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TAA-Distant Horizons port

ВЕРСИИ (37)

release

TAA-Distant Horizons port 3.7.6

3.7.6
30 июн. 2026 г.6,3 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1iris
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smallest tweak ever to fix lighting on grass on 1.21.1
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TAA-Distant Horizons port 3.7.5

3.7.5
20 июн. 2026 г.403Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21.1iris
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fix water fog and kelp lighting(this was a bug from the ORIGINAL shader)
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TAA-Distant Horizons port 3.7.4

3.7.4
14 июн. 2026 г.271Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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fixed a bunch of random shit my dumbass introduced
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TAA-Distant Horizons port 3.7.3

3.7.3
15 мая 2026 г.1,1 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris, optifine
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fix bluring on Dh terrain fix particles rendering under water pass
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TAA-Distant Horizons port 3.7.2

3.7.2
14 мая 2026 г.44Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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added a fudge factor to blend water better
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TAA-Distant Horizons port 3.7.1

3.7.1
14 мая 2026 г.40Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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bunch of bug fixes regarding the water
beta

TAA-Distant Horizons port 3.7

3.7
13 мая 2026 г.286Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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shenanigans to get rid of water border, does almost triple the file size with redundant code but its still tiny at 45kb so ill leave it for now
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TAA-Distant Horizons port 3.6.2

3.6.2
11 апр. 2026 г.1,7 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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minor tweak in default config
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TAA-Distant Horizons port 3.6.1

3.6.1
5 апр. 2026 г.204Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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hotfix, i broke something
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TAA-Distant Horizons port 3.6

3.6
5 апр. 2026 г.94Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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fixed a depthcheck i changed while trying to fix haloing SSAO fadeout value changed a little from 0.0005 to 0.0004 no sure what to do with the crazy ghosting on LODs yet
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TAA-Distant Horizons port 3.5

3.5
15 мар. 2026 г.884Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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disable SSAO on lava and water
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TAA-Distant Horizons port 3.4

3.4
14 мар. 2026 г.110Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6iris
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very intense noise on leaves to blend better. added noise back on water. screwed around with the SSAO AGAIN w(゚Д゚)w
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TAA-Distant Horizons port 3.3

3.3
11 мар. 2026 г.204Minecraft: 1.20.1iris
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added back FOV based radius scaling that ia acidentally removed. passes fog blend value from dh_terrain.fsh
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TAA-Distant Horizons port 3.2

3.2
10 мар. 2026 г.94Minecraft: 1.20.1iris
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SSAO now uses worldspace instead of viewspace. disable noise on water and snow, increase noise resolution. unscrew up the SSAO AGAIN.
release

TAA-Distant Horizons port 3.1

3.1
28 февр. 2026 г.624Minecraft: 1.20.1iris
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minor fix, SSAO halo prevention
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TAA-Distant Horizons port 3.0

3.0
20 февр. 2026 г.385Minecraft: 1.20.1iris
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# BUGFIX - FIXED SSAO ON CLOUDS - REMOVED NOISE ON UNKNOWN MATERIAL
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TAA-Distant Horizons port 2.1

2.1
18 февр. 2026 г.78Minecraft: 1.20.1iris
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more SSAO tweaking fixed auto overdraw. probably be the final update unless more bugs pop up
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TAA-Distant Horizons port 2.0.3

2.0.3
17 февр. 2026 г.82Minecraft: 1.20.1iris
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i dont know why i keep pushing update\(〇_o)/ anyways, fixed fov scaling to only include sprinting while quake pro as thats where the problem appears changed defaults again
release

TAA 2.0.2

2.0.2
16 февр. 2026 г.73Minecraft: 1.20.1iris
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Что нового
more screwing around with default settings. added dynamic overdraw and fog start(both activates at 0.0) added an extra fov based SSAO fix
release

TAA-Distant Horizons port 2.0.1

2.0.1
10 февр. 2026 г.268Minecraft: 1.20.1iris
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Что нового
minor change in the default config to better fit with vanilla. fade ssao strength with distance—clamped at >0.4
release

TAA-Distant Horizons port 2.0

2.0
10 февр. 2026 г.44Minecraft: 1.20.1iris
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Что нового
Fixed screwed up ssao radius scaling. shouldnt have more bugs
beta

TAA-Distant Horizons port 1.1.3

1.1.3
4 февр. 2026 г.318Minecraft: 1.20.1iris
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Что нового
### fixed grass being rendered wrong, credit: [VanillAA](https://modrinth.com/shader/vanillaa/)
beta

TAA-Distant Horizons port 1.1.2 HOTFIX2

1.1.2
2 февр. 2026 г.143Minecraft: 1.20.1iris
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Что нового
im stupid, disable LOD rendering when blindness/darkness effect is on
beta

TAA-Distant Horizons port 1.1.1 HOTFIX

1.1.1
2 февр. 2026 г.23Minecraft: 1.20.1iris
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Что нового
hotfix: reduced slider max on SSAO_SAMPLES to 12 cause i changed the kernal
beta

TAA-Distant Horizons port 1.1

1.1
2 февр. 2026 г.36Minecraft: 1.20.1iris
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Что нового
fixed SSAO, it now no longer disapears 200 block in buncha micro-optimizations, went from 150fps to 163fps on my 1050 ti (~8% improvement) sidenote: 12 samples performs the same as the old 4 samples
release

1.0

1.0
17 дек. 2025 г.2,7 тыс.Minecraft: 1.20.1iris
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Что нового
first proper release, i deem this good enough for full release. it works fully with colorwheel now(enable fallback mode) CHANGELOG: - Changed noise toggle to be an actual button - Added SSAO intensity and radius configs(changed default intensity to 0.7 as that matches vanilla better)
beta

b0.4

b0.4
11 дек. 2025 г.304Minecraft: 1.20.1iris
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Что нового
added toggle for noise and configurable overdraw distance.
beta

b0.3

b0.3
6 дек. 2025 г.250Minecraft: 1.20.1iris
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Что нового
added back overdraw prevention as apparently non-full blocks arent in depthtex0
beta

b0.2

b0.2
5 дек. 2025 г.72Minecraft: 1.20.1iris
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Что нового
applied bandaid fix on broken ao, customizable ao samples, removed overdraw as terrain already renders above dh, fixed dh terrain showing underwater
alpha

a0.6-colorwheel

a0.6-colorwheel
3 дек. 2025 г.123Minecraft: 1.20.1iris
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Что нового
limited compatibility with colorwheel, PLEASE dont use train tracks, they are unshaded
beta

b0.1

b0.1
3 дек. 2025 г.65Minecraft: 1.20.1iris
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Что нового
fixed some banding issues on LODs
alpha

a0.5

a0.5
2 дек. 2025 г.24Minecraft: 1.20.1iris
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Что нового
added ssao, should be good for general use now
alpha

a0.4

a0.4
2 дек. 2025 г.40Minecraft: 1.20.1iris
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Что нового
added noise on the lods used modified code from another taa shader [https://modrinth.com/shader/anti-aliasing/versions](https://modrinth.com/shader/anti-aliasing/versions) to get the noise, please notify me if this is illegal.
alpha

a0.3

a0.3
2 дек. 2025 г.15Minecraft: 1.20.1iris
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Что нового
should work with all render distance now, just change the fog start value. fog is still linear though
alpha

a0.2

a0.2
2 дек. 2025 г.19Minecraft: 1.20.1iris
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Что нового
proper fog cause im dumb
alpha

a0.1 sky color fog

a0.1c
1 дек. 2025 г.21Minecraft: 1.20.1iris
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Что нового
same as a0.1 but fog color was changed from white to vanilla sky color
alpha

alpha alpha alpha alpha alpha alpha alpha alpha

a0.1
1 дек. 2025 г.66Minecraft: 1.20.1iris
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Что нового
upload to modrinth. fog only looks good on 128 render distance. pretty much untested, here be dragons!