RGBСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (4)
release
RGB 2.0.0
2.0.025 янв. 2026 г.321Minecraft: 1.21.10, 1.21.11fabric
Что нового
## 2.0.0
### Added
#### New Block Types
- **High Res RGB Screen (16x16)** - 256-pixel display with animation support
- **UHD RGB Screen (64x64)** - 4,096-pixel display for maximum detail
- **RGB 1px Block** - Single-pixel block for building large-scale displays
#### Animation System
- Frame capture and playback for High Res and UHD screens
- Configurable frame delay (1-1200 ticks, default 4 ticks = 5 FPS)
- Loop toggle for continuous or one-shot playback
- Frame navigation (jump to specific frames)
#### Server Commands
- `/rgbscreen animation <pos> play` - Start animation playback
- `/rgbscreen animation <pos> pause` - Pause at current frame
- `/rgbscreen animation <pos> stop` - Stop and reset to frame 0
- `/rgbscreen animation <pos> frame <index>` - Jump to specific frame
- `/rgbscreen animation <pos> delay <ticks>` - Set playback speed
- `/rgbscreen animation <pos> loop <true|false>` - Toggle looping
- `/rgbscreen animation <pos> info` - Display screen status
- `/rgbscreen animation <pos> capture` - Capture current state as frame
- `/rgbscreen animation <pos> clear` - Delete all animation frames
#### External Integration
- `/rgbscreen setdata <pos> <base64>` - Stream pixel data via RCON
- Base64-encoded frame data support for external applications
- Client update callback API for mod integrations
- Distant Horizons LOD rendering compatibility hooks
### Changed
- **RGB Screen resolution reduced from 16x16 to 3x3** - Original 16x16 functionality moved to High Res variant
- Legacy 16x16 screen data automatically migrates to 3x3 format
- Updated to Minecraft 1.21.10
- Updated to Fabric Loader 0.17.3
- Updated to Fabric API 0.138.3+1.21.10
### Technical
- Split client/server source sets using Fabric Loom
- Consolidated network sync via `markForUpdate()` pattern
- NBT serialization for animation frame storage
- Per-screen-type block entity renderers
release
RGB 2.0.0
2.0.025 янв. 2026 г.35Minecraft: 1.21.10, 1.21.11fabric
Что нового
## 2.0.0
### Added
#### New Block Types
- **High Res RGB Screen (16x16)** - 256-pixel display with animation support
- **UHD RGB Screen (64x64)** - 4,096-pixel display for maximum detail
- **RGB 1px Block** - Single-pixel block for building large-scale displays
#### Animation System
- Frame capture and playback for High Res and UHD screens
- Configurable frame delay (1-1200 ticks, default 4 ticks = 5 FPS)
- Loop toggle for continuous or one-shot playback
- Frame navigation (jump to specific frames)
#### Server Commands
- `/rgbscreen animation <pos> play` - Start animation playback
- `/rgbscreen animation <pos> pause` - Pause at current frame
- `/rgbscreen animation <pos> stop` - Stop and reset to frame 0
- `/rgbscreen animation <pos> frame <index>` - Jump to specific frame
- `/rgbscreen animation <pos> delay <ticks>` - Set playback speed
- `/rgbscreen animation <pos> loop <true|false>` - Toggle looping
- `/rgbscreen animation <pos> info` - Display screen status
- `/rgbscreen animation <pos> capture` - Capture current state as frame
- `/rgbscreen animation <pos> clear` - Delete all animation frames
#### External Integration
- `/rgbscreen setdata <pos> <base64>` - Stream pixel data via RCON
- Base64-encoded frame data support for external applications
- Client update callback API for mod integrations
- Distant Horizons LOD rendering compatibility hooks
### Changed
- **RGB Screen resolution reduced from 16x16 to 3x3** - Original 16x16 functionality moved to High Res variant
- Legacy 16x16 screen data automatically migrates to 3x3 format
- Updated to Minecraft 1.21.10
- Updated to Fabric Loader 0.17.3
- Updated to Fabric API 0.138.3+1.21.10
### Technical
- Split client/server source sets using Fabric Loom
- Consolidated network sync via `markForUpdate()` pattern
- NBT serialization for animation frame storage
- Per-screen-type block entity renderers
release
RGB 1.0.0
1.0.025 янв. 2026 г.163Minecraft: 1.20.1forge
release
RGB 1.0.0
1.0.031 янв. 2024 г.552Minecraft: 1.20.1forge
Что нового
# Initial Release
- Created simple, decorative RGB blocks