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ВЕРСИИ (18)
release
2.3.1
2.3.13 мая 2026 г.10,4 тыс.Minecraft: 1.12.2forge
Что нового
### Added
- Biome compatibility for WarpDrive.
### Changed
- Further improved chunk saving performance.
release
2.3.0
2.3.023 мар. 2026 г.2,5 тыс.Minecraft: 1.12.2forge
Что нового
### Added
- An API jar for other mods to depend on. Currently, this is mainly just `BiomeApi`, which is used to read/write biomes
in REID format easier.
- Conversion of CubicChunks worlds from vanilla/NEID to REID.
### Changed
- REID's biomes are now stored in a `BiomeContainer`. Internally, this still uses an `int[]`, but may change in the
future.
- Updated buildscript to RFG 2.0.2.
### Deprecated
- `INewChunk#getIntBiomeArray()` & `INewChunk#setIntBiomeArray()` for reading/writing biomes in REID format. No more
casting `(INewChunk) chunk`; mod-makers should use the `BiomeAPI` instead.
### Fixed
- Use REID format for WorldEdit's `BaseBlock#hashCode()`. Possibly fixes issues with blocks copied by WorldEdit.
- Update compatibility for Scape and Run: Parasites 1.10.x; version 1.9.x is still supported until 1.10.x becomes stable.
- Update compatibility for Wyrms of Nyrus 0.8+.
- Handle CubicChunks 3D biomes correctly - worlds with 3D biomes should report their biomes correctly now depending on
the y-level.
release
Roughly Enough IDs 1.12.2 - 2.2.4
2.2.43 февр. 2026 г.4,1 тыс.Minecraft: 1.12.2forge
Что нового
_All features courtesy of [ChaosStrikez](https://www.curseforge.com/members/chaosstrikez)_
- Slightly improved chunk saving performance
- Using fastutil-specific methods for slightly faster chunk saving
- Fixed compatibility with Advanced Rocketry - Reworked 2.1.5+
- Migrated the mixin(s) to ASM instead to inject across different versions of the mod more flexibly
release
Roughly Enough IDs 1.12.2 - 2.2.3
2.2.312 июл. 2025 г.34,5 тыс.Minecraft: 1.12.2forge
Что нового
_All features courtesy of [ChaosStrikez](https://www.curseforge.com/members/chaosstrikez)_
- A couple of under-the-hood mixin improvements
- Shouldn't affect anything in terms of gameplay
- Improved biome compatibility for hybrid servers (Mohist, CatServer, etc.)
- REID's biome initialization should work correctly on them now
- Config-defined classes are allowed to apply biome init injection code
- Chunk-Pregenerator comes pre-defined for more explicit compatibility than before
- Incompatibility screen when NEID is installed
- Having both NEID and REID installed will very likely cause issues in worldgen, loading the world, network packets, etc.
release
Roughly Enough IDs 1.12.2 - 2.2.2
2.2.211 мар. 2025 г.17,7 тыс.Minecraft: 1.12.2forge
Что нового
- Added support for biome IDs in [Chunk Pregenerator](https://www.curseforge.com/minecraft/mc-mods/chunkpregenerator)'s tracker UI for chunks, now the tracker can accurately show the counts of biomes in each chunk (courtesy of [ChaosStrikez](https://www.curseforge.com/members/chaosstrikez))
- Utilized FastUtil to improve performance (courtesy of [Kasumi_Nova](https://www.curseforge.com/members/kasumi_nova))
release
Roughly Enough IDs 1.12.2 - 2.2.1
2.2.14 июл. 2024 г.23,7 тыс.Minecraft: 1.12.2forge
Что нового
* Added support for [Advanced Rocketry - Reworked](https://www.curseforge.com/minecraft/mc-mods/advanced-rocketry-2)
release
Roughly Enough IDs 1.12.2 - 2.2.0
2.2.03 июл. 2024 г.214Minecraft: 1.12.2forge
Что нового
* Added support for [Biome Staff](https://www.curseforge.com/minecraft/mc-mods/biome-staff)
* Added support for [Kathairis](https://www.curseforge.com/minecraft/mc-mods/beta-kathairis)
* Added support for [Scape and Run: Parasites](https://www.curseforge.com/minecraft/mc-mods/scape-and-run-parasites)
* Added support for [WorldEdit](https://www.curseforge.com/minecraft/mc-mods/worldedit)
* Added support for [Wyrms of Nyrus](https://modrinth.com/mod/wyrms)
* Adjusted injection targets
* Fixed falling block handler for extended IDs
* Fixed refmaps
* Generalized Realistic Terrain Generation compatibility
* Hidden error biome from Nature's Compass
* Reduced number of packets sent for biome change over area
* Removed deprecated transformer code
* Simplified Advanced Rocketry mixins
release
Roughly Enough IDs 1.12.2 - 2.1.1
2.1.118 апр. 2024 г.6,2 тыс.Minecraft: 1.12.2forge
Что нового
* Fixed RTGU compatibility (using the INewChunk passthrough for MixinChunk, other mods expect it)
* Fixed extra byte being read in potion packet (bug from the transformer refactor (2.1.0))
* Removed usages of At.Shift
* Cleaned up mixin jsons
release
Roughly Enough IDs 1.12.2 - 2.1.0
2.1.09 апр. 2024 г.292Minecraft: 1.12.2forge
Что нового
* Refactored errorBiome and mod info
* Moved coremod classes
* Cleaned up obfuscated code handling in transformer
* Refactored debug code to separate classes
* Converted most transforms to mixins
* Refactored duck interfaces, ASMException, JEIDLoadingPlugin
* Rewrote most vanilla mixins
* Rewrote MixinStatList
* Fixed MixinChunkPrimer locals
* Prefixed all injectors with "reid$"
* Reformatted code
* Reorganized packages, edit BiomeError desc
* Reworked MixinStatList to support larger ids
* Rewrote AbyssalCraft, Advanced Rocketry mixins
* Rewrote most mod mixins
* Rewrote Cubic Chunks mixins
* Fixed potential injection target failure
* Simplified MixinAnvilChunkLoader
* Added extra syncing to disk and client
* Added config for debug item registration
* Added support for MorePlanets & Atum rivers
* Fixed default id check in Chunk#getBiome
* Fixed biome change not immediately re-rendering
* Passed proper chunk coords to BiomeArrayMessage
release
Roughly Enough IDs 1.12.2 - 2.0.8
2.0.828 февр. 2024 г.1,9 тыс.Minecraft: 1.12.2forge
Что нового
* Replaced ForgeGradle with RetroFuturaGradle* Enabled MixinPacketBuffer and added MixinPacketUtil (fixes [JustEnoughIDs#114](https://github.com/DimensionalDevelopment/JustEnoughIDs/issues/114) and [JustEnoughIDs#124](https://github.com/DimensionalDevelopment/JustEnoughIDs/issues/124))
* Updated CubicChunks support for version 1271
* Refactored Mixin loading to use MixinBooter
release
Roughly Enough IDs 1.12.2 - 2.0.7
2.0.711 дек. 2023 г.2 тыс.Minecraft: 1.12.2forge
Что нового
Fixed incompatibility with Compact Machines' machine preview (thanks, [zeng-github01](https://github.com/zeng-github01)!)
release
Roughly Enough IDs 1.12.2 - 2.0.6
2.0.67 мая 2023 г.2,6 тыс.Minecraft: 1.12.2forge
Что нового
Fixed incompatibility with Astral Sorcery‘s resplendent prism (thanks, [jchung01](https://github.com/jchung01)!)
release
Roughly Enough IDs 1.12.2 - 2.0.5
2.0.57 мая 2023 г.243Minecraft: 1.12.2forge
Что нового
Worlds created with NotEnoughIDs will automatically be converted to Roughly Enough IDs‘ format.
Thus, NotEnoughIDs is now declared as incompatible.
release
Roughly Enough IDs 1.12.2 - 2.0.4
2.0.47 мая 2023 г.171Minecraft: 1.12.2forge
Что нового
Realistic Terrain Generation Unofficial (RTGU) dependency is now optional.
release
Roughly Enough IDs 1.12.2 - 2.0.3
2.0.37 мая 2023 г.164Minecraft: 1.12.2forge
Что нового
Realistic Terrain Generation Unofficial (RTGU) support!
release
Roughly Enough IDs 1.12.2 - 2.0.2
2.0.27 мая 2023 г.185Minecraft: 1.12.2forge
Что нового
CubicChunks support!
release
Roughly Enough IDs 1.12.2 - 2.0.1
2.0.17 мая 2023 г.190Minecraft: 1.12.2forge
Что нового
Updated Twilight Forest compatibility, again. Restoring REID's patches, without the crashes!
release
Roughly Enough IDs 1.12.2 - 2.0.0
2.0.07 мая 2023 г.254Minecraft: 1.12.2forge
Что нового
Initial Release.
- Disabled some patches to Twilight Forest to prevent the game from crashing.