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Theosis

Apotheosis-inspired RPG survival plugin featuring custom loot, gems, bosses, modular systems, and multilingual support.

Автор: KinkinxD2,1 тыс.14обновлён 24 окт. 2026 г.
ПриключенияСнаряжениеМагия

Описание

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Theosis — RPG Progression (Apotheosis for Servers)

Theosis is the ultimate plugin reinterpretation of the Apotheosis mod. It brings a deep RPG progression experience to your server without any mods, while fully preserving the vanilla essence.

The gameplay loop is highly addictive: better loot ➔ stronger builds ➔ harder bosses ➔ greater rewards. Everything is fully optimized for servers and 100% configurable.

NOTE: The plugin works with Spigot, Paper, Folia and Purpur. However, Paper or Purpur are recommended, as some perks may not function correctly in Spigot (due to technical limitations).

💎 THEOSIS GEMS — OFFICIAL RESOURCE PACK

✨ DOWNLOAD THE TEXTURE PACK HERE ✨

75 custom gem textures, including every tier, designed to match Minecraft’s vanilla style.


⚙️ Plugin Modules

The plugin is divided into independent modules that you can easily toggle on or off in the configuration:

⚔️ perks: true (Item Skills)

All tools and armor pieces can receive unique advantages (perks) that grant special abilities. There are over 200 unique skills distributed across all equipment types in the game! Perks!


💎 gems: true (Gem System)

Players can find sockets and gems within the loot from towers. Gems feature 3 purity levels:

Level I ➔ Level II ➔ Level III

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  • Upgrading: You can upgrade a gem's tier by combining two gems of the same level inside an anvil (e.g., combining two Level I gems creates a Level II gem).
  • Socketing: These gems can be fused into any weapon or armor piece with open slots (sockets) using an anvil. This process costs experience and inflicts wear on the anvil. Sockets Reemplaza esto con una descripción

🏰 structures: true (Structures)

Enables the generation of custom towers featuring dimension-specific loot tables. The tougher the dimension, the better the rewards.

Towers

👑 bosses: true (Boss Encounters)

Bosses are categorized by dimension, and their stats scale dynamically based on the tier of the player fighting them:

  • Overworld: SLIME, SKELETON, ZOMBIE, PILLAGER, WITCH
  • Nether: WITHER_SKELETON, BLAZE, WITCH, ENDERMAN
  • End: SHULKER, ENDERMAN

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📊 tiers: true (Progression Tiers)

This module introduces a player-tier system to manage difficulty scaling across the server:

  • Tier 1: The starting level. Bosses are at their weakest.
  • Tier 2: Automatically unlocked when a player equips at least 3 armor pieces with a rarity of COMMON, UNCOMMON, or RARE.
  • Tier 3: Unlocked upon traveling to the Nether.
  • Tier 4: Unlocked after defeating the Wither or the Ender Dragon.
  • Tier 5: The ultimate tier. Achieved by equipping an item with MYTHIC rarity.

👹 variants: true (Mob Variants)

Allows vanilla mobs to spawn as elite variants equipped with unique combat mechanics. There are 9 available variants:

  • Brute Creeper: Doesn't know how to detonate, so it charges forward to attack you with melee strikes.
  • Enderman Warp: Teleports you randomly upon hitting you.
  • Zombie Venom: Inflicts a poison effect whenever it lands a hit.
  • Phantom Grabber: Snatches you up, flies high into the air, and drops you from above.
  • Spider Web Trapper: Traps you in a cobweb for 1 to 2 seconds during combat.
  • Spider Brood: Spawns a cluster of baby spiders upon death.
  • Arcane Archer: A smarter, deadlier skeleton equipped with a magical bow.
  • Mummified Leader: Spawns exclusively in desert biomes. Striking it causes it to summon reinforcing minions.
  • Wither Knight: Launches you vertically into the air on hit and deals significantly higher Wither damage than normal.

📚 enchant_library: true (Arcane Library)

A specialized utility structure that allows you to store, centralize, and boost your enchantments far beyond vanilla limitations.

  • Crafting: Crafted using Eyes of Ender, a Nether Star, and a Barrel.
  • Activation: The barrel must be completely surrounded by bookshelves (either standard or chiseled) to activate.
  • Mechanics: Deposit your duplicate enchanted books to accumulate "Power Points" for that specific enchantment. For instance, storing multiple Sharpness IV books will let you extract a single book with a superior tier, such as Sharpness VII. [ Eye of Ender ] [ Eye of Ender ] [ Eye of Ender ] [ Eye of Ender ] [ Barrel ] [ Eye of Ender ] [ - ] [ Nether Star ] [ - ] Arcane Library Arcane Library Bookstore layout

Arcane Decomposition Table

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Turn your gems into valuable arcane dust.

Different gem tiers now produce dust of varying quality:

  • • Tier I Gems → Raw Dust
  • • Tier II Gems → Refined Dust
  • • Tier III Gems → Pure Dust

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Crafted using:

Respawn Anchor Barrel

(Place the Respawn Anchor above the Barrel)

The table can process up to 16 gems at once, taking longer depending on the gem quality and amount inserted.

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Dust finally gives stored gems a meaningful endgame purpose.


📚 Arcane Tomes

You can now create Arcane Tomes from Arcane Dust.

Recipe:

  • D.D.D
  • D.B.D
  • D.D.D

D = Arcane Dust B = Book

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Three qualities are available:

Raw Arcane Tome

• Extracts approximately 50% of enchantments.

• The item is consumed.

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Refined Arcane Tome

• Extracts 100% of enchantments.

• The item is consumed.

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Perfect Arcane Tome

• Extracts 100% of enchantments.

• Retains the original item.

• Ignores cursed enchantments.

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Players can finally recover valuable enchantments from their best gear. Reemplaza esto con una descripción


🔨 New Feature - Arcane Chisel

Customize your gear like never before.

Crafting Recipe:

Stone Cutter ⬇ Crafting Table ⬇ Hopper

Pattern:

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The Arcane Chisel uses Resonance Points.

Resonance is obtained by sacrificing weapons, armor, and tools of a certain rarity.

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Higher rarity items grant more Resonance.

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In the interface, players can:

• Change Perks.

• Remove Perks (Shift + Click).

• Engrave desired Perks.

• Create fully customized gear.

Each item is unique, as perk slots depend on rarity.

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✨ Item Awakening

Place compatible vanilla equipment inside the Arcane Chisel to awaken it. Reemplaza esto con una descripción Reemplaza esto con una descripción

Awakened items receive:

  • A random rarity.
  • Compatible random perks.
  • Random sockets.

You can awaken equipment using only XP, or use Arcane Dust as a catalyst to reduce the level cost and improve the rarity roll.

  • No Dust: 30 levels
  • Crude Dust: 20 levels
  • Refined Dust: 12 levels
  • Pure Dust: 6 levels

Better dust gives better chances of obtaining higher-rarity gear.

By default, awakened equipment can reach up to Rare rarity. Reemplaza esto con una descripción Reemplaza esto con una descripción

The Awakening system and its costs can be fully configured in config.yml.


🔧 Anvil Support System

A configurable cost system has been added for the anvil.

Several predefined configurations are available, allowing server administrators to decide the cost of using the anvil.

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Everything can be configured directly in config.yml.

New configuration

anvil:
  mode: VANILLA
  # VANILLA | ARCANE

VANILLA Mode

The default behavior.

  • Uses the vanilla anvil.
  • Fully supports all existing Theosis mechanics.
  • Benefits from the new Anvil Friendly compatibility improvements.

ARCANE Mode

Prefer maximum compatibility?

Switch to ARCANE mode.

In this mode:

  • Theosis completely stops using the vanilla anvil.
  • Vanilla anvil behavior remains untouched.
  • All Theosis mechanics move to the new Arcane Anvil.
  • Perfect for RPG servers using multiple custom item or enchantment plugins.

The Arcane Anvil can be crafted using:

🛠️ Anvil + Ender Pearl Reemplaza esto con una descripción Reemplaza esto con una descripción Reemplaza esto con una descripción


🕯️ Arcane Lantern

Following community feedback, Theosis now includes the Arcane Lantern.

The Arcane Lantern can be placed around your base to create a protected territory.

Inside its protected chunks:

  • Variants cannot enter.
  • Bosses cannot enter.
  • Boss minions cannot enter.
  • Hostile Theosis encounters will stay outside the protected area.

This gives players a simple way to protect important locations without completely disabling bosses or variants across the entire world.

Recipe

The recipe is intentionally simple:

  • Any Lantern
  • One piece of Rotten Flesh Reemplaza esto con una descripción

Combine them to create the new Arcane Lantern.

Protect your base, prepare your equipment, and explore without being constantly harassed by powerful creatures!

This configuration can be seen in bosses.yml I put it here since it's linked to the bosses

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🔍 Gameplay Overview

Build Customization

Every tool and armor piece drops with random perks and an unpredictable number of sockets. Combined with base attack/defense stats and item rarity, this guarantees that every piece of loot found in your world feels entirely unique.

There are 25 distinct types of gems, each offering a specific attribute. Players must carefully match the right gem type with the corresponding equipment to successfully activate its effects.

Smart Boss Spawning

Bosses spawn dynamically throughout the world at a safe distance, giving players the choice to engage in the encounter or avoid it entirely. An on-screen boss health bar reflects the boss's tier color, letting players instantly know exactly what level of threat they are facing.


📌 Admin Commands

Boss & Gem Management

  • /theosis boss spawn [player] — Spawns a custom boss near the targeted player.
  • /theosis boss clear [all] — Instantly clears active bosses.
  • /theosis gem [gem_name] — Grants a specific gem type.
  • /theosis perk — Manually applies random perks to the item currently held in your hand.

UI Menus & Core System

  • /theosis hub — Opens an interactive GUI menu to easily apply/remove perks and manage gems visually. (A friendly alternative to typing individual commands).
  • /theosis reload — Reloads all .yml configuration files.

Tier Management

  • /theosistier add [player] — Promotes a player's progression tier.
  • /theosistier clear [player] — Resets a player's progression tier to default.
  • /theosistier get [player] — Displays a player's current progression level.
  • /theosistier set/lock/unlock — Adjusts, locks, or unlocks specific tier progression paths.

Inspiración y Créditos / Inspiration & Credits

  • Theosis nació de la admiración por el mod Apotheosis (creado por Shadows_of_Fire). Al fascinarme sus mecánicas, quise programar desde cero una alternativa dedicada para servidores Spigot/Paper/Folia, permitiendo que cualquier jugador disfrute de una experiencia similar sin necesidad de instalar mods en su cliente.

  • Theosis was born out of love for the Apotheosis mod (created by Shadows_of_Fire). Inspired by its mechanics, I built this plugin completely from scratch for Spigot/Paper/Folia servers so everyone can enjoy a close experience without needing client-side mods.

Галерея

Towers! Towers! Towers! Towers!

Последние версии

Все версии →
release

New Commands, Arcane Anvil Fixes & Texture Pack 1.3!

1.3
24 окт. 2026 г.60Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, minecraft, paper, purpur, spigot
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# ✨ Theosis — New Commands, Arcane Anvil Fixes & Texture Pack 1.3! Hey everyone! 💜 Another Theosis update is here! I've been working on improvements, fixing issues reported by the community, and adding new options to make things easier for server administrators. And of course, **Texture Pack 1.3** is finally ready! ## ⚔️ Boss Command Improvements Admins can now choose the rarity of the boss they want to spawn! **Examples:** - `/theosis boss spawn` — Spawn a boss near yourself. - `/theosis boss spawn KinkinxD` — Spawn a boss near the specified player. - `/theosis boss spawn KinkinxD MYTHIC` — Spawn a boss with the specified rarity near that player. Available rarities: `COMMON`, `UNCOMMON`, `RARE`, `EPIC`, and `MYTHIC`. Without a rarity argument, the command keeps its existing random selection. Specifying a rarity uses the existing boss generator, including the corresponding statistics, equipment, and behavior. ### ✨ Cleaner Command Suggestions Autocomplete now follows the command step by step: - `/theosis boss` suggests only `clear` and `spawn`. - `/theosis boss spawn` suggests online players. - `/theosis boss spawn KinkinxD` suggests available rarities. The existing boss-clearing commands remain available, too! ## 🎁 New Random Loot Command! I've also added a command that gives an online player a random Theosis item with a specific rarity! **Examples:** - `/theosis loot COMMON KinkinxD` - `/theosis loot EPIC KinkinxD` - `/theosis loot MYTHIC KinkinxD` **The player argument is required**, whether you run the command in-game or from the console. Rewards use the existing Theosis item system, including eligible weapons, tools, armor, and other equipment configured in your loot profiles. The material and item type are randomly selected, so you never know exactly what you're going to get! xD ### 🌍 Materials Across Dimensions For this command, materials are selected from **all enabled loot profiles**, regardless of the recipient’s current dimension. That means being in the Overworld won’t limit command rewards to the Overworld’s material pool! Materials that appear in multiple profiles do not receive extra weight just because they are listed more than once. The requested rarity is preserved, and the item still goes through Theosis’s existing generation process. **Natural loot keeps its existing dimension-specific rules.** This expanded material selection applies only to the administrative loot command. ### 🛠️ Ready for Administrative Rewards The command includes: - Administrative permission checks. - Rarity and player-name autocompletion. - Validation for invalid rarities and unavailable players. - Console execution support. - Inventory overflow handling: items that cannot fit drop at the recipient’s feet. This should be useful for server events, custom rewards, and command-based integrations with plugins like MythicMobs! ## 🔨 Arcane Anvil Fixes ### Crafting After Reload Fixed an issue where the **Arcane Anvil could not be created properly after using `/theosis reload`**. Previously, administrators sometimes had to restart the entire server before they could create it again. That should no longer be necessary! ### Enchantment Limits — No More Accidental Mending II! Fixed another issue where combining an enchanted item with a book could produce **Mending II**, even when Mending was configured to stop at level I. The problem affected more than just Mending: the combination logic could increase enchantments beyond their configured limits. The Arcane Anvil now checks those limits before applying an upgrade, while preserving valid combinations—including books containing multiple enchantments. It also checks item compatibility and enchantment conflicts during the combination process. ## 🛠️ Improved Item Data Compatibility Some servers reported problems with Theosis reading numeric data stored on items. Certain values could be stored using different numeric formats, such as `Byte`, `Integer`, or `Double`. This affected data related to: - Gem sockets. - Critical hit statistics. - Lifesteal and absorption statistics. - Gem-related item data. I've improved numeric data handling to support these different formats more reliably. This should help prevent errors when reading existing items and improve compatibility across different server environments. Thank you to everyone who provided logs and helped identify these issues! ## 🎨 Texture Pack 1.3 — Arcane Workstations! This is one of my favorite parts of the update! While playing Theosis, I felt the workstations could use a little more personality, so I spent many hours redesigning them to make everything feel more magical and immersive. **Texture Pack 1.3** brings new and improved designs for: - **Arcane Chisel** — Magical mechanisms, crystals, and animated details. - **Arcane Anvil** — A refreshed arcane appearance with floating crystal elements and glowing runes. - **Arcane Library** — A magical bookshelf design with an animated enchanted book. - **Arcane Decomposition** — A custom model with magical machinery and activity-based animations. ### 📦 Automatic Resource Pack Delivery Theosis now uses **Texture Pack 1.3** for its built-in resource pack delivery, with updated download links and file hashes. If you have `auto_send: true` enabled in `resourcepack.yml`, the plugin can offer the updated pack automatically when players join. The matching pack is selected according to the server’s Minecraft version: - **Minecraft 1.21.x:** [Download Texture Pack 1.3](https://modrinth.com/resourcepack/theosis-gems/version/v0GWun82) - **Minecraft 26.x:** [Download Texture Pack 1.3](https://modrinth.com/resourcepack/theosis-gems/version/JSZFBusV) Your existing delivery settings remain in effect, including whether accepting the pack is optional or required. No need to manually send everyone the new texture pack! ## 💜 Thank You! I spent a lot of time working on these improvements, especially the new workstation designs. I know the texture pack originally focused on gems, but I wanted to go a little further and make Theosis feel like its own magical experience. And I have to say, I'm really happy with how everything turned out! xD Thank you so much for your suggestions, bug reports, and continued support. Every report helps me improve Theosis, and I really appreciate it. **I hope you continue enjoying Theosis as much as I enjoy developing it!** 💜 Happy enchanting! ✨
release

200 perks! and more!!!!

1.2
11 окт. 2026 г.178Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
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**Theosis 1.2 — 100 new perks, bringing the total to 200!** This update adds 100 new perks for exploration, survival, building, pets, and combat. I wanted every item to feel more unique, with creative utilities alongside combat upgrades. **All 100 new perks, briefly explained:** **Armor · 12** 1. **Path Memory:** Shows the path you recently traveled. 2. **Collapse Instinct:** Warns of falling blocks and nearby primed TNT. 3. **Restful Vigil:** Sneaking near a bed keeps phantoms away. 4. **Emergency Stitch:** Repairs your chestplate before it breaks. 5. **Rural Camouflage:** Sneaking lets you hide from ordinary monsters. 6. **Beekeeper Vest:** Collect honey without angering bees. 7. **Artisan's Posture:** Increases your reach while working crouched. 8. **Gentle Soil:** Prevents your footsteps from trampling farmland. 9. **Web Escape:** Quickly clears cobwebs when you sneak. 10. **Ice Grip:** Enables extra grip on ice and snow. 11. **Trapper's Step:** Cross pressure plates without activating them. 12. **Last Foothold:** Returns you to safe footing when falling into the void. **Pickaxes, axes, shovels, and hoes · 12** 13. **Precise Chisel:** Cycles through decorative block variants. 14. **Leak Seal:** Seals accidental water or lava leaks. 15. **Cavity Echo:** Detects cavities and lava behind stone. 16. **Directed Felling:** Fells natural trees with safeguards for buildings. 17. **Forest Renewal:** Plants a sapling after felling a tree. 18. **Builder's Debarking:** Strips several connected logs. 19. **Traveler's Path:** Creates paths in your chosen direction. 20. **Crop Transplant:** Moves crops while preserving their growth. 21. **Ruins Probe:** Locates nearby suspicious sand and gravel. 22. **Ordered Sowing:** Plants multiple plots using your seeds. 23. **Pocket Irrigation:** Hydrates farmland and helps crops grow. 24. **Expert Composter:** Improves the chance of successfully composting ingredients. **Shears · 8** 25. **Precision Silk:** Saves durability and can yield extra wool. 26. **Lightweight Snipper:** Improves mining speed while held. 27. **Shearing Strike:** Can temporarily reduce an enemy's armor. 28. **String Weaver:** Can yield extra string while harvesting. 29. **Blood Blade:** Your hits can cause bleeding. 30. **Sustainable Pruning:** Trims plants while preserving their base. 31. **Gentle Molting:** Collects feathers from chickens without killing them. 32. **Field vine:** Places a temporary vine for climbing. **Flint and steel · 8** 33. **Hell Rift:** Opens a Nether–Overworld passage; consumed after crossing. 34. **Extended Fuse:** Sets enemies on fire with a right-click. 35. **Kinetic Spark:** Fire can jump to another enemy. 36. **Gunpowder Touch:** Your hits can deal additional damage. 37. **Furnace Heat:** Can save durability if you carry coal. 38. **Wandering Forge:** Opens a portable furnace using real fuel. 39. **Embers Pact:** A campfire protects against new hostile spawns. 40. **Rally Flare:** Creates a visible signal to gather your group. **Spyglasses · 8** 41. **Hawk's Sight:** Makes the enemy you're observing glow. 42. **Dawn Hammer:** Calls down volleys of burning arrows with epic effects. 43. **Weakness Scanner:** Analyzes health, effects, bosses, and variants. 44. **Motion Tracker:** Can reveal moving enemies. 45. **Far Sighted:** Extends scanning range and grants night vision. 46. **Builder's Eye:** Measures distances and dimensions between points. 47. **Naturalist's Guide:** Checks animals' breeding food and status. 48. **Light Reading:** Checks lighting and highlights dark areas. **Bundles · 8** 49. **Void Satchel:** Can preserve the bundle and its contents on death. 50. **Deep Pockets:** Expands capacity to 100 equivalent units. 51. **Swift Pickup:** Can collect items matching the bundle's contents. 52. **Feather Weight:** Eats stored food when your hunger drops. 53. **Gluttony's Bag:** Eating from the bundle grants more saturation. 54. **Ordered Unloading:** Transfers contents into containers without dropping them. 55. **Pocket Alchemy:** Drinks potions directly from the bundle. 56. **Fireproof Wrapping:** Protects the bundle and its contents from fire and lava. **Shields · 9** 57. **Safe Landing:** Reduces fall damage while blocking. 58. **Purifying Guard:** Blocking removes a negative effect. 59. **Provision Guard:** Blocking a hit restores hunger. 60. **Repulsion Guard:** Repels and weakens attackers when blocking while crouched. 61. **Shelter Dome:** Creates a healing shelter that stops hostile projectiles. 62. **Containment Wall:** Protects nearby blocks from explosions while blocking. 63. **Undead Parasol:** Protects nearby undead from sunlight. 64. **Arrow Catcher:** Recovers eligible arrows you block. 65. **Escort Bond:** Absorbs part of an ally's or pet's damage. **Bows and crossbows · 12** 66. **Arrow Travel:** Travels to your arrow's impact at a hunger cost. 67. **Supply Arrow:** Sends items from your offhand with your shots. 68. **Rescue Arrow:** Grants Slow Falling to players or pets. 69. **Angled Shot:** Bounces arrows to reach different angles. 70. **Grapple Bolt:** Pulls you toward the block you hit. 71. **Survey Bolt:** Reveals monsters around the impact. 72. **Recall Bolt:** Brings your own pet back to your side. 73. **Snare Bolt:** Slows and weakens the enemy. 74. **Shrapnel Bolt:** Can damage enemies near the impact. 75. **Switch Bolt:** Activates buttons and levers from a distance. 76. **Bucket Bolt:** Places or collects liquids using a bucket. 77. **Destination Seal:** Temporarily prevents ordinary monsters from teleporting. **Swords, maces, tridents, and polearms · 6** 78. **Dispelling Edge:** Removes a beneficial effect from the enemy. 79. **Merciful Scabbard:** Prevents accidental hits on villagers and your own pets. 80. **Challenger's Bell:** Draws the attention of ordinary monsters. 81. **Fuse Delayer:** Delays a creeper's explosion. 82. **Tide Helm:** Boosts your boat when using the trident. 83. **Tactical Exchange:** Swaps your position with an ordinary creature. **Mounts and wolves · 9** 84. **Sure Hoof:** Stops your mount before lava and dangerous drops. 85. **Expedition Caravan:** Nearby animals follow your mount using hay. 86. **Guardian's Soul:** Saves your wolf from a lethal hit. 87. **Toxic Bite:** Its attacks can poison enemies. 88. **Loyal Sentry:** Restores health outside combat. 89. **Hunter's Fang:** Its bites can deal additional damage. 90. **Fur Padding:** Reduces explosion damage taken by your wolf. 91. **Return Scent:** Points toward your last death location. 92. **Pack Discipline:** Switches between guard and exploration modes. **Fishing rods and brushes · 8** 93. **Live Fishing:** Stores your catch alive in a water bucket. 94. **Water Sounding:** Measures depth and detects magma beneath the bobber. 95. **Wreck Echo:** Points toward nearby submerged chests. 96. **Explorer's Bait:** Uses bread to attract fish to the bobber. 97. **Relic Conservation:** Protects suspicious blocks from falling and explosions. 98. **Fragment Reading:** Reveals a clue about the item while brushing. 99. **Potter's Pattern:** Changes pottery sherds while preserving the pot's contents. 100. **Builder's Memory:** Copies small building patterns using your materials. **More improvements in this update** - **Arcane Chisel:** You can now open the resonance deposit without first placing a Theosis item. It shows how much resonance you'll receive before confirming, and placing, moving, and dropping items now feels smoother. - **Torch Placer:** Now respects WorldGuard protections when placing torches. - **SimpleRevive:** Fixed damage calculation interactions with certain Theosis bosses that interfered with the plugin's behavior. These fixes are included in **SimpleRevive 1.4 and Theosis 1.2**. - **Perk polish:** More compact descriptions, improved visuals and sounds, and compatibility fixes for Paper, Spigot, Folia, and Purpur. **A personal note ❤️** I tested all 100 new perks individually and worked on polishing each one. Still, creating, testing, and tweaking them left me pretty exhausted, so I may have missed a few things. These 100 really wiped me out! D: If you find a bug or something that doesn't work, please report it on **Discord or GitHub**. I always read your reports and work on fixing the bugs you tell me about. Thank you all for supporting the plugin! When I get some more free time, I'll think about new perks. For now, it's time to rest a little and enjoy these 100 new additions. 😄
release

Theosis 1.1

1.1
27 сент. 2026 г.147Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
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# Theosis 1.1 — Resource Pack & Lootr Compatibility ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/f2017858a8f722ab75a31e09be3a1c86dcb590ae.png) - Added `resourcepack.yml`. Admins can enable `auto_send: true` to offer players the official Theosis Gems resource pack directly from Modrinth when they join. The plugin selects the pack for Minecraft 1.21.x or 26.x. Delivery is optional and disabled by default. ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/17800b5e2fdc2a4b43c281deffbb17f3f7df45ae.png) - Improved LootrPlugin compatibility: Theosis tower loot continues to generate separately for each player. - Fixed player-placed chests in tower chunks being converted into Lootr containers after storing a Theosis item. Migration now requires a marker on the tower container itself.
release

Performance & Item Rarity Update

1.0
17 сент. 2026 г.88Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
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# Theosis 1.0 — Performance & Item Rarity Update Theosis **1.0** is here! 🎉 This update focuses heavily on **performance improvements and inventory optimization**, while also introducing a new way to display item rarities directly in item names. ### ⚡ Performance Improvements Several internal systems have been optimized to avoid unnecessary inventory checks and reduce the amount of work performed during normal gameplay. * **Ender Chests:** Their contents are now checked when opened. Normal inventory actions no longer scan a closed Ender Chest. * **Stored Shulker Boxes:** Only the external item/name is updated while stored. Their contents are processed when the Shulker Box is opened. * **Player Inventory:** Simple inventory actions now check only the affected slots. Shift-clicking, double-clicking, and item pickups still use a fallback scan of the relevant inventory when necessary. * Additional internal optimizations were made to reduce unnecessary checks, including improvements related to **hopper processing**. These changes should make Theosis considerably lighter, especially on servers with many players, inventories, containers, and perk items. ### 🌎 Datapack Biome Support The structure configuration has been improved to support **biomes added by datapacks**, giving server owners more flexibility when configuring where Theosis structures can generate. ### ✨ Show Item Rarity in Names The most visible change in 1.0 is a new option in `rarities.yml`: ```yaml Show_raritie_item: false ``` When enabled, Theosis displays the item's rarity directly before its name: > **UNCOMMON Crimson Glow** ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/c30103f8baf623d780b7151ca51c3967ca828094.png) ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/e660532267f8d6cbda4d0d4ecd4dc5e72c327510.png) This works dynamically. You **do not need to regenerate existing Theosis items**. Turn the option on and Theosis weapons and armor will display their rarity. Turn it off and the rarity is removed from their displayed names again. ### 🎨 Customizable Rarity Names Rarity labels can also be customized directly from `rarities.yml`: ```yaml rarity_item_names: COMMON: "&fCOMMON" UNCOMMON: "&aUNCOMMON" RARE: "&dRARE" EPIC: "&5EPIC" MYTHIC: "&6MYTHIC" ``` This allows server owners to customize both the **text and colors** used for each rarity. For example, you can rename `UNCOMMON`, change its color, or adapt all rarity names to match your server's style. --- **Theosis 1.0** is primarily about making the plugin **lighter, more efficient, and more customizable** while keeping existing items compatible. Thank you to everyone using Theosis and reporting issues and performance data. ❤️ **Welcome to Theosis 1.0!**
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Performance, Stability & Resource Pack Improvements

0.9.9
6 сент. 2026 г.85Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3folia, paper, purpur, spigot
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# ⚒️ Theosis 0.9.9 This update is mainly focused on **performance, stability, and compatibility**. There were many important internal changes to make Theosis more reliable, especially on larger servers and setups that use multiple resource packs. ## 🎨 Resource Pack The resource pack implementation has been reworked to prevent conflicts with other packs. I'm still learning and improving how I work with resource packs, so I spent quite some time researching a cleaner and safer way to implement it in Theosis. Now: * Theosis works correctly **with or without the resource pack**. * Potential conflicts with other resource packs have been greatly reduced. * The overall pack structure has been improved for better compatibility and stability. ## ⚡ Performance Improvements This version includes a major optimization pass across the plugin. A server currently using Theosis shared a **Spark profiler report** with me, which helped me identify several areas that could still be improved. Thanks to that report, I was able to optimize: * **Perk performance**. * Internal variant processing. * **Folia** compatibility and execution. * Unnecessary internal processing. * General performance under heavier server workloads. A large part of the internal code was reviewed and optimized to reduce Theosis' impact on server performance. ## 🌎 Translation Fixes Several translation issues have also been fixed. * Some perks could still display Spanish text even when another language was being used. * This has now been corrected, and perks properly use their respective translations. * Boss names inside `names.yml` that were still appearing in Spanish have also been fixed. ## 🛡️ Stability & Compatibility In addition to the performance improvements, many internal changes were made to improve: * Overall stability. * Safer resource pack handling. * Compatibility with other plugins and resource packs. * Folia support. * Cleanup and optimization of several internal systems. Theosis 0.9.9 is primarily an update designed to make the plugin **faster, more stable, and more reliable**. Thank you to everyone using Theosis, and especially to those who send reports, testing feedback, and performance profiles. That information helps me a lot when improving the plugin. ❤️
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Loot & Compatibility Update 💎

0.9.8
18 авг. 2026 г.111Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
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# Theosis 0.9.8 — Loot & Compatibility Update 💎 This update adds new loot options, **Lootr compatibility**, gem improvements, and some balance changes. ## 🧟 Vanilla Mob Drops A new section has been added to `config.yml`: ```yml vanilla_mob_drops: ``` Theosis can now give **vanilla mobs a small chance to drop Theosis items**. You can configure: * Whether the mob must be killed by a player. * Whether drops are limited to hostile mobs. * Whether mobs from spawners and trial spawners can generate loot. * Drop chance. * Minimum and maximum rarity for each dimension. By default, this feature is **disabled**: ```yml vanilla_mob_drops: enabled: false ``` If a server administrator wants to use it, simply change it to `true`. The default configuration uses different chances and rarity ranges for the **Overworld, Nether, and End**, allowing more dangerous dimensions to provide higher-rarity rewards. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/6b29ed2f2fcfddee5c669c722b72fbe9dda87e4b.png) --- ## 🧙 Witch Boss Balance The **Witch Boss** received a small nerf. After receiving feedback that she could be too strong, some of her cooldowns and abilities were adjusted. She now has longer cooldowns between actions such as: * Healing. * Using attacks and special abilities. * Applying some of her combat effects. The goal is to keep her dangerous while making the fight feel more balanced. --- ## 📦 Lootr Compatibility Theosis 0.9.8 now includes compatibility with **Lootr**: https://modrinth.com/plugin/lootrinstancer Lootr allows multiple players to open the same chest while receiving **their own personal loot instance**, preventing one player from taking all the resources from a dungeon or structure before everyone else gets there. Theosis now properly respects this system. This means servers using Lootr can still generate Theosis items while allowing each player to receive their own loot during exploration. --- ## 💎 New Gem Resource Pack A new optional **resource pack for Theosis gems** has also been created. All **75 gems**, including their different tiers, now have their own textures designed to stay close to Minecraft's vanilla visual style. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/834e5633a7f415f1d4fbb1ba44947bb44bd0bfb0.png) The resource pack is completely optional, so server administrators can decide whether they want to use it. # **Resource Pack:** https://modrinth.com/resourcepack/theosis-gems ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/d2eae6ab087b31937342baaf515474925c656b60.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/d2eae6ab087b31937342baaf515474925c656b60.png) --- ## ✨ Gem Cosmetics Improvements New instructions were also added to `gems.yml` to make gem visuals easier to customize: ```yml cosmetics: default_materials: ["ALL_POTTERY_SHERDS"] # Materiales visuales / Visual materials # Si quieres que las gemas se apilen para más comodidad cambia # "ALL_POTTERY_SHERDS" por "SNORT_POTTERY_SHERD" # If you want the gems to stack for extra convenience, change # "ALL_POTTERY_SHERDS" to "SNORT_POTTERY_SHERD" glint: true # Brillo de encantamiento / Enchantment glint ``` If you prefer the gems to **stack**, you can change: ```yml "ALL_POTTERY_SHERDS" ``` to: ```yml "SNORT_POTTERY_SHERD" ``` You can also use: ```yml glint: false ``` if you prefer to remove the enchantment glint from the gems. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/b3eff82b339e75b01903414c5fb33390ce63e611.png) --- Thank you to everyone who continues using **Theosis** and sending feedback. ❤️ Bug reports and suggestions continue to help a lot with improving and balancing the plugin.
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Arcane Chisel Rework & Item Awakening

0.9.7
14 авг. 2026 г.40Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
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# Theosis 0.9.7 — Arcane Chisel Rework & Item Awakening The **Arcane Chisel** has received a major rework in Theosis **0.9.7**. This system was originally designed to let players modify and improve their gear, but there was an important balance issue: perks could sometimes be inscribed onto items whose rarity was too low for them. That has now been fixed. ## ⚒️ Arcane Chisel Balance Rework The Arcane Chisel now respects the `min_rarity` defined for every perk inside `perks.yml`. This means that perks can only appear on items that meet their minimum rarity requirement. For example, a powerful perk intended for Rare or Epic equipment can no longer be randomly added to a Common or Uncommon item. The Chisel now works within the item's actual rarity, making the system much more balanced and preventing extremely powerful combinations on low-rarity equipment. ## ✨ New: Awaken Vanilla Items The Arcane Chisel can now **Awaken vanilla equipment**. Any compatible vanilla weapon, armor piece, or tool can be placed inside the Arcane Chisel and transformed into a Theosis item. This includes equipment you crafted yourself, such as: * Swords * Pickaxes * Axes * Shovels * Armor * Other compatible vanilla gear When the Chisel detects a normal vanilla item, the interface automatically switches to **Awakening Mode**. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/c10336f89c77c3d7490922af67ecb2f309c5bf87.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/4102428b0eb1c6438eeae905a92fa37d57ae7df8.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/0d6be17cdb18469a59fd73a7ec9c9820b8ea04f9.png) Awakening gives the item: * A random Theosis rarity * Random compatible perks * Random sockets This gives players another way to obtain Theosis equipment without depending entirely on exploration and loot generation. ## 🔮 Arcane Dust as an Awakening Catalyst Arcane Dust now has an additional purpose. Dust obtained through Arcane Decomposition can be used as a **catalyst** when awakening an item, reducing the amount of player experience required. * **Tier I Gems → Raw Dust** * **Tier II Gems → Refined Dust** * **Tier III Gems → Pure Dust** Higher-quality dust provides a better awakening catalyst and lowers the level cost. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/4830027f7cf6a4fff76531c1ea1f4d97479228ed.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/889ea48849abb5100f3075abf92cf4d5db3066bb.png) You can also awaken an item without dust by paying the full experience cost. By default, Awakening can generate items up to **Rare rarity**, keeping crafted vanilla equipment useful while preserving higher rarities for Theosis progression. The entire Awakening system, including costs and behavior, can be configured from `config.yml`. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/42bd12023dc88214a519a0316b8f46436471be80.png) With this update, the Arcane Chisel becomes much more useful throughout progression: you can refine existing Theosis gear or take ordinary vanilla equipment and **awaken its potential**.
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Folia Support is Finally Here! 🎉

0.9.6
11 авг. 2026 г.20Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2folia, paper, purpur, spigot
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# Theosis 0.9.6 — Folia Support is Finally Here! 🎉 ```yml compat: # EXPERIMENTAL folia_support: true # Folia support ``` ## Folia Support Finally! Theosis now supports **Folia**. 🎉 This was honestly one of the biggest challenges I've had while developing the plugin. When I first started Theosis, I was still pretty new to plugin development, and I didn't give Folia compatibility much attention. **Big mistake. 😅** Adapting everything afterward ended up taking me weeks of work, but it's finally here. At this point, around **90–99% of the plugin is working correctly on Folia** based on my testing. Of course, I'm currently the only person testing the plugin, so there are probably scenarios and server setups that I haven't been able to reproduce yet. If you find anything that doesn't work correctly on Folia, please report it on **GitHub** or join the new **Discord server** and let me know! https://discord.gg/yAM2seEyA2 The Discord server is still very new and I have a lot left to configure, but it's finally available. Thank you to everyone who uses Theosis. Getting Folia support working was a huge challenge, and I'm really happy to finally have it in the plugin. ❤️ ## New Bosses The adventure also gets a little more dangerous in 0.9.6. New bosses have been added based on: * Phantom * Zombified Piglin * Vindicator * Magma Cube * Ghast * Hoglin ## Nether Boss Improvements Boss spawning behavior in the Nether has also been improved. Nether bosses will now look for safer spawning locations and should no longer spawn directly inside lava. More improvements are coming! ⚔️
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Improved Perk Descriptions & Text Formatting

0.9.5
29 июл. 2026 г.94Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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### 🌟 **Theosis v0.9.5 Update Note** **Improved Perk Descriptions & Text Formatting** We’ve added a small but powerful quality-of-life feature to give you much better control over how your perk descriptions look in-game and prevent overly long lore lines! #### 🔹 **Line Breaks Support (`\n`)** You can now use `\n` directly inside the language YAML files to split long descriptions into multiple lines. * **Standard Line Break:** Use `\n` wherever you want to push text to a new line. * **Line Break + Color Code:** You can combine `\n` with color formatting codes (e.g., `\n&1`, `\n&9`) to automatically color the new line. **Example:** ```yaml theosis:hunters_mark: desc_level_1: '&f◆ &eHunter''s Feast; the prey may drop extra loot. \n&9Looting improves the result.' ``` ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/e6a6f532a90e193c506144fbecca2d6190f3dad1.png) By adding `\n&9`, the text seamlessly breaks into a new line and applies the dark blue (`&9`) color code, giving your items a much cleaner and more customizable layout! --- #### 🔹 **Better Visual Separation** To improve readability across all default language files, we’ve updated the perk entries to include the `&f◆` bullet prefix. This ensures each perk and description is neatly separated and easier for players to distinguish on item lores. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/215ddf8185d5a79b96d07245c211cb611df6d205.png)
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Arcane Lantern & World Control Update

0.9.4
25 июл. 2026 г.53Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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# Theosis 0.9.4 — Arcane Lantern Update Thank you to everyone who continues reporting bugs and sharing suggestions! This update focuses on armor fixes, world control, better mob balance, and a new way to protect your base. ## Armor Attribute Fix Fixed an important issue with Theosis armor attributes. Previously, helmets, chestplates, leggings, and boots could compete for the same internal modifier identifiers. This caused visual and possibly real protection inconsistencies: * The armor bar could increase or decrease incorrectly. * Removing one piece could affect the values of another. * A complete armor set could display less protection than expected. * The final value could depend on the order in which the armor was equipped. Armor, armor toughness, and knockback resistance modifiers are now handled independently for every equipment slot. Your full armor set should now correctly accumulate all its statistics. ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/b40556510a1bbdedfc47c4b9858b186b4edc6a74.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/452c540610d8de31689150c3619620247e013ef6.png) ## Disabled Worlds Now Work Correctly The plugin now properly respects the disabled-world configuration: ```yml worlds: disabled_worlds: - hub - lobby - world_eventos perks_enabled_in_disabled_worlds: true ``` Previously, this configuration was not being validated correctly by all modules. Loot, variants, bosses, structures, and other mechanics could still work in worlds where Theosis was supposed to be disabled. This has now been corrected. Administrators can disable Theosis mechanics in specific worlds while optionally keeping item perks enabled with: ```yml perks_enabled_in_disabled_worlds: true ``` This is especially useful for hubs, lobbies, event worlds, creative worlds, or Multiverse servers. ## Variant Balance Improvements The chances of encountering mob variants have been rebalanced. Variants should now feel more natural and less repetitive while exploring. They will remain special encounters without appearing too frequently. **This should reduce constant boss encounters and make each appearance feel more meaningful.** ```text variants.yml ``` ## Boss Spawn Time Increased The default time between random boss appearances has been increased. The timing can still be customized in: ```text bosses.yml ``` ## New Crafting Recipe: Arcane Lantern Following community feedback, Theosis now includes the **Arcane Lantern**. The Arcane Lantern can be placed around your base to create a protected territory. Inside its protected chunks: * Variants cannot enter. * Bosses cannot enter. * Boss minions cannot enter. * Hostile Theosis encounters will stay outside the protected area. This gives players a simple way to protect important locations without completely disabling bosses or variants across the entire world. ### Recipe The recipe is intentionally simple: * Any Lantern * One piece of Rotten Flesh ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/9b5bead82072c7c89e242b6a0db67e6115150d86.png) Combine them to create the new **Arcane Lantern**. Protect your base, prepare your equipment, and explore without being constantly harassed by powerful creatures! This configuration can be seen in bosses.yml I put it here since it's linked to the bosses ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/610a7e56d194c885220c56a21061d4fd19d943a5.png) ![Reemplaza esto con una descripción](https://cdn.modrinth.com/data/cached_images/7d7e987b385d8870990d600c2ba96f23982d09a9.png)