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ВЕРСИИ (6)
release
Player Clone 0.2.0+1.21
0.2.0+1.2129 мар. 2026 г.1,1 тыс.Minecraft: 1.21forge
Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update)
### ✨ New Features & Improvements
* **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time.
* **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player.
* **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command:
* Full support for `/execute` (relative positions, selectors, command blocks).
* Smart Tab-completion for categories and coordinates.
* **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns:
* `Single:` `/playerclone <username> [category] [pos]`
* `Multiple:` `/playerclone <username> <amount> [category] [pos]`
* **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax.
* Added official **French** (fr_fr) support.
### 🔧 Technical Fixes
* **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**.
* **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads.
* **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types.
---
release
Player Clone 0.2.0+1.20.1
0.2.0+1.20.129 мар. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update)
### ✨ New Features & Improvements
* **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time.
* **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player.
* **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command:
* Full support for `/execute` (relative positions, selectors, command blocks).
* Smart Tab-completion for categories and coordinates.
* **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns:
* `Single:` `/playerclone <username> [category] [pos]`
* `Multiple:` `/playerclone <username> <amount> [category] [pos]`
* **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax.
* Added official **French** (fr_fr) support.
### 🔧 Technical Fixes
* **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**.
* **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads.
* **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types.
---
release
Player Clone 0.2.0+1.19.2
0.2.0+1.19.229 мар. 2026 г.129Minecraft: 1.19.2forge
Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update)
### ✨ New Features & Improvements
* **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time.
* **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player.
* **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command:
* Full support for `/execute` (relative positions, selectors, command blocks).
* Smart Tab-completion for categories and coordinates.
* **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns:
* `Single:` `/playerclone <username> [category] [pos]`
* `Multiple:` `/playerclone <username> <amount> [category] [pos]`
* **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax.
* Added official **French** (fr_fr) support.
### 🔧 Technical Fixes
* **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**.
* **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads.
* **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types.
---
release
Player Clone 0.1.0+1.21
0.1.0+1.2119 мая 2025 г.592Minecraft: 1.21forge
Что нового
initial upload.
release
Player Clone 0.1.0+1.20.1
0.1.0+1.20.119 мая 2025 г.1,8 тыс.Minecraft: 1.20.1forge
Что нового
initial upload.
release
Player Clone 0.1.0+1.19.2
0.1.0+1.19.219 мая 2025 г.241Minecraft: 1.19.2forge
Что нового
Initial upload