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MCA Reborn x Vampirism Compat

ВЕРСИИ (5)

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MCA Reborn x Vampirism Compat 2.1.0

2.1.0
28 окт. 2026 г.46Minecraft: 1.21.1neoforge
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# Changelog ## 2.1.0 - Support for newer versions of MCA. - Bug fixes.
release

MCA Reborn x Vampirism Compat 1.1.0

1.1.0
28 окт. 2026 г.25Minecraft: 1.20.1forge
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# Changelog ## 1.1.0 - Support for newer versions of MCA. - Bug fixes.
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MCA Reborn x Vampirism Compat 2.0.0

2.0.0
26 авг. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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# Changelog ## 2.0.0 * Added support for Minecraft 1.21.1, NeoForge, and MCA 7.7+. * MCA Vampires now follow a nocturnal schedule and behave better around sunlight. * MCA Hunters can now attack revealed Vampire players, while disguises still keep players protected. * MCA Vampires can now receive Vampirism's native special offers. * Improved trades, discounts, and Cycle Trades for Vampires, Hunters, and Werewolves. * Added special workstations for Vampire Expert, Hunter Expert, and Werewolf Expert. * Added faction-specific gifts and recovery foods. * Added the Village Favors system, with missions given by residents of special villages. * Fog and other special village effects now correctly follow MCA village boundaries. * Added the **Book of Occult Arts**, containing information about the mod's main mechanics. * Added the **Occult Arts** advancement tab. * Improved dialogue, translations, stability, and overall compatibility. * Fixed several crashes and bugs involving trades, factions, and Easy Villagers.
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MCA Reborn x Vampirism Compat 1.0.1

1.0.1
21 июл. 2026 г.3 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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1.0.1 - Red Eyes and Blood Blood Feeding Support Blood feeding from MCA villagers is now handled directly by this mod. Previously, players needed to install Vampirism Integrations to feed on MCA villagers, but this compatibility is now included natively. Vampirism Integrations is still responsible for compatibility with many other mods, so I still recommend using it. However, you should disable its MCA compatibility option to prevent both mods from handling the same feature. Vampire Eye Changes Previously, the mod used assets from Vampirism to change the eyes of MCA vampire villagers. However, these eyes did not blend well with MCA villagers and looked unusual to some players. MCA vampire villagers now use the native red and pink eye textures provided by MCA itself, resulting in a more consistent appearance. This behavior can be customized through the mod configuration. You can completely disable the vampire eye changes or restore the previous appearance that uses Vampirism’s eye assets.
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MCA Reborn x Vampirism Compat 1.0.0

1.0.0
14 мая 2026 г.2,3 тыс.Minecraft: 1.20.1forge
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## 1.0.0 - Initial Release - Initial release of **MCA Reborn x Vampirism Compat**. - Adds compatibility between **Minecraft Comes Alive Reborn**and **Vampirism**. - Allows MCA villagers to become **vampires**, **hunters**, or **werewolves** without being replaced by vanilla entities, aggressive villagers, or full vampire/werewolf entities. - Preserves MCA villager identity, including appearance, family, relationships, profession, and social data. - Adds configurable visuals, attributes, AI behavior, and faction rules for vampire, hunter, and werewolf villagers. - Adds curing for MCA vampire and werewolf villagers using **Weakness II**, a **Golden Apple**, and **Vampirism Garlic Injection**. - Adds faction-based trade and social interactions, with trade price modifiers applied safely. - Adds faction-based MCA command permissions, respecting commands such as **Follow** and **Stay**. - Adds Easy Villagers integration, including faction-based pickup permissions, pickup blocking during curing, and special **Trader** block behavior. - Adds safer handling for Vampirism village capture events, preventing unsafe replacement of MCA villagers. - Special villagers can ignore common hostile mobs and avoid inappropriate panic behavior. - MCA special guards continue defending villages against common hostile mobs, even as vampires, hunters, or werewolves. - Adds configuration options for factions, curing, combat, MCA commands, Easy Villagers, monster behavior, village capture, and debug. - Includes final release polish, configuration improvements, and documentation cleanup.