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Plants & Zombies

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Plants & Zombies 1.5

1.5
23 окт. 2026 г.4,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/oOGhhi4Txos" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ### General: - Plantz Flag will now power-up nearby plants, reducing their cooldown by 20%. This effect does not stack. - When placing plants in plant pots, their initial rotation will be orientated the same as the pot. - While a plant is equipped using the Plant Pot Helmet, you can place them back in plant pots by shift clicking. - Added Brainz Alloy - Drops from Grave Loot, Raid rewards, Robot Zombies, Super Brainz, Gargantuar, and various other methods. - Used for crafting blocks and special zombie tech. - Added Brainz Alloy block set - Blocks include: Brainz Alloy Block, Stairs, Slab, Treaded Brainz Alloy Block, Reinforced Brainz Alloy Block, and Brainz Alloy Fences. - Added Gardening Gloves - Can be obtained from a level 3 farmer or from raid rewards. - Lets players pet plants with right-click or pick-up and hold one plant by shift-clicking. - Can harvest crops with right click and can auto replant when the player has the right seeds/crops in their inventory. - Can also be used to roll Wall Nuts by punching them. - Farmer Villagers trades have been added or changed. - Level 1: An emerald for 32 Sun. - Level 2: Watering Can and Potatomine seeds. - Level 3: Gardening Gloves. - The Solar Battery can now be crafted with 4 x brainz alloy, 1 x reinforced brainz alloy block, 1 x daylight detector, and 2 x glass. - Added Dye Blaster - Has a 40% chance to consume dye as ammo. - Players and mobs shot with the blaster will be given the "painted" mob effect. - Added Balloons - Balloons are attached to leads by default and can be tied to other mobs and fences. - A single Balloon will pull the holder upward slightly. By carrying enough balloons, you can negate fall damage or even begin to float. - Balloons can be crafted with phantom membrane, a wind charge, and string - Added Gravestone Block - Zombies will emerge from the ground near the gravestone during the night, during thunderstorms, or in certain spooky biomes. - Added The Graveyard biome - Added Garden Gnome Blocks - Added the Lawn Flamingo Block - Added The Mail Collection Box - Can be triggered with redstone to automatically send mail to a selected mailbox. - Added Tacos as a food item. It can be received as a raid reward or crafted with ingredients from [Farmer's Delight](https://modrinth.com/mod/farmers-delight-refabricated). - The Football Helmet now gives increased speed and step height while sprinting. Nearby Mobs will also be knocked back. - Added "Freeze" Mob Effect - Freezes players and mobs in place. - Added "Chilled" Mob Effect - Slows players and mobs down. - Added "Painted" Mob Effect - The effect will cover the player's screen with the dye color of the effect - Added "Hero of the Garden" Effect - While the effect is active, interacting with a mailbox will grant loot for each completed wave in the raid. ### Plants: - Added Electric Peashooter - Acquired by striking a peashooter with lightning. - Added Lightning Reed - Found in swamps and near rivers during a thunderstorm. - Added Tangle Kelp - Found in swamps and mangroves. - Added Explode-O-Nut - Acquired from Wall Nut zen-gardening. - Added Grave Buster - Found in the Graveyard and Pale Garden biomes. - Can be used on Gravestones to acquire Grave Loot. - Added Winter Melon - Acquired from Melon Pult zen-gardening while in cold biomes. - Added Ice Shroom - Found in icy biomes. - Snow Peas will now apply the Chilled mob effect rather than Slowness and Weakness. - Added plant transformations - Some plants can be transformed into other plants under certain conditions. - Added Seed Packet Mutations - When zen-gardening a plant, seeds for a different plant type may be produced instead. - Wall Nut has an 8% chance to produce Explode-O-Nut seeds. - Explode-O-Nut has an 40% chance to produce Wall Nut seeds. - Electric Peashooter has a 95% chance to produce Peashooter seeds. - Peashooter has a 10% chance to produce Repeater seeds. 33% for Fire Peashooter in hot biomes. 40% for Electric Peashooter while thundering. - Repeater has a 60% chance to produce Peashooter seeds. - Melonpult has a 20% chance to produce Winter Melon seeds in cold biomes. - Winter Melon has a 75% chance to produce Melonpult seeds. - Repeaters no longer spawn naturally. - Wall Nuts can now be rolled around by either using Gardening Gloves or by being pushed with a piston. ### Zombies: - Updated the Zombie Raid event. - Added new raid music by [@Patrika](https://www.youtube.com/@pattrika) - Wild plants within the radius of the raid will vanish, and new plants will not spawn in the area until the raid has been complete. - After losing a raid, all the zombies in the raid will vanish and no rewards will be given. - The amount of waves a raid is determined by: (A base of 2) + (bad omen level * 2) + (the game's difficulty: 0, 1, 2, or 3) + (2 if the end credits have been seen). - Using another Bad Omen potion during a raid will extend the raid by the potion's amplification level. Unless the raid is already in its final wave. - After the end credits have been seen, waves during a raid will be more challenging. - Added Special wave types: - "Bucket Brigade" can occur during waves 1–4. - "Half-time Showdown" can occur during waves 2–6. - "Winter Wonderland" can occur during waves 5–9. - "Pirate Invasion" can occur during waves 9–15. - "Robo Army" can occur during waves 12–16. (Only after the end credits have been seen) - "League of Awesome" can occur during waves 13–19. (Only after the end credits have been seen) - When a raid has been completed, all players participating in the raid will receive the "Hero of the Garden" effect. - Special waves add unique loot to the reward item pool when interacting with a mailbox. - Every 5 waves completed will add an item from the party loot table. - Party Loot Includes: - Tacos - Balloons - Lawn Flamingos - Garden Gnomes - Added Desert, Snow, Pirate, and Balloon Variants for the Browncoat Zombie. - The pirate browncoat will spawn during the "Pirate Invasion" special wave. - The snow browncoat will spawn during the "Winter Wonderland" special wave. - Browncoats that spawn with balloons have a 33% chance to be a balloon browncoat. - Browncoats that spawn in the desert have a 75% chance to be a desert browncoat. - Added a Yeti and Pirate Variants for the Imp, - Yeti Imps apply the Chilled mob effect and spawn during the "Winter Wonderland" special wave. - Pirate Imps spawn in an explosive barrel and during the "Pirate Invasion" special wave. - Added a Pirate Variant for Gargantuar that spawns during the "Pirate Invasion" special wave. - Added Engineer Zombie - Will avoid players and plants and will attempt to build zombie bots to attack. - Added Soldier Zombie - Uses the dye blaster. - Added Grave Digger - Each Zombie raid was a 15% chance to spawn exactly one Grave Digger during any wave. - Will dig up gravestones while targeting an entity. - After the grave digger has dug up 4–6 graves, it will retreat. - Added Robo Zombie - Spawns during the "Robo Army" special wave. - Added Pirate Captain Zombie - Spawns during the "Pirate Invasion" special wave. - Added Super Brainz - Spawns during the "League of Awesome" special wave. - Zombies will now attack Wall Nuts when walking into them. ## Technical Changes - Items that have the Block Projectile item component will no longer deflect piercing projectiles. - Added BrainzAlloyCost item component. - Added configuration options. - `paz-server.json`: - `poweredUpCooldownReduction` – This value will reduce the cooldown for powered up plants. (default is a 20% reduction) - `alloyCost` – A list of entity ids paired with an integer. - `paz-client.json`: - `showHiddenItemsInCreativeTab` – Enables some W.I.P items in the creative tab. - `hideRaidUi` – Hides the zombie raid UI. - Added `seed_mutation` data directory. - The path for editing Seed Mutations is: `data/<namespace>/seed_mutation/<entity_name>.json` - Entry Format: - `mutations` - A list of mutation objects. - `biome` - A biome or biome tag list. - `weather` - `"clear"`, `"rain"`, `"thunder"`. - `time` - `"day"`, `"night"`, or a ranged value: `{ "min": 0, "max": 12000 }` - `chance` - value between 0-1. (defaults to 1.0) - `result` - An entity id. (Required) - Mutation objects are evaluated from top to bottom, the first mutation that matches the conditions will be accepted. #### Example file: ``` { "mutations": [ { "weather": "thunder", "chance": 0.4, "result": "plantz:electric_peashooter" }, { "biome": "#plantz:plant/has_fire_peashooter", "chance": 0.33, "result": "plantz:fire_peashooter" }, { "chance": 0.1, "result": "plantz:repeater" } ] } ``` - Datapacks or other mods can add or replace these files to change mutation rates and conditions. - Added `plant_icon` item model type. - Used for displaying icons on seed packets and on the gardening glove. - Using a resource pack or mod, you can add custom icons for any entity type in the game. - Add an icon .png to `assets/<namespace>/models/plant_icon/<entity_name>.png`. And add a model .json to `assets/<namespace>/models/plant_icon/<entity_name>.json`. #### Example setup: - Model json: `assets/minecraft/models/plant_icon/pig.json` ``` { "parent": "minecraft:item/generated", "textures": { "layer0": "minecraft:item/plant_icon/pig" } } ``` - Icon png: `assets/minecraft/models/plant_icon/pig.png`
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Plants & Zombies 1.4.2

1.4.2
14 мая 2026 г.192,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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### Hotfix - Fixed a client-side crash on initialization.
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Plants & Zombies 1.4.1

1.4.1
14 мая 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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### Additions: - Added Bonk Choy - Spawns in Bamboo Jungle and Savanna biomes. - Solar battery can be placed and will absorb nearby sun. - The light level and redstone level changes depending on the store amount of sun. - Added Electrified Mob Effect. - Being struck by lightning will now apply the Electrified effect. - Added translations for seven new languages. - Spanish - @Maxi1978 - Portuguese - @theplayeris1, @Arthurow - Filipino - @Arseus - Turkish - @TangHere - Chinese - @_spos777 - Japanese - @_spos777 - Russian - @anyjerk ### Fixes/Changes: #### General: - Separated server and client config files - Fixed an issue where the server and client config settings would clash and cause errors. - Adjusted spawn rates and drop chances. - The Watering Can is able to take water out of a cauldron by crouching. - Mailboxes have been updated. - All players can now access mailboxes from any loaded chunk within the same dimension. - The address list is now sorted by distance from the current mailbox. - Added response messages when sending mail. - Reduced sun fuel amount by half. - Made sun a little easier to pick up - Increased the amount of healing sun gives to plants. - Fixed issues with projectiles phasing through entities, hitting entities multiple times, and not being deflected - Easter egg skins no longer apply when any custom name is given. #### Plants: - Updated list of projectiles that wallnut can deflect. - Wall Nut can now be planted on most solid blocks - Potatomine can be planted on sand and gravel blocks. - Explosive plants will no longer continue to explode after being tamed. - Endermen will now avoid plant projectiles - Fixed a bug where plants could still damage player owners when "coopPlanting" and "playerCreditForPlantKills" were enabled. #### Zombies: - Disco zombie can now only spawn backup when there are < 3 backup dances nearby rather than < 4 - Improved Digger zombie pathfinding, block breaking speed, and what blocks it can break - Gargantuar can only drop a plant pot helmet when killed by a plant - Added 1.25% a chance for non-leader zombies to spawn with a flag when the local difficulty is < 1.2
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Plants & Zombies 1.4

1.4
8 мая 2026 г.5,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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- Added Doom-Shroom - Found in Basalt Deltas and in Bastion treasure chests. - Added Sea-Shroom - Found in oceans and rivers and from fishing. - Added Ducky Tube - Makes the user float in water while equipped. - Browncoats and Newspaper Zombies can spawn in lakes and oceans with the Ducky Tube. - Zombies with Ducky Tubes spawn more often while it's raining. - Added Watering Can - Can be obtained from a level 3 farmer or from fishing. - Added Solar Battery - ***Currently not obtainable outside of Creative mode.*** - Can store sun items and automatically picks up sun from plants. - Can be used for sun-based plant interactions. - Plants now required water to grow. - Plants can be watered with Rain, Water Bottles, Water Buckets or Watering Cans. - Water Buckets and the Watering Can will reduce the amount of sun needed when the Plant wakes up. - Adjusted projectile firing logic for Plants and Zombies. - Wild plants will only be aggro'd towards zombies by default, not other enemies. - Wild Scaredy Shrooms now hide from the player. - Plant explosions and other attacks from tamed plants will not damage the owner. If `coopPlanting` is eabled this extends to other players as well. - Adjusted spawn rates. ### Technical Changes - Leader Zombies can no longer spawn leaders as reinforcements. - Added configuration options. - `coopPlanting` – When enabled, other players can dig up and interact with other players' plants. - `playerCreditForPlantKills` – When enabled, mobs killed by tamed plants will drop exp and player only drops. - `sunCostTamingThreshold` – Sun cost at which plants become significantly harder to tame. Plants with sun cost >= this value will have the lowest taming probability. - `coffeeBuffDuration` – How many ticks the coffee buff lasts. - `sunCost` – A list of entity ids paired with an integer amount. - `seedGrowTime` – The base time for growing seeds. - `extraGrowTimePerSun` – Extra time per sunCost that is added to the base time. - `zenPotTimeReduction` – This value is multiplied by the final growth time when plants are zen potted. _(1.0 = 100% reduction in sleep needed, aka no sleep.)_ - `hydrationSunReduction` – When the plant has received water from a watering can or water bucket, this value will reduce the amount of sun needed to receive seeds when a plant wakes up. _(1.0 = 100% reduction in sun needed (minimum of 1))_ - `plantPotDamageReduction` – Amount of enemy damage that is reduced when planted in any plant pot. _(1.0 = negate 100% of enemy damage.)_ - `plantCooldownEnabled` – Toggle for cooldown when plaing plants. - `solarBatteryMax` – Maximum amount of sun that can be stored in the battery. - Removed SeedPacket Component. - Added StoredSun item component. Used by Solar Battery. - Added StoredWater item component. Used by Watering Can. - Added SunCost item component.
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Plants & Zombies 1.3

1.3
29 апр. 2026 г.7,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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- Bug fixes. - Villagers are scared of the Special Zombies. - The Zombie Raid now ends on the last wave when the timer runs out.
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Plants & Zombies 1.2

1.2
29 апр. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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- Bug fixes. - Increased Time and Sun requirements for growing seeds. - Adjusted some Zombies health and behavior. - Leader Zombies can spawn on easy difficulty. - Increased health overall. - Tweaked targeting priority. - All Star (while charging)and Gargantuar can now trample entities. - Melonpult now spawns in jungle biomes. - Gargantuar no longer drops Melonpult seeds. - Added the Plant Pot Helmet. - Plants can be equipped on the players head using the helmet. - The helmet can drop from Gargantuar. - Added the Coffee Bean.
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Plants & Zombies 1.1

1.1
18 апр. 2026 г.8,9 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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- Various bug fixes - Adjusted mob spawning and drop rates - Adjust time and sun requirements for getting seeds - Updated Chomper bite attack - Added a chance for Imp attacks to inflict a Toxic effect
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Plants & Zombies 1.0

1.0
16 апр. 2026 г.415Minecraft: 26.1, 26.1.1, 26.1.2fabric
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