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Physical_structures API

ВЕРСИИ (3)

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Physical_structures API 1.0.6

1.0.6
1 июл. 2026 г.998Minecraft: 1.21.1neoforge
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Changes have been made to the API to facilitate integration with other modifications
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Physical_structures API 1.0.5

1.0.5
14 июн. 2026 г.232Minecraft: 1.21.1neoforge
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Preview/ghost structure before spawning (semi-transparent client-side rendering) for UX Nested/composite structures (multiple NBT files as a single "set" with relative offsets) for large structures (ships, bases). Loading NBT via absolute path/from other mods — currently, getResourceOrThrow requires the NBT to be located in the mod’s resources; it would be worth adding a PhysicalStructureDefinition variant that supports an arbitrary ResourceLocation from a third-party namespace without needing to copy the file, or a loader from the player’s config//datapack folder Configurable assembly Dynamic registration at runtime via API (PhysicalStructures.registerStructure(def) without JSON and without a restart) There is also support for the .excraft format from the create_aeronautics_toolgun mod
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Physical_structures 1.0.0

1.0.0
24 мая 2026 г.366Minecraft: 1.21.1neoforge
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Release