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Map Art Lite

Map Art Lite is a client-side Fabric mod that boosts FPS around massive map walls by downscaling or culling framed map textures. It reduces map memory usage from ~64 MB down to ~4 MB without affecting handheld maps.

Автор: AzedIsCool6451обновлён 30 авг. 2026 г.
Оптимизация

Описание

Big map art walls tank your framerate. This fixes that.

Minecraft keeps every map you can see in video memory at full 128x128 resolution. A wall of a thousand maps is a thousand separate textures. Map Art Lite rebuilds them smaller and lets you pick how small, so that same wall costs roughly 4 MB instead of roughly 64 MB on the default setting.

Only maps in item frames are affected. A map in your hand or opened fullscreen stays sharp, so it still works for navigating.

Setup

Requires Fabric API and Cloth Config. Add Mod Menu as well if you want to change settings without leaving the game, which you probably do.

Settings

Open Mod Menu, find Map Art Lite, click Config. Changes apply instantly.

  • Quality: Ultra (vanilla), High, Medium, Low, Potato, or Off. Default is Medium.
  • Limit Render Distance: stops drawing map art past a distance you set, 64 blocks by default. Usually the biggest FPS win on a large wall.
  • Hide Map Markers: skips banner and player icons on framed maps.
  • Mod Enabled: master switch back to vanilla rendering.

If it seems like nothing is happening, check that quality is not on Ultra. Ultra means vanilla on purpose.

Notes

Client side only, so installing it on a server does nothing.

Fabric, Minecraft 1.21.6 through 1.21.11.

Built with AI assistance (Claude). Design, testing and maintenance by AzedIsCool.

Последние версии

Все версии →
release

Map Art Lite 1.1.0

1.1.0
30 авг. 2026 г.645Minecraft: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
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Что нового
# ## # Initial Modrinth release. Rebuilds map art in item frames at a lower resolution, cutting the video memory and framerate cost of large map walls. A wall of a thousand maps costs roughly 4 MB instead of roughly 64 MB on the default setting. - Quality tiers: Ultra (vanilla), High, Medium, Low, Potato, Off - Optional distance cutoff, past which framed maps render blank - Option to hide banner and player markers on framed maps - Master toggle to restore vanilla rendering - Settings apply instantly through Mod Menu, no restart needed Only maps in item frames are affected. A map held in hand or opened fullscreen still renders at full vanilla quality. **** ## Minecraft 1.21.6 through 1.21.11, Fabric, client side only. ## Requires Fabric API and Cloth Config.