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ВЕРСИИ (39)
release
TaczAttributeAdd 1.4.3+1.20.1
1.4.3+1.20.12 окт. 2026 г.7,6 тыс.Minecraft: 1.20.1forge
Что нового
Optimized context management by using a stack structure to prevent leaks and support nested flows.
Added a client-side magazine capacity fallback that uses the local player for calculation when no context is available.
release
TaczAttributeAdd 1.4.3-hotfix+1.21.1
1.4.3-hotfix+1.21.12 окт. 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
Что нового
Optimized context management by using a stack structure to prevent leaks and support nested flows.
Added a client-side magazine capacity fallback that uses the local player for calculation when no context is available.
release
TaczAttributeAdd 1.4.3+1.21.1
1.4.3+1.21.129 сент. 2026 г.151Minecraft: 1.21.1neoforge
release
TaczAttributeAdd 1.4.2
1.4.228 сент. 2026 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
Refactored the attribute system, replacing the old implementation with a stack-based ShooterContext.
Removed legacy melee-related Mixins and Modifiers; added attribute-based melee handling.
Refactored ShooterContext into a stack structure, supporting nested calls.
Added multiple Mixins to handle melee damage, range, reload time, heat, and other attributes.
Unified magazine capacity calculation logic, using player attributes for correction.
Adjusted animation speed scaler to use reload time attributes instead of the old implementation.
release
TaczAttributeAdd 1.4.2+1.21.1
1.4.2+1.21.121 сент. 2026 г.429Minecraft: 1.21.1neoforge
Что нового
Added percentage display format for attributes.
release
TaczAttributeAdd 1.4.1+1.21.1
1.4.1+1.21.118 сент. 2026 г.96Minecraft: 1.21.1neoforge
Что нового
Refactored how generic damage attributes and exclusive attributes are calculated.
release
TaczAttributeAdd 1.4.1
1.4.118 сент. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
Refactored how generic damage attributes and exclusive attributes are calculated.
release
TaczAttributeAdd 1.4.0
1.4.03 сент. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
add dynamic damage tooltip calculation.
add player attribute based damage bonus display for guns.
release
TaczAttributeAdd 1.4.0+1.21.1
1.4.0+1.21.13 сент. 2026 г.393Minecraft: 1.21.1neoforge
Что нового
add dynamic damage tooltip calculation.
add player attribute based damage bonus display for guns.
release
TaczAttributeAdd 1.3.9
1.3.929 авг. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
Fixed the issue where movement speed did not decrease while aiming down sights (ADS) with firearms.
release
TaczAttributeAdd 1.3.9+1.21.1
1.3.9+1.21.129 авг. 2026 г.200Minecraft: 1.21.1neoforge
Что нового
Fixed the issue where movement speed did not decrease while aiming down sights (ADS) with firearms.
release
TaczAttributeAdd 1.3.8-hotfix+1.21.1
1.3.8-hotfix+1.21.119 авг. 2026 г.320Minecraft: 1.21.1neoforge
release
TaczAttributeAdd 1.3.8
1.3.819 авг. 2026 г.6,6 тыс.Minecraft: 1.20.1forge
Что нового
Add 4 multiplicative overheat attributes: max heat, cooling speed, cooling delay, overheat lock time
release
TaczAttributeAdd 1.3.7-hotfix2
1.3.7-hotfix230 июл. 2026 г.6,6 тыс.Minecraft: 1.20.1forge
Что нового
Fix potential crash when non-player entities use guns
release
TaczAttributeAdd 1.3.7-hotfix
1.3.7-hotfix28 июл. 2026 г.722Minecraft: 1.20.1forge
Что нового
fix: resolve classloader conflict in mixed-classloading scenarios
release
TaczAttributeAdd 1.3.7
1.3.727 июл. 2026 г.277Minecraft: 1.20.1forge
Что нового
- Fix HUD ammo count display inconsistency with Z panel
- Change bullet count rounding from ceil to round
- Refactor magazine capacity calculation logic
- Integrate compatibility handling for GunsmithLib, KuvaLich and KubeJS
release
TaczAttributeAdd 1.3.6
1.3.614 июл. 2026 г.65,4 тыс.Minecraft: 1.20.1forge
Что нового
Fix issues caused by kjs being incorrectly required as mandatory
release
TaczAttributeAdd 1.3.4
1.3.48 июн. 2026 г.16,6 тыс.Minecraft: 1.20.1forge
Что нового
Added post-calculation KJS event TAAContextEvents.attributePost , allowing scripts to access the shooter entity and modify damage results.
release
TaczAttributeAdd 1.3.3
1.3.32 июн. 2026 г.11,9 тыс.Minecraft: 1.20.1forge
release
TaczAttributeAdd 1.3.2
1.3.221 мая 2026 г.5,3 тыс.Minecraft: 1.20.1forge
Что нового
Added support for Touhou Little Maid attribute display.
release
TaczAttributeAdd 1.3.1
1.3.118 мая 2026 г.3 тыс.Minecraft: 1.20.1forge
Что нового
New Features
KubeJS Attribute Display Event System: Support for customizing firearm attribute panel display values via KubeJS scripts.
Server Config Synchronization: Automatically syncs server configurations to clients.
release
TaczAttributeAdd 1.3.0
1.3.018 мая 2026 г.135Minecraft: 1.20.1forge
Что нового
Added customizable critical strike (crit) attribute display with support for specifying attributes via namespaces in the multi-language configuration. Added display support for Gunsmith Lib.
release
TaczAttributeAdd 1.2.2
1.2.226 апр. 2026 г.5,7 тыс.Minecraft: 1.20.1forge
Что нового
New Features
Added integration support for the KuvaLich mod, providing enhanced weapon stat adjustments and display.
Improved the weapon stats chart with additional attributes such as fire rate, damage, and blast radius.
Maintenance
Updated version to 1.2.2.
Code structure optimization and cleanup.
release
TaczAttributeAdd 1.2.1
1.2.128 февр. 2026 г.21,4 тыс.Minecraft: 1.20.1forge
Что нового
Fix the issue where melee attachments are not working
release
TaczAttributeAdd 1.2.0 hotfix
1.2.0-hotfix20 февр. 2026 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
Emergency fix for incorrect display text and font color of reload time.
release
TaczAttributeAdd 1.1.9
1.1.915 февр. 2026 г.892Minecraft: 1.20.1forge
Что нового
Change the injection point to prevent conflicts with the recoil display of the TaCZ addon. Adjust the movement speed calculation formula to avoid an additional 0.1 increase in player movement speed caused by the default speed. Currently, the gun-holding movement speed and the TAA movement speed are added together. Modify the single bullet detection method to ensure compatibility with the TaCZ 1.1.6 version.
release
TaczAttributeAdd 1.1.8
1.1.86 февр. 2026 г.9,5 тыс.Minecraft: 1.20.1forge
Что нового
Fixed the issue where recoil attachments were not taking effect.
release
TaczAttributeAdd 1.1.7
1.1.74 февр. 2026 г.757Minecraft: 1.20.1forge
Что нового
I've fixed the recoil anomalies for some firearms.
release
TaczAttributeAdd 1.1.6
1.1.69 янв. 2026 г.9,3 тыс.Minecraft: 1.20.1forge
Что нового
The loading mechanism has been fixed to use multiplication and supports attribute application for all entities.
release
TaczAttributeAdd 1.1.5
1.1.58 янв. 2026 г.389Minecraft: 1.20.1forge
Что нового
An explosion enable attribute has been added, with a default value of 1. The explosion is activated when the attribute value is greater than 2.
Recoil and inaccuracy have been reverted to multiplicative calculation.
release
TaczAttributeAdd 1.1.4
1.1.425 дек. 2025 г.2,5 тыс.Minecraft: 1.20.1forge
Что нового
Fixed the recoil accessory UI data display and the crosshair animation issue during actual application.
release
TaczAttributeAdd 1.1.3
1.1.323 дек. 2025 г.233Minecraft: 1.20.1forge
Что нового
Fixed mixin conflict with TaCZ Tweaks.
Fixed the display issue with the recoil attribute in the accessory panel, fixed the incorrect magazine display in the Tooltip, and changed the calculation method for recoil, ads_time, and inaccuracy to division.
release
TaczAttributeAdd 1.1.2
1.1.212 дек. 2025 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
"Fixed an issue where the reload animation was triggered even when there was no ammunition left."
release
TaczAttributeAdd 1.1.1
1.1.15 дек. 2025 г.794Minecraft: 1.20.1forge
Что нового
Update to support Gunsmith magazine capacity compatibility and display it in the accessory UI.
Update to support Gunsmith reload speed compatibility and display it in the accessory UI.
release
TaczAttributeAdd 1.1.0hotfix
1.1.05 дек. 2025 г.70Minecraft: 1.20.1forge
Что нового
Fix Tooltip display error issue
release
TaczAttributeAdd 1.1.0
1.1.04 дек. 2025 г.213Minecraft: 1.20.1forge
Что нового
Fix the issue where player attribute changes do not take effect immediately after modification.
Add conditional check to enable the explosion attribute for firearms when the explosion radius exceeds 5.
release
TaczAttributeAdd 1.0.9
1.0.92 дек. 2025 г.84Minecraft: 1.20.1forge
Что нового
Modified the melee range, with the explosion radius now calculated additively. Fixed the display of magazine capacity for values smaller than the default. The accessory interface now displays explosion damage and explosion radius.
release
TaczAttributeAdd 1.0.8
1.0.81 дек. 2025 г.109Minecraft: 1.20.1forge
Что нового
Support the latest content of tacz version 1.1.7 and adjust reloading-related code parameters.
release
TaczAttributeAdd 1.0.7
1.0.728 нояб. 2025 г.150Minecraft: 1.20.1forge
Что нового
Translation to English:
1.0.7
Added custom attributes for Magazine Capacity, Bullet Count, Melee Distance, Melee Damage, and Reload Speed.
1.0.5
Full support for TACZ accessory attributes as dynamic properties.