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ВЕРСИИ (162)
release
stonezone-1.21-2.11.21-fabric
1.21-2.11.2121 окт. 2026 г.447Minecraft: 1.21.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.21
### FIXES:
- **Better Archeology** (C): Fix the crash - [#215](https://github.com/MehVahdJukaar/StoneZone/issues/215)
- **Create** (C): Fixed the 2 recipes still being generated when ALLOY is disabled in `everycomp-entries`
- NOTE: ALLOY is used as ingredient to craft CASING or FUNNEL
---
## v2.11.20
### FIXES:
- **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213)
- **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214)
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.21-neoforge
1.21-2.11.2121 окт. 2026 г.3,1 тыс.Minecraft: 1.21.1neoforge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.21
### FIXES:
- **Better Archeology** (C): Fix the crash - [#215](https://github.com/MehVahdJukaar/StoneZone/issues/215)
- **Create** (C): Fixed the 2 recipes still being generated when ALLOY is disabled in `everycomp-entries`
- NOTE: ALLOY is used as ingredient to craft CASING or FUNNEL
---
## v2.11.20
### FIXES:
- **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213)
- **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214)
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.20-fabric
1.21-2.11.2017 окт. 2026 г.253Minecraft: 1.21.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.20
### FIXES:
- **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213)
- **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214)
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.20-neoforge
1.21-2.11.2017 окт. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.20
### FIXES:
- **\[Let's Do\] Candlelight** (C): Another major change in **\[lets-do\] Farm & CHarm** - [#213](https://github.com/MehVahdJukaar/StoneZone/issues/213)
- **Create** (C): PILLARS & LAYERED not using connected_texture - [#214](https://github.com/MehVahdJukaar/StoneZone/issues/214)
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.19-neoforge
1.21-2.11.1917 окт. 2026 г.550Minecraft: 1.21.1neoforge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.19-fabric
1.21-2.11.1917 окт. 2026 г.88Minecraft: 1.21.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.19
### FIXES:
- **Macaw's Bridge** (NF): Updated Neoforge side's outdated Id for CreativeTab
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.18-fabric
1.21-2.11.1817 окт. 2026 г.28Minecraft: 1.21.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.18-neoforge
1.21-2.11.1817 окт. 2026 г.174Minecraft: 1.21.1neoforge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.18
### CHANGES:
- **Macaw's Bridges** (C): ported from 1.20.1 with the updated code for the following:
- Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Decorative Blocks Reborn** (C): Aka **Decorative Blocks** is re-enabled and Updated for 1.21.1
- **\[Let's Do\] Candlelight** (C): Updated for v2.1.14 due to the mod having a major changes - [#212](https://github.com/MehVahdJukaar/StoneZone/issues/212)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- **Rechiseled** (C): Merged 3 class into 1 class reducing file size from 93.87kB to 30.63kB
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)f
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### NEW:
- **Refurbished Furniture** (C): MrCrayFish's mod - `stepping_stones`
- **Create bits N' Bobs** (NF)
### CREATE (NF) - Ported codes from Gems Realm 1.21.1 to add new blocks
- **CHANGES**: Updated the recipe generation to included **Bits N' Bobs**' tiles in stonecutting recipe
- **Added** 10 new blocks & 1 item
- encased_shaft
- encased_cogwheel
- encased_large_cogwheel
- funnel
- belt_funnel
- alloy (required for crafting below)
- door
- ladder
- bars
- scaffolding
- table_cloth
- **CHANGES**: All of Gems Realm's blocks for valve_handle, casing, table_cloth, funnel will show "W" when you hover the item so you can play StoryBoard
- **FIXES**: Finally fixed the SHINGLES & TILES' issue with top connected texture where they don't show "X"
- **NOTES**:
- CASING can be not be applied to belt block because there is limitation in the code that prevent compatibility with Gems Realm - I've requested for a small changes in the Create's Source Code. I do not know when the changes will be applied. Too bad Create's github do not have suggestion issue I could create. Discord suggestion tend to get ignored or forgetten.
- TUNNEL cannot be added for same reason as casing not being applied to belt block
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.13-forge
1.20-2.9.13-forge29 авг. 2026 г.4,2 тыс.Minecraft: 1.20.1forge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.9.13
### FIXES:
- **Macaw's Bridges** (C): Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- **Create** (INCLUDED): `PILLAR` for some StoneTypes that already have its own `PILLAR` & Fixed the missing textures for `LAYERED_BLOCK` - [#211](https://github.com/MehVahdJukaar/StoneZone/issues/211)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### REMOVED:
- **Stone Zone** (C): ENABLE_FRAMED_BLOCKS_BLACKLIST is no longer needed. Use `stonezone-hazardous.toml` or `everycomp-hazardous.toml` as an alternative
---
## v2.9.12
### CHANGES:
- **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195)
### FIXES:
- **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193)
---
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.13-fabric
1.20-2.9.13-fabric29 авг. 2026 г.1,1 тыс.Minecraft: 1.20.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.9.13
### FIXES:
- **Macaw's Bridges** (C): Fixed the incorrect class used for `stone_brick_bridge`, `mossy_stone_brick_bridge`, `andesite_bridge` - [#206](https://github.com/MehVahdJukaar/StoneZone/issues/206)
- **Create** (INCLUDED): `PILLAR` for some StoneTypes that already have its own `PILLAR` & Fixed the missing textures for `LAYERED_BLOCK` - [#211](https://github.com/MehVahdJukaar/StoneZone/issues/211)
- **Stone Zone** (C): StoneType Detection did not detect Stones from **TerraFirmaCraft** (TFC)/**ArborFirmaCraft** (AFC) - [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
### ADDED:
- **Gregtech CEu Modern** (UDBT): `red_granite`, `light_concrete`, & `dark_concrete` as StoneType - [#169](https://github.com/MehVahdJukaar/StoneZone/issues/169)
- **Oh The Biomes We've Gone** (UDBT): `white_dacite` - [#189](https://github.com/MehVahdJukaar/StoneZone/issues/189)
- **DecoFirmaCraft** (UDBT): Added into StoneType Detection so stones can be detected along with TFC and AFC
- **TerraFirmaCraft** (UDBT): [#205](https://github.com/MehVahdJukaar/StoneZone/issues/205)
- 7 sandstones & 16 alabasters as StoneTypes
- 4 mud as MudTypes
### REMOVED:
- **Stone Zone** (C): ENABLE_FRAMED_BLOCKS_BLACKLIST is no longer needed. Use `stonezone-hazardous.toml` or `everycomp-hazardous.toml` as an alternative
---
## v2.9.12
### CHANGES:
- **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195)
### FIXES:
- **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193)
---
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.21-2.11.17-fabric
1.21-2.11.17-fabric24 июл. 2026 г.3,3 тыс.Minecraft: 1.21.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.17-neoforge
1.21-2.11.17-neoforge24 июл. 2026 г.24,4 тыс.Minecraft: 1.21.1neoforge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.11.17
### ADDED:
- **Waystones** (NF): Support the recipe from **Create: Waystones Recipe** only if it's installed
- NOTE: the required children is BRICKS for StoneZone's waystones to be registered & recipe to be generated
- **Quark** (NF): Changed the PILLARS' texture generation to use POLISHED's texture instead of STONE's - [#207](https://github.com/MehVahdJukaar/StoneZone/issues/207)
---
## v2.11.16
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.12
1.20-2.9.12-forge29 мая 2026 г.8 тыс.Minecraft: 1.20.1forge
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.9.12
### CHANGES:
- **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195)
### FIXES:
- **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193)
---
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.12-fabric
1.20-2.9.12-fabric29 мая 2026 г.4,4 тыс.Minecraft: 1.20.1fabric
Что нового
| **Legends** |
|-----------------------------------------------------------------------------------------------------------------------------------|
| \- **(C)**: FORGE & FABRIC |
| - **(FB)**: FABRIC |
| - **(NF)**: NEOFORGE |
| - **(IT)**: Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture |
| - **(TEX)**: hand-made textures to improve the way a block looks |
| - **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod |
| - **(INCLUDED)**: The block is not generated because a Wood Mod already has the same block as the supported mod will be generated |
| - **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason |
| - **(UDBT)**: Undetected BlockTypes will be manually added |
| |
---
## v2.9.12
### CHANGES:
- **Macaw's Bridges** (C): Added a required children to BRIDGE_PIER (BRIDGE_SUPPORT) to exclude some StoneType that don't have the required children
- **Alex's Caves** (UDS): Corrected a typo in mod_id, `alexscave` to `alexscaves`, the Stonetype, limestone is now detected - [#195](https://github.com/MehVahdJukaar/StoneZone/issues/195)
### FIXES:
- **Create** (INCLUDED): All of suported blocks - this mean blocks will be generated with any Stone Mods (new StoneTypes), no exception. - [#193](https://github.com/MehVahdJukaar/StoneZone/issues/193)
---
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.11
1.20-2.9.11-forge25 мая 2026 г.417Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.11-fabric
1.20-2.9.11-fabric25 мая 2026 г.244Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## v2.9.11
### CHANGES:
- **LANG** (JA_JP): Updated by @Hayakoh-WeldyAlin - [PR#176](https://github.com/MehVahdJukaar/StoneZone/pull/176)
- **Stone Zone** (EXCLUDED):
- Excluded some blocks from supported mods if **Framed Blocks** is installed
- Major Improvement in Detection System - Simply reducing the repetitive codes
### FIXED:
- **Wraith Waystone** (C): Fixed the missing textures for Waystone due to incorrect ResourceLocation for 2 masks - [#186](https://github.com/MehVahdJukaar/StoneZone/issues/186)
### UPDATED:
- **Rechiseled** (C): supports v1.2.0+
### ADDED:
- **Infernal Expansion Redux** (UDS): Added Glowstone as StoneType but won't be added if **Gems Realm** is installed. - [#178](https://github.com/MehVahdJukaar/StoneZone/issues/178)
---
## v2.9.10
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (JA_JP): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.21-2.11.16
1.21-2.11.16-neoforge27 мар. 2026 г.38 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.16-fabric
1.21-2.11.16-fabric27 мар. 2026 г.6 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Chipped** (C): Excluded `pointed_dripstone` from recipe generation & Added `#chipped:pointed_dripstone` tag so it can be crafted via masonstone table
### FIXES:
- **Macaw's Fences & Walls** (FB): Fixes the crash when opening inventory by corrected the incorrect Creative Tab Key for FABRIC side - [EveryCompat#1207](https://github.com/MehVahdJukaar/WoodGood/issues/1207)
---
## v2.11.15
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.15
1.21-2.11.15-neoforge18 мар. 2026 г.2,8 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.15-fabric
1.21-2.11.15-fabric18 мар. 2026 г.338Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Stoneworks** (C): Updated the outdated ResourceLocation for tab - [#185](https://github.com/MehVahdJukaar/StoneZone/issues/185)
---
## v2.11.14
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.14
1.21-2.11.14-neoforge17 мар. 2026 г.310Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.14-fabric
1.21-2.11.14-fabric17 мар. 2026 г.87Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **Every Compat v2.11.32 or newer** - REASON: the code related to 2 configs are removed
### CHANGES:
- **Stone Zone** (C): Removed 2 configs due to a misunderstood request
---
## v2.11.13
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.13
1.21-2.11.13-neoforge17 мар. 2026 г.88Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.13-fabric
1.21-2.11.13-fabric17 мар. 2026 г.33Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **Every Compat v2.11.31** - REASON: 2 new configs and new codes added responsible for Creative Tab stuff.
### CHANGES:
- **Stone Zone** (C): Added 2 new configs - [Every Compat#1203](https://github.com/MehVahdJukaar/WoodGood/issues/1203)
- `DISABLE_CYCLE_ITEM_RENDERER` - disable creative-tab from showing the iteration of every item from Gems Realm
- `CREATIVE_TAB_ICON` - Choose one item (can be from Gems Realm or Minecraft) to replace the icon instead of iterating every item from Gems Realm
---
## v2.11.12
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.11
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.12
1.21-2.11.12-neoforge9 мар. 2026 г.1,7 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.19
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.12-fabric
1.21-2.11.12-fabric9 мар. 2026 г.393Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### CHANGES:
- **Stone Zone** (C):
- Added a config to enable/disable item_search or search bar in Creative Inventory via StoneZone's tab
- Fixed the incorrect logic responsible for blacklist a prismarine_waystone (it did not get excluded) - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
- **Rechiseled** (C): - [#181](https://github.com/MehVahdJukaar/StoneZone/issues/181)
- Updated to support v1.2.0+ & The module class have been moved to COMMON
- Updated the recipe generation
### FIXES:
- **Stone Zone** (C): Fixed the blacklist config, `stonezone-hazardous.toml` not excluding `prismarine` - [#180](https://github.com/MehVahdJukaar/StoneZone/issues/180)
---
## v2.11.19
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.11-fabric
1.21-2.11.11-fabric16 февр. 2026 г.913Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.11
1.21-2.11.11-neoforge16 февр. 2026 г.5,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Quark** (IT): Added missing textures for `quark:myalite` - [#1182](https://github.com/MehVahdJukaar/WoodGood/issues/1182)
- **TEXTURES**: Added missing mask textures for:
- **Macaw's Paths & Pavings**
- **Wraith Waystone**
---
## v2.11.10
### UPDATED:
- **Quark** (NF): Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.10
1.21-2.11.10-neoforge16 февр. 2026 г.143Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Quark**: Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.10-fabric
1.21-2.11.10-fabric16 февр. 2026 г.86Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Quark**: Fixed the crash when opening inventory - [#179](https://github.com/MehVahdJukaar/StoneZone/issues/179)
- **LANG** (ja_jp): Updated & Fixed by @Hayakoh-WeldyAlin -
---
## v2.11.9
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.9-fabric
1.21-2.11.9-fabric9 февр. 2026 г.4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.9
1.21-2.11.9-neoforge9 февр. 2026 г.1 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Macaw's Paths And Pavings** (C): Updated to support `v1.1.1`, NOTE: older than `v1.1.0` won't be supported
---
## v2.11.8
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.10
1.20-2.9.10-forge8 февр. 2026 г.10,2 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.10-fabric
1.20-2.9.10-fabric8 февр. 2026 г.4,2 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Another update to use **Every Compat v2.9.16**
- **Macaw's Paths And Pavings** (C): Updated to support **v1.1.1**, NOTE: older than **v1.1.0** won't be supported
---
## v2.9.9
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.21-2.11.8-fabric
1.21-2.11.8-fabric27 янв. 2026 г.2,3 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.8
1.21-2.11.8-neoforge27 янв. 2026 г.1,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Updated to work with **Every Compat v2.11.25**
---
## v2.11.7
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.9
1.20-2.9.9-forge10 янв. 2026 г.3,6 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.9-fabric
1.20-2.9.9-fabric10 янв. 2026 г.846Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.9.15** - There is a changed code in **Every Compat** - [#1161](https://github.com/MehVahdJukaar/WoodGood/issues/1161)
---
## v2.9.8
Merry Christmas - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.21-2.11.7-fabric
1.21-2.11.7-fabric9 янв. 2026 г.2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.7
1.21-2.11.7-neoforge9 янв. 2026 г.2,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the crash with **Every Compat v2.11.24** - There is a changed code in **Every Compat** - [#172](https://github.com/MehVahdJukaar/StoneZone/issues/172)
- **Stone Chest** (C): Updated to support v1.1.0 & Fixed the crash because `chest_stone` is no longer available, changed to `chest_andesite` - [#171](https://github.com/MehVahdJukaar/StoneZone/issues/171)
---
## v2.11.6
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.8
1.20-2.9.8-forge26 дек. 2025 г.8,3 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
Merry Christmas! - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.8-fabric
1.20-2.9.8-fabric26 дек. 2025 г.669Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
Merry Christmas! - Xel'Bayria
### UPDATED:
- **Stone Zone** (C): Updated to use **Every Compat v2.9.13** & Fixed the crash - [#1151](https://github.com/MehVahdJukaar/WoodGood/issues/1151)
- **Create** (FB): Updated to support Create-Fabric v6.0+
- **Blast From The Past** (IT): permafrost & permafrost_bricks to correct the texture generation - [#170](https://github.com/MehVahdJukaar/StoneZone/issues/170)
- **LANG** (la_jp): Updated & Fixed by @Hayakoh-WeldyAlin - [PR#163](https://github.com/MehVahdJukaar/StoneZone/pull/163), [PR#165](https://github.com/MehVahdJukaar/StoneZone/pull/165)
---
## v2.9.7
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.21-2.11.6
1.21-2.11.6-neoforge16 дек. 2025 г.8,9 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.6-fabric
1.21-2.11.6-fabric16 дек. 2025 г.3,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Better Archeology** (C): Corrected the ResourceLocation for the recipe, cracked_mud_brick_slab
### NOTE:
- **Moonlight Lib v2.28.2**: Added SmeltingRecipe to RecipeTemplate, so the smelting-recipe from **Better Archeology** can be generated
---
## v2.11.5
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.7
1.20-2.9.7-forge26 окт. 2025 г.8,4 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.7-fabric
1.20-2.9.7-fabric26 окт. 2025 г.10,1 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### REQUIRED:
- **Every Compat** (C): v2.9.9 or newer version
### UPDATED:
- **Stone Zone** (C): Updated libraries from **Every Compat**
- **LANG** (en_us): Removed the wetland_whimsy:limestone, so it is no longer using "lemonstone", it's now using "limestone"
- **Koopa's Critters** (UDS): Fixed `kopje_granite`'s undetected polished
### DEV:
- **Every Compat** (C):
- Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
- `TextureUtility` are renamed to `UtilityTexture`
- `TagUtility` are renamed to `UtilityTag`
- `RecipeUtility` are renamed to `UtilityRecipe`
- `Utility` are renamed to `UtilityMisc`
---
## v2.9.6
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.21-2.11.5-fabric
1.21-2.11.5-fabric17 окт. 2025 г.4,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.5
1.21-2.11.5-neoforge17 окт. 2025 г.6,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIREMENT:
- **Every Compat** v2.11.10 or newer
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade
---
## v2.11.4
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.6
1.20-2.9.6-forge8 окт. 2025 г.3 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.6-fabric
1.20-2.9.6-fabric8 окт. 2025 г.1,2 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### ADDED:
- **Abyssal Decor** (UD): blood_coral, jade - [#154](https://github.com/MehVahdJukaar/StoneZone/issues/154)
---
## v2.9.5
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.21-2.11.4
1.21-2.11.4-neoforge3 окт. 2025 г.4,9 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.4-fabric
1.21-2.11.4-fabric3 окт. 2025 г.408Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Waystones** (C): Changed the baseBlock to deepslate to improve the generated texture
- **Stone Zone** (C):
- Fixed the missing textures for **Additional Lights** - [#151](https://github.com/MehVahdJukaar/StoneZone/issues/151)
- Updated the deprecated method to use new method from EveryCompat
- Fixed crash - [#156](https://github.com/MehVahdJukaar/StoneZone/issues/156)
### ADDED:
- **Thaumon** (IT): amber
---
## v2.11.3
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.5
1.20-2.9.5-forge30 сент. 2025 г.2,8 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.5-fabric
1.20-2.9.5-fabric30 сент. 2025 г.427Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Rechiseled** (C): Fixed the crash with FORGE
---
## v2.9.4
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.4
1.20-2.9.4-forge28 сент. 2025 г.284Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.4-fabric
1.20-2.9.4-fabric28 сент. 2025 г.133Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Rechiseled** (C):
- Fixed the missing recipes
- Moved to COMMON
- **Stone Zone** (C): Updated deprecated methods in Modules (Supported mods) to use the new method (backported from 1.21.1)
---
## v2.9.3
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.3
1.20-2.9.3-forge11 сент. 2025 г.2,2 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.3-fabric
1.20-2.9.3-fabric11 сент. 2025 г.3,2 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed the placed blocks' missing texture and its shape
---
## v2.9.2
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.2
1.20-2.9.2-forge10 сент. 2025 г.155Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.2-fabric
1.20-2.9.2-fabric10 сент. 2025 г.69Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## UPDATED:
- **Enlightened End** (UDS): `chorloam` as MudType but is blacklisted as StoneType
- **Stone Zone** (C): Updated to correct the modification of models' content - [#141](https://github.com/MehVahdJukaar/StoneZone/issues/141)
- **Macaw's Fences & Walls** (C): Fixed the wrong textures on modern_[StoneType\]_brick_wall and railing_\[StoneType\]_brick_wall - This is just TEMP FIX
- This is an issue on Macaw's side and this is already reported to the DEV to fix few typos.
- **Pokecube AIO** (UDS): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critters** (UDS): kopje_granite
- **Ars Nouveau** (UDS): sourcestone
- sconce is blacklisted
---
## v2.9.1
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.21-2.11.3
1.21-2.11.3-neoforge9 сент. 2025 г.2,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.3-fabric
1.21-2.11.3-fabric9 сент. 2025 г.1,4 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Additional Lights** (NF): StoneTypes from **Ars Nouveau** is EXCLUDED - see [#149](https://github.com/MehVahdJukaar/StoneZone/issues/149) for reasons
---
## v2.11.2
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.2-fabric
1.21-2.11.2-fabric8 сент. 2025 г.90Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.2
1.21-2.11.2-neoforge8 сент. 2025 г.181Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### REQUIRED:
- **EveryCompat v2.11.3**
### UPDATED:
- **StoneZone** (C):
- Re-added the Marioverse's undetected StoneTypes
- Changed the **Moonlight**'s required version to v2.23.0
### NEW:
- **Wraith Waystones** (C)
- **Handcrafted** (C)
- **\[Let's Do\] Candlelight** (C)
---
## v2.11.1
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.1
1.21-2.11.1-neoforge4 сент. 2025 г.357Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.1-fabric
1.21-2.11.1-fabric4 сент. 2025 г.165Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Additional Lights** (NF): Outdated codes are updated and fixed the crash - [#147](https://github.com/MehVahdJukaar/StoneZone/issues/147)
- **Chipped** (C): Fixed the missing textures
### NEW:
- **Waystones** (C)
---
## v2.11.0
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.21-2.11.0
1.21-2.11.0-neoforge3 сент. 2025 г.178Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
1.21-2.11.0-fabric
1.21-2.11.0-fabric3 сент. 2025 г.70Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(C): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **StoneZone** (C):
- Updated to work with **EveryCompat v2.11.0+** and **Moonlight v2.23.0**
- Major changes in the code
### ADDED:
- **Pokecube AOI** (UD): ultra_darkstone, dusk_dolerite, azure_sandstone, blackened_sandstone, crystallized_sandstone, meteorite
- **Koopa's Critter** (UD): kopje_granite
release
stonezone-1.20-2.9.1
1.20-2.9.1-forge28 авг. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.1-fabric
1.20-2.9.1-fabric28 авг. 2025 г.672Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(C)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (C): Fixed children not being detected - [#137](https://github.com/MehVahdJukaar/StoneZone/issues/137)
- **Quark** (IT): Added a custom texture for a tinted StoneType: Myalite's stone & bricks - [#140](https://github.com/MehVahdJukaar/StoneZone/issues/140)
---
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.9.0
1.20-2.9.0-forge21 авг. 2025 г.957Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
1.20-2.9.0-fabric
1.20-2.9.0-fabric21 авг. 2025 г.476Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
## v2.9.0
### UPDATED:
- **StoneZone** (COMMON):
- CHANGED CODES to work properly with Every Compat v2.9.0
- Fixed Flat Missing Texture - [#135](https://github.com/MehVahdJukaar/StoneZone/issues/135)
- Blacklisted 2 StoneTypes: **sullysmod:amber** & **endergetic:eumus** - [#133](https://github.com/MehVahdJukaar/StoneZone/issues/133)
release
stonezone-1.20-2.8.16
1.20-2.8.1613 авг. 2025 г.2,4 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- Fixed the duplicated blocks, `pillar` from 3 supported mods: **Create**, **Decorative Blocks**, **Quark**
- **BIG UPDATE**: removed sounds from detection system, changed the API, also fixed the crash from [#130](https://github.com/MehVahdJukaar/StoneZone/issues/130), [#131](https://github.com/MehVahdJukaar/StoneZone/issues/131), [Moonlight#373](https://github.com/MehVahdJukaar/Moonlight/issues/373)
- **Stone Expansion** (FB): Blacklisted 4 StoneTypes: cut_stone, mossy_stone, smooth_stone, polished_stone
- Because they are Stone's children, not really a new StoneType.
---
## v2.8.15
### UPDATED:
- **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006)
---
## v2.8.14
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.16-fabric
1.20-2.8.1613 авг. 2025 г.570Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- Fixed the duplicated blocks, `pillar` from 3 supported mods: **Create**, **Decorative Blocks**, **Quark**
- **BIG UPDATE**: removed sounds from detection system, changed the API, also fixed the crash from [#130](https://github.com/MehVahdJukaar/StoneZone/issues/130), [#131](https://github.com/MehVahdJukaar/StoneZone/issues/131), [Moonlight#373](https://github.com/MehVahdJukaar/Moonlight/issues/373)
- **Stone Expansion** (FB): Blacklisted 4 StoneTypes: cut_stone, mossy_stone, smooth_stone, polished_stone
- Because they are Stone's children, not really a new StoneType.
---
## v2.8.15
### UPDATED:
- **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006)
---
## v2.8.14
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
1.21-2.10.8-fabric
1.21-2.10.8-fabric7 авг. 2025 г.1,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Better Archeology** (COMMON): Supporting v1.3.2+ (1.21.1)
- **Stone Zone** (COMMON): Fixed the detection system to detect children including bricks, brick_stairs, brick_slab, so on...
---
## v2.10.7
### UPDATED:
- **Create** (NF):
- Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125)
- (UD): Add `polished` & `bricks` to StoneType's children
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children
- NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin
---
## v2.10.6
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.21-2.10.8
1.21-2.10.8-neoforge7 авг. 2025 г.3,5 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Better Archeology** (COMMON): Supporting v1.3.2+ (1.21.1)
- **Stone Zone** (COMMON): Fixed the detection system to detect children including bricks, brick_stairs, brick_slab, so on...
---
## v2.10.7
### UPDATED:
- **Create** (NF):
- Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125)
- (UD): Add `polished` & `bricks` to StoneType's children
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children
- NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin
---
## v2.10.6
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.7-fabric
1.21-2.10.7-fabric2 авг. 2025 г.197Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Create** (NF):
- Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125)
- (UD): Add `polished` & `bricks` to StoneType's children
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children
- NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin
---
## v2.10.6
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.21-2.10.7
1.21-2.10.7-neoforge2 авг. 2025 г.615Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Create** (NF):
- Fixed all of blocks' dropping - [#125](https://github.com/MehVahdJukaar/WoodGood/issues/125)
- (UD): Add `polished` & `bricks` to StoneType's children
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Marioverse** (UD): Added `amethyst` & updated `deep_fungal` to have the correct id to detect other children
- NOTE: it's not out on Curseforge or Modrinth yet. it's WIP - @WenXin
---
## v2.10.6
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.20-2.8.15
1.20-2.8.1530 июл. 2025 г.5,5 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006)
---
## v2.8.14
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.15-fabric
1.20-2.8.1530 июл. 2025 г.1,6 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Fixed the SERVER crash related to `stonezone-hazardous.toml` config - [#1006](https://github.com/MehVahdJukaar/WoodGood/issues/1006)
---
## v2.8.14
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.14
1.20-2.8.1429 июл. 2025 г.128Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.14-fabric
1.20-2.8.1429 июл. 2025 г.67Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### REQUIRED VERSION:
- **Every Compat v2.8.14** - Same verison is applied to **Library Section**
### UPDATED:
- **Stone Zone** (COMMON):
- Added a config to disable the visibility of SearchBar in GemsRealm' tab
- Added new config to disable EntrySet, BlockTypes, or Module
---
## v2.8.13
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.13
1.20-2.8.1321 июл. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.13-fabric
1.20-2.8.1321 июл. 2025 г.576Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **LANG**:
- zh_cn for **Blocks you need**, **\[Let's Do\] Candlelight**, **Waystones** - @libu2333
- en_us for **Wetland Whimsy**'s limestone to use "Lemonstone"
- **Chipped** (COMMON): Corrected the blocks' class & see the link for more details - [#126](https://github.com/MehVahdJukaar/WoodGood/issues/126)
- **Stone Zone** (COMMON): Corrected the detection system to detect StoneType's children
- **(INCLUDED)**: Included block with "pillar" from:
- **Create**
- **Quark**
- **Decorative Blocks**
---
## v2.8.12
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.12
1.20-2.8.1218 июл. 2025 г.592Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.12-fabric
1.20-2.8.1218 июл. 2025 г.262Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Blocks You Need (Luna)** (F): Fixed the crash
---
## v2.8.11
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.11
1.20-2.8.1118 июл. 2025 г.137Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.11-fabric
1.20-2.8.1118 июл. 2025 г.65Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(F)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **LANG**: zh_cn for Builder's Crafts & Addition, Wraith-Waystones, Decorative-Blocks, Handcrafted - @libu2333
- **Blockus** (COMMON): Corrected the baseBlock for tile_stairs
- **Stone Zone** (COMMON):
- Updated Spritehelper to use method from **Every Compat** so the (IT) can work properly
- Fixed the system detection to detect "bricks" of any StoneTypes
### NEW SUPPORTED:
- <span style="color: YELLOW;">**Waystones** (COMMON)</span> - Yup, Waystones is supported and prismarine_waystone is included, too.
- **\[Let's Do\] Candlelight** (COMMON)
- **Handcrafted** (COMMON)
- **Decorative Blocks** (COMMON)
- **Wraith Waystone** (FB) - Can be used with Sinytra-Connector for FORGE & NOTE: the recipe for `stone_brick_waystone` will be different
- **Blocks You Need (Luna)** (F)
---
## v2.8.10
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.10
1.20-2.8.107 июл. 2025 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(FG)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.10-fabric
1.20-2.8.107 июл. 2025 г.3,4 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
### LEGEND
</div>
<div style="text-align: left;">
* **(COMMON)**: FORGE & FABRIC
* **(FB)**: FABRIC
* **(FG)**: FORGE
* **(IT)**: Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
* **(UDS)**: Undetected StoneType have been manually added.
* **(COMPAT)**: Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
* **(INCLUDED)**: The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
* **(EXCLUDED)**: The block is generated BUT it shouldn't be generated for a reason
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- required Moonlight v2.14.12 from now
- Improved the detection system to ensure that a type (woodtype, stonetype, so on) is not added to other blocktypes.
- This applied to GemsRealm's types, too.
- **Twilight Forest** (UDS): mazestone & deadrock
---
## v2.8.9
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
1.21-2.10.6-fabric
1.21-2.10.6-fabric30 июн. 2025 г.785Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.6-neoforge
1.21-2.10.6-neoforge30 июн. 2025 г.3,3 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Stone Zone** (COMMON): Fixed the crash occurred with v2.10.5
### ADDED:
- **The Twilight Forest** (UD): mazestone & deadrock
---
## v2.10.5
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.5-fabric
1.21-2.10.5-fabric30 июн. 2025 г.32Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.5-neoforge
1.21-2.10.5-neoforge30 июн. 2025 г.31Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON):
- Removed **Quark**'s _duskbound_ blc it's not a StoneType
- <span style="color: RED;">WARNING: Backup your world if you have **Quark** installed</span>
- Improved the detection system
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **Marioverse** (UD): deep_fungal_stone
- **Stone Zone** (COMMON): Added 4 Macaw's Compat Mod for **Macaw's BYG** & **Macaw's Biomes O' Plenty** - @22858
- Doors
- Trapdoors
- Paths & Pavings
- Windows
---
## v2.10.4
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.20-2.8.9
1.20-2.8.927 июн. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FABRIC & FORGE</li>
<li>(FB): FABRIC</li>
<li>(FG): FORGE</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.9-fabric
1.20-2.8.927 июн. 2025 г.794Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FABRIC & FORGE</li>
<li>(FB): FABRIC</li>
<li>(FG): FORGE</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **Blue Skies'** brumble blc it's not a StoneType, more likely to be WoodType - [#120](https://github.com/MehVahdJukaar/StoneZone/issues/120)
### NEW SUPPORTED MOD:
- **Builder's Crafts & Additions** (FG)
---
## v2.8.8
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.8
1.20-2.8.85 июн. 2025 г.2,6 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.8-fabric
1.20-2.8.85 июн. 2025 г.1,6 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### ADDED:
- **Nature's Spirit** (UD): Kaolin Color Variations - [#115](https://github.com/MehVahdJukaar/StoneZone/issues/115)
- **StoneZone** (COMMON): Added the Tooltip where it will now show where blocks are from: "Stone Type" or "Mud Type"
---
## v2.8.7
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.7
1.20-2.8.728 мая 2025 г.1,2 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.7-fabric
1.20-2.8.728 мая 2025 г.21,4 тыс.Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Blacklisted **RGB Blocks**
---
## v2.8.6
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.6
1.20-2.8.626 мая 2025 г.397Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.6-fabric
1.20-2.8.626 мая 2025 г.158Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **Stone Zone** (COMMON): Updated to use **Every Compat** v2.8.6
---
## v2.8.5
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.5
1.20-2.8.524 мая 2025 г.299Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.5-fabric
1.20-2.8.524 мая 2025 г.142Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UDS): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
### UPDATED:
- **BlocksPlus** (FORGE): Improved furance's texture
- **Stone Zone** (COMMON): Fixed **Building But Better**'s mod-id - @igalaxy
- <span style="color: RED;">WARNING: If you have **Building But Better** installed, then backup your world because the blocks will be removed from the world due to change of blocks' ID</span>
### ADDED:
- **Galesphere** (UDS): pink_salt, rose_pink_salt, pastel_pink_salt
---
## v2.8.4
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
1.21-2.10.4-fabric
1.21-2.10.4-fabric19 мая 2025 г.2,6 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.4-neoforge
1.21-2.10.4-neoforge19 мая 2025 г.2,1 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(NF): NEOFORGE</li>
<li>(FB): FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
- **StoneZone** (NF): Fixed the crash - Related to IEventBusRegister stuff
---
## v2.10.3
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.20-2.8.4
1.20-2.8.418 мая 2025 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.4-fabric
1.20-2.8.418 мая 2025 г.791Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Macaw's Bridge** (FORGE): Re-enable the `requiresChildren()` - Forgot to do that and what it does is ensure the StoneType has the children (polished, bricks, so on) for textures or recipes
- <span style="color: RED;">WARNING: Ensure you backup your world or replace your blocks (from StoneZone with Macaw's Bridges before you update StoneZone</span>
### ADDED:
- **EN_US**: stone_bridge from **Macaw's Bridge** (missed that one) - [#110](https://github.com/MehVahdJukaar/StoneZone/issues/110)
---
## v2.8.3
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
release
stonezone-1.20-2.8.3
1.20-2.8.315 мая 2025 г.475Minecraft: 1.20.1forge
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
---
## v2.8.1
### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
---
## v2.8.0
### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release
stonezone-1.20-2.8.3-fabric
1.20-2.8.315 мая 2025 г.935Minecraft: 1.20.1fabric
Что нового
<div style="text-align: center; border: 1px solid yellow; padding: 10px;">
<div style="text-align: center; margin-bottom: 10px;">
<h3>LEGEND</h3>
</div>
<div style="text-align: left;">
<ul style="list-style-type: disc; padding-left: 20px;">
<li>(COMMON): FORGE & FABRIC</li>
<li>(IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture</li>
<li>(UD): Undetected StoneType have been manually added.</li>
</ul>
</div>
</div>
---
### UPDATED:
- **Stone Chest** (FORGE): Fixed the chests' missing textures in inventory - [#108](https://github.com/MehVahdJukaar/StoneZone/issues/108)
---
## v2.8.2
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
---
## v2.8.1
### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
---
## v2.8.0
### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release
1.21-2.10.3-fabric
1.21-2.10.3-fabric13 мая 2025 г.294Minecraft: 1.21, 1.21.1fabric
Что нового
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
---
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
1.21-2.10.3-neoforge
1.21-2.10.3-neoforge13 мая 2025 г.529Minecraft: 1.21, 1.21.1neoforge
Что нового
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
---
### UPDATED:
- **Stoneworks** (COMMON): Fixed the blocks not dropping - [#100](https://github.com/MehVahdJukaar/StoneZone/issues/100)
- **StoneZone** (COMMON): Bought Updated & Improved codes from 1.20.1 for tinting system
---
## v2.10.2
### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
release
stonezone-1.20-2.8.2
1.20-2.8.213 мая 2025 г.352Minecraft: 1.20.1forge
Что нового
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
- (UD): Undetected StoneType have been manually added.
---
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
---
## v2.8.1
### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
---
## v2.8.0
### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release
stonezone-1.20-2.8.2-fabric
1.20-2.8.213 мая 2025 г.323Minecraft: 1.20.1fabric
Что нового
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
- (UD): Undetected StoneType have been manually added.
---
### UPDATED:
- **Stone Zone** (COMMON): Finished the system to fix the Tinted Index for blocks' parts that shouldn't be tinted
### ADDED:
- **Aerial Hell** (UD): 7 StoneTypes - [#105](https://github.com/MehVahdJukaar/StoneZone/issues/105)
- glaucophanite
- lunatic_stone
- volucite_stone
- dark_lunatic_stone
- slippery_sand_stone
- smoky_quartz
- aerial_netherack
- children: golden_nether_bricks
---
## v2.8.1
### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
---
## v2.8.0
### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
release
stonezone-1.20-2.8.1
1.20-2.8.19 мая 2025 г.497Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
## v2.8.0
#### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.8.1-fabric
1.20-2.8.19 мая 2025 г.297Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): Updated the major codes again to properly use the new Resource Generator
- <span style="color: YELLOW;">NOTE: I'm aware of the problem with Tinted Index for blocks' parts that shouldn't be Tinted. This will be fixed in the future. It's Work-In-Progress</span>
- AFFECTED SUPPORTED MODS: Macaw's Mods
## v2.8.0
#### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.8.0
1.20-2.8.06 мая 2025 г.690Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.8.0-fabric
1.20-2.8.06 мая 2025 г.635Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): Major Changes in code to use the new Resource Generator from **Every Compat**
- **Macaw's Paths & Pavings** (COMMON): Corrected a few blocks' properties
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
1.21-2.10.2-fabric
1.21-2.10.2-fabric29 апр. 2025 г.2,2 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
#### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
1.21-2.10.2-neoforge
1.21-2.10.2-neoforge29 апр. 2025 г.616Minecraft: 1.21, 1.21.1neoforge
Что нового
#### UPDATED:
- **Chipped** (COMMON): Updated an outdated recipe system for 1.21
- **FABRIC**: corrected the modID in fabric.mod.json for **fabric API**
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.17
1.20-2.7.1728 апр. 2025 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **CompatStoneType**: Removed **Quark**'s duskbound blc it's more of PurpurType
- NOTE: PurpurType will be implemented in the future
- **StoneZone** Fixed the blockstate generation not applying to "block/oak_planks" for other wood mods - Related to Quark
- **Quark** (FORGE): Fixed vertical_slabs not dropping 2 slabs when broken as double-slab
## <span style="color: RED;">WARNING: If Quark is installed, then backup your world & change all of duskbound blocks to different stonetype</span>
---
#### ADDED:
- **CompatStoneType**: Added children for **Project-Red-Exploration**'s marble
---
#### NEW SUPPORTED MOD:
- **Blocks+** (FORGE)
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.17-fabric
1.20-2.7.1728 апр. 2025 г.1 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **CompatStoneType**: Removed **Quark**'s duskbound blc it's more of PurpurType
- NOTE: PurpurType will be implemented in the future
- **StoneZone** Fixed the blockstate generation not applying to "block/oak_planks" for other wood mods - Related to Quark
- **Quark** (FORGE): Fixed vertical_slabs not dropping 2 slabs when broken as double-slab
## <span style="color: RED;">WARNING: If Quark is installed, then backup your world & change all of duskbound blocks to different stonetype</span>
---
#### ADDED:
- **CompatStoneType**: Added children for **Project-Red-Exploration**'s marble
---
#### NEW SUPPORTED MOD:
- **Blocks+** (FORGE)
---
### **LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
1.21-2.10.1-fabric
1.21-2.10.1-fabric27 апр. 2025 г.112Minecraft: 1.21, 1.21.1fabric
Что нового
#### UPDATED:
- **Stone Zone** (NF): Fixed [#98](https://github.com/MehVahdJukaar/StoneZone/issues/98) - There is more details in here
- **Stone Zone** (FB): Removed an extra comma from fabric.mod.json - Fixed [#99](https://github.com/MehVahdJukaar/StoneZone/issues/99)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
1.21-2.10.1-neoforge
1.21-2.10.1-neoforge27 апр. 2025 г.346Minecraft: 1.21, 1.21.1neoforge
Что нового
#### UPDATED:
- **Stone Zone** (NF): Fixed [#98](https://github.com/MehVahdJukaar/StoneZone/issues/98) - There is more details in here
- **Stone Zone** (FB): Removed an extra comma from fabric.mod.json - Fixed [#99](https://github.com/MehVahdJukaar/StoneZone/issues/99)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
fabric_1.21-2.10.0
fabric_1.21-2.10.025 апр. 2025 г.96Minecraft: 1.21, 1.21.1fabric
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): To 1.21
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
neoforge_1.21-2.10.0
neoforge_1.21-2.10.025 апр. 2025 г.113Minecraft: 1.21, 1.21.1neoforge
Что нового
#### UPDATED:
- **Stone Zone** (COMMON): To 1.21
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.16
1.20-2.7.1616 апр. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: Corrected `%s Zone` to `Stone Zone
- **CompatStoneType**: Fixed **Outer End**'s violite not being included/detected
- **Macaw's Fences & Walls** (COMMON): Corrected modern_walls' recipe filename - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87)
- **Macaw's Bridge** (COMMON): Moved the recipe under the correct block - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87)
---
#### ADDED:
- **CompatStoneType**: 4 StoneType from **Prehistoric Fauna** due to their Note Block Sounds - HARP
- **CompatStoneType**: 1 StoneType from **Rocky Minerals**
---
#### NEW SUPPORTED MOD:
- **More Beautiful Torches** (COMMON)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.16-fabric
1.20-2.7.1616 апр. 2025 г.1,7 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: Corrected `%s Zone` to `Stone Zone
- **CompatStoneType**: Fixed **Outer End**'s violite not being included/detected
- **Macaw's Fences & Walls** (COMMON): Corrected modern_walls' recipe filename - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87)
- **Macaw's Bridge** (COMMON): Moved the recipe under the correct block - [#87](https://github.com/MehVahdJukaar/StoneZone/issues/87)
---
#### ADDED:
- **CompatStoneType**: 4 StoneType from **Prehistoric Fauna** due to their Note Block Sounds - HARP
- **CompatStoneType**: 1 StoneType from **Rocky Minerals**
---
#### NEW SUPPORTED MOD:
- **More Beautiful Torches** (COMMON)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.15
1.20-2.7.155 апр. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: Added **Chipped** & **Additional Lights** to zh_cn - @ChuijkYahus
- **Stonezone** (COMMON): Improved the tag system so the tag will be loaded first time into the world
---
#### ADDED:---
- **UNDETECTED STONETYPE**:
- **The Outer End**'s _violite_
#### REMOVED:
- **BLACKLISTED STONETYPE**:
- **Quark**'s _midori_, REASON: it's not a StoneType
- **The Outer End**'s _himmel_, REASON: it's not a StoneType
- **Supplementaries**'s _ash_, REASON: it's not a StoneType
- **Twigs**'s silt, REASON: it's not a StoneType
---
#### NEW SUPPORTED MOD:
- **Chipped** (COMMON)
- <span style="color: yellow;">NOTE: 67 blocks is supported</span>
- **Additional Lights** (FORGE)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.15-fabric
1.20-2.7.155 апр. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: Added **Chipped** & **Additional Lights** to zh_cn - @ChuijkYahus
- **Stonezone** (COMMON): Improved the tag system so the tag will be loaded first time into the world
---
#### ADDED:---
- **UNDETECTED STONETYPE**:
- **The Outer End**'s _violite_
#### REMOVED:
- **BLACKLISTED STONETYPE**:
- **Quark**'s _midori_, REASON: it's not a StoneType
- **The Outer End**'s _himmel_, REASON: it's not a StoneType
- **Supplementaries**'s _ash_, REASON: it's not a StoneType
- **Twigs**'s silt, REASON: it's not a StoneType
---
#### NEW SUPPORTED MOD:
- **Chipped** (COMMON)
- <span style="color: yellow;">NOTE: 67 blocks is supported</span>
- **Additional Lights** (FORGE)
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.14
1.20-2.7.1420 мар. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
---
#### ADDED:
- **TAGS**: Added `#tconstruct:scorched_blocks` and `#tconstruct:seared_blocks` to **StoneZone**'s generated blocks (seared_stone & scorched_stone)
---
#### NEW SUPPORTED MOD:
- N/A
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.14-fabric
1.20-2.7.1420 мар. 2025 г.3,2 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: zh_cn - @ChuijkYahus
---
#### ADDED:
- **TAGS**: Added `#tconstruct:scorched_blocks` and `#tconstruct:seared_blocks` to **StoneZone**'s generated blocks (seared_stone & scorched_stone)
---
#### NEW SUPPORTED MOD:
- N/A
---
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
release
stonezone-1.20-2.7.14
1.20-2.7.1411 мар. 2025 г.1,4 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Improved Detection System to not detect STAIR blocks with HARP. This fix the bug from v2.7.12
- Should be good to go.
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.14-fabric
1.20-2.7.1411 мар. 2025 г.2,4 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Improved Detection System to not detect STAIR blocks with HARP. This fix the bug from v2.7.12
- Should be good to go.
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.13
1.20-2.7.1311 мар. 2025 г.131Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Removed "HARP" sound from Detection System
- REASON: it was detecting other blocks that shouldn't be included. The detection system check for "\_bricks", "polished\_", "\_stairs" along with a specific sound, BASE_DRUM
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.13-fabric
1.20-2.7.1311 мар. 2025 г.47Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Removed "HARP" sound from Detection System
- REASON: it was detecting other blocks that shouldn't be included. The detection system check for "\_bricks", "polished\_", "\_stairs" along with a specific sound, BASE_DRUM
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.12
1.20-2.7.1211 мар. 2025 г.188Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Improved the detection system by detecting StoneType with HARP - [#78](https://github.com/MehVahdJukaar/StoneZone/issues/78), [#42](https://github.com/MehVahdJukaar/StoneZone/issues/42)
- **Create** (COMMON):
- included quark's _soul_sandstone_ for _cut_ block - [#80](https://github.com/MehVahdJukaar/StoneZone/issues/80)
- Corrected the wrong recipe for _cut_bricks_ using _cut_brick_slab_ as ingredients - [#81](https://github.com/MehVahdJukaar/StoneZone/issues/81)
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.12-fabric
1.20-2.7.1211 мар. 2025 г.216Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **StoneZone** (COMMON): Improved the detection system by detecting StoneType with HARP - [#78](https://github.com/MehVahdJukaar/StoneZone/issues/78), [#42](https://github.com/MehVahdJukaar/StoneZone/issues/42)
- **Create** (COMMON):
- included quark's _soul_sandstone_ for _cut_ block - [#80](https://github.com/MehVahdJukaar/StoneZone/issues/80)
- Corrected the wrong recipe for _cut_bricks_ using _cut_brick_slab_ as ingredients - [#81](https://github.com/MehVahdJukaar/StoneZone/issues/81)
---
#### NEW SUPPORTED MOD:
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.11
1.20-2.7.112 мар. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: zn_ch - @22858
- Added LANGS for 2 new Macaw's Mods from v2.7.10
- Added LANGS for 2 new Macaw's Mods from this version (v2.7.11)
- **LANG**: es_cl - @TheLegendofSaram & (merit belong to unknown person)
- **Macaw's Roofs** (FABRIC): Corrected Creative Tab's ResourceKey
- **Macaw's Windows** (COMMON): Added a few missing properties to blocks
- (FABRIC): Corrected the RenderType of blocks to have transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70)
- **Macaw's Fences & Walls** (COMMON): Added a few missing properties to blocks
- (FABRIC): Corrected the RenderType of blocks to have cutout/transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70)
- **Create** (FORGE): Updated the library to v6.0.0 to support **Create v6.0.0**
- **LET ME KNOW** (FABRIC): when **FABRIC version** is updated to v6.0.0, the **FABRIC v0.5.1 + ** is still supported
#### ADDED:
- **LANG**: es_mx - @TheLegendofSaram & (merit belong to unknown person)
#### NEW SUPPORTED MOD:
- **Macaw's Stairs** (COMMON)
- **Macaw's Paths & Pavings** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.11-fabric
1.20-2.7.112 мар. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: zn_ch - @22858
- Added LANGS for 2 new Macaw's Mods from v2.7.10
- Added LANGS for 2 new Macaw's Mods from this version (v2.7.11)
- **LANG**: es_cl - @TheLegendofSaram & (merit belong to unknown person)
- **Macaw's Roofs** (FABRIC): Corrected Creative Tab's ResourceKey
- **Macaw's Windows** (COMMON): Added a few missing properties to blocks
- (FABRIC): Corrected the RenderType of blocks to have transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70)
- **Macaw's Fences & Walls** (COMMON): Added a few missing properties to blocks
- (FABRIC): Corrected the RenderType of blocks to have cutout/transparency - [#70](https://github.com/MehVahdJukaar/StoneZone/issues/70)
- **Create** (FORGE): Updated the library to v6.0.0 to support **Create v6.0.0**
- **LET ME KNOW** (FABRIC): when **FABRIC version** is updated to v6.0.0, the **FABRIC v0.5.1 + ** is still supported
#### ADDED:
- **LANG**: es_mx - @TheLegendofSaram & (merit belong to unknown person)
#### NEW SUPPORTED MOD:
- **Macaw's Stairs** (COMMON)
- **Macaw's Paths & Pavings** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.10
1.20-2.7.1024 февр. 2025 г.3,8 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: zn_ch - @22858
#### ADDED:
- **StoneZone** (COMMON): Added a tag, #architects_palette:wizard_blocks to only WARDSTONE of any generated blocks
#### NEW SUPPORTED MOD:
- **Macaw's Windows** (COMMON)
- **Macaw's Roofs** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.10-fabric
1.20-2.7.1024 февр. 2025 г.526Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: zn_ch - @22858
#### ADDED:
- **StoneZone** (COMMON): Added a tag, #architects_palette:wizard_blocks to only WARDSTONE of any generated blocks
#### NEW SUPPORTED MOD:
- **Macaw's Windows** (COMMON)
- **Macaw's Roofs** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.9
1.20-2.7.918 февр. 2025 г.1 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED:
- **LANG**: zn_ch - @ChuijkYahus
#### ADDED:
- **StoneZone** (COMMON): An exception for Create's blocks not generated with limestone from **Quark**, **Wetland-Whimsy**, **Geologic-Expansion**
- Also fixed the tag issue of **Create**'s limestone with both mods above - [#64](https://github.com/MehVahdJukaar/StoneZone/issues/64)
- **Undetected Stone** (COMMON): DivineRPG's _twilight_stone_
#### NEW:
- **Macaw's Bridges** (COMMON)
- **Macaw's Fences & Wall** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.9-fabric
1.20-2.7.918 февр. 2025 г.869Minecraft: 1.20.1fabric
Что нового
#### UPDATED:
- **LANG**: zn_ch - @ChuijkYahus
#### ADDED:
- **StoneZone** (COMMON): An exception for Create's blocks not generated with limestone from **Quark**, **Wetland-Whimsy**, **Geologic-Expansion**
- Also fixed the tag issue of **Create**'s limestone with both mods above - [#64](https://github.com/MehVahdJukaar/StoneZone/issues/64)
- **Undetected Stone** (COMMON): DivineRPG's _twilight_stone_
#### NEW:
- **Macaw's Bridges** (COMMON)
- **Macaw's Fences & Wall** (COMMON)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.8
1.20-2.7.810 февр. 2025 г.3,8 тыс.Minecraft: 1.20.1forge
Что нового
## WARNING:
Backup your world. There will be some blocks being removed from the world.
#### UPDATED
- **StoneZone** (COMMON): Blacklisted **Create Confectionery**
- **MudType** (COMMON): Added BLACKLISTED_MODS to exclude: **Chipped**, **Create Confectionery**, **Immersive Weathering**
#### NEW
- Stone Chest (FORGE)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.8-fabric
1.20-2.7.810 февр. 2025 г.1,4 тыс.Minecraft: 1.20.1fabric
Что нового
## WARNING:
Backup your world. There will be some blocks being removed from the world.
#### UPDATED
- **StoneZone** (COMMON): Blacklisted **Create Confectionery**
- **MudType** (COMMON): Added BLACKLISTED_MODS to exclude: **Chipped**, **Create Confectionery**, **Immersive Weathering**
#### NEW
- Stone Chest (FORGE)
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.7
1.20-2.7.721 янв. 2025 г.2,9 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **Rechiseled** (FORGE): Fixed the crash - Related to [Issue#743](https://github.com/MehVahdJukaar/StoneZone/issues/43)
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
stonezone-1.20-2.7.7-fabric
1.20-2.7.721 янв. 2025 г.2,6 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **Rechiseled** (FORGE): Fixed the crash - Related to [Issue#743](https://github.com/MehVahdJukaar/StoneZone/issues/43)
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.6
1.20-2.7.621 янв. 2025 г.142Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **Blockus** (FABRIC): Fixed the crash with **Sinytra Connector** on FORGE side
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.6-fabric
1.20-2.7.621 янв. 2025 г.91Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **Blockus** (FABRIC): Fixed the crash with **Sinytra Connector** on FORGE side
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.5
1.20-2.7.521 янв. 2025 г.81Minecraft: 1.20.1forge
Что нового
Sorry for a long waiting. Here's the updated v2.7.5 StoneZone
#### UPDATED
- **Create** (COMMON):
- Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- Fixed _polished_cut_slabs_'s missing textures
- **StoneZone** (COMMON):
- Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple
- Added a new detection system for MudType
- **Undetected StoneType**:
- Added **Outer End**'s _himmel_
- Added **Quark**'s _duskbound_ & _midori_
- Added **Oh The Biomes We've Gone**'s 7 StoneType - see [details for a list of stoneType](https://github.com/MehVahdJukaar/StoneZone/issues/12)
- **Blacklisted Stone mod** (COMMON):
- **Immersive Weathering** [Related to issue#36](https://github.com/MehVahdJukaar/StoneZone/issues/36)
- **Chipped** - not really have any unique stoneType [Related to issue#40](https://github.com/MehVahdJukaar/StoneZone/issues/40)
- **LANG**: zh_ch - @ChuijkYahus
- **Deep Aether**
- **Create: Dreams & Desires**
- **Railcraft Reborn**
- **Rubinated Nether**
- **Tinker's Construct**
- **Rechiseled**:
- Improved the code to avoid the crash
- Corrected the class for _slanted_ (is now a pillar block)
#### NEW
- **Better Archeology** (COMMON)
- **Blockus** (COMMON)
# Enjoy the 2 new supported mods, MERRY CHRISTMAS
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.5-fabric
1.20-2.7.521 янв. 2025 г.50Minecraft: 1.20.1fabric
Что нового
Sorry for a long waiting. Here's the updated v2.7.5 StoneZone
#### UPDATED
- **Create** (COMMON):
- Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- Fixed _polished_cut_slabs_'s missing textures
- **StoneZone** (COMMON):
- Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple
- Added a new detection system for MudType
- **Undetected StoneType**:
- Added **Outer End**'s _himmel_
- Added **Quark**'s _duskbound_ & _midori_
- Added **Oh The Biomes We've Gone**'s 7 StoneType - see [details for a list of stoneType](https://github.com/MehVahdJukaar/StoneZone/issues/12)
- **Blacklisted Stone mod** (COMMON):
- **Immersive Weathering** [Related to issue#36](https://github.com/MehVahdJukaar/StoneZone/issues/36)
- **Chipped** - not really have any unique stoneType [Related to issue#40](https://github.com/MehVahdJukaar/StoneZone/issues/40)
- **LANG**: zh_ch - @ChuijkYahus
- **Deep Aether**
- **Create: Dreams & Desires**
- **Railcraft Reborn**
- **Rubinated Nether**
- **Tinker's Construct**
- **Rechiseled**:
- Improved the code to avoid the crash
- Corrected the class for _slanted_ (is now a pillar block)
#### NEW
- **Better Archeology** (COMMON)
- **Blockus** (COMMON)
# Enjoy the 2 new supported mods, MERRY CHRISTMAS
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.4
1.20-2.7.42 янв. 2025 г.2 тыс.Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **Create** (COMMON):
- Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- Fixed _polished_cut_slabs_'s missing textures
- **StoneZone** (COMMON):
- Improved the detection system to detect stoneTypes with "_stone" as suffix OR "_stone_bricks"
- Added some undetected StoneTypes
- [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17)
- [Also see the issue](https://github.com/MehVahdJukaar/StoneZone/issues/26)
- Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple
- **LANG**: zh_ch - @ChuijkYahus
- **Rechiseled**: Improved the code to avoid the crash
#### NEW
- N/A
# Enjoy the 2 new supported mods, MERRY CHRISTMAS
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
Method 1: Using a URL parameter
You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is:
**https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}**
https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue
Replace:
{target-repo-owner}: The owner of the target repository.
{target-repo-name}: The name of the target repository.
{issue-title}: The title of the issue to be created.
{issue-body}: The body of the issue to be created.
release
1.20-2.7.4
1.20-2.7.42 янв. 2025 г.2,2 тыс.Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **Create** (COMMON):
- Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- Fixed _polished_cut_slabs_'s missing textures
- **StoneZone** (COMMON):
- Improved the detection system to detect stoneTypes with "_stone" as suffix OR "_stone_bricks"
- Added some undetected StoneTypes
- [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17)
- [Also see the issue](https://github.com/MehVahdJukaar/StoneZone/issues/26)
- Fixed the color of StoneType, _MYALITE_ from Quark being white, should be purple
- **LANG**: zh_ch - @ChuijkYahus
- **Rechiseled**: Improved the code to avoid the crash
#### NEW
- N/A
# Enjoy the 2 new supported mods, MERRY CHRISTMAS
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
Method 1: Using a URL parameter
You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is:
**https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}**
https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue
Replace:
{target-repo-owner}: The owner of the target repository.
{target-repo-name}: The name of the target repository.
{issue-title}: The title of the issue to be created.
{issue-body}: The body of the issue to be created.
release
1.20-2.7.3
1.20-2.7.326 дек. 2024 г.582Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **Create** (COMMON): Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- **StoneZone** (COMMON): Added the Undetected StoneTypes
- [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17#issuecomment-2561402898)
-
#### NEW
- **Quark** (FORGE) 🎁
- **Rechiseled** (COMMON) 🎁
# Enjoy the 2 new supported mods, MERRY CHRISTMAS 🎄
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
Method 1: Using a URL parameter
You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is:
**https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}**
https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue
Replace:
{target-repo-owner}: The owner of the target repository.
{target-repo-name}: The name of the target repository.
{issue-title}: The title of the issue to be created.
{issue-body}: The body of the issue to be created.
release
1.20-2.7.3
1.20-2.7.326 дек. 2024 г.547Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **Create** (COMMON): Fixed the typo in [EN_US](https://github.com/MehVahdJukaar/StoneZone/issues/15) for missing 3 blocks' LANG
- **StoneZone** (COMMON): Added the Undetected StoneTypes
- [See the issue for a list of undetected stonetypes](https://github.com/MehVahdJukaar/StoneZone/issues/17#issuecomment-2561402898)
-
#### NEW
- **Quark** (FORGE) 🎁
- **Rechiseled** (COMMON) 🎁
# Enjoy the 2 new supported mods, MERRY CHRISTMAS 🎄
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
Method 1: Using a URL parameter
You can use a URL parameter to pre-fill the issue title and body in the target repository. The format of the URL is:
**https://github.com/{target-repo-owner}/{target-repo-name}/issues/new?title={issue-title}&body={issue-body}**
https://github.com/octocat/Hello-World/issues/new?title=Bug+Report&body=Please+describe+the+issue
Replace:
{target-repo-owner}: The owner of the target repository.
{target-repo-name}: The name of the target repository.
{issue-title}: The title of the issue to be created.
{issue-body}: The body of the issue to be created.
release
1.20-2.7.2
1.20-2.7.221 дек. 2024 г.554Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **StoneZone** (COMMON):
- Improved the StoneType detection to detect any name containing "<type>_bricks".
- Fixed the crash related to **Chipped** & **Stoneworks**
- Also fixed [Issue#10](https://github.com/MehVahdJukaar/StoneZone/issues/10) - duplicated cut stones from **Create: Dreams & Desires**
- **Create** (COMMON): Fixed the [recipe issue](https://github.com/MehVahdJukaar/StoneZone/issues/11) where it shouldn't have slab included to craft slabs
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.2
1.20-2.7.221 дек. 2024 г.352Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **StoneZone** (COMMON):
- Improved the StoneType detection to detect any name containing "<type>_bricks".
- Fixed the crash related to **Chipped** & **Stoneworks**
- Also fixed [Issue#10](https://github.com/MehVahdJukaar/StoneZone/issues/10) - duplicated cut stones from **Create: Dreams & Desires**
- **Create** (COMMON): Fixed the [recipe issue](https://github.com/MehVahdJukaar/StoneZone/issues/11) where it shouldn't have slab included to craft slabs
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.1
1.20-2.7.116 дек. 2024 г.357Minecraft: 1.20.1forge
Что нового
#### UPDATED
- **StoneZone** (COMMON):
- LANG is now applied to the generated blocks
- Moved generated blocks to be under **StoneZone** (namespace) instead of **EveryComp**
- **Create** (COMMON):
- Fixed [#3](https://github.com/MehVahdJukaar/StoneZone/issues/3)
- Fixed [#1](https://github.com/MehVahdJukaar/StoneZone/issues/1)
- Added 18 new blocks - [related to #2](https://github.com/MehVahdJukaar/StoneZone/issues/2)
- **LANG** (COMMON): Added zh_cn - @ChuijkYahus
- **Stoneworks** (COMMON): Corrected _pillar_ blocks' type of class (it was a wrong one)
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.1
1.20-2.7.116 дек. 2024 г.191Minecraft: 1.20.1fabric
Что нового
#### UPDATED
- **StoneZone** (COMMON):
- LANG is now applied to the generated blocks
- Moved generated blocks to be under **StoneZone** (namespace) instead of **EveryComp**
- **Create** (COMMON):
- Fixed [#3](https://github.com/MehVahdJukaar/StoneZone/issues/3)
- Fixed [#1](https://github.com/MehVahdJukaar/StoneZone/issues/1)
- Added 18 new blocks - [related to #2](https://github.com/MehVahdJukaar/StoneZone/issues/2)
- **LANG** (COMMON): Added zh_cn - @ChuijkYahus
- **Stoneworks** (COMMON): Corrected _pillar_ blocks' type of class (it was a wrong one)
#### NEW
- N/A
**LEGENDS:**
- (COMMON) : FABRIC & FORGE
release
1.20-2.7.0-fabric
1.20-2.7.09 дек. 2024 г.165Minecraft: 1.20.1fabric
Что нового
#### NEW
- **Create** (COMMON)
- **Building But Better** (COMMON)
- **Stoneworks** (COMMON)
- **Twigs** (COMMON)
#### NOTE:
- LANG, en_us are not being applied to the generated blocks. We are aware of this and it will be implemented in the future
**LEGENDS:**- (COMMON) : FABRIC & FORGE
beta
1.20-2.7.0
1.20-2.7.09 дек. 2024 г.261Minecraft: 1.20.1forge
Что нового
#### NEW
- **Create** (COMMON)
- **Building But Better** (COMMON)
- **Stoneworks** (COMMON)
- **Twigs** (COMMON)
#### NOTE:
- LANG, en_us are not being applied to the generated blocks. We are aware of this and it will be implemented in the future
**LEGENDS:**- (COMMON) : FABRIC & FORGE