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ВЕРСИИ (25)
release
Realistic Block Physics [1.20.1-1.0.0]
1.20.1-1.0.06 апр. 2025 г.38,6 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated **[config change]**
- Fixed powder snow breaking immediately upon placement (assigned its own configuration file) **[config change]**
**Changes**
- Increased the mass of the default "Produce" block definition **[config change]**
release
Realistic Block Physics [1.19.2-1.0.0]
1.19.2-1.0.06 апр. 2025 г.1,9 тыс.Minecraft: 1.19.2, 1.19.3, 1.19.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated **[config change]**
- Fixed powder snow breaking immediately upon placement (assigned its own configuration file) **[config change]**
**Changes**
- Increased the mass of the default "Produce" block definition **[config change]**
release
Realistic Block Physics [1.18.2-1.0.0]
1.18.2-1.0.06 апр. 2025 г.799Minecraft: 1.18.2forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
- Fixed huge mushrooms from collapsing when naturally generated **[config change]**
Fixed powder snow breaking immediately upon placement (assigned its own configuration file) **[config change]**
**Changes**
- Increased the mass of the default "Produce" block definition **[config change]**
release
Realistic Block Physics [1.16.5-2.0.0]
1.16.5-2.0.06 апр. 2025 г.1,3 тыс.Minecraft: 1.16.5forge
Что нового
<span style="color: #ffcc00;"><strong>Note:</strong></span> Some changes require regenerated config files to take effect.
**Fixes**
* Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
* Fixed huge mushrooms from collapsing when naturally generated **[config change]**
**Changes**
* Increased the mass of the default "Produce" block definition **[config change]**
release
Realistic Block Physics [1.12.2-3.0.0]
1.12.2-3.0.06 апр. 2025 г.3 тыс.Minecraft: 1.12.2forge
Что нового
<span style="color: #ffcc00;"><strong>Note:</strong></span> Some changes require regenerated config files to take effect.
**Fixes**
* Fixed an issue where unsupported blocks (blocks that should not receive physics), such as air and liquids, were not being filtered from user-specified block definitions
* Fixed huge mushrooms from collapsing when naturally generated **[config change]**
**Changes**
* Increased the mass of the default "Produce" block definition **[config change]**
beta
Realistic Block Physics [1.20.1-1.0.0-rc4]
1.20.1-1.0.0-rc429 дек. 2024 г.25,3 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
**Fixes**
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the `Definition.Physics.BlockDefinitionBlacklist` configuration.
- Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
**Enhancements**
- Widened the scope for calculating additional cave strengthening.
beta
Realistic Block Physics [1.19.2-1.0.0-rc4]
1.19.2-1.0.0-rc429 дек. 2024 г.257Minecraft: 1.19.2, 1.19.3, 1.19.4forge
Что нового
**<span style="color:#E03E2D;">Warning:</span>** Some configuration values will be reset upon loading this version for the first time.
**Fixes**
- Fixed the world definition "Physics.BlockDefinitionBlacklist" configuration being placed at the top-level rather than in the `Physics` category **[<span style="color:#E03E2D;">resets config value</span>]**
- Fixed the world definition "Defaults.DefaultBlocksBlacklist" configuration being placed at the top-level rather than in the `Defaults` category **[<span style="color:#E03E2D;">resets config value</span>]**
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the `Definition.Physics.BlockDefinitionBlacklist` configuration
- Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported
**Enhancements**
- Widened the scope for calculating additional cave strengthening.
beta
Realistic Block Physics [1.18.2-1.0.0-rc4]
1.18.2-1.0.0-rc429 дек. 2024 г.122Minecraft: 1.18.2forge
Что нового
**Fixes**
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the `Definition.Physics.BlockDefinitionBlacklist` configuration.
- Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
**Enhancements**
- Widened the scope for calculating additional cave strengthening.
beta
Realistic Block Physics [1.16.5-2.0.0-rc4]
1.16.5-2.0.0-rc429 дек. 2024 г.220Minecraft: 1.16.5forge
Что нового
**Fixes**
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the `Definition.Physics.BlockDefinitionBlacklist` configuration.
- Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
**Enhancements**
- Widened the scope for calculating additional cave strengthening.
beta
Realistic Block Physics [1.12.2-3.0.0-rc4]
1.12.2-3.0.0-rc429 дек. 2024 г.459Minecraft: 1.12.2forge
Что нового
**Fixes**
- Fixed the `ExtendedCollisionBounds` section of the block definition configuration not being in the correct category. This has been moved under `Definition.Physics` and has copied over any previous values from the old category.
- Fixed an issue which prevented the `Definition.Defaults.DefaultBlocksBlacklist` configuration from working.
- Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the `Definition.Physics.BlockDefinitionBlacklist` configuration.
- Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
**Enhancements**
- Widened the scope for calculating additional cave strengthening.
beta
Realistic Block Physics [1.20.1-1.0.0-rc3]
1.20.1-1.0.0-rc314 авг. 2024 г.2,5 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
- Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
- Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
- Blocks that land in liquids no longer "break" them
- Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [**config change**]
**Improvements**
- Further improvements to falling block relocation logic
- Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions
**Changes**
- Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
beta
Realistic Block Physics [1.19.2-1.0.0-rc3]
1.19.2-1.0.0-rc314 авг. 2024 г.281Minecraft: 1.19.2, 1.19.3, 1.19.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
- Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
- Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
- Blocks that land in liquids no longer "break" them
- Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [**config change**]
**Improvements**
- Further improvements to falling block relocation logic
- Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions
**Changes**
- Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
beta
Realistic Block Physics [1.18.2-1.0.0-rc3]
1.18.2-1.0.0-rc314 авг. 2024 г.192Minecraft: 1.18.2forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
- Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
- Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
- Blocks that land in liquids no longer "break" them
- Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [**config change**]
- Fixed out of place sections in configuration files (this will reset the affected properties to their default values)
**Improvements**
- Further improvements to falling block relocation logic
- Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions
**Changes**
- Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
beta
Realistic Block Physics [1.16.5-2.0.0-rc3]
1.16.5-2.0.0-rc314 авг. 2024 г.12,2 тыс.Minecraft: 1.16.5forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
- Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
- Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
- Blocks that land in liquids no longer "break" them
- Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [**config change**]
**Improvements**
- Further improvements to falling block relocation logic
- Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions
**Changes**
- Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
beta
Realistic Block Physics [1.12.2-3.0.0-rc3]
1.12.2-3.0.0-rc314 авг. 2024 г.609Minecraft: 1.12.2forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
**Fixes**
- Fixed an error that could occur due to non-existent chunk data when performing chunk analysis
- Fixed an issue with extended block collision bounds not using relative directions for blocks that do not have any collision bounds
- Fixed blocks with a block definition, but no collision bounds, causing the ground beneath them to fall if there is an air pocket
- Blocks that land in liquids no longer "break" them
- Fixed the default physics for fence gates, so that they can now remain attached to blocks when opened [**config change**]
**Improvements**
- Further improvements to falling block relocation logic
- Amendments to filtering out blocks, such as flowers, bushes, and liquids, when applying default block definitions
**Changes**
- Changed the default "wood" block definition to specify logs via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
beta
Realistic Block Physics [1.20.1-1.0.0-rc2]
1.20.1-1.0.0-rc27 авг. 2024 г.462Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
## Changelog [1.20.1-1.0.0-rc2]
**Improvements**
- Improved logic for falling block relocation
- Reduced forced chunk loading when calculating block physics
**Fixes**
- Fixed fence gates breaking when opened [**config change**]
- Introduced missing block definition for ladders, which could cause structures to float [**config change**]
- Introduced missing block definition for lanterns, which could cause structures to float [**config change**]
- Fixed an issue where blocks that were crushed by falling blocks wouldn't drop their resources
- Removed physics for wall signs to prevent them from immediately breaking upon placement
- Fixed hoppers from preventing themselves, and some other blocks, from being stacked on top [**config change**]
- Fixed a crash which would occur when setting a dimension's default block definition to one which did not contain any blocks by default
- Fixed an issue which caused the default block definition of a dimension to override the existing block definitions
- Fixed snow powder blocks from immediately breaking when updated [**config change**]
**Changes**
- Changed the default "leaves" block definition to specify blocks via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
- Changed wooden blocks to now be able to float on liquids by default [**config change**]
beta
Realistic Block Physics [1.19.2-1.0.0-rc2]
1.19.2-1.0.0-rc27 авг. 2024 г.96Minecraft: 1.19.2, 1.19.3, 1.19.4forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
## Changelog [1.19.2-1.0.0-rc2]
**Improvements**
- Improved logic for falling block relocation
- Reduced forced chunk loading when calculating block physics
**Fixes**
- Fixed fence gates breaking when opened [**config change**]
- Introduced missing block definition for ladders, which could cause structures to float [**config change**]
- Introduced missing block definition for lanterns, which could cause structures to float [**config change**]
- Fixed an issue where blocks that were crushed by falling blocks wouldn't drop their resources
- Removed physics for wall signs to prevent them from immediately breaking upon placement
- Fixed hoppers from preventing themselves, and some other blocks, from being stacked on top [**config change**]
- Fixed a crash which would occur when setting a dimension's default block definition to one which did not contain any blocks by default
- Fixed an issue which caused the default block definition of a dimension to override the existing block definitions
- Fixed snow powder blocks from immediately breaking when updated [**config change**]
**Changes**
- Changed the default "leaves" block definition to specify blocks via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
- Changed wooden blocks to now be able to float on liquids by default [**config change**]
beta
Realistic Block Physics [1.18.2-1.0.0-rc2]
1.18.2-1.0.0-rc27 авг. 2024 г.85Minecraft: 1.18.2forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
## Changelog [1.18.2-1.0.0-rc2]
**Improvements**
- Improved logic for falling block relocation
- Reduced forced chunk loading when calculating block physics
**Fixes**
- Fixed fence gates breaking when opened [**config change**]
- Introduced missing block definition for ladders, which could cause structures to float [**config change**]
- Introduced missing block definition for lanterns, which could cause structures to float [**config change**]
- Fixed an issue where blocks that were crushed by falling blocks wouldn't drop their resources
- Removed physics for wall signs to prevent them from immediately breaking upon placement
- Fixed hoppers from preventing themselves, and some other blocks, from being stacked on top [**config change**]
- Fixed a crash which would occur when setting a dimension's default block definition to one which did not contain any blocks by default
- Fixed an issue which caused the default block definition of a dimension to override the existing block definitions
- Fixed snow powder blocks from immediately breaking when updated [**config change**]
**Changes**
- Changed the default "leaves" block definition to specify blocks via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
- Changed wooden blocks to now be able to float on liquids by default [**config change**]
beta
Realistic Block Physics [1.16.5-2.0.0-rc2]
1.16.5-2.0.0-rc27 авг. 2024 г.110Minecraft: 1.16.5forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
## Changelog [1.16.5-2.0.0-rc2]
**Improvements**
- Improved logic for falling block relocation
- Reduced forced chunk loading when calculating block physics
**Fixes**
- Fixed fence gates breaking when opened [**config change**]
- Introduced missing block definition for ladders, which could cause structures to float [**config change**]
- Introduced missing block definition for lanterns, which could cause structures to float [**config change**]
- Fixed an issue where blocks that were crushed by falling blocks wouldn't drop their resources
- Removed physics for wall signs to prevent them from immediately breaking upon placement
- Fixed hoppers from preventing themselves, and some other blocks, from being stacked on top [**config change**]
- Fixed a crash which would occur when setting a dimension's default block definition to one which did not contain any blocks by default
- Fixed an issue which caused the default block definition of a dimension to override the existing block definitions
- Fixed snow powder blocks from immediately breaking when updated [**config change**]
- Fixed falling blocks that fell into water not being set as waterlogged
**Changes**
- Changed the default "leaves" block definition to specify blocks via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
- Changed wooden blocks to now be able to float on liquids by default [**config change**]
beta
Realistic Block Physics [1.12.2-3.0.0-rc2]
1.12.2-1.0.0-rc27 авг. 2024 г.230Minecraft: 1.12.2forge
Что нового
**Note:** Some changes require regenerated config files to take effect.
## Changelog [1.12.2-3.0.0-rc2]
**Improvements**
- Improved logic for falling block relocation
- Reduced forced chunk loading when calculating block physics
**Fixes**
- Fixed fence gates breaking when opened [**config change**]
- Introduced missing block definition for ladders, which could cause structures to float [**config change**]
- Introduced missing block definition for lanterns, which could cause structures to float [**config change**]
- Fixed an issue where blocks that were crushed by falling blocks wouldn't drop their resources
- Removed physics for wall signs to prevent them from immediately breaking upon placement
- Fixed hoppers from preventing themselves, and some other blocks, from being stacked on top [**config change**]
- Fixed a crash which would occur when setting a dimension's default block definition to one which did not contain any blocks by default
- Fixed an issue which caused the default block definition of a dimension to override the existing block definitions
- Fixed snow powder blocks from immediately breaking when updated [**config change**]
- Fixed falling blocks not making sounds when sliding
**Changes**
- Changed the default "leaves" block definition to specify blocks via IDs instead of tags, as a temporary solution to Dynamic Trees compatibility issues [**config change**]
- Changed wooden blocks to now be able to float on liquids by default [**config change**]
beta
Realistic Block Physics [1.20.1-1.0.0-rc1]
1.20.1-1.0.0-rc116 июн. 2024 г.1,6 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
beta
Realistic Block Physics [1.19.2-1.0.0-rc1]
1.19.2-1.0.0-rc116 июн. 2024 г.214Minecraft: 1.19.2, 1.19.3, 1.19.4forge
beta
Realistic Block Physics [1.18.2-1.0.0-rc1]
1.18.2-1.0.0-rc116 июн. 2024 г.204Minecraft: 1.18.2forge
beta
Realistic Block Physics [1.16.5-2.0.0-rc1]
1.16.5-2.0.0-rc116 июн. 2024 г.188Minecraft: 1.16.5forge
beta
Realistic Block Physics [1.12.2-3.0.0-rc1]
1.12.2-3.0.0-rc116 июн. 2024 г.463Minecraft: 1.12.2forge