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ВЕРСИИ (44)
release
Tensura: Mysticism - v2.2.1-neoforge
2.2.1-neoforge26 сент. 2026 г.17 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.2.1
## New
- Added some overlays to the player for [Jinchuriki] to show that cloak is active. No ears and tail for now, my furry friends. Give us time for this one.
## Bug Fixes
- Fixed a bug where crashes and incompatibilities rose due to having Apotheosis/Apothic Enchanting in your modpack.
- Fixed a bug related to [Dreamer] where you might accidentally get way more energy than you should have after returning from death.
- Fixed missing description from [Jinchuriki].
- Fixed missing toggle from [Jinchuriki].
- Fixed a bug related to [Relapse] where Bet clones could be farmed for EP.
- Fixed a bug with [Gatekeeper] draining both AP and MP.
- Fixed missing lang with King's Storehouse.
release
Tensura: Mysticism - v2.2.1-fabric
2.2.1-fabric26 сент. 2026 г.4,4 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.2.1
## New
- Added some overlays to the player for [Jinchuriki] to show that cloak is active. No ears and tail for now, my furry friends. Give us time for this one.
## Bug Fixes
- Fixed a bug where crashes and incompatibilities rose due to having Apotheosis/Apothic Enchanting in your modpack.
- Fixed a bug related to [Dreamer] where you might accidentally get way more energy than you should have after returning from death.
- Fixed missing description from [Jinchuriki].
- Fixed missing toggle from [Jinchuriki].
- Fixed a bug related to [Relapse] where Bet clones could be farmed for EP.
- Fixed a bug with [Gatekeeper] draining both AP and MP.
- Fixed missing lang with King's Storehouse.
release
Tensura: Mysticism - v2.2.0-neoforge
2.2.0-neoforge20 сент. 2026 г.7,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.2.0
## New
- Ported Unique Skill [Gatekeeper].
- New Commission Series Unique Skill [Jinchuriki]. Check the wiki for the documentation.
- Re-added the Shadow Imp mob. It will linger and exist inside of the Darkness biome of the Elemental Realm.
- Added a config option to cap the maximum damage of [Constant]'s Destruction mode. (Default: 5000)
- Changed [Subjugator]'s toggle into a mode. This is so that toggling all abilities on... Won't toggle them all off instantly lol.
- Added configuration options for [Malleable] with regards to the Vessel mode.
## Balancing
- Made it so that [Malleable] Clay Golems now spawn with only 100 EP to prevent farming.
- Increased armor provided to [Malleable]'s Clay Golems to 30 on mastery.
- Buffed [Malleable]'s Clay Golem's health when unmastered to 50 (was 40).
- Buffed [Malleable]'s Clay Golem's armor when unmastered to 10 (was 8).
- Increased [Melancholy]'s base damage via Gust. I'm unsure as to why the damage values were at 6 (for air) and 9 (for thrown blocks)???
> I wasn't the original coder who ported [Melancholy].
## Bug Fixes:
- Fixed a bug where Reaper Aberration was using Soul Shrieker configuration stats.
- Fixed incorrect paths appearing as a Drone Beetle.
- Fixed a bug where Marked for Death granted invincibility instead of the intended effect.
- Fixed a bug where using [Captivator]'s Performance would still switch modes even if you could not cast it.
- Fixed a bug where Boreal Frost and Holy Flames could be affected by Degenerate, Godly Craftsman and Scholar.
- Fixed a bug where [Malleable] Vessels were clipping into the ground on spawn.
- Fixed a bug where your Magicules would be robbed if you didn’t have the soul energy to acquire a skill.
- Fixed a bug with [Scholar] where higher levels of enchanted books couldn't be applied onto weapons without external mods.
release
Tensura: Mysticism - v2.2.0-fabric
2.2.0-fabric20 сент. 2026 г.728Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.2.0
## New
- Ported Unique Skill [Gatekeeper].
- New Commission Series Unique Skill [Jinchuriki]. Check the wiki for the documentation.
- Re-added the Shadow Imp mob. It will linger and exist inside of the Darkness biome of the Elemental Realm.
- Added a config option to cap the maximum damage of [Constant]'s Destruction mode. (Default: 5000)
- Changed [Subjugator]'s toggle into a mode. This is so that toggling all abilities on... Won't toggle them all off instantly lol.
- Added configuration options for [Malleable] with regards to the Vessel mode.
## Balancing
- Made it so that [Malleable] Clay Golems now spawn with only 100 EP to prevent farming.
- Increased armor provided to [Malleable]'s Clay Golems to 30 on mastery.
- Buffed [Malleable]'s Clay Golem's health when unmastered to 50 (was 40).
- Buffed [Malleable]'s Clay Golem's armor when unmastered to 10 (was 8).
- Increased [Melancholy]'s base damage via Gust. I'm unsure as to why the damage values were at 6 (for air) and 9 (for thrown blocks)???
> I wasn't the original coder who ported [Melancholy].
## Bug Fixes:
- Fixed a bug where Reaper Aberration was using Soul Shrieker configuration stats.
- Fixed incorrect paths appearing as a Drone Beetle.
- Fixed a bug where Marked for Death granted invincibility instead of the intended effect.
- Fixed a bug where using [Captivator]'s Performance would still switch modes even if you could not cast it.
- Fixed a bug where Boreal Frost and Holy Flames could be affected by Degenerate, Godly Craftsman and Scholar.
- Fixed a bug where [Malleable] Vessels were clipping into the ground on spawn.
- Fixed a bug where your Magicules would be robbed if you didn’t have the soul energy to acquire a skill.
- Fixed a bug with [Scholar] where higher levels of enchanted books couldn't be applied onto weapons without external mods.
release
Tensura: Mysticism - v2.1.2.1-fabric
2.1.2.1-fabric6 июл. 2026 г.391,3 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.1.2.1
## Bug Fixes
- Fixed a startup crash only related to Fabric. The development environment did not catch this issue, and the issue only works when the mod is launched in normal runtime.
release
Tensura: Mysticism - v2.1.2-fabric
2.1.2-fabric6 июл. 2026 г.1 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.1.2
## New
- Added **Boreal Frost**, Waltz's Unique Engraving.
> On application, the target is granted the "Eternal Permafrost" effect, a heavy movement speed reduction that lasts for 10 seconds.
> Every 2 seconds, the effect of this movement speed reduction decreases.
> While Eternal Permafrost is active, the target's Battlewill and Magic have a 50% chance to fail, causing them to go on a 5 second cooldown.
> Skills are not affected.
- Added a toggle for [Butcher] that lets you turn on or turn off the explosion caused by the marks.
## Balancing
- **__Nerfed__** Brimstone Flames:
> When Brimstone Flames is applied to a target, it no longer fully cancels Instant Regeneration.
> Instead, the healing efficiency is reduced by 80% and it now takes 5 seconds to activate.
## Bug Fixes
- Fixed an issue where [Phaser]'s intangibility toggle for mastery was not being shown as an available mode.
- Fixed an issue where jumping into the void in [Phaser]'s dimension would just teleport you into the void of the overworld and kill you.
- Switched all `PLAYER` sound sources to `TENSURA ABILITY`.
- Fixed all the [Constant] Bugs ™.
> Constant: Energy is also finally here! Test it out in game and let us know how it feels.
> Remember to make addon suggestions for nerfs or buffs.
With that, this might be the final hotfix before version 2.2.0, the Commission Skills Update™. In that update, our main priorities are working on the commission skills that we've been given. Feel like we've put it off for too long to focus on our own ideas. After 2.2.0, we will begin working on version 3.0.0, the first major update of 1.21.1.
If there are any major issues, do let us know with a bug report! Thank you!
release
Tensura: Mysticism - v2.1.2-neoforge
2.1.2-neoforge6 июл. 2026 г.29 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.1.2
## New
- Added **Boreal Frost**, Waltz's Unique Engraving.
> On application, the target is granted the "Eternal Permafrost" effect, a heavy movement speed reduction that lasts for 10 seconds.
> Every 2 seconds, the effect of this movement speed reduction decreases.
> While Eternal Permafrost is active, the target's Battlewill and Magic have a 50% chance to fail, causing them to go on a 5 second cooldown.
> Skills are not affected.
- Added a toggle for [Butcher] that lets you turn on or turn off the explosion caused by the marks.
## Balancing
- **__Nerfed__** Brimstone Flames:
> When Brimstone Flames is applied to a target, it no longer fully cancels Instant Regeneration.
> Instead, the healing efficiency is reduced by 80% and it now takes 5 seconds to activate.
## Bug Fixes
- Fixed an issue where [Phaser]'s intangibility toggle for mastery was not being shown as an available mode.
- Fixed an issue where jumping into the void in [Phaser]'s dimension would just teleport you into the void of the overworld and kill you.
- Switched all `PLAYER` sound sources to `TENSURA ABILITY`.
- Fixed all the [Constant] Bugs ™.
> Constant: Energy is also finally here! Test it out in game and let us know how it feels.
> Remember to make addon suggestions for nerfs or buffs.
With that, this might be the final hotfix before version 2.2.0, the Commission Skills Update™. In that update, our main priorities are working on the commission skills that we've been given. Feel like we've put it off for too long to focus on our own ideas. After 2.2.0, we will begin working on version 3.0.0, the first major update of 1.21.1.
If there are any major issues, do let us know with a bug report! Thank you!
release
Tensura: Mysticism - v2.1.1-neoforge
2.1.1-neoforge3 июл. 2026 г.4,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.1.1
## New
- Added effect icons for Revenant's Horror and Awakened Foresight
- There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform.
## Bug Fixes
- Sculk Worm was not in the config by default.
- Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration.
- Fixed an issue with [Relapse]'s Gimel mode being broken for both lines.
- Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror.
- Fixed an issue with [Subjugator] where the Dominate line of spells was not working.
- Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension.
- Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.)
- Fixed an issue where the Dominate line of spells could not be used.
- Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
release
Tensura: Mysticism - v2.1.1-fabric
2.1.1-fabric3 июл. 2026 г.7,9 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.1.1
## New
- Added effect icons for Revenant's Horror and Awakened Foresight
- There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform.
## Bug Fixes
- Sculk Worm was not in the config by default.
- Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration.
- Fixed an issue with [Relapse]'s Gimel mode being broken for both lines.
- Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror.
- Fixed an issue with [Subjugator] where the Dominate line of spells was not working.
- Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension.
- Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.)
- Fixed an issue where the Dominate line of spells could not be used.
- Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
release
Tensura: Mysticism - v2.1.0-fabric
2.1.0-fabric2 июл. 2026 г.5,5 тыс.Minecraft: 1.21.1fabric
Что нового
I want to preface this update by saying this is not the first major update. A major update brings huge changes to the mod. This is just a bigger patch than normal since it carries skills and spells.
# Tensura: Mysticism - v2.1.0
## New
- Re-added Sculk Worm and their respective lines! Sorry for the wait.
- Added a buffer race from Dragonoid, "True Dragonoid" at 2million EP. This is so they don't start with Divine Ki Release. Awakening forces you into this evolution. Has basically no differences from Dragonoid.
- Added functionality to the Intrinsic Skill [Relapse]. The Wiki should have the information!
> This skill was designed to only work for the Forgotten race.
> It has different effects/modes based on which evolution in the race line you are currently at.
- Added back Blaze Wolf (now Scorch Wolf -> Blazing Scorch Wolf -> Molten Spirit Wolf) and Frostfang Wolf (now Frost Wolf -> Nivalis Frost Wolf -> Glacier Spirit Wolf).
- Added new Spirit Lord of Earth magic: Gravitational Void.
> Our first Ultimate-level spell (of 1.21.1).
> Some important specifics:
> - This spell bypasses resistances and barriers.
> - One day we plan to add one to each Spirit Magic type.
- Added [Exoskeleton] to all Insect-like mobs (army wasp, knight spider, black spider, etc...)
- Ported Unique Skill [Engineer].
> Changes from 1.19.2:
> On mastery, buildings take half as long to level up.
> Bubble Shield can no longer be destroyed. Lasts until its lifespan expires.
> Old behaviour can be configured in the configs.
- [Scholar]'s GUI now works when upgrading levels:
> Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade.
> You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up.
> Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points.
- Added new config options in Effect Config to control whether Brimstone Flames can cancel healing or not.
- Added new config option in Effect Config to control whether Brimstone Flames can bypass/degrade resistances/nullifications.
- [Tenacity] now has a Mastery effect.
> When mastered, [Tenacity] now behaves like [Infinite Regeneration].
> It prevents death as well as becomes able to heal the user's Spiritual Body.
> In light of this change, [Tenacity] is the only Intrinsic skill that requires 1000 mastery points (same as Extra) to master.
- Added [Tenacity] configuration options under Intrinsic Skill Config (for some reason it wasn't added before...)
- Added Intrinsic Skill configuration for most races (except Elemental due to the unique way their intrinsics are handled). Please help us to test this! Suggested by @xylopia.
- Added new configuration options for [Kyurem], [Zekrom] and [Reshiram] to decide whether the other skills in the Tao trio can be acquired if you possess one of the skills.
- Added failsafe in the event that you get stuck in the Kamui dimension. The void no longer kills you, jump into it to leave the dimension.
## Balancing
- Tempest Star Wolf race now gains [Ultra Instinct] as an Intrinsic.
- All items thrown by [Melancholy] will now passively have Loyalty and no longer requires mastery.
> Items thrown by [Melancholy] now takes the base enchantment and adds 1 Loyalty level to it.
> On mastery, this becomes +3.
- All indirect damage can now damage entities affected by Fixation from [Coalescence]. Indirect damage meaning projectiles or magic damage.
- [Malleable]'s Clay Golems now have 8 Armor.
- Nerfed the default damage multiplier of [Zekrom] and [Reshiram] from 2.0 to 1.5. Remember, if you want to fine tune it, feel free to change the config values!
## Bug Fixes
- Sundeity Loong's [Divine Ki Release] was not being learnt on acquisition.
- Scorchtalon Wyvern's [Divine Ki Release] was not being learnt on acquisition.
- Rimeblight Hydra's [Divine Ki Release] was not being learnt on acquisition.
- Frostwrought Leviathan's [Divine Ki Release] was not being learnt on acquisition.
(Seeing a pattern? YEAH.)
- Fixed an issue where Cryogenic Cessation and Profaned Prominence could bypass claims in OPAC.
- [Scholar]'s GUI arrows were out of place.
- Korean language ACTUALLY added this time.
- Fixed consuming essences crashing the game.
- Fixed an issue where [Cryogenic Cessation] was improperly applying effects causing NBT to break.
- "effects.toml" had an extra ".toml" in it's name lmao
- [Restricted] was blocking commands from granting you every skill. Now no longer does this, and only blocks skill learning.
- [Melancholy]'s (Grief) mode was not available to use at all.
- [Restricted]'s Counter cancel was still putting the mode on cooldown.
- [Restricted]'s Counter Imbalance was not cancelling damage from mobs, only players.
- Fixed `StackOverflowError` that could happen with [Bullet Punch]. I didn't test it though, I just added a re-entrant guard, so I would appreciate if you helped us test this!
- Fixed an issue where you could not change the mode of [Captivator].
- Potentially fixed the ManasCore bug.
- Potentially fixed an issue where [Repeater] would count kills twice.
- Fixed an issue where Memoires could be picked up using certain skills (i.e. Melancholy/Molecular Manipulation).
release
Tensura: Mysticism - v2.1.0-neoforge
2.1.0-neoforge2 июл. 2026 г.430Minecraft: 1.21.1neoforge
Что нового
I want to preface this update by saying this is not the first major update. A major update brings huge changes to the mod. This is just a bigger patch than normal since it carries skills and spells.
# Tensura: Mysticism - v2.1.0
## New
- Re-added Sculk Worm and their respective lines! Sorry for the wait.
- Added a buffer race from Dragonoid, "True Dragonoid" at 2million EP. This is so they don't start with Divine Ki Release. Awakening forces you into this evolution. Has basically no differences from Dragonoid.
- Added functionality to the Intrinsic Skill [Relapse]. The Wiki should have the information!
> This skill was designed to only work for the Forgotten race.
> It has different effects/modes based on which evolution in the race line you are currently at.
- Added back Blaze Wolf (now Scorch Wolf -> Blazing Scorch Wolf -> Molten Spirit Wolf) and Frostfang Wolf (now Frost Wolf -> Nivalis Frost Wolf -> Glacier Spirit Wolf).
- Added new Spirit Lord of Earth magic: Gravitational Void.
> Our first Ultimate-level spell (of 1.21.1).
> Some important specifics:
> - This spell bypasses resistances and barriers.
> - One day we plan to add one to each Spirit Magic type.
- Added [Exoskeleton] to all Insect-like mobs (army wasp, knight spider, black spider, etc...)
- Ported Unique Skill [Engineer].
> Changes from 1.19.2:
> On mastery, buildings take half as long to level up.
> Bubble Shield can no longer be destroyed. Lasts until its lifespan expires.
> Old behaviour can be configured in the configs.
- [Scholar]'s GUI now works when upgrading levels:
> Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade.
> You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up.
> Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points.
- Added new config options in Effect Config to control whether Brimstone Flames can cancel healing or not.
- Added new config option in Effect Config to control whether Brimstone Flames can bypass/degrade resistances/nullifications.
- [Tenacity] now has a Mastery effect.
> When mastered, [Tenacity] now behaves like [Infinite Regeneration].
> It prevents death as well as becomes able to heal the user's Spiritual Body.
> In light of this change, [Tenacity] is the only Intrinsic skill that requires 1000 mastery points (same as Extra) to master.
- Added [Tenacity] configuration options under Intrinsic Skill Config (for some reason it wasn't added before...)
- Added Intrinsic Skill configuration for most races (except Elemental due to the unique way their intrinsics are handled). Please help us to test this! Suggested by @xylopia.
- Added new configuration options for [Kyurem], [Zekrom] and [Reshiram] to decide whether the other skills in the Tao trio can be acquired if you possess one of the skills.
- Added failsafe in the event that you get stuck in the Kamui dimension. The void no longer kills you, jump into it to leave the dimension.
## Balancing
- Tempest Star Wolf race now gains [Ultra Instinct] as an Intrinsic.
- All items thrown by [Melancholy] will now passively have Loyalty and no longer requires mastery.
> Items thrown by [Melancholy] now takes the base enchantment and adds 1 Loyalty level to it.
> On mastery, this becomes +3.
- All indirect damage can now damage entities affected by Fixation from [Coalescence]. Indirect damage meaning projectiles or magic damage.
- [Malleable]'s Clay Golems now have 8 Armor.
- Nerfed the default damage multiplier of [Zekrom] and [Reshiram] from 2.0 to 1.5. Remember, if you want to fine tune it, feel free to change the config values!
## Bug Fixes
- Sundeity Loong's [Divine Ki Release] was not being learnt on acquisition.
- Scorchtalon Wyvern's [Divine Ki Release] was not being learnt on acquisition.
- Rimeblight Hydra's [Divine Ki Release] was not being learnt on acquisition.
- Frostwrought Leviathan's [Divine Ki Release] was not being learnt on acquisition.
(Seeing a pattern? YEAH.)
- Fixed an issue where Cryogenic Cessation and Profaned Prominence could bypass claims in OPAC.
- [Scholar]'s GUI arrows were out of place.
- Korean language ACTUALLY added this time.
- Fixed consuming essences crashing the game.
- Fixed an issue where [Cryogenic Cessation] was improperly applying effects causing NBT to break.
- "effects.toml" had an extra ".toml" in it's name lmao
- [Restricted] was blocking commands from granting you every skill. Now no longer does this, and only blocks skill learning.
- [Melancholy]'s (Grief) mode was not available to use at all.
- [Restricted]'s Counter cancel was still putting the mode on cooldown.
- [Restricted]'s Counter Imbalance was not cancelling damage from mobs, only players.
- Fixed `StackOverflowError` that could happen with [Bullet Punch]. I didn't test it though, I just added a re-entrant guard, so I would appreciate if you helped us test this!
- Fixed an issue where you could not change the mode of [Captivator].
- Potentially fixed the ManasCore bug.
- Potentially fixed an issue where [Repeater] would count kills twice.
- Fixed an issue where Memoires could be picked up using certain skills (i.e. Melancholy/Molecular Manipulation).
release
Tensura: Mysticism - v2.0.3-neoforge
2.0.3-neoforge25 апр. 2026 г.22,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.0.3
## New
- Memoires now can activate (Recursion Depth) from [Repeater].
> When activated, for the next five seconds, whenever Memoires lands an attack on you, (Recursion Depth) will build up. Every subsequent hit landed deals 10% less damage, but the total damage being dealt to you is stored. At the end of the five seconds, the total damage from the entire burst is summed, then multiplied by 1.5x onto you. Be sure to start dodging when he activates (Recursion Depth)!
- Added Korean language to the translations.
- Added a RESTRICTED_LEARNABLE skill tag for certain skills that would be blocked by [Restricted].
> The skills [Divine Ki Release], [Unpredictability] and [Eye of Truth] are automatically set as learnable.
- [Phaser] now saves the dimension you leapt from. The exception is the labyrinth where it will send you to the overworld instead.
## Balancing
- Memoires is now Neutral until attacked thanks to the above being added.
- [Restricted] players now require Aura to learn Resistances & [Divine Ki Release] instead of Magicules.
## Removed
- Removed [Disintegration] from the mod. Hope everyone had fun with it while it lasted, but it was just leftover from merge errors.
## Bug Fixes
- Fixed [Divine Ki Release], [Unpredictability] and [Eye of Truth] not being learnable as Restricted.
- Fixed a crash related to [Captivator].
- Fixed some missing lang entries.
- Fixed dupe bug.
- Hid Aura Healing from the inventory.
- Fixed an issue where [Restricted] would spam chat when you were eligible for a skill, but couldn't receive it due to the nature of [Restricted].
- Fixed an issue where [Corroder] would delete entities from the world???
- Fixed an issue where Divine Excelsius and Divine Inferius were not learning [Divine Ki Release] upon evolution.
- Fixed an issue where Rimeblight Hydra and Frostwrought Leviathan could not fly under the effects of Magic Interference.
release
Tensura: Mysticism v2.0.3-fabric
2.0.3-fabric25 апр. 2026 г.157,7 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.0.3
## New
- Memoires now can activate (Recursion Depth) from [Repeater].
> When activated, for the next five seconds, whenever Memoires lands an attack on you, (Recursion Depth) will build up. Every subsequent hit landed deals 10% less damage, but the total damage being dealt to you is stored. At the end of the five seconds, the total damage from the entire burst is summed, then multiplied by 1.5x onto you. Be sure to start dodging when he activates (Recursion Depth)!
- Added Korean language to the translations.
- Added a RESTRICTED_LEARNABLE skill tag for certain skills that would be blocked by [Restricted].
> The skills [Divine Ki Release], [Unpredictability] and [Eye of Truth] are automatically set as learnable.
- [Phaser] now saves the dimension you leapt from. The exception is the labyrinth where it will send you to the overworld instead.
## Balancing
- Memoires is now Neutral until attacked thanks to the above being added.
- [Restricted] players now require Aura to learn Resistances & [Divine Ki Release] instead of Magicules.
## Removed
- Removed [Disintegration] from the mod. Hope everyone had fun with it while it lasted, but it was just leftover from merge errors.
## Bug Fixes
- Fixed [Divine Ki Release], [Unpredictability] and [Eye of Truth] not being learnable as Restricted.
- Fixed a crash related to [Captivator].
- Fixed some missing lang entries.
- Fixed dupe bug.
- Hid Aura Healing from the inventory.
- Fixed an issue where [Restricted] would spam chat when you were eligible for a skill, but couldn't receive it due to the nature of [Restricted].
- Fixed an issue where [Corroder] would delete entities from the world???
- Fixed an issue where Divine Excelsius and Divine Inferius were not learning [Divine Ki Release] upon evolution.
- Fixed an issue where Rimeblight Hydra and Frostwrought Leviathan could not fly under the effects of Magic Interference.
release
Tensura: Mysticism - v2.0.2-fabric
2.0.2-fabric17 апр. 2026 г.13,2 тыс.Minecraft: 1.21.1fabric
Что нового
# Tensura: Mysticism - v2.0.2
## New
- Added Elemental Realm and Kamui Dimension to [Crasher]'s Dimension Hopper.
## Removed
- Removed some leftover skills in the config files. Those need to be polished before we can include them in release!
## Balancing
- Reduced number of Allays spawning in the Elemental Realm. Also tweaked the weightage of both spirits & vexes which should hopefully allow for more healthier spawnrates.
- Brimstone Flames now cancel ALL healing. For reference, Black Burn stops Ultraspeed, but Infinite can still bypass it. Brimstone Flames cancels both Ultraspeed and Infinite, on top of ignoring resistances and degrading nullifcations.
- Memoires' HP raised to 1800 (was 600)
- Gave Memoires Natural Element Resistance (flame, water, wind, spatial, earth, light, darkness)
- Gave Memoires Electricity Resistance.
- Upgraded Memoires' Physical Attack Resistance to Physical Attack Nullification.
## Bug Fixes
- ACTUALLY fixed Butcher blowing up the user on accident, this time.
- Hid some effects from the inventory to avoid clutter.
- Made [Pride] ignore Soul Energy restrictions so the skill isn't completely useless.
release
Tensura: Mysticism - v2.0.2-neoforge
2.0.2-neoforge17 апр. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Что нового
# Tensura: Mysticism - v2.0.2
## New
- Added Elemental Realm and Kamui Dimension to [Crasher]'s Dimension Hopper.
## Removed
- Removed some leftover skills in the config files. Those need to be polished before we can include them in release!
## Balancing
- Reduced number of Allays spawning in the Elemental Realm. Also tweaked the weightage of both spirits & vexes which should hopefully allow for more healthier spawnrates.
- Brimstone Flames now cancel ALL healing. For reference, Black Burn stops Ultraspeed, but Infinite can still bypass it. Brimstone Flames cancels both Ultraspeed and Infinite, on top of ignoring resistances and degrading nullifcations.
- Memoires' HP raised to 1800 (was 600)
- Gave Memoires Natural Element Resistance (flame, water, wind, spatial, earth, light, darkness)
- Gave Memoires Electricity Resistance.
- Upgraded Memoires' Physical Attack Resistance to Physical Attack Nullification.
## Bug Fixes
- ACTUALLY fixed Butcher blowing up the user on accident, this time.
- Hid some effects from the inventory to avoid clutter.
- Made [Pride] ignore Soul Energy restrictions so the skill isn't completely useless.
release
Tensura: Mysticism - v2.0.1-neoforge
2.0.1-neoforge16 апр. 2026 г.350Minecraft: 1.21.1neoforge
Что нового
# Tensura Mysticism - v2.0.1
## New
- [Subjugator] now has a new passive, Unbreakable Defense, that increases the user's damage reduction when toggled on. The damage reduction of this passive increases up to a maximum of 50%, but when toggle on, the user can no longer utilise any skills or magic. Only Battlewills may be used. See Wiki for more information.
- [Subjugator] has a new active mode, Return, that retrieves the subordinate's Loyalty points.
- Memoires (boss) spawn egg added.
## Balancing
- Memoires (not me) was given the skills Light Attack Resistance and Darkness Attack Resistance.
## Removed
- Magisteel Golems were removed. They were left-over from an old branch that I neglected to clean up. Use the bone golems from the base mod instead!
## Bug Fixes
- Fixed Daemon Doll evolution.
- Fixed Tengu evolution.
- Memoires (the guy who loves the void) was spawning in the void.
- [Butcher]'s Aortic Work of Art mode caused explosion damage to be dealt to the user. Now uses Tensura's built in custom explosion which protects the user while also making it mod-compatible with skills such as [Pride].
- Refixed [Phaser] bugs that were previously closed that were reopened due to merging errors.
- Fixed [Captivator]'s skill icon not changing when using Performance.
- Memoires (still not me I think) infinitely fell into the void if it walked into the void. Now, he teleports up to y 100 and gains Slow Falling for 6 seconds.
release
Tensura: Mysticism - v2.0.1-fabric
2.0.1-fabric16 апр. 2026 г.269Minecraft: 1.21.1fabric
Что нового
# Tensura Mysticism - v2.0.1
## New
- [Subjugator] now has a new passive, Unbreakable Defense, that increases the user's damage reduction when toggled on. The damage reduction of this passive increases up to a maximum of 50%, but when toggle on, the user can no longer utilise any skills or magic. Only Battlewills may be used. See Wiki for more information.
- [Subjugator] has a new active mode, Return, that retrieves the subordinate's Loyalty points.
- Memoires (boss) spawn egg added.
## Balancing
- Memoires (not me) was given the skills Light Attack Resistance and Darkness Attack Resistance.
## Removed
- Magisteel Golems were removed. They were left-over from an old branch that I neglected to clean up. Use the bone golems from the base mod instead!
## Bug Fixes
- Fixed Daemon Doll evolution.
- Fixed Tengu evolution.
- Memoires (the guy who loves the void) was spawning in the void.
- [Butcher]'s Aortic Work of Art mode caused explosion damage to be dealt to the user. Now uses Tensura's built in custom explosion which protects the user while also making it mod-compatible with skills such as [Pride].
- Refixed [Phaser] bugs that were previously closed that were reopened due to merging errors.
- Fixed [Captivator]'s skill icon not changing when using Performance.
- Memoires (still not me I think) infinitely fell into the void if it walked into the void. Now, he teleports up to y 100 and gains Slow Falling for 6 seconds.
release
Tensura: Mysticism - v2.0.0-neoforge
2.0.0-neoforge15 апр. 2026 г.500Minecraft: 1.21.1neoforge
Что нового
Welcome back to Mysticism! The changelog is in a Google Document.
https://docs.google.com/document/d/1QhjbX4jutzE9aaO26_5jK-C35QQX6FGd3VGVU4RLOag/edit?usp=sharing
release
Tensura: Mysticism - v2.0.0-fabric
2.0.0-fabric15 апр. 2026 г.329Minecraft: 1.21.1fabric
Что нового
Welcome back to Mysticism! The changelog is in a Google Document.
https://docs.google.com/document/d/1QhjbX4jutzE9aaO26_5jK-C35QQX6FGd3VGVU4RLOag/edit?usp=sharing
release
Tensura: Mysticism - v1.1.1
1.1.123 февр. 2026 г.12,7 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.1.1
## Bug Fixes
- Spirits can now no longer gain Magicule Poisoning in the Elemental Realm.
- Fixed a bug related to Creator being able to make certain Unique skills permanently (abusable so keeping it vague.)
- Fixed some issues related to The Balance.
- Lust's (Rebirth) didn't have a cooldown for one of the interactions, allowing it to be spammed (oopsie)
release
Tensura: Mysticism - v1.1.0
1.1.011 нояб. 2025 г.224,5 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.1.0
## Bug Fixes
- Laverna not turning Shadow Subs into majins.
- Hidden Ruler max collection being shown to the target instead of the user.
- Replaced the last layer of the Earth biome in the Elemental Realm with sandstone instead of sand.
- Increased the magicule resistance of spirits and angels in their spawning dimension.
release
Tensura: Mysticism - v1.0.0.6.5.6
1.0.0.6.5.64 сент. 2025 г.70,2 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.0.0.6.5.6
## New
- Accepting a Contract with a Spirit now grants you the appropriate Spirit level. This allows you to become a Hero Egg easier.
- As a Spirit, you now need to be stronger than the target's existing Spirit contract of that element.
Example:
Let Player 1 be a normal Human player.
Let Player 2 be a Greater Fire Spirit.
Player 1 has a Medium Fire Spirit.
Player 2 can overwrite Player 1's existing Fire Spirit contract, just like how it works in the base mod.
However, if Player 1 has a Spirit Lord of Fire instead, Player 2 cannot overwrite Player 1's existing Fire Spirit Contract as it is not stronger.
Should Player 2 be equivalent in level to Player 1's existing contract of that element, Player 2 will overwrite the existing contract.
- Dissolving a Contract with a Spirit Player now completely removes your spirit level for that element.
## Bug Fixes
- Fixed Water/Fire Spirits not being able to use Flame/Water Manipulation without being in Water/Fire
- Fixed Adephaga when you used the Consume mode, you would use the Amplify mode at the same time
- Fixed Susano'o + Belphegor Insta Kill + Gamerule Immediate respawn
- I THINK Gatekeeper deleting weapons has been fixed.
release
Tensura: Mysticism - v1.0.0.6.5.5
1.0.0.6.5.519 авг. 2025 г.23,2 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.0.0.6.5.5
## New
- The game now informs you (as a contractee) if your contract was dissolved while you were offline.
## Bug Fixes
- Fixed Gatekeeper and Gilgamesh unintentionally deleting weaponry from your storage.
- Fixed Spirits being unable to use any abilities if their contractor disconnected.
> Now, Spirits will be force summoned and be put in Spiritual Form. Please ask your Contractor to disconnect near a body you can possess!
- Fixed a bug where, if you were too far away from your Contracted player while currently being summoned or if you were in another dimension, activating Force Summon would not force you into your contractor's camera and leave you permanently in Spectator.
release
Tensura: Mysticism - v1.0.0.6.5.4
1.0.0.6.5.418 авг. 2025 г.174Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.0.0.6.5.4
## New
- Rewrote Contract to fix numerous bugs.
> When contracting with another player, you will instantly be placed in Spectator mode, where your camera is set to the contracted player’s view.
> You may not use the keyboard Spectator shortcuts to jump to another player as it will simply set you right back.
> Since Spectator is now being used, you may no longer cast spells or skills from inside your Contractor’s body, but this comes at the benefit of being immortal when you are inside your contractor.
> If your Contractor dies, you will die too. Protect your Contractor!
- Rewrote the Force Dissolve command to actually function now. It only works on Spirit players, so they aren't eternally contracted to one guy.
- New command, ``/mysticism edit (player) spirit rerollElement`` that only works when the target is a Lesser Spirit. Allows you to quickly reroll your element if you don't really like it. Requires cheats to be used.
## Balancing
- ALL ULTIMATE SKILL USAGE COSTS WERE REBALANCED.
> This means that if a mode were to cost 500 current magicules to use, it would now use a minimum, yes, a MINIMUM, of 100,000 MP.
> The reason for this change is because you could get away with spamming these skills with little to no drawback when you first acquire them. They're Ultimate Skills, they should have a big drawback to utilize.
> Due to this nerf, some skills were re-balanced to compensate.
## Bug Fixes
- [Bushyasta, Lord of Stagnation] had the wrong skill icon.
- Circus Show from [Oizys, Lord of Melancholy] was not working.
- Susano'o being learned thousands of times, causing your MP to essentially drop to 0.
- Amaterasu not dealing Fire Damage.
release
Tensura: Mysticism - v1.0.0.6.5.3
1.0.0.6.5.315 авг. 2025 г.4,2 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.5.3
## New
- [Victorious Harbinger] and [Invictus, Lord of Victory] now have their icons.
- Changed how Direwolf Race riding works:
> A Direwolf player can press the Race Key (default 'R') to place a player on their head. There can be a maximum of 2 players stacked on top of a Direwolf's head at any time.
> When being carried by a Direwolf, you will take no fall damage. Only the Direwolf will take fall damage.
> Crouching from any player in the stack, be it the Direwolf, the player in the middle, or the player at the top, will cause the entire stack to cancel.
> While being carried by a Direwolf, you cannot damage them accidentally, or the other players within the same stack.
## Balancing
- [Invictus, Lord of Victory] has been re-balanced, making the cost of acquisition more expensive, from 700k to 750k. All other changes will be reflected on the wiki.
## Bug Fixes
- [Hidden Ruler] killing you on reincarnation.
- Summoning Spirits was messed up.
- Fixed a bug where arrows spawned by Gatekeeper or Gilgamesh could crash the server because of a missing null check.
- Fixed skills not being toggled on automatically for subordinates while Providing skills using [Beelzebub, Lord of Gourmet]
- Fixed players being visible when Contracting with other players.
> Not sure if I fixed the pushing bug, but it seems to fix itself after the Spirit player dies at least once. Looking into a more permanent fix.
- Fixed Magicule Regeneration inside of the Elemental Realm being bugged.
- Made it so that if the owner of a Territory loses the Gilgamesh skill, the territory will be removed.
release
Tensura: Mysticism - v1.0.0.6.5.2
1.0.0.6.5.211 авг. 2025 г.521Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.5.2
## New
- Added Summon Medium Light/Dark Elemental to call a contracted Medium Light or Medium Dark to your aid.
- Changed Lethal Poison's description to be less confusing.
- Ice Ore now generates in the water biome of the Elemental Realm.
- Player now regenerates MP accordingly in the Elemental Realm.
- Changed Shadow Imp sounds.
- Player now receives Slow Falling when switching dimensions between the Elemental Realm and the Labyrinth.
## Bug Fixes
- Fixed Elemental Realm's generation bugging beyond a certain point.
- Fixed a bug regarding EP and engravings for gear.
- Fixed a possible crash when the player dies while having a Gate active using Gatekeeper or Gilgamesh.
- Added in Gilgamesh's missing description.
release
Tensura: Mysticism - v1.0.0.6.5.1
1.0.0.6.5.16 авг. 2025 г.737Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.5.1
## New
- Added [Gilgamesh, Lord of Treasures].
- Made it so that Ogres can now evolve to a Kijin if they contract with another player.
- Russian translation updated.
- Spanish translation added.
## Balancing
- Changed the way the biomes generate in the elemental realm, to hopefully make the other biomes spawn more often.
- Changed how Xezbeth's Disguise works, and now no longer provides Resistances when disguising.
## Bug Fixes
- [Lethal Poison] skill was deleted somehow. Re-added back in.
- Fixed possessing Magisteel bodies giving permanent EP.
- Fixed [Viciel, Lord of Lurking] bugs
- [Constant] was missing MP drain.
- [Oizys]’ Crush not working at all.
- Biomes missing lang translation key.
- [Degenerate] not allowing the user to degenerate the new light and dark spirits.
- Fixed Dragonoid's Spiritual HP resetting to initial values after respawning.
- [Xezbeth] fixes.
- [Belphegor] could not use Rest.
release
Tensura: Mysticism - v1.0.0.6.5
1.0.0.6.523 июл. 2025 г.30,5 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.5 (Spirits... Part 2?)
## New
- **Perhaps you should seek out the spirits? New explorable and buildable dimension added.**
- Contracting with someone of the Spirit race now grants you the appropriate magic you would have gained. If your Spirit uncontracts with you, you will still lose the magic even if you knew it prior to the contract.
- Lesser Spirit's spawning dimension changed.
- Lesser Angel's spawning dimension changed.
- New Otherworlder added, Ai Hoshino, holding the Captivator skill.
- Added **Compatibility System**.
If you rolled the Unique Skills [Guardian] or [Gourmet], you are compatible with the other skill in this set, giving you a 0.05% chance to obtain the other Unique Skill from Royal Orcs.
If you rolled the Unique Skills [Captivator] or [Bewilder], you are compatible with the other skill in this set, giving you a 5% chance to obtain the other Unique Skill from the respective skill holder.
- Added TWO new Medium Spirits.
Radiant Lion, found in a biome of pure light.
Shadow Imp, found in a biome of pure darkness
- New Skills:
[Constant], a new Unique Skill requested by @demonking about keeping things the same.
[Captivator], a Unique Skill inspired by Oshi no Ko and, also, by me. Coughs.
[Engineer], a new Unique Skill about creating buildings to assist you in combat.
[Gardener], a new Uinque Skill about creating bountiful harvests and benefitting off of it.
[Gatekeeper], a new Unique Skill requested and commissioned by @sen8533 about the Gates of Babylon.
[Repeater], a new Unique Skill by AHEM me, about attacking from hundreds of different realities all at once.
[The Balance], a new Unique Skill requested by @hyorinmaru.
[Ame-no-Uzume-no-Mikoto, Lord of Entertainment], the Ultimate of [Captivator].
[Asmodeus, Lord of Lust], the Ultimate of [Lust].
## Balancing
Oh boy.
- Added a new mode to Laverna to toggle on Shadow Garden.
- Changed Pernida's Unique Skill copy to be lost on death instead of lost after 3 or 5 minutes.
- Changed Apollo's mastery mode to be omnidirectional instead of just the eight winds.
- REWORKED Oizys to be on the level of a Sin Series skill.
- REWORKED Beelzebub to not be so bad.
- REWORKED Ignis to not be so bad.
- REWORKED Tsukuyomi to not be so bad.
- REWORKED Plunderer's mastery. The user will now learn Shadow Motion when Plunderer is mastered.
- REWORKED Vainglory acquisition. Now requires mastery over Shadow Motion.
- BUFFED Sariel.
- BUFFED Galileo (again.)
All of the new changes will be reflected on the wiki.
## Bug Fixes
- Fixed Exoskeleton not working at all.
- Staying inside the body of someone while contracted no longer drains your magicules and kills you. Being summoned will put you into spiritual mode until you go back into your contractor's body.
- Fixed Pernida crash.
- Fixed Hell Hall, Cryogenic Cessation and Profaned Prominence destroying blocks inside of OPAC claims (why are bug reports appearing in my DMs and not inside of #bug-reports chat.)
- Mephisto's Fantasy World now force teleports players if they somehow leave the dimension (via commands or otherwise)
- Adephaga now consumes items properly when used.
- Fixed Oizys not exploding blocks as intended.
- Removed EP, Skill Plundering and Loot from Shadow Subs.
- Fixed the notorious Sephirot infinite TDL bug.
- Fixed Crasher not dealing any damage if your EP was lower than the target.
- Fixed Antaeus creating hundreds of Limitless barriers.
- Numerous bug fixes.
release
Tensura: Mysticism - v1.0.0.6.4.1
1.0.0.6.4.129 мая 2025 г.16,8 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.4.1
## New
New commands added for server owners/spirits (THIS WASN'T TESTED BECAUSE NO ONE IN BETA HAS A SERVER/PEOPLE WHO DO HAVE ONE ARE SLEEPING)
/mysticism spirit forceDissolve
/mysticism edit (player) spirit forceDissolve
This will, in theory, forcibly cancel the contract that the requested player has.
Requested by @propelguy and @hvnbael.
## Bug Fixes
- Fixed a bug where TDLing with the ultimate acquisition gamerule is off would still award the player the incoming ultimate.
- HOPEFULLY fixed the Burrow bug in multiplayer, curse you @korafey...
release
Tensura: Mysticism - v1.0.0.6.4
1.0.0.6.49 мая 2025 г.56,8 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.4
----------------------------------------------------------------------------
## New
- Added Victorious Harbinger Unique Skill - @im_velo
- Added Invictus, Lord of Victory - @im_velo
## Bug Fixes
- Fixed Pernida's immortality bug,
- Fixed missing skill icons.
- Fixed Compulsor + Pernida crash,
- Fixed Viciel permanently taking magicules,
- Added Magisteel Body to the Intrinsic Skills of metal slimes.
- Fixed Bushyasta having empty mode
- Fixed Stagnator being able to spam inaction for easy barrier points
- Added Cooldown to Stagnator Inaction
- Added Mastery gain to Stagnator Inaction
release
Tensura: Mysticism v1.0.0.6.3.2
1.0.0.6.3.221 апр. 2025 г.1,5 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.3.2
-----------------------------------------------------------
## Bug Fixes
- Fixed Xezbeth crashing servers.
- Fixed Spirits crashing players on resetting.
## Note
Sorry for the lack of larger updates. The team and I have been cooking away at our second project. We've posted a sneak peek on our Patreon if you're interested, with many more to come!
release
Tensura: Mysticism v1.0.0.6.3.1
1.0.0.6.3.119 апр. 2025 г.3,3 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.3.1
---------------------------------------------------------
## New
Updated Turkish translation.
## Bug Fixes
This is HOPEFULLY the last lag hotfix. I will go back to working on new stuff. Thank you for being patient.
release
Tensura: Mysticism v1.0.0.6.3
1.0.0.6.319 апр. 2025 г.164Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.3
---------------------------------------------------------
## New
- Updated Russian and Chinese translations.
## Bug Fixes
- Okay THIS time I fixed the lag. (Thank you @notninicob!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! say thank you to her when you get the chance because the same bug was happening to both of us because we both have timestop)
release
Tensura: Mysticism v1.0.0.6.2
1.0.0.6.218 апр. 2025 г.230Minecraft: 1.19.2forge
Что нового
# Tensura Mysticism - v1.0.0.6.2
---------------------------------------------------------
## New
- Turkish translation added. Thank you @omnipotentcookie!
- Chinese/Mandarin translation added. Thank you @kamikaguya!
Spiritualist has a new mode now, [Summon Scythe]. When the Ritual Scythe is summoned and held in the main hand, become able to use [Carve].
The Ritual Scythe deals 30 base SPIRITUAL damage and does NO PHYSICAL DAMAGE.
The Ritual Scythe's damage scales with the player's Soul count and caps at 1500 per swing. (At 5000 souls.)
If the scythe is on cooldown, you will only deal a tenth of what you would normally deal (so you can't spam it).
New sound for Carve added, thank you @anima_the_soulborne!
## Balance
- More of an oversight, Amaterasu's Inspiration was decreased from 4 to 3 (unmastered) and 5 to 4 (mastered) respectively.
## Bug Fixes
- Fixed the egregious lagging issue caused by checking any entity's skill storage if they were breaking any blocks. (Curse you, Mephisto!)
- Sariel wasn't giving Inspiration.
Sorry for the short update that took a while to get out. The bug really stumped us. But hey, at least we got it! (I hope.) Enjoy the update!
release
Tensura: Mysticism v1.0.0.6.1
1.0.0.6.19 апр. 2025 г.799Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.0.0.6.1
----------------------------------------------------------
## New
- New RACE added, the Wyrm!
All info is on the wiki. Take to the skies as a legend of water and ice.
- Added Icons for the Unique skills and Ultimates that were missing them.
- We now officially have a Russian translation! If you speak other languages and want to help out, shoot @im_velo a message. He's basically my stand-in.
- Added Ice Essence, an item necessary to the Wyrm's evolution.
## Balancing
- Removed Time Stop from Bushyasta (didn't fit for the theme we were going for and it was a last minute change from me and Zykes was PISSED.)
## Bug Fixes
- Fixed a ton of bugs that I honestly can't remember. (I started this changelog late :sob:)
- Fixed issue with mastery + learning with other addons.
- Fixed Cultivator breakthrough showing 0 despite completing breakthrough.
- Fixed Cultivator mastery.
- Fixed Cultivator chat spam with Breakthrough available
- Added hard limit of 1,000 mobs to Cultivator (No more stacking past 1000)
- Fixed the issue where the element wasn't sometimes given when the player chose lesser spirit in the race selection menu (and simultaneously causing a crash)
- NO, we cannot fix the animations being buggy with Plunderer/Vainglory/Laverna AS OF RIGHT NOW. We have devised a system to replace the current one in the future. So for now, you get... janky mobs.
## Announcement
We have launched a Patreon page! Some of the benefits may be re-evaluated but the prices will stay the same. Thank you for all the support so far!
[https://patreon.com/TeamMysticism](https://patreon.com/TeamMysticism)
release
Tensura: Mysticism v1.0.0.6
1.0.0.621 мар. 2025 г.1,8 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism - v1.0.0.6
-----------------------------------------------------
# New
- We have MERGED with Tensura:Angels! All of Angels’ future content and current content is in Mysticism. This includes their races, skills, items, and so much more.
To summarize,
Golems added where players can use possession on them to gain a temporary body.
The Angel, Tengu, Phantom, Chaos Doll, Daemon Doll, Fallen and Fallen Angel races have been added.
Cryptid Essence can now drop from Hell Moths and Army Wasps, used for forced evolution into Phantom.
You can find Darkness Cores in Ancient Cities.
- Spirit’s Intrinsic, Contract is here!
Use the ability key to initiate a contract with your target. Your target will be prompted in chat where they can then choose to view your stats. More info in #contract.
- The Sculk Worm line now has a new Intrinsic, Burrow.
- Added new command, /mysticism get (player) soulQuality to check your Soul Quality in case you missed it. All players can run this without cheats.
With cheats on, you can check other player's soul quality too.
- And it also comes with /mysticism edit (player) soulQuality too. For those cheaty little WHIPPERSNAPPERS!
Somehow and somewhen I hired the texturer who made all of the essence texturers in the base Tensura mod. So now Blaze Essence looks cool and not a retextured Dragon Essence. I LOVE YOU @letterh.
# Now, the moment you've all been waiting for!
## New Uniques:
Stagnator [50k MP] @sinfulacedia
Compulsor [50k MP] @soupduperainygoop
Inverse [50k MP] @propelguy
Plunderer (Looter) [75k MP]
The World [75k MP] (YES, it is what you think.)
Cultivator [80k MP] @hvnbael.
Spiritualist [80k MP] @"Cousin In Law"
Vainglory (Evolves from Plunderer) [100k MP, Shadow Motion]
## New Ultimates:
Sniper -> Heracles [300k MP]
Seer -> Antevorta [300k MP]
Engorger -> Adephaga [300k MP]
Falsifier -> Xezbeth [300k MP]
Stagnator -> Bushyasta [500k MP]
Murderer -> Sandalphon [550k MP]
Compulsor -> Pernida [550k MP]
Inverse -> Antithesis [600k MP]
Hidden Ruler -> Viciel [666,666 MP]
Sloth -> Belphegor [1mil MP]
Infinity Prison -> Uriel [1mil MP]
Vainglory -> Laverna [1mil MP]
Melancholy -> Oizys [1mil MP]
What do they all do? Who knows. Maybe it'll be on our BRAND NEW WIKI?
That's right. I ~~enslaved~~ had my staff set up a wiki filled with all of the new skills. And we'll add onto the wiki as we get more and more stuff too. Races should be live soon so please be patient with us. (Thankfully, no new races hehe)
https://trmysticism.wiki.gg/
## Balancing
[Exoskeleton] has been nerfed. It no longer is toggleable when acquired. Instead, holding down the skill will give you the armor points. Releasing will remove the armor points. Gain 1 mastery point every 10 seconds.
When mastered, [Exoskeleton] becomes toggleable.
All direwolves now need 50k EP by default to evolve across the board.
All mystic/star direwolf evolutions now need 400k EP to evolve across the board.
Tempest Wolf now needs Water/Wind/Space rather than Lightning/WInd/Space to better match lore.
Satanael has received major buffs.
10% chance to gain one Rampage level every 5 seconds when below 100% MP.
20% chance to gain one Rampage level every 5 seconds when above 100% MP.
You no longer gain MP poisoning if you have Satanael.
Stampede's Rampage stacks with whatever effect level of Rampage you had before.
While under the effects of Infinite Prison, you can still use the skill.
Frick you Rizzley.
## Bug Fixes
- Fixed a bug related to awakenings granting you the ultimate version even if you hadn't mastered the unique.
- Fixed a bug where scrolling through your skill modes would cause the skill to go on cooldown.
- Fixed a lot of crashes lol.
release
Tensura: Mysticism v1.0.0.5.1
1.0.0.5.13 янв. 2025 г.98,8 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism v1.0.0.5.1
-----------------------------------------
Y'all ever work on Christmas? That's how addicted I am to coding. It's like a drug that I can never put down. What have you guys done to me?
## New:
- (+) Reworked Ignis. Check #skills for the information. Changelog is too long.
- (+) Added Unique Skill [Hidden Ruler], as a token to my buddy Viciel. Ily bro. #skills for more information.
- (+) Missing skill icons have been replaced with their respective skill icons! Huge thanks to crykico and my newest texturer letterh.. If any are missing (black and purple texture), let me know.
- (+) Daemon Lords now get a new Intrinsic, [Hell Gate]
- (+) Charged Perforator Race added as an evolution to Sculk Worm.
- (+) New Configuration Options! Now, you can choose which ultimates are able to be used on a server.
obtainableUltimates was also added, allowing server owners to choose which can be acquired.
Both sound similar but do different things.
- (+) Soul Quality Mode added. This is on by default, suggested by @th3ripper. When you choose your race, your soul quality is determined, which will lock your ultimates.
- (-) All ultimates that have Multilayer Barrier learn the skill on acquisition instead, reducing mode clutter.
- (+) King Scorpion path now can learn the skill [Lethal Poison] after mastering [Poison].
## Balance:
- (+) Doubled Amaterasu subordinate reaching range.
- (-) Susano'o no longer protects your nullifications/resistances. Still bypasses nullifications and resistances completely though.
- (+) Satanael now gains 5% MP back every 5 seconds to keep up with the other ultimates.
- (+) Buffed Tsukuyomi by giving it some Spiritual Damage when using Lightspeed Acceleration.
- (+) Susano'o now ignores Unyielding and Tuner (thanks @infin0x :UmHum:)
- (=) "Dreamer's Hypnosis doesn't give mastery unless there is a mob in the area" has been changed to "Dreamer gives mastery while holding it down for 5 seconds." Gave it a slight cost in exchange, at 50 MP from 0 MP.
- (+) Made the Soul variant of all insects more desireable by giving all of them Physical Attack Resistance. For this reason, if any insect races had this as in intrinsic, it was shifted here.
- (+) People still think Galileo is bad. I made it turn off abnormal condition and paralysis resistances and nullifications now.
- (+) Enflamed Perforator now gains more MP/AP ON EVOLUTION than its other path.
(=) Antaeus' Red and Blue have been changed to be more server-friendly (less lag!).
Blue can now only suck up a maximum of 50 blocks at a time and will not suck up any more blocks after. It will delete new blocks to continue travelling in it's intended path.
Red deletes blocks that are nearby. Any HIT entities with Red will be delivered insane knockback. When Red contacts with a block (if it can), it delivers a powerful repulsion force.
Purple also now doesn't suck blocks in or explodes. It just keeps travelling and dealing high damage.
To further reduce lag, all Antaeus-created falling blocks disappear after 2 seconds. Ignores water now, which should SIGNIFICANTLY boost performance.
Purple could still be unstable, so take caution with a backup.
## Bug Fixes:
- Fixed a dupe glitch with [Mephisto] and [Sephirot]
- [Mephisto] would bug out if you had Spatial Blockade from Hinata.
- [Hades] was not properly disabling nullifications. It is now, so it might actually be one of the stronger ults.
- Lightning Mode was missing it's name and description.
- All projectiles stopped by Antaeus' Limitless will now despawn after 1-3 seconds to prevent entity stacking which caused major lag in certain scenarios.
- Fixed Dreamer's [Dream Eater] mode not awarding EP on kill.
- Fixed Sephirot and Mephisto spamming chat if you have both and hit things lol.
- Fixed Antaeus' Projectiles breaking Mephisto's Fantasy World.
- When using [Crasher] or [Dionysus]'s Dimension Hopper mode and you were previously flying, you will no longer plummet straight into the void and maintain flight.
- Other minor fixes.
# Important Notes
"GRRRR! I read your changelog and there was NO MENTION of the Contract Skill for Spirits! SHIT ADDON!"
Woah! Slow down there bucko. The reason it’s taking so long is because I’m DEEP into GUI hell. I’m new to modding, so please keep this in mind. Again I’m sorry for taking so long with this but I will 100% for sure try to add this by 1.0.0.6. Enjoy the new year!
release
Tensura: Mysticism v1.0.0.5
1.0.0.524 дек. 2024 г.743Minecraft: 1.19.2forge
Что нового
MERRY CHRISTMAS! Or Christmas Eve, depending on where you are. If you don't celebrate Christmas, still, happy end of year I suppose? This is the BIGGEST update for Mysticism yet. ENJOY! I'VE ALMOST TRIPLED THE FILE SIZE-
# Tensura: Mysticism v1.0.0.5: The Buggy Update (releasing with a ton of bugs)
--------------------------------------------------------
# New:
(+) Insects have been **completely** overhauled. Before updating to 1.0.0.5 I suggest you switch races temporarily if you're using Insect, or risk player data corruption!
Get it? BUGGY? HAHAHAHAHUEYAHAUHAHAUAHEJRFKDIKWMWKAIA
Added Ant Race (Hardshell Ant > Earth Soul / Fire Ant > Flame Soul)
Added Beetle Race (Stag Beetle > Fantasy Soul / Drone Beetle > Lightning Soul)
Added Centipede Race (Blue Centipede > Water Soul / Black Centipede > Spatial Soul / Yellow Centipede > Paralysis Soul)
Added Wasp Race (Queen Wasp > Star Soul / Army Wasp > Wind Soul)
Added Scorpion Race (King Scorpion > Poison Soul / Deathstalker Scorpion > Corrosion Soul)
Added Spider Race (Black Spider > Silk Soul / Knight Spider > Steel Soul)
Additionally added new skills for some of these races. Do check the skill wiki #skills on the Discord server for more information.
Lightning Soul Insect (Drone Beetle): Lightning Mode
Poison Soul Insect (King Scorpion): Poison Transform
Paralysis Soul Insect (Yellow Centipede): Paralysis Transform
Corrosion Soul Insect (Deathstalker Scorpion): Corrosion Transform
When choosing Insect, you will randomly roll one of these subspecies and they are treated as their own race.
Pls save my SANITY.
(+) Added a new Gamerule, Split Insect EP Requirements. When TRUE, the game will take the race's individually set evolution requirements in your config. Otherwise, it will standardize all EP requirements across the board. Useful for customizing your new creepy crawly experience! (Default: FALSE)
~~(+) Also another new Gamerule, Lose Unique on Upgrading to Ultimate: This will remove the previous iteration of your skill to remain lore-friendly! This is TRUE by default. Feel free to turn it off if you want more control.~~ GAME RULE IS CURRENTLY BUGGY. KEEP IT OFF, IT IS OFF BY DEFAULT. HOT FIX SOON.
(+) Direwolf Race Ability added. STILL WIP, SO IT IS STILL VERY BUGGY!!! KEEP THIS IN MIND!!! I'll fix this by 1.0.0.6. It's mostly visual glitches.
Make use of your speed and be a mount for other players! Press your Race key (default 'R') to put another player on your head. Pressing your Race key again will kick them off.
Keep in mind that the other player's hitbox is INSIDE of you, meaning hitting or right clicking will make you hit them instead. Get your rider to attack!
CAN be buggy, pls report bugs about this, especially dismounting.
(+) Two new Unique Skills added.
[Thrower] -> [Melancholy] (100k MP)
[Dreamer] (50k MP)
(+) A LOT of Ultimate Skills added. Again, all of these are in the Discord's #skills wiki.
[Martial Master] -> [Takemikazuchi] (500k MP)
[Commander] -> [Amaterasu] (500k MP) (prob my favourite)
[Cook] -> [Susano'o] (750k MP)
[Shadow Striker] -> [Tsukuyomi] (500k MP)
[Musician] -> [Apollo] (300k MP)
[Dreamer] -> [Sephirot] (250k MP) -> [Mephisto] (750k MP)
[Oppressor] -> [Antaeus] (holy fuck) (750k MP)
[Fusionist] -> [Ignis] (750k MP)
[Unyielding] -> [Sariel] (1mil MP)
[Reaper] -> [Hades] (600k MP)
Again, you can turn off the acquisition via the gamerule. /gamerule enableUltAcquisition. But do try them out, I actually kinda cooked with these lol
# Balance:
{=} Direwolf base movement speed has been reduced because you can't get through doors lol
Running speed was kept the same.
(=) [Exoskeleton] has been changed. Insects, keep this in mind!
Exoskeleton can now be stacked with normal armor. However, the armor value of exoskeleton has now been cut in half. Of course, Dragon Skin will still not stack with it.
The Ant race and it's succeeding evolutions do not suffer from their exoskeleton's armor being cut.
(+) Buffed Dragonoid's stats to be more in line with the recent changes to Insect.
**Galileo Rework**
I got rid of your garbage held modes and fixed Multidimensional Barrier.
Check #skills on Discord for more info.
**Crasher & Dionysus Rework**
I kept stuff mostly the same, but buffed it so that it wasn't such a meme. Goodbye Crash. Also, Turn: Null is no longer OP lol.
# Bug Fixing:
- Ice Manip and Ice Dom can stack.
- You couldn't evolve into Mystic Light/Mystic Dark fang by default.
- Lmao I accidentally made the config files client sided so you could modify it on your own client and evolve instantly to final evolution on a server. All configs have been moved to serverconfig as well for ease of access. No, it doesn't have a defaultconfig file for you to edit. I'll fit this into a hotfix, probably.
- Fixed Galileo's Multidimensional Barrier
- Dionysus' Turn Null is now ignored if SkillGrief is off.
- Dionysus' Turn Null now doesn't work in the labyrinth.
# Important:
If you’re interested in seeing Sneak Peeks for future updates, do join the addon’s official discord and get the Sneak Peeks role from #roles!
I want to say a BIG THANK YOU to @macomed, @crykico and @burack for the amazing assets that we have. Do thank them too, they're amazing.
@crykico made all the wonderful skill icons we have.
@macomed for Mephisto's Fantasy World.
@burack for Antaeus' Red, Blue and Purple projectile models.
release
Tensura: Mysticism v1.0.0.4.1
1.0.0.4.17 дек. 2024 г.1,4 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism v1.0.0.4.1
-------------------------------------------------
# Important:
Ice and Fire dependency removed! Thanks for being patient.
# New:
[+] Cryogenic Cessation and Profaned Prominence's alternate mode's cooldown will no longer affect their breath mode.
[+] Added Hell Hall's skill icon.
[+] Added rough draft of Command Undead.
ILOVEYOU @crykico everyone pls thank him
# Bug Fixes:
{-} Dragonoid config modified.
{-} Divine Insect evolution not un-tracking?
# Goes without saying, remember to refresh your config!
release
Tensura: Mysticism 1.0.0.4
1.0.0.46 дек. 2024 г.236Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism v1.0.0.4
-------------------------------------------
# WARNING!!! This version will only work on v1.0.0.6 or NEWER, of Tensura: Reincarnated!!!
## New:
[+] Lesser Spirit line and their evolution now works on servers.
[+] Direwolves now evolve based on the biome they're in, in addition to current EP, not the skills they've mastered. Except two paths. Looking at you, Tempest Wolves (and Guitar Wolves).
[+] Added two new direwolf paths. Can you figure out what they are? If you can't figure it out, more info in 3 days.
[+] As an Insectar, it now checks for the Greater Spirits you rolled. When evolving to Soul Insect, it grants you the Domination of one of your random Greater Spirit's element. If you rolled Greater Light or Greater Dark, gain a new Extra Skill called Light Manipulation/Darkness Manipulation. (Darkness is already plenty OP...)
[+] Wight King has a new intrinsic.
[+] Enflamed Aberration has a new intrinsic.
These 2 skills have no icon yet! This is not a bug ahem.
[+] New Extra Skills, Light Manipulation, Darkness Manipulation and Ice Manipulation. And Ice Domination.
Also added Profaned Prominence and Cryogenic Cessation. Bonus points if you get the reference.
Check the skill wiki for more info.
Total of EIGHT new skills for you to play around with! Enjoy!
## Bug Fixes:
{-} Milim Mode gives you no resistances.
Some other stuff I forgot lol
Smaller patch than usual because I have exams coming up. Enjoy your week! Patch 1.0.0.5 will come with Susano'o. I'll have another poll on 1.0.0.5's release.
release
Tensura: Mysticism 1.0.0.3.1
1.0.0.3.12 дек. 2024 г.55,9 тыс.Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism v1.0.0.3.1
-------------------------------------------------------
## Bug Fixes
{-} Fixed Lesser Spirit gaining extra skills on Singleplayer only.
{-} Fixed all races not being able to pray.
{-} Fixed Spirits being immune to all potion effects in the labyrinth.
release
Tensura: Mysticism 1.0.0.3
1.0.0.32 дек. 2024 г.133Minecraft: 1.19.2forge
Что нового
# Tensura: Mysticism v1.0.0.3
-------------------------------------------------------
## New:
[+] Finished Direwolf Race. Evolve based on the skills you get on reincarnation!
[+] Spirits have been overhauled.
### SERVER OWNERS TAKE NOTE: Spirit evolutions will not work as intended (no intrinsics are given at this moment, but selecting the race works). This is fixed in Mysticism v1.0.0.4, with an overhaul to some code in Tensura: Reincarnated in v1.0.0.6. I will release this special bugfix for servers on the exact time and day that TR 1.0.0.6 releases (perks of being a Helper).
Singleplayer only, REJOICE! Your race works as expected.
[+] Added Galileo, Crasher and Dionysus' Skill Icons (thanks to @crykico in Discord!!! By the way, feel free to make an icon for skills that are missing them. Add them to the suggestions channel.)
[+] Added imMilim gamerule. (Go live out your Milim fantasies, weirdoes...)
[+] Added Disable Ultimate Skill Acquisition gamerule (for servers that just want the races.)
[+] Cooldowns have been separated for Crasher and it's subseding evolution Dionysus only for the Destroyer Haki mode.
[+] Exoskeleton Skill is now acquirable from any insect-like mob (Army Wasp, Giant Ant, Silverfish, Bee, Hell Caterpillar, Hell Moth) This also indirectly buffs them based on their EP now, so good luck!
[+] New Insectar Evolution, Insect Saint, which needs boss kills and 200k EP to evolve. Has greater physical stats.
[+] Soul Insect now instead needs you to contract with a Greater Spirit of any type and have 200k EP. A new system for Soul Insects will be implemented with 1.0.0.4 so I suggest holding off on this evolutionary path for now and going down the Saint path.
## Balancing:
{+} Increased MP of Lesser Spirit to 1500 to buy more time out in the overworld.
{+} Changed SHP of all the races to be more in-line with TR's Races.
{-} Spirits will no longer be able to pray for Spirits (Kinda weird???)
{-} Nerfed Insectar evolution cost. (Now 60k from 10k)
## Bugs
{-} Fixed Lesser Spirit line dying to Magicule Poisoning on spawn (Thanks Bader :UmHum:)
{-} Fixed Destroyer Haki not awarding Kill Credit.
{-} Fixed Destroyer Haki dealing lesser damage on mastery.
{-} Fixed Destroyer Haki going on cooldown when other skill modes were used.
{-} Blaze Essence icon was added back in.
{-} Other minor changes.
# REMINDER TO REFRESH YOUR WORLD CONFIG AFTER INSTALLATION! ON BOTH SERVER (if you're a server owner) AND CLIENT, DELETE MYSTICISM-FIRST-LAUNCH-MARKER AND RESET FOLDER IN DEFAULTCONFIGS.
release
Tensura: Mysticism 1.0.0.2
1.0.0.226 нояб. 2024 г.322Minecraft: 1.19.2forge
Что нового
made it auto-add config on tensura 1.0.0.4 and newer
release
Tensura: Mysticism 1.0.0.1
1.0.0.126 нояб. 2024 г.110Minecraft: 1.19.2forge
Что нового
# v1.0.0.1 - Released!
## New:
### Races:
Sculk Worm
- Gimmick: Starts completely blind, regardless of gamerules. Only dispellable via Magic Sense.
- Intrinsics:
- Sense Soundwave
Dragonoid
- Race Ability: Can fly.
- Gimmick: No evolutions. Gains stats via EP increase. Starts with Divinity.
- Intrinsics:
- Dragon Eye
- Dragon Ear
- Divine Ki Release
Direwolf:
- Gimmick: Evolves to different elemental affinities.
- Intrinsics:
- God-Wolf Sense
- Coercion
- Thought Communication
- Random Special Skill
Lesser Spirit:
- Race Ability: Can fly.
- Gimmick: Spiritual Lifeform. Respawns in the Labyrinth. Also has different elemental affinities.
- Intrinsics:
- Chant Annulment
- Physical Attack Resistance
- Possession
Insect:
- Gimmick: Starts smaller than most races.
- Intrinsics:
- Exoskeleton (Custom made!)
- Analytical Appraisal
### Unique Skill(s):
Crasher [75k MP] - "The essence of deletion..."
- [Passive, Toggle] Thought Acceleration - Like normal.
- [Active] Destroyer Haki - Bypass all resistances and nullification to inflict 25 Void Damage (50 on mastery) onto your foes and slows them to a halt. 500 MP per second.
- [Active] Crash - Eradicate 1 random player (kicks them) OR mob from existence. 1k MP cost. 180 second cooldown, 90 seconds when mastered.
### Ultimate Skills:
Galileo, Lord of Observation [100k MP] - "The truesight of one who has mastered their instincts, able to notice all at a moment's glance."
- [Passive - In Slot] Instinctual Avoidance - 80% (100% on mastery) chance to dodge melee attacks. 100% chance to avoid thrown projectiles (arrows, kunai, etc).
- Danger Detection [Toggle]: Like Danger Sense.
- Presence Detection [Toggle]: Highlights all mobs in a 50x50 area in blue, even invisible ones or ones under the effect of concealing abilities.
- Thought Acceleration [Toggle]: Like normal.
- Trap Detection [Hold]: Highlights any trap blocks in a 50x50 area in red and chests/barrels in yellow. [Trap blocks: Lava, Pointed Dripstone, Tripwire, Sculk Sensor, Sculk Shrieker, Cobweb, Powder Snow, Trapped Chest].
- Monster Detection [Hold]: Highlights any monsters in a 50x50 area in certain colors: [Neutral: Yellow, Enemy: Red]
- Multidimensional Barrier [Active]: Combines the effects of Multilayer Barrier and Fault Field.
Satanael, Lord of Wrath [1mil MP] - "The world bows to your endless Wrath..."
- [Passive, in Slot] Rage: Break armor much easier when Rampage is active (x3 durability damage, x5 with Mastery).
- [Active, Hold] Breeder Reactor: While held down, gives the player MP equal to 2% of their maximum every 100 ticks. Each usage has a 5% chance to add 1 level of Rampage and 1 minute of duration which rises to 10% if the player's MP is past their natural maximum. With Mastery, becomes a toggle ability instead of hold. [+10 Armor, +60 Atk, +0.3 Atk Speed, +0.1 Speed, +1 Swim Speed, + 0.2 Knockback Resist per Ramage level]
- [Active, Hold] Enrage: While held down, gives every mob in a 30x30 radius Rampage effect (+1 level each 10 seconds) for 20 seconds. With spiritual attack nullifcation, reduced to a 50% chance. Resistance is bypassed. Costs 50MP a second.
- [Active, Toggle] Stampede: Burst forth with an uncontrollable fit of rage, instantly giving you Rampage X [+100 Armor, +600 Base Atk, +3 Atk Speed, +1.0 Speed, +10 Swim Speed, +2 Knockback Resist]. Cooldown of 1200 seconds (20 mins), reduced to 600 seconds with mastery (10 mins). This effect will last for 10 minutes. Costs 100k MP to use.
Dionysus, Lord of Crashing [500k MP] - "The true essence of destroyer..." (This is more of a meme skill. It can be removed from the skill pool by removing the base skill, Crasher. Have fun!)
- [Passive] Thought Acceleration - Like normal.
- [Active] Destroyer Haki - Bypass all resistances and nullification to inflict Void Damage onto your foes and slows them to a halt. 1k MP per second.
- [Active] Crash - Eradicate 5 random players (kicks them) and mobs from existence. 10k MP cost. 90 second cooldown, 30 seconds when mastered.
- [Active] Turn: Null (PROTOTYPE) - Delete an entire chunk from existence. Use with caution, destroyer. Costs 100k MP.
- [Active] Multilayer Barrier - Like normal.
## Balance:
Rebalanced Sculk Worm's race (Secondary path needs modification still.)