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ВЕРСИИ (3)
release
1.1.2
1.1.222 дек. 2025 г.426Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, spigot
Что нового
---
## Added
* Support for region sound playback modes:
* `ON_ENTER` <plays once>
* `LOOP` <plays on repeat>
* `INTERVAL` <plays on repeat on delay> 'used for SoundEffects'
* New command to change a region’s playback mode without recreating it:
```
/player setmode <region> <mode>
```
* Optional per-player sound toggle:
```
/player toggle
```
* Volume and pitch configuration per region (region.yml)
* Loop delay configuration per region (in ticks)
* Tab completion for:
* Region names
* Sound modes
* All valid Minecraft sound IDs, including music discs
---
## Changed
* Region sounds can now replay on a configurable loop or interval instead of only playing once
* Region playback behavior is now configurable after creation
* Region data now persists playback mode and loop timing in `regions.yml`
* Command structure standardized under `/player` (aliases preserved)
---
## Fixed
* Looping sounds no longer overlap or layer on top of each other
* Music discs and long-duration sounds now replay correctly
* Sound playback stops reliably when leaving a region or disconnecting
* Active region state now restores correctly after server restart
---
## Notes
* Loop and interval timing is measured in ticks (20 ticks = 1 second)
* Existing regions remain compatible and do not need to be recreated
* If using a long sound in LOOP mode set delay a few seconds longer than the sound
---
release
Region Sound Player 1.21+
1.110 дек. 2025 г.57Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10paper, spigot
Что нового
Support for recent update versions.
release
Region SoundLooper-IA Compatable
1.04 дек. 2024 г.272Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3paper, spigot
Что нового
# **Soundlooper**
*Version: 1.0*
*Author: XCaNiNeX*
## **Overview**
Soundlooper is a lightweight plugin that lets you create custom sound regions on your server. Play immersive sounds when players enter specific areas like hubs, spawn points, or mini-games. Configure regions, sounds, and messages easily using commands.
## **Commands**
### **Set Region Corners**
- **`/looper pos1`**
Set the first corner of the region at your location.
- **Example:** `/looper pos1`
- **`/looper pos2`**
Set the second corner of the region at your location.
- **Example:** `/looper pos2`
### **Create and Manage Regions**
- **`/looper set <name> <sound> [message]`**
Create a region with a name, sound, and optional enter message.
- **Example:** `/looper set spawn_area ENTITY_PLAYER_LEVELUP Welcome to spawn!`
- **`/looper play <name>`**
Activate the region.
- **Example:** `/looper play spawn_area`
- **`/looper stop <name>`**
Deactivate the region.
- **Example:** `/looper stop spawn_area`
- **`/looper remove <name>`**
Delete the region permanently.
- **Example:** `/looper remove spawn_area`
### **Plugin Management**
- **`/looper reload`**
Reloads the plugin’s configuration and region data.
- **Example:** `/looper reload`
## **How It Works**
1. **Define a region:** Use `/looper pos1` and `/looper pos2` to set corners.
2. **Create a region:** Use `/looper set <name> <sound> [message]` to save it.
3. **Activate:** Use `/looper play <name>` to start the sound when players enter the region.
4. **Manage:** Use `/looper stop` to deactivate, `/looper remove` to delete.
## **Configuration**
- **`regions.yml`**: Stores all defined regions, sounds, and messages.
- **`active_regions.yml`**: Tracks active regions across restarts.
## **Compatibility**
- **Minecraft Version:** 1.21+
- **Dependencies:** None
Enjoy creating immersive soundscapes on your server with **Soundlooper**! 🎵