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release
Random Size Mobs 2.1.0+26.3
2.1.0+26.38 окт. 2026 г.290Minecraft: 26.3fabric
Что нового
## 2.1.0 for Minecraft 26.3
### Changed
* Maximum mob size raised from 8x to **16x**, the limit of the vanilla scale attribute.
* New rare spawn tier: 8-16x titans (about 1 in 200 spawns). The other size chances are unchanged.
* Feeding can now grow animals up to 16x.
* Removed all effect caps:
* creeper explosion radius is `3 × size` (radius 48 at 16x);
* ghast fireball power is `1 × size` (power 16 at 16x);
* blaze fire spread radius and extra loot rolls are no longer capped.
**Warning:** explosions from 16x creepers and ghasts are huge and can lag the server for a few seconds.
release
Random Size Mobs 2.0.0+26.3
2.0.0+26.34 окт. 2026 г.62Minecraft: 26.3fabric
Что нового
## 2.0.0 for Minecraft 26.3
**The mod is now required on both server and client.**
### New
* Projectiles fired by sized mobs are visually bigger and have bigger hitboxes.
* Ghast fireball explosions scale with the ghast's size (up to power 8).
* Blaze fireballs burn longer and big blazes spread fire around the impact.
* Breeze wind bursts and shulker levitation scale with size.
* Bosses, villagers, named mobs and tamed pets are no longer resized.
### Changed
* Ported to Minecraft 26.3.
* Removed combat growth: mobs no longer grow when they deal damage.
* Feeding growth only triggers when the animal accepts the food, and is capped at 8x.
* Creeper explosion radius is capped at 12.
* Size, health and damage are now stored as attribute modifiers, so they survive reloads (including slimes).
### Fixed
* Extra loot ignored `doMobLoot`, Looting and player-kill-only drops.
* Explosion damage from big ghasts was multiplied twice.
* Animals could be grown without limit by feeding them.
### Upgrading from 1.0.0
Existing worlds are safe: mobs sized by 1.0.0 keep their size and are converted automatically. Mobs above 8x are capped to 8x.
beta
Random Size Mobs 1.0.0
1.0.010 февр. 2026 г.903Minecraft: 1.21.11fabric