COWMODSКаталог модов

[SPD]Spreading Plague: Desolation

Mysterious liquid metal intertwined with hatred—who can tell what will happen?

Автор: Paojiao1342183обновлён 25 окт. 2026 г.
ПриключенияМагияХранение

Описание

SPD

A Minecraft 1.20.1 adventure mod about abyssal corruption, hostile ecology, and Blazing Vein forging. Available for Forge and Fabric.

SPD transforms parts of the Overworld into dangerous regions shaped by Abyssal Stone, fungal corruption, and dark blood-colored water. Players explore these areas for rare materials, manage a growing corruption threat, construct processing equipment, and forge weapons made to fight infected creatures.

The project is currently versioned as 1.0-SNAPSHOT. Exact values, drops, and balance can change during development. In-game tooltips and JEI recipes are the authoritative source for the installed build.

Gameplay Loop

  1. Explore the Overworld for Blazing Vein Stone, Blood Ash Ore, and abyssal terrain.
  2. Process Blazing Raw Ore in a blast furnace to obtain Blazing Shards.
  3. Use the Abyssal Heart Forge to turn Blazing Shards and fuel into Blazing Carbon Steel Ingots.
  4. Combine steel, Ember Handles, and infection materials to craft tools, melee weapons, and functional blocks.
  5. Survive Abyssal Pressure while fighting infected creatures and enduring special weather events.

Abyssal Regions

SPD adds four abyssal biomes that can be found with /locate biome:

BiomeIdentity
Abyssal Blood DesertA broad desert made from Abyssal Blood Sand, dead wood, Blazing Vein resources, and infection-themed spawns.
Abyssal CoastA coast surrounded by dark blood-colored water and an important habitat for Abyssal Turtles.
Fungal ShallowsA shallow-water biome with corrupted visual treatment and dangerous aquatic exploration.
Chrome Seabed CavesUnderwater caves with greatly increased Blazing Vein ore generation.

Important environmental blocks include Abyssal Stone, Abyssal Blood Sand, Vine Plague Nodes, Widespread Epidemic, and Abyssal Turtle Eggs. Blood Sand impedes creatures outside the SPD faction, while corrupted areas continuously create environmental pressure.

Abyssal Pressure

Abyssal Pressure is SPD's stack-based corruption effect. Abyssal environments, infected attacks, and spore clouds can increase its level. Leaving corruption sources allows the effect to decay over time.

  • Higher levels reduce combat and movement capability and deal ongoing corrosion damage.
  • At maximum pressure, some vanilla foxes, wolves, and zombies can transform into their corresponding SPD variants.
  • SPD faction creatures are immune to Abyssal Pressure.
  • Purification mechanics and resistance equipment provide ways to reduce the danger.

Infected Ecology

CreatureRole
Mold ZombieA hostile fungal undead. Some variants leap at nearby targets.
Abyssal Eroded SilverfishA fast, small hostile creature that attacks non-SPD mobs.
Abyssal FoxA neutral-to-hostile predator that can dash, call nearby allies, and steal items.
Abyssal WolfA pack hunter with howls, pounces, and rending attacks.
Abyssal TurtleA heavily armored coastal creature with spore defense, shell guarding, and underwater charges.
False MotherA high-health infection entity that spreads Widespread Epidemic and creates local threats.

These creatures provide materials such as Fungal Residue, Chrome Dust, Abyssal Heart Spores, Corrupted Sand Scale Hide, and Etched Turtle Scutes. SPD creatures can also drop Liquid Gold; a player must carry Culture Medium to collect it.

Blazing Vein Forging

The primary progression path is:

Blazing Vein Stone -> Blazing Raw Ore -> Blazing Shard -> Blazing Carbon Steel Ingot -> Equipment
  • Blazing Vein Stone is a key Overworld and Chrome Seabed Caves resource.
  • Blood Ash Ore can be smelted into Blood Ash Ingots and crafted into Ember Handles.
  • Abyssal Heart Forge is the central machine for making Blazing Carbon Steel Ingots and can yield bonus byproducts.
  • Crucible Walls and Molten Chrome Nozzles are used to construct and operate a multiblock crucible.
  • Culture Medium is crafted from glass, sugar, and a water bottle, and is required for handling Liquid Gold.
  • Abyssal Blazing Rune Stele is a two-block-tall functional structure crafted from four obsidian around an amethyst shard.

Weapons and Tools

SPD includes a Blazing Ember tool set and several melee weapons with different combat rhythms:

  • Blazing Vein Greatsword builds heat stacks and rewards sustained combat with a close-range burst.
  • Blazing Vein Piercing Spear can be charged with right-click and released as a long linear strike.
  • Blazing Vein Dagger builds Swift Edge through quick attacks; a full stack triggers an additional instant slash.
  • Nameless Sword has a charged abyss-slaying attack and is especially effective against abyssal enemies.

Weapons can apply or interact with effects such as Searing Pulse, Rending, and Erosion Suppression, creating counterplay around Abyssal Pressure and enemy defenses.

Abyssal Gloom

The Overworld can experience Abyssal Gloom, a special weather event that pushes exposed creatures with wind, increases pressure on players under open skies, and can create Abyssal Tornadoes.

Administrators can control it with:

/spd weather abyssal_gloom
/spd weather abyssal_gloom true
/spd weather abyssal_gloom false
/spd weather abyssal_gloom tornado <duration_seconds>

SPD also has an independent world difficulty system. Use /spd difficulty or /dif world to view or change it.

Installation

ComponentRequirement
Minecraft1.20.1
Java21 or later
LoaderForge 47.4.x or Fabric Loader 0.19.3+
External dependenciesArchitectury API, GeckoLib, TerraBlender, and Fabric API on Fabric.

The current Forge and Fabric builds embed Photon and LDLib2 through Jar-in-Jar. Installing the SPD release JAR normally does not require separate copies of these two dependencies unless another mod needs them independently.

Development Build

The project uses Architectury. Shared gameplay code is in common/; loader entrypoints are in fabric/ and forge/.

gradle :forge:build --console=plain
gradle :fabric:build --console=plain

Build outputs are written to the relevant module's build/libs/ directory.

License

All Rights Reserved.

Галерея

Последние версии

Все версии →
release

[SPD] Spreading Plague: Desolation 1.2.0 (Forge 1.20.1)

1.2.0
25 окт. 2026 г.16Minecraft: 1.20.1forge
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Что нового
## 中文更新说明 - 同步 NeoForge 与 Forge 两个工作树的模组版本为 1.2.0;本次发布号高于此前的 1.1.0 等版本。 - 统一 JAR 内部模组版本与 Modrinth 版本号。 - 此次为版本号对齐发布,不包含相较上一份构建的新增玩法代码;当前版本包含此前加入的怨烬荒原、血髓沼泽、逆相裂谷、裂谷峡谷 Carver,以及配套的群系生态和矿物生成。 ## English - Synchronized the NeoForge and Forge mod versions at 1.2.0, newer than all previously published releases. - Aligned the mod version embedded in the JAR with its Modrinth version number. - This is a version-alignment release with no gameplay code changes over the preceding build. It includes the previously introduced Grudge Cinder Waste, Bloodmarrow Mire, Inverse Grudge Rift, the rift canyon carver, and their biome ecology and ore generation. Minecraft 1.20.1 · Forge 47.4.10. Git commit: 7261bda.
release

[SPD] Spreading Plague: Desolation 1.2.0 (NeoForge 1.21.1)

1.2.0
25 окт. 2026 г.17Minecraft: 1.21.1neoforge
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Что нового
## 中文更新说明 - 同步 NeoForge 与 Forge 两个工作树的模组版本为 1.2.0;本次发布号高于此前的 1.1.0 等版本。 - 统一 JAR 内部模组版本与 Modrinth 版本号。 - 此次为版本号对齐发布,不包含相较上一份构建的新增玩法代码;当前版本包含此前加入的怨烬荒原、血髓沼泽、逆相裂谷、裂谷峡谷 Carver,以及配套的群系生态和矿物生成。 ## English - Synchronized the NeoForge and Forge mod versions at 1.2.0, newer than all previously published releases. - Aligned the mod version embedded in the JAR with its Modrinth version number. - This is a version-alignment release with no gameplay code changes over the preceding build. It includes the previously introduced Grudge Cinder Waste, Bloodmarrow Mire, Inverse Grudge Rift, the rift canyon carver, and their biome ecology and ore generation. Minecraft 1.21.1 · NeoForge 21.1.244. Git commit: a642e6f.
release

[SPD] Spreading Plague: Desolation 1.1.0 (Forge 1.20.1)

1.1.0
25 окт. 2026 г.6Minecraft: 1.20.1forge
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Что нового
## 中文更新内容 - 新增怨烬荒原、血髓沼泽与逆相裂谷三座感染群系,并加入各自的地貌、生态与矿物生成。 - 逆相裂谷新增专属大型峡谷 Carver;三座群系复用现有感染方块、植物、遗迹、矿脉和生物。 - 将新群系纳入感染地形判定与血雨生长逻辑,补充相关生物群系标签。 - 修正怨蚀岩的 dirt 标签,使依赖该标签的植被与地表特征能够生成。 - 更新中英文群系名称、Ageratum 指南与玩家 WIKI。 ## English - Added three infected biomes: Grudge Cinder Waste, Bloodmarrow Mire, and Inverse Grudge Rift, with distinct terrain, ecology, and ore generation. - Added a dedicated large canyon carver for the rift; reused existing infected blocks, plants, ruins, ore veins, and mobs. - Included the new biomes in infected-terrain and blood-rain growth checks, and updated biome tags. - Added the eroded infected rock to the dirt tag so compatible vegetation and surface features can generate. - Updated Chinese and English biome names, the Ageratum guide, and the player wiki. Minecraft 1.20.1 · Forge 47.4.10.
release

[SPD] Spreading Plague: Desolation 1.0.0 (NeoForge 1.21.1)

1.0.0
25 окт. 2026 г.3Minecraft: 1.21.1neoforge
Скачать
Что нового
## 中文更新内容 - 新增怨烬荒原、血髓沼泽与逆相裂谷三座感染群系,并加入各自的地貌、生态与矿物生成。 - 逆相裂谷新增专属大型峡谷 Carver;三座群系复用现有感染方块、植物、遗迹、矿脉和生物。 - 将新群系纳入感染地形判定与血雨生长逻辑,补充相关生物群系标签。 - 修正怨蚀岩的 dirt 标签,使依赖该标签的植被与地表特征能够生成。 - 更新中英文群系名称、Ageratum 指南与玩家 WIKI。 ## English - Added three infected biomes: Grudge Cinder Waste, Bloodmarrow Mire, and Inverse Grudge Rift, with distinct terrain, ecology, and ore generation. - Added a dedicated large canyon carver for the rift; reused existing infected blocks, plants, ruins, ore veins, and mobs. - Included the new biomes in infected-terrain and blood-rain growth checks, and updated biome tags. - Added the eroded infected rock to the dirt tag so compatible vegetation and surface features can generate. - Updated Chinese and English biome names, the Ageratum guide, and the player wiki. Minecraft 1.21.1 · NeoForge 21.1.244.
release

[SPD]Spreading Plague: Desolation 1.1.0

1.1.0
11 окт. 2026 г.36Minecraft: 1.20.1forge
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release

[SPD]Spreading Plague: Desolation 1.0.0

1.1.0
11 окт. 2026 г.32Minecraft: 1.21.1neoforge
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release

[SPD]Spreading Plague: Desolation 1.0.0

1.0.3
19 сент. 2026 г.43Minecraft: 1.21.1neoforge
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release

[SPD]Spreading Plague: Desolation 1.0.0

0.1.2
16 сент. 2026 г.16Minecraft: 1.21.1neoforge
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beta

[SPD]Spreading Plague: Desolation 1.0-SNAPSHOT

0.1.1
29 июл. 2026 г.49Minecraft: 1.21.1neoforge
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