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ВЕРСИИ (24)
release
Pulse Lib-1.21.1-1.1.3
1.21.1-1.1.314 авг. 2026 г.180Minecraft: 1.21.1neoforge
Что нового
* finally have own maven repository! Details in wiki
* removed useless triangles_lit rendertype. Fixed triangles_gui shader
* PAnimationChannel now is typed registry
* introduced universal PPose
* reworked animation blending
* added animation graph on top of controllers
* added root motion as data
* added typed animation-event registry: sound, particle, camera shake, locator callbacks and animation parameters
* animation events now handle reverse playback, multi-wrap deltas, seeks and cycle re-synchronization deterministically
* added deformers for player and custom models
* moved deformers into gui. CPU path left as fallback
* added possibility to dynamic enable/disable emissive and change texture on fly
* fixed alpha layering
* fully rewrited whole backend
release
Pulse Lib-26.1.2-1.1.3
26.1.2-1.1.314 авг. 2026 г.30Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* finally have own maven repository! Details in wiki
* removed useless triangles_lit rendertype. Fixed triangles_gui shader
* PAnimationChannel now is typed registry
* introduced universal PPose
* reworked animation blending
* added animation graph on top of controllers
* added root motion as data
* added typed animation-event registry: sound, particle, camera shake, locator callbacks and animation parameters
* animation events now handle reverse playback, multi-wrap deltas, seeks and cycle re-synchronization deterministically
* added deformers for player and custom models
* moved deformers into gui. CPU path left as fallback
* added possibility to dynamic enable/disable emissive and change texture on fly
* fixed alpha layering
* fully rewrited whole backend
* updated gradle
release
Pulse Lib-26.2-1.1.3
26.2-1.1.314 авг. 2026 г.33Minecraft: 26.2neoforge
Что нового
* finally have own maven repository! Details in wiki
* removed useless triangles_lit rendertype. Fixed triangles_gui shader
* PAnimationChannel now is typed registry
* introduced universal PPose
* reworked animation blending
* added animation graph on top of controllers
* added root motion as data
* added typed animation-event registry: sound, particle, camera shake, locator callbacks and animation parameters
* animation events now handle reverse playback, multi-wrap deltas, seeks and cycle re-synchronization deterministically
* added deformers for player and custom models
* moved deformers into gui. CPU path left as fallback
* added possibility to dynamic enable/disable emissive and change texture on fly
* fixed alpha layering
* fully rewrited whole backend
* updated gradle
release
Pulse Lib-1.21.1-1.1.2
1.21.1-1.1.230 июл. 2026 г.90Minecraft: 1.21.1neoforge
Что нового
* Added Molang animation support
* Added api for player animations
release
Pulse Lib-26.1.1-1.1.2
26.1.1-1.1.230 июл. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* Added Molang animation support
* Added api for player animations
release
Pulse Lib-26.2-1.1.2
26.2-1.1.230 июл. 2026 г.28Minecraft: 26.2neoforge
Что нового
* Added Molang animation support
* Added api for player animations
* first 26.2 release
release
Pulse Lib-1.21.1-1.1.1
1.21.1-1.1.17 июл. 2026 г.82Minecraft: 1.21.1neoforge
Что нового
* Now dynamic color can be applied to anything
* Removed duplicated class. Simple clean up and a bunch of renamed
release
Pulse Lib-26.1.1-1.1.1
26.1.1-1.1.17 июл. 2026 г.37Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* Now dynamic color can be applied to anything
* Removed duplicated class. Simple clean up and a bunch of renamed
release
Pulse Lib-1.21.1-1.1
1.21.1-1.15 июл. 2026 г.31Minecraft: 1.21.1neoforge
Что нового
* added emissive texture support
* added possibility to render custom armor on vanilla models
* expanded custom armor system renderer. Now it's fully autonomous attachment system
release
Pulse Lib-26.1.1-1.1
26.1.1-1.15 июл. 2026 г.23Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* Added emissive textures support
* Changed render order for translucent blocks
* added possibility to render custom armor on vanilla models
* expanded custom armor system renderer. Now it's fully autonomous attachment system
* fixed bug with wrong render order when using custom model loader
release
Pulse Lib-26.1.1-1.0.9
26.1.1-1.0.927 мая 2026 г.46Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* Added support for base GeckoLib models
* Divided parser to module system, to allow modders add own model parser
* Added support to play sounds with animations and create particles with them too
* Added locators to gecko and gltf models
* Sounds and particles now can be attached to specific locator
release
Pulse Lib-1.21.1-1.0.9
1.21.1-1.0.927 мая 2026 г.91Minecraft: 1.21.1neoforge
Что нового
* Added support for base GeckoLib models
* Divided parser to module system, to allow modders add own model parser
* Added support to play sounds with animations and create particles with them too
* Added locators to gecko and gltf models
* Sounds and particles now can be attached to specific locator
release
Pulse Lib-26.1.1-1.0.8
26.1.1-1.0.823 мая 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* Added first version of render layers
* Added some small optimization
release
Pulse Lib-1.21.1-1.0.8
1.21.1-1.0.823 мая 2026 г.57Minecraft: 1.21.1neoforge
Что нового
* Added first version of render layers
* Added some small optimization
release
Pulse Lib-26.1.1-1.0.7
26.1.1-1.0.713 апр. 2026 г.37Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* AnimationManager now respect HOLD_ON_LAST_FRAME animation type. Again
* Fixed problem with objects with non zero base rotation angle
release
Pulse Lib-1.21.1-1.0.7
1.21.1-1.0.713 апр. 2026 г.81Minecraft: 1.21.1neoforge
Что нового
* AnimationManager now respect HOLD_ON_LAST_FRAME animation type. Again
* Fixed problem with objects with non zero base rotation angle
release
Pulse Lib-1.21.1-1.0.6
1.0.613 апр. 2026 г.44Minecraft: 1.21.1neoforge
Что нового
* Animations now bound to world tick instead of fps
* Now respect easing type
release
Pulse Lib-26.1-1.0.6
1.0.613 апр. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
* First 26.1 release
* Animations no longer bound to fps, now they bound to world tick
* Minor internal optimizations and reworks
* Now animations respect custom easing types
release
PulseLib 1.0.5
1.0.526 мар. 2026 г.50Minecraft: 1.21.1neoforge
Что нового
* Now animation respect HOLD_ON_LAST_FRAME tag
* Readded animated textures
* Changed texture handling (check wiki for detailed description)
release
PulseLib 1.0.4
1.0.424 мар. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
* Entity heads now can turn
* Fixed broken cutout shader
* Fixed problem with rotation for child bones
* Fixed problem with position for child bones
* Fixed parsing issues
* Small internal remmapings
* Fixed model sometimes don't respect model data
release
PulseLib 1.0.3
1.0.317 мар. 2026 г.25Minecraft: 1.21.1neoforge
Что нового
* Totally rewrited whole render lib code
* Added Instanced Rendering which allow you have normal fps when more 2000 animated blocks or mobs on screen
* Allow change model based on animatable data
* Marked classes which was copied and rewrited from gecko
* Fixed bug with wrong animation rotation importing
* Fixed bug with missing included libraries
* Added possibility to draw objects directly in gui
release
PulseLib 1.0.2
1.0.214 мар. 2026 г.21Minecraft: 1.21.1neoforge
Что нового
* A bit cleared code
* Move render code to model
* Added possibility to render 3d objects in gui directly
release
PulseLib 1.0.1
1.0.112 мар. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
- Fixed crash with missing texture on model
- Add posibility to use capital letters in texture names
release
PulseLib 1.0.0
1.0.012 мар. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
First Public Release