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Power Mobs

A vanilla+ plugin for custom mobs and items!

Автор: LittleExx5416обновлён 4 окт. 2026 г.
ПриключенияСнаряжениеМобы

Описание

Welcome to the Power Mobs plugin!

Why was the Power Mobs plugin created?

I was a user of many free plugins over the years for my family server. However, some plugins didn't allow the customizability I needed or intruded too much on the vanilla experience. So I created this plugin for a customizable Vanilla+ experience that can allow you to still do everything you can do in vanilla Minecraft (such as mob farms). Initially, it was only going to be for personal use with my family, but I decided to make it open to everyone!

What are Power Mobs?

Simply put, they are custom mobs that can spawn within your Minecraft world with special equipment, abilities, and attributes. This special equipment is also obtainable. All of it is configurable!

What features are included?

  • Customizable items (attributes, custom model data, enchantments, potion effect interaction, and more)
  • Power Mobs that are fully customizable with stats, drops, equipment, and some special abilities!
  • Limit Power Mobs from spawning based on the defined spawn context, such as biome, mob type, coordinates, and more.
  • In-game UI for editing Power Mobs easily
  • Spawn blockers to prevent these Power Mobs from spawning where you don't want them to. Mob farms are saved! (Current limit of a 5x5 chunk radius)
  • Timers to prevent these unique mobs from spawning too frequently or too much in a given area
  • Spawn Keys for spawning in Power Mobs with dialogue and effects.

How do I use the plugin?

Eventually, it will be more plug-and-play with more default Power mobs and items, but everything is still ready for personal configuration! Main things to be aware of:

  1. In the Minecraft world, use the command /powemob config, which will pull up a UI to add, remove, or alter Power Mob settings.
  2. Most of the related config files have all the information needed to know how to create/edit your own special items and mobs, or tweak global settings and abilities.

Possible future updates:

  • Add custom potions config
  • Make ability config per Power Mob instead of being universal
  • Have Power Mobs settings to have world-specific settings
  • Add more item customization
  • Add more Power Mobs and create items for easier plug and play
  • Add more custom abilities
  • UI capability to copy mobs for rapid mob variations
  • Config for default created Power Mob settings
  • Predefined drop settings packs(for common drops among many mobs)
  • Tutorial video
  • Optimizations
  • Bug fixes, tweak default settings, and more!

Aditional Info

This is the first plugin I have created and have been working on for a long time. If you encounter any bugs, typos, or odd settings that I've missed, please report them in the Discord.

Compatibility for Leveled Mobs and Infernal Mobs has been tested, and info about it is in the README.md on GitHub

Should be compatible with Minecraft 1.21.4 - 26.1.2 for Paper/Spigot. Maybe ones before that as well.

If you enjoy the plugin, consider -

Галерея

Spawn Key ExampleSpawned Power Mob Example

Последние версии

Все версии →
release

V1.4.0 Stats! - Part 2

1.4.0
4 окт. 2026 г.204Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3bukkit, paper, spigot
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Что нового
V1.4.0 - 10/3/2026 - Mobs and items now have a new config option to include tracked stats as requirements! This means progression-based mobs and items are now possible. If any involved players meet the requirements, the mob or item will spawn. - Added a few new default Power Mobs and a spawn key that involves this new progression potential. (Including a boss!) - Added 6 new special items, a few of which were added to the loot of the new Power Mobs. - Added 2 items to the loot pool of Random Power Mobs. - Improved damage tracking to include special damage and potion effect damage. - Changed player % damage requirement to count based on the collective % done by players vs. environment, not if one player reached that % of damage vs. other players %. - Player-caused damage requirement is now needed to count as a tracked kill. - Changed it so exp is spread between players relative to involvement in the fight instead of just the killer. - Fixed a few cases to properly handle a player quitting mid-fight for tracking. - Changed tracked max damage dealt to be the total damage done by a player to a Power Mob as a whole instead of just in one hit. - Included max damage tracking to be integrated the same as the rest of the stats being tracked. - Fixed custom items effect immunity to properly cause the apply_fail trigger instead of success when blocked. - Added an update checker to notify plugin users if there is an update available. - Fixed a bug in the UI that kept page numbers between different types of menu selections. - Fixed a bug in the UI that was causing warnings of unsaved configurations when swapping pages mid-config deletion. - Fixed an inaccurate statement found in the teleportation setting descriptions. - Fixed it so summoned mobs from the summon ability can't pick up items. - Changed the Summon ability to increase its chance to trigger based on the amount of health missing from the Power Mob. - Fixes errors in the command description on how to use commands and added more suggestions for stat-based queries. - Made the instructions atop config files update when the config is populated via command, so config files need to be regenerated less often on updates. Recommended upon updating: Run "/powermob populate" for main, keys, items, and mobs to generate the missing configurations in config.yml or regenerate the files by deleting them.
release

V1.3.4

1.3.4
21 июл. 2026 г.166Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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Что нового
V1.3.4 - 7/21/2026 - Fixed a bug making spawn keys spawn the first valid Power Mob in the id list instead of a random one.
release

V1.3.3 Stats! - Part 1

1.3.3
24 июн. 2026 г.78Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2bukkit, paper, spigot
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Что нового
V1.3.3 - 6/23/2026 - Fixed a bug where abilities were not reloading properly when calling the command /powermob reload. (Summon ability fixed) - Fixed default permissions for spawn key use to be enabled by default for everyone. - Fixed /powermob populate not showing auto-complete options. - Added the config.yml under /powermob populate under "main" so new configs can be generated. - Fixed piercing damage not counting for damage tracking. - Part 1 of a new system for stat tracking! Implementation in gameplay in part 2. The following stats are tracked: Number of deaths to Power Mobs, Power Mob kills, max damage dealt in one fight against a Power Mob, and the total damage dealt to a Power Mob as a whole. All of these are per Power Mob and per player. Many commands are now available to view these stats. This is stored on a local database in SQLite next to server configs for casual use and includes a setup for MySQL for multiserver external databases(or at least in theory. I haven't been able to test it). - Added a new set of commands under "/powermob stats" to view the stats in the database. - Added the new permissions into the base file for op. Recommended: Run "/powermob populate main" to generate the missing configurations in config.yml.
release

V1.3.2 Vexed

1.3.2
10 июн. 2026 г.44Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
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Что нового
V1.3.2 - 6/9/2026 - Fixed the power mobs spawn command to spawn in the center of a block instead of a corner. - Added a new ability called "Vexed" that spawns rushing projectile like vexes towards a target. - Added a new command "/powermob populate <abilities|items|mobs|keys|blockers>" to update missing config lines or to populate the config with missing default values. No need to regenerate configs when new abilities, mobs, or default items are added! Just run this new command. - Added the update and populate commands to the help command list.
release

Power Mobs 1.3.1

1.3.1
23 мая 2026 г.49Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2bukkit, paper, spigot
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Что нового
(Initial release on the Modrinth platform) V1.3.1 - 5/19/2026 - Added structure-based spawn conditions for Power Mobs! This includes support for structures in most datapacks. - Shifted some UI items in the Spawn Conditions page to include the structure options.