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StereoCraft: Stereoscopic 3D

Side-by-side (SBS) stereoscopic 3D rendering for 3D TVs, 3D monitors, and SBS-compatible displays. StereoCraft splits the Minecraft window into left and right eye views with a configurable interpupillary distance (IPD), producing a true stereoscopic image

Автор: MitchellSamora1,4 тыс.6обновлён 20 окт. 2026 г.
Технологии

Описание

StereoCraft: Stereoscopic 3D

Side-by-side (SBS) stereoscopic 3D rendering for 3D TVs, 3D monitors, VR headsets, and any SBS-compatible display. StereoCraft splits the Minecraft window into left- and right-eye views with a configurable interpupillary distance (IPD) and convergence, producing a true stereoscopic image you can feed into any SBS display or HMD virtual-monitor passthrough.

StereoCraft ships for four Minecraft platforms from a single codebase — Fabric (26.1.2 and 1.21.11), NeoForge (1.21.1), and Angelica/GTNH (1.7.10) — with the same core feature set on each.

Supported versions

PlatformMinecraftLoader / APIJavaRequired renderer
Fabric26.1.2Fabric Loader 0.19.3+25Sodium mc26.1.2-0.8.12
Fabric1.21.11Fabric Loader 0.19.2+21Sodium mc1.21.11-0.8.11
NeoForge1.21.1NeoForge 21.1.228+21Sodium 0.6.13 (NeoForge)
Angelica / GTNH1.7.10Forge 10.13.4.1614GTNH runtime (Java 17–25 via lwjgl3ify)Angelica 2.1.x + GTNHLib

Grab the jar matching your Minecraft version and loader from the Releases page.

Features

  • SBS-Half stereoscopic mode — splits the framebuffer left/right at half horizontal resolution per eye.
  • Adjustable stereo strength (IPD) — 55–100 mm. 64 mm matches average human IPD; higher values give exaggerated "hyperstereo" depth.
  • Convergence distance — sets the zero-parallax plane (what sits at the screen); nearer objects pop out, farther ones recede.
  • Swap eyes — for SBS displays / passthrough setups with reversed eye assignment.
  • Shader support via Iris (optional) — per-eye-correct deferred pipeline, shadows, reflections, and DH terrain.

Requirements

Every platform requires the Sodium-family renderer listed above as a hard dependency — on 1.7.10 this is provided by Angelica. Install the version matching your Minecraft/loader.

Optional

  • Iris — shader-pack support. Each build is tested against one specific Iris version:
    • Fabric 26.1.2 → 1.10.9+26.1-fabric
    • Fabric 1.21.11 → 1.10.7+1.21.11-fabric
    • NeoForge 1.21.1 → 1.8.12
    • 1.7.10 → provided by Angelica
  • Voxy (Fabric only) — per-eye LOD rendering (0.2.16-beta on 26.1.2, 0.2.15-beta on 1.21.11). Not available on NeoForge or 1.7.10.

Installation

  1. Install the loader for your Minecraft version (Fabric / NeoForge / Forge+Angelica per the table).
  2. Install the required renderer (Sodium — or Angelica on 1.7.10) into mods/.
  3. (Optional) Install the matching Iris version for shaders, and/or Voxy on Fabric.
  4. Download the StereoCraft jar for your platform from Releases and drop it into mods/.
  5. Launch the game.

Configuration

Open Video Settings → Stereoscopic (added to Sodium's options page).

  • Toggle the stereo Mode on/off here. Changing the mode triggers a renderer reload, so the screen may flash briefly (Sodium shows a small reload icon beside the option to indicate this).
  • IPD, convergence, and swap eyes live on the same page.

Config file location:

  • Fabric & NeoForge: config/stereoscopic-options.json
  • 1.7.10 (Angelica): config/stereoscopic.cfg

Manual edits round-trip cleanly, but values changed in the in-game options page overwrite the file on save.

Known limitations

  • Cursor in split-screen GUIs: the async-cursor feature that mirrors the OS cursor into both eyes is Windows-only. On Linux/macOS the cursor appears in only one eye while a screen (inventory, chat, menu) is open.
  • Iris compatibility: each build is tested against one specific Iris version (above). Other versions may load but can silently degrade per-eye rendering — if you hit issues, file a report with your exact Iris version.
  • Voxy: per-eye LOD is Fabric-only; the NeoForge Voxy port ships without its Iris integration, so it is disabled there.

Screenshot

StereoCraft in SBS mode

License

StereoCraft is licensed under LGPL-3.0-only.

Галерея

Последние версии

Все версии →
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.42Minecraft: 1.7.10forge
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Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.27Minecraft: 1.21.1neoforge
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Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.28Minecraft: 1.21.11fabric
Скачать
Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.30Minecraft: 26.1.2fabric
Скачать
Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.91Minecraft: 26.3fabric
Скачать
Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
release

StereoCraft: Stereoscopic 3D 0.3.0

0.3.0
20 окт. 2026 г.30Minecraft: 26.2fabric
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Что нового
Consistency release: the same feature set on every supported version, now including **Fabric 26.2 and 26.3**, and stereo correctness checked by automated tests on all six builds — vanilla, with shaders, with Distant Horizons and with Voxy. ## New - **SBS_FULL mode** (issue #4): full-resolution side-by-side, each eye at the normal aspect ratio, alongside SBS_HALF. - **Fabric 26.3** and **Fabric 26.2** builds. ## Fixes - **Entities and particles popping out more than the world** (issue #5). Several causes, all fixed: - With **Sodium 0.9** (26.1.2, 26.2, 26.3), terrain lost the convergence shift while entities kept it. - **Distant Horizons** terrain was drawn without eye separation, flattening the distant landscape onto the convergence plane (26.x). - **Particles** were drawn without eye separation (26.x). - **Swap eyes did nothing visible** (all versions since 0.1.2). It now swaps. - **Distant Horizons**: the left eye could show a stretched full-width image (26.x). - **Voxy with shaders (TAA)**: Voxy terrain was reprojected from the wrong eye (26.1.2, 1.21.11; same fix on 26.2/26.3). - **Vanilla world could stay invisible after switching stereo mode** with Distant Horizons loaded, until the camera moved (26.2, 26.3). - **1.21.11**: stereo depth was inverted (each eye rendered from the other side). - **NeoForge**: no stereo depth (the eye offset was overwritten every frame). - **Angelica/GTNH**: achievement/tutorial popup shown in one eye only. - Plus per-eye panorama, shader render-target and SBS_FULL GUI/cursor parity fixes across loaders. ## Compatibility changes - **Fabric 26.1.2 now requires Sodium 0.9 and Iris 1.11** (current versions; Distant Horizons 3.3 and Voxy 0.2.18 need them too). - **Fabric 26.2** requires Fabric Loader 0.19.5+. ## Tested with | Build | Tested against | |---|---| | Fabric 26.3 | Sodium 0.9.2, Iris 1.11.7, Distant Horizons 3.3.4, Complementary Reimagined | | Fabric 26.2 | Sodium 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.19, Complementary | | Fabric 26.1.2 | Sodium 0.9.1 / 0.9.2, Iris 1.11.4, Distant Horizons 3.3.3, Voxy 0.2.18, Complementary | | Fabric 1.21.11 | Sodium 0.8.11–0.8.14, Iris 1.10.7 / 1.10.8, Distant Horizons 3.3.3, Voxy 0.2.16, Complementary | | NeoForge 1.21.1 | Sodium 0.6.13, Iris 1.8.12, Distant Horizons 3.3.3, Complementary | | Angelica/GTNH 1.7.10 | Angelica 2.1.22, Complementary Reimagined r5.7.1 | Known upstream issue: on 26.2, Voxy 0.2.19 draws no terrain under Complementary Reimagined r5.9.3 even without stereo. ## Downloads | Loader | Minecraft | Jar | |---|---|---| | Fabric | 26.3 | `stereoscopic-fabric-26.3-0.3.0.jar` | | Fabric | 26.2 | `stereoscopic-fabric-26.2-0.3.0.jar` | | Fabric | 26.1.2 | `stereoscopic-fabric-26.1.2-0.3.0.jar` | | Fabric | 1.21.11 | `stereoscopic-fabric-1.21.11-0.3.0.jar` | | NeoForge | 1.21.1 | `stereoscopic-neoforge-1.21.1-0.3.0.jar` | | Angelica/GTNH | 1.7.10 | `stereoscopic-angelica-1.7.10-0.3.0.jar` | Source for each build: tags `fabric-26.3-v0.3.0`, `fabric-26.2-v0.3.0`, `fabric-26.1.2-v0.3.0`, `fabric-1.21.11-v0.3.0`, `neoforge-v0.3.0`, `angelica-v0.3.0`.
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StereoCraft: Stereoscopic 3D 0.2.0

0.2.0
1 июл. 2026 г.288Minecraft: 1.21.11fabric
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StereoCraft: Stereoscopic 3D 0.2.0

0.2.0
1 июл. 2026 г.288Minecraft: 26.1.2fabric
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StereoCraft: Stereoscopic 3D 0.2.0

0.2.0
1 июл. 2026 г.182Minecraft: 1.21.1neoforge
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StereoCraft: Stereoscopic 3D 0.2.0

0.2.0
1 июл. 2026 г.83Minecraft: 1.7.10forge
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