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Polar's Exploration Additions

ВЕРСИИ (25)

release

Polar's Exploration Additions 1.2.1

1.2.1
23 окт. 2026 г.16Minecraft: 1.21.8neoforge
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Что нового
- Added more budding amethyst to amethyst caves - Disabling the End gravity config no longer constantly sets player gravity to default - Entity gravity is only modified when in the End
release

Polar's Exploration Additions 1.3.1

1.3.1
23 окт. 2026 г.12Minecraft: 1.21.4neoforge
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Что нового
- Added more budding amethyst to amethyst caves - Disabling the End gravity config no longer constantly sets player gravity to default - Entity gravity is only modified when in the End
release

Polar's Exploration Additions 1.3.1

1.3.1
23 окт. 2026 г.154Minecraft: 1.21.1neoforge
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Что нового
- Added more budding amethyst to amethyst caves - Disabling the End gravity config no longer constantly sets player gravity to default - Entity gravity is only modified when in the End
release

Polar's Exploration Additions 1.3.1

1.3.1
23 окт. 2026 г.61Minecraft: 1.20.1forge
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Что нового
- Added more budding amethyst to amethyst caves - Disabling the End gravity config no longer constantly sets player gravity to default - Entity gravity is only modified when in the End
release

Polar's Exploration Additions 1.2.0

1.2.0
7 окт. 2026 г.41Minecraft: 1.21.8neoforge
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Что нового
- Added the construct heart, dropped by constructs - Friendly constructs can be spawned by right-clicking on the ground with a construct heart - Artificially placed constructs will attack monsters and not the player - Added the Home Defense System achievement - Added the construct heart block - Construct heart blocks play a note when powered and change the pitch depending on the redstone power - Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from - Added the ability to tweak ambient sound chances in miscellaneous config file - Added the ability to turn off low End gravity in miscellaneous config file - Added the spine trap block - Spine traps activate when powered and deal damage to enemies depending on how fast they are moving - Added the greenhouse structure to forest biomes - Sculk tanks changed from features to structures - Sculk tanks now spawn with sculk squid spawners - Changed underground ruins from features to structures - Added more variants for underground ruins - Changed baobabs to be a structure instead of a feature - Added more foliage to bioluminescent caves - Echo tomes now have 32 durability - Stone constructs shoot blindness potions - Ender charges summon dragon breath when right-clicked on the ground - Purpur constructs shoot less levitation potions - Purpur construct spawn less frequently and don’t spawn on the main End island - Ravager horns now round to musical notes and play a note particle when right-clicked - Telepathium and gravitite now drop less ore - Cursed eyes now shoot a cursed laser that pulls players towards them - New concrete powder, glowstone crystal, and rotten flesh block textures - Updated the guardian spine item texture - Changed the dragon fire particle texture - Crystalline mimics have a new hurt sound - Tweaked the Poltergeist death sound - New End ambient sounds - Portal essence no longer plays End ambience sounds - Lowered firefly bottle luminance - Sculk jaws have custom damage type for eating the player - Dragon fireballs shot by acid blasters create dragon breath when landing - Dragon fireballs and fireballs have smaller explosions on landing - Cypher fruit only gives slow falling level 1 when eaten - New nether rod model for when in a player’s hand - Made new stone variant types for resin - Added an item description for the piglin brace - Firefly particle speed lowered - New old growth savanna grass and foliage colors - Old growth savannas and forests made rarer - Old growth savannas have more acacia trees
release

Polar's Exploration Additions 1.3.0

1.3.0
7 окт. 2026 г.12Minecraft: 1.21.4neoforge
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Что нового
- Added the construct heart, dropped by constructs - Friendly constructs can be spawned by right-clicking on the ground with a construct heart - Artificially placed constructs will attack monsters and not the player - Added the Home Defense System achievement - Added the construct heart block - Construct heart blocks play a note when powered and change the pitch depending on the redstone power - Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from - Added the ability to tweak ambient sound chances in miscellaneous config file - Added the ability to turn off low End gravity in miscellaneous config file - Added the spine trap block - Spine traps activate when powered and deal damage to enemies depending on how fast they are moving - Added the greenhouse structure to forest biomes - Sculk tanks changed from features to structures - Sculk tanks now spawn with sculk squid spawners - Changed underground ruins from features to structures - Added more variants for underground ruins - Changed baobabs to be a structure instead of a feature - Added more foliage to bioluminescent caves - Echo tomes now have 32 durability - Stone constructs shoot blindness potions - Ender charges summon dragon breath when right-clicked on the ground - Purpur constructs shoot less levitation potions - Purpur construct spawn less frequently and don’t spawn on the main End island - Ravager horns now round to musical notes and play a note particle when right-clicked - Telepathium and gravitite now drop less ore - Cursed eyes now shoot a cursed laser that pulls players towards them - New concrete powder, glowstone crystal, and rotten flesh block textures - Updated the guardian spine item texture - Changed the dragon fire particle texture - Crystalline mimics have a new hurt sound - Tweaked the Poltergeist death sound - New End ambient sounds - Portal essence no longer plays End ambience sounds - Lowered firefly bottle luminance - Sculk jaws have custom damage type for eating the player - Dragon fireballs shot by acid blasters create dragon breath when landing - Dragon fireballs and fireballs have smaller explosions on landing - Cypher fruit only gives slow falling level 1 when eaten - New nether rod model for when in a player’s hand - Made new stone variant types for resin - Added an item description for the piglin brace - Firefly particle speed lowered - New old growth savanna grass and foliage colors - Old growth savannas and forests made rarer - Old growth savannas have more acacia trees
release

Polar's Exploration Additions 1.3.0

1.3.0
7 окт. 2026 г.233Minecraft: 1.21.1neoforge
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Что нового
- Added the construct heart, dropped by constructs - Friendly constructs can be spawned by right-clicking on the ground with a construct heart - Artificially placed constructs will attack monsters and not the player - Added the Home Defense System achievement - Added the construct heart block - Construct heart blocks play a note when powered and change the pitch depending on the redstone power - Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from - Added the ability to tweak ambient sound chances in miscellaneous config file - Added the ability to turn off low End gravity in miscellaneous config file - Added the spine trap block - Spine traps activate when powered and deal damage to enemies depending on how fast they are moving - Added the greenhouse structure to forest biomes - Sculk tanks changed from features to structures - Sculk tanks now spawn with sculk squid spawners - Changed underground ruins from features to structures - Added more variants for underground ruins - Changed baobabs to be a structure instead of a feature - Added more foliage to bioluminescent caves - Echo tomes now have 32 durability - Stone constructs shoot blindness potions - Ender charges summon dragon breath when right-clicked on the ground - Purpur constructs shoot less levitation potions - Purpur construct spawn less frequently and don’t spawn on the main End island - Ravager horns now round to musical notes and play a note particle when right-clicked - Telepathium and gravitite now drop less ore - Cursed eyes now shoot a cursed laser that pulls players towards them - New concrete powder, glowstone crystal, and rotten flesh block textures - Updated the guardian spine item texture - Changed the dragon fire particle texture - Crystalline mimics have a new hurt sound - Tweaked the Poltergeist death sound - New End ambient sounds - Portal essence no longer plays End ambience sounds - Lowered firefly bottle luminance - Sculk jaws have custom damage type for eating the player - Dragon fireballs shot by acid blasters create dragon breath when landing - Dragon fireballs and fireballs have smaller explosions on landing - Cypher fruit only gives slow falling level 1 when eaten - New nether rod model for when in a player’s hand - Added an item description for the piglin brace - Firefly particle speed lowered - New old growth savanna grass and foliage colors - Old growth savannas and forests made rarer - Old growth savannas have more acacia trees
release

Polar's Exploration Additions 1.3.0

1.3.0
7 окт. 2026 г.189Minecraft: 1.20.1forge
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Что нового
- Added the construct heart, dropped by constructs - Friendly constructs can be spawned by right-clicking on the ground with a construct heart - Artificially placed constructs will attack monsters and not the player - Added the Home Defense System achievement - Added the construct heart block - Construct heart blocks play a note when powered and change the pitch depending on the redstone power - Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from - Added the ability to tweak ambient sound chances in miscellaneous config file - Added the ability to turn off low End gravity in miscellaneous config file - Added the spine trap block - Spine traps activate when powered and deal damage to enemies depending on how fast they are moving - Added the greenhouse structure to forest biomes - Sculk tanks changed from features to structures - Sculk tanks now spawn with sculk squid spawners - Changed underground ruins from features to structures - Added more variants for underground ruins - Changed baobabs to be a structure instead of a feature - Added more foliage to bioluminescent caves - Echo tomes now have 32 durability - Stone constructs shoot blindness potions - Ender charges summon dragon breath when right-clicked on the ground - Purpur constructs shoot less levitation potions - Purpur construct spawn less frequently and don’t spawn on the main End island - Ravager horns now round to musical notes and play a note particle when right-clicked - Telepathium and gravitite now drop less ore - Cursed eyes now shoot a cursed laser that pulls players towards them - New concrete powder, glowstone crystal, and rotten flesh block textures - Updated the guardian spine item texture - Changed the dragon fire particle texture - Crystalline mimics have a new hurt sound - Tweaked the Poltergeist death sound - New End ambient sounds - Portal essence no longer plays End ambience sounds - Lowered firefly bottle luminance - Sculk jaws have custom damage type for eating the player - Dragon fireballs shot by acid blasters create dragon breath when landing - Dragon fireballs and fireballs have smaller explosions on landing - Cypher fruit only gives slow falling level 1 when eaten - New nether rod model for when in a player’s hand - Added an item description for the piglin brace - Firefly particle speed lowered - New old growth savanna grass and foliage colors - Old growth savannas and forests made rarer - Old growth savannas have more acacia trees
release

Polar's Exploration Additions 1.0.0

1.1.0
20 мая 2026 г.159Minecraft: 1.21.8neoforge
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Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things - All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior) - The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others - Ores can now generate as part of a modded cave biome floor - Underground ruin feature updated to spawn larger ruins - Baobab feature changed - Baobab trees are less likely to generate floating in the air - Iron can now generate in large veins in crumbling caves - Prismastone uses biome tags for generating - Monastery, sculk jaw, and end ruin features made rarer - Tall oak trees can now generate in scrubland biomes - Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls - Scrubland biomes are less common - Gravitite cube structures are rarer - New feature: lava fissures that spawn in volcanic mountains - Bioluminescent and crumbling caves have more tuff - Small and medium volcanoes won’t generate floating on water - Nether dungeons are more likely to spawn higher up - Nether dungeon loot can spawn with warped fungi on a stick and saddles - Ocean temples use biome tags for generating - All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome - New mob: echo soul - Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist - Echo souls die after they attack - Construct mobs now use biome tags for spawning - Endermite queens spawn more endermites when killed - Endermite queen model and textures updated - Endermite queens have an idle and falling animation - The Poltergeist has a new idle animation - Poltergeists shoot soul charges less frequently - Cursed eyes have a new shoot sound - New soul wail sounds for Poltergeists, soul stones, and necrosteel - Blocks such as bushes and wooden boards are now flammable - Spirit lamps can no longer be pushed by pistons - Mobs now avoid stepping on withered matter - Withered matter no longer deals damage to an entity if they have the immunity effect - Fire and acid blasters have an animation for shooting - When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks - New chorus and cypher stem textures - Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them - Teleporter behavior changed - Teleporters must have their position set by shift right-clicking on the target teleport location before being placed - Teleporters no longer have a UI - Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world - Sliders play a sound when right-clicked - Spears can be shot by dispensers - Ender charges now spawn dragon’s breath when hitting an entity or block - Nether rod model updated - Molten spears ignite the ground when hitting an entity - Astral spears spawn dragon’s breath on hitting an entity - Astral and molten spears deal less knockback - The ravaging effect now plays a sound and emits particles when activated - Hunger potion duration doubled - The soul stone plays a sound when killing mobs - The chisel tool can be repaired with copper ingots - Creative inventory order changed - Cave biomes can now generate at different heights - Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down - Added four new wood types: walnut, fruitwood, chorus, and cypher - Added fruitwood and walnut forest biomes
release

Polar's Exploration Additions 1.2.0

1.2.0
20 мая 2026 г.42Minecraft: 1.21.4neoforge
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Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things - All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior) - The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others - Ores can now generate as part of a modded cave biome floor - Underground ruin feature updated to spawn larger ruins - Baobab feature changed - Baobab trees are less likely to generate floating in the air - Iron can now generate in large veins in crumbling caves - Prismastone uses biome tags for generating - Monastery, sculk jaw, and end ruin features made rarer - Tall oak trees can now generate in scrubland biomes - Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls - Scrubland biomes are less common - Gravitite cube structures are rarer - New feature: lava fissures that spawn in volcanic mountains - Bioluminescent and crumbling caves have more tuff - Small and medium volcanoes won’t generate floating on water - Nether dungeons are more likely to spawn higher up - Nether dungeon loot can spawn with warped fungi on a stick and saddles - Ocean temples use biome tags for generating - All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome - New mob: echo soul - Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist - Echo souls die after they attack - Construct mobs now use biome tags for spawning - Endermite queens spawn more endermites when killed - Endermite queen model and textures updated - Endermite queens have an idle and falling animation - The Poltergeist has a new idle animation - Poltergeists shoot soul charges less frequently - Cursed eyes have a new shoot sound - New soul wail sounds for Poltergeists, soul stones, and necrosteel - Blocks such as bushes and wooden boards are now flammable - Spirit lamps can no longer be pushed by pistons - Mobs now avoid stepping on withered matter - Withered matter no longer deals damage to an entity if they have the immunity effect - Fire and acid blasters have an animation for shooting - When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks - New chorus and cypher stem textures - Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them - Teleporter behavior changed - Teleporters must have their position set by shift right-clicking on the target teleport location before being placed - Teleporters no longer have a UI - Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world - Sliders play a sound when right-clicked - Spears can be shot by dispensers - Ender charges now spawn dragon’s breath when hitting an entity or block - Nether rod model updated - Molten spears ignite the ground when hitting an entity - Astral spears spawn dragon’s breath on hitting an entity - Astral and molten spears deal less knockback - The ravaging effect now plays a sound and emits particles when activated - Hunger potion duration doubled - The soul stone plays a sound when killing mobs - The chisel tool can be repaired with copper ingots - Creative inventory order changed
release

Polar's Exploration Additions 1.2.0

1.2.0
20 мая 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things - All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior) - The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others - Ores can now generate as part of a modded cave biome floor - Underground ruin feature updated to spawn larger ruins - Baobab feature changed - Baobab trees are less likely to generate floating in the air - Iron can now generate in large veins in crumbling caves - Prismastone uses biome tags for generating - Monastery, sculk jaw, and end ruin features made rarer - Tall oak trees can now generate in scrubland biomes - Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls - Scrubland biomes are less common - Gravitite cube structures are rarer - New feature: lava fissures that spawn in volcanic mountains - Bioluminescent and crumbling caves have more tuff - Small and medium volcanoes won’t generate floating on water - Nether dungeons are more likely to spawn higher up - Nether dungeon loot can spawn with warped fungi on a stick and saddles - Ocean temples use biome tags for generating - All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome - New mob: echo soul - Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist - Echo souls die after they attack - Construct mobs now use biome tags for spawning - Endermite queens spawn more endermites when killed - Endermite queen model and textures updated - Endermite queens have an idle and falling animation - The Poltergeist has a new idle animation - Poltergeists shoot soul charges less frequently - Cursed eyes have a new shoot sound - New soul wail sounds for Poltergeists, soul stones, and necrosteel - Blocks such as bushes and wooden boards are now flammable - Spirit lamps can no longer be pushed by pistons - Mobs now avoid stepping on withered matter - Withered matter no longer deals damage to an entity if they have the immunity effect - Fire and acid blasters have an animation for shooting - When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks - New chorus and cypher stem textures - Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them - Teleporter behavior changed - Teleporters must have their position set by shift right-clicking on the target teleport location before being placed - Teleporters no longer have a UI - Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world - Sliders play a sound when right-clicked - Spears can be shot by dispensers - Ender charges now spawn dragon’s breath when hitting an entity or block - Nether rod model updated - Molten spears ignite the ground when hitting an entity - Astral spears spawn dragon’s breath on hitting an entity - Astral and molten spears deal less knockback - The ravaging effect now plays a sound and emits particles when activated - Hunger potion duration doubled - The soul stone plays a sound when killing mobs - The chisel tool can be repaired with copper ingots - Creative inventory order changed - Cave biomes can now generate at different heights - Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down - Added four new wood types: walnut, fruitwood, chorus, and cypher - Added fruitwood and walnut forest biomes
release

Polar's Exploration Additions 1.2.0

1.2.0
20 мая 2026 г.922Minecraft: 1.20.1forge
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Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things - All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior) - The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others - Ores can now generate as part of a modded cave biome floor - Underground ruin feature updated to spawn larger ruins - Baobab feature changed - Baobab trees are less likely to generate floating in the air - Iron can now generate in large veins in crumbling caves - Prismastone uses biome tags for generating - Monastery, sculk jaw, and end ruin features made rarer - Tall oak trees can now generate in scrubland biomes - Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls - Scrubland biomes are less common - Gravitite cube structures are rarer - New feature: lava fissures that spawn in volcanic mountains - Bioluminescent and crumbling caves have more tuff - Small and medium volcanoes won’t generate floating on water - Nether dungeons are more likely to spawn higher up - Nether dungeon loot can spawn with warped fungi on a stick and saddles - Ocean temples use biome tags for generating - All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome - New mob: echo soul - Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist - Echo souls die after they attack - Construct mobs now use biome tags for spawning - Endermite queens spawn more endermites when killed - Endermite queen model and textures updated - Endermite queens have an idle and falling animation - The Poltergeist has a new idle animation - Poltergeists shoot soul charges less frequently - Cursed eyes have a new shoot sound - New soul wail sounds for Poltergeists, soul stones, and necrosteel - Blocks such as bushes and wooden boards are now flammable - Spirit lamps can no longer be pushed by pistons - Mobs now avoid stepping on withered matter - Withered matter no longer deals damage to an entity if they have the immunity effect - Fire and acid blasters have an animation for shooting - When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks - New chorus and cypher stem textures - Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them - Teleporter behavior changed - Teleporters must have their position set by shift right-clicking on the target teleport location before being placed - Teleporters no longer have a UI - Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world - Sliders play a sound when right-clicked - Spears can be shot by dispensers - Ender charges now spawn dragon’s breath when hitting an entity or block - Nether rod model updated - Molten spears ignite the ground when hitting an entity - Astral spears spawn dragon’s breath on hitting an entity - Astral and molten spears deal less knockback - The ravaging effect now plays a sound and emits particles when activated - Hunger potion duration doubled - The soul stone plays a sound when killing mobs - The chisel tool can be repaired with copper ingots - Creative inventory order changed
release

Polar's Exploration Additions 1.0.2

1.0.2
28 янв. 2026 г.79Minecraft: 1.21.8neoforge
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Что нового
- Added a new underground biome: the crumbling caves - Added the monastery feature, which generates in crumbling caves - Added a new mob: the sculk squid - Added the invisible ink sac item, dropped by sculk squids - Invisible ink sacs can turn item frames and armor stands invisible - Added a new feature: the sculk tank, which generates in the deep dark - Invisible ink sacs can be brewed into long-lasting invisibility potions - Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases - Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items - Cursed eyes have a higher resolution texture - Changed cursed eye ambient and hurt sounds - Change the “Bookshelf” painting texture - Asters and clovers now use the pink petal model and can have up to four placed in one block - Bonemealing clovers and asters produces more clovers/asters - New withered matter and glow lichen block textures - Glowshrooms can now rarely generate in old growth and dark oak forests - Crystalline mimics are now immune to fire - Changed sounds for the soul stone and soul lamp - Large dungeons made rarer - Portal essence has a lower chance of making end ambience sounds - Blocks like the shell or placed books now don’t count snow layers as support blocks - Evoker fangs no longer count snow layers as a solid block - Changed the descriptions of advancements to be more consistent - Added a tooltip for the soul stone - Crumbling stone and deepslate make less noise when breaking - Soul chambers are no longer surrounded by stone - Cursed eyes now shoot every 70 ticks - Endermite queens will only levitate up if aggressive - Changed the cursed bolt hit sound - Change iris flower and end bloom textures - Chisels now play a sound when right-clicked - Gravitite blocks have a new place sound - Telepathium blocks produce fewer particles - Withered matter is more slippery - Desert pyramids now have less loot - Acidity poison changed to last for 10 seconds
release

Polar's Exploration Additions 1.1.2

1.1.2
28 янв. 2026 г.34Minecraft: 1.21.4neoforge
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Что нового
- Added a new underground biome: the crumbling caves - Added the monastery feature, which generates in crumbling caves - Added a new mob: the sculk squid - Added the invisible ink sac item, dropped by sculk squids - Invisible ink sacs can turn item frames and armor stands invisible - Added a new feature: the sculk tank, which generates in the deep dark - Invisible ink sacs can be brewed into long-lasting invisibility potions - Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases - Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items - Cursed eyes have a higher resolution texture - Changed cursed eye ambient and hurt sounds - Change the “Bookshelf” painting texture - Asters and clovers now use the pink petal model and can have up to four placed in one block - Bonemealing clovers and asters produces more clovers/asters - New withered matter and glow lichen block textures - Glowshrooms can now rarely generate in old growth and dark oak forests - Crystalline mimics are now immune to fire - Changed sounds for the soul stone and soul lamp - Large dungeons made rarer - Portal essence has a lower chance of making end ambience sounds - Blocks like the shell or placed books now don’t count snow layers as support blocks - Evoker fangs no longer count snow layers as a solid block - Changed the descriptions of advancements to be more consistent - Added a tooltip for the soul stone - Crumbling stone and deepslate make less noise when breaking - Soul chambers are no longer surrounded by stone - Cursed eyes now shoot every 70 ticks - Endermite queens will only levitate up if aggressive - Changed the cursed bolt hit sound - Change iris flower and end bloom textures - Chisels now play a sound when right-clicked - Gravitite blocks have a new place sound - Telepathium blocks produce fewer particles - Withered matter is more slippery - Desert pyramids now have less loot - Acidity poison changed to last for 10 seconds
release

Polar's Exploration Additions 1.1.2

1.1.2
28 янв. 2026 г.846Minecraft: 1.21.1neoforge
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Что нового
- Added a new underground biome: the crumbling caves - Added the monastery feature, which generates in crumbling caves - Added a new mob: the sculk squid - Added the invisible ink sac item, dropped by sculk squids - Invisible ink sacs can turn item frames and armor stands invisible - Added a new feature: the sculk tank, which generates in the deep dark - Invisible ink sacs can be brewed into long-lasting invisibility potions - Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases - Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items - Cursed eyes have a higher resolution texture - Changed cursed eye ambient and hurt sounds - Change the “Bookshelf” painting texture - Asters and clovers now use the pink petal model and can have up to four placed in one block - Bonemealing clovers and asters produces more clovers/asters - New withered matter and glow lichen block textures - Glowshrooms can now rarely generate in old growth and dark oak forests - Crystalline mimics are now immune to fire - Changed sounds for the soul stone and soul lamp - Large dungeons made rarer - Portal essence has a lower chance of making end ambience sounds - Blocks like the shell or placed books now don’t count snow layers as support blocks - Evoker fangs no longer count snow layers as a solid block - Changed the descriptions of advancements to be more consistent - Added a tooltip for the soul stone - Crumbling stone and deepslate make less noise when breaking - Soul chambers are no longer surrounded by stone - Cursed eyes now shoot every 70 ticks - Endermite queens will only levitate up if aggressive - Changed the cursed bolt hit sound - Change iris flower and end bloom textures - Chisels now play a sound when right-clicked - Gravitite blocks have a new place sound - Telepathium blocks produce fewer particles - Withered matter is more slippery - Desert pyramids now have less loot - Acidity poison changed to last for 10 seconds
release

Polar's Exploration Additions 1.1.2

1.1.2
28 янв. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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Что нового
- Added a new underground biome: the crumbling caves - Added the monastery feature, which generates in crumbling caves - Added a new mob: the sculk squid - Added the invisible ink sac item, dropped by sculk squids - Invisible ink sacs can turn item frames and armor stands invisible - Added a new feature: the sculk tank, which generates in the deep dark - Invisible ink sacs can be brewed into long-lasting invisibility potions - Enderite, telepathium, gravitite, and necrosteel blocks can all now be used for beacon bases - Enderite ingots, telepathium, gravitite, and necrosteel can be used as beacon payment items - Cursed eyes have a higher resolution texture - Changed cursed eye ambient and hurt sounds - Change the “Bookshelf” painting texture - Asters and clovers now use the pink petal model and can have up to four placed in one block - Bonemealing clovers and asters produces more clovers/asters - New withered matter and glow lichen block textures - Glowshrooms can now rarely generate in old growth and dark oak forests - Crystalline mimics are now immune to fire - Changed sounds for the soul stone and soul lamp - Large dungeons made rarer - Portal essence has a lower chance of making end ambience sounds - Blocks like the shell or placed books now don’t count snow layers as support blocks - Evoker fangs no longer count snow layers as a solid block - Changed the descriptions of advancements to be more consistent - Added a tooltip for the soul stone - Crumbling stone and deepslate make less noise when breaking - Soul chambers are no longer surrounded by stone - Cursed eyes now shoot every 70 ticks - Endermite queens will only levitate up if aggressive - Changed the cursed bolt hit sound - Change iris flower and end bloom textures - Chisels now play a sound when right-clicked - Gravitite blocks have a new place sound - Telepathium blocks produce fewer particles - Withered matter is more slippery - Desert pyramids now have less loot -
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Polar's Exploration Additions 1.1.0

1.1.0
11 нояб. 2025 г.56Minecraft: 1.21.8neoforge
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Что нового
- Enderite items now float upward when in the void - Added nether dungeons - Chorus bramble block added - Added the nether rod block - Chorus Garden structure added  - Complex dungeons have been updated and are now the large dungeon structure - Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features - Husk wrappings can now be used as bandages - Blocks like bottles and books now need a solid block to be placed on - Added recipes for evoker fangs, giant flesh, and hoglin hoofs - Reinforced spear now does 4 attack - Tiki masks now give resistance instead of speed - Blindness confuses mobs, messing up their pathfinding slightly - Ravager horns now cooldown for 300 ticks - Rotten flesh blocks give hunger for 1 second - Changed bonus chest loot table slightly - Rotten flesh blocks attract monsters - Crystallized honey attracts bees - Added music disc: Dune - Spirit lamps will no longer chime - Birds, wind, and wave sounds updated - Updated rock crumble sound effects - Added end ambience - Teleportation staff no longer gives the Near Death Experience advancement - Added luck extended and luck enhanced potions - Ravaging potions now give 600 ticks of ravaging - Added a cooldown for using the spirit core - Ancient moss textures updated - Enderite upgrade template texture changed - Magma cream block texture updated - Potion bullet model and particles updated - Tuff frame bottom texture fixed - Shells no longer generate in water - Teleportation staffs now damage the item when teleporting - Molten spears are now immune to fire - Netherite block variants are now immune to fire
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Polar's Exploration Additions 1.1.0

1.1.0
11 нояб. 2025 г.35Minecraft: 1.21.4neoforge
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Что нового
- Enderite items now float upward when in the void - Added nether dungeons - Chorus bramble block added - Added the nether rod block - Chorus Garden structure added  - Complex dungeons have been updated and are now the large dungeon structure - Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features - Husk wrappings can now be used as bandages - Blocks like bottles and books now need a solid block to be placed on - Added recipes for evoker fangs, giant flesh, and hoglin hoofs - Reinforced spear now does 4 attack - Tiki masks now give resistance instead of speed - Blindness confuses mobs, messing up their pathfinding slightly - Ravager horns now cooldown for 300 ticks - Rotten flesh blocks give hunger for 1 second - Changed bonus chest loot table slightly - Rotten flesh blocks attract monsters - Crystallized honey attracts bees - Added music disc: Dune - Spirit lamps will no longer chime - Birds, wind, and wave sounds updated - Updated rock crumble sound effects - Added end ambience - Teleportation staff no longer gives the Near Death Experience advancement - Added luck extended and luck enhanced potions - Ravaging potions now give 600 ticks of ravaging - Added a cooldown for using the spirit core - Ancient moss textures updated - Enderite upgrade template texture changed - Magma cream block texture updated - Potion bullet model and particles updated - Tuff frame bottom texture fixed - Shells no longer generate in water - Teleportation staffs now damage the item when teleporting - Molten spears are now immune to fire - Netherite block variants are now immune to fire
release

Polar's Exploration Additions 1.1.0

1.1.0
11 нояб. 2025 г.516Minecraft: 1.21.1neoforge
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Что нового
- Enderite items now float upward when in the void - Added nether dungeons - Chorus bramble block added - Added the nether rod block - Chorus Garden structure added  - Complex dungeons have been updated and are now the large dungeon structure - Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features - Husk wrappings can now be used as bandages - Blocks like bottles and books now need a solid block to be placed on - Added recipes for evoker fangs and hoglin hoofs - Reinforced spear now does 4 attack - Tiki masks now give resistance instead of speed - Blindness confuses mobs, messing up their pathfinding slightly - Ravager horns now cooldown for 300 ticks - Rotten flesh blocks give hunger for 1 second - Changed bonus chest loot table slightly - Rotten flesh blocks attract monsters - Crystallized honey attracts bees - Added music disc: Dune - Spirit lamps will no longer chime - Birds, wind, and wave sounds updated - Updated rock crumble sound effects - Added end ambience - Teleportation staff no longer gives the Near Death Experience advancement - Added luck extended and luck enhanced potions - Ravaging potions now give 600 ticks of ravaging - Added a cooldown for using the spirit core - Ancient moss textures updated - Enderite upgrade template texture changed - Magma cream block texture updated - Potion bullet model and particles updated - Tuff frame bottom texture fixed - Shells no longer generate in water - Teleportation staffs now damage the item when teleporting - Molten spears are now immune to fire - Netherite block variants are now immune to fire
release

Polar's Exploration Additions 1.1.0

1.1.0
11 нояб. 2025 г.466Minecraft: 1.20.1forge
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Что нового
- Enderite items now teleport upward when in the void - Added nether dungeons - Chorus bramble block added - Added the nether rod block - Chorus Garden structure added - Complex dungeons have been updated and are now the large dungeon structure - Oak, spruce, jungle, sand, and acacia ruins have been updated to be structures instead of features - Husk wrappings can now be used as bandages - Blocks like bottles and books now need a solid block to be placed on - Added recipes for evoker fangs and hoglin hoofs - Reinforced spear now does 4 attack - Tiki masks now give resistance instead of speed - Blindness confuses mobs, messing up their pathfinding slightly - Ravager horns now cooldown for 300 ticks - Rotten flesh blocks give hunger for 1 second - Changed bonus chest loot table slightly - Rotten flesh blocks attract monsters - Crystallized honey attracts bees - Added music disc: Dune - Spirit lamps will no longer chime - Birds, wind, and wave sounds updated - Added end ambience - Teleportation staff no longer gives the Near Death Experience advancement - Added luck extended and luck enhanced potions - Ravaging potions now give 600 ticks of ravaging - Added a cooldown for using the spirit core - Ancient moss textures updated - Enderite upgrade template texture changed - Magma cream block texture updated - Potion bullet model and particles updated - Tuff frame bottom texture fixed - Shells no longer generate in water - Teleportation staffs now damage the item when teleporting - Molten spears are now immune to fire
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Polar's Exploration Additions 1.0.6

1.0.6
29 мая 2025 г.148Minecraft: 1.21.4neoforge
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Что нового
- Attribute commands now work - End has lower gravity the higher you go - Reduced the explosion for TNT barrels - TNT barrels can be powered with redstone
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Polar's Exploration Additions 1.0.5

1.0.5
28 мая 2025 г.56Minecraft: 1.21.4neoforge
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Что нового
- New pale oak blocks - New redstone transfer, teleporter, and thruster sounds - More tooltips for items - Rearranged creative inventory - Players can no longer break blocks with the teleportation rod - New advancement: Near Death Experience - Evoker fang texture changed - Teleporters now display the coordinates they are set to - Soul Omen effect added: Makes the Poltergeist fight harder - Pale outposts added to pale garden
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Polar's Exploration Additions 1.0.4

1.0.4
24 мая 2025 г.864Minecraft: 1.21.1neoforge
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Что нового
- Nether portals can be made - New sounds for tuff and necrosteel blocks - Clover stems lengthened
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Polar's Exploration Additions 1.0.2

1.0.2
20 мая 2025 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
- Frostbitten, cursed eye, and poltergeist models now moves head independent of body - Cursed eye projectile sound updated - Lava beetle movement slowed - Poltergeist now properly drops the soul stone - Poltergeist model improved - Fireflies can be bottled - Changed the model for tinted and radiant glow lamps - Changed cover model - Shell blocks can be rotated - Improved texture for withered debris - Infested netherrack and endstone sounds have been changed - Retextured forged netherite and enderite - Blocks will not make placing sounds if placed by commands - Fluids have proper fog overlays when the player is inside them - Ravaging potions now have a proper name to match other potion names - New music disc - Loops - Changed music disc sounds for Elegy and Haze - Updated advancements - Larger glowstone crystals in crystaline caverns - Cracks added to volcanic mountains and crystaline caverns - Revamped fortress and labyrinth structures - Clay and sand now properly spawn in modded biome lakes - Larger chorus plants in outer end islands
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Polar's Exploration Additions 1.0.3

1.0.3
20 мая 2025 г.69Minecraft: 1.21.1neoforge
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Что нового
- Changed clover model - Retextured glowstone crystals, popped cypher fruit, and gravitite - Spears stick in the ground like arrows - Ender eyes in loot tables replaced with ender pearls - Craftable items show up in the recipe book - More wind and bird sounds - Birds no longer chirp in rain or at night