COWMODSКаталог модов
Modular Force Field System

ВЕРСИИ (30)

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MFFS 26.1.2-5.8.39

5.8.39
15 сент. 2026 г.699Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.39 Performance patch (#141)           * Performance patch           * Even better performance patch           * Changed the patch to be compatible with sodium           * Fix block entity render distance not working (for when the camouflage module has a block entity in it) - 5.8.38 Pass camo state into delegate           Fixes crash with Occultism - 5.8.37 docs: correcting versions in agent.md - 5.8.36 Make gradlew executable - 5.8.35 docs: updating readme and adding agent.md files - 5.8.34 Add issue templates - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
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MFFS 26.1.2-5.8.38

5.8.38
24 авг. 2026 г.174Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.38 Pass camo state into delegate           Fixes crash with Occultism - 5.8.37 docs: correcting versions in agent.md - 5.8.36 Make gradlew executable - 5.8.35 docs: updating readme and adding agent.md files - 5.8.34 Add issue templates - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
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MFFS 1.20.1-5.1.29

5.1.29
14 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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5.1 ====== - 5.1.29 Fix Confiscation Module duplicating items           Fixes #135 - 5.1.28 Fix CurseForge publishing - 5.1.27 Add card icon to frequency writer slot           (cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.1.26 Fix biometry permission check - 5.1.25 Scan all available biometric identifiers - 5.1.24 Show Coercion deriver FE in TOP/WAILA - 5.1.23 Fix cylinder mode height scaling           (cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.1.22 Backport SetItemInSlotPacket validation           Backport of #132 - 5.1.21 Fix force field blocks not removed with projector           Fixes #75 - 5.1.20 Fix missing Fortron texture           Fixes #100 - 5.1.19 Fix interdiction matrix dropping filtered items           Fixes #66 - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error           Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models           Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math           Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9  Fix Interdiction Matrix being indestructible - 5.1.8  Allow authorized passengers of Create trains to pass through force fields - 5.1.7  Fix block alter/access module checks           Fixes #55 - 5.1.6  Configurable grant book on first join           Fixes #56 - 5.1.5  Fix machines discarding inserted items - 5.1.4  Fix TheOneProbe required version           Closes #53 - 5.1.3  Downgrade required Forge version to 47.1.3 - 5.1.2  Fix projector holo rendering           I blame Mojang! - 5.1.1  Migrate patchouli book to resource packs - 5.1.0  Port to 1.20.1
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MFFS 26.1.2-5.8.33

5.8.33
2 авг. 2026 г.96Minecraft: 26.1.2neoforge
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5.8 ====== - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
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MFFS 1.20.1-5.1.28

5.1.28
29 июл. 2026 г.225Minecraft: 1.20.1forge
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Что нового
5.1 ====== - 5.1.28 Fix CurseForge publishing - 5.1.27 Add card icon to frequency writer slot           (cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.1.26 Fix biometry permission check - 5.1.25 Scan all available biometric identifiers - 5.1.24 Show Coercion deriver FE in TOP/WAILA - 5.1.23 Fix cylinder mode height scaling           (cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.1.22 Backport SetItemInSlotPacket validation           Backport of #132 - 5.1.21 Fix force field blocks not removed with projector           Fixes #75 - 5.1.20 Fix missing Fortron texture           Fixes #100 - 5.1.19 Fix interdiction matrix dropping filtered items           Fixes #66 - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error           Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models           Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math           Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9  Fix Interdiction Matrix being indestructible - 5.1.8  Allow authorized passengers of Create trains to pass through force fields - 5.1.7  Fix block alter/access module checks           Fixes #55 - 5.1.6  Configurable grant book on first join           Fixes #56 - 5.1.5  Fix machines discarding inserted items - 5.1.4  Fix TheOneProbe required version           Closes #53 - 5.1.3  Downgrade required Forge version to 47.1.3 - 5.1.2  Fix projector holo rendering           I blame Mojang! - 5.1.1  Migrate patchouli book to resource packs - 5.1.0  Port to 1.20.1
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MFFS 1.21.1-5.4.44

5.4.44
26 июл. 2026 г.2,6 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.44 Enable Patchouli guidebook recipe - 5.4.43 Make force fields explosion-proof when walk-through is enabled - 5.4.42 Add Wither-proofing projector module - 5.4.41 Add walk-through warp permission &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Backport of 14f0770e5897a248b032c7859d12f1fa4c9c0e06 - 5.4.40 Fix biometry permission check - 5.4.39 Scan all available biometric identifiers - 5.4.38 Add card icon to frequency writer slot &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.4.37 Update JEI dependency - 5.4.36 Show Coercion deriver FE in TOP/WAILA - 5.4.35 Fix speed module amplifier reset on world reload &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #109 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6e5a64378699aefb51e959eed814a40664f947d8) - 5.4.34 Fix cylinder mode height scaling &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.4.33 Use full mod name in creative tab - 5.4.32 validate SetItemInSlotPacket targets MFFS ghost slots only (#132) - 5.4.31 Fix frequency edit box rendered above items - 5.4.30 Remove redundant force field blocks on load - 5.4.29 Fix force field blocks not removed with projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix projector mode not updated on client when inserted externally - 5.4.28 Update to V1 docs format - 5.4.27 1.21.8 Implementation/forcefield walkthrough config (#113) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 1217cba93b3c1ecbe08b4adadf795c651baa78df) - 5.4.26 Fix capacitor transfer rate display multiplier (#111) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Fortron Capacitor GUI was displaying transfer rate with a 10x multiplier, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; while the actual transfer rate (transferring every 10 ticks) should only be &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; multiplied by 2 to show per-second rate (20 ticks = 1 second, 10 ticks = 0.5s). &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This caused the GUI to show 5x higher transfer rates than actual, making it &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; appear that more speed modules were needed than actually required. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Changed multiplier from 10 to 2 to correctly display transfer rate in L/s. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0bfd39b776c868269d8b96a5e1c5d81950b05f79) - 5.4.25 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 19a96a5143b380c7042c9d31e4f57bb03e401df6) - 5.4.24 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 3f57d849abb23dff513022039f44ffdbcda8882e) - 5.4.23 Feat: PT_BR localization (#107) - 5.4.22 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 26.1.2-5.8.32

5.8.32
26 июл. 2026 г.33Minecraft: 26.1.2neoforge
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5.8 ====== - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Move properties &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Move item assets &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9&nbsp; Use full mod name in creative tab - 5.8.8&nbsp; Validate SetItemInSlotPacket targets MFFS ghost slots only &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Forward port of #132 - 5.8.7&nbsp; Fix frequency edit box rendered above items - 5.8.6&nbsp; Remove redundant force field blocks on load - 5.8.5&nbsp; Fix force field blocks not removed with projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix projector mode not updated on client when inserted externally - 5.8.4&nbsp; Add depth test to holo render type - 5.8.3&nbsp; Fix biometric identifier screen render type - 5.8.2&nbsp; Update generated data - 5.8.1&nbsp; Add Jade integration &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Register fluid textures - 5.8.0&nbsp; Start port to 26.1.2
release

MFFS 1.21.11-5.7.1

5.7.1
26 февр. 2026 г.252Minecraft: 1.21.11neoforge
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5.7 ====== - 5.7.1 Work on rendering - 5.7.0 Begin port to 1.21.11
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MFFS 1.21.11-5.7.1

5.7.1
26 февр. 2026 г.34Minecraft: 1.21.11neoforge
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5.7 ====== - 5.7.1 Work on rendering - 5.7.0 Begin port to 1.21.11
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MFFS 1.21.1-5.4.27

5.4.27
23 дек. 2025 г.20 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.27 1.21.8 Implementation/forcefield walkthrough config (#113) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 1217cba93b3c1ecbe08b4adadf795c651baa78df) - 5.4.26 Fix capacitor transfer rate display multiplier (#111) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Fortron Capacitor GUI was displaying transfer rate with a 10x multiplier, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; while the actual transfer rate (transferring every 10 ticks) should only be &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; multiplied by 2 to show per-second rate (20 ticks = 1 second, 10 ticks = 0.5s). &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This caused the GUI to show 5x higher transfer rates than actual, making it &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; appear that more speed modules were needed than actually required. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Changed multiplier from 10 to 2 to correctly display transfer rate in L/s. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0bfd39b776c868269d8b96a5e1c5d81950b05f79) - 5.4.25 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 19a96a5143b380c7042c9d31e4f57bb03e401df6) - 5.4.24 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 3f57d849abb23dff513022039f44ffdbcda8882e) - 5.4.23 Feat: PT_BR localization (#107) - 5.4.22 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21.8-5.6.12

5.6.12
23 дек. 2025 г.98Minecraft: 1.21.8neoforge
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5.6 ====== - 5.6.12 1.21.8 Implementation/forcefield walkthrough config (#113) - 5.6.11 Fix slot dimming having opaque color - 5.6.10 Fix advancement menu background texture - 5.6.9&nbsp; Fix capacitor transfer rate display multiplier (#111) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Fortron Capacitor GUI was displaying transfer rate with a 10x multiplier, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; while the actual transfer rate (transferring every 10 ticks) should only be &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; multiplied by 2 to show per-second rate (20 ticks = 1 second, 10 ticks = 0.5s). &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This caused the GUI to show 5x higher transfer rates than actual, making it &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; appear that more speed modules were needed than actually required. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Changed multiplier from 10 to 2 to correctly display transfer rate in L/s. - 5.6.8&nbsp; Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode - 5.6.7&nbsp; Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive - 5.6.6&nbsp; Feat: PT_BR localization (#107) - 5.6.5&nbsp; clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.6.4&nbsp; Add Chinese language file (#89) - 5.6.3&nbsp; Add Russian localization for MFFS (#101) - 5.6.2&nbsp; fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.1&nbsp; Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.0&nbsp; Fix remaining issues
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MFFS 1.21.1-5.4.25

5.4.25
30 нояб. 2025 г.11,7 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.25 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 19a96a5143b380c7042c9d31e4f57bb03e401df6) - 5.4.24 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 3f57d849abb23dff513022039f44ffdbcda8882e) - 5.4.23 Feat: PT_BR localization (#107) - 5.4.22 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21.8-5.6.8

5.6.8
30 нояб. 2025 г.58Minecraft: 1.21.8neoforge
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5.6 ====== - 5.6.8 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode - 5.6.7 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive - 5.6.6 Feat: PT_BR localization (#107) - 5.6.5 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.6.4 Add Chinese language file (#89) - 5.6.3 Add Russian localization for MFFS (#101) - 5.6.2 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.1 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.0 Fix remaining issues
release

MFFS 1.21.1-5.4.21

5.4.21
17 нояб. 2025 г.2,2 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21.8-5.6.4

5.6.4
17 нояб. 2025 г.65Minecraft: 1.21.8neoforge
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5.6 ====== - 5.6.4 Add Chinese language file (#89) - 5.6.3 Add Russian localization for MFFS (#101) - 5.6.2 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.1 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> - 5.6.0 Fix remaining issues
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MFFS 1.21.8-5.6.0

5.6.0
21 авг. 2025 г.148Minecraft: 1.21.8neoforge
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5.6 ====== - 5.6.0 Fix remaining issues
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MFFS 1.21.1-5.4.17

5.4.17
25 мар. 2025 г.58,3 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21.4-5.5.2

5.5.2
25 мар. 2025 г.219Minecraft: 1.21.4neoforge
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5.5 ====== - 5.5.2 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.5.1 Update buildscript - 5.5.0 Start 1.21.4 port
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MFFS 1.20.1-5.1.19

5.1.19
25 мар. 2025 г.8,3 тыс.Minecraft: 1.20.1forge
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5.1 ====== - 5.1.19 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9&nbsp; Fix Interdiction Matrix being indestructible - 5.1.8&nbsp; Allow authorized passengers of Create trains to pass through force fields - 5.1.7&nbsp; Fix block alter/access module checks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #55 - 5.1.6&nbsp; Configurable grant book on first join &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #56 - 5.1.5&nbsp; Fix machines discarding inserted items - 5.1.4&nbsp; Fix TheOneProbe required version &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes #53 - 5.1.3&nbsp; Downgrade required Forge version to 47.1.3 - 5.1.2&nbsp; Fix projector holo rendering &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I blame Mojang! - 5.1.1&nbsp; Migrate patchouli book to resource packs - 5.1.0&nbsp; Port to 1.20.1
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MFFS 1.21.4-5.5.1

5.5.1
2 мар. 2025 г.156Minecraft: 1.21.4neoforge
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5.5 ====== - 5.5.1 Update buildscript - 5.5.0 Start 1.21.4 port
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MFFS 1.20.1-5.1.18

5.1.18
22 янв. 2025 г.6,9 тыс.Minecraft: 1.20.1forge
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5.1 ====== - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9&nbsp; Fix Interdiction Matrix being indestructible - 5.1.8&nbsp; Allow authorized passengers of Create trains to pass through force fields - 5.1.7&nbsp; Fix block alter/access module checks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #55 - 5.1.6&nbsp; Configurable grant book on first join &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #56 - 5.1.5&nbsp; Fix machines discarding inserted items - 5.1.4&nbsp; Fix TheOneProbe required version &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes #53 - 5.1.3&nbsp; Downgrade required Forge version to 47.1.3 - 5.1.2&nbsp; Fix projector holo rendering &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I blame Mojang! - 5.1.1&nbsp; Migrate patchouli book to resource packs - 5.1.0&nbsp; Port to 1.20.1
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MFFS 1.21.1-5.4.16

5.4.16
22 янв. 2025 г.5,4 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21-5.4.12

5.4.12
21 сент. 2024 г.5,4 тыс.Minecraft: 1.21, 1.21.1neoforge
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5.4 ====== - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
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MFFS 1.21-5.4.6

5.4.6
9 авг. 2024 г.3,1 тыс.Minecraft: 1.21neoforge
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5.4 ====== - 5.4.6 Update publishing to MDG - 5.4.5 Fix crash when breaking biometric identifier - 5.4.4 Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3 Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2 Dynamic camouflage block break particle - 5.4.1 Update dependencies - 5.4.0 Initial port to 1.21
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MFFS 1.21-5.4.4

5.4.4
26 июн. 2024 г.2,1 тыс.Minecraft: 1.21neoforge
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5.4 ====== - 5.4.4 Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3 Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2 Dynamic camouflage block break particle - 5.4.1 Update dependencies - 5.4.0 Initial port to 1.21
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MFFS 1.21-5.4.2

5.4.2
20 июн. 2024 г.218Minecraft: 1.21neoforge
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5.4 ====== - 5.4.2 Dynamic camouflage block break particle - 5.4.1 Update dependencies - 5.4.0 Initial port to 1.21
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Modular Force Field System 5.2.7

5.2.7
16 июн. 2024 г.440Minecraft: 1.20.4neoforge
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## 5.2 - 5.2.7 Fix SOE when applying a force field camo on itself (cherry picked from commit 5e79838d055799dafaad66e6e38894548868dbc5) - 5.2.6 Fix CustomStructureSavedData invalid file name Fixes #68 - 5.2.5 Update NeoForge Fixes #63 - 5.2.4 Prevent client packet registration crash - 5.2.3 Use the new Network API - 5.2.2 Set published modloaders to neoforge Fixes #59 - 5.2.1 Make the handbook recipe conditional - 5.2.0 Fix item storage capability
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MFFS 1.20.6-5.3.2

5.3.2
8 мая 2024 г.271Minecraft: 1.20.6neoforge
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5.3 ====== - 5.3.2 Fix SOE when applying a force field camo on itself - 5.3.1 Update generated data - 5.3.0 Port to 1.20.6
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Modular Force Field System 5.1.9

5.1.9
7 февр. 2024 г.66,5 тыс.Minecraft: 1.20.1forge
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Modular Force Field System 5.2.5

5.2.5
7 февр. 2024 г.2,7 тыс.Minecraft: 1.20.4neoforge
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