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ВЕРСИИ (5)
release
V1.4.0 Stats! - Part 2
1.4.04 окт. 2026 г.204Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, spigot
Что нового
V1.4.0 - 10/3/2026
- Mobs and items now have a new config option to include tracked stats as requirements! This means progression-based mobs and items are now possible.
If any involved players meet the requirements, the mob or item will spawn.
- Added a few new default Power Mobs and a spawn key that involves this new progression potential. (Including a boss!)
- Added 6 new special items, a few of which were added to the loot of the new Power Mobs.
- Added 2 items to the loot pool of Random Power Mobs.
- Improved damage tracking to include special damage and potion effect damage.
- Changed player % damage requirement to count based on the collective % done by players vs. environment, not if one player reached that % of damage vs. other players %.
- Player-caused damage requirement is now needed to count as a tracked kill.
- Changed it so exp is spread between players relative to involvement in the fight instead of just the killer.
- Fixed a few cases to properly handle a player quitting mid-fight for tracking.
- Changed tracked max damage dealt to be the total damage done by a player to a Power Mob as a whole instead of just in one hit.
- Included max damage tracking to be integrated the same as the rest of the stats being tracked.
- Fixed custom items effect immunity to properly cause the apply_fail trigger instead of success when blocked.
- Added an update checker to notify plugin users if there is an update available.
- Fixed a bug in the UI that kept page numbers between different types of menu selections.
- Fixed a bug in the UI that was causing warnings of unsaved configurations when swapping pages mid-config deletion.
- Fixed an inaccurate statement found in the teleportation setting descriptions.
- Fixed it so summoned mobs from the summon ability can't pick up items.
- Changed the Summon ability to increase its chance to trigger based on the amount of health missing from the Power Mob.
- Fixes errors in the command description on how to use commands and added more suggestions for stat-based queries.
- Made the instructions atop config files update when the config is populated via command, so config files need to be regenerated less often on updates.
Recommended upon updating: Run "/powermob populate" for main, keys, items, and mobs to generate the missing configurations in config.yml or regenerate the files by deleting them.
release
V1.3.4
1.3.421 июл. 2026 г.166Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
Что нового
V1.3.4 - 7/21/2026
- Fixed a bug making spawn keys spawn the first valid Power Mob in the id list instead of a random one.
release
V1.3.3 Stats! - Part 1
1.3.324 июн. 2026 г.78Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
Что нового
V1.3.3 - 6/23/2026
- Fixed a bug where abilities were not reloading properly when calling the command /powermob reload. (Summon ability fixed)
- Fixed default permissions for spawn key use to be enabled by default for everyone.
- Fixed /powermob populate not showing auto-complete options.
- Added the config.yml under /powermob populate under "main" so new configs can be generated.
- Fixed piercing damage not counting for damage tracking.
- Part 1 of a new system for stat tracking! Implementation in gameplay in part 2. The following stats are tracked:
Number of deaths to Power Mobs, Power Mob kills, max damage dealt in one fight against a Power Mob, and the total damage dealt to a Power Mob as a whole.
All of these are per Power Mob and per player. Many commands are now available to view these stats. This is stored on a local database in SQLite next to server configs for casual use and includes a setup for MySQL for multiserver external databases(or at least in theory. I haven't been able to test it).
- Added a new set of commands under "/powermob stats" to view the stats in the database.
- Added the new permissions into the base file for op.
Recommended: Run "/powermob populate main" to generate the missing configurations in config.yml.
release
V1.3.2 Vexed
1.3.210 июн. 2026 г.44Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
Что нового
V1.3.2 - 6/9/2026
- Fixed the power mobs spawn command to spawn in the center of a block instead of a corner.
- Added a new ability called "Vexed" that spawns rushing projectile like vexes towards a target.
- Added a new command "/powermob populate <abilities|items|mobs|keys|blockers>" to update missing config lines
or to populate the config with missing default values. No need to regenerate configs when new abilities, mobs, or default items are added!
Just run this new command.
- Added the update and populate commands to the help command list.
release
Power Mobs 1.3.1
1.3.123 мая 2026 г.49Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
Что нового
(Initial release on the Modrinth platform)
V1.3.1 - 5/19/2026
- Added structure-based spawn conditions for Power Mobs! This includes support for structures
in most datapacks.
- Shifted some UI items in the Spawn Conditions page to include the structure options.