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ВЕРСИИ (15)
release
Thana's Mekanism Lights 1.5.0 (NEOFORGE 1.21.1)
1.5.0+neoforge-1.21.112 окт. 2026 г.249Minecraft: 1.21.1neoforge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.5.0
* Standard Light power use rebalanced: it now really uses what its GUI always showed - 120 J/t basic, 240 advanced, 360 elite and 480 ultimate
* Set with the new config key STANDARD\_LIGHT\_ENERGY\_PER\_TICK (Joules per tick times the tier)
* BASIC\_LIGHT\_CONSUMPTION is no longer used if you changed it, put the same number in STANDARD\_LIGHT\_ENERGY\_PER\_TICK
* Standard Light now accepts Mekanism Energy Upgrades.
* Tier Installers now work on Standard Lights and keep the stored energy, the battery in the slot, on/off state, redstone mode, security and installed upgrades
* Standard Lights no longer stay dark after a world reload when RECALC\_LIGHT\_SWITCH is set to true
* Raising a Standard Light range in the config now also grows lights that are already placed
* Grass, flowers, torches, rails and anything else you can walk through no longer block light
* Light source blocks no longer show up on maps, no longer get pushed around by pistons, no longer stop saplings from growing, are never placed next to obsidian and move out of the way when you build an obsidian frame around them (so they can't block a nether portal)
* Forge: light now also reaches high up into open air
* tags: thanasmekanismlights:light\_passable, thanasmekanismlights:light\_blocking and thanasmekanismlights:light\_avoid
* Light source blocks now clean up better after themselves
* Better behavior when multiple lights in close proximity
* The light multiblock no longer turns all its lights off and back on every time its chunk unloads and reloads
* The light multiblock now remembers its range and on/off state when its structure is broken and repaired
* Lights no longer force far-away chunks to load while checking line of sight, and a light whose range reaches past the loaded area no longer makes the server load or generate the chunks next to it
* Changing the light spacing or range in the config no longer leaves the light multiblock old light blocks behind after a restart
* Light source blocks no longer affect blocks around them when they appear or disappear (no more block updates for floating sand, gravel or observers)
* Sneak right clicking a Standard Light now respects Mekanisms security
* Energy usage shown in the GUIs now comes from the server config
* fixed redstone control
* Fixed the config adding RECALC\_TICK=4 instead of its real default of 10 when the key was missing (existing values are left as is)
* new mod logo/icon
release
Thana's Mekanism Lights 1.5.0 (FORGE 1.20.1)
1.5.0+forge-1.20.112 окт. 2026 г.147Minecraft: 1.20.1forge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.5.0
* Standard Light power use rebalanced: it now really uses what its GUI always showed - 120 J/t basic, 240 advanced, 360 elite and 480 ultimate
* Set with the new config key STANDARD\_LIGHT\_ENERGY\_PER\_TICK (Joules per tick times the tier)
* BASIC\_LIGHT\_CONSUMPTION is no longer used if you changed it, put the same number in STANDARD\_LIGHT\_ENERGY\_PER\_TICK
* Standard Light now accepts Mekanism Energy Upgrades.
* Tier Installers now work on Standard Lights and keep the stored energy, the battery in the slot, on/off state, redstone mode, security and installed upgrades
* Standard Lights no longer stay dark after a world reload when RECALC\_LIGHT\_SWITCH is set to true
* Raising a Standard Light range in the config now also grows lights that are already placed
* Grass, flowers, torches, rails and anything else you can walk through no longer block light
* Light source blocks no longer show up on maps, no longer get pushed around by pistons, no longer stop saplings from growing, are never placed next to obsidian and move out of the way when you build an obsidian frame around them (so they can't block a nether portal)
* Forge: light now also reaches high up into open air
* tags: thanasmekanismlights:light\_passable, thanasmekanismlights:light\_blocking and thanasmekanismlights:light\_avoid
* Light source blocks now clean up better after themselves
* Better behavior when multiple lights in close proximity
* The light multiblock no longer turns all its lights off and back on every time its chunk unloads and reloads
* The light multiblock now remembers its range and on/off state when its structure is broken and repaired
* Lights no longer force far-away chunks to load while checking line of sight, and a light whose range reaches past the loaded area no longer makes the server load or generate the chunks next to it
* Changing the light spacing or range in the config no longer leaves the light multiblock old light blocks behind after a restart
* Light source blocks no longer affect blocks around them when they appear or disappear (no more block updates for floating sand, gravel or observers)
* Sneak right clicking a Standard Light now respects Mekanisms security
* Energy usage shown in the GUIs now comes from the server config
* fixed redstone control
* Fixed the config adding RECALC\_TICK=4 instead of its real default of 10 when the key was missing (existing values are left as is)
* new mod logo/icon
release
Thana's Mekanism Lights 1.4.1 (NEOFORGE 1.21.1)
1.4.1+neoforge-1.21.116 авг. 2026 г.417Minecraft: 1.21.1neoforge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.4.1
* Fixed High Wattage Input Port recipe
* Thanks to Iks-C-Deh for reporting this issue
release
Thana's Mekanism Lights 1.4.1 (FORGE 1.20.1)
1.4.1+forge-1.20.116 авг. 2026 г.235Minecraft: 1.20.1forge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.4.1
* Fixed High Wattage Input Port recipe
* Thanks to Iks-C-Deh for reporting this issue
release
ThanasMekanismLights 1.4.0 (NEOFORGE 1.21.1)
1.4.0+neoforge-1.21.129 июл. 2026 г.146Minecraft: 1.21.1neoforge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.4.0 - The Light Multiblock
* added Light Multiblock: a hollow 3x3x3 up to 9x9x9 box that lights a whole area
* floor of the new Light Casing, walls and top of Mekanism Structural Glass, interior filled with High Density LED Arrays
* at least one High Wattage Input Port anywhere on the shell feeds it power
* forms automatically, and right clicking on any casing or glass opens its GUI
* range is adjustable in the GUI and scales with the size of the structure: 32/64/96/128 for a 3/5/7/9 block cube
* left click the buttons to step by 1, right click to step by 16
* energy consumption and the energy buffer scale with the range, the LED count and the structures volume
* sneak right click any casing with an empty hand to switch the light on or off
* redstone control, redstone signal works anywhere on the shell of the structure
* the GUI shows the structure size, LED count, range, and if its on/off
* range, power, buffer, update rate, light spacing of the multiblock is configurable in config
Fixes and performance
* made some "raytracing" optimization again
release
ThanasMekanismLights 1.4.0 (FORGE 1.20.1)
1.4.0+forge-1.20.129 июл. 2026 г.125Minecraft: 1.20.1forge
Что нового
I recommend always making backup of your world before updating anything.
Disclaimer: I cant possibly test all the modloaders with all the Minecraft versions so most of them are copy pasted code from the newest version on neoforge, fixed to compile and not tested in game. If you encounter bugs please report them on discord below thanks.
Please report issues to my discord https://discord.gg/y366spsSjv
1.4.0 - The Light Multiblock
* added Light Multiblock: a hollow 3x3x3 up to 9x9x9 box that lights a whole area
* floor of the new Light Casing, walls and top of Mekanism Structural Glass, interior filled with High Density LED Arrays
* at least one High Wattage Input Port anywhere on the shell feeds it power
* forms automatically, and right clicking on any casing or glass opens its GUI
* range is adjustable in the GUI and scales with the size of the structure: 32/64/96/128 for a 3/5/7/9 block cube
* left click the buttons to step by 1, right click to step by 16
* energy consumption and the energy buffer scale with the range, the LED count and the structures volume
* sneak right click any casing with an empty hand to switch the light on or off
* redstone control, redstone signal works anywhere on the shell of the structure
* the GUI shows the structure size, LED count, range, and if its on/off
* range, power, buffer, update rate, light spacing of the multiblock is configurable in config
Fixes and performance
* made some "raytracing" optimization again
release
Mekanism Lights 1.3.2
1.3.23 июл. 2026 г.124Minecraft: 1.20.1forge
Что нового
- fixed light being bugged around the light block and needing turning off and on again to fix itself after restarting dedicated server
release
Mekanism Lights 1.3.2
1.3.23 июл. 2026 г.191Minecraft: 1.21.1neoforge
Что нового
- fixed light being bugged around the light block and needing turning off and on again to fix itself after restarting dedicated server
release
Mekanism Lights 1.3.1
1.3.127 июн. 2026 г.30Minecraft: 1.20.1forge
Что нового
ported latest version of the mod (1.3.1) from the neoforge on minecraft 1.21.1 version
release
Mekanism Lights 1.3.1
1.3.126 июн. 2026 г.69Minecraft: 1.21.1neoforge
Что нового
fix for the invisible light blocks messing up with dynamic tank because of structural glass letting light through and fission reactor becuase of reactor glass doing the same
release
Thana's Mekanism Lights 1.3.0
1.3.020 июн. 2026 г.96Minecraft: 1.21.1neoforge
Что нового
fixed light sources not getting created in completely empty chunks
fixed current energy consumption in gui displaying 0 almost all the time
fixed texture not changing to the turned off version when light runs out of energy
removed unnecessary log spam
added spacer setting in config for customization of spacing between the invisible lightsource blocks
!!!IMPORTANT!!! before changing spacer turn off all lights or they will leave light blocks hanging
release
Thana's Mekanism Lights [NEOFORGE]-1.2.1-1.21.1
1.2.1-1.21.14 дек. 2025 г.550Minecraft: 1.21.1neoforge
Что нового
DISCLAIMER - Consumption displayed in light gui is bugged, will be hopefully fixed in next version
release
Thana's Mekanism Lights [FORGE]-1.2.1-1.20.1
1.2.1-1.20.13 дек. 2025 г.546Minecraft: 1.20.1forge
Что нового
- lights are once again mineable with pickaxes- fixed my upsie
release
Thana's Mekanism Lights [FORGE]-1.2.0-1.20.1
1.2.0-1.20.111 окт. 2025 г.177Minecraft: 1.20.1forge
Что нового
Added Redstone support - It is possible now to control the lights with redstone
release
Thana's Mekanism Lights [FORGE]-1.1.0-1.20.1
1.1.0-1.20.14 окт. 2025 г.87Minecraft: 1.20.1forge