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ВЕРСИИ (35)
release
Survivor's Elegy 1.1.2
1.1.2+mod25 окт. 2026 г.60Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Survivor's Elegy 1.1.2 (25/10/2026)
+ Added Hungarian translations, courtesy of @legolocka31
+ Added all zombified players will leave behind a zombie when dying. This zombie can pick up items, won't despawn, and will display the player's name above it
+ Added CnK compatibility: Chili Seeds can be found in seed barrels on nether fortresses
+ Added eating Warped Galls displays some particle effects if it's decreasing a harmful withering score
+ Added fire resistance halts zombified player's helmet durability decrease
+ Added fire resistance protects custom entities from burning under sunlight
+ Added Illusioners and Witches pull out torches when in dark places, like illagers and villagers
+ Added players joining back to a world will play a teleporting sound and emit some particles
+ Added players will spawn with 10 minutes of extra withering protection on their first stay to the nether. Dying after entering the nether will remove this grace period, even if the time hasn't been spent
+ Added players will spawn with 19 minutes of warped food poisoning. Due to it being right under the warped food effects threshold and poisoning getting cured naturally, noone will notice this unless they eat warped poisoning inducing food in under approximately 10 minutes after spawning
+ Added skeleton piglins and illagers have a grace period of 1 second before burning under sunlight, following the same logic as SE's custom zombies and zombified players
+ Changed "Ancient Restoration" advancement frame from "challenge" to "goal"
+ Changed item tooltip is more spaced out from the rest of the item lore
+ Changed most mob conversion handlings to be more consistent and unified
+ Changed postgen entity starter checks are more frequent, from previously 30 seconds, to currently 2 seconds. Starters will not execute if the location they're in is not loaded
+ Changed warped food poisoning is now clamped between 0 and 50 minutes
+ Fixed Copper Gear oxidisation texture changes were not working correctly
+ Fixed players could accumulate virtually infinite times of withering protection by eating Warped Gall. It's now clamped at 40 minutes
release
Survivor's Elegy 1.1.2
1.1.225 окт. 2026 г.38Minecraft: 26.3datapack
Что нового
Survivor's Elegy 1.1.2 (25/10/2026)
+ Added Hungarian translations, courtesy of @legolocka31
+ Added all zombified players will leave behind a zombie when dying. This zombie can pick up items, won't despawn, and will display the player's name above it
+ Added CnK compatibility: Chili Seeds can be found in seed barrels on nether fortresses
+ Added eating Warped Galls displays some particle effects if it's decreasing a harmful withering score
+ Added fire resistance halts zombified player's helmet durability decrease
+ Added fire resistance protects custom entities from burning under sunlight
+ Added Illusioners and Witches pull out torches when in dark places, like illagers and villagers
+ Added players joining back to a world will play a teleporting sound and emit some particles
+ Added players will spawn with 10 minutes of extra withering protection on their first stay to the nether. Dying after entering the nether will remove this grace period, even if the time hasn't been spent
+ Added players will spawn with 19 minutes of warped food poisoning. Due to it being right under the warped food effects threshold and poisoning getting cured naturally, noone will notice this unless they eat warped poisoning inducing food in under approximately 10 minutes after spawning
+ Added skeleton piglins and illagers have a grace period of 1 second before burning under sunlight, following the same logic as SE's custom zombies and zombified players
+ Changed "Ancient Restoration" advancement frame from "challenge" to "goal"
+ Changed item tooltip is more spaced out from the rest of the item lore
+ Changed most mob conversion handlings to be more consistent and unified
+ Changed postgen entity starter checks are more frequent, from previously 30 seconds, to currently 2 seconds. Starters will not execute if the location they're in is not loaded
+ Changed warped food poisoning is now clamped between 0 and 50 minutes
+ Fixed Copper Gear oxidisation texture changes were not working correctly
+ Fixed players could accumulate virtually infinite times of withering protection by eating Warped Gall. It's now clamped at 40 minutes
release
Survivor's Elegy 1.1.1
1.1.1+mod7 окт. 2026 г.227Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
+ Changed resourcepack version numbers to match the datapack's version instead of being an independent number
+ Added amethyst zombies, bogged zombies, stray zombies, dripstone zombies, skeleton piglins and skeleton illagers now burn under sunlight
+ Added iron, copper and snow golems are now immune to phage
+ Added Lightning Rod item models for Exposed, Weathered and Oxidized variants
+ Added Mount Catalyst now reacts to Feather Falling. It acts as if the level was always 3
+ Added zombified players have a 1-second grace period when standing under direct sunlight
+ Changed Bound Allay books increase the repair cost of the item to the too expensive limit. It will revert after deploying the Allay
+ Changed enchanted mob gear depends on the game's difficulty. The chances of a piece being enchanted are 25% in hard, 5% in normal, 0% otherwise
+ Changed Phage Arrows no longer rely on the unluck effect to trigger zombification. All Phage Arrows from previous versions have become obsolete
+ Changed Trader Tent structure now uses wool stairs and slabs for the tent
+ Changed Unluck is no longer used to inflict Phage on entities
+ Fixed breaking Sculk Plantoids would display missing texture particles
+ Fixed Cows, Chickens, Pigs, Wolves and Frogs couldn't zombify
+ Fixed custom spawn eggs were being held like swords
+ Fixed Dragon Egg wasn't displaying the dragon slayer on its tooltip
+ Fixed new witch books weren't stackable with books that had been placed on lecterns
+ Fixed non-zombifiable entities who didn't die to phage damage would convert into zombies when the timer reached 0. They now get cleared of the infected status
+ Fixed Sculk Plantoids would have a missing model when planted
release
Survivor's Elegy 1.1.1
1.1.17 окт. 2026 г.250Minecraft: 26.3datapack
Что нового
+ Changed resourcepack version numbers to match the datapack's version instead of being an independent number
+ Added amethyst zombies, bogged zombies, stray zombies, dripstone zombies, skeleton piglins and skeleton illagers now burn under sunlight
+ Added iron, copper and snow golems are now immune to phage
+ Added Lightning Rod item models for Exposed, Weathered and Oxidized variants
+ Added Mount Catalyst now reacts to Feather Falling. It acts as if the level was always 3
+ Added zombified players have a 1-second grace period when standing under direct sunlight
+ Changed Bound Allay books increase the repair cost of the item to the too expensive limit. It will revert after deploying the Allay
+ Changed enchanted mob gear depends on the game's difficulty. The chances of a piece being enchanted are 25% in hard, 5% in normal, 0% otherwise
+ Changed Phage Arrows no longer rely on the unluck effect to trigger zombification. All Phage Arrows from previous versions have become obsolete
+ Changed Trader Tent structure now uses wool stairs and slabs for the tent
+ Changed Unluck is no longer used to inflict Phage on entities
+ Fixed breaking Sculk Plantoids would display missing texture particles
+ Fixed Cows, Chickens, Pigs, Wolves and Frogs couldn't zombify
+ Fixed custom spawn eggs were being held like swords
+ Fixed Dragon Egg wasn't displaying the dragon slayer on its tooltip
+ Fixed new witch books weren't stackable with books that had been placed on lecterns
+ Fixed non-zombifiable entities who didn't die to phage damage would convert into zombies when the timer reached 0. They now get cleared of the infected status
+ Fixed Sculk Plantoids would have a missing model when planted
release
Survivor's Elegy 1.1.0
1.1.0+mod30 сент. 2026 г.131Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Survivor's Elegy 1.1.0 (30/09/2026)
+ Changed resourcepack version to 12
+ Added "Spectre" mob category containing Allays, Vexes, Ghast, Phantoms and Happy Ghasts
+ Added Allays holding Enchanted Books with Curse of Binding will get absorbed into the book, turning into a Bound Allay. Only one Allay can be bound per book. Using the book will deploy the Allay and recover the original item
+ Added armor and weapons held by undead entities have a 20% chance of being enchanted
+ Added Banners on boats now periodically update to face the boat's rotation
+ Added Config menu can be accessed through the pause menu dialog window
+ Added Curse of Vanishing deals twice the amount of damage to "Spectre" type entities. It applies to enchanted books and enchanted items
+ Added custom fishing can be disabled through the config menu
+ Added Phage Buildup meter. It replaces the old text-based indicator
+ Added Piglins can hold Golden Spears
+ Added Shutters item model
+ Added tooltips on most custom items, signaling the item is from Survivor's Elegy
+ Added Tridents breaking into Lightning Rods back
+ Changed "Easy Transport" to "Fairy Carrier"
+ Changed base items for Sculk Plantoids and Blinds to poisonous potatoes
+ Changed Broth Cauldrons now update their temperature texture changes synchronously
+ Changed Chainmail Horse Armor is now bought from Journeyman Armorers
+ Changed Charges on copper gear only discharges if the player has been hurt by a living entity
+ Added "Chipped Rod" advancement for breaking a trident
+ Changed Sculk Plantoid textures. The texture will start changing from 1 xp point, and max capacity has now a final texture
+ Changed Crimson Paintings and Banners cannot be rotated when hung on a wall
+ Changed Hoglin and Zoglin Heads can now be equipped on the head slot
+ Changed Illager Skeletons and Piglin Skeletons now burn under sunlight
+ Changed Iron Golems get angry at zombified players more consistently
+ Changed max Phage Buildup meter from a default of 5 hits to 6 hits
+ Changed Pamphlet pictures
+ Changed Pig breeding will interrupt the multiple offspring spawning if there are 4 baby pigs or more in a 1-block radius
+ Changed pufferfish name "Porcupine Fish" to "Porcupinefish"
+ Changed Sculk Plantoids now drop xp orbs instead of granting the xp to the player data directly. This change allows the player's tools to get affected by mending when retrieving xp
+ Changed structures from Jungle Ruins blacksmith_1 and blacksmith_2 to better match their reference build
+ Disabled Clandestine Trading. Might be re-enabled in the future with a stronger concept
+ Fixed "Hidden in plain sight" only triggered when wearing armor
+ Fixed Light Sensors would read the light level of a grass path block instead of the block above
+ Fixed some Bastion Crevice chests weren't generating loot
+ Fixed Vex could drop their swords
+ Fixed zombified players were having their helmet durability decreased twice as fast when under the sun
+ Removed "Safe Mode" due to lack of usefulness
+ Removed allay note block signaling
+ Removed Cinder Lamps acquisition path. They can no longer can be bought from Wandering Traders and have essentially become legacy items, but existing items retain their functionality
+ Removed Fried Eggs
+ Removed players dropping their heads when killed by charged creepers
+ Removed toolbox functions from "survivors_elegy:". The only command left in the namespace is now "survivors_elegy:config"
+ Removed trigger update system for old items. Custom items no longer keep track of the last update that changed their data. As a side effect, old items and new items whose this change applies to will not stack together. Pre-1.21.4 datapack upgrade warning message has been updated accordingly
release
Survivor's Elegy 1.1.0
1.1.030 сент. 2026 г.148Minecraft: 26.3datapack
Что нового
Survivor's Elegy 1.1.0 (30/09/2026)
+ Changed resourcepack version to 12
+ Added "Spectre" mob category containing Allays, Vexes, Ghast, Phantoms and Happy Ghasts
+ Added Allays holding Enchanted Books with Curse of Binding will get absorbed into the book, turning into a Bound Allay. Only one Allay can be bound per book. Using the book will deploy the Allay and recover the original item
+ Added armor and weapons held by undead entities have a 20% chance of being enchanted
+ Added Banners on boats now periodically update to face the boat's rotation
+ Added Config menu can be accessed through the pause menu dialog window
+ Added Curse of Vanishing deals twice the amount of damage to "Spectre" type entities. It applies to enchanted books and enchanted items
+ Added custom fishing can be disabled through the config menu
+ Added Phage Buildup meter. It replaces the old text-based indicator
+ Added Piglins can hold Golden Spears
+ Added Shutters item model
+ Added tooltips on most custom items, signaling the item is from Survivor's Elegy
+ Added Tridents breaking into Lightning Rods back
+ Changed "Easy Transport" to "Fairy Carrier"
+ Changed base items for Sculk Plantoids and Blinds to poisonous potatoes
+ Changed Broth Cauldrons now update their temperature texture changes synchronously
+ Changed Chainmail Horse Armor is now bought from Journeyman Armorers
+ Changed Charges on copper gear only discharges if the player has been hurt by a living entity
+ Added "Chipped Rod" advancement for breaking a trident
+ Changed Sculk Plantoid textures. The texture will start changing from 1 xp point, and max capacity has now a final texture
+ Changed Crimson Paintings and Banners cannot be rotated when hung on a wall
+ Changed Hoglin and Zoglin Heads can now be equipped on the head slot
+ Changed Illager Skeletons and Piglin Skeletons now burn under sunlight
+ Changed Iron Golems get angry at zombified players more consistently
+ Changed max Phage Buildup meter from a default of 5 hits to 6 hits
+ Changed Pamphlet pictures
+ Changed Pig breeding will interrupt the multiple offspring spawning if there are 4 baby pigs or more in a 1-block radius
+ Changed pufferfish name "Porcupine Fish" to "Porcupinefish"
+ Changed Sculk Plantoids now drop xp orbs instead of granting the xp to the player data directly. This change allows the player's tools to get affected by mending when retrieving xp
+ Changed structures from Jungle Ruins blacksmith_1 and blacksmith_2 to better match their reference build
+ Disabled Clandestine Trading. Might be re-enabled in the future with a stronger concept
+ Fixed "Hidden in plain sight" only triggered when wearing armor
+ Fixed Light Sensors would read the light level of a grass path block instead of the block above
+ Fixed some Bastion Crevice chests weren't generating loot
+ Fixed Vex could drop their swords
+ Fixed zombified players were having their helmet durability decreased twice as fast when under the sun
+ Removed "Safe Mode" due to lack of usefulness
+ Removed allay note block signaling
+ Removed Cinder Lamps acquisition path. They can no longer can be bought from Wandering Traders and have essentially become legacy items, but existing items retain their functionality
+ Removed Fried Eggs
+ Removed players dropping their heads when killed by charged creepers
+ Removed toolbox functions from "survivors_elegy:". The only command left in the namespace is now "survivors_elegy:config"
+ Removed trigger update system for old items. Custom items no longer keep track of the last update that changed their data. As a side effect, old items and new items whose this change applies to will not stack together. Pre-1.21.4 datapack upgrade warning message has been updated accordingly
release
Survivor's Elegy 1.0.13
1.0.13+mod18 сент. 2026 г.139Minecraft: 26.3fabric, forge, neoforge, quilt
Что нового
Survivor's Elegy 1.0.13 (17/09/2026)
+ Updated to 26.3
+ Updated resourcepack version to 11
+ Added fish to Sulfur Caves: Bass, Pufferfish and Porcupinefish
+ Added fish to Dappled Forest: Bass and Salmon
+ Added sneaking on tall grass on Dappled Forests displays red tinted particles
+ Changed Shields no longer make item frames invisible
+ Fixed zombified players on creative mode would have their helmet durability decrease
- Removed Expert Cartographers sold Ancient City Explorer Maps
release
Survivor's Elegy 1.0.13
1.0.1317 сент. 2026 г.101Minecraft: 26.3datapack
Что нового
Survivor's Elegy 1.0.13 (17/09/2026)
+ Updated to 26.3
+ Updated resourcepack version to 11
+ Added fish to Sulfur Caves: Bass, Pufferfish and Porcupinefish
+ Added fish to Dappled Forest: Bass and Salmon
+ Added sneaking on tall grass on Dappled Forests displays red tinted particles
+ Changed Shields no longer make item frames invisible
+ Fixed zombified players on creative mode would have their helmet durability decrease
- Removed Expert Cartographers sold Ancient City Explorer Maps
release
Survivor's Elegy 1.0.12
1.0.1211 июл. 2026 г.689Minecraft: 26.2datapack
Что нового
+ Changed resourcepack version to 10
+ Changed all zombified illagers will spawn as nitwits
+ Fixed Copper Armor discharges wouldn't harm the attacker if there were discharge immune entities around
+ Changed "Fishmonger" advancement is no longer hidden
+ Changed advancement "Facing the Darkness" now displays the progress (in minutes) until the advancement is granted
+ Changed items with custom data whose base item would grant custom effects to the broth don't count anymore
+ Fixed Broth Cauldrons would keep their teleportation properties while empty
+ Fixed Broth Cauldrons would sometimes accept custom food but not read their food values
+ Fixed Broths couldn't cure zombification
+ Fixed Broken Baby Copper Sword textures
release
Survivor's Elegy 1.0.11
1.0.115 июл. 2026 г.126Minecraft: 26.2datapack
Что нового
+ Updated to 26.2
+ Changed resourcepack version to 9
+ Added "siscu:recipes/root" advancement and "siscu:root" recipe. Granting any of those to the player will unlock all new or modified datapack recipes to be shown on its crafting stations
+ Added "Smooth Criminal" advancement for wearing a Top Hat with a weapon in it
+ Added all chicken egg variants can be cooked into Fried Eggs
+ Added Baby Parched
+ Added breaking filled Broth Cauldrons on top of Lava Cauldrons will place an obsidian block and drop a cauldron
+ Added Cave Spiders will remove Cave Spider Spawners around them on generation
+ Added Copper Spears can oxidise
+ Added cracked Iron Golems now will heal 25 HP every 15 seconds when standing near villagers that can repair them. Those are villagers with the professions of Armorer, Toolsmith or Weaponsmith. They can only be repaired when not angry
+ Added Evokers spawned outside of mansions won't drop a totem of undying if they use it. This lowers the amount of totems per raid by 50%
+ Added Gunpowder can now be crafted with 1 coal/charcoal, 1 bonemeal and 1 sulfur spike
+ Added Iron Golems now chase zombified players
+ Added Mount Catalyst enchantment now also takes the Thorns enchantment. It acts 50% of the time, always as if it was Thorns II
+ Added Parched can now wither away. They will keep the parched headgear
+ Added Shield Nerf config menu. It can be used to toggle the nerf on and off. It's accessed through the "items" menu
+ Added Sulfur Cubes are immune to Phage and Withering
+ Added Top Hat. Works as a hat and a bundle. It cannot be dyed. The height of the hat when worn changes depending on the fullness of the bundle. Found on infected citadels and worn by Elegant Zombies. When worn by Armor Stands, they will add a wooden head to the stand. They will protect zombified players from the sun
+ Changed electric discharges damage is now armor-dependent. Gold, Iron and Netherite changes the damage to 1, 2 and 5 HP respectively. The base discharge damage is still 3 HP
+ Changed Infection process. Added a phage buildup meter: players can now be hit a few times before the zombification process starts. The buildup meter can be decreased by eating golden food. Death resets all zombification stats, including buildup.
+ Changed Light Sensors and Bee Counters don't count as oxidisable items
+ Changed Mount Catalyst enchantment mimics the rider's enchantments closer to vanilla. Horses are no longer lavaproof, frost walker updates on location change and never while the entity is in the air
+ Changed Mount Catalyst now take enchantments from any passenger, not just the controller
+ Changed the infection clock will only remind the player every 30 seconds, unless it has less than 60 seconds until zombification
+ Changed Zombie Villagers keep their equipment when unzombified. This opens the possibility of villagers with witch hats or wandering trader headgear
+ Changed zombification on illagers. Witches will turn into cleric swamp villagers. Wandering traders will turn into desert unemployed villagers. Other illagers will become plains nitwit villagers as before
+ Enhanced all checks for Broth Cauldrons. Implemented load balancer to spread cauldron temperature checks along 20 ticks, instead of performing all checks on the same tick
+ Fixed Ancient Shield config menu was referring the item as "Amethyst Shield"
+ Fixed Broth Cauldron with Debug Stick interaction changes were being reverted after scooping the broth
+ Fixed Broth Cauldrons were taking custom items that used food items as the base. They will now only take those item's values if said item has both "custom_data" and "food" components
+ Fixed Copper Armor wasn't oxidising when worn by entities other than players
+ Fixed custom items from datapacks that had copper gear items as a base item would undergo oxidisation
+ Fixed zombifying wandering traders kept their trades, making them unzombify into nitwits with trades
+ Removed day counter title when first joining the game
+ Removed zombified player health decrease
+ Reverted mineshafts to vanilla generation
release
1.0.10
1.0.1021 мая 2026 г.502Minecraft: 26.1.2datapack
Что нового
Survivor's Elegy 1.0.10 (21/05/2026)
+ Updated to 26.1.2
+ Changed resourcepack version to 8
+ Add baby mob variants for zombified, skeleton and withered variant textures
+ Added "about" dialog tab using Smithed conventions
+ Added baby armor textures for copper oxidation levels, suits and stray gear
+ Added Bremen companions back
+ Added broths with weakness and absorption are now able to cure the phage status
+ Added chorus fruit will add teleportation capabilities to broths
+ Added Combat Sticks can now be found on Desert Wells as rewards
+ Added custom books will have new textures when placed on lecterns. This applies to Pamphlets, Potion Grimoires and Apothecary Guides
+ Added hitting Mirage Displays will generate end_rod particles
+ Added mobs that spawn in trial chambers won't be processed by the datapack's entity modifications
+ Added mobs that spawn with trimmed armor won't be processed by the datapack's entity modifications
+ Added Phantoms will spawn on Infected Citadels along with infected zombies. There can be only 5 phantoms at a time
+ Added piglets spawned by breeding will have the same variant as the closest adult pig
+ Added sculk plantoid breaking sounds
+ Added sculk plantoids will now eject multiple xp orbs when being destroyed
+ Added using a debug stick on a broth cauldron interaction will cycle between stain stages
+ Added Villager Mending Nerf warning message. It will show up if the player has repeatedly placed a lectern and interacted with a novice librarian in a short amount of time
+ Added xp_bottle_from_plantoid advancement
+ Changed "Echo Botanist" from goal to task
+ Changed "Fishmonger" requires the item "Fish"
+ Changed Copper Horse Armor saddle colors to vanilla's
+ Changed custom items are now added to vanilla loot chests after generating the vanilla loot table
+ Changed Enchanter Guides now roll random enchantments proportional to the xp level on the player, as if it were enchanting it in the enchanting table. It consumes up to 3 lapis and 3 xp levels. Treasure enchantments (mending, frost walker or mount catalyst) now have a 5% chance of being rolled anytime
+ Changed fishing system no longer replaces the vanilla loot table. Changed to an advancement-controlled system that will be interrupted if the reeled fish item has custom data
+ Changed Mirage Displays interaction responses don't have hitting noises anymore
+ Changed Novice Fishermen sells two random fish in exchange for a local fish variant and emeralds. Previously, they always traded Koi
+ Changed sounds for Sculk Plantoids
+ Changed the namespace "siscu" no longer uses functions from the "surivors_elegy" namespace's toolbox
+ Changed Trader Camps no longer rely on postgen systems
+ Fixed banners would drag behind boats when first being placed in a boat
+ Fixed Bee Counter floating displays flickering
+ Fixed Broth Cauldrons and Sculk Plantoids could take up to 30 seconds between being placed and acting correctly
+ Fixed Broth Cauldrons temperature clock would stop if the only broth cauldron in the world had no water
+ Fixed fire springs not spawning
+ Fixed Skeleton Librarian Villagers dropped Enchanted Books with no enchantments on them
+ Fixed undead baby creatures could grow up if rapidly fed
+ Fixed Villager Mending Nerf not working
+ Fixed wandering trader companions despawning system
+ Removed Name Tags from the Desert Well rewards
+ Removed Zombie Horses and Skeleton Horses advancements
+ Reverted Polar Bear death loot table to vanilla
+ Updated all clocks predicates
+ Updated baby mob stalling method to use new NBTs
+ Updated elytra shootdown. Technically simplified the system
+ Updated Sculk Plantoids system to 26.1 standards
release
1.0.9
1.0.913 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11datapack
Что нового
Survivor's Elegy 1.0.9 (13/01/2026)
+ Updated to resourcepack version to 7
+ Added Lunge to the Enchanter's Guide pool
+ Fixed Fire Springs were not following Smithed conventions
+ Fixed Golden Shield sounds
+ Fixed Nether biomes had no fog or particles
+ Renamed "I'll use that" advancement to "Ricochet"
release
1.0.8
1.0.813 дек. 2025 г.418Minecraft: 1.21.11datapack
Что нового
Survivor's Elegy 1.0.8 (13/12/2025)
+ Updated to 1.21.11
+ Changed ResourcePack version to 6
+ Added Camels and Nautilus can be zombified
+ Added Husks will now rot into Parched
+ Added zombified Nautilus will turn into the coral variant if it converts while in a warm biome
+ Changed Nautilus Copper Armor to fit the datapack's copper theme
+ Changed "Shocking Encounter" advancement has been limited to attacks from undead mobs
+ Changed "⚠ Missing Resource Pack! ⚠" message is now displayed on chat instead of as a title
+ Fixed Frog Legs weren't displaying their names correctly
+ Fixed Ravagers advancement had a missing item texture
+ Fixed Witches were despawning in Witch Huts
+ Updated Netherite Horse Armor to vanilla. An old item can be updated with the command /trigger siscu.update_item
- Removed SE's Netherite Horse Armor
- Removed Husk Skeletons
release
1.0.7
1.0.714 окт. 2025 г.823Minecraft: 1.21.9, 1.21.10datapack
Что нового
Survivor's Elegy v1.0.7 (14/10/2025)
+ Fixed passive mobs couldn't breed nor grow up
release
1.0.6
1.0.613 окт. 2025 г.133Minecraft: 1.21.9, 1.21.10datapack
Что нового
Survivor's Elegy 1.0.6 (13/10/2025)
+ Updated to 1.21.10
+ Updated to resourcepack version 5
+ Added advancements: "Cooking Pot", "A Warm Meal", "Witch" and "Scrub Scrub Scrub"
+ Added Broth Cauldrons broken with water still inside will extinguish the block below
+ Added Broth Cauldrons can now hold multiple potion effects. A potion increases the cauldron's water level by 1, and cannot be dilluted on empty cauldrons. The duration of a potion is divided proportionally in every serving taken from the cauldron
+ Added broth cauldrons will become dirty when scooping its contents. It has 3 stages. It's just decorative, and can be cleaned by interacting with the cauldron using a wet sponge when the cauldron is empty
+ Added Broth Cauldrons with potions give off status effect particles
+ Added Cakes can be used in broth cauldrons
+ Added Copper Torches can be used to warm up broth cauldrons as a dim source
+ Added food with inherent status effects can pass those to the Broth Cauldron they're added in. Each item added will increase the duration of the effect existing in that broth. Items that won't transfer their status effects to the broth: pufferfish, raw chicken
+ Added Honey Bottles negate poison in broth cauldrons
+ Added interacting with a broth cauldron without a compatible item will move the ladle around, stirring the broth. Stirring repeatedly will shorten the cooking time
+ Added Milk Buckets can be used to remove all effects from a Broth Cauldron. Milk doesn't increase the water level of the cauldron
+ Added Ominous Bottles can be emptied on broth cauldrons to add the bad omen effect
+ Added Phantom Menbranes can be added to broth cauldrons that contain potions to hide the status effect particles
+ Added redstone particles can be used to warm up broth cauldrons to halfway the boiling point. Only for decorative purposes
+ Changed "Greedy Gut" advancement's parent is now "A Warm Meal"
+ Changed Enchanter Guide's enchantment pool. It can now provide a wider range of enchantment levels
+ Changed Enchanter Guides now show the level of the rolled enchantment
+ Fixed Nether Fortress towers were carving big air pockets in the outer walls
+ Improved overall broth cauldron system
release
1.0.5
1.0.54 окт. 2025 г.279Minecraft: 1.21.9datapack
Что нового
Survivor's Elegy 1.0.5 (04/10/2025)
+ Updated to 1.21.9
+ Changed Resourcepack version to 4
+ Added Fire Spring spawn egg. Obtained through the config menu
+ Added Skeleton Cats, Chickens, Cows, Pigs and Frogs. Obtained when a zombified mob of their respective type rots away
+ Added Withered Skeleton Cats, Chickens, Cows, Pigs and Frogs. Obtained when their respective skeleton variant withers in the nether
+ Added wolves and cats that spawn with Wandering Traders are the Trader's pets and cannot be tamed
+ Added zombified Cats, Chickens, Cows, Pigs and Frogs. Obtained when their respective base mob gets infected with Phage
+ Fixed Ancient Shields shouldn't oxidise back
+ Retextured custom spawn eggs
+ Updated copper gear properties to their defaults of vanilla 1.21.9
+ Updated Survivor's Elegy Copper Gear to use the new vanilla items. Existing items from previous versions will act as they used to, but lose their electric properties and ability to oxidise
release
1.0.4
1.0.44 июл. 2025 г.906Minecraft: 1.21.6, 1.21.7datapack
Что нового
Survivor's Elegy 1.0.4 (04/07/2025)
+ Updated to mc 1.21.6 and 1.21.7
+ Changed Resourcepack version to 3
+ Added Shields to Nether Fortress weaponsmith chests
+ Added stripping Pale Oak logs has a 1% chance of dropping 1 resin clump
+ Added stripping wooden logs has a 10% chance of dropping 1 stick
+ Added Warped Gall. Obtainable when stripping Warped Stem. It can be also found in Piglin Crevices and Fortresses. It removes 5 minutes of withering, while granting 7 of warped poisoning
+ Changed Copper Horse Armor base item to iron horse armor
+ Changed Fire Springs can appear on blackstone, gilded blacktone and nylium blocks.
+ Changed models for trimmed copper, elegant and stray gear
+ Changed outer walls of Nether Fortresses now touch the terrain instead of leaving a giant gap
+ Fixed [Ancient Restoration] would trigger at the wrong time
+ Fixed Bogged Zombies not rendering their headgear correctly
+ Fixed lightning rod item model
+ Fixed Shutters blocking item frames
+ Fixed Shutters now properly update comparators
+ Fixed Warped Poisoning was not being reset when the player died
+ Fixed Zombified Wandering Traders turned into nitwits with trades
+ Redone Phage and zombie conversion. Now the Unluck effect is no longer used, and the time remaining until zombification is displayed in the actionbar
- Removed Mob Spawners dropping chains
- Removed Warped Wart and related recipes
- Removed Warped Wart Stew and related recipes
- Removed shutters delay
- Reverted Piglin Bartering to use the default vanilla table
release
1.0.3
1.0.34 апр. 2025 г.1,5 тыс.Minecraft: 1.21.5datapack
Что нового
Survivor's Elegy 1.0.3 (04/04/2025)
+ Added Copper Discharges now have a default arc which they follow, instead of always going straight
+ Fixed Copper Armor's Lore to correctly display Charge
+ Fixed Elytra Shootdown module
+ Fixed Electric Discharges
release
1.0.2
1.0.230 мар. 2025 г.204Minecraft: 1.21.5datapack
Что нового
Survivor's Elegy 1.0.2 (29/03/2024)
+ Updated to 1.21.5
+ Added entities won't rot if they're standing on honeycomb blocks
+ Added red and brown mushrooms to broth cauldron cooking. They both fill 3 hunger and 3.6 saturation
+ Added Trader Camps to cherry groves
+ Changed generating suspicious sand now generates particles depending on the type of item frame
+ Changed Resourcepack version naming system
+ Changed Zombified players have their block breaking speed decreased to a 30%
+ Changed Zombified players will no longer be in adventure mode
+ Fixed a bunch of calculations failing due to a missing score
+ Fixed Bee Counters didn't make the item frame invisible
+ Fixed Water Bottles couldn't be used to fill up cooking cauldrons
+ Fixed generating suspicious sand would play a suspicious gravel place sound
+ Fixed novice fishermen trade changes
+ Updated to resourcepack version 2
+ Removed Pillager Compasses pointing to mansions
release
1.0.1
1.0.11 мар. 2025 г.920Minecraft: 1.21.4datapack
Что нового
Survivor's Elegy 1.0.1 (28/02/2025)
+ Added Creeper Fuse Time Variation toggle button on the config menu to disable the module
+ Added Light Sensors now default to their neutral model when dragging them in the inventory in survival. This makes them able to be stacked
+ Added Safe Mode, which should automatically disable the Creeper Fuse Time Variation module if the server doesn't support the operations used by the datapack
+ Changed Light Sensors can now be stacked up to 64
+ Fixed paintings not generating correctly on cities
+ Fixed sleeping skipped several days instead of just 1
release
1.0.0
1.0.022 февр. 2025 г.243Minecraft: 1.21.4datapack
Что нового
Survivor's Elegy 1.0.0 (23/02/2025)
+ Updated to 1.21.4
+ Added Ancient Shield. It stores vibrations when blocking, charging the shield up. 8 vibrations amount to a charge. It can store up to 6 charges. When blocking a projectile while crouching, if the shield has charge it will shoot the arrow where the player is looking. It's more durable than regular shields, and can be found oxidised on Infected Cities. It can be repaired on an anvil using copper ingots or prismarine shards. It has 4 oxidisation stages, charging the shield fully and blocking an attack will clean one oxidisation stage, consuming all the charge within.
+ Added Ancient Tofu. Crafted with any ancient seed and a milk bucket. Has 8 nutrition and 12 saturation. Eating a piece will grant the player 2 stackable extra hearts for 15 minutes, up to 8 extra hp, which will deplete accordingly. Death will remove the effects. Zombification will deplete the player's max HP regardless of the HP boost, which can cause sudden death after the boost wears off. Tofu has no extra effect on broths
+ Added Bee Counters now also display the honey level on a hive
+ Added Chiseled Copper variants to the beacon base blocks list. Unwaxed Oxidised Chiseled Copper is excluded from this
+ Added command toolbox to advance the world's time safely and without restarting the world count. Accessible by using the command "/function survivors_elegy:toolbox/time/*"
+ Added Creakings are immune to Phage
+ Added Credits to the config menu
+ Added Dyeable Suit, Hat and Pants.
+ Added eating Chorus Fruit increases 1 point of warped poisoning and reduces 1 point of withering
+ Added eating Frog Legs has a 10 second cooldown period
+ Added enchantment siscu:mount_catalyst
+ Added flying at cloud level while wearing netherite during a thunderstorm causes the player to get instantly struck by lightning
+ Added Infected Cities. Found on the Overworld several thousands of blocks apart from each other
+ Added Infected Zombies inflict weak phage to any entity they attack
+ Added "Mount Catalyst"(siscu:mount_catalyst) enchantment. It can only be worn on saddles, and transfers some enchantments of the player's armor to the mount. It can only be found on Enchanter Guides
+ Added names to hanging piglin decorations: Crimson Banners and Crimson Paintings
+ Added Novice Fishmongers can sell any fish
+ Added Oxidation can now be prevented by standing on a Honeycomb Block. This allows for storing Copper Armor on Armor Stands without their oxidation level being affected
+ Added Oxidation now depends on humidity. A copper set will oxidise 5 times faster under water or during rain
+ Added Pale Garden fish: bass and catfish, just like dark forests
+ Added Phantoms will disappear if there's a cat in a 32 block radius from their nearest player when they spawn
+ Added sounds and particles for travelling to and from the End
+ Added technical enchantment: Dazzling. Worn on hand by amethyst zombies, applies blindness to any victim along with the flash particle, not only to players. Theoretically unobtainable
+ Added technical enchantmet: Infectious. Worn on hand by Infected zombies, has a 50% chance of inflicting phage (unluck) to the victim on hit. Theoretically unobtainable
+ Added Undead Wolves cannot breed
+ Added Wandering Traders can now be zombified
+ Added Wax Wolf Armor. Makes zombified wolves unable to rot. Obtained by upgrading Wolf Armor in a smithing table using honeycomb. The armor can be given to the wolf anytime, the wolf will absorb it if and while it's zombified
+ Added Zombies in Infected Citadel's sewers can spawn with 4 minutes of the infested potion effect (20% of zombies)
+ Added Zombies in Strongholds can spawn with 4 minutes of the infested potion effect (5% of zombies)
+ Added Zombified Pillagers, Wandering Traders, Vindicators, Evokers and Witches. They spawn naturally, the latter the rarer. They can also be obtained by zombifying their analogous illager
+ Added Zombified Wolf curing. Wolves zombified from this version onward will recover their previous variant when unzombified. Otherwise, it defaults to "pale"
+ Changed base item for Config Book from Warped Fungus on a Stick to Raw Gold
+ Changed Bogged Zombies loot. Now they always drop the same as when shearing a Bogged Skeleton
+ Changed Citizen Zombies, reduced suit drop amount to the vanilla armor drop chance
+ Changed Copper Armor negates all discharges, regardless if the player is wearing Netherite gear
+ Changed Copper Pickaxes can no longer be used to mine diamond ore variants
+ Changed Copper Tools can no longer be used to mine materials above iron tier
+ Changed Copper Discharge's trajectories. Increased randomness
+ Changed day announcement "Xth day" to use subscript on the nuber prefixes
+ Changed Daytime Length Config panel. "Enable / Disable daylight cycle" --> "Enable / Freeze daylight cycle"
+ Changed Config Books now are given to the first player by inserting it in any slot of the inventory, instead of always in the slot 0
+ Changed Drowned can now also wear copper boots and leggings. They will only wear leggings if they also wear a chestplate
+ Changed Enchanter Guides behave now as Enchanted Books. This change of base item tangentially makes SE compatible with other datapacks
+ Changed Enchanter Guides now can be re-rolled by using it on hand in exchange for 1 lapis and 1 xp level. Re-rolling changes the enchantment it contains. It can contain most enchantments, the original always being Mount Catalyst. It will
+ Changed Enchanting Table recipe now requires an Enchanted Book instead of an Enchanter's Guide
+ Changed Endermen will now hold blocks according to what dimensions the nearest player has been to
+ Changed flying while wearing netherite during thunderstorms will only strike the player if it's under cloud level
+ Changed Husk Skeletons only grant the hunger effect when attacking directly
+ Changed Maps on Pillager Outposts now point to Infected Cities instead of Villages
+ Changed Patrol Leaders now hold the Pillager Compass on their offhands
+ Changed Phage and Zombification detection, it should now be more consistent
+ Changed Pillager Compasses can now point to illager mansions
+ Changed Shutters, now roll/unroll in a cascading manner instead of all in the same tick, thus reducing server stress
+ Changed Sculk Plantoid interactions. Crouching when hitting will give the player more control over how many xp is being taken from the plantoid
+ Changed Sculk Plantoids recipe now requires only 2 Echo Shards
+ Changed siscu:nether_fortress has been now removed, and is now replacing minecraft:fortress
+ Changed Stray and Husk Robes no longer get damaged when the wearer is injured
+ Changed Withering and Warped Poisoning timers to reduce tick stress. Those mechanics now progress at a constant pace, instead of relying on randomness
+ Changed Withering is now less punishing
+ Changed zombified players exposed to the sun will display small flame particles as their helmet burns
+ Fixed Bogged are now affected by the withering
+ Fixed Cats weren't black on witch huts
+ Fixed killing pigs or striders wearing enchanted saddles didn't drop the enchanted item
+ Fixed Oxidation
+ Fixed phage effect flickering when drinking milk
+ Fixed players could leave and enter the nether for a window of time without losing progress for the "Facing the Darkness" advancement
+ Fixed resourcepack's mipmapping errors
+ Fixed square root calculation method
+ Optimised Entity transformations
+ Optimised eye height dependant commands
+ Optimised Rotting timers
+ Renamed "Shutters" to "Blinds"
+ Retextured Snout Banner Pattern item
+ Rewritten shutters detection
+ Updated most tags to use the "siscu." prefix
+ Updated Potion Grimoires, they now contain the recipes for Wind Charged, Infested, Weaving and Oozing potions
- Reduced Baby Zombie's chance of spawning with weapons to 10%
- Removed Bamboo being used as sticks in crafting recipes
- Removed climbable chains and cobwebs
- Removed Combat Stick crafting recipes
- Removed Credits from the common credits screen
- Removed DoInsomnia gamerule being forcibly set to true when first loading the pack
- Removed Enchanted Golden Apples recipe
- Removed Enchanted Saddles. They've been replaced by the Mount Catalyst enchantment
- Removed Enchanter's Guide story advancement
- Removed non-waxed Oxidised Copper Blocks and non-waxed Oxidised Cut Copper Blocks from the beacon base blocks list
- Removed Piglin Brute Heads
- Removed Potions, Phantom Membranes and Milk Buckets from Cauldron Cooking. This change is provisional and will be reverted in future updates
- Removed Ravager Horns. All horns on trades have been replaced with diamonds
- Removed unused files
- Restored Wandering Trader's loot table to vanilla
alpha
alpha 0.9.4
0.9.49 сент. 2024 г.3 тыс.Minecraft: 1.21, 1.21.1datapack
Что нового
Survivor's Elegy alpha 0.9.4 (10/09/2024)
+ Added Melon Slice to broth cauldron cooking
+ Added undead wolves now drop bones, rotten flesh or withered bones on death, depending on their variant
+ Added xp can be bottled up from Sculk Plantoids to get Bottles o'Enchanting
+ Changed Clandestine Trading detection to avoid adding trades to entities following smithed conventions
+ Fixed Drowned and Husk rotten flesh now properly give mining fatigue and slowness respectively
+ Fixed Water Buckets didn't deplete when interacting with a cooking cauldron
alpha
alpha 0.9.3
0.9.329 июл. 2024 г.1,3 тыс.Minecraft: 1.21datapack
Что нового
Survivor's Elegy alpha 0.9.3 (29/07/2024)
+ Added a figment of smithed entity conventions. Custom smithed entities should now not get initialised, rot or wither
+ Added Baby Skeletons can now ride entities like Baby Zombies do
+ Added Baby Undeads can now ride Armadillos
+ Added Ladles. using a ladle on a cauldron will enable Broth Cooking for that cauldron.
+ Added Broth Cooking. Adding food to a water filled cooking cauldron will add its saturation and nutrition to the broth. Only the top of the cauldron must be interacted with. A single potion can be aded to the broth, adding this effect to the resulting food. It can be scooped with a bowl, bottle or bucket. The cauldron must be heated from below in order for a broth to be scooped. The resulting broth has the proportional nutrition of the water level in the cauldron. The potion length is proportionally shortened as well.
+ Added Broth. Cooked on a cauldron, allows mixing different foods in a single superfood, which can also contain a potion effect.
+ Added Broth on a Bucket. Obtained by scooping a broth-filled cauldron with a bucket. It takes 10 seconds to eat, but is also the best food in the game with a potential nutrition of 48 food points and 77 saturation points plus a potion effect
+ Added Cinder Lamps, Allay Lamps and Vex Lamps. Those can be used to contain a Vex by hitting one with it, or an Allay by giving it a Lamp
+ Added login text for missing resourcepacks
+ Added Mirage entity and Mirage on a Bottle item. Mirages are interactive floating item displays. A Mirage on a bottle is crafted with a glass bottle, an amethyst shard, a phantom membrane and a popped chorus fruit. Deploying a mirage will summon an interactible entity at the center of the block. An empty display will generate End Rod particles around it. Interacting with it using an item will display a copy of said item in the mirage's location. Once a mirage is displaying an item it cannot be changed again. A mirage can be bottled back anytime by using a glass bottle on it while crouching
+ Added Silverfish Nests. Now infested stone will replace monster room features
+ Added Withered Skeleton Wolf. Obtained when a Skeleton Wolf spends some time in the nether. They're bulkier than regular wolves, bigger, with 60 HP and 7 ATT.
+ Changed Fried Eggs saturation, increased from 0.5 to 6
+ Fixed instances where entities rot, drowned, zombified or withered would cause the passengers to get dragged into the void
+ Fixed Mesa Mineshafts sometimes generated like flying structures
+ Fixed mineshafts generated air bubbles underwater
+ Fixed Warped Food Effects sometimes not being applied
+ Fixed Warped Poisoning couldn't be cured when Withering was disabled
+ Fixed Zombie and Skeleton Wolves were able to grow up
+ Optimised Bee Counters
+ Updated Introduction Booklet
alpha
alpha 0.9.2
0.9.21 июл. 2024 г.1,1 тыс.Minecraft: 1.21datapack
Что нового
Survivor's Elegy alpha 0.9.2 (01/07/2024)
+ Added Bogged Zombie Spawn Egg
+ Added Light Sensors now update when placed on item frames
+ Added Players can now use light sensors on both hands simultaneously
+ Added new subtitles for Banners on Boats and Shutters
+ Changed max stack size for Bee Counters to 64.
+ Fixed Bee Counters
+ Fixed Bee Counter's previously wrong custom data. The player must hold the item on the cursor in survival mode for the changes to be applied
+ Fixed "Curious Bee" advancement is no longer granted when placing any raw copper on an item frame
+ Fixed Item Frame fixed items ignored said property
alpha
alpha 0.9.1
0.9.120 июн. 2024 г.665Minecraft: 1.21datapack
Что нового
Survivor's Elegy alpha 0.9.1 (20/06/2024)
+ Added Spanish es_es
+ Added Portuguese Brazilian pt_br
+ Fixed Crimson and Warped Stews not generating on loot chests
+ Fixed Warped Wart Stews not giving back a Bowl
alpha
alpha 0.9.0
0.9.019 июн. 2024 г.297Minecraft: 1.21datapack
Что нового
Survivor's Elegy alpha 0.9.0 (18/06/2024)
+ Updated to 1.21
+ Added baby bogged
+ Added baby skeletons. Has illager and piglin variants
+ Added baby strays
+ Added baby withered skeletons. Has illager and piglin variants
+ Added baby zombie base damage has been reduced to 2. This extends to baby skeletons as well
+ Added bogged zombies. They rot into Bogged instead of Skeletons. Always drop 1 red or brown mushroom on death
+ Added Drowned are now weak to impaling
+ Added Fried Eggs for cooking Eggs on a Furnace, Smoker or Campfire
+ Added Frog Legs will give the player Jump Boost IV for 10 seconds
+ Added Charge on Copper Armor will now be displayed by default
+ Added Cherry and Mangrove wood blocks allow bamboo instead of sticks on their recipe
+ Added Citizen/Elegant Zombies. They spawn with a 1% chance on the surface, and are likely to also be infected and able to inflict phage on the player
+ Added "Confusion" damage type for technical purposes
+ Added damaged tools on Nether Fortress chests
+ Added Elegant hat, suit and trousers. They provide 1 protection point each. The Hat's durability doesn't decrease when worn by zombified players under sunlight. Obtainable from Citizen Zombies
+ Added Enchanted Tablets. An enchanted tablet works exactly the same as an Enchanted Book. Those can contain mending, frost walker 2 or any curse, the earlier being more common than the latter. Can be found buried on Jungle Ruin's suspicious blocks. Jungle Ruins generated on previous versions won't contain them
+ Added Fire Spring numeration for development purposes
+ Added Fire Springs toggle on "- Custom Entities" config tab
+ Added Fire Springs visual indicator
+ Added illagers no longer attack Wandering Traders
+ Added increased reach for newly crafted Battle Staffs (+0.5 blocks)
+ Added Light Sensor. It displays the light level at the player's location. It can switch to check the darkness level with Rclick
+ Added Netherite is weak to Copper Discharges due to its magnetic properties. Players wearing netherite will be dealt 3 HP of damage when receiving any discharge, either from copper armor or guardians.
+ Added new shutters no longer have a tooltip text display over them
+ Added newly crafted or generated Warped Wart foods can be eaten anytime
+ Added Pamphlet. This book announces some of the progression changes and features the datapack includes. It is granted to all players when first joining the world, regardless of status.
+ Added Pamphlets are sold by Wandering Traders for 2 emeralds
+ Added players flying while wearing netherite armor during a thunderstorm have a chance of getting smitten by lightning
+ Added players smitten by lightning will close their elytras, dooming them to fall. This doesn't disable them, and can be opened again while falling
+ Added sculk plantoid. Crafted with a pitcher pod and sculk blocks, it can be placed on decorated pots. Interacting with it will absorb the player's experience and store it. Attacking it will give back its stored experience. Breaking the pot will release a big xp orb with all the stored experience and drop the plantoid
+ Added Shields will now block 75% of explosion damage instead of all of it
+ Added Skeleton Wolves. Obtained when a Zombified Wolf rots away
+ Added special zombies can sometimes spawn outside of their usual locations
+ Added unobtainable Amethyst Shield. Successfully blocking 6 attacks will build up 1 charge. The maximum charge amount is 4. Blocking an attack while crouching will consume a charge and blast a sonic boom up to 20 blocks ahead. Further testing required
+ Added unobtainable small gear for baby zombies
+ Added Water bottles can be crafted with a bottle and 3 cactus
+ Added Wolves on an 8-block radius will become invisible when the player is stealth sneaking
+ Added Zombie Wolves. Obtained by infecting a Wolf with Phage
+ Added Zombified Players can now inflict the Phage effect on another player by punching them
+ Changed Cats on Witch huts aren't always black anymore
+ Changed Discharges. Added tag #siscu:discharge_immune
+ Changed electric charges now ignore armor protection
+ Changed height of copper discharges to not come from the feet
+ Changed Jungle Ruins loot. Treasure items are now more common
+ Changed max amount of electric charges stored on copper gear from unlimited to 512
+ Changed Phage icon texture
+ Changed Piglin Axes durability to 160 uses instead of the vanilla 32
+ Changed Pillager Patrol Leaders now search for the nearest outpost right after spawning to avoid the game freezing mid-combat
+ Changed Shutters now also roll horizontally
+ Fixed Chiseled Bookshelves can now be gathered without silk touch
+ Fixed Jungle Ruins generation: missing loot blocks, missing foundations, roads and water interaction
+ Fixed Piglin Brutes couldn't become zombified
+ Fixed Shutters sometimes being placed upside down
+ Fixed Wardens reset their roaring animation when a player plays a goat horn
+ Fixed zombification timer resets each time a player is hurt by an infected zombie
+ Optimised fire springs
+ Optimised grass stealth when having invisibility
+ Tweaked bell vibration speed calculus
+ Updated Swamp Huts generation
- Removed Copper Armor and Tool oxidation for this version (further testing required)
- Removed Custom Tools and Armor Module (CTAM), now using vanilla components
- Removed Daylight Sensors reading
- Removed Mangrove wood of witch huts on Mangroves
- Removed pigs and striders drop Enchanted Saddles on death if equipped (to be re-added)
- Removed Spyglass head angle display
- Removed Tridents turning into copper rods when breaking
alpha
alpha 0.8.8_2
0.8.8_214 февр. 2024 г.3,2 тыс.Minecraft: 1.20.3, 1.20.4datapack
Что нового
Survivor's Elegy alpha 0.8.8_2 (14/02/2024)
+ Fixed custom tools didn't decrease their durability
alpha
alpha 0.8.8_1
0.8.8_110 февр. 2024 г.277Minecraft: 1.20.3, 1.20.4datapack
Что нового
Survivor's Elegy alpha 0.8.8_1 (10/02/2024)
+ Fixed Villager Mending Nerf
alpha
alpha 0.8.8
0.8.810 февр. 2024 г.115Minecraft: 1.20.3, 1.20.4datapack
Что нового
Survivor's Elegy alpha 0.8.8 (10/02/2024)
+ Added novice Fletcher Villagers won't trade emeralds for sticks. Existing villagers with this trade will be omitted. This can be toggled in the config menu
+ Added novice Librarian Villagers won't trade mending books. Existing villagers with this trade will be omitted. This can be toggled in the config menu
+ Added Tridents with Loyalty will return to the player when falling into the void
+ Added Warden Retreating is now toggleable in the config menu
+ Added Zombified Player's helmets will lose durability if exposed to the sun
+ Changed Badlands Mineshafts to generate 20 blocks lower under the surface than before to reduce the risk of floating structures
+ Changed Zombification. After zombification, the player's max hp will decrease every 1:30 minutes(by default) until it reaches 8 hp (4 hearts). Zombie groans will be heard each time the decrease happens. This can be modified in the config menu
+ Fixed Custom item's durability dropped by mobs not correlating between vanilla and SE data
+ Fixed Jungle Ruin's processors
+ Redesigned Config panel. Added "- New Items" and "- Entity Tweaks" tab
- Reduced amount of bamboo obtained by stonecutting scaffolding from 6 to 1
- Removed Guardians and Elder Guardians from dischargaeble_entities tag
- Removed Wandering Trader horn sounds
alpha
alpha 0.8.7
0.8.71 янв. 2024 г.1,2 тыс.Minecraft: 1.20.3, 1.20.4datapack
Что нового
Survivor's Elegy alpha v0.8.7 (01/01/2024)
+ Expanded on Uninstall files, they should now cause less problems
+ Fixed armor trims not generating on Outposts, Strongholds and Woodland Mansions
+ Fixed Nether Fortresses being filled with coarse dirt
+ Fixed unused functions not loading
+ Removed useless story advancements
alpha
alpha 0.8.6
0.8.623 дек. 2023 г.422Minecraft: 1.20.3, 1.20.4datapack
Что нового
Survivor's Elegy alpha v0.8.6 (23/12/2023)
+ Updated to 1.20.3 and 1.20.4
+ Redesigned Config panel. Added "[About]" tab
alpha
alpha 0.8.5
0.8.522 сент. 2023 г.2,8 тыс.Minecraft: 1.20.2datapack
Что нового
Survivor's Elegy alpha v0.8.5 (22/09/2023)
+ Updated to 1.20.2
+ Added Bells generate vibration particles towards glowing entities when used holding Echo Shards
+ Added dynamic daylength schedules
+ Optimised randomisers
alpha
alpha 0.8.4
0.8.422 сент. 2023 г.5,6 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
Survivor's Elegy alpha v0.8.4 (19/09/2023)
+ Added "survivors_elegy:config" function, alias to "siscu:config"
+ Added Guardian attacks will create sparks similar to copper armor's discharges between the Player and the Guardian
+ Added "Wishing Well" advancement for getting a well's treasure
+ Fixed Desert wells not generating Suspicious Sand
+ Fixed Crossbows on Wandering Black Trades could come enchanted with Smite
+ Fixed Patrol Compasses not dropping correctly
+ Fixed Sonic Toll happening when using an Echo Shard in any interactable block
+ Fixed Jungle Ruin's paths generating on water, creating uneven water levels
alpha
alpha 0.8.3
0.8.317 сент. 2023 г.246Minecraft: 1.20, 1.20.1datapack
Что нового
Survivor's Elegy alpha v0.8.3 (16/09/2023)
+ Added Brute Shield sounds when successfully blocking an attack
+ Added Trader Llamas can spawn on caravan instead of being both leashed to the Wandering Trader
+ Added Wandering Trader black market, accessed by holding an ominous banner in front of a Wandering Trader. New trades are enchanted Iron Axes, enchanted Crossbows, Phage Arrows and Totems of Undying. The latter two's prices are Ravager Horns
+ Added Wandering Traders have a 20% chance of spawning with a pack animal and a mascot instead of 2 Llamas. Pack animals: Camel, Donkey, Mule. Mascots: Wolf, Cat, Bee, Pig, Cow, Chicken, Parrot. A rare variant can spawn consisting of a Chicken riding a Cat riding a Wolf riding a Donkey.
+ Changed Battle Sticks to use Wooden Sword as the base item. Battle Sticks can now be enchanted, deal 3 HP and have a durability of 100 uses. Bamboo Battle Sticks have a durability of 200 uses. Battle Sticks will adapt these new changes if held on hand by a player
+ Changed Blaze attack range on Metamorphic caves from 40 blocks to 20
+ Changed Config item base item from Raw Gold to Warped Fungus on a Stick
+ Changed pitch of a Bell's toll when using it with an Echo Shard
+ Changed loot on Witch Hut's potion chest: drastically reduced the amount of potions on each chest
+ Changed Ravager's death loot table. Increased Ravager Horn drop chance from 50% to 75%
+ Changed Warped Food Poisoning. The healing of the poisoning will stall if the player is on a Warped Forest
+ Changed "Enchanter Guide" parent advancement from "Pillager Outpost" to "Wandering Traders"
+ Changed "Ravagers" parent advancement from "Pillager Outpost" to "Illagers"
+ Changed "Zombies" parent advancement from "Humans" to "Cloud"
+ Fixed advancement "Shocking Encounter" being granted even if the armor is not charged
+ Fixed day announcements not working properly for days ended in 1
+ Fixed Enchanted Books found on custom structures being enchanted themselves instead of having the enchantments stored
+ Fixed Ominous Banner wasn't valid if it was placed and broken
+ Fixed Piglin Crevice lava generation
+ Fixed Spawn Eggs config menu not giving eggs
+ Fixed Wardens forget about their current victims when a player uses a horn
- Removed "Humans" advancement
- Removed "The temple under the sea" advancement
- Removed "Trident" advancement
alpha
alpha 0.8.2
0.8.212 сент. 2023 г.239Minecraft: 1.20.1datapack
Что нового
+ Added Enchanter Guides sold by Wandering Traders increase in price for 2 emeralds each time the player buys one, with a max of 64 emeralds for 1 Guide
+ Added custom mobs Spawn Eggs. They can be obtained from the config menu
+ Added "Emergency Save" advancement for eating Chorus Fruit below the End's bottom build limit
+ Added "Equestrian Expertise" advancement for getting all Horse Armor items
+ Added "Hidden in Plain Sight" advancement for crouching in tall grass without wearing any armor
+ Added "Overpowered" advancement for making a warden retreat from battle
+ Added "Pirates!" advancement for placing an Ominous Banner on a boat
+ Added "Polar Opposites" advancement for riding a Strider saddled with an Enchanted Saddle whilst having Frost Walker
+ Added "Sonic Toll" advancement for ringing a bell whilst holding an Echo Shard
+ Added "Time Capsule" advancement for making a suspicious block by pushing an item using an item frame and a button
+ Changed Config Book will be given to the player in the slot 0 of their inventory
+ Changed parent for "Pillager Outpost" advancement to "Illager"
+ Chaged Warden Burying code. Now the same warden buries itself, and an extra Warden in not summoned anymore
+ Fixed Blasting raw ore blocks not working
+ Fixed Enchanted Saddles equipping on pigs and striders only if the player is in creative mode
+ Fixed Husk Skeletons burning in sunlight
+ Fixed Wax Horse Armor not working
+ Retextured Warped Wart
- Removed "Fish" item from the "Fishmonger" advancement requirements
- Removed "Patrol Compass" advancement