caps, weights, progression, names… **everything configurable**.
---
## ➖ Removed (Breaking Changes)
These features **no longer exist** in v0.7:
- ❌ Growth system like “sugarcane / Apotheosis-style farms” (removed).
- ❌ Weather/biome system (cold/desert and environmental reactions) (removed).
- ❌ Backpack system (removed).
> This cleanup was intentional so the plugin core is: **loot + perks + gems + towers + bosses + variants**, without extra features that complicated balance and performance.
---
## 🧭 Compatibility Notes
- Compatible with **Spigot** and **Paper**.
- **Paper recommended**: better performance and fewer rare runtime/perk issues.
---
## ⚠️ Migration Notes (IMPORTANT)
- This version is a **rebuild**, so:
- Not 1:1 compatible with old configs.
- Review and adapt your values in the new files (`perks.yml`, `gems.yml`, `bosses.yml`, etc.).
- Recommended: install v0.8 as a “fresh install” and then manually copy adjustments.
release
Fixes: Anvil Rename Bug + Arcane Archer Variant
3.32 февр. 2026 г.73Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# Fixes: Anvil Rename Bug + Arcane Archer Variant
## 1) Anvil Rename Bug (vanilla renaming broken)
### Problem
Players couldn’t rename items in the anvil.
The result item would appear for a second and then disappear.
### Cause
The anvil listener was clearing the result whenever **either** input slot was empty.
- Vanilla renaming uses **only the left slot** (right slot is empty).
- The plugin treated `right == null` as invalid and forced `event.setResult(null)`, so the result “popped” then vanished.
### Fix
Allow vanilla anvil operations when the **right slot is empty**.
**Before (buggy)**
```
if (left == null || right == null) {
event.setResult(null);
return;
}
```
release
Theosis 3.2 — Loot, Soulbound & Anvil Fixes
3.228 янв. 2026 г.39Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
### ✅ World Food Loot (Exploration Loot)
* Fixed an issue reported by **Spodi** where the **world-spawned food loot** sometimes generated incorrectly (or inconsistently).
* Improved the **spawn logic** so loot placement is more reliable and controlled.
* **Anti-free-storage fix:** when a player breaks a **Barrel** or **Shulker** loot container (depending on the dimension/theme), it **no longer drops the container itself** — only the loot.
* This prevents players from getting **free storage** from world loot.
### ✅ Soulbound Perk (SoulboundEffect)
* Fixed compatibility bugs with other plugins (notably **SoulGraves**). Soulbound now behaves correctly without causing dupes/inventory conflicts.
* Improved the perk behavior after it’s consumed:
* Once Soulbound is used, the **perk label is removed** so it doesn’t keep showing “Kept on death (1 use)” and confuse players.
* After the first death-use, the item **no longer has the perk** for the next death.
### ✅ Anvil (Gems / Merges / Exploits)
* Fixed “weird anvil behavior” involving:
* inserting gems,
* swapping items mid-operation,
* merging enchanted gear,
* and cases where the gem could be applied without being consumed.
* Result: anvil interactions are now **stable and polished**, with exploit paths closed.
### ✅ Sugar Cane Growth (Observers Safe)
* Reverted cane growth behavior to be **vanilla-safe**, because the previous boosted logic could break **observer-based farms**.
* Cane now grows **normally and safely**, while still respecting your intended max height behavior (without spammy ticks).
### ✅ Auto-Update Config & Lang Files
* The plugin now supports **auto-merge updates** for:
* `config.yml`
* language files (`lang/*.yml`)
* That means you can update the jar and **new keys get added automatically** without needing to delete the plugin folder.
---
### ✅ Botín de Comida del Mundo (Botín de Exploración)
* Se solucionó un problema reportado por **Spodi** donde el **botín de comida generado en el mundo** a veces se generaba incorrectamente (o de forma inconsistente).
* Se mejoró la **lógica de generación** para que la colocación del botín sea más fiable y controlada.
* **Corrección contra el almacenamiento gratuito:** cuando un jugador rompe un **Barril** o un **Shulker** (según la dimensión/tema), **ya no suelta el contenedor en sí**, sino solo el botín.
* Esto impide que los jugadores obtengan **almacenamiento gratuito** del botín del mundo.
### ✅ Ventaja Soulbound (SoulboundEffect)
* Se corrigieron errores de compatibilidad con otros complementos (especialmente **SoulGraves**). Soulbound ahora funciona correctamente sin causar dupes ni conflictos de inventario. * Se mejoró el comportamiento de la ventaja tras consumirse:
* Al usar Almas, se elimina la **etiqueta de ventaja** para que no siga mostrando "Conservado al morir (1 uso)" y confunda a los jugadores.
* Tras el primer uso al morir, el objeto **ya no tiene la ventaja** para la siguiente muerte.
### ✅ Yunque (Gemas / Fusiones / Exploits)
* Se corrigió el "comportamiento extraño del yunque" relacionado con:
* la inserción de gemas,
* el intercambio de objetos durante la operación,
* la fusión de equipo encantado,
* y los casos en los que la gema podía aplicarse sin consumirse.
* Resultado: las interacciones con el yunque ahora son **estables y pulidas**, con las rutas de exploit cerradas.
### ✅ Crecimiento de Caña de Azúcar (Apto para Observadores)
* Se revirtió el comportamiento del crecimiento de la caña para que sea **apto para observadores**, ya que la lógica mejorada anterior podía afectar las **granjas basadas en observadores**. * La caña ahora crece **de forma normal y segura**, respetando la altura máxima deseada (sin ticks spam).
### ✅ Actualización automática de archivos de configuración y de idioma
* El plugin ahora admite la **fusión automática de actualizaciones** para:
* `config.yml`
* archivos de idioma (`lang/*.yml`)
* Esto significa que puedes actualizar el archivo jar y **se añadirán nuevas claves automáticamente** sin necesidad de eliminar la carpeta del plugin.
release
Theosis 3.1
3.110 дек. 2025 г.149Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11paper
Что нового
# PERK FIX!
Perks are no longer lost upon death!
There was a bug where you lost the effect upon death and it would never work again! It's now fixed!
release
Theosis 3.0 – Loot Colors, Backpack Fix & Translation Cleanup
3.02 дек. 2025 г.48Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
Что нового
# Theosis 3.0 – Loot Colors, Backpack Fix & Translation Cleanup
## English
The **3.0 update of Theosis** focuses on making combat, loot, and stability feel much more solid and readable for both players and server admins.
---
### 🎒 Backpack: no more soft-locks
A reported bug was fixed where, when taking items out of the backpack, it could:
- Become **blocked/locked**
- Or get into a weird state where you couldn’t properly interact with it
Now the backpack logic has been adjusted so that when you move or remove items, it **no longer gets stuck or blocked**.
---
### 💎 Loot & boss rarity colors
Loot is now **visually clearer** thanks to color-coded rarities.
These colors apply both to **loot** and to **boss rarity display**:
- **MYTHIC (Mítico)** → `GOLD` (gold)
- **EPIC (Épico)** → `DARK_PURPLE` (dark purple)
- **RARE (Raro)** → `AQUA` (aqua / light blue)
- **UNCOMMON (Poco común)** → `GREEN` (green)
- **COMMON (Común)** → `GRAY` (gray)
This means:
- A **mythic boss** will be tied to **gold-style loot**.
- A **common boss** will be tied to **lower tier loot** (green/gray), and so on following the rarity list.
With just a glance at the color, players can better understand **how valuable a drop is**.
---
### 🧪 Variants, effects & console noise
- Annoying **Logs and spam in console** related to variants and internal controls have been removed or cleaned up.
- Some **effects and interactions** were tuned to feel more consistent inside the Theosis system, improving overall polish and readability.
---
### 🌐 Translations: two stable languages (for now)
To avoid weird translation errors while Theosis keeps evolving, a cleanup was done:
- All extra translations were **removed temporarily**.
- Only **Spanish** and **English** are kept for now.
The plan is:
1. Make sure these two languages are **fully stable**.
2. Once the plugin’s text and systems stop changing so much, **re-add the previous translations** (and maybe more) in a safer, more controlled way.
This helps avoid bugs like missing keys, outdated lines, or broken placeholders in other languages while development is still very active.
---
### ⚔️ Elite mobs: no more mid-fight vanishing
Another important bugfix:
- **Elites no longer disappear in the middle of combat.**
Before, under certain conditions, elites could despawn while players were still fighting them. Now they **stay until the fight is resolved**.
---
### ✅ Summary
Theosis 3.0 is a **stability and clarity** update:
- Backpack behavior fixed so it doesn’t lock.
- Loot and bosses now clearly indicate **rarity by color**.
- Console locks and variant-related noise reduced.
- Translations simplified to **ES/EN** to avoid issues.
- Elite mobs no longer vanish mid-fight.
Feedback is still super valuable, so if you find edge cases or have ideas, it will help shape the next iterations of Theosis.
---
## Español
La versión **3.0 de Theosis** se centra en hacer que el combate, el loot y la estabilidad se sientan mucho más claros y sólidos tanto para jugadores como para administradores.
---
### 🎒 Mochila: adiós a los bloqueos
Se corrigió un bug reportado donde, al sacar objetos de la mochila, esta podía:
- Quedarse **bloqueada**
- O entrar en un estado raro donde ya no te dejaba interactuar bien
Ahora se ajustó la lógica de la mochila para que, al mover o sacar ítems, **no vuelva a quedarse congelada ni bloqueada**.
---
### 💎 Colores de loot y rareza de jefes
El loot ahora es **mucho más legible visualmente** gracias a los colores por rareza.
Estos colores se usan tanto para el **loot** como para mostrar la **rareza de los bosses**:
- **MYTHIC (Mítico)** → `GOLD` (dorado)
- **EPIC (Épico)** → `DARK_PURPLE` (morado oscuro)
- **RARE (Raro)** → `AQUA` (cian / azul claro)
- **UNCOMMON (Poco común)** → `GREEN` (verde)
- **COMMON (Común)** → `GRAY` (gris)
Esto significa que:
- Un **boss mítico** estará ligado a loot de estilo **dorado**.
- Un **boss común** estará ligado a loot de rarezas más bajas (verde/gris), y así sucesivamente según la lista de rarezas.
Con solo ver el color, el jugador puede entender mejor **qué tan valioso es el drop**.
---
### 🧪 Variantes, efectos y bloqueos de consola
- Se eliminaron los **Logs molestos** y ruido innecesario en consola relacionados con variantes y controles internos.
- Se ajustaron algunos **efectos e interacciones** para que se sientan más consistentes dentro del sistema de Theosis, mejorando el pulido general.
---
### 🌐 Traducciones: dos idiomas estables por ahora
Para evitar errores raros de traducción mientras Theosis sigue cambiando internamente, se tomó una decisión importante:
- Se **eliminaron temporalmente** todas las traducciones adicionales.
- Solo se conservaron **español** e **inglés**.
La idea es:
1. Dejar estas dos traducciones **totalmente estables**.
2. Cuando el plugin esté más sólido y el texto deje de cambiar tanto, **volver a añadir** las traducciones que ya existían antes (y quizá sumar nuevas) sin riesgo de romper cosas.
Esto reduce problemas de claves faltantes, líneas viejas o placeholders rotos en otros idiomas mientras el desarrollo sigue activo.
---
### ⚔️ Élites: nada de desaparecer en combate
Otro bug importante corregido:
- Los **élites ya no desaparecen en pleno combate**.
Antes, en ciertas condiciones, podían esfumarse mientras los jugadores aún peleaban contra ellos. Ahora **se quedan hasta el final de la pelea**, como debe ser.
---
### ✅ Resumen
Theosis 3.0 es una versión de **estabilidad y claridad**:
- Mochila arreglada para que no se bloquee.
- Loot y bosses con colores claros por **rareza**.
- Menos ruido y bloqueos en consola por variantes.
- Traducciones simplificadas a **ES/EN** para evitar errores.
- Élites que ya no se desvanecen a mitad de batalla.
Si encuentras nuevos detalles, bugs o tienes ideas, tu feedback ayuda muchísimo para seguir puliendo el sistema.
release
Theosis 2.9
2.922 нояб. 2025 г.59Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper
Что нового
Teosis 2.9 — Update Live
A new version of Teosis 2.9 is out now!
This update focuses on polishing quality, faster admin tools, and world-safety improvements.
✅ Main highlights
Improved boss/elite names
Boss names were adjusted so everything feels more consistent and clearer in-game.
New mobs names config file
Mob/boss naming is now handled in a simple config file, so server admins can easily customize boss names.
New admin command: /theosishub
Added a quick Hub to apply effects to the item in your hand without long commands.
Perfect for admins and testing.
Tiered gems inside the Hub
You can now get Level I, II, and III gems directly from the same Hub menu—no extra menus needed.
️ Fixes / Improvements
Important world-safety fixes
Fixed issues that could affect or corrupt worlds other than the Overworld (Nether, End, custom dims, etc.).
Teosis now fully respects all other worlds.
General DEBUG cleanup
Removed internal test/debug leftovers to keep the release clean and professional.
Esp:
Teosis 2.9 — Update disponible
¡Nueva versión de Teosis 2.9 ya está arriba!
Esta update se enfoca en pulir calidad, administración más rápida y seguridad en mundos.
✅ Novedades principales
Nombres de bosses/élites mejorados
Se ajustaron los nombres de los bosses para que todo quede coherente y más claro en juego.
Nuevo archivo/config de mobs
Ahora el manejo de los nombres queda en una simple configuración que el administrador puede modificar para cambiar los nombres de los jefes
Nuevo comando de admins: /theosishub
Se añadió un Hub rápido para aplicar efectos al ítem en tu mano sin usar comandos largos.
Ideal para administradores y testing.
Gemas por niveles dentro del Hub
Ahora puedes obtener gemas Nivel I, II y III desde el mismo menú del Hub, sin menús extra.
️ Fixes / Mejoras
Arreglos importantes de seguridad en mundos
Se corrigieron detalles que podían corromper o tocar mundos que no fueran el Overworld (Nether, End, dimensiones custom, etc.).
Teosis ahora respeta completamente los demás mundos.
Limpieza general de DEBUG
Se eliminaron mensajes y rastros de pruebas internas para dejar la versión más limpia y profesional.