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Tensura: Mysticism

Tensura: Mysticism is an add-on for the Tensura: Reincarnated mod, featuring new races and skills.

Автор: Baderormous1,3 млн53обновлён 26 сент. 2026 г.
Приключения

Описание

Tensura: Mysticism

Tensura: Mysticism is an add-on for Tensura: Reincarnated that introduces new features and content not currently included in the main mod.

FYI, THERE IS A WIKI. https://trmysticism.wiki.gg/


Features

Languages Supported

  • English
  • Chinese
  • Russian
  • Turkish
  • Spanish

Playable Races

  • Sculk Worm Race
  • Dragonoid Race
  • Direwolf Race
  • Insect Race with SIX SUBSPECIES (Ant, Beetle, Centipede, Scorpion, Spider, Wasp)
  • Lesser Spirit Race
  • Lesser Angel Race
  • Phantom Race
  • Wyrm Race

Ultimate Skills

To acquire an Ultimate Skill, you must:

  1. Master its corresponding Unique Skill.
  2. Awaken as a True Demon Lord or True Hero.
  3. Pay the acquiring MP cost, which can be expensive.

Below are the skills available.

The available Ultimate Skills:

  • Adephaga, Lord of Devouring
  • Amaterasu, Lord of Shimmering Flame
  • Ame-no-Uzume-no-Mikoto, Lord of Entertainment
  • Antaeus, Lord of Opposition
  • Antevorta, Lord of Predictions
  • Antithesis, Lord of Inversion
  • Apollo, Lord of Music
  • Asmodeus, Lord of Lust
  • Beelzebub, Lord of Gourmet
  • Belphegor, Lord of Sloth
  • Bushyasta, Lord of Stagnation
  • Dionysus, Lord of Crashing
  • Galileo, Lord of Observation
  • Hades, Lord of Death
  • Heracles, Lord of The Hunt
  • Ignis, Lord of Explosions
  • Invictus, Lord of Victory
  • Laverna, Lord of Vainglory
  • Mephisto, Lord of Fantasy
  • Oizys, Lord of Melancholy
  • Pernida, Lord of Compliance
  • Sandalphon, Lord of Judgment
  • Sariel, Lord of Hope
  • Satanael, Lord of Wrath
  • Sephirot, Lord of Life
  • Susano'o, Lord of Tyranny
  • Takemikazuchi, Lord of Combat
  • Tsukuyomi, Lord of Moon Shadow
  • Uriel, Lord of Vows
  • Viciel, Lord of Lurking
  • Xezbeth, Lord of Lies

Unique Skills

  • Compulsor (Custom Skill for Hyorinmaru.)
  • Crasher (ZYKES.)
  • Cultivator (Custom Skill for HVN_Bael.)
  • Dreamer (evolves into Sephirot, and then Mephisto.)
  • Melancholy (evolves from Thrower.)
  • Hidden Ruler (Custom Skill for VicTheVictini.)
  • Inverse (Custom Skill for PropelGuy.)
  • Plunderer (Inspired by Looter in Tensura lore.)
  • Spiritualist (Custom Skill for a close friend.)
  • Stagnator (Custom Skill for Sinful_Acedia.)
  • Vainglory (evolves from Plunderer.)
  • Victorious Harbinger (Custom Skill for im_velo.)
  • Constant (Custom Skill for Demonking0015.)
  • Captivator (Unique Skill based on Oshi no Ko.)
  • Engineer (Loosely based on TF2 and Risk of Rain 2.)
  • Gardener (You like plants?)
  • Gatekeeper (Fate skill.)
  • Repeater (Cool design that came to mind, so I guess it's my custom skill?)
  • The Balance (Custom Skill for Hyorinmaru.)

Extra Skills

  • Ice Manipulation
  • Ice Domination
  • Darkness Manipulation
  • Darkness Domination
  • Light Manipulation
  • Light Domination
  • Cryogenic Cessation (Blaze Direwolf)
  • Profaned Prominence (Frostfang Direwolf)

Intrinsic Skills

  • Burrow (Sculk Worm)
  • Corruption (Sculk Worm)
  • Hell Hall (Enflamed Aberration)
  • Command Undead (Wight King)
  • Exoskeleton (Insect)
  • Corrosion Transform (Corrosion Soul Insect)
  • Poison Transform (Poison Soul Insect)
  • Paralysis Transform (Paralysis Soul Insect)
  • Lightning Mode (Lightning Soul Insect)
  • Spark (Fire Ant)

Important Notes

  • You do NOT need to manually modify your config files. The mod should configure itself automatically.
  • If the new races do not appear in-game, try restarting Minecraft and reopening it before creating a new world.

Development Team

[[ADDON DEVELOPMENT TEAM]]
----------------------------------------
[OWNERS - Anything regarding commissions or higher management has to go through either one of them.]
@memoires - Project Lead/Owner/Lead Coder
@dranyas - Project Co-Lead/Coder
----------------------------------------
[ADMINS - The next in charge, in case the owners are not available.]
@vicft - Admin/Planner Lead
@zykestheone - Admin/Coder
@baderormous - Co-founder/Admin/Coder
----------------------------------------
[CODER TEAM - I ask these people to do stuff I don't want to do! Cough.]
@memoires - Project Lead/Owner/Lead Coder
@dranyas - Project Co-Lead/Coder
@zykestheone - Admin/Coder
@baderormous - Co-founder/Admin/Coder
@hvnbael - Bael/Coder
@hvnbael. - Bael/Coder
----------------------------------------
[[ASSET CREATORS - The amazing people who bring my wacky ideas to life.]]
{TEXTURER TEAM - They create cool icons for each and every one of our skills (items too sometimes)!}
@v_erdian - Texturer (Bushyasta, The Balance, Gilgamesh)
@acedamocles - Texturer/Modeler (Captivator/Ame-no-Uzume-no-Mikoto)
@drake2261 - Texturer (Beelzebub, Contract, Repeater)
@biothermia - Texturer (Asmodeus, Belphegor, Constant)
@letterh. - Texturer (Antaeus/Blaze Essence/Ice Essence)
{MODELER TEAM - I send wacky ideas to these people and they question my sanity.}
@adham_sherif - Modeler (I pay this dude WAY TOO MUCH every month.)
@sir_le0 - Modeler
@swoosh6296 - Modeler
@acedamocles - Texturer/Modeler (I'm sorry LMAO)
{BUILD TEAM - The cool people who make all the structures you see in game!}
@torvern.the.original - Build Team Lead
@yuuto_enomoto - Build Team
@xxdarkchildxx - Build Team
@divinepuma - Build Team
{SOUND DESIGNERS - They make the cool sounds you hear when some of our skills are in play! Also, they make entity noises too!}
@anima_the_soulborne - Sound Designer (Mainly makes soundtracks. Made Ritual Scythe SFX.)
@aurinoth - Sound Designer (Voice Actor)
@romxnce - Sound Designer (Asmodeus/Sariel's Fortitude, Engineer SFX, Oizys' Crush)
----------------------------------------
[HONORARY/PAST TEAM MEMBERS - Thank you for being part of the team!]
@im_velo - Admin/My Assistant...
@crykico - Ex Texturer Lead (Created Crasher/Dionysus/Mephisto/Sephirot/Amaterasu...)
@macomed - Ex Build Team Lead (Mephisto's Fantasy World)
@draco__01 - Coder (The World, Time Stop)


Enjoy exploring the world of Tensura: Mysticism!

Последние версии

Все версии →
release

Tensura: Mysticism - v2.2.1-neoforge

2.2.1-neoforge
26 сент. 2026 г.17 тыс.Minecraft: 1.21.1neoforge
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# Tensura: Mysticism - v2.2.1 ## New - Added some overlays to the player for [Jinchuriki] to show that cloak is active. No ears and tail for now, my furry friends. Give us time for this one. ## Bug Fixes - Fixed a bug where crashes and incompatibilities rose due to having Apotheosis/Apothic Enchanting in your modpack. - Fixed a bug related to [Dreamer] where you might accidentally get way more energy than you should have after returning from death. - Fixed missing description from [Jinchuriki]. - Fixed missing toggle from [Jinchuriki]. - Fixed a bug related to [Relapse] where Bet clones could be farmed for EP. - Fixed a bug with [Gatekeeper] draining both AP and MP. - Fixed missing lang with King's Storehouse.
release

Tensura: Mysticism - v2.2.1-fabric

2.2.1-fabric
26 сент. 2026 г.4,4 тыс.Minecraft: 1.21.1fabric
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Что нового
# Tensura: Mysticism - v2.2.1 ## New - Added some overlays to the player for [Jinchuriki] to show that cloak is active. No ears and tail for now, my furry friends. Give us time for this one. ## Bug Fixes - Fixed a bug where crashes and incompatibilities rose due to having Apotheosis/Apothic Enchanting in your modpack. - Fixed a bug related to [Dreamer] where you might accidentally get way more energy than you should have after returning from death. - Fixed missing description from [Jinchuriki]. - Fixed missing toggle from [Jinchuriki]. - Fixed a bug related to [Relapse] where Bet clones could be farmed for EP. - Fixed a bug with [Gatekeeper] draining both AP and MP. - Fixed missing lang with King's Storehouse.
release

Tensura: Mysticism - v2.2.0-neoforge

2.2.0-neoforge
20 сент. 2026 г.7,4 тыс.Minecraft: 1.21.1neoforge
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# Tensura: Mysticism - v2.2.0 ## New - Ported Unique Skill [Gatekeeper]. - New Commission Series Unique Skill [Jinchuriki]. Check the wiki for the documentation. - Re-added the Shadow Imp mob. It will linger and exist inside of the Darkness biome of the Elemental Realm. - Added a config option to cap the maximum damage of [Constant]'s Destruction mode. (Default: 5000) - Changed [Subjugator]'s toggle into a mode. This is so that toggling all abilities on... Won't toggle them all off instantly lol. - Added configuration options for [Malleable] with regards to the Vessel mode. ## Balancing - Made it so that [Malleable] Clay Golems now spawn with only 100 EP to prevent farming. - Increased armor provided to [Malleable]'s Clay Golems to 30 on mastery. - Buffed [Malleable]'s Clay Golem's health when unmastered to 50 (was 40). - Buffed [Malleable]'s Clay Golem's armor when unmastered to 10 (was 8). - Increased [Melancholy]'s base damage via Gust. I'm unsure as to why the damage values were at 6 (for air) and 9 (for thrown blocks)??? > I wasn't the original coder who ported [Melancholy]. ## Bug Fixes: - Fixed a bug where Reaper Aberration was using Soul Shrieker configuration stats. - Fixed incorrect paths appearing as a Drone Beetle. - Fixed a bug where Marked for Death granted invincibility instead of the intended effect. - Fixed a bug where using [Captivator]'s Performance would still switch modes even if you could not cast it. - Fixed a bug where Boreal Frost and Holy Flames could be affected by Degenerate, Godly Craftsman and Scholar. - Fixed a bug where [Malleable] Vessels were clipping into the ground on spawn. - Fixed a bug where your Magicules would be robbed if you didn’t have the soul energy to acquire a skill. - Fixed a bug with [Scholar] where higher levels of enchanted books couldn't be applied onto weapons without external mods.
release

Tensura: Mysticism - v2.2.0-fabric

2.2.0-fabric
20 сент. 2026 г.728Minecraft: 1.21.1fabric
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Что нового
# Tensura: Mysticism - v2.2.0 ## New - Ported Unique Skill [Gatekeeper]. - New Commission Series Unique Skill [Jinchuriki]. Check the wiki for the documentation. - Re-added the Shadow Imp mob. It will linger and exist inside of the Darkness biome of the Elemental Realm. - Added a config option to cap the maximum damage of [Constant]'s Destruction mode. (Default: 5000) - Changed [Subjugator]'s toggle into a mode. This is so that toggling all abilities on... Won't toggle them all off instantly lol. - Added configuration options for [Malleable] with regards to the Vessel mode. ## Balancing - Made it so that [Malleable] Clay Golems now spawn with only 100 EP to prevent farming. - Increased armor provided to [Malleable]'s Clay Golems to 30 on mastery. - Buffed [Malleable]'s Clay Golem's health when unmastered to 50 (was 40). - Buffed [Malleable]'s Clay Golem's armor when unmastered to 10 (was 8). - Increased [Melancholy]'s base damage via Gust. I'm unsure as to why the damage values were at 6 (for air) and 9 (for thrown blocks)??? > I wasn't the original coder who ported [Melancholy]. ## Bug Fixes: - Fixed a bug where Reaper Aberration was using Soul Shrieker configuration stats. - Fixed incorrect paths appearing as a Drone Beetle. - Fixed a bug where Marked for Death granted invincibility instead of the intended effect. - Fixed a bug where using [Captivator]'s Performance would still switch modes even if you could not cast it. - Fixed a bug where Boreal Frost and Holy Flames could be affected by Degenerate, Godly Craftsman and Scholar. - Fixed a bug where [Malleable] Vessels were clipping into the ground on spawn. - Fixed a bug where your Magicules would be robbed if you didn’t have the soul energy to acquire a skill. - Fixed a bug with [Scholar] where higher levels of enchanted books couldn't be applied onto weapons without external mods.
release

Tensura: Mysticism - v2.1.2.1-fabric

2.1.2.1-fabric
6 июл. 2026 г.391,3 тыс.Minecraft: 1.21.1fabric
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Что нового
# Tensura: Mysticism - v2.1.2.1 ## Bug Fixes - Fixed a startup crash only related to Fabric. The development environment did not catch this issue, and the issue only works when the mod is launched in normal runtime.
release

Tensura: Mysticism - v2.1.2-fabric

2.1.2-fabric
6 июл. 2026 г.1 тыс.Minecraft: 1.21.1fabric
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# Tensura: Mysticism - v2.1.2 ## New - Added **Boreal Frost**, Waltz's Unique Engraving. > On application, the target is granted the "Eternal Permafrost" effect, a heavy movement speed reduction that lasts for 10 seconds. > Every 2 seconds, the effect of this movement speed reduction decreases. > While Eternal Permafrost is active, the target's Battlewill and Magic have a 50% chance to fail, causing them to go on a 5 second cooldown. > Skills are not affected. - Added a toggle for [Butcher] that lets you turn on or turn off the explosion caused by the marks. ## Balancing - **__Nerfed__** Brimstone Flames: > When Brimstone Flames is applied to a target, it no longer fully cancels Instant Regeneration. > Instead, the healing efficiency is reduced by 80% and it now takes 5 seconds to activate. ## Bug Fixes - Fixed an issue where [Phaser]'s intangibility toggle for mastery was not being shown as an available mode. - Fixed an issue where jumping into the void in [Phaser]'s dimension would just teleport you into the void of the overworld and kill you. - Switched all `PLAYER` sound sources to `TENSURA ABILITY`. - Fixed all the [Constant] Bugs ™. > Constant: Energy is also finally here! Test it out in game and let us know how it feels. > Remember to make addon suggestions for nerfs or buffs. With that, this might be the final hotfix before version 2.2.0, the Commission Skills Update™. In that update, our main priorities are working on the commission skills that we've been given. Feel like we've put it off for too long to focus on our own ideas. After 2.2.0, we will begin working on version 3.0.0, the first major update of 1.21.1. If there are any major issues, do let us know with a bug report! Thank you!
release

Tensura: Mysticism - v2.1.2-neoforge

2.1.2-neoforge
6 июл. 2026 г.29 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Tensura: Mysticism - v2.1.2 ## New - Added **Boreal Frost**, Waltz's Unique Engraving. > On application, the target is granted the "Eternal Permafrost" effect, a heavy movement speed reduction that lasts for 10 seconds. > Every 2 seconds, the effect of this movement speed reduction decreases. > While Eternal Permafrost is active, the target's Battlewill and Magic have a 50% chance to fail, causing them to go on a 5 second cooldown. > Skills are not affected. - Added a toggle for [Butcher] that lets you turn on or turn off the explosion caused by the marks. ## Balancing - **__Nerfed__** Brimstone Flames: > When Brimstone Flames is applied to a target, it no longer fully cancels Instant Regeneration. > Instead, the healing efficiency is reduced by 80% and it now takes 5 seconds to activate. ## Bug Fixes - Fixed an issue where [Phaser]'s intangibility toggle for mastery was not being shown as an available mode. - Fixed an issue where jumping into the void in [Phaser]'s dimension would just teleport you into the void of the overworld and kill you. - Switched all `PLAYER` sound sources to `TENSURA ABILITY`. - Fixed all the [Constant] Bugs ™. > Constant: Energy is also finally here! Test it out in game and let us know how it feels. > Remember to make addon suggestions for nerfs or buffs. With that, this might be the final hotfix before version 2.2.0, the Commission Skills Update™. In that update, our main priorities are working on the commission skills that we've been given. Feel like we've put it off for too long to focus on our own ideas. After 2.2.0, we will begin working on version 3.0.0, the first major update of 1.21.1. If there are any major issues, do let us know with a bug report! Thank you!
release

Tensura: Mysticism - v2.1.1-neoforge

2.1.1-neoforge
3 июл. 2026 г.4,2 тыс.Minecraft: 1.21.1neoforge
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# Tensura: Mysticism - v2.1.1 ## New - Added effect icons for Revenant's Horror and Awakened Foresight - There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform. ## Bug Fixes - Sculk Worm was not in the config by default. - Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration. - Fixed an issue with [Relapse]'s Gimel mode being broken for both lines. - Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror. - Fixed an issue with [Subjugator] where the Dominate line of spells was not working. - Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension. - Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.) - Fixed an issue where the Dominate line of spells could not be used. - Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
release

Tensura: Mysticism - v2.1.1-fabric

2.1.1-fabric
3 июл. 2026 г.7,9 тыс.Minecraft: 1.21.1fabric
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Что нового
# Tensura: Mysticism - v2.1.1 ## New - Added effect icons for Revenant's Horror and Awakened Foresight - There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform. ## Bug Fixes - Sculk Worm was not in the config by default. - Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration. - Fixed an issue with [Relapse]'s Gimel mode being broken for both lines. - Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror. - Fixed an issue with [Subjugator] where the Dominate line of spells was not working. - Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension. - Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.) - Fixed an issue where the Dominate line of spells could not be used. - Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
release

Tensura: Mysticism - v2.1.0-fabric

2.1.0-fabric
2 июл. 2026 г.5,5 тыс.Minecraft: 1.21.1fabric
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Что нового
I want to preface this update by saying this is not the first major update. A major update brings huge changes to the mod. This is just a bigger patch than normal since it carries skills and spells. # Tensura: Mysticism - v2.1.0 ## New - Re-added Sculk Worm and their respective lines! Sorry for the wait. - Added a buffer race from Dragonoid, "True Dragonoid" at 2million EP. This is so they don't start with Divine Ki Release. Awakening forces you into this evolution. Has basically no differences from Dragonoid. - Added functionality to the Intrinsic Skill [Relapse]. The Wiki should have the information! > This skill was designed to only work for the Forgotten race. > It has different effects/modes based on which evolution in the race line you are currently at. - Added back Blaze Wolf (now Scorch Wolf -> Blazing Scorch Wolf -> Molten Spirit Wolf) and Frostfang Wolf (now Frost Wolf -> Nivalis Frost Wolf -> Glacier Spirit Wolf). - Added new Spirit Lord of Earth magic: Gravitational Void. > Our first Ultimate-level spell (of 1.21.1). > Some important specifics: > - This spell bypasses resistances and barriers. > - One day we plan to add one to each Spirit Magic type. - Added [Exoskeleton] to all Insect-like mobs (army wasp, knight spider, black spider, etc...) - Ported Unique Skill [Engineer]. > Changes from 1.19.2: > On mastery, buildings take half as long to level up. > Bubble Shield can no longer be destroyed. Lasts until its lifespan expires. > Old behaviour can be configured in the configs. - [Scholar]'s GUI now works when upgrading levels: > Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade. > You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up. > Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points. - Added new config options in Effect Config to control whether Brimstone Flames can cancel healing or not. - Added new config option in Effect Config to control whether Brimstone Flames can bypass/degrade resistances/nullifications. - [Tenacity] now has a Mastery effect. > When mastered, [Tenacity] now behaves like [Infinite Regeneration]. > It prevents death as well as becomes able to heal the user's Spiritual Body. > In light of this change, [Tenacity] is the only Intrinsic skill that requires 1000 mastery points (same as Extra) to master. - Added [Tenacity] configuration options under Intrinsic Skill Config (for some reason it wasn't added before...) - Added Intrinsic Skill configuration for most races (except Elemental due to the unique way their intrinsics are handled). Please help us to test this! Suggested by @xylopia. - Added new configuration options for [Kyurem], [Zekrom] and [Reshiram] to decide whether the other skills in the Tao trio can be acquired if you possess one of the skills. - Added failsafe in the event that you get stuck in the Kamui dimension. The void no longer kills you, jump into it to leave the dimension. ## Balancing - Tempest Star Wolf race now gains [Ultra Instinct] as an Intrinsic. - All items thrown by [Melancholy] will now passively have Loyalty and no longer requires mastery. > Items thrown by [Melancholy] now takes the base enchantment and adds 1 Loyalty level to it. > On mastery, this becomes +3. - All indirect damage can now damage entities affected by Fixation from [Coalescence]. Indirect damage meaning projectiles or magic damage. - [Malleable]'s Clay Golems now have 8 Armor. - Nerfed the default damage multiplier of [Zekrom] and [Reshiram] from 2.0 to 1.5. Remember, if you want to fine tune it, feel free to change the config values! ## Bug Fixes - Sundeity Loong's [Divine Ki Release] was not being learnt on acquisition. - Scorchtalon Wyvern's [Divine Ki Release] was not being learnt on acquisition. - Rimeblight Hydra's [Divine Ki Release] was not being learnt on acquisition. - Frostwrought Leviathan's [Divine Ki Release] was not being learnt on acquisition. (Seeing a pattern? YEAH.) - Fixed an issue where Cryogenic Cessation and Profaned Prominence could bypass claims in OPAC. - [Scholar]'s GUI arrows were out of place. - Korean language ACTUALLY added this time. - Fixed consuming essences crashing the game. - Fixed an issue where [Cryogenic Cessation] was improperly applying effects causing NBT to break. - "effects.toml" had an extra ".toml" in it's name lmao - [Restricted] was blocking commands from granting you every skill. Now no longer does this, and only blocks skill learning. - [Melancholy]'s (Grief) mode was not available to use at all. - [Restricted]'s Counter cancel was still putting the mode on cooldown. - [Restricted]'s Counter Imbalance was not cancelling damage from mobs, only players. - Fixed `StackOverflowError` that could happen with [Bullet Punch]. I didn't test it though, I just added a re-entrant guard, so I would appreciate if you helped us test this! - Fixed an issue where you could not change the mode of [Captivator]. - Potentially fixed the ManasCore bug. - Potentially fixed an issue where [Repeater] would count kills twice. - Fixed an issue where Memoires could be picked up using certain skills (i.e. Melancholy/Molecular Manipulation).