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ВЕРСИИ (25)
release
Polar's Exploration Additions 1.2.1
1.2.123 окт. 2026 г.16Minecraft: 1.21.8neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.154Minecraft: 1.21.1neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.61Minecraft: 1.20.1forge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.2.0
1.2.07 окт. 2026 г.41Minecraft: 1.21.8neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Made new stone variant types for resin
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Made new stone variant types for resin
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.233Minecraft: 1.21.1neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.189Minecraft: 1.20.1forge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.0.0
1.1.020 мая 2026 г.159Minecraft: 1.21.8neoforge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed
- Cave biomes can now generate at different heights
- Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down
- Added four new wood types: walnut, fruitwood, chorus, and cypher
- Added fruitwood and walnut forest biomes
release
Polar's Exploration Additions 1.2.0
1.2.020 мая 2026 г.42Minecraft: 1.21.4neoforge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed
release
Polar's Exploration Additions 1.2.0
1.2.020 мая 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed
- Cave biomes can now generate at different heights
- Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down
- Added four new wood types: walnut, fruitwood, chorus, and cypher
- Added fruitwood and walnut forest biomes
release
Polar's Exploration Additions 1.2.0
1.2.020 мая 2026 г.922Minecraft: 1.20.1forge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed
release
Polar's Exploration Additions 1.0.2
1.0.228 янв. 2026 г.79Minecraft: 1.21.8neoforge
Что нового
- Added a new underground biome: the crumbling caves
- Added the monastery feature, which generates in crumbling caves
- Added a new mob: the sculk squid
- Added the invisible ink sac item, dropped by sculk squids
- Invisible ink sacs can turn item frames and armor stands invisible
- Added a new feature: the sculk tank, which generates in the deep dark
- Invisible ink sacs can be brewed into long-lasting invisibility potions
- Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
- Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
- Cursed eyes have a higher resolution texture
- Changed cursed eye ambient and hurt sounds
- Change the “Bookshelf” painting texture
- Asters and clovers now use the pink petal model and can have up to four placed in one block
- Bonemealing clovers and asters produces more clovers/asters
- New withered matter and glow lichen block textures
- Glowshrooms can now rarely generate in old growth and dark oak forests
- Crystalline mimics are now immune to fire
- Changed sounds for the soul stone and soul lamp
- Large dungeons made rarer
- Portal essence has a lower chance of making end ambience sounds
- Blocks like the shell or placed books now don’t count snow layers as support blocks
- Evoker fangs no longer count snow layers as a solid block
- Changed the descriptions of advancements to be more consistent
- Added a tooltip for the soul stone
- Crumbling stone and deepslate make less noise when breaking
- Soul chambers are no longer surrounded by stone
- Cursed eyes now shoot every 70 ticks
- Endermite queens will only levitate up if aggressive
- Changed the cursed bolt hit sound
- Change iris flower and end bloom textures
- Chisels now play a sound when right-clicked
- Gravitite blocks have a new place sound
- Telepathium blocks produce fewer particles
- Withered matter is more slippery
- Desert pyramids now have less loot
- Acidity poison changed to last for 10 seconds
release
Polar's Exploration Additions 1.1.2
1.1.228 янв. 2026 г.34Minecraft: 1.21.4neoforge
Что нового
- Added a new underground biome: the crumbling caves
- Added the monastery feature, which generates in crumbling caves
- Added a new mob: the sculk squid
- Added the invisible ink sac item, dropped by sculk squids
- Invisible ink sacs can turn item frames and armor stands invisible
- Added a new feature: the sculk tank, which generates in the deep dark
- Invisible ink sacs can be brewed into long-lasting invisibility potions
- Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
- Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
- Cursed eyes have a higher resolution texture
- Changed cursed eye ambient and hurt sounds
- Change the “Bookshelf” painting texture
- Asters and clovers now use the pink petal model and can have up to four placed in one block
- Bonemealing clovers and asters produces more clovers/asters
- New withered matter and glow lichen block textures
- Glowshrooms can now rarely generate in old growth and dark oak forests
- Crystalline mimics are now immune to fire
- Changed sounds for the soul stone and soul lamp
- Large dungeons made rarer
- Portal essence has a lower chance of making end ambience sounds
- Blocks like the shell or placed books now don’t count snow layers as support blocks
- Evoker fangs no longer count snow layers as a solid block
- Changed the descriptions of advancements to be more consistent
- Added a tooltip for the soul stone
- Crumbling stone and deepslate make less noise when breaking
- Soul chambers are no longer surrounded by stone
- Cursed eyes now shoot every 70 ticks
- Endermite queens will only levitate up if aggressive
- Changed the cursed bolt hit sound
- Change iris flower and end bloom textures
- Chisels now play a sound when right-clicked
- Gravitite blocks have a new place sound
- Telepathium blocks produce fewer particles
- Withered matter is more slippery
- Desert pyramids now have less loot
- Acidity poison changed to last for 10 seconds
release
Polar's Exploration Additions 1.1.2
1.1.228 янв. 2026 г.846Minecraft: 1.21.1neoforge
Что нового
- Added a new underground biome: the crumbling caves
- Added the monastery feature, which generates in crumbling caves
- Added a new mob: the sculk squid
- Added the invisible ink sac item, dropped by sculk squids
- Invisible ink sacs can turn item frames and armor stands invisible
- Added a new feature: the sculk tank, which generates in the deep dark
- Invisible ink sacs can be brewed into long-lasting invisibility potions
- Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
- Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
- Cursed eyes have a higher resolution texture
- Changed cursed eye ambient and hurt sounds
- Change the “Bookshelf” painting texture
- Asters and clovers now use the pink petal model and can have up to four placed in one block
- Bonemealing clovers and asters produces more clovers/asters
- New withered matter and glow lichen block textures
- Glowshrooms can now rarely generate in old growth and dark oak forests
- Crystalline mimics are now immune to fire
- Changed sounds for the soul stone and soul lamp
- Large dungeons made rarer
- Portal essence has a lower chance of making end ambience sounds
- Blocks like the shell or placed books now don’t count snow layers as support blocks
- Evoker fangs no longer count snow layers as a solid block
- Changed the descriptions of advancements to be more consistent
- Added a tooltip for the soul stone
- Crumbling stone and deepslate make less noise when breaking
- Soul chambers are no longer surrounded by stone
- Cursed eyes now shoot every 70 ticks
- Endermite queens will only levitate up if aggressive
- Changed the cursed bolt hit sound
- Change iris flower and end bloom textures
- Chisels now play a sound when right-clicked
- Gravitite blocks have a new place sound
- Telepathium blocks produce fewer particles
- Withered matter is more slippery
- Desert pyramids now have less loot
- Acidity poison changed to last for 10 seconds
release
Polar's Exploration Additions 1.1.2
1.1.228 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
Что нового
- Added a new underground biome: the crumbling caves
- Added the monastery feature, which generates in crumbling caves
- Added a new mob: the sculk squid
- Added the invisible ink sac item, dropped by sculk squids
- Invisible ink sacs can turn item frames and armor stands invisible
- Added a new feature: the sculk tank, which generates in the deep dark
- Invisible ink sacs can be brewed into long-lasting invisibility potions
- Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases
- Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items
- Cursed eyes have a higher resolution texture
- Changed cursed eye ambient and hurt sounds
- Change the “Bookshelf” painting texture
- Asters and clovers now use the pink petal model and can have up to four placed in one block
- Bonemealing clovers and asters produces more clovers/asters
- New withered matter and glow lichen block textures
- Glowshrooms can now rarely generate in old growth and dark oak forests
- Crystalline mimics are now immune to fire
- Changed sounds for the soul stone and soul lamp
- Large dungeons made rarer
- Portal essence has a lower chance of making end ambience sounds
- Blocks like the shell or placed books now don’t count snow layers as support blocks
- Evoker fangs no longer count snow layers as a solid block
- Changed the descriptions of advancements to be more consistent
- Added a tooltip for the soul stone
- Crumbling stone and deepslate make less noise when breaking
- Soul chambers are no longer surrounded by stone
- Cursed eyes now shoot every 70 ticks
- Endermite queens will only levitate up if aggressive
- Changed the cursed bolt hit sound
- Change iris flower and end bloom textures
- Chisels now play a sound when right-clicked
- Gravitite blocks have a new place sound
- Telepathium blocks produce fewer particles
- Withered matter is more slippery
- Desert pyramids now have less loot
-
release
Polar's Exploration Additions 1.1.0
1.1.011 нояб. 2025 г.56Minecraft: 1.21.8neoforge
Что нового
- Enderite items now float upward when in the void
- Added nether dungeons
- Chorus bramble block added
- Added the nether rod block
- Chorus Garden structure added
- Complex dungeons have been updated and are now the large dungeon structure
- Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features
- Husk wrappings can now be used as bandages
- Blocks like bottles and books now need a solid block to be placed on
- Added recipes for evoker fangs, giant flesh, and hoglin hoofs
- Reinforced spear now does 4 attack
- Tiki masks now give resistance instead of speed
- Blindness confuses mobs, messing up their pathfinding slightly
- Ravager horns now cooldown for 300 ticks
- Rotten flesh blocks give hunger for 1 second
- Changed bonus chest loot table slightly
- Rotten flesh blocks attract monsters
- Crystallized honey attracts bees
- Added music disc: Dune
- Spirit lamps will no longer chime
- Birds, wind, and wave sounds updated
- Updated rock crumble sound effects
- Added end ambience
- Teleportation staff no longer gives the Near Death Experience advancement
- Added luck extended and luck enhanced potions
- Ravaging potions now give 600 ticks of ravaging
- Added a cooldown for using the spirit core
- Ancient moss textures updated
- Enderite upgrade template texture changed
- Magma cream block texture updated
- Potion bullet model and particles updated
- Tuff frame bottom texture fixed
- Shells no longer generate in water
- Teleportation staffs now damage the item when teleporting
- Molten spears are now immune to fire
- Netherite block variants are now immune to fire
release
Polar's Exploration Additions 1.1.0
1.1.011 нояб. 2025 г.35Minecraft: 1.21.4neoforge
Что нового
- Enderite items now float upward when in the void
- Added nether dungeons
- Chorus bramble block added
- Added the nether rod block
- Chorus Garden structure added
- Complex dungeons have been updated and are now the large dungeon structure
- Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features
- Husk wrappings can now be used as bandages
- Blocks like bottles and books now need a solid block to be placed on
- Added recipes for evoker fangs, giant flesh, and hoglin hoofs
- Reinforced spear now does 4 attack
- Tiki masks now give resistance instead of speed
- Blindness confuses mobs, messing up their pathfinding slightly
- Ravager horns now cooldown for 300 ticks
- Rotten flesh blocks give hunger for 1 second
- Changed bonus chest loot table slightly
- Rotten flesh blocks attract monsters
- Crystallized honey attracts bees
- Added music disc: Dune
- Spirit lamps will no longer chime
- Birds, wind, and wave sounds updated
- Updated rock crumble sound effects
- Added end ambience
- Teleportation staff no longer gives the Near Death Experience advancement
- Added luck extended and luck enhanced potions
- Ravaging potions now give 600 ticks of ravaging
- Added a cooldown for using the spirit core
- Ancient moss textures updated
- Enderite upgrade template texture changed
- Magma cream block texture updated
- Potion bullet model and particles updated
- Tuff frame bottom texture fixed
- Shells no longer generate in water
- Teleportation staffs now damage the item when teleporting
- Molten spears are now immune to fire
- Netherite block variants are now immune to fire
release
Polar's Exploration Additions 1.1.0
1.1.011 нояб. 2025 г.516Minecraft: 1.21.1neoforge
Что нового
- Enderite items now float upward when in the void
- Added nether dungeons
- Chorus bramble block added
- Added the nether rod block
- Chorus Garden structure added
- Complex dungeons have been updated and are now the large dungeon structure
- Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features
- Husk wrappings can now be used as bandages
- Blocks like bottles and books now need a solid block to be placed on
- Added recipes for evoker fangs and hoglin hoofs
- Reinforced spear now does 4 attack
- Tiki masks now give resistance instead of speed
- Blindness confuses mobs, messing up their pathfinding slightly
- Ravager horns now cooldown for 300 ticks
- Rotten flesh blocks give hunger for 1 second
- Changed bonus chest loot table slightly
- Rotten flesh blocks attract monsters
- Crystallized honey attracts bees
- Added music disc: Dune
- Spirit lamps will no longer chime
- Birds, wind, and wave sounds updated
- Updated rock crumble sound effects
- Added end ambience
- Teleportation staff no longer gives the Near Death Experience advancement
- Added luck extended and luck enhanced potions
- Ravaging potions now give 600 ticks of ravaging
- Added a cooldown for using the spirit core
- Ancient moss textures updated
- Enderite upgrade template texture changed
- Magma cream block texture updated
- Potion bullet model and particles updated
- Tuff frame bottom texture fixed
- Shells no longer generate in water
- Teleportation staffs now damage the item when teleporting
- Molten spears are now immune to fire
- Netherite block variants are now immune to fire
release
Polar's Exploration Additions 1.1.0
1.1.011 нояб. 2025 г.466Minecraft: 1.20.1forge
Что нового
- Enderite items now teleport upward when in the void
- Added nether dungeons
- Chorus bramble block added
- Added the nether rod block
- Chorus Garden structure added
- Complex dungeons have been updated and are now the large dungeon structure
- Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features
- Husk wrappings can now be used as bandages
- Blocks like bottles and books now need a solid block to be placed on
- Added recipes for evoker fangs and hoglin hoofs
- Reinforced spear now does 4 attack
- Tiki masks now give resistance instead of speed
- Blindness confuses mobs, messing up their pathfinding slightly
- Ravager horns now cooldown for 300 ticks
- Rotten flesh blocks give hunger for 1 second
- Changed bonus chest loot table slightly
- Rotten flesh blocks attract monsters
- Crystallized honey attracts bees
- Added music disc: Dune
- Spirit lamps will no longer chime
- Birds, wind, and wave sounds updated
- Added end ambience
- Teleportation staff no longer gives the Near Death Experience advancement
- Added luck extended and luck enhanced potions
- Ravaging potions now give 600 ticks of ravaging
- Added a cooldown for using the spirit core
- Ancient moss textures updated
- Enderite upgrade template texture changed
- Magma cream block texture updated
- Potion bullet model and particles updated
- Tuff frame bottom texture fixed
- Shells no longer generate in water
- Teleportation staffs now damage the item when teleporting
- Molten spears are now immune to fire
release
Polar's Exploration Additions 1.0.6
1.0.629 мая 2025 г.148Minecraft: 1.21.4neoforge
Что нового
- Attribute commands now work
- End has lower gravity the higher you go
- Reduced the explosion for TNT barrels
- TNT barrels can be powered with redstone
release
Polar's Exploration Additions 1.0.5
1.0.528 мая 2025 г.56Minecraft: 1.21.4neoforge
Что нового
- New pale oak blocks
- New redstone transfer, teleporter, and thruster sounds
- More tooltips for items
- Rearranged creative inventory
- Players can no longer break blocks with the teleportation rod
- New advancement: Near Death Experience
- Evoker fang texture changed
- Teleporters now display the coordinates they are set to
- Soul Omen effect added: Makes the Poltergeist fight harder
- Pale outposts added to pale garden
release
Polar's Exploration Additions 1.0.4
1.0.424 мая 2025 г.864Minecraft: 1.21.1neoforge
Что нового
- Nether portals can be made
- New sounds for tuff and necrosteel blocks
- Clover stems lengthened
release
Polar's Exploration Additions 1.0.2
1.0.220 мая 2025 г.1,2 тыс.Minecraft: 1.20.1forge
Что нового
- Frostbitten, cursed eye, and poltergeist models now moves head independent of body
- Cursed eye projectile sound updated
- Lava beetle movement slowed
- Poltergeist now properly drops the soul stone
- Poltergeist model improved
- Fireflies can be bottled
- Changed the model for tinted and radiant glow lamps
- Changed cover model
- Shell blocks can be rotated
- Improved texture for withered debris
- Infested netherrack and endstone sounds have been changed
- Retextured forged netherite and enderite
- Blocks will not make placing sounds if placed by commands
- Fluids have proper fog overlays when the player is inside them
- Ravaging potions now have a proper name to match other potion names
- New music disc - Loops
- Changed music disc sounds for Elegy and Haze
- Updated advancements
- Larger glowstone crystals in crystaline caverns
- Cracks added to volcanic mountains and crystaline caverns
- Revamped fortress and labyrinth structures
- Clay and sand now properly spawn in modded biome lakes
- Larger chorus plants in outer end islands
release
Polar's Exploration Additions 1.0.3
1.0.320 мая 2025 г.69Minecraft: 1.21.1neoforge
Что нового
- Changed clover model
- Retextured glowstone crystals, popped cypher fruit, and gravitite
- Spears stick in the ground like arrows
- Ender eyes in loot tables replaced with ender pearls
- Craftable items show up in the recipe book
- More wind and bird sounds
- Birds no longer chirp in rain or at night