
Polar's Exploration Additions
A mod that adds features to encourage exploration.
Автор: Polar348,8 тыс.128обновлён 23 окт. 2026 г.
ПриключенияМобыГенерация мира
Описание
Polar's exploration additions is a mod that adds features that make the Minecraft world more interesting to explore while providing fun challenges and interesting sights. Some vanilla plus features are also included extra stone and wood blocks for building, modified loot tables, and extra potion variants.

Other main changes include 8 new biomes, 27 new structures, 10 new mobs, a boss, a revamped End dimension, unique weapons, and plenty of other building blocks and items that fill in the vanilla gaps.

Галерея
Последние версии
Все версии →release
Polar's Exploration Additions 1.2.1
1.2.123 окт. 2026 г.16Minecraft: 1.21.8neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.154Minecraft: 1.21.1neoforge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.3.1
1.3.123 окт. 2026 г.61Minecraft: 1.20.1forge
Что нового
- Added more budding amethyst to amethyst caves
- Disabling the End gravity config no longer constantly sets player gravity to default
- Entity gravity is only modified when in the End
release
Polar's Exploration Additions 1.2.0
1.2.07 окт. 2026 г.41Minecraft: 1.21.8neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Made new stone variant types for resin
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Made new stone variant types for resin
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.233Minecraft: 1.21.1neoforge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.3.0
1.3.07 окт. 2026 г.189Minecraft: 1.20.1forge
Что нового
- Added the construct heart, dropped by constructs
- Friendly constructs can be spawned by right-clicking on the ground with a construct heart
- Artificially placed constructs will attack monsters and not the player
- Added the Home Defense System achievement
- Added the construct heart block
- Construct heart blocks play a note when powered and change the pitch depending on the redstone power
- Construct heart blocks have an inventory and shoot projectiles from that inventory in the opposite direction they are powered from
- Added the ability to tweak ambient sound chances in miscellaneous config file
- Added the ability to turn off low End gravity in miscellaneous config file
- Added the spine trap block
- Spine traps activate when powered and deal damage to enemies depending on how fast they are moving
- Added the greenhouse structure to forest biomes
- Sculk tanks changed from features to structures
- Sculk tanks now spawn with sculk squid spawners
- Changed underground ruins from features to structures
- Added more variants for underground ruins
- Changed baobabs to be a structure instead of a feature
- Added more foliage to bioluminescent caves
- Echo tomes now have 32 durability
- Stone constructs shoot blindness potions
- Ender charges summon dragon breath when right-clicked on the ground
- Purpur constructs shoot less levitation potions
- Purpur construct spawn less frequently and don’t spawn on the main End island
- Ravager horns now round to musical notes and play a note particle when right-clicked
- Telepathium and gravitite now drop less ore
- Cursed eyes now shoot a cursed laser that pulls players towards them
- New concrete powder, glowstone crystal, and rotten flesh block textures
- Updated the guardian spine item texture
- Changed the dragon fire particle texture
- Crystalline mimics have a new hurt sound
- Tweaked the Poltergeist death sound
- New End ambient sounds
- Portal essence no longer plays End ambience sounds
- Lowered firefly bottle luminance
- Sculk jaws have custom damage type for eating the player
- Dragon fireballs shot by acid blasters create dragon breath when landing
- Dragon fireballs and fireballs have smaller explosions on landing
- Cypher fruit only gives slow falling level 1 when eaten
- New nether rod model for when in a player’s hand
- Added an item description for the piglin brace
- Firefly particle speed lowered
- New old growth savanna grass and foliage colors
- Old growth savannas and forests made rarer
- Old growth savannas have more acacia trees
release
Polar's Exploration Additions 1.0.0
1.1.020 мая 2026 г.159Minecraft: 1.21.8neoforge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed
- Cave biomes can now generate at different heights
- Crumbling caves are more likely to spawn near the surface, while bioluminescent caves generate lower down
- Added four new wood types: walnut, fruitwood, chorus, and cypher
- Added fruitwood and walnut forest biomes
release
Polar's Exploration Additions 1.2.0
1.2.020 мая 2026 г.42Minecraft: 1.21.4neoforge
Что нового
- Added config files for feature spawn chance, mob spawn chance, and other miscellaneous things
- All values for mob and feature spawn chances are 1 by default, and can range from 0 (doesn’t spawn) to 1 (normal spawn behavior)
- The miscellaneous config file allows for the tweaking of withered matter spread speed, TNT barrel explosion power, giant and zombie horse spawn chances, and others
- Ores can now generate as part of a modded cave biome floor
- Underground ruin feature updated to spawn larger ruins
- Baobab feature changed
- Baobab trees are less likely to generate floating in the air
- Iron can now generate in large veins in crumbling caves
- Prismastone uses biome tags for generating
- Monastery, sculk jaw, and end ruin features made rarer
- Tall oak trees can now generate in scrubland biomes
- Crumbling caves no longer have a floor of infested stone, but generate patches of infested blocks on the walls
- Scrubland biomes are less common
- Gravitite cube structures are rarer
- New feature: lava fissures that spawn in volcanic mountains
- Bioluminescent and crumbling caves have more tuff
- Small and medium volcanoes won’t generate floating on water
- Nether dungeons are more likely to spawn higher up
- Nether dungeon loot can spawn with warped fungi on a stick and saddles
- Ocean temples use biome tags for generating
- All modded biomes have been moved to either is_overworld or is_nether tags depending on the biome
- New mob: echo soul
- Echo souls only spawn when a soul charge lands and they attack mobs if shot by the player, or the player if shot by the Poltergeist
- Echo souls die after they attack
- Construct mobs now use biome tags for spawning
- Endermite queens spawn more endermites when killed
- Endermite queen model and textures updated
- Endermite queens have an idle and falling animation
- The Poltergeist has a new idle animation
- Poltergeists shoot soul charges less frequently
- Cursed eyes have a new shoot sound
- New soul wail sounds for Poltergeists, soul stones, and necrosteel
- Blocks such as bushes and wooden boards are now flammable
- Spirit lamps can no longer be pushed by pistons
- Mobs now avoid stepping on withered matter
- Withered matter no longer deals damage to an entity if they have the immunity effect
- Fire and acid blasters have an animation for shooting
- When an echo shard is inserted into a tuff frame, it now spawns soul fire on nearby soul sand blocks
- New chorus and cypher stem textures
- Placable items like books and bottles can now be placed on the side of blocks, but they still need a support block under them
- Teleporter behavior changed
- Teleporters must have their position set by shift right-clicking on the target teleport location before being placed
- Teleporters no longer have a UI
- Teleporters can teleport to different positions, so there doesn’t have to be only one global teleport location per world
- Sliders play a sound when right-clicked
- Spears can be shot by dispensers
- Ender charges now spawn dragon’s breath when hitting an entity or block
- Nether rod model updated
- Molten spears ignite the ground when hitting an entity
- Astral spears spawn dragon’s breath on hitting an entity
- Astral and molten spears deal less knockback
- The ravaging effect now plays a sound and emits particles when activated
- Hunger potion duration doubled
- The soul stone plays a sound when killing mobs
- The chisel tool can be repaired with copper ingots
- Creative inventory order changed



