COWMODSКаталог модов
Salt: Renewed

ВЕРСИИ (1)

beta

Initial Release

V1.0.0
3 мая 2026 г.2,7 тыс.Minecraft: 1.21.1neoforge
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Что нового
## **Initial release** NeoForge 1.21.1 port of mortuusars' Salt 1.20.1-1.2.6 (MIT). ## Verified in play - World gen: salt deposits generate in oceans, beaches, and dripstone caves - Mining: pickaxe drops raw salt; Silk Touch drops the ore intact; Fortune affects raw salt - Crafting: all 8 recipes work, including the Salting recipe with "Salted" overlay output - Salt cauldron evaporation, salt cluster growth from dripstone drips, dispenser salt-on-ice melting - AppleSkin: salted-food bonus shows in extra-info overlay - JEI: Salt Crystal Growing and Salt Evaporation categories visible - See PORT_NOTES.md for the full technical write-up ## **Compatibility** - Minecraft `1.21.1` - NeoForge `21.1.95`+ - Java `21` ## **Optional integrations** - JEI `19.0.0.0`+ - AppleSkin `3.0.0`+ (`3.0.9+mc1.21` tested) ## **Port-author tweaks (config-gated, defaults match upstream)** - `PortTweaks.BumpSpawnDensity` (default `false`) — ~4 deposits per qualifying chunk instead of upstream's ~1 per 8 chunks - `PortTweaks.SaltBlockGravity` (default `false`) — Salt Block falls like sand ## **Fixes** - Inverted `ultraWarm()` check in `Melting.meltBlock` corrected. Upstream's `MELTING_PLACES_WATER` config (default `true`) was effectively dead in the Overworld — salt blocks turned ice into air instead of water. Now correctly produces water everywhere except dimensions where it would evaporate.