COWMODSКаталог модов

Ranged Weapon API

🏹 Create fully functional bows and crossbows, with ease

Автор: ZsoltMolnarrr5,3 млн252обновлён 28 сент. 2026 г.
СнаряжениеБиблиотеки

Описание

Ranged Weapon API

This mod is an API for developers, allowing easy bow and crossbow creation.

bow

Features:

  • Bows and Crossbow construction
  • Customizable weapon properties: damage, pull time, projectile velocity (optional)
  • Automatic item model predicate registration (matching vanilla model predicates)
  • Correct rendering first and third person rendering
  • Correct pull FOV

Read all technical details in the GitHub readme.

Галерея

Последние версии

Все версии →
release

4.0.0+26.3

4.0.0+26.3-fabric
28 сент. 2026 г.36,6 тыс.Minecraft: 26.3fabric
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.3 support - Minecraft 26.2 support - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

4.0.0+26.3

4.0.0+26.3-neoforge
28 сент. 2026 г.3,1 тыс.Minecraft: 26.3neoforge
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.3 support - Minecraft 26.2 support - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

2.3.4+1.20.1

2.3.4+1.20.1-fabric
15 сент. 2026 г.24,2 тыс.Minecraft: 1.20.1fabric
Скачать
Что нового
# 2.3.4+1.20.1 - Ported to Minecraft 1.20.1, Fabric + **Forge 47** (first Forge build) - 2.x public API preserved; deltas documented in the port notes - EMI anvil-repair integration is not available on this game version
release

2.3.4+1.20.1

2.3.4+1.20.1-forge
15 сент. 2026 г.24,3 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
# 2.3.4+1.20.1 - Ported to Minecraft 1.20.1, Fabric + **Forge 47** (first Forge build) - 2.x public API preserved; deltas documented in the port notes - EMI anvil-repair integration is not available on this game version
release

4.0.0+26.2

4.0.0+26.2-neoforge
5 сент. 2026 г.3 тыс.Minecraft: 26.2neoforge
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.2 support - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

4.0.0+26.2

4.0.0+26.2-fabric
5 сент. 2026 г.24,5 тыс.Minecraft: 26.2fabric
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.2 support - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

4.0.0+26.1.2

4.0.0+26.1.2-neoforge
5 сент. 2026 г.2,6 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

4.0.0+26.1.2

4.0.0+26.1.2-fabric
5 сент. 2026 г.7 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Minecraft 26.1.2 support (Java 25). - Jars are no longer remapped: the shipped jar is the shaded platform jar - `ranged_weapon:properties` and the config-derived attribute modifiers now bind at resource reload (components are empty until the first reload) - Removed the `assets/minecraft/items/bow.json` override: vanilla's `use_duration` definition already animates custom pull times - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Properties#repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Mobs now prefer the stronger ranged weapon when picking up a dropped one: a skeleton upgrades from its vanilla bow to a dropped custom bow, and no longer trades a custom bow away for a vanilla one. Candidates are ranked by ranged damage first, then by pull time (shorter wins). Applies to any weapon carrying `ranged_weapon:properties`, and only between weapons of the same kind — bow vs crossbow stays vanilla's call. - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches - Internal mixin cleanup: dead code removed, stale comments corrected, mixin-private members made `@Unique`, injector match counts pinned where a partial miss used to degrade silently, and the two `ProjectileUtil` mixins merged into one
release

4.0.0+1.21.11

4.0.0+1.21.11-neoforge
26 авг. 2026 г.378Minecraft: 1.21.11neoforge
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Settings.repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches
release

4.0.0+1.21.11

4.0.0+1.21.11-fabric
26 авг. 2026 г.1,9 тыс.Minecraft: 1.21.11fabric
Скачать
Что нового
# 4.0.0 Package and maven group reworked, no functional change. - Java package is now `net.rpg_foundation.ranged_weapon` (was `net.fabric_extras.ranged_weapon`) - Maven group is now `net.rpg_foundation` (was `net.foundation`), artifact `ranged_weapon_api-<loader>` unchanged - Mod id, resource namespaces and every `ranged_weapon:` attribute/effect/component/property id are unchanged - Migration: update imports and the Gradle coordinate - BREAKING: `CustomBow`/`CustomCrossbow` no longer take a repair ingredient supplier; repairability is the vanilla `minecraft:repairable` component (`Item.Settings.repairable(tag)`) - Ranged weapon item models use the vanilla properties: bows `minecraft:use_duration` (scale 0.05, re-expressed against the item's real pull time), crossbows `minecraft:crossbow/pull`; `ranged_weapon:pull` is deprecated - Fix potion and tipped arrow names on 1.21.11 - Trimmed mob-AI injects that vanilla no longer reaches