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Player Clone

Player Clone that lets you create and control clones of any player via commands. Use it to simulate PvP battles, create custom arenas, or build your own clone army. Perfect for servers, testing strategies, or dynamic video content.

Автор: wipodev6,1 тыс.17обновлён 29 мар. 2026 г.
ПриключенияМобыУтилиты

Описание

🧍‍♂️ Player Clone — Create, Battle, and Control Your Own Army of Clones!

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Ever wondered what it would be like to fight alongside yourself… or against yourself?

Player Clone brings that fantasy to life! With a powerful and intuitive command system, you can summon clones of any player and throw them into epic battles. Whether you're setting up custom PvP arenas, testing strategies, or recording cinematic combat, this mod provides a professional-grade toolset for clone management.

🧪 Key Features

  • 👥 Smart Cloning: Summon clones of any player (Mojang or TLauncher accounts supported).
  • 🧨 Massive Spawning: Create entire battalions with a single command.
  • 📍 Precision Control: Fully compatible with /execute. Spawn clones at specific coordinates or relative to other entities.
  • ⚔️ Advanced AI Combat: - Free-For-All (FFA): Every clone for themselves.
    • Team Battle: Clones group up by username to fight other teams.
  • 🌍 Multi-language Support: Now localized in English, Spanish (ES, MX, VE), and French!
  • ⏹️ Instant Reset: Stop battles and reset AI behavior or remove clones by name instantly.

⌨️ Command Reference

The mod uses a smart syntax tree. Required arguments are in < >, optional arguments are in [ ].

CommandDescription
/playerclone <username> [category] [pos]Spawns a single clone. category (pro/medio/noob) and pos are optional.
/playerclone <username> <amount> [category] [pos]Spawns multiple clones. amount is required.
/playerclone <username> removeRemoves all active clones associated with that username.
/playerclone ffaInitiates a Free-For-All battle mode among all clones.
/playerclone teamInitiates a Team Battle mode (grouped by username).
/playerclone stopImmediately stops any active battle and resets AI.
/playerclone helpDisplays the interactive help menu with hover tooltips.

🛠️ Technical Highlights

  • Brigadier Integration: Fully native command feel with smart Tab-completion.
  • Coordinate Support: Supports absolute and relative coordinates (~ ~ ~ / ^ ^ ^).
  • Server Friendly: Optimized for performance even with multiple entities active.

🚀 Upcoming Features (In Development)

  • Ownership System: Clones that recognize you as their owner.
  • Follow Mode: Order your clones to follow you or guard a position.
  • Dynamic Reskin: Change a clone's skin on the fly without despawning.

🧩 Perfect for:

  • Minigame Servers: Create custom waves of enemies.
  • Mapmakers: Script complex battles using Datapacks and /execute.
  • Content Creators: Generate dynamic combat scenes for videos.

Try it, share it, and unleash the chaos.
Your greatest enemy… might just be yourself.

Compatible with Minecraft 1.19.2, 1.20.1, and 1.21

Галерея

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Последние версии

Все версии →
release

Player Clone 0.2.0+1.21

0.2.0+1.21
29 мар. 2026 г.1,1 тыс.Minecraft: 1.21forge
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Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update) ### ✨ New Features & Improvements * **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time. * **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player. * **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command: * Full support for `/execute` (relative positions, selectors, command blocks). * Smart Tab-completion for categories and coordinates. * **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns: * `Single:` `/playerclone <username> [category] [pos]` * `Multiple:` `/playerclone <username> <amount> [category] [pos]` * **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax. * Added official **French** (fr_fr) support. ### 🔧 Technical Fixes * **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**. * **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads. * **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types. ---
release

Player Clone 0.2.0+1.20.1

0.2.0+1.20.1
29 мар. 2026 г.2,3 тыс.Minecraft: 1.20.1forge
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Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update) ### ✨ New Features & Improvements * **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time. * **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player. * **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command: * Full support for `/execute` (relative positions, selectors, command blocks). * Smart Tab-completion for categories and coordinates. * **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns: * `Single:` `/playerclone <username> [category] [pos]` * `Multiple:` `/playerclone <username> <amount> [category] [pos]` * **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax. * Added official **French** (fr_fr) support. ### 🔧 Technical Fixes * **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**. * **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads. * **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types. ---
release

Player Clone 0.2.0+1.19.2

0.2.0+1.19.2
29 мар. 2026 г.129Minecraft: 1.19.2forge
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Что нового
# 🛠️ Changelog - PlayerClone (System & Model Update) ### ✨ New Features & Improvements * **Automatic Model Detection (Slim/Wide):** Fixed the issue where all clones were forced to the "Wide" (Steve) model. The mod now automatically detects if a skin uses the **Slim** (Alex) or **Wide** model and applies it to the clone in real-time. * **Complete Skin & Model Sync:** Implemented `SkinData` to bundle both the skin texture and the model type, ensuring clones look exactly like the target player. * **Modular Command Engine (Brigadier):** Full re-engineering of the command system. It now functions as a native Minecraft command: * Full support for `/execute` (relative positions, selectors, command blocks). * Smart Tab-completion for categories and coordinates. * **Dual-Mode Syntax:** The command tree now intelligently handles both single and multiple spawns: * `Single:` `/playerclone <username> [category] [pos]` * `Multiple:` `/playerclone <username> <amount> [category] [pos]` * **Multi-Language Support (i18n):** * Updated all help menus and messages for **English** and **Spanish** (ES, MX, VE) to match the new syntax. * Added official **French** (fr_fr) support. ### 🔧 Technical Fixes * **Server-Side Skin Downloads:** Fixed a critical bug that prevented skins from downloading correctly on **dedicated servers**. * **Cache Persistence:** The server skin cache now saves the model type (Slim/Wide) alongside the texture to prevent unnecessary reloads. * **UUID Independence:** Removed hard UUID dependencies for skins, improving compatibility across different account types. ---
release

Player Clone 0.1.0+1.21

0.1.0+1.21
19 мая 2025 г.592Minecraft: 1.21forge
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Что нового
initial upload.
release

Player Clone 0.1.0+1.20.1

0.1.0+1.20.1
19 мая 2025 г.1,8 тыс.Minecraft: 1.20.1forge
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Что нового
initial upload.
release

Player Clone 0.1.0+1.19.2

0.1.0+1.19.2
19 мая 2025 г.241Minecraft: 1.19.2forge
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Что нового
Initial upload