COWMODSКаталог модов

RGB

Adds decorative, glowing RGB pixel blocks to the game.

Автор: jason.gardner1,1 тыс.5обновлён 25 янв. 2026 г.
Декор

Описание

RGB

By JG

Close-up RGB blocks

Custom Blocks

This mod adds 8 new blocks which you can combine together to create various RGB/CMYK color arrangments. Blocks are purely decorative.

Blocks include: Blue, Red, Green, Red/Green, Blue/Red, Green/Blue, Red/Green/Blue, Off.

256x Textures

Supports labPBR shaders!

Галерея

RGB screen skull painting"Hi-res" Build

Последние версии

Все версии →
release

RGB 2.0.0

2.0.0
25 янв. 2026 г.321Minecraft: 1.21.10, 1.21.11fabric
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Что нового
## 2.0.0 ### Added #### New Block Types - **High Res RGB Screen (16x16)** - 256-pixel display with animation support - **UHD RGB Screen (64x64)** - 4,096-pixel display for maximum detail - **RGB 1px Block** - Single-pixel block for building large-scale displays #### Animation System - Frame capture and playback for High Res and UHD screens - Configurable frame delay (1-1200 ticks, default 4 ticks = 5 FPS) - Loop toggle for continuous or one-shot playback - Frame navigation (jump to specific frames) #### Server Commands - `/rgbscreen animation <pos> play` - Start animation playback - `/rgbscreen animation <pos> pause` - Pause at current frame - `/rgbscreen animation <pos> stop` - Stop and reset to frame 0 - `/rgbscreen animation <pos> frame <index>` - Jump to specific frame - `/rgbscreen animation <pos> delay <ticks>` - Set playback speed - `/rgbscreen animation <pos> loop <true|false>` - Toggle looping - `/rgbscreen animation <pos> info` - Display screen status - `/rgbscreen animation <pos> capture` - Capture current state as frame - `/rgbscreen animation <pos> clear` - Delete all animation frames #### External Integration - `/rgbscreen setdata <pos> <base64>` - Stream pixel data via RCON - Base64-encoded frame data support for external applications - Client update callback API for mod integrations - Distant Horizons LOD rendering compatibility hooks ### Changed - **RGB Screen resolution reduced from 16x16 to 3x3** - Original 16x16 functionality moved to High Res variant - Legacy 16x16 screen data automatically migrates to 3x3 format - Updated to Minecraft 1.21.10 - Updated to Fabric Loader 0.17.3 - Updated to Fabric API 0.138.3+1.21.10 ### Technical - Split client/server source sets using Fabric Loom - Consolidated network sync via `markForUpdate()` pattern - NBT serialization for animation frame storage - Per-screen-type block entity renderers
release

RGB 2.0.0

2.0.0
25 янв. 2026 г.35Minecraft: 1.21.10, 1.21.11fabric
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Что нового
## 2.0.0 ### Added #### New Block Types - **High Res RGB Screen (16x16)** - 256-pixel display with animation support - **UHD RGB Screen (64x64)** - 4,096-pixel display for maximum detail - **RGB 1px Block** - Single-pixel block for building large-scale displays #### Animation System - Frame capture and playback for High Res and UHD screens - Configurable frame delay (1-1200 ticks, default 4 ticks = 5 FPS) - Loop toggle for continuous or one-shot playback - Frame navigation (jump to specific frames) #### Server Commands - `/rgbscreen animation <pos> play` - Start animation playback - `/rgbscreen animation <pos> pause` - Pause at current frame - `/rgbscreen animation <pos> stop` - Stop and reset to frame 0 - `/rgbscreen animation <pos> frame <index>` - Jump to specific frame - `/rgbscreen animation <pos> delay <ticks>` - Set playback speed - `/rgbscreen animation <pos> loop <true|false>` - Toggle looping - `/rgbscreen animation <pos> info` - Display screen status - `/rgbscreen animation <pos> capture` - Capture current state as frame - `/rgbscreen animation <pos> clear` - Delete all animation frames #### External Integration - `/rgbscreen setdata <pos> <base64>` - Stream pixel data via RCON - Base64-encoded frame data support for external applications - Client update callback API for mod integrations - Distant Horizons LOD rendering compatibility hooks ### Changed - **RGB Screen resolution reduced from 16x16 to 3x3** - Original 16x16 functionality moved to High Res variant - Legacy 16x16 screen data automatically migrates to 3x3 format - Updated to Minecraft 1.21.10 - Updated to Fabric Loader 0.17.3 - Updated to Fabric API 0.138.3+1.21.10 ### Technical - Split client/server source sets using Fabric Loom - Consolidated network sync via `markForUpdate()` pattern - NBT serialization for animation frame storage - Per-screen-type block entity renderers
release

RGB 1.0.0

1.0.0
25 янв. 2026 г.163Minecraft: 1.20.1forge
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release

RGB 1.0.0

1.0.0
31 янв. 2024 г.552Minecraft: 1.20.1forge
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Что нового
# Initial Release - Created simple, decorative RGB blocks