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ВЕРСИИ (118)
beta
Soulbound 2.0.25
2.0.2520 окт. 2026 г.21 тыс.Minecraft: 1.21.1fabric
Что нового
- Disabled Nether, End Dark Worlds due to severe issues. They'll be back later
beta
Soulbound 2.0.24
2.0.2420 окт. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
Что нового
- Darkner Bosses no longer drop their items, since it's already in the chest, no more dupes.
- Live Combat can no longer spare boss darkners before you challenge them, fixes the softlock related to this.
- Fixed fountains with loaded chunks not getting sealed properly and infinitely retrying
- Fixed Live Combat users not getting D$ after defeating a Darkner
- Gave Live Combat battle music when locked on
- Fixed Darkners not fighting back in Live Combat
beta
Soulbound 2.0.23
2.0.2320 окт. 2026 г.768Minecraft: 1.21.1fabric
Что нового
- Changed /textbox visuals depending on if you're in the Light World
- Moved inspect textbox over to new textbox system
- Knife has textboxes directing you on how to use it.
- Made dark worlds require at least one darkner type before creating. Textbox explains this when you don't have one available.
- Added Neutral (75%) darkners into the Dark World. These have some dialogue if you Inspect them. They will stand by and look at you as you are speaking. You can fight them.
- Added Hunter (25%) darkners into the Dark World. They emit afterimages and have a custom aggro system for spotting and chasing you (its the same one from the spoiler mode)
- Added "Allow Modded Weapons in Shop" server setting. This is true by default. Allows the shop keeper to grab weapons from other mods to use in his shop. Turn off if you have creative only/inaccessible weapons for servers.
beta
Soulbound 2.0.22
2.0.2220 окт. 2026 г.1,4 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed empty vessels that leave or disconnect remaining in world forever
- Spruced up dark world creation menu slightly. To my knowledge I believe this is the last of the old UI that has been touched up.
beta
Soulbound 2.0.21
2.0.2119 окт. 2026 г.4,6 тыс.Minecraft: 1.21.1fabric
Что нового
- removed a chapter 1 feature that was in for testing from the menu. oops
beta
Soulbound 2.0.20
2.0.2019 окт. 2026 г.1,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Bug fixes to various things
- I think its stable enough to change to a beta but if im wrong i will update the listing here.
- Tweaked dialogue for darkner bosses, the hints on who made the fountain were not as cool as i thought they'd be they were kinda tedious and pointless
- More chapter 1 stuff has been left in the build featuring placeholders. Once again, it's not final obviously, its pretty unbalanced, and also don't leak it beyond the spoiler channel in the discord if you manage to find it.
alpha
Soulbound 2.0.19
2.0.1919 окт. 2026 г.2,2 тыс.Minecraft: 1.21.1fabric
Что нового
- fixed another softlock involving darkner bosses being brought into multibattles
- fixed a broken animation for darkners causing them to do what appeared to be elon's favorite pose
alpha
Soulbound 2.0.18
2.0.1819 окт. 2026 г.100Minecraft: 1.21.1fabric
Что нового
- Fixed spare softlock on darkner bosses
alpha
Soulbound 2.0.17
2.0.1719 окт. 2026 г.334Minecraft: 1.21.1fabric
Что нового
2.0.16
- Experimental Dark World overhaul
- Removed all of the hostile mobs from Dark Worlds
- Added Procedurally Generated Darkners. WIP. These Darkners have their own names, and their own fights, using their item as visual and selecting from a group of bullet patterns. They procedurally generate bodies and such, of all different shapes and sizes.
- Added Procedurally Generated Darkner Bosses. These ones look a little different. They guard the Fountain to prevent you from sealing it. They also select from a set of attack patterns, use their own colors and item as visual. They have their own personalities which come with their own dialogue, granted the dialogue is very basic right now and will be expanded later. I wrote it while a little impaired so it might not make perfect sense lol
- Chests inside the room of a Dark World set which Darkners spawn there. Darkners are hostile, but future ones you can talk too are planned. If there is no chest or an empty one, no hostile enemies will spawn in the Dark World.
- Added Dark Dollars (D$) which can be earned from fighting enemies in the Dark World. You earn more the higher your TP bar is at the end of the fight.
- Added shopkeeper, he spawns around 15 seconds after landing in the Dark World, and no more than 30 blocks from the player whenever he shows up. He sets up shop, and if nobody interacts with him for a while, he packs up shop and leaves. His wares reset every 10 minutes.
- Attempted to optimize Dark Fountain Manager. Dark Worlds seem to generate a little slower as a result
- Added Area Level system. Instead of spawning based on the players, the further you are from 0, 0 the higher the area level becomes. You can fine tune this in the settings. No more people on servers hopping on and getting jumped by level 99 enemies
- Mobs properly cannot aggro or try to attack you while you are in a battle
- Added First Strike. Getting hit by a mob deals 1 bullet of damage to you. Hitting the mob does one bash of damage to them, on battle start.
- Reworked Heart Locket. Nerfed, technically. Gets the final value of damage and halves it when you get hit.
- Temporarily disabled 3d view while I work on it.
- New UI for fountain sealing confirmation
- New UI for receiving party invites
- Fixed boss multi-battles, now only that boss loses their lives.
- Fixed Last Stand Mend's heal
- Tweaked multi-hit attack division, divides by 15% each hit instead of 30%
- Armor stats got buffed just like weapon stats did. In terms of stats and defense given.
- Changed Defense formula to 40% at 50 invested stat points, fallout towards 80% as opposed to 25%-50%
- Fixed multiplayer spinning souls issue
- Monsters raise the soft cap with each soul just like magicant boost
- Added ability to see Area Level + D$ in the menu screen
- Increased post-battle grace period to 12 seconds, was 5
- Fixed water destroying darkness blocks
- SPOILER MODE raised your level to the level of the current floor with each floor and the card pulls that come with it, basically its easier now
- Buffed more skill damage values for early game and late game, barely touched strongest skills values though
- Tweaked how offense scaling skills works
- Changed current live combat combo detection to the server, so you dont "miss" hits. You can also hold Left Click to automatically swing on the first tick you're able too
- Sleep is guaranteed to land on the first turn, then quickly falls off until 0% a good handful of turns later.
- Made the animations for the bullet box spawning in and retracting more accurate to Deltarune, as well as the soul recall visual. Used Kristal as a reference.
- UI changes to use Dark World borders when IN the Dark World. This includes the Proximity Chat bubble.
- Fixed Weaken Aura and over defense nerfing skills.
- Fixed guarenteed crits
((I am putting this as an alpha on Modrinth, because the new darkner stuff is very experimental))
((Not extensively tested. I am expecting issues.))
beta
Soulbound 2.0.16
2.0.1616 окт. 2026 г.31,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed bash/skill fx and animations not spawning after fatally hitting an enemy
- Fixed damage registering on the first frame the skill/bash is cast
- Fixed Check skill not working in battle.
beta
Soulbound 2.0.15
2.0.1516 окт. 2026 г.2,6 тыс.Minecraft: 1.21.1fabric
Что нового
- Implemented the new Turn Handler, that's the entire reason behind this patch I got it completed on the Chapter 1 dev build a lot sooner than I anticipated and I have transferred it here
- Turn actions are now taken all at once, going by priority. Defend guards immediately and gives TP, then Items before everything else, then Skills/Sparing, finally Fight/Bash. You select your option and ready yourself, then the next person is able to decide what they'd like to do.
- For NPC party members, you control their Fight QTE's at the same time, going by order of first.
- Reworked the battle log. Got rid of unnecessary information that is now provided in-game. Now, after new, far more basic info is provided, you need to confirm it with the Confirm key. The server should look for anyone pressing this key, and then send the confirmation to everyone, so anyone can confirm and proceed to the next action.
- Bash hits have a grace period so you don't accidently do a weak hit whilst trying to confirm.
- Multihit skills are now 30% weaker than every individual hit after.
- Snowgrave now requires double your Max TP cost, meaning your entire parties TP bar, and requiring the Thorn Ring.
beta
Soulbound 2.0.14
2.0.1416 окт. 2026 г.3,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Changed the entirety of how magic scaling works. It now scales roughly to where you'd be in-game and makes assumptions on what you'd have specced into at that point in the game.
- Gave spells level requirements
- Separated skill multipliers into 3 settings, Skill Damage Multiplier, Heal Spell Multiplier, and TP Gain Spell Multiplier.
- Removed the turn timer, accessory descriptions from the bullet screen (pointless additions from earlier on in the mod)
- Added a new signifier for the Feather being off cooldown
- Grazing reduces the turn timer
- Confusion overhauled, cuts turn timer in-half instead of having a chance not to act.
- Grazing is a bit more accurate to Deltarune, giving 1 TP the longer you stay near bullets. The graze ring stays.
- Mobs no longer catch fire in the day
- Several bug fixes and tweaks
**((NOTICE: THIS WAS BUILT ON THE CHAPTER 1 DEVELOPER BUILD. THERE ARE 2 CHAPTER 1 FEATURES THAT HAVE BEEN LEFT IN AND ACCESSIBLE VIA CHEATS. I WON'T TELL YOU OUTRIGHT HOW TO GET THEM, BUT I ASK THAT YOU DON'T RECORD VIDEOS ON THEM JUST YET AS THEY ARE UNFINISHED))**
beta
Soulbound 2.0.13
2.0.1315 окт. 2026 г.17,5 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed mobs visually displaying the wrong acts and wrong names when a mob dies in a multibattle
- Fixed being unable to reset custom recruit stats
- Fixed stats from weapons not properly applying to custom recruits
beta
Soulbound 2.0.12
2.0.1214 окт. 2026 г.16,9 тыс.Minecraft: 1.21.1fabric
Что нового
- Fixed physical skills scaling off magic weapons instead of offense weapons
- Fixed dark world color palettes not applying in battle properly
beta
Soulbound 2.0.11
2.0.1114 окт. 2026 г.835Minecraft: 1.21.1fabric
Что нового
- Added Earthbound visual style in the settings.
- Overhauled Rolling Health to... well, function properly, lol. No longer spams you with damage numbers and what-not, actually works for vessels. "MORTAL DAMAGE" pops up when a party member has taken a fatal hit, and healing while health is rolling will stop it form rolling
- Added a 50% chance for a weapon to roll with bonus Magic damage as opposed to bonus Physical damage, making spells casted by the wielder stronger.
(Okay, THIS time, no more major additions. I'm gonna take a break and then put my focus into Chapter 1, if there are no huge balancing issues or bugs.)
beta
Soulbound 2.0.10
2.0.1014 окт. 2026 г.4,1 тыс.Minecraft: 1.21.1fabric
Что нового
- Changed the defense formula, it's now percentage based after all additional percentage reducing for damage. At soft cap, this goes up to 25% and then slowly reduces per point, with high defense values you can get to around 37-40% relatively easily, with the curve eventually shortening enough to where you can't reach 50%
- Toned down That One Zombie attack pattern
- Toned down That One Spider attack pattern
- Fixed Zoglin pattern spawning too many charging zoglins at once
- Updated textures for Save Point and Empty Gun
beta
Soulbound 2.0.9
2.0.913 окт. 2026 г.5,5 тыс.Minecraft: 1.21.1fabric
Что нового
- V2.0.8 got lost in the void
- New Loading Screen
- New Settings tab for client and server settings. You actually get to see a description on what does what!!! Wowow
- Added new Light World UI Change setting for traditional battle style. Makes battles in the Light World somewhat resemble Undertale more. Inspired by the fangame "Morningstar"
- Added new custom nametags to mobs. These replace the existing nametags, cannot be seen through walls, and only render at certain distances. Shows you a mobs current HP, name, level, boss tier.
- Added new health bars to enemies in Traditional and LW UI. They look really fancy, are based on the old ones, and have a cool shattering animation when they lose health.
- Idle animation plays when locked on in Live Combat mode.
- Added an animation for the traditional battle screen appearing and ending
- MAJORLY buffed weapon bonus damage stat, and stats gained from weapons on ALL tiers. On my magicant test world with a netherite tier weapon, I deal 1k damage with a bash and high offense. This is experimental, I don't know what it's going to be like progression-wise
- Added new item textures courtesy of contributor Decrypt
beta
Soulbound 2.0.7
2.0.713 окт. 2026 г.10,9 тыс.Minecraft: 1.21.1fabric
Что нового
- Totem of Undying hardlock fix
- The Soul outside the body can no longer hurt entities in live combat
- Implemented recruit soul passives
- Mercy percentage showing up on mobs they shouldn't be fixed
- Proximity Chat overhaul, should fix bugs and looks a lot nicer. Text formatting works as it did before.
- Added a Battle Style and Battle View toggle in the stats menu
- Fountain sealing has received small changes, using the 3d soul and stealing the camera for a cutscene
- Fixed removing soul sfx being global for nearby players
- You can now run from bosses
- Fixed Live Combat desync with the inventory in regards to the fake weapon you're given from your equipment
- Max Level is now 99
- Whenever the mod cannot detect an ore type for stats, defaults to assigning a tier based on weapon damage
- Created a Stone tier
- Buffed Iron, Diamond, Netherite tiers
- Added health multipliers for mobs that grow higher as they hit Level 17, Level 35, and Level 55
- Fixed getting creative flight in survival by abusing soul removal
- Some more fixes im forgetting off the top of my head that I forgot to mark down in my notes oopsies
beta
Soulbound 2.0.6
2.0.613 окт. 2026 г.7,6 тыс.Minecraft: 1.21.1fabric
Что нового
- Dark World files now properly clean up on seal
- Added server commands for server owners and operators to use to control the amount of fountains the server can have at a time, add a global cooldown to them, seal the nearest fountain and seal all fountains on a server. /soulboundfountaincooldown /soulboundfountainlimit and /soulboundfountainseal
- Changed how soul removal works. Allows you to fly around the world with your soul out. Fly into your own chest or press Reveal Soul to return
- Made the game unable to start if you do not have the proper dependencies (Caxton, AttributeFix) installed.
beta
Soulbound 2.0.5
2.0.512 окт. 2026 г.13,9 тыс.Minecraft: 1.21.1fabric
Что нового
- Quick stability and bug fixes
beta
Soulbound 2.0.3
2.0.312 окт. 2026 г.6,7 тыс.Minecraft: 1.21.1fabric
Что нового
- New Skill Tree
- New Singleplayer/World Creation screen, WIP
- Attempted fix of the sequence break on Direct Damage
- Attempted to fix live combat players not being brought into PVP battles against turnbased players
- Enabled Keep Inventory in Dark Worlds specifically
- Dark World shaders no longer temporarily break when you switch perspective
- Removed Sky Island dark worlds because of issues.
- Changed Patience Passive to 5% Max HP heal on guard
beta
Soulbound 2.0.2
2.0.210 окт. 2026 г.39,5 тыс.Minecraft: 1.21.1fabric
Что нового
- Lots of multiplayer bug fixes
- Added ally select for nearly party members to live combat, for items and any ally-targetting spells
- Added seeing ally player columns to live combat menu in bottom right corner
- Moved chat during live combat lock on to the top right of the screen
- Removed potentially controversial fx from certain skills eto bleh
beta
Soulbound 2.0.1
2.0.110 окт. 2026 г.3,4 тыс.Minecraft: 1.21.1fabric
Что нового
- Iron Golem idle fixed (sorry happy lil guy)
- Attempted a fix where live combat inconsistently breaks (LET ME KNOW IF ITS STILL BROKEN IN THE DISCORD THANK)
- Fixed 3d/live combat particles rendering from anywhere. Now, they only render if they spawn 30 blocks away.
beta
Soulbound 2.0.0
2.0.010 окт. 2026 г.1,6 тыс.Minecraft: 1.21.1fabric
Что нового
- Where do I even start?
- All battles are now properly animated
- All skills now have proper VFX, some of which are placeholders/universal
- Lightner, PSI skill trees have unique casting animations and VFX
- Dark Worlds have been entirely overhauled with new vfx, animations, a dark world creation system based on recording the existing biomes you've visited, new shaders for fountains, new distant fountains, fountains spawning randomly between z1000 and z1000
- New animations for removing soul and opening your Menu
- New animations for climbing
- Climbing locked behind earlygame Climb Claws item (sprite not final), all you need to do is have it in your inventory, you don't need to use it directly to climb.
- Monsters now properly scale skill effectiveness with souls absorbed
- 7 new Human enemies (Placeholder skins), with unique bullet patterns and the chance to drop their souls for monsters to absorb.
- Added early Magicant cutscene and boss fight for Humans. Try sleeping in a bed at Level 50. This fight has your exact same stats, but doubled, and uses a mix of the different humans bullet patterns, with some simpler bash attacks thrown in there. This will be achieved from a questline rather than a level in the future. Defeating this boss gives you Magicant Boost, which doubles your stats and makes all future stat points invest +2 into said stats. This fight is VERY difficult.
- All hostile mobs, assuming I didn't miss any now have their own fights with their own bullet patterns (Some of these are WIP and could be Very unbalanced. These fights can be kind of hard and it is recommended you use custom recruits. Sub-versions will probably be dedicated to balancing these. Just so you know that, going in.)
- A door with a Dark World behind it has a particle for being open, and for darkness seeping under the door.
- Lots, and lots, and lots of bug fixes
- Added skill tree reset command
- Removed Gasterbrine
- And much, MUCH more!
beta
Soulbound 1.6.0-beta10
1.6.0-beta1014 авг. 2026 г.6,7 тыс.Minecraft: 1.21.1fabric
Что нового
- Team Battles are now a thing! Two parties that are 15 blocks away will be brought into pvp fights. You can have a 1v1, a 2v2, a 2v1, a 3v3, a... 8v8?!
- Tweaked climbing physics again, snappier and doesn't move you around as much.
- Fixed climbing occasionally breaking.
beta
Soulbound 1.6.0-beta9
1.6.0-beta913 авг. 2026 г.452Minecraft: 1.21.1fabric
Что нового
- Dark World shader now properly saves per world. Your Will Color is saved to you permanently. (with one exception.)
- Dark World shader now somewhat appears in battle, WIP.
- Added /soulboundwill reroll to reroll your will color.
beta
Soulbound 1.6.0-beta8
1.6.0-beta812 авг. 2026 г.148Minecraft: 1.21.1fabric
Что нового
- Vastly changed the Dark World shaders. They now use hue shifting and look a bit more like how you'd expect a dark world shader to look.
beta
Soulbound 1.6.0-beta7
1.6.0-beta712 авг. 2026 г.44Minecraft: 1.21.1fabric
Что нового
- finished hud soul renderer
- new dark worlds should now have keepinventory on if you have it on
- other smaller bug fixes, involving dark worlds, soul render and climbing
beta
Soulbound 1.6.0-beta6
1.6.0-beta612 авг. 2026 г.165Minecraft: 1.21.1fabric
Что нового
- made more blocks climbable im like half asleep lol ill list em later
- made in world soul rendering hud based as a temporary solution for bypassing shaders color manipulation
- spruced up certain dark worlds, mostly the more content heavy ones but other ones have been touched up too
- grass-based dark worlds render floating islands with an ocean that descends into the void
(KNOWN ISSUES: grass-based dark worlds tend to spawn you in the void when you first create them, you can get around this by creating the dimension and leaving the room before darkness fills it, then entering when it has some time to load)
beta
Soulbound 1.6.0-beta5
1.6.0-beta512 авг. 2026 г.174Minecraft: 1.21.1fabric
Что нового
- Removed DimLib as a dependency
- Changed Dark Worlds to use Fantasy Library. This performs better, allows me to dynamically remove the dark worlds at server runtime, and give each Dark World a custom seed. No more cleanup on server start, dark worlds are truly erased when they are sealed.
beta
Soulbound 1.6.0-beta4
1.6.0-beta411 авг. 2026 г.248Minecraft: 1.21.1fabric
Что нового
- Redesigned the climbing physics to be velocity based, should be far more performant, let you look around with minimal stutter during it and be overall smoother.
beta
Soulbound 1.6.0-beta3
1.6.0-beta311 авг. 2026 г.54Minecraft: 1.21.1fabric
Что нового
- Made it so you can't look around during climb interpolation because its stuttery
- You cant bash while asleep anymore, that was an issue
- Made soul resonator not have its TP > HP conversion in PVP
- Made skill and bash fx from pvp enemies play properly finally
beta
Soulbound 1.6.0-beta2
1.6.0-beta210 авг. 2026 г.133Minecraft: 1.21.1fabric
Что нового
- Added a bunch of failsafes regarding Dark Worlds
- Added force tp when right clicking darkness blocks in the overworld
beta
Soulbound 1.6.0-beta-dwtest11
1.6.0-beta-dwtest1110 авг. 2026 г.116Minecraft: 1.21.1fabric
Что нового
1.6.0-1.21.1 Public Beta
- Added the early Dark World system to the Beta Test. Right click with the knife you can craft to picture the block beneath you into your will, and Shift+Right Click in an enclosed area to open the Dark World creation menu. There's a multitude of biomes, some finished some unfinished, that you can create, with the primary block you picture into your will being the primary block of the biome. Otherwise, uses the default dark world biome. Enemies in the Dark World are tied to the level of the creator, and fountains can be sealed by right clicking the Dark Fountain at 0, 0, 0
- Added a new dependency, [DimLib](https://modrinth.com/mod/dimlib)
- Added Darkness Constricts mechanic. Locations: Deep Dark, Ancient City, All Wardens, Sculk Dark World, The End. Restricts TP gain from all sources. No TP gain from grazing.
- Added Shine to the Tactician Acts during Darkness Constricts. Gives 25 TP.
- Added white line to the tip of the TP bar that Deltarune has. It looks nicer :p
- Skill Tree Revamp. This is unfinished as they will get icons eventually, which is why they are blank squares at the moment. All skills are available to obtain now, with some exceptions like recruit exclusive skills and race skills. The entire skill tree menu has been redone, and it is now a lot fancier.
- Classes have been removed, instead replaced with a specialization system that changes your music depending on how much you've invested into a specific branch.
- Soul Mages can now mix and match soul mage skills if they have learned them previously and adapt their skills into specific soul traits, encouraging them to use the Soul Vessel
- Stat boosts in the skill page has been removed
- PVP Revamp. Certain weapons with elements have type advantage against others (I will share the type chart later as it has currently not been finalized.) All status effects work in combat (Sleep, Confusion, Burn, Freeze)
- Burn: Drains 5% of your max health per turn, halves your bash damage
- Freeze: Heavily nullifies your skill damage for 3 turns
- Asleep: Your turn is skipped with a 25% chance to wake up
- Confusion: 15% chance to hit yourself
- All direct damage in PVP is halved, not just soul shield. Monsters included.
- Defending no longer restores Soul Shield. Graze still does though.
- Defending protects you against direct damage in PVP
- Shield status protects you against direct damage in PVP
- Shield, Boost status should drain properly in PVP
- Capped PVP damage at 35% max HP per hit.
- Added an animation/vfx to sealing Dark Fountains
- Added vfx to opening Dark Fountains
- Added the End Portal shader onto Dark Fountains
- Added the climbing gimmick. Right click up close any type of stone or netherrack with an empty hand to start climbing. Controls:
- Movement Keys: Climb
- Crouch: Let go
- Sprint: Charge Jump
- Jump: Vault (pull self up if there's a 2 block space above you to do so)
- Charge Jump has three phases. For each phase, jump distance increases and influences how long you get a climbing speed boost for.
(KNOWN ISSUES: Currently, if you grab the wall while moving, your animations become all stuttery, not a huge problem but something that will be worked on when I animate climbing)
release
Soulbound 1.5.48-1.21.1
1.5.48-1.21.13 авг. 2026 г.16,2 тыс.Minecraft: 1.21.1fabric
Что нового
- Another fix for the proximity text box
release
Soulbound 1.5.47-1.21.1
1.5.47-1.21.13 авг. 2026 г.27Minecraft: 1.21.1fabric
Что нового
- Fixed issue with the proximity text box not rendering properly at specific angles with certain mods.
release
Soulbound 1.5.46-1.21.1
1.5.46-1.21.12 авг. 2026 г.304Minecraft: 1.21.1fabric
Что нового
- Added Proximity Text Chat, enabled by default, togglable with Y. Replaces chat messages with a text box over your head, functions the same as the /textbox command with line breaks, pages, and colors ect, with speech sfx
- Changed how status effects and stats are handled in multi-battles
- Lots of bug fixes from the refactor update.
release
Soulbound 1.5.45-1.21.1
1.5.45-1.21.11 авг. 2026 г.346Minecraft: 1.21.1fabric
Что нового
- Forgot to add the new file location of souls to the character creation screen. Fixed.
release
Soulbound 1.5.44-1.21.1
1.5.44-1.21.11 авг. 2026 г.112Minecraft: 1.21.1fabric
Что нового
- Improved and refactored some of the heavier parts of the code, cutting down the larger files and making it neater and easier to develop for. What this means for you: Better performance and should be less buggy in areas. Experimental, issues may arise, i'll keep an eye out for bug reports
- Restructured the messy asset folder (This means resource packs will most likely need to be updated.)
release
Soulbound 1.5.43-1.21.1
1.5.43-1.21.131 июл. 2026 г.503Minecraft: 1.21.1fabric
Что нового
- Added Soul Sync on the server. This means during bullet sections, you can see other players transparent souls in the bullet board, and they get the exact same bullet patterns that you do.
(KNOWN ISSUES: While bullet patterns are synchronized, including randomness, Soul Gimmicks are NOT synchronized, meaning one player can have one while another doesn't. This isn't really an issue at all and will be addressed)
release
Soulbound 1.5.42-1.21.1
1.5.42-1.21.130 июл. 2026 г.357Minecraft: 1.21.1fabric
Что нового
- Added a config option called Reverse Battle Layout, this makes the players appear on the right, and the enemies on the left.
- Attempted to fix the issue where players would enter a battle and the intro would be skipped, with no music playing.
- Added SP above LV text for when you have skill points
release
Soulbound 1.5.41-1.21.1
1.5.41-1.21.129 июл. 2026 г.477Minecraft: 1.21.1fabric
Что нового
- Attempted a fix over a client crash when dying in a server
release
Soulbound 1.5.40-1.21.1
1.5.40-1.21.129 июл. 2026 г.38Minecraft: 1.21.1fabric
Что нового
- Attempted a fix for server crashing related to a sound event
release
Soulbound 1.5.39-1.21.1
1.5.39-1.21.129 июл. 2026 г.40Minecraft: 1.21.1fabric
Что нового
- Added a dynamic gameover screen
- Self damage from arrows and explosions and end crystals ect no longer starts a battle with yourself
- Raised mob damage cap to 50% in one hit
- Made info text in the stats screen wrap properly, so it never leaves the box its contained in
- Fixed being able to equip the same recruit into both party slots
- Fixed soul mage skill tree stat upgrades not reset upon soul switch
- Attempted a fix on Perseverance's Enduring Blow
release
Soulbound 1.5.38-1.21.1
1.5.38-1.21.129 июл. 2026 г.224Minecraft: 1.21.1fabric
Что нового
- Capped mob damage to 30% of your max HP. At most, 3 bullets will bring you down to 10% of your max.
- When taking damage, targets are randomly selected if it's a singleplayer recruit battle. So 1 can take damage, 2, or all 3.
- Fixed issues related to mob drops
- Mob damage randomized between -15% and +15% of its base damage, making the exact damage you take slightly random
- Tweaks to Direct Damage VFX
- Direct Damage skills no longer target downed teammates
release
Soulbound 1.5.37-1.21.1
1.5.37-1.21.128 июл. 2026 г.346Minecraft: 1.21.1fabric
Что нового
- Added a live skin changer which allows you to pick a png file from your files to use for custom recruits. You can access it via clicking on your recruits face icon when their stat page is open or via the /soulboundskin command
- Changed Bravery's Soul Mage ability from gaining TP on using skills to a 50% chance to not use TP on skills.
- Fixed stat point bonuses in the skill tree taking skill slots for soul mage
- Fixed magic buffs in the soul mage tree showing the incorrect description
- Fixed the incorrect enemy downed text
- Fixed graze shield recovery in PVP
- Fixed Heart Locket not working in Multiplayer
- Fixed Thorn Ring not working in Multiplayer
release
Soulbound 1.5.36-1.21.1
1.5.36-1.21.127 июл. 2026 г.306Minecraft: 1.21.1fabric
Что нового
- Added a /textbox command to create a deltarune accurate text box for server ops to create server notices, server events, rp events, story events and such. Usage: /textbox player [true/false] text
It supports
Line breaks: &
Colors: ;f, ;e ect with minecraft's color code formatting
Pages: %
SFX: [true/false]
Example: /textbox @a true The ;eProphecy.;f&Have you heard of it?&I'd assume so.%It's a story of ;eHope.;f%It's a story of ;eDreams.
release
Soulbound 1.5.35-1.21.1
1.5.35-1.21.127 июл. 2026 г.301Minecraft: 1.21.1fabric
Что нового
1.5.35-1.21.1
- Humans now regenerate 1% of the Soul Shield when they graze bullets as long as its not broken
- Overhauled Stats screen entirely, ty @Riley "Riles" Rilerson
for the mockup
- Added a 20% chance for a weapon to have an Element. This changes your Bash damage to that element type, and a chance to have 2 elements on a weapon with another 20% roll after the first.
- Added STAB on skills which have the same element as your weapon. So a fire type weapon using a fire type skill will have a 1.5x multiplier on top of the Magic stat.
- Tweaked Armor / Accessory screen, another suggestion from Riley lol
- Recruits now have icons from their skins.
- Bosses are now guaranteed to be at least 5 levels higher than you if they generate from you
- Spare is now the first option you have access too in the Spare submenu
- Fixed bosses not being bosses in multi-battles
- Fixed the ability to equip two armor pieces that are the same, such as two chestplates
(Known Issues: I still need to re-implement seeing your remaining skill points. Not a HUGE issue but one that will be resolved, I just got spontaneous motivation during my break and wanted to push this one out.)
release
Soulbound 1.5.34-1.21.1
1.5.34-1.21.126 июл. 2026 г.704Minecraft: 1.21.1fabric
Что нового
- Fixed PVP renderer for REAL this time :D
release
Soulbound 1.5.33-1.21.1
1.5.33-1.21.125 июл. 2026 г.190Minecraft: 1.21.1fabric
Что нового
- another attempt to fix PVP rendering
- re-enabled bullet patterns in pvp
release
Soulbound 1.5.32-1.21.1
1.5.32-1.21.125 июл. 2026 г.50Minecraft: 1.21.1fabric
Что нового
- Made parties dimension dependant. You automatically leave parties when you switch dimensions and cannot invite people who are in other dimensions. This is because of the MANY dimension issues with parties. I'll find a better way to handle it later.
- Attempted fix for 3d rendering in PVP.
- Removed bullet sections from PVP.
- Some smaller bug fixes mostly revolving around turn handling clientside
- Marked as stable, because I think the update is mostly stable now.
(MAKE SURE THE VERSION OF SOULBOUND YOU RUN IS THE SAME AS ON THE CLIENT, YOU MAY RUN INTO BUGS THAT HAVE ALREADY BEEN RESOLVED)
beta
Soulbound 1.5.31-1.21.1
1.5.31-1.21.125 июл. 2026 г.146Minecraft: 1.21.1fabric
Что нового
- Fixed recruit accessory screen
- Fixed recruits not getting any benefit from the Thorn Ring (Tell the doe to proceed)
- Fixed that old issue where ugly rectangles are drawn over vanilla armor slots
- Fixed damage numbers being considered multi-hits when they aren't
beta
Soulbound 1.5.30-1.21.1
1.5.30-1.21.125 июл. 2026 г.108Minecraft: 1.21.1fabric
Что нового
1.5.30-1.21.1 Beta
- Holding battle_back lets you slow your movement during bullet hell, aka shift by default
- Recruits can have their own accessories and armor
- Accessories have tooltips now, weapons and armor are listed as weapons and armor in tooltips for future custom armor-pieces mostly
- Multi-hit skills have several damage numbers
- Damage numbers stack now if they happen at once
- IQ is 25% of its original graze increase, but now increases tp on defend
- Speed stat replaced by Magic which increases skill effectiveness
- PVP turn order determined by Offense instead of Speed
- Re-did a lot of the math for how certain stats are handled
- Skills have a loadout slot system thanks to Riley's suggestion, you have skill slots which means you cant equip all of your skills at once, you gotta specialize in something. +5 skill slots every 10 levels, skills are worth half of their skill points rounded up in cost
- All out attack removed, Baton Pass is now tied to the Shining Soul skill, automatically passing to whoever you use it on.
- Made the graze ring animation 80% of what it is right now, and sized the gaze radius up to be the same size as the ring, because of the new iq system
- The Thorn Ring can only drain 1/3rd of your Max HP
- Magnet type skills base values halved, since the Magic stat effects them.
- Updated soul movement to be accurate with UTDR, thanks to ``@rileyrilerson`` for doing the math on this
- Removed hard caps from stats. Stats that reach the cap will now have their descriptions turn gold (with the chapter 1 tutorial explaining this.) This means you can invest anything into a stat; but past the soft cap, it will add 25% as much to the stat.
- Changed graze ring size and graze radius to be the same
- 3d battle clones shake when taking damage.
- Proper UTDR damage sfx over the Minecraft one
- Smaller things I can't remember lol
- Nerfed soul absorbing for monsters
beta
Soulbound 1.5.26-1.21.1
1.5.26-1.21.124 июл. 2026 г.221Minecraft: 1.21.1fabric
Что нового
- PVP overhaul open beta test
release
Soulbound 1.5.25-1.21.1
1.5.25-1.21.124 июл. 2026 г.379Minecraft: 1.21.1fabric
Что нового
- Patched the Graze animation to use the new renderer, should be higher fps now
- Fixed issue where two instances of the QTE would start, and only one would move, leading to the QTE always failing because it thinks you pressed confirm at the start of it
- Fixed issue where you'd be brought into fights from party members in other dimensions
release
Soulbound 1.5.24-1.21.1
1.5.24-1.21.124 июл. 2026 г.87Minecraft: 1.21.1fabric
Что нового
- BATTLES NOW RENDER IN 60 FPS!!!! YIPPEE YAY!!!! AAAAAAA!!!!!!
release
Soulbound 1.5.23-1.21.1
1.5.23-1.21.124 июл. 2026 г.63Minecraft: 1.21.1fabric
Что нового
- Added /soulboundclass which allows you to change your class and resets all your unlocked skills and skill points
release
Soulbound 1.5.22-1.21.1
1.5.22-1.21.124 июл. 2026 г.86Minecraft: 1.21.1fabric
Что нового
- Added an animation and VFX for the soul leaving your body at the start of the bullet hell section. Added an animation and VFX for the soul returning.
- Changed battle intro for the souls to actually go to the 3d player
- Fixed bullet hell ending animation not playing because of the new turn order system
- Fixed Monster not being able to use their race tree skills
release
Soulbound 1.5.21-1.21.1
1.5.21-1.21.124 июл. 2026 г.64Minecraft: 1.21.1fabric
Что нового
- Attempted to fix more softlocks involving downed party members, baton pass ect
- Added food tooltips showing you just how much your items heal in battle
- Added soul selection to items menu
- Added the ability to see how much of that food item you have left in battle
release
Soulbound 1.5.20-1.21.1
1.5.20-2-1.21.123 июл. 2026 г.212Minecraft: 1.21.1fabric
Что нового
- fixed save point names being global instead of per entity
release
Soulbound 1.5.20-1.21.1
1.5.20-1.21.123 июл. 2026 г.70Minecraft: 1.21.1fabric
Что нового
- Added craftable Save Points with 1 diamond and 4 nether quartz. Right clicking this item places a Save Point at your exact location and allows you to name the save point whatever you want. This changes the name of the biome to the location you write down
- Added the ability to delete existing save points by inspecting them while holding a crafted Save Point
- Monsters can now use the Magic (lightner) and PSI classes.
- Monsters can now equip weapons
release
Soulbound 1.5.19-1.21.1
1.5.19-1.21.123 июл. 2026 г.308Minecraft: 1.21.1fabric
Что нового
- Overhauled the skill selection menu to look more like Deltarune
- Overhauled the sub menu to be chosen by the soul in the battle log
- Added a bindable key to scroll the player columns for 4+ players
- Added scrolling rows to ally select
- Made each set of 3 players in 3d battles render behind eachother (4+ players rendering properly)
- Bug fixes
(All the 4+ player fixes hasn't been properly tested yet but they should work)
release
Soulbound 1.5.18-1.21.1
1.5.18-1.21.122 июл. 2026 г.671Minecraft: 1.21.1fabric
Что нового
- More multiplayer stability fix attempts
- Fixed a crash involving recruit names
- Skipped Version 1.5.17. I can't show you 17. Not yet.
release
Soulbound 1.5.16-1.21.1
1.5.16-1.21.122 июл. 2026 г.532Minecraft: 1.21.1fabric
Что нового
- More fixes
release
Soulbound 1.5.15-1.21.1
1.5.15-1.21.122 июл. 2026 г.119Minecraft: 1.21.1fabric
Что нового
- attempted to fix issue with multiplayer where co-op and PVP wasn't working properly
release
Soulbound 1.5.14-1.21.1
1.5.14-1.21.121 июл. 2026 г.156Minecraft: 1.21.1fabric
Что нового
- Made the QTE animation smoother and easier to hit.
- Fixed damage sounds not playing when you were downed in battle and your recruits aren't.
- Attempted to add a looping enemy turn check that should force end an enemies turn if they take 3 seconds too long for whatever reason
beta
Soulbound 1.5.14-1.21.1
1.5.14-1.21.121 июл. 2026 г.79Minecraft: 1.21.1fabric
Что нового
- Added QTE minigame to Bash/Fight (You're welcome)
- Fight now gives TP depending on how well you do on the QTE
- Added DOWN state. Works like in Deltarune, you go down and have negative HP. Your turn is skipped and you recover every turn. It's a tad buggy. Getting healed while in this state gets you back up, but only to 1/6th of your Max HP, even with full heals.
(Known Issues: When in singleplayer, your main player being down removes the sfx when you take damage and disables the "animations" the other party members have.)
(Probably more issues I haven't tested multiplayer yet.)
release
Soulbound 1.5.13-1.21.1
1.5.13-1.21.121 июл. 2026 г.152Minecraft: 1.21.1fabric
Что нового
- TP Bar now flashes white showing the cost of the skill you're currently hovering over.
- TP Bar has an animation for decreasing and increasing
- Changed Freeze, 50% chance to break an enemy out of it if they take damage at all.
- Changed Sleep, no longer determined by turns, 25% chance per turn to wake up per turn while asleep
- Nerfed TP max per participant to +75 with a baseline of 100 (100 for 1 participant, 175 for 2 ect)
- Rewrote Enemy State System for multi-battles. Should be less buggy, and functions a little differently now, too. Experimental.
release
Soulbound 1.5.12-1.21.1
1.5.12-2-1.21.120 июл. 2026 г.199Minecraft: 1.21.1fabric
Что нового
- fixed battles not working without Iris installed??????
- fixed bgs not working on sinytra connector????? because of Iris????????????????????????????????
- made TP number a little bigger
release
Soulbound 1.5.12-1.21.1
1.5.12-1.21.120 июл. 2026 г.55Minecraft: 1.21.1fabric
Что нового
- TP is now shared between the whole party. The more participants, the more max TP you have (+100 for each participant, NPC and Player.) Work as a team to manage TP, health, buffs, debuffs and such.
- TP now has the TP bar from Deltarune as opposed to the custom one. WIP.
- Added Animated Battle Background (Configurable, default true)
- Grazing now has the deltarune heart sprite as opposed to the custom graze
- Tweaks, Bug Fixes, Several systems have been redone to be more efficient.
- Removed Mazthegod (real)
(Might be buggy??? Idk)
release
Soulbound 1.5.11-1.21.1
1.5.11-3-1.21.118 июл. 2026 г.371Minecraft: 1.21.1fabric
Что нового
- fixed Defend on recruits for real this time
- moved removing soul to left alt (forgot to do this before oops :P)
- fixed enemy order during mob duo battles getting broken
- fixed boss beacons still spawning in new worlds/chunks im pretty sure
release
Soulbound 1.5.11-1.21.1
1.5.11-1.21.118 июл. 2026 г.132Minecraft: 1.21.1fabric
Что нового
- Added Deltarune Accurate Damage Numbers. Requires Caxton.
- Tweaked and fixed some boss related things, such as despawning and the outline being removed since it wasn't really needed
- Fixed Defending
release
Soulbound 1.5.10-1.21.1
1.5.10-1.21.118 июл. 2026 г.41Minecraft: 1.21.1fabric
Что нового
- Added a new boss system, mobs have a 2% chance of spawning as an Elite (mini-boss) with several tiers (Common, Uncommon, Rare, Legendary, Impossible.) They drop bonus EXP and grant items for winning. You can tell by their name and outline.
- Removed Boss Beacon structure, existing ones will still be there.
- Added /spawnboss command, with arguments to spawn specific tiers
- Actual boss mobs are forced to be elites Rare or higher, turning bosses into a proper hard late game battle.
- Aquatic mobs are now considered passive mobs for the passive mob battles config
beta
Soulbound 1.5.9-1.21.1
1.5.9-1.21.117 июл. 2026 г.82Minecraft: 1.21.1fabric
Что нового
- Multiplayer encounters are distanced based, if you are more than 15 blocks away from the one who starts the battle, you will not be brought in.
- Large boss models and player models are now visible in battle scene properly.
- In PVP, your opponent is no longer included on the players side.
KNOWN ISSUES: Boss Beacons don't work properly at Hard and above difficulty.
beta
Soulbound 1.5.8-1.21.1
1.5.8-1.21.115 июл. 2026 г.484Minecraft: 1.21.1fabric
Что нового
- Tweaks to Multiplayer with 3d Battles (should be 1:1 singleplayer now but i am not certain)
- Hopefully fixed a disconnect on death issue that would persist until the server restarted
- Attempted to make larger models fit on screen more properly, as well as fitting larger figuras than usual models are.
beta
Soulbound 1.5.7-1.21.1
1.5.7-2-1.21.115 июл. 2026 г.46Minecraft: 1.21.1fabric
Что нового
- fixed blue soul not being able to jump
- fixed healing vfx only appearing over the player when a recruit gets healed
beta
Soulbound 1.5.7-1.21.1
1.5.7-1.21.115 июл. 2026 г.18Minecraft: 1.21.1fabric
Что нового
- Made Recruits display hat and jacket layers on their skins
- Fixed Recruit "animations" (poses) in battle.
- Fixed Blue Soul gimmick (im pretty sure)
- Fixed Yellow Soul gimmick (im pretty sure lmao)
beta
Soulbound 1.5.6-1.21.1
1.5.6-2-1.21.115 июл. 2026 г.9Minecraft: 1.21.1fabric
Что нового
- fixed a serious bug where dying can cause the world to break and death to loop infinitely
- fixed recruits not holding weapons
(wanted to work on this more but the bug was pretty serious so im pushing this early, gonna fix recruit anims asap)
beta
Soulbound 1.5.6-1.21.1
1.5.6-1.21.114 июл. 2026 г.52Minecraft: 1.21.1fabric
Что нового
- New feature: 3D Battles! Can be toggled in client config, defaults to true. Renders your player and your party (NPC or player) on the left of the screen. Renders the enemy on the right. Skill and Bash VFX renders over the enemies model. Damage numbers and heal numbers as well Heavy WIP, unfinished. This version is to test it out, yippee
- New feature: You can give your recruits skins (more below)
- Major bug fixes
("Animations" are all placeholders.)
(KNOWN ISSUES: NPC recruits don't animate properly, heal skills don't VISUALLY target the proper party member, NPC recruits don't visually equip their weapon in battles. And the skins on the custom recruits don't have any layers. This will be fixed later I need to sleep sobbing emoji)
(HOW TO GIVE RECRUITS SKINS: go to the Config folder, Soulbound will create a new folder called soulbound-recruit-skins, place a skin with the exact name of your recruit in lowercase. So for Susie, it would be susie.png and such. Then, either close and reopen the game or create a new recruit under that name.)
beta
Soulbound 1.5.5-1.21.1
1.5.5-1.21.19 июл. 2026 г.514Minecraft: 1.21.1fabric
Что нового
- Added Save Points. Save Points spawn naturally around you in a 20 block radius with a 1/5 chance every 30 seconds. They despawn if not interacted with after some time, and are persistent if you do interact with them. You interact with Save Points by getting close and using the Inspect key (default: G) to bring up the Save menu. Saving sets your spawn point, records your level, your biome, and fully heals you and your current recruit party.
- If you for whatever reason need to erase persistent save points from your world, do /kill @e[type=turnbattle:save_point].
- Other players can see your soul with Reveal Soul
- Your soul creates a light source around you with Reveal Soul
- Added /savepoint command for spawning your own save points.
- Fixed /kill not working
- Mobs can now hit you while you're soulless
- Mob max damage capped to 175
beta
Soulbound 1.5.4-1.21.1 (Patch 2)
1.5.4-1.21.16 июл. 2026 г.429Minecraft: 1.21.1fabric
Что нового
- More bug fixes
beta
Soulbound 1.5.4-1.21.1 (Patch 1)
1.5.4-1.21.15 июл. 2026 г.151Minecraft: 1.21.1fabric
Что нового
- lots of necessary bug fixes and tweaks. should be far more stable now.
- some of the bugs fixed were old ones from older soulbound versions yippee
beta
Soulbound 1.5.4-1.21.1
1.5.4-1.21.15 июл. 2026 г.100Minecraft: 1.21.1fabric
Что нового
- Updated to 1.21.1
- Remade soul renderer, now visible through entities and blocks. Fades out properly with no transparent clipping.
release
Soulbound 1.5.4 - Mercy Part 2 & Polish
1.5.45 июл. 2026 г.11,9 тыс.Minecraft: 1.20.1fabric
Что нового
- Added a new target system across multiple different systems (Bash, Skill, Spare ECT)
- Added new Tactician Acts to the party leader. This lets you get extremely fast and quick mercy on a variety of different mobs. Some bosses even have special mechanics with their acts, and duo and team acts are a thing (Currently determined by the party leader with no vote)
- New SFX to raising the mercy meter
- Mercy revamped to require 100% and starts at 0% because of new Tactician Acts
- New health bars and mercy bars in target system
- Added old health bar toggle to the Soul menu
- Added new status system to target system, including adding Tired to sleeping enemies.
- You no longer take damage from mobs before battles start
- Battle Log overhaul
- Bug fixes
(full ver changes below)
- Fixed enemies being labeled as being able to be spared when they aren't
- Nerfed boss beacon rewards heavily
- Fixed mercy sfx only playing on Tactician (party leader)
- Moved player status effects
- Other bug fixes
beta
Soulbound 1.5.4 - Mercy Part 2 & Polish Testing
1.5.44 июл. 2026 г.181Minecraft: 1.20.1fabric
Что нового
- Added a new target system across multiple different systems (Bash, Skill, Spare ECT)
- Added new Tactician Acts to the party leader. This lets you get extremely fast and quick mercy on a variety of different mobs. Some bosses even have special mechanics with their acts, and duo and team acts are a thing (Currently determined by the party leader with no vote)
- New SFX to raising the mercy meter
- Mercy revamped to require 100% and starts at 0% because of new Tactician Acts
- New health bars and mercy bars in target system
- Added old health bar toggle to the Soul menu
- Added new status system to target system, including adding Tired to sleeping enemies.
- You no longer take damage from mobs before battles start
- Battle Log overhaul
- Bug fixes
release
Soulbound 1.5.2f
1.5.2f3 июл. 2026 г.497Minecraft: 1.20.1fabric
Что нового
- Fixed soul rendering the wrong color incorrectly in solo battles
- Fixed story locking you out from battles
- Fixed gravel and sand causing crashes
release
Soulbound 1.5.2
1.5.23 июл. 2026 г.132Minecraft: 1.20.1fabric
Что нового
- Updated Battle UI to be slightly more accurate to Deltarune, with ui animation, and head portraits for players.
- Fixed Soul Mage recruits being unable to use skills for good this time
- Fixed IQ stat doing nothing for custom recruits
release
Soulbound 1.5.1
1.5.129 июн. 2026 г.687Minecraft: 1.20.1fabric
Что нового
- added new tab to menu: Items. Items tab brings up the healing items you have in your inventory and allows you to heal yourself or your npc party members. It also allows you to favorite a single healing item which doubles its healing inside and outside of battle.
- removed hunger
- hid vanilla health, since soulbound has its own health system
- bug fixes
(this has received minimum testing and im going to sleep just start screaming like its the end of the world if i broke something severe)
release
Soulbound 1.5.0 - Overhaul Update
1.5.029 июн. 2026 г.175Minecraft: 1.20.1fabric
Что нового
# The LARGEST update in Soulbound History! Finally on the stable Release branch. Summary:
- Completely overhauled mod visuals for battle and menu and more.
- Completely overhauled character creation
- Overhauled equipment, higher stat rolls, minimum and maximum stats for different ore tiers of equipment. Should support most modded weapons, if they are crafted with vanilla materials.
- Added Monster Race (wip, unfinished)
- Added removing your soul (Reveal Soul + Crouch) and inserting your own and others souls inside of you, establishing a connection to them and changing soul trait.
- Added craftable soul vessel to roll soul trait
- Added healing numbers, healing SFX in and out of battle for the party.
- Added creating your own NPC recruits
- Added armor equipment
- Completely overhauled almost all bullet patterns
- Added Direct Damage mode. No bullet hell, just pure turn-based RPG gameplay. You can choose to play it via character creation
- Added player parties
- Lots of bug fixes
- Lots more I'm forgetting to mention
(the release was relatively rushed, so if there's anything wrong, it will be fixed shortly. this changelog covers some brand new stuff and what was shown in the public test versions.)
alpha
Soulbound: Turnbattle 1.5.18a
1.5.18a24 мая 2026 г.3,1 тыс.Minecraft: 1.20.1fabric
Что нового
- Fixed soulless players starting or getting brought into PVP
- Fixed hazards showing your soul while soulless
- Fixed buffs decreasing on the turn you get them
- Fixed not being able to switch traits if you reroll and the soul you try to use was originally yours.
- Removed mouse navigation from battles TEMPORARILY until I can find the time to re-implement it (the current system was never built with mouse nav in mind and was a last minute thing when i swapped over to deltarune's visual style for battle)
- Added the ability to re-bind your battle keys. Currently set to unbound by default because Minecraft handles keybinds stupidly and doesn't like to have WASD on other keys, so if unbound Soulbound defaults to the original hardcoded system.
(TLDR; you can change battle keybinds in your controls)
alpha
Soulbound: Turnbattle 1.5.17a
1.5.17a23 мая 2026 г.143Minecraft: 1.20.1fabric
Что нового
- Properly patched the issue where ripping your soul out synced across worlds. Soulless state is now saved per world properly with no soul duping. (it was kinda cool, though...)
- Fixed issue where player data isn't loaded properly until you open your menu or enter battle.
alpha
Soulbound: Turnbattle 1.5.16a
1.5.16a23 мая 2026 г.37Minecraft: 1.20.1fabric
Что нового
- Emergency patch to fix removing your soul disabling the mods mechanics on client across all worlds. It's a bandaid fix I needed to get out quickly. Has its own dupe issue but will be patched properly sometime tomorrow morning I'm sick as hell
- Soul Gimmicks now properly use the Simplified Souls toggle
- Act: Challenge nerfed heavily
alpha
Soulbound: Turnbattle 1.5.15a
1.5.15a23 мая 2026 г.45Minecraft: 1.20.1fabric
Что нового
- Added the ability to rip out your SOUL by holding Reveal Soul + Crouch. This disables combat, the ability to open your menu, and the ability to reveal your soul. Also allows you to trade souls with other players (more on that later)
- New Character Creation screen, with race selection, attunement (class) selection, vessel naming, and the ability to choose your own Soul Trait (balancing the soul passives to be equally as good will be done on a later date.) Monster tree not available yet as that will be a separate update
- New command /soulboundcharacter remake which lets you open this screen, probably gonna be useful for old worlds. I don't know if old worlds are compatible but if you can get this screen open they should be.
- Added Soul Items, the items you get from pulling out your soul. Throw your soul in a furnace for a while if its being evil or something. Right clicking your own soul puts it back in your chest, and right clicking somebody elses soul also puts it in your own chest, with a unique effect on screen to show you establishing a connection to it.
- Added Soul Vessel, an item crafted with 6 diamonds. Gives you a traitless soul if you're soulless. Randomizes your soul trait if you already have a soul inside you.
- Human skill tree is now innate to race. That means you can get human skills on any of the 3 classes.
- Removed rerolling soul with diamonds as now an item does that.
- Bug fixes. Lots of them. Super experimental, I can't even list them all but a lot of them weren't tested as I've been working on this update while very sick. Expect some emergency patches soon lol, unless I'm just that goated.
alpha
Soulbound: Turnbattle 1.5.10a
1.5.10a16 мая 2026 г.387Minecraft: 1.20.1fabric
Что нового
- added unique Battle Music to PSI User
- added unique Battle Music to Lightner
- added unique Battle Music to Human and Soul Mage
- fixed a bug with mobs not dropping loot properly on death
- fixed a bug with exp not registering with the proper formula on death
alpha
Soulbound: Turnbattle 1.5.7a
1.5.7a7 мая 2026 г.306Minecraft: 1.20.1fabric
Что нового
- fixed Ori's bash damage
- changed Equip screen to allow you to equip weapons for both you and your recruits
- rescaled parts of the menu
- other bug fixes
alpha
Soulbound: Turnbattle 1.5.6a
1.5.6a5 мая 2026 г.73Minecraft: 1.20.1fabric
Что нового
- Attempted to interpolate soul movement to make it smoother, experimental.
- Shrunk soul hitbox to around 40%, you should now be able to brush against bullets without directly taking damage
- Fixed Ori's skills being inaccessible in battle. Can also equip and unequip them like a player.
alpha
Soulbound: Turnbattle 1.5.5a
1.5.5a4 мая 2026 г.61Minecraft: 1.20.1fabric
Что нового
- Added ability to unequip and equip skills by clicking purchased skills in the skill tree. You can larp as your favorite characters more efficiently now! (or just hide skills you dont need anymore)
- Reworked how /soulboundlevel works, now has additional arguments for deep customization, allowing you to tweak your stat points, skill points, and stats
- Added /soulboundrecruit which is the same thing as /soulboundlevel but for your own recruits. Fine tune them and set their points.
(experimental patch, changes may break or are buggy)
alpha
Soulbound: Turnbattle 1.5.4a
1.5.4a3 мая 2026 г.76Minecraft: 1.20.1fabric
Что нового
- added new toggle to Soul tab called Simplified Souls, defaults to On
- Simplified Souls gives you back the UTDR Soul textures. Disabling this gives you the more detailed soul textures.
- New Graze animation
- Reworked how the graze effect is rendered and tracked, should look much smoother.
alpha
Soulbound: Turnbattle 1.5.3a
1.5.3a29 апр. 2026 г.98Minecraft: 1.20.1fabric
Что нового
- fixed Ori having all her skills without having them unlocked.
alpha
Soulbound: Turnbattle 1.5.2a
1.5.2a28 апр. 2026 г.38Minecraft: 1.20.1fabric
Что нового
- Fixed losing in Depths Descent, if you or a party member has 1 HP or less in Depths Descent you cannot continue
- Added elements to skill descriptions. No more trial and error. (stupid of me to do it that way anyways)
alpha
Soulbound: Turnbattle 1.5.1a
1.5.1a26 апр. 2026 г.21Minecraft: 1.20.1fabric
Что нового
- fixed enemies in depths descent doing 1 damage
- added additional enemy by exit in all floors, two per floor but still one encounter, basically you have to do an encounter every floor.
Known Issue: dying in depths descent doesn't kick you out of it.
alpha
Soulbound: Turnbattle 1.5.0a - Overhaul Testing
1.5.0a23 апр. 2026 г.38Minecraft: 1.20.1fabric
Что нового
**(OLD WORLDS MOST LIKELY WILL NOT BE COMPATIBLE.)**
- The largest update in Soulbound's history, available for public testing. Do note things towards the end were a little rushed so I could get out a playable version to the community.
- Visual overhaul to almost everything in the mod.
- Added Depths Descent, replacing the Dark World system as a 2d dungeon crawler. Mode is heavily unfinished and only partly tested. Requires a Mannequin (for lore reasons) and a Knife to enter, as well as an enclosed space
- Majorly overhauled the party member system. The default ones have been removed, in its place are unique characters with their own classes that you can recruit through story missions. Only one implemented atm
- Majorly overhauled the lore and quest system. Currently only one questline with 2 fights, full release will have the entirety of Chapter 1, with 3 characters to recruit and 6 questlines. Choosing who to recruit and who not to recruit can have changes to dialogue, and even different routes. Do note cultist uses antonio's bullet patterns for now as I have not made custom bullet patterns for that fight yet.
- Ruthless route may have unfinished writing and/or be bugged
- There could be a lot of other bugs especially with multiplayer. Depths descent should have multiplayer support but I don't even know if it works it has not been tested.
- Overhaul to skill and item selection screen
- A lot of other stuff I can't even list here off the top of my head.
release
Soulbound: Turnbattle 1.3.37
1.3.378 апр. 2026 г.468Minecraft: 1.20.1fabric
Что нового
- capped max mob damage at 350
release
Soulbound: Turnbattle 1.3.36
1.3.368 апр. 2026 г.18Minecraft: 1.20.1fabric
Что нового
- fixed Boss Beacon HP cap... again.
release
Soulbound: Turnbattle 1.3.35
1.3.358 апр. 2026 г.12Minecraft: 1.20.1fabric
Что нового
- changed Wither Skull drop rate to 10%
- made Withers drop Wither Stars
- adjusted Battle Chat text prompt position
- adjusted Battle Chat bubble position (still has some issues im trying to work out)
(should be the last 1.3 version if there's no more major issues, next is 1.4)
release
Soulbound: Turnbattle 1.3.34
1.3.347 апр. 2026 г.37Minecraft: 1.20.1fabric
Что нового
- Fixed damage numbers being in the wrong place.
release
Soulbound: Turnbattle 1.3.33
1.3.337 апр. 2026 г.23Minecraft: 1.20.1fabric
Что нового
- Added a WIP battle chat system so you can communicate with your teammates. Experimental.
- Potentially fixed an issue with using your V-Action in dedicated servers
release
Soulbound: Turnbattle 1.3.31
1.3.317 апр. 2026 г.583Minecraft: 1.20.1fabric
Что нового
- Forgot to give the skill tree the live updating values that were added to the skill menu typically revolving around config and future buffs or nerfs. Done so.
release
Soulbound: Turnbattle 1.3.30
1.3.307 апр. 2026 г.14Minecraft: 1.20.1fabric
Что нового
- Mercy overhaul. You can now see the spare threshold on the enemies health bar and raise it via skills. More below.
- Added V-Action. The "V" changes to the first character of your Vessel's name. Every class has it by default. Raises Spare Threshold by 5%.
- Overhauled Human Mercy skills. Now, only has skills that raise Spare Threshold as opposed to the old Pacify skills they used to have. Spare type skills overhauled to raise incrementally as opposed to a set amount.
- Overhauled Act: Check. Now shows enemy ATK, DEF, and weaknesses. Just gave TP before.
- Overhauled Pacify skills. Now, only Lightner has them, and they require the enemy to be asleep first. Due to this nerf, the threshold for Pacify skills have been buffed to 50% and 75% respectively.
- On the normal route, when an enemy can be spared, the spare button will slowly start changing color, beckoning you to spare them.
- Changed the original Lightner "V-Action" skill to Sleep Mist
- Changed how descriptions are handled in the Skill Menu
- Bosses who lose a life get their Spare Threshold reset
release
Soulbound: Turnbattle 1.3.26
1.3.267 апр. 2026 г.57Minecraft: 1.20.1fabric
Что нового
- Soft overhaul to Soul Mage, every skill now has a + and a ++ variant. Soul Mage is now stronger, especially when it comes to healing. Skill Tree has been overhauled to account for these changes as well.
- Dark World enemies despawn 30 minutes after they spawn.
- Fixed clicking on a target with the default visual style, should make mouse fully usable again.
- In the last update, skills received a shadow buff. Skill descriptions have now been updated to list them properly.
- Fixed skill menu navigation with WASD to always start at the top of the list
- Capped max health of all mobs to 1024, the minecraft default
- Gave Kindness Soul Mage its lifesteal on certain skills. Was bugged AND missing from skill descriptions.
release
Soulbound: Turnbattle 1.3.23
1.3.236 апр. 2026 г.49Minecraft: 1.20.1fabric
Что нового
- MAJOR nerfs to Boss Beacon stat multipliers.
release
Soulbound: Turnbattle 1.3.22
1.3.225 апр. 2026 г.67Minecraft: 1.20.1fabric
Что нового
- Gave modded enemies a random element as opposed to defaulting to none (dead cells dungeon just got much harder and much more interesting)
- Potentially fixed multiplayer issue where when an enemy was weak to bash, you'd get unlimited turns with baton pass
- Potentially fixed multiplayer issue which said you were solo while in a party
release
Soulbound: Turnbattle 1.3.21
1.3.215 апр. 2026 г.20Minecraft: 1.20.1fabric
Что нового
- fixed an issue with server hosting
release
Soulbound: Turnbattle 1.3.20
1.3.205 апр. 2026 г.24Minecraft: 1.20.1fabric
Что нового
- Added a Party system. Replaces Switch, but has an NPC tab. You can invite friends to a party, see their overworld hp when they take damage and with Summon Soul, and automatically enter any battle any of your party members enter (regardless of distance.) You see all of your party members souls in the battle intro.
- Removed the ability to join battles by attacking the same mob. Pointless when you can create parties now.
- Removed Dark Fountain sealing requirement. You can simply just seal it now by walking into it.
release
Soulbound: Turnbattle 1.3.17
1.3.174 апр. 2026 г.61Minecraft: 1.20.1fabric
Что нового
- Added more functionality to the Summon Soul button, now shows you your overworld health column and current level and EXP while held down.
- Changed the overworld health column up a bit, looks much nicer
- Fixed soul position in battle intro
release
Soulbound: Turnbattle 1.3.16
1.3.164 апр. 2026 г.30Minecraft: 1.20.1fabric
Что нового
- New Overworld Hazards mechanic. Whenever you stand near something that can harm you but won't start a battle, ex. blocks, fire, lava ect, player gets an outline which uses your soul color, as well as your soul appearing in your chest, floating up and down.
- New keybind, Soul Summon (default R), which lets you summon your soul in your chest for as long as you hold it down. Letting it go makes your soul disappear. Basically completely cosmetic way to show your soul trait off.
- When taking damage outside of battle, a hud pops up in the bottom left showing how much damage you took and your current HP, inspired by the similar Deltarune mechanic
- Bug fixes with Baton Pass looping and leftover battle keybinds (arrow keys in particular) being left in which was causing issues with selection.
release
Soulbound: Turnbattle 1.3.15
1.3.154 апр. 2026 г.45Minecraft: 1.20.1fabric
Что нового
- New Deltarune battle visual style (can change it to "old" in the config to go back to the default, untested this however.) Comes with new visual features and animations, new TP bar functionality changing depending on whose turn it is ect.
- Run moved to Mercy submenu (Deltarune Visual)
- New audio feedback to all buttons in the mod menus and navigating through the new battle menu
- Added /vessel rename command, lets you rename other people
- Added /soulboundtrait command, lets you set soul trait to whatever you want
- Fixed issue with the intro not appearing for other players in multiplayer (potentially, if not you can get an admin to use the /vessel and /soulboundtrait command on you. I believe it's fixed though so you shouldn't need to go that far)
- Fixed issue where defending wouldn't actually give you damage reduction
release
Soulbound: Turnbattle 1.3.12
1.3.123 апр. 2026 г.68Minecraft: 1.20.1fabric
Что нового
- Fixed issue with Relent allowing you to take your turn infinitely over and over again