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Nightshift

Challenge oriented, randomly generated nocturnal events.

Автор: UltimaRatio1451обновлён 18 авг. 2026 г.
ПриключенияМеханики игрыМобы

Описание

Nightshift transforms Minecraft's nights into unpredictable survival events. Survive until dawn, earn your place on the scorecard, and prepare for whatever the next sunset brings.

Note: Given the nature of this mod, potentially unbalanced combinations that I didn't anticipate may appear. Feel free to open GitHub issue for balancing (and any other) suggestions.

Features

  • Procedurally generated nocturnal events
  • Four intensity levels (Sparse, Uneasy, Heavy, Cataclysmic)
  • Enemy-specific events. Zombies, skeletons, creepers, spiders, witches, endermen.
  • Unique enemy modifiers - speed, toughness and strength
  • Warning messages before nightfall
  • Dawn scorecards changing based on player kills
  • Kills affect the probability distributions for future events through infamy system.
  • Highly configurable
  • more to come!

Screenshots

Killer Bunnies during full moon Spiders with 'strong' attribute during an event morning cleanup + scorecard

Dependencies

this mod requires Fabric API and Cloth Config to work.

Галерея

Spiders with 'strong' attribute during an eventdawn cleanup and a scorecardDawn cleanupKiller Bunny event during full moon

Последние версии

Все версии →
release

Nightshift 1.2.2

1.2.2
18 авг. 2026 г.64Minecraft: 1.21.4fabric
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Что нового
Added killer bunny event. Conditional on full moon and high infamy.
release

Nightshift 1.2.1

1.2.1
13 авг. 2026 г.25Minecraft: 1.21.4fabric
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Что нового
- Refactoring - Silent night changes: now also turns off music, ambient sounds, amplified footsteps
release

Nightshift 1.2.0

1.2.0
9 авг. 2026 г.9Minecraft: 1.21.4fabric
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Что нового
- Implemented basic infamy mechanic - player performance affects future event difficulty and can unlock certain events - Added cave spider event to anomaly tree - Added Unseen attribute - Added aggression to endermen in some anomaly tree events
release

Nightshift 1.1.0

1.1.0
1 авг. 2026 г.21Minecraft: 1.21.4fabric
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Что нового
- Weighted mob selection: Replaced uniform random rolls with weights across the main roster. - Added pity scaling to guarantee event triggers over consecutive non-event nights. - Added witches to the main roster - Anomaly tree: Added a gated secondary event tree with special mechanics and condition checks. Current anomaly events: silent night, baby zombie, endermen, disarmed skeletons. - Added commands to force-trigger specific events for testing
release

Nightshift 1.0.0

1.0.0
19 июл. 2026 г.26Minecraft: 1.21.4fabric
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Что нового
Procedural Night Events: Adds a default 33% chance for a night to transform into a specialized event. - Focused Hordes: The hostile spawn pool is completely overtaken by a single mob archetype per event (Zombies, Skeletons, Creepers, or Spiders as of now). - Dynamic Modifiers: Event hordes scale randomly using four distinct intensity levels (Sparse, Uneasy, Heavy, Cataclysmic) combined with attribute buffs (Speed, Strength, Health). - Mob cleanup and scorecards at dawn, varying depending on the number of event mobs killed. - XP and drop multipliers depending on intensity - many configurable options