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Modular Force Field System

Use that extra power to protect your base

Автор: Su5eD199,4 тыс.40обновлён 15 сент. 2026 г.
Технологии

Описание

About

Modular Force Field System (or MFFS) is a mod that adds force fields, high tech machinery and defensive measures to Minecraft. Ever tired of nuclear explosions blowing up your house or want to keep people out of your secret bases? May the force (fields) be with you!

Usage

MFFS uses Fortron as its main power source for force fields. It contains a series of machines focused on converting energy to Forton for the use in generating force fields. The primary machine is the Force Field Projector which is powered by Fortron Capacitors (storage) and Coercion Derivers (generators). The projector can be modified with various cards and upgrades that improve its stats. These upgrades include several field shapes, size scaling, position offset, and utility modules. For example, the upgrade to shock attacks, kill monsters, remove blocks, and protect tiles.

Feature Summary

  • 🛡️ Protect your base using high tech Force Field Technology™
  • ⚡ Fortron fluid is used as the power source
  • 🔐 Specify who can access the force field
  • 🛠️ Improve the Force Field's stats with various upgrades

Галерея

Cylinder Projector ModeCube ModePyramid ModeField Rotation

Последние версии

Все версии →
release

MFFS 26.1.2-5.8.39

5.8.39
15 сент. 2026 г.699Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.39 Performance patch (#141)           * Performance patch           * Even better performance patch           * Changed the patch to be compatible with sodium           * Fix block entity render distance not working (for when the camouflage module has a block entity in it) - 5.8.38 Pass camo state into delegate           Fixes crash with Occultism - 5.8.37 docs: correcting versions in agent.md - 5.8.36 Make gradlew executable - 5.8.35 docs: updating readme and adding agent.md files - 5.8.34 Add issue templates - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
release

MFFS 26.1.2-5.8.38

5.8.38
24 авг. 2026 г.174Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.38 Pass camo state into delegate           Fixes crash with Occultism - 5.8.37 docs: correcting versions in agent.md - 5.8.36 Make gradlew executable - 5.8.35 docs: updating readme and adding agent.md files - 5.8.34 Add issue templates - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
release

MFFS 1.20.1-5.1.29

5.1.29
14 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
5.1 ====== - 5.1.29 Fix Confiscation Module duplicating items           Fixes #135 - 5.1.28 Fix CurseForge publishing - 5.1.27 Add card icon to frequency writer slot           (cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.1.26 Fix biometry permission check - 5.1.25 Scan all available biometric identifiers - 5.1.24 Show Coercion deriver FE in TOP/WAILA - 5.1.23 Fix cylinder mode height scaling           (cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.1.22 Backport SetItemInSlotPacket validation           Backport of #132 - 5.1.21 Fix force field blocks not removed with projector           Fixes #75 - 5.1.20 Fix missing Fortron texture           Fixes #100 - 5.1.19 Fix interdiction matrix dropping filtered items           Fixes #66 - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error           Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models           Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math           Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9  Fix Interdiction Matrix being indestructible - 5.1.8  Allow authorized passengers of Create trains to pass through force fields - 5.1.7  Fix block alter/access module checks           Fixes #55 - 5.1.6  Configurable grant book on first join           Fixes #56 - 5.1.5  Fix machines discarding inserted items - 5.1.4  Fix TheOneProbe required version           Closes #53 - 5.1.3  Downgrade required Forge version to 47.1.3 - 5.1.2  Fix projector holo rendering           I blame Mojang! - 5.1.1  Migrate patchouli book to resource packs - 5.1.0  Port to 1.20.1
release

MFFS 26.1.2-5.8.33

5.8.33
2 авг. 2026 г.96Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.33 Fix frequency resetting upon world reload - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema           - Move properties           - Move item assets           - Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission           You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option.           Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode           Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check           Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size           Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload           Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9  Use full mod name in creative tab - 5.8.8  Validate SetItemInSlotPacket targets MFFS ghost slots only           Forward port of #132 - 5.8.7  Fix frequency edit box rendered above items - 5.8.6  Remove redundant force field blocks on load - 5.8.5  Fix force field blocks not removed with projector           Fix projector mode not updated on client when inserted externally - 5.8.4  Add depth test to holo render type - 5.8.3  Fix biometric identifier screen render type - 5.8.2  Update generated data - 5.8.1  Add Jade integration           Register fluid textures - 5.8.0  Start port to 26.1.2
release

MFFS 1.20.1-5.1.28

5.1.28
29 июл. 2026 г.225Minecraft: 1.20.1forge
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Что нового
5.1 ====== - 5.1.28 Fix CurseForge publishing - 5.1.27 Add card icon to frequency writer slot           (cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.1.26 Fix biometry permission check - 5.1.25 Scan all available biometric identifiers - 5.1.24 Show Coercion deriver FE in TOP/WAILA - 5.1.23 Fix cylinder mode height scaling           (cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.1.22 Backport SetItemInSlotPacket validation           Backport of #132 - 5.1.21 Fix force field blocks not removed with projector           Fixes #75 - 5.1.20 Fix missing Fortron texture           Fixes #100 - 5.1.19 Fix interdiction matrix dropping filtered items           Fixes #66 - 5.1.18 Setup modrinth publishing - 5.1.17 Merge pull request #87 from BuiltBrokenModding/fix/rounding-error           Reworking energy configs and math - 5.1.16 Fix coercion deriver Fortron to FE conversion - 5.1.15 Fix occlusion on certain models           Fixes #85 - 5.1.14 Adding energy and fortron last tick to screen sync - 5.1.13 Forgot to wire in the config for speed module bonus - 5.1.12 Reverting coercion driver ui back to seconds from ticks - 5.1.11 Reworking coercion driver math           Partially to fix rounding issues, but also to simplify values into whole numbers for easier user understanding. - 5.1.10 Adjusting field for better dev readability - 5.1.9  Fix Interdiction Matrix being indestructible - 5.1.8  Allow authorized passengers of Create trains to pass through force fields - 5.1.7  Fix block alter/access module checks           Fixes #55 - 5.1.6  Configurable grant book on first join           Fixes #56 - 5.1.5  Fix machines discarding inserted items - 5.1.4  Fix TheOneProbe required version           Closes #53 - 5.1.3  Downgrade required Forge version to 47.1.3 - 5.1.2  Fix projector holo rendering           I blame Mojang! - 5.1.1  Migrate patchouli book to resource packs - 5.1.0  Port to 1.20.1
release

MFFS 1.21.1-5.4.44

5.4.44
26 июл. 2026 г.2,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
5.4 ====== - 5.4.44 Enable Patchouli guidebook recipe - 5.4.43 Make force fields explosion-proof when walk-through is enabled - 5.4.42 Add Wither-proofing projector module - 5.4.41 Add walk-through warp permission &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Backport of 14f0770e5897a248b032c7859d12f1fa4c9c0e06 - 5.4.40 Fix biometry permission check - 5.4.39 Scan all available biometric identifiers - 5.4.38 Add card icon to frequency writer slot &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 9f9b6ecbacd8424297a0e146570b1af96d3f4391) - 5.4.37 Update JEI dependency - 5.4.36 Show Coercion deriver FE in TOP/WAILA - 5.4.35 Fix speed module amplifier reset on world reload &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #109 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6e5a64378699aefb51e959eed814a40664f947d8) - 5.4.34 Fix cylinder mode height scaling &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d7f0455fe9e6fa88b1b2bc65a609e8e2536117dd) - 5.4.33 Use full mod name in creative tab - 5.4.32 validate SetItemInSlotPacket targets MFFS ghost slots only (#132) - 5.4.31 Fix frequency edit box rendered above items - 5.4.30 Remove redundant force field blocks on load - 5.4.29 Fix force field blocks not removed with projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix projector mode not updated on client when inserted externally - 5.4.28 Update to V1 docs format - 5.4.27 1.21.8 Implementation/forcefield walkthrough config (#113) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 1217cba93b3c1ecbe08b4adadf795c651baa78df) - 5.4.26 Fix capacitor transfer rate display multiplier (#111) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Fortron Capacitor GUI was displaying transfer rate with a 10x multiplier, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; while the actual transfer rate (transferring every 10 ticks) should only be &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; multiplied by 2 to show per-second rate (20 ticks = 1 second, 10 ticks = 0.5s). &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This caused the GUI to show 5x higher transfer rates than actual, making it &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; appear that more speed modules were needed than actually required. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Changed multiplier from 10 to 2 to correctly display transfer rate in L/s. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0bfd39b776c868269d8b96a5e1c5d81950b05f79) - 5.4.25 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 19a96a5143b380c7042c9d31e4f57bb03e401df6) - 5.4.24 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 3f57d849abb23dff513022039f44ffdbcda8882e) - 5.4.23 Feat: PT_BR localization (#107) - 5.4.22 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21
release

MFFS 26.1.2-5.8.32

5.8.32
26 июл. 2026 г.33Minecraft: 26.1.2neoforge
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Что нового
5.8 ====== - 5.8.32 Add condition to handbook recipe - 5.8.31 Update workflows - 5.8.30 Make force fields explosion-proof when walk-through is enabled - 5.8.29 Document the Reinforcement Module - 5.8.28 Update to wiki V1 schema &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Move properties &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Move item assets &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Add wiki owners - 5.8.27 Merge docs branch into master - 5.8.26 Balance Reinforcement module recipe - 5.8.25 Add Wither-proofing projector module - 5.8.24 Adjust Coercion Deriver balance - 5.8.23 Add walk-through warp permission &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;You can now use the Biometric Identifier to grant walk-through perms on a per-entity basis. This replaces the existing config option. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Also streamline shock and debuff conditions. - 5.8.22 Fix Patchouli handbook recipe - 5.8.21 Align mode scaling with cube mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #99 - 5.8.20 Add Interdiction Matrix range limit config - 5.8.19 Fix Patchouli guidebook model - 5.8.18 Fix biometry permission check &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #91 - 5.8.17 Scan all available biometric identifiers - 5.8.16 Configurable upgrade count limits - 5.8.15 Add card icon to frequency writer slot - 5.8.14 Limit projector mode force field size &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix particle color on camouflaged field blocks - 5.8.13 Add coercion deriver transfer rate bonus config - 5.8.12 Fix speed module amplifier reset on world reload &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #109 - 5.8.11 Fix cylinder mode height scaling - 5.8.10 Allow using identity cards on arbitrary living entities - 5.8.9&nbsp; Use full mod name in creative tab - 5.8.8&nbsp; Validate SetItemInSlotPacket targets MFFS ghost slots only &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Forward port of #132 - 5.8.7&nbsp; Fix frequency edit box rendered above items - 5.8.6&nbsp; Remove redundant force field blocks on load - 5.8.5&nbsp; Fix force field blocks not removed with projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fix projector mode not updated on client when inserted externally - 5.8.4&nbsp; Add depth test to holo render type - 5.8.3&nbsp; Fix biometric identifier screen render type - 5.8.2&nbsp; Update generated data - 5.8.1&nbsp; Add Jade integration &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Register fluid textures - 5.8.0&nbsp; Start port to 26.1.2
release

MFFS 1.21.11-5.7.1

5.7.1
26 февр. 2026 г.252Minecraft: 1.21.11neoforge
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5.7 ====== - 5.7.1 Work on rendering - 5.7.0 Begin port to 1.21.11
release

MFFS 1.21.11-5.7.1

5.7.1
26 февр. 2026 г.34Minecraft: 1.21.11neoforge
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5.7 ====== - 5.7.1 Work on rendering - 5.7.0 Begin port to 1.21.11
release

MFFS 1.21.1-5.4.27

5.4.27
23 дек. 2025 г.20 тыс.Minecraft: 1.21.1neoforge
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5.4 ====== - 5.4.27 1.21.8 Implementation/forcefield walkthrough config (#113) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 1217cba93b3c1ecbe08b4adadf795c651baa78df) - 5.4.26 Fix capacitor transfer rate display multiplier (#111) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Fortron Capacitor GUI was displaying transfer rate with a 10x multiplier, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; while the actual transfer rate (transferring every 10 ticks) should only be &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; multiplied by 2 to show per-second rate (20 ticks = 1 second, 10 ticks = 0.5s). &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; This caused the GUI to show 5x higher transfer rates than actual, making it &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; appear that more speed modules were needed than actually required. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Changed multiplier from 10 to 2 to correctly display transfer rate in L/s. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0bfd39b776c868269d8b96a5e1c5d81950b05f79) - 5.4.25 Update Camouflage Module documentation &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add backwards compatibility for multiple camo blocks mode &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 19a96a5143b380c7042c9d31e4f57bb03e401df6) - 5.4.24 Enhancement: Multiple Camouflage blocks (#106) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Enhancement: Camouflage blocks are now sourced from neighboring inventories instead of the Projector &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This change allows blocks to be selected based on the contents of adjacent inventories, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;making camouflage behavior more dynamic and weighted by actual block counts. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fixed bound must be positive &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 3f57d849abb23dff513022039f44ffdbcda8882e) - 5.4.23 Feat: PT_BR localization (#107) - 5.4.22 clean up and homogenize ru_ru.json (#108) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;I'm still not sure what "Coercion Deriver" is supposed to mean. Does it coerce supplied energy into Fortron derivation? Still better than the previous translation. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed mistranslated "...while holding Shift..." into "while sneaking"(as it was in en_us). Because sneaking may be bound to other keys than Shift. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changed Fortron L unit from "л" to "Л" to preserve capitalization. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Capitalized names such as "Interdiction Matrix" -> "Матрица Подавления"(was "Матрица подавления") &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Unified "machine" word translation into "устройства", was split between "машины" and "устройства" randomly &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Various misc. minor fixes - 5.4.21 Handle underwater aquatic plants removal and drops (#103) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Handle underwater aquatic plants removal and drops &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Added support for breaking Kelp, Kelp Plant, Seagrass, and Tall Seagrass &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Removes water from the blocks before breaking them &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- Spawns the corresponding item drop manually &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Improve block drop logic &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit d275a2df24376b2d718d999e84c468e760fd91ba) - 5.4.20 fix: resolved possible item duplication issue (#105) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* fix: resolved possible item duplication issue &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* right calculation of dropped stacks if no inventory space is available &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;* Use isEmpty to check for empty stack &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--------- &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Su5eD <su5ed@outlook.com> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 0abde92a2d13248fab7e165018f0b152bf3a67d2) - 5.4.19 Add Chinese language file (#89) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(cherry picked from commit 6df4e7965cd53d9338fb51eaa68bbff80470ae7d) - 5.4.18 Добавить локализацию на русский язык для MFFS (#101) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Добавлен файл локализации для русского языка с переводами для MFFS. - 5.4.17 Fix interdiction matrix dropping filtered items &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #66 - 5.4.16 Reworking energy configs and math &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port of #87 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #86 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Co-authored-by: Robin Seifert <rseifert.phone@gmail.com> - 5.4.15 Update to 1.21.1 - 5.4.14 Fix occlusion on certain models &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #85 - 5.4.13 Allow using charcoal in recipes - 5.4.12 Make the sponge module remove waterlogged blocks &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #74 - 5.4.11 Add fortron fluid texture to blocks atlas &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #77 - 5.4.10 Fix empty buffer builder hard crash &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #76 - 5.4.9&nbsp; Fix asset directory loader &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #78 - 5.4.8&nbsp; Add docs assets - 5.4.7&nbsp; Add web docs from patchouli - 5.4.6&nbsp; Update publishing to MDG - 5.4.5&nbsp; Fix crash when breaking biometric identifier - 5.4.4&nbsp; Update generated data &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #71 - 5.4.3&nbsp; Update to NeoForge 21.0.37 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #70 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes #69 - 5.4.2&nbsp; Dynamic camouflage block break particle - 5.4.1&nbsp; Update dependencies - 5.4.0&nbsp; Initial port to 1.21