RE:Constructed WandsСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (48)
release
2.0.0 neoforge 26.3
2.0.0+neoforge-26.324 окт. 2026 г.96Minecraft: 26.3neoforge
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 neoforge 26.2
2.0.0+neoforge-26.224 окт. 2026 г.40Minecraft: 26.2neoforge
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 neoforge 1.21.1
2.0.0+neoforge-1.21.124 окт. 2026 г.254Minecraft: 1.21.1neoforge
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 forge 1.20.1
2.0.0+forge-1.20.124 окт. 2026 г.44Minecraft: 1.20.1forge
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 fabric 26.3
2.0.0+fabric-26.324 окт. 2026 г.236Minecraft: 26.3fabric
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 fabric 26.2
2.0.0+fabric-26.224 окт. 2026 г.42Minecraft: 26.2fabric
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 fabric 1.21.1
2.0.0+fabric-1.21.124 окт. 2026 г.42Minecraft: 1.21.1fabric
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
2.0.0 fabric 1.20.1
2.0.0+fabric-1.20.124 окт. 2026 г.12Minecraft: 1.20.1fabric
Что нового
# RE:Constructed Wands 2.0.0 — The Architect Update
A full rebuild of RE:Constructed Wands. The idea is unchanged (a wand places or removes many blocks at once), but the
code, the textures, the recipes, the screens and the controls are new, and the mod now behaves the same on every
loader and version. Wands from 1.x keep working: item IDs are the same and a wand keeps its cores and settings.
Available for Minecraft 1.20.1, 1.21.1, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1).
## New
- **Exchange Core**: swap the exposed surface of matching blocks for the block in your offhand. Stairs, slabs and
logs keep their facing, and the old blocks come back to you as items.
- **Architect Core**: right-click a first corner, aim at the second (the preview follows your aim) and right-click
again to build a **line, wall, floor, box or cube** between them, or a **circle or ring** centred on the first click.
Sneak + scroll picks the shape; right-click the air to clear the first click.
- **Undo and redo** with **Ctrl+Z** and **Ctrl+Y**, ten steps per player (configurable). Hold Ctrl and sneak to see
what an undo would touch. Undo gives back exactly the blocks it removes and takes back exactly the drops a
Destruction gave you. The 1.x gesture (hold Ctrl, Sneak + right-click) still works.
- **Block supply**: wands take blocks from loose stacks, then **shulker boxes and bundles** in your inventory, then a
**bound container** (Sneak + right-click a chest, barrel or shulker box to bind or unbind it), then your **Ender
Chest**, and last your hotbar and offhand.
- **Size**: Ctrl + scroll sets how many blocks a click may place, from 1 up to the wand's limit.
- **Direction lock** on Sneak + scroll: horizontal, vertical, north/south, east/west or none.
- **HUD** next to the hotbar: the mode, the block count and limit, the block and how many you have, or what is wrong.
- **Mode wheel**: hold R, point at a mode, let go.
- **Settings screen** (G, or Sneak + right-click the air) with every mode and option, the size slider and the bound
container.
- **Colour-coded previews**: blocks to place, blocks to remove or swap, blocks you are short of, and the undo preview.
- **Random palette** weighted by how many hotbar slots hold each block.
- **Server config** `config/reconstructedwands/server.json`: durability and limits per tier, cores on or off, the
creative limit, a 3D maximum range, undo depth, block sources and bound range, Destruction drops, Angel while
falling, and groups of similar blocks. Sent to every player so previews match the server. `/wands reload`
(permission level 2) applies it live.
- **Client config** `config/reconstructedwands/client.json`: previews and their colours, the HUD, the undo
shortcuts, the scroll gestures and the Sneak + right-click screen.
- **Deny tags**: `#reconstructedwands:denied` (never placed, removed or swapped; bedrock, spawners, portals, command
and structure blocks, and more by default) and `#reconstructedwands:no_dismantle` (never removed by Destruction or
Exchange; ores, budding amethyst, suspicious and infested blocks).
- Wands **repair in an anvil** with their material and take **Unbreaking and Mending**. The Netherite Wand is a
**smithing upgrade** of the Diamond Wand.
- New textures for every wand and core, and a new mod icon.
## Changed
- **Destruction** hands the drops straight to your inventory, worked out with the tool in your offhand (so Fortune
and Silk Touch apply), on every loader. 1.x dropped items on NeoForge and deleted them on Fabric.
- **Recipes**: wands are crafted with the material in the top-right corner, redstone in the middle and a stick in the
bottom-left, so they no longer clash with vanilla recipes. Cores use glass panes around a centre item.
- The Angel Core places a block in mid-air two blocks in front of you, or in the first free spot behind the block you
click, looking up to the tier's reach deep (2 blocks for Stone, 64 for Infinity).
- Construction follows the same rules as 1.x (the face you click is copied across the matching blocks behind it),
with Exact, Similar and Any matching.
- Fabric now has the same controls and screens as NeoForge.
## Fixed
- **Claims and protection** are checked before any item moves, for every block, on every loader. NeoForge and Forge
fire their place and break events (and a cancelled placement is rolled back exactly). Fabric asks claim mods
through the bundled Common Protection API and fires Fabric's break events. 1.x only checked on NeoForge, and fired
the place event after placing.
- **No duplication**: the item is taken before a block is placed and refunded if the placement is refused, container
items are rewritten through their item data, two-block blocks (doors, beds, tall plants) are never placed, and undo
can't print items.
- Shulker boxes and bundles were advertised as a source in 1.x but never used; they are now.
- Wands respect world height, the world border, spawn protection and adventure mode, and never change a block further
than `max_range` from the player.
## For mod and pack developers
- One code base per Minecraft version with nearly everything in `common/`; the loader modules only connect events.
- Settings live in the wand's custom data under `wand_options` (`cores`, `cores_sel`, `lock`, `direction`,
`replace`, `match`, `random`, plus `size`, `shape`, `anchor` and `bound`).
- The MIT notice of Construction Wand (ThetaDev), which 1.x was based on, now ships in the jars.
release
1.1.5 neoforge 26.2
1.1.5+neoforge-26.24 авг. 2026 г.766Minecraft: 26.2neoforge
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.5 neoforge 1.21.1
1.1.5+neoforge-1.21.14 авг. 2026 г.4,9 тыс.Minecraft: 1.21.1neoforge
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.5 forge 1.20.1
1.1.5+forge-1.20.14 авг. 2026 г.301Minecraft: 1.20.1forge
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.5 fabric 26.2
1.1.5+fabric-26.24 авг. 2026 г.655Minecraft: 26.2fabric
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.5 fabric 1.21.1
1.1.5+fabric-1.21.14 авг. 2026 г.392Minecraft: 1.21.1fabric
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.5 fabric 1.20.1
1.1.5+fabric-1.20.14 авг. 2026 г.382Minecraft: 1.20.1fabric
Что нового
# REConstructed Wands v1.1.5
### Bug Fixes
* **26.2 NeoForge/Fabric wand GUI crash** — Removed duplicate background blur in `ScreenWand.extractRenderState` that caused `IllegalStateException: Can only blur once per frame` (#1).
* **Survival undo duplication (placement)** — Undoing a placement now removes the block without drops (`removeBlock(pos, false)`), so items are not duplicated when `UndoHistory` refunds the block item.
* **Survival undo duplication (destruction)** — Restoring a destroyed block in survival now consumes one matching block item from the player inventory before placing; creative mode skips consumption.
### New Features / Improvements
* **EnableUndo client config** — New `EnableUndo` option (default `true`) in client config disables OPTKEY undo (green highlight + sneak+RMB revert) when set to `false`. Server-side undo hooks are gated for future dedicated-server config support.
### Compatibility
* Drop-in replacement for 1.1.4 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge
* Minecraft 1.21.1 — Fabric, NeoForge
* Minecraft 26.2 — Fabric, NeoForge
### Upgrade Notes
1. Install **1.1.5** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. To disable undo: set `EnableUndo = false` under the `keys` section in `reconstructedwands-client.toml` (Forge/NeoForge) or equivalent client config
release
1.1.4 neoforge 26.2
1.1.4+neoforge-26.231 июл. 2026 г.62Minecraft: 26.2neoforge
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
1.1.4 neoforge 1.21.1
1.1.4+neoforge-1.21.131 июл. 2026 г.292Minecraft: 1.21.1neoforge
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
1.1.4 forge 1.20.1
1.1.4+forge-1.20.131 июл. 2026 г.42Minecraft: 1.20.1forge
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
1.1.4 fabric 26.2
1.1.4+fabric-26.231 июл. 2026 г.58Minecraft: 26.2fabric
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
1.1.4 fabric 1.21.1
1.1.4+fabric-1.21.131 июл. 2026 г.66Minecraft: 1.21.1fabric
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
1.1.4 fabric 1.20.1
1.1.4+fabric-1.20.131 июл. 2026 г.28Minecraft: 1.20.1fabric
Что нового
# REConstructed Wands v1.1.4
### Bug Fixes
* **1.21.1 recipes actually load again** (Fabric + NeoForge). Ingredients were using the Minecraft **1.21.2+** string/`#tag` JSON format, so every shaped recipe failed to parse on 1.21.1 and craft grids showed nothing. Recipes now use the 1.21.1 `{ "item" }` / `{ "tag" }` format.
* Stone wand still accepts `#minecraft:stone_crafting_materials` (cobble, stone, etc.) via the correct tag object form
* Angel / Destruction cores keep vanilla ingredients (no `#c:` convention tags)
### Compatibility
* Drop-in replacement for 1.1.2 / 1.1.3 on all six loader targets
* Minecraft 1.20.1 — Fabric, Forge (version sync only)
* Minecraft 1.21.1 — Fabric, NeoForge (**recipe fix**)
* Minecraft 26.2 — Fabric, NeoForge (version sync only; already used the newer recipe format)
### Upgrade Notes
1. Install **1.1.4** for your loader from Modrinth / CurseForge / `releases/`
2. Fully restart the game (not only `/reload`)
3. Craft stone wand: sticks on the diagonal + any stone crafting material in the top-right
4. Iron / Diamond / Netherite / Infinity: same stick pattern with the upgrade material in the top-right
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.82Minecraft: 26.2neoforge
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.495Minecraft: 1.21.1neoforge
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.207Minecraft: 1.20.1forge, neoforge
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.73Minecraft: 26.2fabric
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.27Minecraft: 1.21.1fabric
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.2
1.1.228 июл. 2026 г.33Minecraft: 1.20.1fabric
Что нового
### Bug Fixes
* Fixed missing textures for all wands and cores (Fabric + NeoForge) by adding required client item definitions under `assets/reconstructedwands/items/`
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.171Minecraft: 26.2neoforge
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.93Minecraft: 1.20.1forge, neoforge
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.166Minecraft: 26.2fabric
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.124Minecraft: 1.21.1fabric
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.1
1.1.116 июл. 2026 г.70Minecraft: 1.20.1fabric
Что нового
### Bug Fixes
* Fixed 1.20.1 crafting recipes not loading — recipes now use the correct `recipes/` folder and 1.20.1 JSON format (`result.item`, object-style ingredients).
* Fixed core recipes on 1.20.1 Forge by replacing `#c:` tag ingredients with vanilla items (feather, gold ingot, glass pane / diamond block, diamond pickaxe, glass pane).
* Fixed Forge and NeoForge wand limits — all wand tiers were incorrectly falling back to stone-tier placement limits (32 blocks) because config keys did not match item registry paths.
* Fixed Fabric stone wand angel and destruction cores doing nothing — limits were previously set to 0.
* Fixed wand upgrade recipe type key mismatch between upgrade crafting and config checks.
### Improvements
* Unified wand tier stats across Fabric, Forge, and NeoForge on all supported Minecraft versions.
* Aligned max placement range to 256 blocks on every loader.
* Added netherite wand tier limits on Forge/NeoForge (previously missing).
### Wand Tier Limits (all loaders)
| Wand | Construction | Angel | Destruction |
|------|-------------:|------:|------------:|
| Stone | 27 | 2 | 4 |
| Iron | 128 | 4 | 9 |
| Diamond | 1024 | 16 | 81 |
| Netherite | 2048 | 32 | 128 |
| Infinity | 2048 | 64 | 128 |
### Compatibility
* Drop-in replacement for v1.1.0 on all six loader targets (1.20.1 Fabric/Forge, 1.21.1 Fabric/NeoForge, 26.2 Fabric/NeoForge).
* No config migration required.
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.53Minecraft: 26.2neoforge
Что нового
- added multiloader support
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.730Minecraft: 1.21.1neoforge
Что нового
- added multiloader support
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.37Minecraft: 1.20.1forge, neoforge
Что нового
- added multiloader support
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.73Minecraft: 26.2fabric
Что нового
- added multiloader support
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.41Minecraft: 1.21.1fabric
Что нового
- added multiloader support
release
RE:Constructed Wands 1.1.0
1.1.010 июл. 2026 г.28Minecraft: 1.20.1fabric
Что нового
- added multiloader support
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.175Minecraft: 1.21.5fabric
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.142Minecraft: 1.21.5neoforge
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.148Minecraft: 1.21.4fabric
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.341Minecraft: 1.21.4neoforge
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.29Minecraft: 1.21.3fabric
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.66Minecraft: 1.21.3neoforge
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.46Minecraft: 1.21.2fabric
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.48Minecraft: 1.21.2neoforge
release
RE:Constructed Wands 1.0.0
1.0.016 янв. 2026 г.900Minecraft: 1.21.1fabric
release
RE:Constructed Wands [Fabric/NeoForge] 1.0.0
1.0.010 янв. 2026 г.16,7 тыс.Minecraft: 1.21.1neoforge
Что нового
- release 1.21.1