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Every Compat (Stone Zone)

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release

stonezone-1.21-2.11.21-fabric

1.21-2.11.21
21 окт. 2026 г.447Minecraft: 1.21.1fabric
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.21 ### FIXES: - **Better Archeology** (C): Fix the crash - [#215](https://github.com/MehVahdJukaar/StoneZone/issues/215) - **Create** (C): Fixed the 2 recipes still being generated when ALLOY is disabled in `everycomp-entries` - NOTE: ALLOY is used as ingredient to craft CASING or FUNNEL --- ## v2.11.20 ### FIXES: - **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213) - **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214) --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.21-neoforge

1.21-2.11.21
21 окт. 2026 г.3,1 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.21 ### FIXES: - **Better Archeology** (C): Fix the crash - [#215](https://github.com/MehVahdJukaar/StoneZone/issues/215) - **Create** (C): Fixed the 2 recipes still being generated when ALLOY is disabled in `everycomp-entries` - NOTE: ALLOY is used as ingredient to craft CASING or FUNNEL --- ## v2.11.20 ### FIXES: - **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213) - **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214) --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.20-fabric

1.21-2.11.20
17 окт. 2026 г.253Minecraft: 1.21.1fabric
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.20 ### FIXES: - **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213) - **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214) --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.20-neoforge

1.21-2.11.20
17 окт. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.20 ### FIXES: - **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213) - **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214) --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.19-neoforge

1.21-2.11.19
17 окт. 2026 г.550Minecraft: 1.21.1neoforge
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.19-fabric

1.21-2.11.19
17 окт. 2026 г.88Minecraft: 1.21.1fabric
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.19 ### FIXES: - **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.18-fabric

1.21-2.11.18
17 окт. 2026 г.28Minecraft: 1.21.1fabric
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.18-neoforge

1.21-2.11.18
17 окт. 2026 г.174Minecraft: 1.21.1neoforge
Скачать
Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.18 ### CHANGES: - **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following: - Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1 - **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### NEW: - **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones` - **Create bits N' Bobs** (NF) ### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks - **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe - **Added** 10 new blocks & 1 item - encased_shaft - encased_cogwheel - encased_large_cogwheel - funnel - belt_funnel - alloy (required for crafting below) - door - ladder - bars - scaffolding - table_cloth - **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard - **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X" - **NOTES**: - CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten. - TUNNEL cannot be added for same reason as casing not being applied to belt block --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.13-forge

1.20-2.9.13-forge
29 авг. 2026 г.4,2 тыс.Minecraft: 1.20.1forge
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.9.13 ### FIXES: - **Macaw's Bridges** (C): Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - **Create** (INCLUDED): `PILLAR` for some StoneTypes that already have its own `PILLAR` & Fixed the missing textures for `LAYERED_BLOCK` - [#211](https://github.com/MehVahdJukaar/StoneZone/issues/211) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### REMOVED: - **Stone Zone** (C): ENABLE_FRAMED_BLOCKS_BLACKLIST is no longer needed. Use `stonezone-hazardous.toml` or `everycomp-hazardous.toml` as an alternative --- ## v2.9.12 ### CHANGES: - **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195) ### FIXES: - **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193) --- ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.13-fabric

1.20-2.9.13-fabric
29 авг. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.9.13 ### FIXES: - **Macaw's Bridges** (C): Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206) - **Create** (INCLUDED): `PILLAR` for some StoneTypes that already have its own `PILLAR` & Fixed the missing textures for `LAYERED_BLOCK` - [#211](https://github.com/MehVahdJukaar/StoneZone/issues/211) - **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) ### ADDED: - **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169) - **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189) - **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC - **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205) - 7 sandstones & 16 alabasters as StoneTypes - 4 mud as MudTypes ### REMOVED: - **Stone Zone** (C): ENABLE_FRAMED_BLOCKS_BLACKLIST is no longer needed. Use `stonezone-hazardous.toml` or `everycomp-hazardous.toml` as an alternative --- ## v2.9.12 ### CHANGES: - **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195) ### FIXES: - **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193) --- ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.21-2.11.17-fabric

1.21-2.11.17-fabric
24 июл. 2026 г.3,3 тыс.Minecraft: 1.21.1fabric
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.17-neoforge

1.21-2.11.17-neoforge
24 июл. 2026 г.24,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.11.17 ### ADDED: - **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed - NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated - **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207) --- ## v2.11.16 ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.12

1.20-2.9.12-forge
29 мая 2026 г.8 тыс.Minecraft: 1.20.1forge
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.9.12 ### CHANGES: - **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195) ### FIXES: - **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193) --- ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.12-fabric

1.20-2.9.12-fabric
29 мая 2026 г.4,4 тыс.Minecraft: 1.20.1fabric
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Что нового
| **Legends** | |-----------------------------------------------------------------------------------------------------------------------------------| | \- **(C)**: FORGE & FABRIC | | - **(FB)**: FABRIC | | - **(NF)**: NEOFORGE | | - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture | | - **(TEX)**: hand-made textures to improve the way a block looks | | - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod | | - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated | | - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason | | - **(UDBT)**: Undetected BlockTypes will be manually added | | | --- ## v2.9.12 ### CHANGES: - **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children - **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195) ### FIXES: - **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193) --- ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.11

1.20-2.9.11-forge
25 мая 2026 г.417Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.11-fabric

1.20-2.9.11-fabric
25 мая 2026 г.244Minecraft: 1.20.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## v2.9.11 ### CHANGES: - **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176) - **Stone Zone** (EXCLUDED): - Excluded some blocks from supported mods if **Framed Blocks** is installed - Major Improvement in Detection System - Simply reducing the repetitive codes ### FIXED: - **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186) ### UPDATED: - **Rechiseled** (C): supports v1.2.0+ ### ADDED: - **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178) --- ## v2.9.10 ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.21-2.11.16

1.21-2.11.16-neoforge
27 мар. 2026 г.38 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.16-fabric

1.21-2.11.16-fabric
27 мар. 2026 г.6 тыс.Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table ### FIXES: - **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207) --- ## v2.11.15 ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.15

1.21-2.11.15-neoforge
18 мар. 2026 г.2,8 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.15-fabric

1.21-2.11.15-fabric
18 мар. 2026 г.338Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185) --- ## v2.11.14 ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.14

1.21-2.11.14-neoforge
17 мар. 2026 г.310Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.14-fabric

1.21-2.11.14-fabric
17 мар. 2026 г.87Minecraft: 1.21, 1.21.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed ### CHANGES: - **Stone Zone** (C): Removed 2 configs due to a misunderstood request --- ## v2.11.13 ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.13

1.21-2.11.13-neoforge
17 мар. 2026 г.88Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.13-fabric

1.21-2.11.13-fabric
17 мар. 2026 г.33Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff. ### CHANGES: - **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203) - `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm - `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm --- ## v2.11.12 ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.11 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.12

1.21-2.11.12-neoforge
9 мар. 2026 г.1,7 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.19 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.12-fabric

1.21-2.11.12-fabric
9 мар. 2026 г.393Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### CHANGES: - **Stone Zone** (C): - Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab - Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) - **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181) - Updated to support v1.2.0+ & The module class have been moved to COMMON - Updated the recipe generation ### FIXES: - **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180) --- ## v2.11.19 ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.11-fabric

1.21-2.11.11-fabric
16 февр. 2026 г.913Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.11

1.21-2.11.11-neoforge
16 февр. 2026 г.5,2 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182) - **TEXTURES**: Added missing mask textures for: - **Macaw's Paths & Pavings** - **Wraith Waystone** --- ## v2.11.10 ### UPDATED: - **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.10

1.21-2.11.10-neoforge
16 февр. 2026 г.143Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Quark**: Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.10-fabric

1.21-2.11.10-fabric
16 февр. 2026 г.86Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Quark**: Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179) - **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin - --- ## v2.11.9 ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.9-fabric

1.21-2.11.9-fabric
9 февр. 2026 г.4 тыс.Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.9

1.21-2.11.9-neoforge
9 февр. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported --- ## v2.11.8 ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.10

1.20-2.9.10-forge
8 февр. 2026 г.10,2 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.10-fabric

1.20-2.9.10-fabric
8 февр. 2026 г.4,2 тыс.Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Another update to use **Every Compat v2.9.16** - **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported --- ## v2.9.9 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.21-2.11.8-fabric

1.21-2.11.8-fabric
27 янв. 2026 г.2,3 тыс.Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.8

1.21-2.11.8-neoforge
27 янв. 2026 г.1,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (C): Updated to work with **Every Compat v2.11.25** --- ## v2.11.7 ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.9

1.20-2.9.9-forge
10 янв. 2026 г.3,6 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.9-fabric

1.20-2.9.9-fabric
10 янв. 2026 г.846Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161) --- ## v2.9.8 Merry Christmas - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.21-2.11.7-fabric

1.21-2.11.7-fabric
9 янв. 2026 г.2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.7

1.21-2.11.7-neoforge
9 янв. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172) - **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171) --- ## v2.11.6 ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.8

1.20-2.9.8-forge
26 дек. 2025 г.8,3 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> Merry Christmas! - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.8-fabric

1.20-2.9.8-fabric
26 дек. 2025 г.669Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> Merry Christmas! - Xel'Bayria ### UPDATED: - **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151) - **Create** (FB): Updated to support Create-Fabric v6.0+ - **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170) - **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165) --- ## v2.9.7 ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.21-2.11.6

1.21-2.11.6-neoforge
16 дек. 2025 г.8,9 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.6-fabric

1.21-2.11.6-fabric
16 дек. 2025 г.3,5 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab ### NOTE: - **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated --- ## v2.11.5 ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.7

1.20-2.9.7-forge
26 окт. 2025 г.8,4 тыс.Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.7-fabric

1.20-2.9.7-fabric
26 окт. 2025 г.10,1 тыс.Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### REQUIRED: - **Every Compat** (C): v2.9.9 or newer version ### UPDATED: - **Stone Zone** (C): Updated libraries from **Every Compat** - **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone" - **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished ### DEV: - **Every Compat** (C): - Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc - `TextureUtility` are renamed to `UtilityTexture` - `TagUtility` are renamed to `UtilityTag` - `RecipeUtility` are renamed to `UtilityRecipe` - `Utility` are renamed to `UtilityMisc` --- ## v2.9.6 ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.21-2.11.5-fabric

1.21-2.11.5-fabric
17 окт. 2025 г.4,5 тыс.Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.5

1.21-2.11.5-neoforge
17 окт. 2025 г.6,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIREMENT: - **Every Compat** v2.11.10 or newer ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade --- ## v2.11.4 ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.6

1.20-2.9.6-forge
8 окт. 2025 г.3 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.6-fabric

1.20-2.9.6-fabric
8 окт. 2025 г.1,2 тыс.Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### ADDED: - **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154) --- ## v2.9.5 ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.21-2.11.4

1.21-2.11.4-neoforge
3 окт. 2025 г.4,9 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.4-fabric

1.21-2.11.4-fabric
3 окт. 2025 г.408Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture - **Stone Zone** (C): - Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151) - Updated the deprecated method to use new method from EveryCompat - Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156) ### ADDED: - **Thaumon** (IT): amber --- ## v2.11.3 ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.5

1.20-2.9.5-forge
30 сент. 2025 г.2,8 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.5-fabric

1.20-2.9.5-fabric
30 сент. 2025 г.427Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Rechiseled** (C): Fixed the crash with FORGE --- ## v2.9.4 ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.4

1.20-2.9.4-forge
28 сент. 2025 г.284Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.4-fabric

1.20-2.9.4-fabric
28 сент. 2025 г.133Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Rechiseled** (C): - Fixed the missing recipes - Moved to COMMON - **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1) --- ## v2.9.3 ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.3

1.20-2.9.3-forge
11 сент. 2025 г.2,2 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.3-fabric

1.20-2.9.3-fabric
11 сент. 2025 г.3,2 тыс.Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape --- ## v2.9.2 ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.2

1.20-2.9.2-forge
10 сент. 2025 г.155Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.2-fabric

1.20-2.9.2-fabric
10 сент. 2025 г.69Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## UPDATED: - **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType - **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141) - **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX - This is an issue on Macaw's side and this is already reported to the DEV to fix few typos. - **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critters** (UDS): kopje_granite - **Ars Nouveau** (UDS): sourcestone - sconce is blacklisted --- ## v2.9.1 ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.21-2.11.3

1.21-2.11.3-neoforge
9 сент. 2025 г.2,6 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.3-fabric

1.21-2.11.3-fabric
9 сент. 2025 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons --- ## v2.11.2 ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.2-fabric

1.21-2.11.2-fabric
8 сент. 2025 г.90Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.2

1.21-2.11.2-neoforge
8 сент. 2025 г.181Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### REQUIRED: - **EveryCompat v2.11.3** ### UPDATED: - **StoneZone** (C): - Re-added the Marioverse's undetected StoneTypes - Changed the **Moonlight**'s required version to v2.23.0 ### NEW: - **Wraith Waystones** (C) - **Handcrafted** (C) - **\[Let's Do\] Candlelight** (C) --- ## v2.11.1 ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.1

1.21-2.11.1-neoforge
4 сент. 2025 г.357Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.1-fabric

1.21-2.11.1-fabric
4 сент. 2025 г.165Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147) - **Chipped** (C): Fixed the missing textures ### NEW: - **Waystones** (C) --- ## v2.11.0 ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.21-2.11.0

1.21-2.11.0-neoforge
3 сент. 2025 г.178Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

1.21-2.11.0-fabric

1.21-2.11.0-fabric
3 сент. 2025 г.70Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(C): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **StoneZone** (C): - Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0** - Major changes in the code ### ADDED: - **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite - **Koopa's Critter** (UD): kopje_granite
release

stonezone-1.20-2.9.1

1.20-2.9.1-forge
28 авг. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.1-fabric

1.20-2.9.1-fabric
28 авг. 2025 г.672Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(C)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137) - **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140) --- ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.9.0

1.20-2.9.0-forge
21 авг. 2025 г.957Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

1.20-2.9.0-fabric

1.20-2.9.0-fabric
21 авг. 2025 г.476Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ## v2.9.0 ### UPDATED: - **StoneZone** (COMMON): - CHANGED CODES to work properly with Every Compat v2.9.0 - Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135) - Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release

stonezone-1.20-2.8.16

1.20-2.8.16
13 авг. 2025 г.2,4 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - Fixed the duplicated blocks, `pillar` from 3 supported mods: **Create**, **Decorative Blocks**, **Quark** - **BIG UPDATE**: removed sounds from detection system, changed the API, also fixed the crash from [#130](https://github.com/MehVahdJukaar/StoneZone/issues/130), [#131](https://github.com/MehVahdJukaar/StoneZone/issues/131), [Moonlight#373](https://github.com/MehVahdJukaar/Moonlight/issues/373) - **Stone Expansion** (FB): Blacklisted 4 StoneTypes: cut_stone, mossy_stone, smooth_stone, polished_stone - Because they are Stone's children, not really a new StoneType. --- ## v2.8.15 ### UPDATED: - **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006) --- ## v2.8.14 ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.16-fabric

1.20-2.8.16
13 авг. 2025 г.570Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - Fixed the duplicated blocks, `pillar` from 3 supported mods: **Create**, **Decorative Blocks**, **Quark** - **BIG UPDATE**: removed sounds from detection system, changed the API, also fixed the crash from [#130](https://github.com/MehVahdJukaar/StoneZone/issues/130), [#131](https://github.com/MehVahdJukaar/StoneZone/issues/131), [Moonlight#373](https://github.com/MehVahdJukaar/Moonlight/issues/373) - **Stone Expansion** (FB): Blacklisted 4 StoneTypes: cut_stone, mossy_stone, smooth_stone, polished_stone - Because they are Stone's children, not really a new StoneType. --- ## v2.8.15 ### UPDATED: - **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006) --- ## v2.8.14 ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

1.21-2.10.8-fabric

1.21-2.10.8-fabric
7 авг. 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Better Archeology** (COMMON): Supporting v1.3.2+ (1.21.1) - **Stone Zone** (COMMON): Fixed the detection system to detect children including bricks, brick_stairs, brick_slab, so on... --- ## v2.10.7 ### UPDATED: - **Create** (NF): - Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125) - (UD): Add `polished` & `bricks` to StoneType's children - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children - NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin --- ## v2.10.6 ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.21-2.10.8

1.21-2.10.8-neoforge
7 авг. 2025 г.3,5 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Better Archeology** (COMMON): Supporting v1.3.2+ (1.21.1) - **Stone Zone** (COMMON): Fixed the detection system to detect children including bricks, brick_stairs, brick_slab, so on... --- ## v2.10.7 ### UPDATED: - **Create** (NF): - Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125) - (UD): Add `polished` & `bricks` to StoneType's children - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children - NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin --- ## v2.10.6 ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.7-fabric

1.21-2.10.7-fabric
2 авг. 2025 г.197Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Create** (NF): - Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125) - (UD): Add `polished` & `bricks` to StoneType's children - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children - NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin --- ## v2.10.6 ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.21-2.10.7

1.21-2.10.7-neoforge
2 авг. 2025 г.615Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Create** (NF): - Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125) - (UD): Add `polished` & `bricks` to StoneType's children - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children - NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin --- ## v2.10.6 ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.20-2.8.15

1.20-2.8.15
30 июл. 2025 г.5,5 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006) --- ## v2.8.14 ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.15-fabric

1.20-2.8.15
30 июл. 2025 г.1,6 тыс.Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006) --- ## v2.8.14 ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.14

1.20-2.8.14
29 июл. 2025 г.128Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.14-fabric

1.20-2.8.14
29 июл. 2025 г.67Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### REQUIRED VERSION: - **Every Compat v2.8.14** - Same verison is applied to **Library Section** ### UPDATED: - **Stone Zone** (COMMON): - Added a config to disable the visibility of SearchBar in GemsRealm' tab - Added new config to disable EntrySet, BlockTypes, or Module --- ## v2.8.13 ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.13

1.20-2.8.13
21 июл. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.13-fabric

1.20-2.8.13
21 июл. 2025 г.576Minecraft: 1.20.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **LANG**: - zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333 - en_us for **Wetland Whimsy**'s limestone to use "Lemonstone" - **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126) - **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children - **(INCLUDED)**: Included block with "pillar" from: - **Create** - **Quark** - **Decorative Blocks** --- ## v2.8.12 ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.12

1.20-2.8.12
18 июл. 2025 г.592Minecraft: 1.20.1forge
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.12-fabric

1.20-2.8.12
18 июл. 2025 г.262Minecraft: 1.20.1fabric
Скачать
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Blocks You Need (Luna)** (F): Fixed the crash --- ## v2.8.11 ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.11

1.20-2.8.11
18 июл. 2025 г.137Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.11-fabric

1.20-2.8.11
18 июл. 2025 г.65Minecraft: 1.20.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(F)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333 - **Blockus** (COMMON): Corrected the baseBlock for tile_stairs - **Stone Zone** (COMMON): - Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly - Fixed the system detection to detect "bricks" of any StoneTypes ### NEW SUPPORTED: - <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too. - **\[Let's Do\] Candlelight** (COMMON) - **Handcrafted** (COMMON) - **Decorative Blocks** (COMMON) - **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different - **Blocks You Need (Luna)** (F) --- ## v2.8.10 ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.10

1.20-2.8.10
7 июл. 2025 г.1,5 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(FG)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.10-fabric

1.20-2.8.10
7 июл. 2025 г.3,4 тыс.Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> ### LEGEND </div> <div style="text-align: left;"> * **(COMMON)**: FORGE & FABRIC * **(FB)**: FABRIC * **(FG)**: FORGE * **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture * **(UDS)**: Undetected StoneType have been manually added. * **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod * **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated * **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - required Moonlight v2.14.12 from now - Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes. - This applied to GemsRealm's types, too. - **Twilight Forest** (UDS): mazestone & deadrock --- ## v2.8.9 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

1.21-2.10.6-fabric

1.21-2.10.6-fabric
30 июн. 2025 г.785Minecraft: 1.21, 1.21.1fabric
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.6-neoforge

1.21-2.10.6-neoforge
30 июн. 2025 г.3,3 тыс.Minecraft: 1.21, 1.21.1neoforge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5 ### ADDED: - **The Twilight Forest** (UD): mazestone & deadrock --- ## v2.10.5 ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.5-fabric

1.21-2.10.5-fabric
30 июн. 2025 г.32Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.5-neoforge

1.21-2.10.5-neoforge
30 июн. 2025 г.31Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): - Removed **Quark**'s _duskbound_ blc it's not a StoneType - <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span> - Improved the detection system ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **Marioverse** (UD): deep_fungal_stone - **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858 - Doors - Trapdoors - Paths & Pavings - Windows --- ## v2.10.4 ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.20-2.8.9

1.20-2.8.9
27 июн. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FABRIC & FORGE</li> <li>(FB): FABRIC</li> <li>(FG): FORGE</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.9-fabric

1.20-2.8.9
27 июн. 2025 г.794Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FABRIC & FORGE</li> <li>(FB): FABRIC</li> <li>(FG): FORGE</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120) ### NEW SUPPORTED MOD: - **Builder's Crafts & Additions** (FG) --- ## v2.8.8 ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.8

1.20-2.8.8
5 июн. 2025 г.2,6 тыс.Minecraft: 1.20.1forge
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<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.8-fabric

1.20-2.8.8
5 июн. 2025 г.1,6 тыс.Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### ADDED: - **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115) - **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type" --- ## v2.8.7 ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.7

1.20-2.8.7
28 мая 2025 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.7-fabric

1.20-2.8.7
28 мая 2025 г.21,4 тыс.Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Blacklisted **RGB Blocks** --- ## v2.8.6 ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.6

1.20-2.8.6
26 мая 2025 г.397Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.6-fabric

1.20-2.8.6
26 мая 2025 г.158Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6 --- ## v2.8.5 ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.5

1.20-2.8.5
24 мая 2025 г.299Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.5-fabric

1.20-2.8.5
24 мая 2025 г.142Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UDS): Undetected StoneType have been manually added.</li> </ul> </div> </div> ### UPDATED: - **BlocksPlus** (FORGE): Improved furance's texture - **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy - <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span> ### ADDED: - **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt --- ## v2.8.4 ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

1.21-2.10.4-fabric

1.21-2.10.4-fabric
19 мая 2025 г.2,6 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.4-neoforge

1.21-2.10.4-neoforge
19 мая 2025 г.2,1 тыс.Minecraft: 1.21, 1.21.1neoforge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(NF): NEOFORGE</li> <li>(FB): FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **LANG**: zh_cn - @ChuijkYahus - **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff --- ## v2.10.3 ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.20-2.8.4

1.20-2.8.4
18 мая 2025 г.1,4 тыс.Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.4-fabric

1.20-2.8.4
18 мая 2025 г.791Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes - <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span> ### ADDED: - **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110) --- ## v2.8.3 ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks
release

stonezone-1.20-2.8.3

1.20-2.8.3
15 мая 2025 г.475Minecraft: 1.20.1forge
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks --- ## v2.8.1 ### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods --- ## v2.8.0 ### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release

stonezone-1.20-2.8.3-fabric

1.20-2.8.3
15 мая 2025 г.935Minecraft: 1.20.1fabric
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Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;"> <div style="text-align: center; margin-bottom: 10px;"> <h3>LEGEND</h3> </div> <div style="text-align: left;"> <ul style="list-style-type: disc; padding-left: 20px;"> <li>(COMMON): FORGE & FABRIC</li> <li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li> <li>(UD): Undetected StoneType have been manually added.</li> </ul> </div> </div> --- ### UPDATED: - **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108) --- ## v2.8.2 ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks --- ## v2.8.1 ### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods --- ## v2.8.0 ### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release

1.21-2.10.3-fabric

1.21-2.10.3-fabric
13 мая 2025 г.294Minecraft: 1.21, 1.21.1fabric
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Что нового
**LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture --- ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

1.21-2.10.3-neoforge

1.21-2.10.3-neoforge
13 мая 2025 г.529Minecraft: 1.21, 1.21.1neoforge
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Что нового
**LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture --- ### UPDATED: - **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100) - **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system --- ## v2.10.2 ### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release

stonezone-1.20-2.8.2

1.20-2.8.2
13 мая 2025 г.352Minecraft: 1.20.1forge
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Что нового
**LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture - (UD): Undetected StoneType have been manually added. --- ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks --- ## v2.8.1 ### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods --- ## v2.8.0 ### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release

stonezone-1.20-2.8.2-fabric

1.20-2.8.2
13 мая 2025 г.323Minecraft: 1.20.1fabric
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Что нового
**LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture - (UD): Undetected StoneType have been manually added. --- ### UPDATED: - **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted ### ADDED: - **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105) - glaucophanite - lunatic_stone - volucite_stone - dark_lunatic_stone - slippery_sand_stone - smoky_quartz - aerial_netherack - children: golden_nether_bricks --- ## v2.8.1 ### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods --- ## v2.8.0 ### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release

stonezone-1.20-2.8.1

1.20-2.8.1
9 мая 2025 г.497Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods ## v2.8.0 #### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.8.1-fabric

1.20-2.8.1
9 мая 2025 г.297Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator - <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span> - AFFECTED SUPPORTED MODS: Macaw's Mods ## v2.8.0 #### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.8.0

1.20-2.8.0
6 мая 2025 г.690Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.8.0-fabric

1.20-2.8.0
6 мая 2025 г.635Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat** - **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

1.21-2.10.2-fabric

1.21-2.10.2-fabric
29 апр. 2025 г.2,2 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
#### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API** --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

1.21-2.10.2-neoforge

1.21-2.10.2-neoforge
29 апр. 2025 г.616Minecraft: 1.21, 1.21.1neoforge
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Что нового
#### UPDATED: - **Chipped** (COMMON): Updated an outdated recipe system for 1.21 - **FABRIC**: corrected the modID in fabric.mod.json for **fabric API** --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.17

1.20-2.7.17
28 апр. 2025 г.1,5 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **CompatStoneType**: Removed **Quark**'s duskbound blc it's more of PurpurType - NOTE: PurpurType will be implemented in the future - **StoneZone** Fixed the blockstate generation not applying to "block/oak_planks" for other wood mods - Related to Quark - **Quark** (FORGE): Fixed vertical_slabs not dropping 2 slabs when broken as double-slab ## <span style="color: RED;">WARNING: If Quark is installed, then backup your world & change all of duskbound blocks to different stonetype</span> --- #### ADDED: - **CompatStoneType**: Added children for **Project-Red-Exploration**'s marble --- #### NEW SUPPORTED MOD: - **Blocks+** (FORGE) --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.17-fabric

1.20-2.7.17
28 апр. 2025 г.1 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **CompatStoneType**: Removed **Quark**'s duskbound blc it's more of PurpurType - NOTE: PurpurType will be implemented in the future - **StoneZone** Fixed the blockstate generation not applying to "block/oak_planks" for other wood mods - Related to Quark - **Quark** (FORGE): Fixed vertical_slabs not dropping 2 slabs when broken as double-slab ## <span style="color: RED;">WARNING: If Quark is installed, then backup your world & change all of duskbound blocks to different stonetype</span> --- #### ADDED: - **CompatStoneType**: Added children for **Project-Red-Exploration**'s marble --- #### NEW SUPPORTED MOD: - **Blocks+** (FORGE) --- ### **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

1.21-2.10.1-fabric

1.21-2.10.1-fabric
27 апр. 2025 г.112Minecraft: 1.21, 1.21.1fabric
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Что нового
#### UPDATED: - **Stone Zone** (NF): Fixed [#98](https://github.com/MehVahdJukaar/StoneZone/issues/98) - There is more details in here - **Stone Zone** (FB): Removed an extra comma from fabric.mod.json - Fixed [#99](https://github.com/MehVahdJukaar/StoneZone/issues/99) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

1.21-2.10.1-neoforge

1.21-2.10.1-neoforge
27 апр. 2025 г.346Minecraft: 1.21, 1.21.1neoforge
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Что нового
#### UPDATED: - **Stone Zone** (NF): Fixed [#98](https://github.com/MehVahdJukaar/StoneZone/issues/98) - There is more details in here - **Stone Zone** (FB): Removed an extra comma from fabric.mod.json - Fixed [#99](https://github.com/MehVahdJukaar/StoneZone/issues/99) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

fabric_1.21-2.10.0

fabric_1.21-2.10.0
25 апр. 2025 г.96Minecraft: 1.21, 1.21.1fabric
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): To 1.21 --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

neoforge_1.21-2.10.0

neoforge_1.21-2.10.0
25 апр. 2025 г.113Minecraft: 1.21, 1.21.1neoforge
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Что нового
#### UPDATED: - **Stone Zone** (COMMON): To 1.21 --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (FB): FABRIC - (NF): NEOFORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.16

1.20-2.7.16
16 апр. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: Corrected `%s Zone` to `Stone Zone - **CompatStoneType**: Fixed **Outer End**'s violite not being included/detected - **Macaw's Fences & Walls** (COMMON): Corrected modern_walls' recipe filename - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87) - **Macaw's Bridge** (COMMON): Moved the recipe under the correct block - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87) --- #### ADDED: - **CompatStoneType**: 4 StoneType from **Prehistoric Fauna** due to their Note Block Sounds - HARP - **CompatStoneType**: 1 StoneType from **Rocky Minerals** --- #### NEW SUPPORTED MOD: - **More Beautiful Torches** (COMMON) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.16-fabric

1.20-2.7.16
16 апр. 2025 г.1,7 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: Corrected `%s Zone` to `Stone Zone - **CompatStoneType**: Fixed **Outer End**'s violite not being included/detected - **Macaw's Fences & Walls** (COMMON): Corrected modern_walls' recipe filename - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87) - **Macaw's Bridge** (COMMON): Moved the recipe under the correct block - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87) --- #### ADDED: - **CompatStoneType**: 4 StoneType from **Prehistoric Fauna** due to their Note Block Sounds - HARP - **CompatStoneType**: 1 StoneType from **Rocky Minerals** --- #### NEW SUPPORTED MOD: - **More Beautiful Torches** (COMMON) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.15

1.20-2.7.15
5 апр. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: Added **Chipped** & **Additional Lights** to zh_cn - @ChuijkYahus - **Stonezone** (COMMON): Improved the tag system so the tag will be loaded first time into the world --- #### ADDED:--- - **UNDETECTED STONETYPE**: - **The Outer End**'s _violite_ #### REMOVED: - **BLACKLISTED STONETYPE**: - **Quark**'s _midori_, REASON: it's not a StoneType - **The Outer End**'s _himmel_, REASON: it's not a StoneType - **Supplementaries**'s _ash_, REASON: it's not a StoneType - **Twigs**'s silt, REASON: it's not a StoneType --- #### NEW SUPPORTED MOD: - **Chipped** (COMMON) - <span style="color: yellow;">NOTE: 67 blocks is supported</span> - **Additional Lights** (FORGE) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.15-fabric

1.20-2.7.15
5 апр. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: Added **Chipped** & **Additional Lights** to zh_cn - @ChuijkYahus - **Stonezone** (COMMON): Improved the tag system so the tag will be loaded first time into the world --- #### ADDED:--- - **UNDETECTED STONETYPE**: - **The Outer End**'s _violite_ #### REMOVED: - **BLACKLISTED STONETYPE**: - **Quark**'s _midori_, REASON: it's not a StoneType - **The Outer End**'s _himmel_, REASON: it's not a StoneType - **Supplementaries**'s _ash_, REASON: it's not a StoneType - **Twigs**'s silt, REASON: it's not a StoneType --- #### NEW SUPPORTED MOD: - **Chipped** (COMMON) - <span style="color: yellow;">NOTE: 67 blocks is supported</span> - **Additional Lights** (FORGE) --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.14

1.20-2.7.14
20 мар. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: zh_cn - @ChuijkYahus --- #### ADDED: - **TAGS**: Added `#tconstruct:scorched_blocks` and `#tconstruct:seared_blocks` to **StoneZone**'s generated blocks (seared_stone & scorched_stone) --- #### NEW SUPPORTED MOD: - N/A --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.14-fabric

1.20-2.7.14
20 мар. 2025 г.3,2 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: zh_cn - @ChuijkYahus --- #### ADDED: - **TAGS**: Added `#tconstruct:scorched_blocks` and `#tconstruct:seared_blocks` to **StoneZone**'s generated blocks (seared_stone & scorched_stone) --- #### NEW SUPPORTED MOD: - N/A --- **LEGENDS:** - (COMMON) : FABRIC & FORGE - (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release

stonezone-1.20-2.7.14

1.20-2.7.14
11 мар. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Improved Detection System to not detect STAIR blocks with HARP. This fix the bug from v2.7.12 - Should be good to go. --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.14-fabric

1.20-2.7.14
11 мар. 2025 г.2,4 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Improved Detection System to not detect STAIR blocks with HARP. This fix the bug from v2.7.12 - Should be good to go. --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.13

1.20-2.7.13
11 мар. 2025 г.131Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Removed "HARP" sound from Detection System - REASON: it was detecting other blocks that shouldn't be included. The detection system check for "\_bricks", "polished\_", "\_stairs" along with a specific sound, BASE_DRUM --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.13-fabric

1.20-2.7.13
11 мар. 2025 г.47Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Removed "HARP" sound from Detection System - REASON: it was detecting other blocks that shouldn't be included. The detection system check for "\_bricks", "polished\_", "\_stairs" along with a specific sound, BASE_DRUM --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.12

1.20-2.7.12
11 мар. 2025 г.188Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Improved the detection system by detecting StoneType with HARP - [#78](https://github.com/MehVahdJukaar/StoneZone/issues/78), [#42](https://github.com/MehVahdJukaar/StoneZone/issues/42) - **Create** (COMMON): - included quark's _soul_sandstone_ for _cut_ block - [#80](https://github.com/MehVahdJukaar/StoneZone/issues/80) - Corrected the wrong recipe for _cut_bricks_ using _cut_brick_slab_ as ingredients - [#81](https://github.com/MehVahdJukaar/StoneZone/issues/81) --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.12-fabric

1.20-2.7.12
11 мар. 2025 г.216Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **StoneZone** (COMMON): Improved the detection system by detecting StoneType with HARP - [#78](https://github.com/MehVahdJukaar/StoneZone/issues/78), [#42](https://github.com/MehVahdJukaar/StoneZone/issues/42) - **Create** (COMMON): - included quark's _soul_sandstone_ for _cut_ block - [#80](https://github.com/MehVahdJukaar/StoneZone/issues/80) - Corrected the wrong recipe for _cut_bricks_ using _cut_brick_slab_ as ingredients - [#81](https://github.com/MehVahdJukaar/StoneZone/issues/81) --- #### NEW SUPPORTED MOD: - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.11

1.20-2.7.11
2 мар. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: zn_ch - @22858 - Added LANGS for 2 new Macaw's Mods from v2.7.10 - Added LANGS for 2 new Macaw's Mods from this version (v2.7.11) - **LANG**: es_cl - @TheLegendofSaram & (merit belong to unknown person) - **Macaw's Roofs** (FABRIC): Corrected Creative Tab's ResourceKey - **Macaw's Windows** (COMMON): Added a few missing properties to blocks - (FABRIC): Corrected the RenderType of blocks to have transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70) - **Macaw's Fences & Walls** (COMMON): Added a few missing properties to blocks - (FABRIC): Corrected the RenderType of blocks to have cutout/transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70) - **Create** (FORGE): Updated the library to v6.0.0 to support **Create v6.0.0** - **LET ME KNOW** (FABRIC): when **FABRIC version** is updated to v6.0.0, the **FABRIC v0.5.1 + ** is still supported #### ADDED: - **LANG**: es_mx - @TheLegendofSaram & (merit belong to unknown person) #### NEW SUPPORTED MOD: - **Macaw's Stairs** (COMMON) - **Macaw's Paths & Pavings** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.11-fabric

1.20-2.7.11
2 мар. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: zn_ch - @22858 - Added LANGS for 2 new Macaw's Mods from v2.7.10 - Added LANGS for 2 new Macaw's Mods from this version (v2.7.11) - **LANG**: es_cl - @TheLegendofSaram & (merit belong to unknown person) - **Macaw's Roofs** (FABRIC): Corrected Creative Tab's ResourceKey - **Macaw's Windows** (COMMON): Added a few missing properties to blocks - (FABRIC): Corrected the RenderType of blocks to have transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70) - **Macaw's Fences & Walls** (COMMON): Added a few missing properties to blocks - (FABRIC): Corrected the RenderType of blocks to have cutout/transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70) - **Create** (FORGE): Updated the library to v6.0.0 to support **Create v6.0.0** - **LET ME KNOW** (FABRIC): when **FABRIC version** is updated to v6.0.0, the **FABRIC v0.5.1 + ** is still supported #### ADDED: - **LANG**: es_mx - @TheLegendofSaram & (merit belong to unknown person) #### NEW SUPPORTED MOD: - **Macaw's Stairs** (COMMON) - **Macaw's Paths & Pavings** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.10

1.20-2.7.10
24 февр. 2025 г.3,8 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: zn_ch - @22858 #### ADDED: - **StoneZone** (COMMON): Added a tag, #architects_palette:wizard_blocks to only WARDSTONE of any generated blocks #### NEW SUPPORTED MOD: - **Macaw's Windows** (COMMON) - **Macaw's Roofs** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.10-fabric

1.20-2.7.10
24 февр. 2025 г.526Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: zn_ch - @22858 #### ADDED: - **StoneZone** (COMMON): Added a tag, #architects_palette:wizard_blocks to only WARDSTONE of any generated blocks #### NEW SUPPORTED MOD: - **Macaw's Windows** (COMMON) - **Macaw's Roofs** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.9

1.20-2.7.9
18 февр. 2025 г.1 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED: - **LANG**: zn_ch - @ChuijkYahus #### ADDED: - **StoneZone** (COMMON): An exception for Create's blocks not generated with limestone from **Quark**, **Wetland-Whimsy**, **Geologic-Expansion** - Also fixed the tag issue of **Create**'s limestone with both mods above - [#64](https://github.com/MehVahdJukaar/StoneZone/issues/64) - **Undetected Stone** (COMMON): DivineRPG's _twilight_stone_ #### NEW: - **Macaw's Bridges** (COMMON) - **Macaw's Fences & Wall** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.9-fabric

1.20-2.7.9
18 февр. 2025 г.869Minecraft: 1.20.1fabric
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Что нового
#### UPDATED: - **LANG**: zn_ch - @ChuijkYahus #### ADDED: - **StoneZone** (COMMON): An exception for Create's blocks not generated with limestone from **Quark**, **Wetland-Whimsy**, **Geologic-Expansion** - Also fixed the tag issue of **Create**'s limestone with both mods above - [#64](https://github.com/MehVahdJukaar/StoneZone/issues/64) - **Undetected Stone** (COMMON): DivineRPG's _twilight_stone_ #### NEW: - **Macaw's Bridges** (COMMON) - **Macaw's Fences & Wall** (COMMON) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.8

1.20-2.7.8
10 февр. 2025 г.3,8 тыс.Minecraft: 1.20.1forge
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Что нового
## WARNING: Backup your world. There will be some blocks being removed from the world. #### UPDATED - **StoneZone** (COMMON): Blacklisted **Create Confectionery** - **MudType** (COMMON): Added BLACKLISTED_MODS to exclude: **Chipped**, **Create Confectionery**, **Immersive Weathering** #### NEW - Stone Chest (FORGE) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.8-fabric

1.20-2.7.8
10 февр. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
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Что нового
## WARNING: Backup your world. There will be some blocks being removed from the world. #### UPDATED - **StoneZone** (COMMON): Blacklisted **Create Confectionery** - **MudType** (COMMON): Added BLACKLISTED_MODS to exclude: **Chipped**, **Create Confectionery**, **Immersive Weathering** #### NEW - Stone Chest (FORGE) **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.7

1.20-2.7.7
21 янв. 2025 г.2,9 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **Rechiseled** (FORGE): Fixed the crash - Related to [Issue#743](https://github.com/MehVahdJukaar/StoneZone/issues/43) #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

stonezone-1.20-2.7.7-fabric

1.20-2.7.7
21 янв. 2025 г.2,6 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **Rechiseled** (FORGE): Fixed the crash - Related to [Issue#743](https://github.com/MehVahdJukaar/StoneZone/issues/43) #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.6

1.20-2.7.6
21 янв. 2025 г.142Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **Blockus** (FABRIC): Fixed the crash with **Sinytra Connector** on FORGE side #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.6-fabric

1.20-2.7.6
21 янв. 2025 г.91Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **Blockus** (FABRIC): Fixed the crash with **Sinytra Connector** on FORGE side #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.5

1.20-2.7.5
21 янв. 2025 г.81Minecraft: 1.20.1forge
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Что нового
Sorry for a long waiting. Here's the updated v2.7.5 StoneZone #### UPDATED - **Create** (COMMON): - Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - Fixed _polished_cut_slabs_'s missing textures - **StoneZone** (COMMON): - Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple - Added a new detection system for MudType - **Undetected StoneType**: - Added **Outer End**'s _himmel_ - Added **Quark**'s _duskbound_ & _midori_ - Added **Oh The Biomes We've Gone**'s 7 StoneType - see [details for a list of stoneType](https://github.com/MehVahdJukaar/StoneZone/issues/12) - **Blacklisted Stone mod** (COMMON): - **Immersive Weathering** [Related to issue#36](https://github.com/MehVahdJukaar/StoneZone/issues/36) - **Chipped** - not really have any unique stoneType [Related to issue#40](https://github.com/MehVahdJukaar/StoneZone/issues/40) - **LANG**: zh_ch - @ChuijkYahus - **Deep Aether** - **Create: Dreams & Desires** - **Railcraft Reborn** - **Rubinated Nether** - **Tinker's Construct** - **Rechiseled**: - Improved the code to avoid the crash - Corrected the class for _slanted_ (is now a pillar block) #### NEW - **Better Archeology** (COMMON) - **Blockus** (COMMON) # Enjoy the 2 new supported mods, MERRY CHRISTMAS **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.5-fabric

1.20-2.7.5
21 янв. 2025 г.50Minecraft: 1.20.1fabric
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Что нового
Sorry for a long waiting. Here's the updated v2.7.5 StoneZone #### UPDATED - **Create** (COMMON): - Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - Fixed _polished_cut_slabs_'s missing textures - **StoneZone** (COMMON): - Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple - Added a new detection system for MudType - **Undetected StoneType**: - Added **Outer End**'s _himmel_ - Added **Quark**'s _duskbound_ & _midori_ - Added **Oh The Biomes We've Gone**'s 7 StoneType - see [details for a list of stoneType](https://github.com/MehVahdJukaar/StoneZone/issues/12) - **Blacklisted Stone mod** (COMMON): - **Immersive Weathering** [Related to issue#36](https://github.com/MehVahdJukaar/StoneZone/issues/36) - **Chipped** - not really have any unique stoneType [Related to issue#40](https://github.com/MehVahdJukaar/StoneZone/issues/40) - **LANG**: zh_ch - @ChuijkYahus - **Deep Aether** - **Create: Dreams & Desires** - **Railcraft Reborn** - **Rubinated Nether** - **Tinker's Construct** - **Rechiseled**: - Improved the code to avoid the crash - Corrected the class for _slanted_ (is now a pillar block) #### NEW - **Better Archeology** (COMMON) - **Blockus** (COMMON) # Enjoy the 2 new supported mods, MERRY CHRISTMAS **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.4

1.20-2.7.4
2 янв. 2025 г.2 тыс.Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **Create** (COMMON): - Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - Fixed _polished_cut_slabs_'s missing textures - **StoneZone** (COMMON): - Improved the detection system to detect stoneTypes with "_stone" as suffix OR "_stone_bricks" - Added some undetected StoneTypes - [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17) - [Also see the issue](https://github.com/MehVahdJukaar/StoneZone/issues/26) - Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple - **LANG**: zh_ch - @ChuijkYahus - **Rechiseled**: Improved the code to avoid the crash #### NEW - N/A # Enjoy the 2 new supported mods, MERRY CHRISTMAS **LEGENDS:** - (COMMON) : FABRIC & FORGE Method 1: Using a URL parameter You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is: **https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}** https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue Replace: {target-repo-owner}: The owner of the target repository. {target-repo-name}: The name of the target repository. {issue-title}: The title of the issue to be created. {issue-body}: The body of the issue to be created.
release

1.20-2.7.4

1.20-2.7.4
2 янв. 2025 г.2,2 тыс.Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **Create** (COMMON): - Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - Fixed _polished_cut_slabs_'s missing textures - **StoneZone** (COMMON): - Improved the detection system to detect stoneTypes with "_stone" as suffix OR "_stone_bricks" - Added some undetected StoneTypes - [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17) - [Also see the issue](https://github.com/MehVahdJukaar/StoneZone/issues/26) - Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple - **LANG**: zh_ch - @ChuijkYahus - **Rechiseled**: Improved the code to avoid the crash #### NEW - N/A # Enjoy the 2 new supported mods, MERRY CHRISTMAS **LEGENDS:** - (COMMON) : FABRIC & FORGE Method 1: Using a URL parameter You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is: **https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}** https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue Replace: {target-repo-owner}: The owner of the target repository. {target-repo-name}: The name of the target repository. {issue-title}: The title of the issue to be created. {issue-body}: The body of the issue to be created.
release

1.20-2.7.3

1.20-2.7.3
26 дек. 2024 г.582Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **Create** (COMMON): Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - **StoneZone** (COMMON): Added the Undetected StoneTypes - [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17#issuecomment-2561402898) - #### NEW - **Quark** (FORGE) 🎁 - **Rechiseled** (COMMON) 🎁 # Enjoy the 2 new supported mods, MERRY CHRISTMAS 🎄 **LEGENDS:** - (COMMON) : FABRIC & FORGE Method 1: Using a URL parameter You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is: **https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}** https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue Replace: {target-repo-owner}: The owner of the target repository. {target-repo-name}: The name of the target repository. {issue-title}: The title of the issue to be created. {issue-body}: The body of the issue to be created.
release

1.20-2.7.3

1.20-2.7.3
26 дек. 2024 г.547Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **Create** (COMMON): Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG - **StoneZone** (COMMON): Added the Undetected StoneTypes - [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17#issuecomment-2561402898) - #### NEW - **Quark** (FORGE) 🎁 - **Rechiseled** (COMMON) 🎁 # Enjoy the 2 new supported mods, MERRY CHRISTMAS 🎄 **LEGENDS:** - (COMMON) : FABRIC & FORGE Method 1: Using a URL parameter You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is: **https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}** https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue Replace: {target-repo-owner}: The owner of the target repository. {target-repo-name}: The name of the target repository. {issue-title}: The title of the issue to be created. {issue-body}: The body of the issue to be created.
release

1.20-2.7.2

1.20-2.7.2
21 дек. 2024 г.554Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **StoneZone** (COMMON): - Improved the StoneType detection to detect any name containing "<type>_bricks". - Fixed the crash related to **Chipped** & **Stoneworks** - Also fixed [Issue#10](https://github.com/MehVahdJukaar/StoneZone/issues/10) - duplicated cut stones from **Create: Dreams & Desires** - **Create** (COMMON): Fixed the [recipe issue](https://github.com/MehVahdJukaar/StoneZone/issues/11) where it shouldn't have slab included to craft slabs #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.2

1.20-2.7.2
21 дек. 2024 г.352Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **StoneZone** (COMMON): - Improved the StoneType detection to detect any name containing "<type>_bricks". - Fixed the crash related to **Chipped** & **Stoneworks** - Also fixed [Issue#10](https://github.com/MehVahdJukaar/StoneZone/issues/10) - duplicated cut stones from **Create: Dreams & Desires** - **Create** (COMMON): Fixed the [recipe issue](https://github.com/MehVahdJukaar/StoneZone/issues/11) where it shouldn't have slab included to craft slabs #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.1

1.20-2.7.1
16 дек. 2024 г.357Minecraft: 1.20.1forge
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Что нового
#### UPDATED - **StoneZone** (COMMON): - LANG is now applied to the generated blocks - Moved generated blocks to be under **StoneZone** (namespace) instead of **EveryComp** - **Create** (COMMON): - Fixed [#3](https://github.com/MehVahdJukaar/StoneZone/issues/3) - Fixed [#1](https://github.com/MehVahdJukaar/StoneZone/issues/1) - Added 18 new blocks - [related to #2](https://github.com/MehVahdJukaar/StoneZone/issues/2) - **LANG** (COMMON): Added zh_cn - @ChuijkYahus - **Stoneworks** (COMMON): Corrected _pillar_ blocks' type of class (it was a wrong one) #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.1

1.20-2.7.1
16 дек. 2024 г.191Minecraft: 1.20.1fabric
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Что нового
#### UPDATED - **StoneZone** (COMMON): - LANG is now applied to the generated blocks - Moved generated blocks to be under **StoneZone** (namespace) instead of **EveryComp** - **Create** (COMMON): - Fixed [#3](https://github.com/MehVahdJukaar/StoneZone/issues/3) - Fixed [#1](https://github.com/MehVahdJukaar/StoneZone/issues/1) - Added 18 new blocks - [related to #2](https://github.com/MehVahdJukaar/StoneZone/issues/2) - **LANG** (COMMON): Added zh_cn - @ChuijkYahus - **Stoneworks** (COMMON): Corrected _pillar_ blocks' type of class (it was a wrong one) #### NEW - N/A **LEGENDS:** - (COMMON) : FABRIC & FORGE
release

1.20-2.7.0-fabric

1.20-2.7.0
9 дек. 2024 г.165Minecraft: 1.20.1fabric
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Что нового
#### NEW - **Create** (COMMON) - **Building But Better** (COMMON) - **Stoneworks** (COMMON) - **Twigs** (COMMON) #### NOTE: - LANG, en_us are not being applied to the generated blocks. We are aware of this and it will be implemented in the future **LEGENDS:**- (COMMON) : FABRIC & FORGE
beta

1.20-2.7.0

1.20-2.7.0
9 дек. 2024 г.261Minecraft: 1.20.1forge
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Что нового
#### NEW - **Create** (COMMON) - **Building But Better** (COMMON) - **Stoneworks** (COMMON) - **Twigs** (COMMON) #### NOTE: - LANG, en_us are not being applied to the generated blocks. We are aware of this and it will be implemented in the future **LEGENDS:**- (COMMON) : FABRIC & FORGE