Salt: RenewedСкачать
ВЕРСИИ (1)
beta
Initial Release
V1.0.03 мая 2026 г.2,7 тыс.Minecraft: 1.21.1neoforge
Что нового
## **Initial release**
NeoForge 1.21.1 port of mortuusars' Salt 1.20.1-1.2.6 (MIT).
## Verified in play
- World gen: salt deposits generate in oceans, beaches, and dripstone caves
- Mining: pickaxe drops raw salt; Silk Touch drops the ore intact; Fortune affects raw salt
- Crafting: all 8 recipes work, including the Salting recipe with "Salted" overlay output
- Salt cauldron evaporation, salt cluster growth from dripstone drips, dispenser salt-on-ice melting
- AppleSkin: salted-food bonus shows in extra-info overlay
- JEI: Salt Crystal Growing and Salt Evaporation categories visible
- See PORT_NOTES.md for the full technical write-up
## **Compatibility**
- Minecraft `1.21.1`
- NeoForge `21.1.95`+
- Java `21`
## **Optional integrations**
- JEI `19.0.0.0`+
- AppleSkin `3.0.0`+ (`3.0.9+mc1.21` tested)
## **Port-author tweaks (config-gated, defaults match upstream)**
- `PortTweaks.BumpSpawnDensity` (default `false`) — ~4 deposits per qualifying chunk instead of upstream's ~1 per 8 chunks
- `PortTweaks.SaltBlockGravity` (default `false`) — Salt Block falls like sand
## **Fixes**
- Inverted `ultraWarm()` check in `Melting.meltBlock` corrected. Upstream's `MELTING_PLACES_WATER` config (default `true`) was effectively dead in the Overworld — salt blocks turned ice into air instead of water. Now correctly produces water everywhere except dimensions where it would evaporate.