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Starfield Pastoral

This mod brings a near full-scale Stardew-style life sim experience into Minecraft. Find the Wizard’s Tower in the overworld, travel to the Stardew dimension, inherit your grandfather’s farm, and begin a long, relaxing life.

Автор: Elysium23345,4 тыс.43обновлён 23 окт. 2026 г.
ДекорЭкономикаОбщение

Описание

A farm, river, and mine under a starry sky

Starfield Pastoral · 星野牧歌

Farm, fish, raise animals, meet the villagers, and explore the mines in Minecraft 1.21.1.
A non-commercial NeoForge fan project based on the farming, town life, and progression of Stardew Valley.

CurseForge downloads Modrinth downloads Build status Minecraft 1.21.1 NeoForge 21.1.217 Alpha status

Download on CurseForge · Download on Modrinth · Join Discord · MCMod.cn (Chinese) · Share feedback · Report a bug

About

Starfield Pastoral is a NeoForge mod for Minecraft 1.21.1. A new game begins in the Overworld. Find the Wizard's Tower, complete the Wizard's request, enter the Stardew Valley dimension, and take over your grandfather's farm.

Current builds include farming, animals, fishing, NPC schedules, dialogue, mail, shops, mines, time progression, and overnight settlement.

[!WARNING] Starfield Pastoral is in alpha. Updates may change systems and world data. Back up your world before installing a new version.

Features

  • 🌱 Farming: Grow seasonal crops, use fertilizer and sprinklers, and process harvests in kegs, preserves jars, and other machines.
  • 🐄 Animals: Build coops and barns, manage hay and feed, care for animals, and collect eggs, milk, wool, and other produce.
  • 🎣 Fishing: Catch fish based on location, season, and weather. Fishing includes a minigame, bait, tackle, and treasure.
  • 🏘️ Villagers: Follow NPC schedules, talk to residents, receive mail, build friendships, visit shops, and trigger events.
  • ⛏️ Exploration: Fight and gather ore in the mines, restore the Community Center, and unlock minecarts, warps, and new areas.
  • 🤝 Multiplayer: Run a farm together in a shared Stardew Valley world.

Getting started

  1. Use the Wizard Tower Compass in the Overworld to find the nearest Wizard's Tower.
  2. Talk to the Wizard and accept his opening quest.
  3. Give the Wizard an Eye of Ender to stabilize the dimensional route.
  4. Enter the Stardew Valley dimension and travel to the farm.

Download and requirements

RequirementVersion
Minecraft1.21.1
Mod loaderNeoForge 21.1.217 or a compatible newer build
Java21
EnvironmentClient and server
Source version0.5.4fix1
Official downloadsCurseForge · Modrinth

JEI is optional and adds information for fishing and other content. Read the release notes before updating an existing world.

Community

Add-ons and development

Data packs and NeoForge add-ons can use the 0.5 API to extend supported farm layouts, buildings, locations, and other content.

Common local validation commands:

./gradlew classes
./gradlew build
Prebuilt world data for development

The Stardew Valley dimension loads prebuilt region data. Development checkouts need the following files:

src/main/resources/data/stardewcraft/structures/stardew_valley/main.schem
src/main/resources/data/stardewcraft/structures/mine/main.schem
src/main/resources/pregen/stardew_valley/region_manifest.txt
src/main/resources/pregen/stardew_valley/region/*.mca

The mod blocks entry to the Stardew Valley dimension when these files are missing or fail validation.

Credits and license

Russian localization includes work by Annelo and contributors to annel0/Starfield-Pastoral. Existing official localization text takes priority.

Starfield Pastoral uses a custom non-commercial fan project license. Original project code and content belong to the project team and contributors. Third-party and game-derived materials remain the property of their respective rightsholders. The project license does not cover those materials.

Starfield Pastoral has no affiliation with ConcernedApe, Mojang, or Microsoft.

简体中文简介

星野牧歌是适用于 Minecraft 1.21.1 的 NeoForge 非商业同人模组。玩家从主世界出发,找到法师塔,完成任务后进入星露谷维度,并在爷爷留下的农场开始生活。

目前可体验种植、养殖、钓鱼、居民互动、矿洞、商店、社区中心和多人联机等内容。项目仍处于 Alpha 开发阶段,更新前请备份存档。

Галерея

FarmPierre's ShopPelican TownInitial Farm

Последние версии

Все версии →
release

Starfield Pastoral 0.6.3fix2

0.6.3fix2-forge
23 окт. 2026 г.223Minecraft: 1.20.1forge
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Starfield Pastoral 0.6.3fix2

0.6.3fix2-neoforge
23 окт. 2026 г.257Minecraft: 1.21.1neoforge
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Starfield Pastoral 0.6.3fix2

0.6.3fix2-fabric
23 окт. 2026 г.94Minecraft: 1.21.1fabric
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Starfield Pastoral 0.6.3fix1

0.6.3fix1-forge
4 окт. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
### Update Log (English) **0.6.3fix1 · Stability, Planting and Interaction Fixes** Use the matching Minecraft 1.20.1 / Forge or Minecraft 1.21.1 / NeoForge package, not both. Back up the entire save before updating. Directly downgrading a 1.21.1 world to 1.20.1 is not supported. #### Shared Content - Fixes world creation stalling at 0% and palette handoff errors between terrain workers. Prevents template roofs from loading neighboring chunks during lighting. - Fixes tall-crop planting failures and upper crop blocks overwriting adjacent crops or obstructions. Existing greenhouses relocate only historical lights occupying planting space, preserving crops, soil, containers and player changes. - Fixes tea-bush planting dates and harvest records being lost after reload. Supports legacy coordinates and recovers missing registrations from saved growth stages. - Fixes Shift-right-click retrieval of placed dishes, drinks and fish while holding an item. Retrieved servings retain quality and other item data; a full inventory drops exactly one serving. - Fixes Auto-Grabbers reappearing or duplicating drops when dismantled, and animal UUIDs being rejected by building-management packets. Expands Mini-Fridges to the original 36 slots while preserving existing inventory positions. - Fixes Serpents, Bats and Flies immediately canceling accepted knockback with chase acceleration, while retaining each monster's movement and immunity rules. - Corrects forage spawning beneath forest canopies, current-day spawning when entering previously unloaded areas, and daily caps. Forage no longer replaces fluids; adds forest Spring Onion clusters and beach tide-pool spawning. - Adds a persistent option for the legacy health and energy bars. Corrects HUD digit rendering, layered product-bubble icons, and native animations briefly restarting after render-time corrections. - Updates Gunther's native model and idle, blink, walk and attention animations, with improved short-coat and hip connections. Missing NPC cutscene clips retain that character's idle pose and produce a diagnostic warning. - Corrects fishing experience, treasure eligibility, tackle wear after an escape, and Efficient-enchantment stamina costs. Also corrects geode statistics, cooking-book recipe scope, quest dialogue/mail updates, and Special Order unlock and kill-count rules. - Corrects defeat-related item-loss eligibility: ordinary weapons, slingshots and boots can be lost; farming tools, scythes, rings and explicitly protected weapons remain protected. - Adds the mod's sand slabs and stairs with merging, corners, waterlogging and appropriate drops. Farm flooring and paths provide their corresponding temporary movement-speed bonus. - Improves Ginger Island prop placement, support faces, variants, collision and removal. Adds surface-water boat anchoring and subtle motion, gem-pedestal item storage, the giant-turtle scene actor, and compatibility for historical prop aliases. **The complete island build and all original island gameplay remain unfinished.**
release

Starfield Pastoral 0.6.3fix1

0.6.3fix1-neoforge
4 окт. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
### Update Log (English) **0.6.3fix1 · Stability, Planting and Interaction Fixes** Use the matching Minecraft 1.20.1 / Forge or Minecraft 1.21.1 / NeoForge package, not both. Back up the entire save before updating. Directly downgrading a 1.21.1 world to 1.20.1 is not supported. #### Shared Content - Fixes world creation stalling at 0% and palette handoff errors between terrain workers. Prevents template roofs from loading neighboring chunks during lighting. - Fixes tall-crop planting failures and upper crop blocks overwriting adjacent crops or obstructions. Existing greenhouses relocate only historical lights occupying planting space, preserving crops, soil, containers and player changes. - Fixes tea-bush planting dates and harvest records being lost after reload. Supports legacy coordinates and recovers missing registrations from saved growth stages. - Fixes Shift-right-click retrieval of placed dishes, drinks and fish while holding an item. Retrieved servings retain quality and other item data; a full inventory drops exactly one serving. - Fixes Auto-Grabbers reappearing or duplicating drops when dismantled, and animal UUIDs being rejected by building-management packets. Expands Mini-Fridges to the original 36 slots while preserving existing inventory positions. - Fixes Serpents, Bats and Flies immediately canceling accepted knockback with chase acceleration, while retaining each monster's movement and immunity rules. - Corrects forage spawning beneath forest canopies, current-day spawning when entering previously unloaded areas, and daily caps. Forage no longer replaces fluids; adds forest Spring Onion clusters and beach tide-pool spawning. - Adds a persistent option for the legacy health and energy bars. Corrects HUD digit rendering, layered product-bubble icons, and native animations briefly restarting after render-time corrections. - Updates Gunther's native model and idle, blink, walk and attention animations, with improved short-coat and hip connections. Missing NPC cutscene clips retain that character's idle pose and produce a diagnostic warning. - Corrects fishing experience, treasure eligibility, tackle wear after an escape, and Efficient-enchantment stamina costs. Also corrects geode statistics, cooking-book recipe scope, quest dialogue/mail updates, and Special Order unlock and kill-count rules. - Corrects defeat-related item-loss eligibility: ordinary weapons, slingshots and boots can be lost; farming tools, scythes, rings and explicitly protected weapons remain protected. - Adds the mod's sand slabs and stairs with merging, corners, waterlogging and appropriate drops. Farm flooring and paths provide their corresponding temporary movement-speed bonus. - Improves Ginger Island prop placement, support faces, variants, collision and removal. Adds surface-water boat anchoring and subtle motion, gem-pedestal item storage, the giant-turtle scene actor, and compatibility for historical prop aliases. **The complete island build and all original island gameplay remain unfinished.**
release

Starfield Pastoral 0.6.3

0.6.3
2 окт. 2026 г.452Minecraft: 1.21.1neoforge
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Что нового
### Update Log (English) **0.6.3 · Forge 1.20.1 Support and System Refinements** **Back up the entire save before updating.** The bundled public-town map update may overwrite furniture, flooring and other player changes in public areas; a farm-only backup is insufficient. Use the matching Minecraft 1.20.1 / Forge or Minecraft 1.21.1 / NeoForge package, not both. Directly downgrading a 1.21.1 world to 1.20.1 is not supported. #### Shared Content - Corrects daytime, overnight and multi-day machine timing. Day-based recipes finish on the appropriate morning, with migration of saved machine progress, and improves incubation, tapping, shipping restrictions, automation and multi-block state synchronization. - Aligns crop extra yields and quality, seasonal Mixed Seeds pools, crows and scarecrows, tool charging and costs, panning rewards and fishing conditions. Adds livestock name validation, home checks and daily mood display, and fixes the new Ostrich Incubator's conflict with the existing coop home rule. - Completes the Adventurer's Guild monster board, Gil's reward collection and Marlon's item recovery, and expands data definitions and interfaces for geodes, fishing treasure, Skull Cavern rewards and tool upgrades. - Moves animated models to the mod's native loading and playback, without bundling GeckoLib, and improves NPC animation, schedules, navigation and interaction alongside chest, machine and furniture animations. - Adds seasonal hotbar, normal Survival inventory and Jade tooltip themes, refreshes the health and energy HUD, and updates related icons, decorative materials and models. - Fixes building previews, obstruction feedback, interior-space and greenhouse issues, and updates the public-town map and Guild facilities. Greenhouse templates and existing interiors use the mod's dirt/farmland, preserving crops, player furnishings and farmland moisture. - Fixes a concurrent palette-read crash in background lighting during bulk block placement, without changing block states, generation order or lighting rules. - Registers 147 Ginger Island block assets and their items, including furniture, scenery, the Heavy Tapper, Ostrich Incubator, volcano floor switches and watering-can lava cooling. Golden Walnut records can be bound to their owning farm. **This does not mean that the complete island build or all original island gameplay is finished.** #### Forge 1.20.1 Support - Ships a separate Forge package with adaptations for item data, networking, events, GUI, rendering and optional integrations, retaining the shared gameplay logic above. - Fixes port-specific duplicate item descriptions, missing product-bubble icons and damage numbers, abnormal shadows on multi-block facilities and awnings, and related input, lighting and block-state compatibility issues. - Retains two explicit version differences: the Forge package omits the FLOW / BOLT armor trims and templates, and does not port dripstone filling a cauldron with Fish Pond Water.
release

Starfield Pastoral 0.6.3-forge

0.6.3
2 окт. 2026 г.165Minecraft: 1.20.1forge
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Что нового
### Update Log (English) **0.6.3 · Forge 1.20.1 Support and System Refinements** **Back up the entire save before updating.** The bundled public-town map update may overwrite furniture, flooring and other player changes in public areas; a farm-only backup is insufficient. Use the matching Minecraft 1.20.1 / Forge or Minecraft 1.21.1 / NeoForge package, not both. Directly downgrading a 1.21.1 world to 1.20.1 is not supported. #### Shared Content - Corrects daytime, overnight and multi-day machine timing. Day-based recipes finish on the appropriate morning, with migration of saved machine progress, and improves incubation, tapping, shipping restrictions, automation and multi-block state synchronization. - Aligns crop extra yields and quality, seasonal Mixed Seeds pools, crows and scarecrows, tool charging and costs, panning rewards and fishing conditions. Adds livestock name validation, home checks and daily mood display, and fixes the new Ostrich Incubator's conflict with the existing coop home rule. - Completes the Adventurer's Guild monster board, Gil's reward collection and Marlon's item recovery, and expands data definitions and interfaces for geodes, fishing treasure, Skull Cavern rewards and tool upgrades. - Moves animated models to the mod's native loading and playback, without bundling GeckoLib, and improves NPC animation, schedules, navigation and interaction alongside chest, machine and furniture animations. - Adds seasonal hotbar, normal Survival inventory and Jade tooltip themes, refreshes the health and energy HUD, and updates related icons, decorative materials and models. - Fixes building previews, obstruction feedback, interior-space and greenhouse issues, and updates the public-town map and Guild facilities. Greenhouse templates and existing interiors use the mod's dirt/farmland, preserving crops, player furnishings and farmland moisture. - Fixes a concurrent palette-read crash in background lighting during bulk block placement, without changing block states, generation order or lighting rules. - Registers 147 Ginger Island block assets and their items, including furniture, scenery, the Heavy Tapper, Ostrich Incubator, volcano floor switches and watering-can lava cooling. Golden Walnut records can be bound to their owning farm. **This does not mean that the complete island build or all original island gameplay is finished.** #### Forge 1.20.1 Support - Ships a separate Forge package with adaptations for item data, networking, events, GUI, rendering and optional integrations, retaining the shared gameplay logic above. - Fixes port-specific duplicate item descriptions, missing product-bubble icons and damage numbers, abnormal shadows on multi-block facilities and awnings, and related input, lighting and block-state compatibility issues. - Retains two explicit version differences: the Forge package omits the FLOW / BOLT armor trims and templates, and does not port dripstone filling a cauldron with Fish Pond Water.
release

Starfield Pastoral 0.6.2fix1

0.6.2fix1
19 сент. 2026 г.3,6 тыс.Minecraft: 1.21.1neoforge
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Starfield Pastoral 0.6.2

0.6.2
18 сент. 2026 г.220Minecraft: 1.21.1neoforge
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Что нового
### Update Log (English) **0.6.2 · Farm Overhaul and Immersive Indoor/Outdoor Travel** - Rebuilds farm initialization and ecological painting for the Standard, Riverland, Forest, Hill-top, Four Corners, Wilderness, Beach and Meadowlands layouts. Source maps now guide regional ecology rates while Minecraft terrain, buildings and occupied space determine the actual placement. - Adds the daily farm ecology pass for trees, saplings, bushes, pasture, weeds, twigs, stones, ore nodes and large obstacles. Roads, floors, buildings and existing player work are protected, and older farms are filled in progressively without resetting their construction. - Connects Beach supply crates and the Forest and Wilderness farm services, and ships the farm reports, prefabs and greenhouse blueprints used by the new layouts. Greenhouses repair or migrate according to the existing save state while preserving interior contents. - Completes independent seasonal selection for leaves, pasture, bushes and farm surfaces, including the winter evergreen fix and corrections for canopy, snow-layer and terrain lighting. - Ships immersive town-door travel. Door pairs prepare only when relevant chunks and players are nearby, while opening, traversal direction, NPC use and client state stay synchronized. Farm, greenhouse, town and other interior transitions keep a safe landing, facing and cooldown, and refuse unsafe destinations. - Adds camera, third-person, frustum, occlusion and shader handoff fixes so crossing a doorway stays visually continuous and remains compatible with Sodium and Iris rendering paths. - Adds farm, supply-crate, greenhouse and ecology GameTests and runtime checks, and removes the local source-contract test entry points from release verification in favor of behavior and compatibility coverage.
release

Starfield Pastoral 0.6.1fix2

0.6.1fix2
17 сент. 2026 г.600Minecraft: 1.21.1neoforge
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Что нового
### Update Log (English) **0.6.1fix2 · Farm Systems, Facilities and Compatibility Fixes** - Rebuilds farm initialization and daily debris updates around Stardew Valley's rules, covering twigs, weeds, stones, grass, tree seeds, saplings, mature trees and large obstacles. Floors, paths, buildings and other occupied tiles are protected, while the Gold Clock, season, rain and spring additions participate in daily updates. - Completes the upgradeable backpack trash can. Basic, Copper, Steel, Gold and Iridium tiers reclaim 0%, 15%, 30%, 45% and 60% of an item's sell value. Upgrades, disposal and refunds are server validated, with trash controls added to the relevant inventory screens. - Adds the Mini-Shipping Bin with inventory, menu, animation and ownership support, and corrects the standard Shipping Bin's lid motion, interaction and multiplayer state synchronization. - Adds the Deconstructor, Wood Chipper, Mini-Obelisk and Fridge facilities, and updates models, working states, facing and recipe presentation for the Furnace, Preserves Jar, Loom, Oil Maker, Seed Maker, Worm Bins and related machines. - Adds hard soil, infertile farmland, farm twigs and seasonal leaves, with revised farmland edges, fertilizer states, connected pine canopies and seasonal terrain and tree assets. - Completes in-world collection for Special Order prize tickets, adds the ticket box beside the Special Orders Board, and prevents loss or duplicate claims when the inventory is full. Tickets earned from ordinary quests and Special Orders now both have their intended delivery path. - Fixes dedicated-server blueprint preview and move synchronization, pet-bowl duplication after relocation, incorrect material sampling in building templates, and persistent-player validation triggered by Flashback replay viewers. - Corrects JEI exclusion areas, container slot hit targets and Shift-click behavior, and improves NPC pathing and landing around doors, furniture, crowds and cross-area routes.