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Spawn Elytra

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Spawn Elytra 1.5

1.5
22 июл. 2026 г.1,9 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3paper, purpur, spigot
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<details> <summary> <img src="https://cdn.modrinth.com/data/cached_images/c852996e53690b60f68333c54359ec5137cf1a36.png" width="15"> Changelog </summary> ### Added #### Bedrock Support (Geyser/Floodgate) - **Full Bedrock Edition support** - enabled by default via `bedrock.enabled` - Bedrock clients cannot glide without a real elytra, so Bedrock players receive a protected temporary elytra while inside the spawn area and deploy it natively (jump, then jump again while falling) - The original chestplate is stored with the player data and returned automatically when they leave the area, land outside it, log out or die - The temporary elytra cannot be moved, dropped, stored or duplicated - Other players keep seeing the original chestplate - **Sneak to boost**: Bedrock has no offhand key, so Bedrock players boost by pressing sneak while gliding - Interactive chat menus (welcome, settings, setup, update) show plain commands to Bedrock players since Bedrock cannot click chat components #### Multiple Boosts - **Boosts per flight** - `boost.max_boosts` - Allow more than one boost per elytra flight (default: 1, same behavior as before) - **Boost cooldown** - `boost.boost_cooldown` - Optional cooldown in seconds between boosts - Actionbar messages show the remaining boosts #### Folia Support - The plugin now runs on Folia (experimental, some features dont work yet!) #### New Placeholders - `%spawnelytra_flying%` - whether the player is currently using the spawn elytra - `%spawnelytra_in_area%` - whether the player is inside the spawn area - `%spawnelytra_boosts_remaining%` - boosts left in the current flight #### Polish Translation - Polish (pl) is now included, thanks to [vuxeim](https://github.com/vuxeim) --- ### Changed - **License**: The plugin is now licensed under the Mozilla Public License 2.0 - **Build**: Migrated from Maven to Gradle - **Config**: Existing 1.4 configs are migrated automatically, the new `bedrock` and boost fields are added and a backup is created --- ### Fixed - Spawn elytra no longer conflicts with `/fly` from plugins like EssentialsX - Resource leak when creating backups and missing verification of the playerdata folder - Missing language keys and outdated version labels in generated configs </details> I'd really appreciate your <a href="https://github.com/blax-k/SpawnElytra/issues" target="_blank">feedback</a> on this version! Also, if you have *any* idea for the plugin you can also create a [feature request](https://github.com/blax-k/SpawnElytra/issues)!
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Spawn Elytra 1.4

1.4
25 окт. 2025 г.2,7 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2paper, purpur, spigot
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<details> <summary> <img src="https://cdn.modrinth.com/data/cached_images/c852996e53690b60f68333c54359ec5137cf1a36.png" width="15"> Changelog </summary> ### Added #### Setup & Configuration - **Setup Wizard** - New command `/spawnelytra setup` - Interactive setup process for defining spawn areas - Set position 1 and position 2 for rectangular areas - Choose activation mode: `double_jump`, `auto`, `sneak_jump`, or `f_key` - Save or cancel with immediate config update - Exit anytime with `/spawnelytra setup exit` - **Settings Menu** - `/spawnelytra settings` - Change language and message style in-game - `/spawnelytra set language <en|de|es|fr>` - Set language - `/spawnelytra set style <classic|small_caps>` - Set message style - **Area Visualization** - `/spawnelytra visualize [seconds]` - Optional duration argument to specify how long to show particles (default: 30 seconds) - Configurable vertical range for particle display - Additional vertical range for corner/cardinal pillars - Particle update frequency control (ticks between updates) - Particle size multiplier for better visibility from distance - Enhanced particles option for brighter colors and additional effects - **First Install Welcome** - Automatic welcome message on first installation - Interactive prompts to select language and message style - Option to start quick setup wizard immediately - Dismissible with `/spawnelytra dismiss` command - I tried to make this as non-invasive as possible. I'd appreciate [feedback](https://github.com/blax-k/SpawnElytra/issues). #### Per-World Configuration - **World-Specific Settings** under `worlds.<world>` - Configure different settings for each world - Enable/disable elytra per world - Different activation modes per world - World-specific spawn areas and boost settings #### Spawn Area Options - **Flexible Area Definition** - `spawn_area.mode`: Choose between `auto` (uses world spawn) or `advanced` (custom coordinates) - `spawn_area.area_type`: Define areas as `circular` or `rectangular` - Circular areas: Use center point (x, y, z) with radius - Rectangular areas: Use two corner points (x, y, z) and (x2, y2, z2) #### Hunger Consumption System (Off by default) - **Optional Hunger Cost** - `hunger_consumption.enabled` - Multiple consumption modes: `activation`, `distance`, or `time` - **Activation mode**: Consume hunger each time elytra activates - **Distance mode**: Consume hunger based on blocks traveled - **Time mode**: Consume hunger based on flight duration - Configurable minimum food level protection - Adjustable hunger cost for each mode #### Message & Display Options - **Message Style Settings** - `messages.style` - `classic`: Normal message formatting - `small_caps`: Small caps text style - **Message Toggles** - `messages.show_press_to_boost`: Toggle boost activation messages - `messages.show_boost_activated`: Toggle boost confirmation messages - `messages.show_creative_disabled`: Show actionbar when elytra is disabled in creative mode #### Game Mode Restrictions - **Adventure Mode Control** - `game_modes.disable_in_adventure` - Option to disable elytra in adventure mode (in addition to existing creative mode toggle) - Prevents elytra activation in adventure mode when enabled #### Multi-Language Support - **Four Languages Included** - English (en) - German (de) - Spanish (es) - French (fr) --- ### Migration #### Automatic Data Migration - Plugin automatically migrates settings from the now legacy folder **CraftAttackSpawnElytra** - Migration is triggered when the old plugin folder is detected on startup - Existing configuration data is migrated and backed up to `plugins/SpawnElytra/backups/<timestamp>` - Language files are **not** migrated due to completely different formatting (MiniMessage vs legacy) - Old language files are preserved in the backup folder if needed **Important Note** This plugin checks for the `CraftAttackSpawnElytra` directory on startup. If files are found, they are moved to `SpawnElytra` and backed up. To prevent this behavior, add `prevent-spawnelytra-from-migrating: true` to config.yml before starting the server. --- ### Changed - **Plugin Name**: `CraftAttackSpawnElytra` → `SpawnElytra` - **Maven Artifact**: `craftattackspawnelytra` → `spawnelytra` - **Package Structure**: Reorganized into logical subpackages - `command` - Command handling - `config` - Configuration management and updates - `data` - Player data management - `integration` - Third-party integrations (PlaceholderAPI) - `listener` - Event listeners (core elytra mechanics) - `setup` - Setup wizard and session management - `util` - Utility classes (messaging, scheduling, backups, updates) #### Default Settings - **Default Language**: Changed from German (de) to English (en) - Users can still select German or other languages via config or settings command or the first install message #### Dependencies & Build - **Maven Shade Plugin**: Updated from `3.5.3` to `3.6.0` - **Adventure API**: Added complete MiniMessage support - adventure-api: `4.17.0` - adventure-text-minimessage: `4.17.0` - adventure-text-serializer-plain: `4.17.0` - adventure-platform-bukkit: `4.3.4` - **Gson**: Added for Modrinth JSON handling and update checking - **Improved Relocations**: Better dependency shading for bStats and Adventure libraries #### Configuration Format - **Restructured Config Layout** - Clearer organization with global settings and world-specific sections - More detailed comments explaining each option - Grouped related settings (game_modes, fireworks, messages, visualization, hunger_consumption) - Spawn area settings nested under `spawn_area` with mode and area_type options --- ### Fixed / Improved #### Cleanup & Stability - **Better Cleanup on Disable**: Properly cancels visualization tasks and clears player data when plugin is disabled - **Better Logout Handling**: Removes player-specific data and tasks when players disconnect - **Visualization Task Management**: Prevents memory leaks from lingering particle tasks #### Messaging System - **MiniMessage Format**: All messages now use MiniMessage for text formatting - Support for colors, gradients, hover text, and click actions - Legacy color codes are no longer used </details>
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Spawn Elytra 1.3

1.3
20 июн. 2025 г.629Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, purpur, spigot
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## v1.3 <details> <summary> <img src="https://cdn.modrinth.com/data/cached_images/c852996e53690b60f68333c54359ec5137cf1a36.png" width="15"> Changelog </summary> ### Added - **Sneak + Jump Mode**: Hold sneak while (double) jumping to activate elytra flight - **F-Key Mode**: Press F (swap hands) to activate elytra with an upward launch boost - **Firework disabler**: Disable the use of fireworks while in spawn elytra without having an real elytra eqquiped **(This _isn't_ enabled by default!)** - suggestion by [MYNTAX](https://github.com/blaxkkkk/SpawnElytra/issues/2) on github, if you also have an suggestion, please feel free to create an suggestion "issue" on github! ```yaml # Disable fireworks when using spawn elytra (players can still use fireworks if they have a real elytra equipped) disable_fireworks_in_spawn_elytra: false ``` ### Changed - **Fixed Rectangular Area Config**: Define custom spawn areas using two coordinate points - **New: Area Visualization**: New `/spawnelytra visualize` command to see your configured area with particles (client side, green particles for the border, end rod particles for the center) - **1.20-1.20.6 support** - **1.21.6 support** - **Boost Direction Control**: Choose between forward momentum (default) or upward boost - **Performance Optimizations**: More efficient area checking and event handling - I also reduced the frequency in update checks from every hour to every six hours, as it gets annoying very fast. **Note**: The config has been restructured. They _should_ be automatically migrated. That's all for today! </details>
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Spawn Elytra 1.2.1

1.2.1
24 мая 2025 г.137Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur, spigot
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I fixed an oversight on my end where the Spawn Elytra doesn't work in Adventure Mode. I also added an new option in the config: ``` # If you don't want to disable elytra in adventure mode, set this to false disable_in_adventure: false ``` so if you do want that the spawn elytra does not work in adventure you can set it to true. This issue was submitted on [github](https://github.com/blaxkkkk/SpawnElytra/issues), if you find any more issues or have suggestions to improve the plugin, feel free to create an "suggestion" issue _I also plan on reducing the frequency in update notifications_ Thanks for 600 Downloads!
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Spawn Elytra 1.2

1.2
14 мар. 2025 г.234Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5paper, purpur, spigot
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I added _many_ new features. ## Config Comparison: <details> <summary>New Config</summary> ```yaml # Spawn Elytra Plugin by Blaxk_ # Plugin Version: 1.2 # Modrinth: https://modrinth.com/plugin/spawn-elytra # Activation mode for elytra: # double_jump: Player needs to double-press space to activate elytra # auto: Automatically activates elytra when player has air below and is in spawn area activation_mode: double_jump # Mode options: 'auto' or 'advanced' # auto: Uses the world spawn point # advanced: Uses custom spawn coordinates defined below mode: auto # The radius around spawn where elytra boosting is enabled # (only used in auto mode or if x2, y2, z2 are all set to 0) radius: 100 # The strength of the boost when pressing the boost key strength: 2 # The world where the spawn elytra feature is enabled world: world # Custom spawn coordinates and dimensions (used when mode is 'advanced') spawn: # First point of the elytra area x: 0 y: 64 z: 0 # Second point of the elytra area # Setting all x2/y2/z2 to 0 will use the radius-based circular area instead # Example: Using x=0, y=64, z=0 and x2=100, y2=128, z2=100 creates a rectangular area # between those two coordinate points x2: 0 # Second X coordinate y2: 0 # Second Y coordinate z2: 0 # Second Z coordinate # Boost sound effect - can be any sound from https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html # Examples: ENTITY_BAT_TAKEOFF, ENTITY_FIREWORK_ROCKET_BLAST, ITEM_ELYTRA_FLYING boost_sound: ENTITY_BAT_TAKEOFF # Available languages: en, de, es, fr, hi, zh, ar language: en # Automatically disable elytra when player enters creative mode (This prevents buggy flying in Creative) disable_in_creative: true # Message settings messages: # Set to false to disable the "press to boost" message show_press_to_boost: true # Set to false to disable the "boost activated" message show_boost_activated: true # Set to true to use custom messages below instead of language file messages use_custom_messages: false # Custom messages # {key} is used represent the offhand key (F by default) # Due to limitations from minecraft, you cant enter any key you want. # Legacy color codes (&a, &e, etc.) are supported press_to_boost: '&6Press &6&l{key} &6to boost yourself.' boost_activated: '&a&lBoost activated!' ``` </details> <details> <summary>Old Config</summary> ```yaml # Plugin from Blaxk_ radius: 50 strength: 2 world: world # Defines the language of the plugin. You can change it to 'de' for german, or 'en' for english. language: de ``` </details> ## What's New in 1.2? ### New Features - **New Language Support**: Added support for Spanish, French, Hindi, Chinese, and Arabic (This was translated using Google Translate tho, so please report any errors [here](https://github.com/blaxkkkk/spawnelytra)) - **Advanced Mode**: I added an advanced mode so you can define an exact area instead of using radius. - **Activation Modes**: Instead of Double Jumping to activate the elytra, you can configure it so the elytra activates automatically when 3 Blocks of Air is under you. - **Config Reload Command**: I added an very simple /spawnelytra reload (or /se reload) command to reload the config. Some things dont update tho (like activation sound) so i still recommend restarting - **Editable Boost Message**: You can now customize the Press F to boost yourself and Boost activated message even with custom formatting. (Hex support or Minimessage support coming soon) - **PlaceholderAPI Integration** - **Permission System** - **bStats** - Basically everything is now fully customizable, including the sound when you boost :D ## New Permissions - `spawnelytra.admin` - Access to config reload (/se reload) - `spawnelytra.use` - Allows players to use the elytra feature (Default: True ofc) - `spawnelytra.useboost` - Allows players to use the boost feature ## PlaceholderAPI Support If PlaceholderAPI is installed, you can now use these placeholders: - `%spawnelytra_fly_count%` - Number of times a player has used the elytra - `%spawnelytra_boost_count%` - Number of times a player has used the boost - `%spawnelytra_total_count%` - Total number of elytra and boost uses --- Your existing configuration will be automatically updated with new options while preserving your settings :) If you encounter any issues or have suggestions for future updates, please let me know [here](https://github.com/blaxkkkk/spawnelytra).
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Spawn Elytra 1.1

1.1
4 дек. 2024 г.295Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4paper, purpur, spigot
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Что нового
## [Please use the newest version](https://modrinth.com/plugin/spawn-elytra/versions) I completly reworked this plugin, added language support (en - english and de - german) and more.
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Spawn Elytra 1.0

1.0
17 авг. 2024 г.202Minecraft: 1.21, 1.21.1paper, purpur, spigot
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Что нового
Added the base plugin.