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Raft World

Start on a tiny raft in an endless ocean. Survive and rebuild the world.

Автор: Wilkcraft1,1 тыс.8обновлён 30 авг. 2026 г.
ПриключенияМеханики игрыГенерация мира

Описание

🌊 Raft World

Raft World is a NeoForge mod for Minecraft 1.21.1 that transforms the game into an ocean survival experience inspired by Raft.

After using /startraft, players are transported to a vast ocean world where floating debris becomes the primary source of resources, creating a unique survival loop centered around collection, expansion, and adaptation.

📖 Read the full Wiki


✨ Features

🌊 Endless Ocean Dimension

  • Adds a custom dimension (raftworld:raft) made entirely of ocean.
  • Players begin on a small wooden raft with minimal resources.
  • No natural terrain or traditional resource generation.

📦 Floating Loot System

  • Resources drift across the ocean surface, carried by simulated currents.
  • Debris continuously appears around active players to keep exploration and collection engaging.

🌬️ Ocean Currents

  • Floating items drift from east to west across the ocean surface.
  • When players enter water, they are also affected by the same ocean current, subtly pushing them westward.
  • Encourages players to position, build, and collect resources efficiently.
  • Creates a gameplay loop inspired by drifting ocean debris.

🚀 Getting Started

To begin a new Raft World adventure, use:

/startraft

This command creates your starting raft, sets your respawn point, and teleports you to the custom ocean dimension.

A starter barrel will spawn on your raft containing a fishing rod, giving you an immediate way to collect floating resources and begin your survival journey.


🧠 Gameplay

The survival loop is simple but rewarding:

  1. 🪝 Collect drifting resources.
  2. 🧱 Expand your raft.
  3. ⚒️ Craft tools and structures.
  4. 🌊 Survive and continue growing.

🎮 Multiplayer

  • Works in both singleplayer and multiplayer.
  • Loot generation is handled server-side for consistent gameplay.
  • Resource spawning scales with active players.

🛠️ Technical Details

  • Custom ocean dimension.
  • Tick-based server-side spawning.
  • Water-only validation for floating debris.
  • Simulated current movement.
  • Multiplayer-compatible.

🛑 Compatibility

  • Requires NeoForge 1.21.1

  • Compatible with:

    • Singleplayer
    • Multiplayer / dedicated servers

🚀 Planned Features

  • 🌊 Biome-dependent ocean currents.
  • 📦 Expanded loot progression (iron, copper, and more).
  • 🏝️ Procedurally generated islands.
  • 🐟 Ocean wildlife and fishing improvements.
  • ⚓ Additional survival mechanics inspired by Raft.

💬 Community

Join the official Discord server to get updates, share ideas, report bugs, and chat with other players: 🔗 https://discord.gg/7WCeHgphsb


👤 Author

Developed by Wilkcraft


📄 License

This project is licensed under the MIT License - see the LICENSE file for details.


🌊 Survive, collect, and expand in an endless ocean world!

Галерея

Third-person player on raftTop-down view of itemsInfinite OceanStartraft command

Последние версии

Все версии →
release

Raft World 1.5.1

1.5.1
30 авг. 2026 г.639Minecraft: 1.21.1neoforge
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# 📌 Version 1.5.1 > 🌋 Nether Update — mine deeper, craft further, and finally reach the Nether ## ✨ New Features * 📈 Expanded the **Progression System** with new stages and rewards — more ores, materials and items to unlock as you progress * 🌋 You can now build a **Nether Portal** and travel to the Nether from your raft * 🌐 Added **Korean (ko_kr)** language support * 🎣 Starting fishing rod now begins to take durability damage from **Stage 4** onward * 🦈 Rebalanced **Raft Shark** attributes --- ## 📈 Progression System New stages and advancements have been added leading up to being **Nether Ready**, unlocking new tiers of ores, tools and materials as you progress. The full breakdown of every stage and its rewards is available at **[raft.wilkcraft.work/progression.html](https://raft.wilkcraft.work/progression.html)**. In short: keep surviving and upgrading your gear, and you'll gradually get access to better minerals and items — all the way up to what you need to open a portal. --- ## 🌋 The Nether * Once you've gathered enough **Obsidian** and crafted a **Flint and Steel**, you can now build and light a Nether Portal from your raft * Entering a Nether portal **from the Nether** will return you to Raft World — if there isn't already a nearby portal, one will be generated for you, with the portal placed at **Y=90** and you arriving at **Y=91** * Returning from the Nether will place you at the equivalent coordinates you'd arrive at in the Overworld, keeping travel consistent with vanilla portal linking --- ## 🌐 Language Support * Added **Korean (ko_kr)** translation, contributed by **StrawberrySushi_ (Kakaka999)** via a GitHub pull request — thank you! 🙏 --- ## 🎣 Gameplay Changes * Starting **unbreakable** fishing rod loses its unbreakable status once you reach **Stage 4** and begins taking normal durability damage — by this point you should have the resources to craft replacements * 🦈 **Raft Shark** attributes updated: * Max Health: **28.0** * Attack Damage: **5.0** * Movement Speed: **1.6** --- ## ⚙️ Technical Changes * 📊 Expanded progression manager with new stage thresholds and unlock conditions * 🏆 Added new advancements tied to the new progression stages * 🌋 Implemented Nether ↔ Raft World dimension redirect handling, including automatic portal generation on arrival * 🎣 Added stage-gated logic to strip the starting fishing rod's unbreakable tag * 🦈 Updated `RaftSharkEntity` attribute values * 🌐 Added `ko_kr` translation file --- From tiny raft to Nether-ready survivor — the ocean was just the beginning 🌋
release

Raft World 1.4.6

1.4.6
20 июл. 2026 г.355Minecraft: 1.21.1neoforge
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# 📌 Version 1.4.6 > 🏝️ Landfall — the endless ocean now hides islands worth finding, worth mining, and worth defending ## ✨ New Features * 🏝️ Added three island sizes: **small**, **medium**, and **large** * ⛏️ Islands can now generate **iron** and **coal ore** * 🧭 Added the **/nearestisland** command to locate the closest island * 🧟 Islands can now spawn **hostile mobs** at night --- ## 🏝️ Islands * 🟢 **Small** * 🟡 **Medium** * 🔴 **Large** --- ## ⛏️ Ores Island rock can now hide ore, hidden among the stone. | Ore | Chance per stone block | |---|---| | Iron Ore | ~0.45% (1 in 220) | | Coal Ore | ~1.36% (3 in 220) | --- ## 🧭 /nearestisland Command * `/nearestisland` — nearest island of any size * `/nearestisland small` / `medium` / `large` — nearest island of that size * Returns a clickable teleport link **Access:** * ✅ Always available in **Creative** and **Spectator** * 🔐 In **Survival** and **Adventure**, only with **cheats enabled** --- ## 🧟 Hostile Mobs on Islands | Setting | Value | |---|---| | Check interval | every 40 ticks (2s) | | Search radius | 40 blocks around player | | Max light level | 7 | | Min. distance from player | 6 blocks | | Spawn attempts per check | 4 | | Max hostiles near player | 8 | | Vertical search range | Y 85 – Y 112 | **Mob odds:** | Mob | Weight | |---|---| | Zombie | 55 | | Skeleton | 30 | | Spider | 30 | | Creeper | 20 | --- ## ⚙️ Technical Changes * 🏝️ Added small/medium/large island size categories to world generation * ⛏️ Added weighted iron/coal ore rolls to island stone generation * 🧭 Added /nearestisland command with small/medium/large subcommands and a teleport link * 🔐 Restricted /nearestisland to Creative/Spectator, or Survival/Adventure with cheats enabled * 🧟 Added a dedicated hostile mob spawner for islands, independent of the ocean biome's natural spawn list * 🎯 Implemented weighted mob selection and light/distance-based spawn gating --- The ocean isn't as empty as it looks — and neither are its islands. 🏝️
release

Raft World 1.4.2

1.4.2
11 июл. 2026 г.38Minecraft: 1.21.1neoforge
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# 📌 Version 1.4.2 > 🦈 Into the Deep — diamonds now await in the depths, but the ocean has gained a new apex predator ## ✨ New Features * 🦈 Added **Sharks**, a dangerous new hostile ocean mob * 💎 Expanded **Stage 6** progression with underwater diamond generation * 🌊 Improved deep-ocean exploration with a new risk versus reward experience --- ## 📈 Progression System Complete objectives to unlock new loot tiers. ### 🌊 Stage 6 — Into the Depths **Objective:** Dive **10 blocks deep wearing a turtle helmet** **Unlocked Loot** * Potion of Water Breathing (03:00) **New in 1.4.2** * 💎 Diamonds now generate between **Y 60 and Y 70** --- ## 🦈 Sharks A new hostile ocean predator has been added. ### 🌊 Spawning * Spawn naturally between **Y 60 and Y 80** * Spawn in groups of **1–3 sharks** ### ⚔️ Behavior * Once a shark spots a player, it begins pursuing them * Nearby sharks are alerted and join the hunt * Sharks continue following their target even after losing direct sight * If the player leaves the water, sharks circle nearby for **30 seconds** * After that, they lose interest and swim away * They cannot target the same player again until **20 seconds** have passed and they spot the player once more * Sharks eat any dropped item they pick up after **3 seconds** ### 📊 Attributes * ❤️ **Health:** 16 (8 hearts) * 🗡️ **Attack Damage:** 2.5 * 🏃 **Movement Speed:** 1.3 * 👀 **Follow Range:** 24 blocks --- ## 🌍 Gameplay * 💎 Diamonds can now be obtained by progressing into the deepest ocean layers. * 🦈 Exploring those depths is now much more dangerous, as sharks actively hunt nearby players. --- ## ⚙️ Technical Changes * 💎 Added diamond generation between **Y 60–70** after reaching **Stage 6** * 🦈 Added shark spawning between **Y 60–80** with group spawning support * 🎯 Implemented coordinated shark alert and pursuit AI * ⏳ Added persistence and cooldown logic for shark targeting * 🍖 Implemented dropped-item consumption behavior --- The deepest waters now hold the greatest treasures... and their deadliest guardians. 🦈
release

Raft World 1.3.8

1.3.8
5 июл. 2026 г.10Minecraft: 1.21.1neoforge
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# 📌 Version 1.3.8 > 🌙 Bugfix Update — the sun finally rises over the raft ## 🐛 Bug Fixes * 🌙 Fixed a bug where sleeping in a bed inside the **Raft dimension** would never turn night into day * ⏰ The in-game clock is now correctly synced when waking up from sleep in `raftworld:raft` --- ## 🌍 Gameplay * 🛏️ Sleeping in the Raft dimension now properly skips the night, just like in the Overworld --- ## ⚙️ Technical Changes * 🌙 Added a dedicated sleep handler that forces the day/night cycle to advance correctly from non-Overworld dimensions * 🔧 Fixed an issue where the day/night clock in `raftworld:raft` could not be updated directly, since it mirrors the Overworld's time data --- No more endless nights adrift — sleep tight, wake up to the sunrise 🌅
release

Raft World 1.3.7

1.3.7
3 июл. 2026 г.6Minecraft: 1.21.1neoforge
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# 📌 Version 1.3.7 > 📈 Progression Update — unlock new floating loot as you survive and expand your raft ## ✨ New Features * 📈 Expanded the **Progression System** with new mid–late game stages and rewards * 🏆 Added new **advancements** to guide underwater and armor progression * 🪸 Introduced new **ocean-based loot tiers** (kelp, prismarine, turtle materials) * 🐢 Added a new **Enchanted Turtle Shell** with special underwater mechanics * 🌊 Improved water interaction mechanics in the **Raft dimension** --- ## 📈 Progression System Complete objectives to unlock new loot tiers. ### 🪖 Stage 5 — Iron Head **Objective:** Craft an **Iron Helmet** **Unlocked Loot** * Kelp, Turtle Scute, Prismarine Shard ### 🌊 Stage 6 — Into the Depths **Objective:** Dive **10 blocks deep wearing a turtle helmet** **Unlocked Loot** * Potion of Water Breathing (03:00) --- ## 🐢 Enchanted Turtle Helmet A new upgraded turtle helmet has been added. ### 🧵 Crafting Recipe ``` P P T P ``` * **T** = Turtle Shell * **P** = Potion of Water Breathing (03:00) * Result: **1x Enchanted Turtle Shell** ### 🌟 Effects * Grants **Water Breathing** for **4 minutes** * Effect resets only after being **out of water for 1 minute** * Re-entering water restores duration back to **4 minutes** * Wearing a **Turtle Helmet** or **Enchanted Turtle Helmet** makes you immune to water currents in the `raftworld:raft` dimension --- ## 🏆 New Advancements * 🪖 **Iron Head** — Craft an **Iron Helmet** * 🌊 **Into the Depths** — Dive **10 blocks deep wearing a turtle helmet** --- ## 🌍 Gameplay * 🌊 Water current mechanics now interact with armor progression (turtle gear immunity) --- ## ⚙️ Technical Changes * 📊 Expanded progression manager with Stage 5 and Stage 6 support * 🏆 Added new advancements for helmet crafting and deep diving objectives * 🪸 Added new loot tables for ocean progression tiers * 🐢 Implemented enchanted turtle helmet status system and water-state tracking * 🌊 Updated current physics to respect turtle helmet immunity --- A deeper ocean, a stronger raft, and new ways to survive beneath the waves 🌊
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Raft World 1.3.3

1.3.3
2 июл. 2026 г.8Minecraft: 1.21.1neoforge
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# 📌 Version 1.3.3 > 📈 Progression Update — unlock new floating loot as you survive and expand your raft ## ✨ New Features * 📈 Added a **Progression System** that unlocks new floating loot by completing objectives * 🏆 Added a complete set of **advancements** to guide progression through the mod * 🌍 Improved the **Raft** dimension so hostile mobs can no longer naturally spawn unless they spawn **in water** * 🌐 Added **Spanish (Spain)** (`es_es`) language translations ## 📈 Progression System Complete objectives to unlock new loot tiers. ### 🌱 Stage 0 — Base Available from the start. **Unlocked Loot** * Dirt, Oak Planks, Stick, Rotten Flesh, String, Oak Sapling ### 📦 Stage 1 — Raft Net **Objective:** Build a **Raft Net** **Unlocked Loot** * Wheat Seeds, Potato, Carrot ### ⛏️ Stage 2 — Farming **Objective:** Obtain **10 Wheat** and a **Wooden Hoe** **Unlocked Loot** * Cobblestone, Coal, Raw Iron, Iron Nugget ### 🪓 Stage 3 — Stone Age **Objective:** Obtain a **Stone Pickaxe** and **Stone Axe** **Unlocked Loot** * Flint, Clay Ball, Cod, Salmon ### 🔥 Stage 4 — Iron Age **Objective:** Smelt **5 Iron Ingots** **Unlocked Loot** * Redstone, Lapis Lazuli, Copper Ingot, Gold Nugget ## 🏆 New Advancements * 🌍 **Raft World** — Survive the endless ocean *(Unlocked upon entering the Raft dimension)* * 🟫 **Catching Everything** — Build a **Raft Net** * 🌾 **Green Thumb** — Obtain **10 Wheat** and a **Wooden Hoe** * 🪨 **Rock Solid** — Obtain a **Stone Pickaxe** and **Stone Axe** * 🔥 **Blast Furnace Beginner** — Smelt **5 Iron Ingots** ## 🌊 Floating Loot Floating loot now expands as you progress. ### ⚡ Fast Items The first **10 spawned items** move toward the player much faster. **Tag:** `raftworld_fast` ## 🌍 Gameplay * 🚫 Hostile mobs no longer naturally spawn in the **Raft** dimension unless their spawn location is **in water** * 📈 Floating loot progression provides a more natural survival experience and gradual access to resources ## ⚙️ Technical Changes * 📊 Added a progression manager for unlocking loot stages * 🏆 Added new advancements for each progression milestone * 🌊 Updated loot spawning to respect unlocked progression stages * 🌐 Added complete **Spanish (Spain)** localization (`es_es`) --- A better survival journey, one floating reward at a time 🌊📈
release

Raft World 1.2.6

1.2.6
1 июл. 2026 г.7Minecraft: 1.21.1neoforge
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# 📌 Version 1.2.6 > 🕸️ Raft Net update — collect, store, and automate your floating loot ## ✨ Features * 🕸️ Added the **Raft Net** block — a craftable container that catches drifting items * 📥 Items carried by ocean currents are **automatically absorbed** into the Raft Net's inventory * 🪝 Hoppers can now **insert and extract items** from the Raft Net * 🪓 Raft Net can be broken with **any tool**, but an **axe** is the efficient tool for it ## 🖥️ User Interface * 🎛️ Added a dedicated **Raft Net menu/screen** with a 3x3 inventory grid * 🧾 Raft Net crafting recipe now unlocks **early**, as soon as the player picks up **planks**, **string**, or a **stick** — no need to craft it first ## 🌊 Gameplay * 🕸️ Place a Raft Net in the water to passively collect floating debris carried by the current * 📤 If the Raft Net's inventory is full, items simply continue drifting — nothing breaks or gets lost * 💥 Breaking the Raft Net **drops its full inventory** on the ground, so nothing stored inside is lost * 🪵 Raft Net uses **wood sounds** for placing, breaking, and walking ## 🧵 Crafting Recipe ``` S S S P I P S S S ``` * **S** = String * **P** = Any Planks * **I** = Stick * Result: **1x Raft Net** ## ⚙️ Technical Changes * 🧱 Added `RaftNetBlock`, `RaftNetBlockEntity`, and `RaftNetMenu`/`RaftNetScreen` * 🔌 Registered an `ItemHandler` capability for the Raft Net, enabling hopper compatibility via `InvWrapper` * 📜 Added a loot table so the block properly drops itself on break * 🏷️ Added a `mineable/axe` tag entry for correct tool efficiency * 🏆 Reworked the recipe-unlock advancement to trigger on inventory items instead of world join --- A cozier ocean survival experience, one net at a time 🕸️🌊
release

Raft World 1.2.0

1.2.0
30 июн. 2026 г.18Minecraft: 1.21.1neoforge
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# 📌 Version 1.2.0 > 🌊 Major gameplay expansion update for Raft World ## ✨ Features * 🌊 Floating debris system expanded with improved spawning logic * 🌬️ Ocean currents now affect **players as well as items** * 🌱 Added **Oak Saplings** to floating loot pool * 📦 Refined item drift behavior and water interaction physics ## 🖥️ User Interface * 🖼️ Added a full-screen **Overworld entry screen** * Displays a centered title: **"RAFT WORLD"** * Subtitle: **"Use /startraft to begin your adventure"** * Players are **unable to move or interact** until the `/startraft` command is used * Screen applies a **blindness effect** to fully block gameplay visibility * Ensures players properly start their journey in Raft World before proceeding ## 🌊 Gameplay * 🌊 Players are now influenced by ocean currents while swimming * 🪵 Expanded resource variety for early-game survival * 🧭 Better guidance for starting a new Raft World run ## ⚙️ Technical Changes * 🧠 Improved current simulation consistency between entities and players * 🔄 Optimized tick-based spawning and movement logic * 🧱 Updated loot table logic to include saplings --- A more immersive ocean survival experience 🌊🚀