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ВЕРСИИ (38)
release
Seasonal 1.5.1 (Fabric 26.3)
1.5.1+26.3-fabric31 окт. 2026 г.486Minecraft: 26.3fabric
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.1 (Fabric 26.1.2)
1.5.1+26.1.2-fabric31 окт. 2026 г.5Minecraft: 26.1.2fabric
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.1 (Fabric 26.2)
1.5.1+26.2-fabric31 окт. 2026 г.6Minecraft: 26.2fabric
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.1 (NeoForge 26.3)
1.5.1+26.3-neoforge31 окт. 2026 г.8Minecraft: 26.3neoforge
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.1 (NeoForge 26.2)
1.5.1+26.2-neoforge31 окт. 2026 г.8Minecraft: 26.2neoforge
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.1 (NeoForge 26.1.2)
1.5.1+26.1.2-neoforge31 окт. 2026 г.4Minecraft: 26.1.2neoforge
Что нового
### Changed
- Nothing changes in the game itself. This update brings a refreshed mod page: new screenshots
of every creature and structure, and a first look at the Grim Reaper waking in its crypt.
release
Seasonal 1.5.0 (Fabric 26.3)
1.5.0+26.3-fabric28 окт. 2026 г.99Minecraft: 26.3fabric
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.5.0 (Fabric 26.2)
1.5.0+26.2-fabric28 окт. 2026 г.5Minecraft: 26.2fabric
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.5.0 (Fabric 26.1.2)
1.5.0+26.1.2-fabric28 окт. 2026 г.4Minecraft: 26.1.2fabric
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.5.0 (NeoForge 26.1.2)
1.5.0+26.1.2-neoforge28 окт. 2026 г.3Minecraft: 26.1.2neoforge
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.5.0 (NeoForge 26.2)
1.5.0+26.2-neoforge28 окт. 2026 г.1Minecraft: 26.2neoforge
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.5.0 (NeoForge 26.3)
1.5.0+26.3-neoforge28 окт. 2026 г.2Minecraft: 26.3neoforge
Что нового
### Added
- A new advancement, **Memento Mori**: be there when the **Grim Reaper** wakes in a graveyard's
crypt. It is a side quest off Laid to rest, and everyone the Reaper plunges into Darkness as it
wakes earns it.
- The **Grim Reaper** now drops a **Reaped Soul** when killed, one every time.
- A third witch cauldron brew, the **reaped brew**: a Reaped Soul, an enchanted golden apple and a
ghast tear, over **soul fire**, **after dark**. The water turns purple, and it boils down to a
**Soul Apple**.
- The **Soul Apple**: eat it, hungry or not, for **one more heart of max health, for good** - it
stays through death, and shows purple on your health bar. The apples give up to **10 extra
hearts**; past that each apple gives a pale blue **reserve heart** of absorption. They stack
without limit and never wear off: only damage takes them away.
- The **Reaped Soul** has a gently animated icon: its tail sways, with no flashing.
- Held in your hand, the **Reaped Soul**, **wicked resin** and **hallowed resin** haunt you: their
wisps drift off you (pale souls, green or gold) and the soul sand valley's whispers sound around
you every few seconds.
- A new advancement, **Borrowed Time**: eat a Soul Apple. It follows Memento Mori.
- The **Wraith Candle**, from a fourth witch cauldron brew: any candle, a ghast tear and a ghostly
essence, over soul fire, after dark. Light it and, after dark, it calls a **ghost** out of the
dark around it about every 45 seconds, up to three at a time - a way to farm ghostly essence.
It works in the Nether too, at any hour. It burns with a dim light (2), goes out at daybreak in
the Overworld, and an empty hand or water snuffs it.
- A new advancement, **A Light for the Lost**: brew a Wraith Candle. It is a side quest off
Double, double.
- **Crows**: they come down on open fields by day, in plains, meadows, forests, taiga and
savanna, and peck at your crops. Each crop a crow eats from **goes back one growth stage**, and
seedlings are left alone. A **scarecrow** keeps them off every crop within **16 blocks**,
whether it is a scarecrow block or a walking scarecrow (`crowScarecrowRadius` in the config),
and they never spawn inside that ring; near farmland they spawn only now and then. They fly
high and far between fields, take off when you come near unless you sneak, drop feathers, and
have a caw of their own.
### Changed
- **Scarecrows** no longer take damage from cactus or sweet berry bushes.
- The **Hollow Whistle** now calls **5** wicked bats instead of 3, and each has **20** health
instead of 16.
- **Ghosts** (and the Harvest Lich's wicked pumpkins) no longer drown, and float up out of any
water they end up in instead of hanging in it. A Wraith Candle never calls a ghost into water.
- Witch cauldron brews now boil in **one 30-second stage** instead of three 10-second ones. The
pot stays full the whole time, and all the water goes at once with the result. No water can
be taken out of a pot while it brews.
- **Hallowed resin** is easier to brew: it now takes a plain **golden apple** instead of an
enchanted golden apple. The soul apple still needs an enchanted one.
- On **NeoForge**, more of the mod now goes through the hooks other mods use: whether you have
the right tool to get a scarecrow's drops, the sound of a scarecrow picking a crop, what an
ingredient leaves behind in the witch cauldron, and the spawning of the Harvest Lich's pumpkins
and the Hollow Whistle's bats. Nothing changes without other mods installed.
### Fixed
- **Scarecrows** now pick berry bushes the way a player does, with a right-click, so the bush is
cut back to age 1 instead of all the way down to a sprout. Modded bushes built on the vanilla
berry bush are picked the same way without needing the tag.
### Removed
- The **Harvest of Souls** challenge advancement (kill a ghost, an evil scarecrow, a wicked
pumpkin and the Harvest Lich) is gone. Hallowed resin now follows The Last Harvest directly.
release
Seasonal 1.4.0 (Fabric 26.1.2)
1.4.0+26.1.2-fabric27 окт. 2026 г.2Minecraft: 26.1.2fabric
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.4.0 (Fabric 26.3)
1.4.0+26.3-fabric27 окт. 2026 г.2Minecraft: 26.3fabric
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.4.0 (Fabric 26.2)
1.4.0+26.2-fabric27 окт. 2026 г.2Minecraft: 26.2fabric
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.4.0 (NeoForge 26.1.2)
1.4.0+26.1.2-neoforge27 окт. 2026 г.2Minecraft: 26.1.2neoforge
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.4.0 (NeoForge 26.2)
1.4.0+26.2-neoforge27 окт. 2026 г.2Minecraft: 26.2neoforge
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.4.0 (NeoForge 26.3)
1.4.0+26.3-neoforge27 окт. 2026 г.2Minecraft: 26.3neoforge
Что нового
### Added
- **Graveyards** in the **soul sand valley**: a walled yard of blackstone graves, some dug
open, a few topped with skulls and heads, and a mausoleum with a spiral stair down to a burial
crypt under the yard, guarded by four wither skeletons. The crypt's chest is a boss's hoard:
gold, diamonds, bottles o' enchanting, enchanted books and enchanted diamond gear, and almost
always one rarer find: netherite scrap, ancient debris, a netherite ingot, a Soul Speed book, a
Totem of Undying, a wither skeleton skull, or the rib trim or netherite upgrade template.
- The **Grim Reaper**, a boss, waits unseen in every graveyard's burial crypt. Come round the
wall at the foot of the stairs into the crypt and it comes out of the air with a purple boss
bar, plunges everyone nearby into **Darkness** for 10 seconds, and hunts you: 200 health, and it
flies, up the stairs and out into the yard after you if you run. Its scythe reaches about 3
blocks and sweeps everyone in an arc in front of it for 10. From further off it **hooks** you
and drags you in, and once wounded it holds a **soul drain** beam on you that heals it by what
it takes. Every blow it lands leaves you in Darkness, where only its red eyes show. Like the
Harvest Lich, mob effects don't land on it and ghostly armour doesn't hide you from it. It
gives **50 experience**, as much as the Wither, but has no item drops yet.
### Changed
- The **Harvest Lich** now drops **150 experience**, up from 50: three times what the Wither gives.
- **Ghosts** and **evil scarecrows** now drop **8 experience**, up from 5.
- **Ghosts** are far rarer in the **soul sand valley**, where they never fade: spawn weight 10,
down from 100, and alone rather than in pairs. Elsewhere they are unchanged.
release
Seasonal 1.3.1 (Fabric 26.2)
1.3.1+26.2-fabric24 окт. 2026 г.2Minecraft: 26.2fabric
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.1 (Fabric 26.3)
1.3.1+26.3-fabric24 окт. 2026 г.2Minecraft: 26.3fabric
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.1 (Fabric 26.1.2)
1.3.1+26.1.2-fabric24 окт. 2026 г.2Minecraft: 26.1.2fabric
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.1 (NeoForge 26.3)
1.3.1+26.3-neoforge24 окт. 2026 г.2Minecraft: 26.3neoforge
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.1 (NeoForge 26.1.2)
1.3.1+26.1.2-neoforge24 окт. 2026 г.2Minecraft: 26.1.2neoforge
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.1 (NeoForge 26.2)
1.3.1+26.2-neoforge24 окт. 2026 г.2Minecraft: 26.2neoforge
Что нового
### Fixed
- The game crashed on start-up on **Minecraft 26.2**, on both NeoForge and Fabric.
release
Seasonal 1.3.0 (Fabric 26.1.2)
1.3.0+26.1.2-fabric23 окт. 2026 г.2Minecraft: 26.1.2fabric
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.3.0 (Fabric 26.2)
1.3.0+26.2-fabric23 окт. 2026 г.2Minecraft: 26.2fabric
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.3.0 (Fabric 26.3)
1.3.0+26.3-fabric23 окт. 2026 г.3Minecraft: 26.3fabric
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.3.0 (NeoForge 26.1.2)
1.3.0+26.1.2-neoforge23 окт. 2026 г.2Minecraft: 26.1.2neoforge
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.3.0 (NeoForge 26.3)
1.3.0+26.3-neoforge23 окт. 2026 г.2Minecraft: 26.3neoforge
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.3.0 (NeoForge 26.2)
1.3.0+26.2-neoforge23 окт. 2026 г.2Minecraft: 26.2neoforge
Что нового
### Added
- **Hollow Whistle**: the Wicked Magician now drops one every time a player kills him. Blow it
and three **wicked bats** come to fight for you for 30 seconds: anything that targets you,
anything you attack and anything that attacks you, creepers included. They have twice a wild
bat's health, bite for half again a wolf's damage, and fly a little faster than an angry
enderman. You can't blow it again until they're gone. It lasts 128 uses. Blowing it for the
first time earns **The Piper's Call**, a side quest off A witch's secret.
- The **Wicked Magician** now calls his bats by playing the hollow whistle.
- **Ruined throne**: a rare new structure in dappled forests and swamps (swamps only before
26.3). A small, half-buried dais of broken stone brick with a tuff brick throne crowned in
gold, ringed by bones, a skull and pumpkins. It is much rarer than the wicked barn.
- **Ghostly armour**: a helmet, chestplate, leggings and boots crafted from ghostly essence in
the iron armour shapes. Iron's protection, durability and enchantability; mended on an anvil
with ghostly essence; drawn see-through when worn. Wear all four and you are **veiled**:
invisible but for a faint shade of you, your first-person arm included, and no monster
targets you (bosses excepted). Striking anything tears the veil for 10 seconds, and shows you
solid while it is torn. Collecting the set earns **Not a Soul in Sight**, a
side quest off Laid to rest.
### Changed
- **Wicked bats** fly a little slower and turn more slowly, so their dives are easier to dodge.
- The **Harvest Lich** now leaps onto ledges up to 6 blocks high (was 4), and jumps up onto
overhangs such as tree canopies instead of waiting underneath a player stood on top of a tree.
On a tree too tall to leap onto, it rides out to where it can see you over the leaves and
throws rotten pumpkins from there.
- The **Harvest Lich** no longer forgets that it can't reach you while its horse waits at the
foot of a wall or tree, or wanders about there, so it starts throwing rotten pumpkins
reliably.
- The **Harvest Lich**'s cape now hangs in five strips that ripple at rest and stream back
and flap while its horse gallops. It lies back over the horse's rump and no longer passes
through the lich's head or into the horse.
- The **Harvest Lich**'s golden chestplate now has a spiked pauldron on each shoulder, a bracer
above each hand, and a glowing lime-green gem set in the breast.
- The **Harvest Lich**'s golden hoe is now drawn as a long harvest scythe with a glowing edge.
It still fights the same.
- The **Harvest Lich**'s steed has a look of its own: bare bones round a glowing soul core, with
soul-fire eyes, mane and tail, and soul fire round its hooves. Its golden horse armour is now a
horned face plate, neck rings, a breastplate, foreleg plates and gold shoes.
- A **ghost's soul fireball** now goes out when it enters water, so it no longer burns swimmers
or lights the bottom of a lake.
release
Seasonal 1.2.0 (Fabric 26.1.2)
1.2.0+26.1.2-fabric21 окт. 2026 г.2Minecraft: 26.1.2fabric
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.2.0 (Fabric 26.3)
1.2.0+26.3-fabric21 окт. 2026 г.2Minecraft: 26.3fabric
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.2.0 (Fabric 26.2)
1.2.0+26.2-fabric21 окт. 2026 г.2Minecraft: 26.2fabric
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.2.0 (NeoForge 26.3)
1.2.0+26.3-neoforge21 окт. 2026 г.2Minecraft: 26.3neoforge
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.2.0 (NeoForge 26.2)
1.2.0+26.2-neoforge21 окт. 2026 г.2Minecraft: 26.2neoforge
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.2.0 (NeoForge 26.1.2)
1.2.0+26.1.2-neoforge21 окт. 2026 г.2Minecraft: 26.1.2neoforge
Что нового
### Added
- **Minecraft 26.1.2 and 26.2**, as well as 26.3, on both loaders. Those versions have no
dappled forest, so there the wicked barn stands in the swamp and is built from pale oak, and
the evil scarecrow spawns in, and its pumpkin disguise works in, the swamp instead.
- The **Wicked Magician** wears a crooked witch's hat.
### Fixed
- **Witches** dropped wicked knowledge on every death. They now drop it only when a player
kills them, 1 time in 4, as intended.
- The **Harvest Lich**'s horse could get stuck under trees, unable to find any way out. The lich
now ducks through leaves, so the horse rides under canopies and only treats solid blocks
overhead as too low.
release
Seasonal 1.1.0
1.1.020 окт. 2026 г.2Minecraft: 26.3neoforge
release
Seasonal 1.1.0
1.1.020 окт. 2026 г.5Minecraft: 26.3fabric