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ВЕРСИИ (5)
release
Nightshift 1.2.2
1.2.218 авг. 2026 г.64Minecraft: 1.21.4fabric
Что нового
Added killer bunny event. Conditional on full moon and high infamy.
release
Nightshift 1.2.1
1.2.113 авг. 2026 г.25Minecraft: 1.21.4fabric
Что нового
- Refactoring
- Silent night changes: now also turns off music, ambient sounds, amplified footsteps
release
Nightshift 1.2.0
1.2.09 авг. 2026 г.9Minecraft: 1.21.4fabric
Что нового
- Implemented basic infamy mechanic - player performance affects future event difficulty and can unlock certain events
- Added cave spider event to anomaly tree
- Added Unseen attribute
- Added aggression to endermen in some anomaly tree events
release
Nightshift 1.1.0
1.1.01 авг. 2026 г.21Minecraft: 1.21.4fabric
Что нового
- Weighted mob selection: Replaced uniform random rolls with weights across the main roster.
- Added pity scaling to guarantee event triggers over consecutive non-event nights.
- Added witches to the main roster
- Anomaly tree: Added a gated secondary event tree with special mechanics and condition checks. Current anomaly events: silent night, baby zombie, endermen, disarmed skeletons.
- Added commands to force-trigger specific events for testing
release
Nightshift 1.0.0
1.0.019 июл. 2026 г.26Minecraft: 1.21.4fabric
Что нового
Procedural Night Events: Adds a default 33% chance for a night to transform into a specialized event.
- Focused Hordes: The hostile spawn pool is completely overtaken by a single mob archetype per event (Zombies, Skeletons, Creepers, or Spiders as of now).
- Dynamic Modifiers: Event hordes scale randomly using four distinct intensity levels (Sparse, Uneasy, Heavy, Cataclysmic) combined with attribute buffs (Speed, Strength, Health).
- Mob cleanup and scorecards at dawn, varying depending on the number of event mobs killed.
- XP and drop multipliers depending on intensity
- many configurable options