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ВЕРСИИ (4)
release
Major Weather Overhaul
1.4.216 сент. 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# 1.4.2 - Major weather overhaul
This release replaces the much older build previously published here. These notes cover the full overhaul now reaching CurseForge and Modrinth, including the work completed across the intermediate development versions.
## Weather and tornadoes
- Rebuilt the weather system around persistent clouds and developing thunderstorms, supercells, tornadoes and dissipation.
- Added volumetric fair-weather clouds, gradual storm organization and funnel descent, rotating cloud bases, anvils, local rain and lightning.
- Added cone, wedge, rope, stovepipe and drill funnels, varying width and strength, smaller vortices in strong storms, and up to three tornado cycles from one parent storm.
- Improved overlapping weather volumes, lighting, transparency and temporal smoothing, with quality presets and configurable cloud range/count.
- Fixed terrain motion: hills and valleys stretch only the lower funnel, keeping the upper funnel and cloud anchored. Surface contact changes smoothly and filters small isolated obstacles.
## Storm chasing and survival
- Added the craftable Storm Radar with rain, Doppler and hail views, observed tracks, storm selection, range controls, wind corridors and a warning while held.
- Added the craftable Weather Probe with current and peak wind, modeled pressure, rain/hail readings and comparator output.
- Reworked the Tornado Detector with graded lights, sirens, forecasts and distinct comparator warning levels.
- Added shelter-aware wind, material-sensitive destruction, roof/canopy damage, precipitation outflow and hail injury. Roofs, including glass, block rain and hail.
- Added configurable survival, natural-only and visual-only destruction modes. Terrain damage respects mobGriefing and protects inventories, block entities, fluids and essential blocks.
- Bounded terrain checks, removals, entity work and debris across storms; avoided unloaded-chunk terrain access.
## Fresh sound set
- Replaced all 22 custom sound files with fresh ElevenLabs wind, tornado roar, rain, thunder and warning-siren takes, plus matching indoor and legacy variants.
- Smooth looping ambience, muffled indoor wind/rain and rain subtitles. Existing volume controls and delayed thunder remain available.
## Commands and multiplayer
- Added storm status, inspection and forecasts, explicit funnel-shape demos, bounded outbreaks and removal by storm ID.
- Storms form gradually when commanded and can develop from an existing cloud or eligible storm.
- Synchronized weather and instrument settings between server and clients; saved storm progression; respected tick freeze/step.
## Before updating
Minecraft Java 1.21.1 / NeoForge 21.1.250+ for 1.21.1 / Java 21. Remove the old tornado JAR and install 1.4.2 on both the server and every client.
**Back up your world. Destruction is enabled by default.** Test a copy when moving from the old public build; migration from that older mod has not been verified. Use Fast or Fancy graphics. Fabulous and external shader packs are outside this release's support scope.
release
Realistic Tornado Disasters 1.1.0
1.1.028 нояб. 2025 г.4,6 тыс.Minecraft: 1.21.1neoforge
Что нового
### Tornado visuals
- Tornadoes now render in front of storm clouds so you can see the funnel against them. Increased opacity by 4x.
- Removed the circular gap that used to clear clouds around a tornado.
- Tornadoes now stop at the cloud base, around Y=180, with a fade across the top 15% of the funnel. They no longer stick out above the clouds.
### Rope tornadoes (F1-F2)
- The whole funnel now bends together from the ground to the clouds.
- Reduced the spin speed multiplier from 4.5x to 1.2x.
- Kept the funnel thin all the way up and made the upper section use the same texture and appearance as the rest.
- Added S-shaped bends and ripples using several wave frequencies.
### Wedge tornadoes (F3-F5)
- Fixed the funnel's widening so it expands up to its original height, then tapers slightly toward the clouds. This fixes the oversized cone shape.
### Fixes
- Tornadoes no longer render below ground.
- Added the missing PI constant that caused a shader compilation error.
- Reduced the render box height to match the cloud layer.
release
Realistic Tornado Disasters 1.0.1
1.0.128 нояб. 2025 г.90Minecraft: 1.21.1neoforge
Что нового
Fixed issues that prevented the mod from working correctly.
release
Realistic Tornado Disasters 1.0.0
1.0.028 нояб. 2025 г.101Minecraft: 1.21.1neoforge
Что нового
### 1.0.0: First release
First public release of Enhanced Volumetric Tornadoes for NeoForge 1.21.1.
- Added F1-F5 tornadoes. Stronger tiers can tear up more blocks.
- Tornadoes pull in and lift entities. Blocks torn from the ground spiral around the funnel as debris before being thrown out.
- Added volumetric funnels using custom shaders, plus dust, debris, and water-splash particles.
- Tornadoes moving over water can pull up liquid blocks to form waterspouts.
- F3 and stronger storms can generate lightning.
- Wind sounds grow with the storm's intensity, and a siren warns players when a tornado is nearby.
- Added settings for destruction and other mechanics.
Block destruction uses spiral scanning to reduce server load. Vegetation and structure checks were also optimized.