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manametalmod-8.0.8-1

8.0.8-1
17 окт. 2026 г.503Minecraft: 1.7.10forge
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# 2026/10/17 Update 8.0.8 Minor update|Recommended update time: update one day later or after backing up --- ## Adjustments: - Fixed the issue of duplicate names in the Laputa tool set - Fixed an issue where some of Astrid's skills could cause players to die in the dungeon at high difficulty - Fixed an issue where absolute damage could harm heavily injured players - Fixed an issue where the Prism Laser Tower hat could cause a rendering stack overflow - Fixed an issue where the Freezing Beam attack effect could be evaluated inconsistently on the server/client - Fixed an issue where, when advanced ToolTIP was enabled, item registry names and numeric ID values could not be displayed correctly - Fixed an issue with the dungeon enhancement stone drop sharing system - Fixed an issue where the system icon replacer could cause the client to crash - Fixed an issue where the normal attack disable effect of the Tower of Illusions BOSS would not reset - Fixed an issue where the tracking orb skill of the Autumn Leaf Little Dragon in the Tower of Illusions could not be cast properly - Fixed an issue where the Snow Wolf's melee attacks in the Tower of Illusions incorrectly stacked chill layers - Fixed an issue where the Peace Academy NPC in the Tower of Illusions could not be cleaned up at the end of the knowledge quiz - Changed the dungeon key door system, which now supports doors of any shape - Changed the model offset tester, which now lets users press the numeric keypad + key while holding a weapon model to enter the graphical model offset tester - Changed the Time Machine's material ## Updates: ### Dungeon Star system - Now, any non-BOSS monster defeated in a dungeon has a chance to drop a Dungeon Star - Dungeon Stars may also appear in dungeon chests - When a player returns from the dungeon's endpoint to its starting point, all carried Dungeon Stars are consumed and redeemed - For each Dungeon Star redeemed, the player gains the amount of class experience awarded for defeating 5 ordinary monsters at the player's class level - At most 64 Dungeon Stars can be redeemed at once, but any excess will still be consumed - Dungeon Stars cannot be taken out of the dungeon dimension - Dungeon Stars drop only when the enemy's level is no more than 10 levels below the player's level - When picking up a naturally dropped Dungeon Star, teammates within 64 blocks of the party will also receive one - The dungeon's difficulty will affect the drop rate of Dungeon Stars - Easy difficulty: 5% drop rate - Normal difficulty: 10% drop chance - Hard difficulty: 20% drop chance - Hell difficulty: 50% drop chance ### Soccer and volleyball - Added soccer balls, volleyballs, soccer goals, volleyball nets, and soccer spawn point blocks - Right-click the soccer or volleyball item to place the ball on the ground, then crouch and right-click to retrieve it - Touching the soccer ball while moving pushes it, and it is only lightly pushed while sneaking - Right-click the soccer ball to throw it - Whenever the soccer ball successfully enters the goal to complete a shot, it will return to the nearest soccer spawn point block - After the soccer ball returns to the spawn point block, it enters a 3-second cooldown, during which kicking/throwing is unavailable - The volleyball cannot be hit through physical contact; it can only be thrown by right-clicking - The soccer ball collides with the goal, while the volleyball collides with the net; both also physically collide with regular blocks ### Dungeon BOSS skill cooldown recovery system - Now, when any dungeon BOSS is defeated, skill cooldowns will be restored by a certain amount depending on the BOSS - Once the BOSS is defeated, all players within 64 blocks will have their skill cooldowns restored - Only a BOSS at level 70 or above will restore 2nd job skills - Only a BOSS at level 130 or above will restore 3rd job skills - The skill cooldown recovery percentage also varies according to the BOSS's dungeon difficulty - Easy difficulty: restores 10% of skill cooldown - Normal difficulty: restores 25% of skill cooldown - Hard difficulty: restores 50% of skill cooldown - Hell difficulty: restores 100% of skill cooldown ### Miscellaneous - Update Season Sponsorship
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manametalmod-8.0.8

8.0.8
16 окт. 2026 г.98Minecraft: 1.7.10forge
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# 2026/10/17 Update 8.0.8 Minor update|Recommended update time: update one day later or after backing up --- ## Adjustments: - Fixed the issue of duplicate names in the Laputa tool set - Fixed an issue where some of Astrid's skills could cause players to die in the dungeon at high difficulty - Fixed an issue where absolute damage could harm heavily injured players - Fixed an issue where the Prism Laser Tower hat could cause a rendering stack overflow - Fixed an issue where the Freezing Beam attack effect could be evaluated inconsistently on the server/client - Fixed an issue where, when advanced ToolTIP was enabled, item registry names and numeric ID values could not be displayed correctly - Fixed an issue with the dungeon enhancement stone drop sharing system - Fixed an issue where the system icon replacer could cause the client to crash - Fixed an issue where the normal attack disable effect of the Tower of Illusions BOSS would not reset - Fixed an issue where the tracking orb skill of the Autumn Leaf Little Dragon in the Tower of Illusions could not be cast properly - Fixed an issue where the Snow Wolf's melee attacks in the Tower of Illusions incorrectly stacked chill layers - Fixed an issue where the Peace Academy NPC in the Tower of Illusions could not be cleaned up at the end of the knowledge quiz - Changed the dungeon key door system, which now supports doors of any shape - Changed the model offset tester, which now lets users press the numeric keypad + key while holding a weapon model to enter the graphical model offset tester - Changed the Time Machine's material ## Updates: ### Dungeon Star system - Now, any non-BOSS monster defeated in a dungeon has a chance to drop a Dungeon Star - Dungeon Stars may also appear in dungeon chests - When a player returns from the dungeon's endpoint to its starting point, all carried Dungeon Stars are consumed and redeemed - For each Dungeon Star redeemed, the player gains the amount of class experience awarded for defeating 5 ordinary monsters at the player's class level - At most 64 Dungeon Stars can be redeemed at once, but any excess will still be consumed - Dungeon Stars cannot be taken out of the dungeon dimension - Dungeon Stars drop only when the enemy's level is no more than 10 levels below the player's level - When picking up a naturally dropped Dungeon Star, teammates within 64 blocks of the party will also receive one - The dungeon's difficulty will affect the drop rate of Dungeon Stars - Easy difficulty: 5% drop rate - Normal difficulty: 10% drop chance - Hard difficulty: 20% drop chance - Hell difficulty: 50% drop chance ### Soccer and volleyball - Added soccer balls, volleyballs, soccer goals, volleyball nets, and soccer spawn point blocks - Right-click the soccer or volleyball item to place the ball on the ground, then crouch and right-click to retrieve it - Touching the soccer ball while moving pushes it, and it is only lightly pushed while sneaking - Right-click the soccer ball to throw it - Whenever the soccer ball successfully enters the goal to complete a shot, it will return to the nearest soccer spawn point block - After the soccer ball returns to the spawn point block, it enters a 3-second cooldown, during which kicking/throwing is unavailable - The volleyball cannot be hit through physical contact; it can only be thrown by right-clicking - The soccer ball collides with the goal, while the volleyball collides with the net; both also physically collide with regular blocks ### Dungeon BOSS skill cooldown recovery system - Now, when any dungeon BOSS is defeated, skill cooldowns will be restored by a certain amount depending on the BOSS - Once the BOSS is defeated, all players within 64 blocks will have their skill cooldowns restored - Only a BOSS at level 70 or above will restore 2nd job skills - Only a BOSS at level 130 or above will restore 3rd job skills - The skill cooldown recovery percentage also varies according to the BOSS's dungeon difficulty - Easy difficulty: restores 10% of skill cooldown - Normal difficulty: restores 25% of skill cooldown - Hard difficulty: restores 50% of skill cooldown - Hell difficulty: restores 100% of skill cooldown ### Miscellaneous - Update Season Sponsorship
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manametalmod-8.0.7

8.0.7
19 сент. 2026 г.1,9 тыс.Minecraft: 1.7.10forge
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# 2026/09/19 Update 8.0.7 Bug-fix update|Recommended update time: Refer to 8.0.6 --- ## Adjustments: - Fixed an issue with incorrect accessory levels in the Phantasmal Tower. - Fixed an issue that allowed anniversary accessories to be equipped multiple times. - Fixed an issue with the Phantasmal Tower reward box. - Fixed an issue with the special bonus effect of the Tenth Anniversary Tower Eye accessory. - Fixed an issue causing the Peace Academy NPC in the Phantasmal Tower to fail to spawn properly. - Fixed an issue causing duck pets to flap their wings incorrectly. - Fixed a rendering issue with hyena pets. - Adjusted the drop quantity of the Tenth Anniversary Cross Clover. - Added the Phantasmal Tower reward box.
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manametalmod-8.0.6

8.0.6
16 сент. 2026 г.458Minecraft: 1.7.10forge
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# 2026/09/17 Update 8.0.6 Medium update|Recommended time to update: after three days or after making a backup --- ## Adjustments: - Fixed an issue that prevented items from being moved quickly on the weapon scroll enhancement table - Fixed a crash caused by relics without affixes in Creative Mode - Fixed an issue where the Soul Artifact skill could cause a rendering crash - Fixed the translation and color errors in the BOSS challenge prompt text - Fixed an issue preventing the Red Knight bracelet from being obtained through the wishing altar - Fixed an issue where Quick Storage did not work on Origin rune steel cabinets - Fixed an issue with the display distance for building blocks - Adjusted the M3Config options; the UseAntiCheat option is now disabled by default - The dungeon stamina cooldown no longer affects players in Creative Mode - Using Glazed Fragrance no longer clears all effects - Removed some BOSS skills that clear players' status effects - Prisms, resonance stones, and quality orbs can now also be purified by the Primal Forge - Updated the Verdant Sanctum altar; the whitelist now also applies to offline players - Added the dungeon-level items: One-Way Portal, Unopened One-Way Portal, and One-Way Portal Key ## Balance: ### Mage - Changed the Glacier Hell skill's effects by removing the tornado's monster-attracting effect - Changed the Thunderbolt Ball skill's effects by removing the ball's collision damage and making it continuously deal damage to all nearby targets - Changed the Electric Shield effect: defense bonus, 120 > 100; final damage% bonus, 10% > 15% - Icicle Combo effect: damage, 60% > 90% - Magic Arrow skill effect: damage, 100% > 130% ##Update ### manametal 10th Anniversary Event - Added the Illusory Tower dungeon - During the anniversary event, the Illusory Tower will be available with the following special level restrictions - Easy, requires class level 30 - Normal, requires class level 60 - Hard, requires class level 100 - Hell, requires class level 130 - When entering the Illusory Tower during the anniversary event, the BOSS's attributes and skills will also change - After the anniversary event ends, the Illusory Tower will permanently become a level 130 dungeon - During the anniversary event, the Illusory Tower's permanent accessories will only drop normally on Hell difficulty - Added BOSS creatures: Spider Phantom, Sand Princess Phantom, Stardust Phantom, Wine Wind Phantom, Circulation Phantom, Bei Xi Phantom, Little Whity Phantom, Xiaoneng Phantom, Coffee Phantom, Autumn Leaf Little Dragon Phantom, Snow Wolf Phantom, Snow Dragon Phantom, French Fry Phantom, MK Phantom, Notch Phantom - Added accessories: Iron Gray 10th Anniversary Eye of the High Tower, Azure 10th Anniversary Eye of the High Tower, Emerald 10th Anniversary Eye of the High Tower, Crimson 10th Anniversary Eye of the High Tower, Spider's Venomous Fang, Sandstorm in a Bottle, Dream of Origins, Exploration Handbook, Dragon's Gold Chain, Frost Pineapple, Frost Dragon Egg, Sacrificial Dagger, Peaceful Purple Flower Reed, Ancient Origin Star, manametal Origin Star - Added the anniversary-exclusive drop item, 10th Anniversary Cross Clover, which can drop in the Illusory Tower during the anniversary event - Added the Peace Academy Knowledge Challenge and the Knowledge Challenge Entity Core ### Improved building generation system - Blocks are no longer generated one by one; instead, the chunk contents are modified all at once and synchronized only once - Dungeons, villages, Laputa Castle, and world structures now use this system to generate buildings - It also prevents buildings from suddenly generating while exploring the world, making building generation more natural - Because the building generation system is much faster, the PotatoServer option and its related effects have been removed from M3Config ### A dungeon generation system that supports the IDungeon generation format - Going forward, basic dungeons will gradually phase out the schematic format, allowing them to use modded blocks - Increased the overall generation speed of dungeon entrances and dungeon structures, and chunks are now synchronized only once after generation is complete - Added dungeon building blocks, which can be used to quickly edit existing dungeons
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manametalmod-8.0.5

8.0.5
1 сент. 2026 г.1,5 тыс.Minecraft: 1.7.10forge
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# 2026/09/02 Update 8.0.5 Medium update|Recommended update time:Update 3 days later or after making a backup --- ## Adjustments: - Fixed an issue with the execution skill's effect - Fixed an issue with the Echoing Well's level - Fixed an issue with fence connections - Fixed an issue where a replacement game window icon could be overwritten during loading - Fixed an issue where the automatic terrain smoother caused planar clipping artifacts to appear in water areas - Fixed an issue where Mahjong table AI could fail to play a tile, causing the game to get stuck - Fixed an issue where dying in the Manor caused the respawn point to be lost - Fixed an issue where the mineral purifier required energy while idle - Fixed an issue where the Holy Light Burning skill incorrectly enhanced the effect of Healing Light - Fixed an issue where the effect of the Holy Scriptures skill could be triggered without learning the skill - Fixed an issue with the duration of the Holy Scriptures skill - Fixed an issue with the duration of the Brilliant Strike skill - Fixed an issue where the wisdom bonus effect of the Light of Peace skill did not work. - Fixed an issue where the Light of Peace skill granted an additional bonus without consuming Miracle Points. - Fixed an issue where the effect granted by the Glorious Century skill had an incorrect number of additional layers. - Fixed an issue where the Acidic Poison skill granted an additional Gu Poison effect. - Fixed an issue where the HUD icon overlapped with the 3rd job skill while the Thunder Amplification effect was active. - Fixed an issue where the Red Blood Evil Dragon's hitbox was too small. - Fixed an issue where the agricultural kinetic crystal could not harvest fruit. - Fixed an issue where legendary weapon bows and arrows still received the Archery effect. - Fixed an issue with the recipes for some of Dark Law's basic structures. - Fixed an issue where the SoloDeadCountLmit option in the configuration file had an incorrect effect. - Fixed an issue where the Guardian Barrier skill had an incorrect duration. - Fixed an issue where the duration of the Incurable effect from the Dark Healing scroll was incorrect. - Item lookup commands for backpacks, Ender Chests, accessories, and storage can now also search offline players. - Changed the rendering method for gravity orbs and magic orbs, increasing their brightness and adding transparency. - Changed the textures of most gravity orbs. - Pet entities can no longer travel to other dimensions, preventing them from potentially accumulating near portals. - The JSON block reader and renderer have been redesigned to reduce vertex and face computation and improve overall performance. - The mahjong table now displays the player currently playing a tile in the text at the top. - Players who die in the Manor now return directly to their spawn point; they cannot respawn within the Manor. - Increased the text size of each player's personal message at the mahjong table. - When a player already has the Origin Guardian effect, using the Origin Monolith no longer consumes Mysterious Energy. - Only the owner and players in Creative mode can now destroy the Verdant Sanctum. - Particle effects produced by particle effect costumes will no longer appear directly in the center of the field of view to avoid obstructing the line of sight ## Balance: ### Miscellaneous - Increase the value of the legendary BOSS reward box - Change the temperature control effect of the fish gill organ from body modification, increasing it to 16 degrees - Sorcery Cores can now be obtained by refining Spacetime Fragments - Change the stage 40 effect of the Abyss Gatekeeper set, reducing the defense penalty, -600 > -200 - Change the stage 40 effect of the Abyssal Wraith set, reducing the increase in damage taken, 50% > 40% ### class - Changed the Enhanced Storage Specialization effect, making it effective only when HP is below 50% - Hell Thunder skill: cooldown, 120 seconds > 80 seconds - Fierce Spirit Possession skill: cooldown, 300 seconds > 90 seconds ## Updates: ### Hard Astrid - Hard difficulty is now available - Reduced the chaotic damage dealt per second by the Drain Crystal when using Magic Style at high difficulty - Crimson Lotus Blade now deals additional chaotic damage on Hard difficulty or higher - Scarlet Hammer now deals additional chaotic damage on Hard difficulty or higher - Ranged arrow attacks now deal additional chaotic damage on Hard difficulty or higher - Crimson Giant Arrow now deals additional chaotic damage on Hard difficulty or higher - The Blood Tower's paralysis gravity bomb now deals additional chaotic damage on Hard difficulty or higher - Additional Blood Towers will be summoned on Hard difficulty or higher - Dark Realm Blocks now apply the Blindness effect on Hard difficulty or higher - Added the Red Knight bracelet accessory, which is a rare drop from Astrid's holy vessels on Hard difficulty or higher ### Visual Building Copy System - Added a building selection wand for Creative mode, which lets you select two coordinate points by right-clicking blocks with it - Added the /m3clone command - Once this command is used, selecting two coordinate points will enter copy mode - After entering copy mode, the copy target box appears, and you can press the arrow keys to move the copy target - Press R to rotate the copy target, and press M to mirror the copy target - Hold SHIFT and press the up or down arrow keys to raise or lower the target's position - Use the /m3clone finish command to complete the copy - Use the /m3clone undo command to undo the last copy - Use the /m3clone cancel command to exit copy mode - Added the /m3terrainsmoothing command, which automatically smooths the terrain within the selected area ### Photography System - Added a crystal camera, photos, and wooden picture frames - You can use the crystal camera to take photos, then place a photo in a frame for display ### Food Spoilage Stacking System - Now, this system will be applied automatically when food spoilage is enabled - Two food stacks with different spoilage levels or no spoilage can be stacked together, and their average spoilage level is calculated automatically - Supports picking up items, drag-and-drop stacking, quick insertion, quick removal, right-click stacking, right-click average stacking, and double-click merging - Supports most vanilla containers and manametal containers - Added the FoodRotStackMerge option to ASMconfig, which can disable this system
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manametalmod-8.0.4-2

8.0.4-2
19 авг. 2026 г.2 тыс.Minecraft: 1.7.10forge
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Fix bugs. Eat some Asian pear.
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manametalmod-8.0.4-1

8.0.4-1
17 авг. 2026 г.283Minecraft: 1.7.10forge
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Fix bugs. Eat some zero sugar greek yogurt.
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manametalmod-8.0.4

8.0.4
17 авг. 2026 г.271Minecraft: 1.7.10forge
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# 2026/08/17 Update 8.0.4 Medium update|Recommended update time: three days later, or after making a backup --- ## Adjustments: - Fixed an issue where the Origin Airship block analyzer did not include angled blocks - Fixed an issue where the Extreme Speed Staff had no effect on some random tick devices - Fixed an issue where player level differences caused defense to be deducted twice - Fixed an issue where the Origin Airship could cause blocks to be lost or cause crashes - Fixed an issue with the generation of decorative blocks at dungeon entrances - Fixed an issue with the area display of building blocks - Fixed an issue with damage value and coordinate handling in the blueprint projection virtual world - Fixed an issue where some blocks were rotated incorrectly in blueprint projection - Fixed an issue where some blocks had incorrect colors in blueprint projection - Fixed an issue where true magic damage in the player attributes had no effect - Fixed an issue where packet sending by Origin weapons caused lag - Fixed an issue where particle effect requests could cause a crash after leaving the world - Fixed issues caused by all skills with execution effects - Fixed an issue where the Blood Crystal failed to remove BOSS invincible status after being destroyed - Fixed an issue where carved blocks could not save stored blocks across maps - Fixed an issue where disguised blocks could not save stored blocks across maps - Fixed an issue where Disguised Fences and Disguised Stone Walls could not accept block data values - Fixed an issue where player skin slim arms did not properly support the JSON format of some versions - Fixed an issue where dialogue script locales did not update properly after switching languages - Fixed an issue where dialogue script locales failed to fall back to English for unknown locales - Fixed an issue where the Laputa Levitation Core's transparency caused see-through rendering errors - Fixed an issue where blocks with JSON models could be carved, dyed, or disguised - Fixed an issue where all skills with execution effects could cause increased drops - Fixed an issue where the ToolTIP system was not applied correctly in certain GUI screens - Fixed an issue where logs obtained with incorrect damage values in certain cases could not be broken down into planks - Fixed an issue with the breaking particle effect of disguised blocks - Fixed an issue where player statues had texture errors due to the new texture format - Fixed an issue with incorrect player statue textures - Fixed an issue with the incorrect size of player statues in visual hitbox detection - Fixed an issue where manametal mouse controls and camera movement were incorrect after installing lwjgl3ify and using LWJGL3 - Fixed an issue where the Rose Crystal Tower would drop string - Fixed an issue where additional Manor data files might not save properly after the server shut down - Fixed an issue where the Deadly Hunt Deadly Divine Spear failed to properly hit its target - Fixed an issue where the render length in the flight power HUD could exceed the maximum length - Fixed an issue with incorrect lighting colors when rendering damage effect numbers - Fixed an issue where empty areas in Ancient Tomb generation allowed movement through walls - Fixed an issue where manametal fences could not connect to each other or to vanilla fences - Fixed an issue with incorrect Duck King cloak textures - Fixed an issue where the Brilliant Strike skill could have no shooter - Fixed an issue where players could join other players' teams by sending packets - Fixed an issue where primary attribute points could exceed the expected value in the class system UI - Fixed an issue with the Soul Artifact skill effect where floating weapons would apply weapon skins - Fixed an issue where the player shop could cause coin overflow - Fixed an issue with the incorrect number of effect layers granted by Sacred Tree Blessing - Fixed an issue with the Primal Forge incorrectly detecting mythical materials - Fixed an issue where the special effect numbers of Origin artifact weapons were displayed imprecisely - Fixed an issue where quick item operations in certain containers could ignore container or slot restrictions - Fixed an issue where the Cooking Pot had no collision box - Fixed an issue with texture depth conflicts on the top of the Cooking Pot - Fixed an issue where the head model could be offset under certain conditions - Fixed an issue where players could view other players' food collections - Fixed an issue where players could select classes that were not yet available - Fixed an issue where players could obtain unlimited dungeon statistics books - Fixed an issue where players could send a downed distress message without being downed - Fixed an issue where players could gain experience using unreleased duel cards - Fixed an issue where players could obtain unlimited glass bottles or water bottles through survival elements - Fixed an issue where players could infinitely trigger certain skills by configuring summon behavior - Fixed an issue where players could forge other people's messages and send mail - Fixed an issue where players could send out-of-bounds mail retrieval requests - Fixed an issue where players could send over-length mail messages - Fixed an issue where players could set their own monster defense - Fixed an issue where players could cause errors when setting skill levels - Fixed an issue where players could bypass mute restrictions to send critical injury distress messages - Fixed an issue where players could impersonate others to send item showcase messages - Fixed an issue where players could send oversized items, causing lag in the item showcase system - Fixed an issue where players could use the item showcase feature to spam the screen - Fixed an issue where players could use the item showcase feature to display illegal items - Fixed an issue where players could exploit the chopping board to gain unlimited cooking experience - Fixed an issue where players could infinitely obtain any amplification effect - Fixed an issue where players could use the Laputa Teleport Pearl to record and teleport to illegal locations - Fixed an issue where the Laputa Teleport Pearl could not be named properly or save NBT - Fixed an issue where players could use the Party Teleport scroll to teleport near any player - Fixed an issue where players could use the Party Teleport scroll inside a dungeon or the Peace Academy - Fixed an issue where players could forge other people's manametal dictionary shared pages - Fixed an issue where players could talk to dragons that were not their own - Fixed an issue where players could release dragons that were not their own - Fixed an issue where players could send dragons that were not their own on dragon expeditions - Text in the HUD will now be forced to use a small font to avoid overflowing the designated frames - Changed the Loot and drop pools; Mystic attribute spellbooks are no longer dropped, and the Myriad Codex is dropped directly instead - The Origin Airship now prints data logs in the background when assembled - Removed the EasySkyMagic option from the M3Config options - Now when summoning Omicron from the Origin Crystal Core again, the old Omicron, crystal towers, and high towers will be cleared - Changed the scanning and output methods of the dark energy meter to improve performance and client-side rendering performance as much as possible - Lowered the height of the Ninth Laboratory - Origin Codex weapon skin and the Frost Whisper Codex weapon skin in first person, to avoid blocking the view - Renamed the Sheet Cobweb and the White Fir tree series blocks to avoid duplicate names with vanilla blocks - Disabled all effects of Doomsday firearms - Disabled the rendering effects, held models, world models, and attack special effects of all Doomsday firearms - Disabled all effects of Doomsday bombs - Disabled the sniper scope effect in HUDUI - Doomsday firearms, bullets, and bomb items will no longer appear in NEI - Removed the Firearms category from the creative tabs - Now the Staff Fusion Table cannot properly open its UI when its structure is incomplete - Increased the price of lapis lazuli sold by the dye merchant, to prevent it from being identified as a gem and causing price issues - Added the ability to quickly insert and extract items for the following devices, respecting the container's stack limits or item restrictions, including the Gem Compressor, Windwalker Core, Silver Eridanus Core, Bee Incubator, Etherworld Displacement Core, Cutting Board, Spirit Offering Ritual Table, Soul Refiner, Equipment Enhancement Table, Dragon Expedition Block, Golden House Core, Sieve, Crystal Decomposer, Brewing Fusion Table, Advanced Brewing Stand, Magic Equipment Repairer, Cooking Pot, Silver Cooking Pot, Tomil's Golden Cooking Pot, Thunder Totem, Nature Totem, Earth Totem, Storm Totem, Dark Totem, Light Totem, Flame Totem, Ice Totem, Water Source Totem, Freshness Crystal, Condensation Crystal, Paradise Crystal, Backflow Crystal, Ancient Crystal, Demon Crystal, Rebirth Crystal, Weather Crystal, Drying Crystal, Dragon Crystal, Hunger Crystal, Paralysis Crystal, Music Crystal, Smelting Crystal, Fertility Crystal, Elimination Crystal, Nature Crystal, Resistance Crystal, Nether Crystal, Time Crystal, Essence Crystal, End Crystal, Item Seeking Crystal, Ocean Crystal, Life Crystal, Repair Crystal, Arcane Crystal, Labyrinth Crystal, Block Crystal, Lava Crystal, Dream Crystal, Strike Crystal, Frost Crystal, Thermostatic Crystal, Greed Crystal, Rainy Season Crystal, Staff Fusion Table, Arcane Void Spawner, Steel Coin Minter, Blazing Gold Coin Minter, Dream Gold Coin Minter, Item Decomposition Table, Fireball Tower, Dark Tower, Topaz Tower, Ice Tower, Lightning Tower, Light Tower, Archer Tower, and Crystal Tower ## Balance: ### Dark Power skill effects - Changed the maximum stack size of the Black Magic Crystal, Destruction Spread Black Magic Crystal, and Forbidden Guardian Black Magic Crystal to 64 - Changed the recipe of the Black Magic Crystal; it can now be crafted 16 at a time - The effects granted by the Destruction Spread Black Magic Crystal and Forbidden Guardian Black Magic Crystal now still retain the original Dark Power effect attributes - Forbidden Guardian Black Magic Crystal: defense increase of 100 points > increase of 300 points; damage reduction effect, increase of 20% > increase of 30% - Dark Power Destruction skill: damage 50% > 500% - The Destruction Spread Black Magic Crystal and Forbidden Guardian Black Magic Crystal now grant their own exclusive effect for 600 seconds ### Omicron - The tenacity bonus that defense towers provide to Omicron is now 4%| 6%| 8%| 10% depending on the difficulty - The extra defense tower summons when advancing a phase now only replenish up to 4~6 towers depending on the phase - Removed the effect of summoning all defense towers at once on Hell difficulty - Thunder Amplification now grants points per second: 125 points > 150 points - The Repair Crystal no longer repairs defense towers ### Priest - Sacred Field: duration, 60 seconds > 40 seconds - Aether Sanction: damage range, 16 > 24 - Light of Peace: the amount of class amplification% granted by the Light of Peace effect, 20% > 10% - Light of Peace: healing effect strength on targets that are prohibited from being healed, 60% > 20% - Aegis Protection: cooldown, 240 seconds > 180 seconds ### Conjurer - Charm Link: now uses a sector-shaped detection for players near the crosshair, to avoid failing to establish the link ### Assassin - Trinity: the cooldown reduction effect now has no effect on 3rd job skills ### Knight - Infernal Chains: cooldown, 180 seconds > 90 seconds; activation speed, 10 > 5 - Lightning Axe: cooldown, 100 seconds > 60 seconds ### Hunter - Hunter's Tracking: hunting points now use a better search algorithm, allowing them to spawn on surfaces that are not fully solid blocks, while greatly increasing the spawn success rate in narrow areas - Deadly Hunt: maximum number of hunting points that can be collected, 7 > 12 - Soul Artifact: attack hits, 3 hits > 4 hits - Soul Artifact: duration, 30 seconds > 60 seconds - Soul Artifact: new effect, each time a hunting point is collected, if Soul Artifact is still active, its duration is immediately increased by 5 seconds, stacking up to a maximum of 60 seconds ### Shaman - Blasphemous Blast skill effect: each Toxic Explosion can now produce at most one poison sac - Supreme Red Dragon: damage, 1200% > 1600% ### Mage - Glacier Hell: duration, 25 seconds > 40 seconds - Annihilation Beam: damage, 580% > 650% ### Stat Point Class Skill Branch System - This system enhances different class skill effects based on the player's primary stat - Priest: - Healing Light: each point of intelligence increases skill damage by 0.5% - Holy Imprint: each point of intelligence increases skill damage by 0.5% - Holy Light Burning: each point of intelligence increases DOT damage by 0.3% - Brilliant Strike: each point of intelligence increases skill damage by 0.5% - Celestial Sanction: each point of intelligence increases skill damage by 0.5% - Glorious Century: each point of intelligence increases skill damage by 1% - When the wisdom stat exceeds the sum of all other primary stat points, the following effects take effect - Healing Light: each point of wisdom increases base healing by 5 - Holy Prayer: each point of wisdom increases base healing by 10 - Healing Fountain: each point of wisdom increases base healing by 5 - Holy Scriptures: every 40 points of wisdom increases the maximum layers of the Holy Scriptures effect by 1 - Brilliant Strike: each point of wisdom increases the extra HP granted by 2 points - Sacred Field: every 12 points of wisdom increases the duration by 1 second - Door of Truth: every 50 points of wisdom increases the invincible effect duration by 1 second - Aether Sanction: every 50 points of wisdom increases the level of the Aether Sanction effect granted by 1 stack - Divine Shield Protection: every 40 points of wisdom increases the level of the Divine Shield Protection effect granted by 1 stack - Light of Peace: every 12 points of wisdom increases the Light of Peace effect's class amplification% attribute by 1% - Light of Peace: each point of wisdom increases the healing effect strength on healing-blocked targets by 0.1% - Glorious Century: each point of wisdom additionally grants 1 stack of the Glorious Century effect, and each stack increases damage% by 2% ### Miscellaneous - Greatly reduced the required material amounts and experience requirements for Laputa technology stele recipes - Greatly reduced the material and experience requirements of the black magic Dark Altar - Tattered Dark Souls and Pulsing Dark Souls no longer decay - Increased the drop rates of Sorcery Cores, Spacetime Fragments, Echo Fragments, Tattered Dark Souls, Pulsing Dark Souls, and Curse-eroded Metal Nuggets - Reduced the ether energy consumption rate of the ether energy chunk loader - Changed the gold value required for each gilding stage, now 1000, 2500, and 5000 - The Verdant Sanctum can now only be used after reaching at least class level 100 - Dark Mantra now only deducts curse erosion value while in the ancient thulium royal city world - Changed the default 3rd job maximum damage cap, raising it to 199999 points - M3Config adds the option MaxDamageT3, which sets the 3rd job maximum damage cap ## Update: ### Miscellaneous - ASMconfig adds the option VanillaFenceConnect, which adjusts whether fences can connect - Disguise Potions can now be crafted 64 at a time - Added seasonal sponsor items, including the Peaceful Strawberry Dragon cloak, Mini Strawberry Dragon pet egg, Mini Strawberry Dragon hat, Peace Divine Tree Staff weapon skin, Peaceful Snow Fox cloak, Mini Peaceful Snow Fox pet egg, Mini Peaceful Snow Fox hat, and Peace Snowflake Windmill weapon skin - M3Config adds the option category RedstoneFlux, which sets the output capacity of RF devices - M3Config adds the option MagicEnergyRF, which sets the RF output capacity, default is 100 - M3Config adds the option DarkEnergyRF, which sets the RF output capacity, default is 500000 - M3Config adds the option AetherEnergyRF, which sets the RF output capacity, default is 100000000 ### Player Shop System - Selling prices and the resources a shop can store have now both been changed to long integers - Changed the player shop's sell settings and purchase UI - Added a purchase limit system; you can now set a purchase limit count individually for each item slot - Once the purchase limit is enabled, each player can only buy a limited quantity of the item in each slot - The purchase limit count can be refreshed in the sell settings ### SOLO mode update - M3Config adds a new option category, the SoloGame category; the original SoloMode option has been moved into this category - All Solo mode options only take effect when the main option SoloMode is enabled - SoloDeadCountLmit, sets whether the death count limit is enabled; disabled by default - SoloCurseMiniGame, sets whether the curse mini-game is enabled; disabled by default - SoloBlossDoomsMeteorite, sets whether the Doomsday Meteorite is summoned; disabled by default - SoloVerdantSanctumRapidCulture, sets whether the Verdant Sanctum is cultivated rapidly; enabled by default - SoloCareerincrease, sets the amount of class amplification granted to the player; defaults to 0.50 - SoloDamageReduction, sets the damage multiplier percentage taken by the player; defaults to 0.75 - SoloRewardBoxMultiplier, sets the number of reward boxes granted; defaults to 2.00 - SoloHealWhiteSnake, sets the amount of health the Guardian Feathered Serpent recovers through natural recovery; defaults to 0.50 - SoloSkyAdventureDamageReduction, sets the damage taken ratio for players in the Sky adventure; defaults to 0.25 - SoloAstridUltimateGravityBallSpeed, sets the falling speed of the Ultimate Gravity Ball; defaults to 0.70 - SoloSummonBreakHourglassMob, sets the spawn interval of the Broken Hourglass; defaults to 160 - SoloHealExtinguishSpring, sets the amount of health the Flame-Extinguishing Divine Spring recovers through natural recovery; defaults to 0.10 - SoloSacredRelicsLootBase, sets the drop multiplier for normal holy vessels; defaults to 2.00 - SoloSacredRelicsLootRare, sets the drop multiplier for rare holy vessels; defaults to 5.00 ### DOT attack system update - Now, when a target is affected by the same DOT effect, if the new effect's duration, damage, layers, or damage per layer is higher than the existing attributes, the new DOT effect will be applied immediately ### Systems reworked specifically for integration with other mods - The SpellData.getData() method can now provide a player parameter by default - When a player casts a skill, a custom FML event, the SpellDataEvent event, is fired, which mods can intercept to replace class skill attributes - Added accessory attributes and character attributes; these attributes can affect the effects of class skills - Extra class skill damage multiplier - Extra class skill attack hits - Extra class skill duration - Class Skill Extra Range - Class Skill Extra Damage Range - These attributes are designed specifically for integration mods, and are not yet used in the original manametal content ### Interpolated Rounded-Rectangle Terrain Smoothing System - Replaces the previous dirt-filling terrain smoothing system - This system includes an automatic height filter that automatically smooths terrain at an ideal height - Terrain containing water is acceptable; areas containing water will be automatically filled with water - This system is used by default in dungeons, dungeon entrances, and villages - At any height, it prioritizes generating a more ideal smooth flatland while automatically filling in vegetation that matches the biome, so as to fit the original terrain as closely as possible - Increased the maximum allowed height for dungeon entrance generation ### Season 14 Seasonal Rewards - 1 point, Green Devil Title - 2 points, Creeper Hat - 3 points, Creeper Toy - 4 points, Creeper Transformation Potion - 5 points, Season Reincarnation Points - 6 points, Explosion Potion ### Season 15 Seasonal Rewards - 1 point, Supreme Master Chef Title - 2 points, Roast Whole Chicken Hat - 3 points, Baguette Weapon Skin - 4 points, Yuck Mark Stamp - 5 points, Season Reincarnation Points - 6 points, White Gold Chocolate ### Crystal Builder - Can be crafted at a crafting table - After using the manametal dictionary to project a blueprint onto a designated location, it can be immediately bound to the Crystal Builder - As long as materials are inserted, the Crystal Builder will automatically build the designated structure according to the projection - Some blocks with a Tile Entity must be placed manually by the player ### Crystal Mirror Builder - Can be crafted at a crafting table - Once activated, whenever the owner builds within range, blocks are automatically placed at the corresponding mirrored positions - Does not apply to certain large blocks ### Japanese mahjong mini-game - A mahjong table can be crafted at a crafting table - Adds a complete four-player Japanese mahjong system. Instead of opening a traditional GUI, you join the game, select tiles, discard, and make calls around a 5x5 block-sized three-dimensional table. The system supports player-versus-player matches and two AI difficulty levels, and features a full hand settlement and East-South match flow - The table seats four players and uses four-player Japanese mahjong rules with 25,000 points each - Uses 136 tiles, including characters, circles, bamboos, wind tiles, dragon tiles, and three red five Dora tiles - Adds three different mahjong tables - Mahjong tables come in three modes Standard table: once four players have joined, the game begins with the player in the first seat. Beginner AI table: once any player joins, three beginner AI opponents are automatically added and the game starts. Advanced AI table: once any player joins, three advanced AI opponents are automatically added and the game starts. - Before a game begins, players can sneak and right-click the table to leave their seat - After a hand ends, the results are displayed with a 20-second countdown, and the next hand then begins according to the dealer repeat, dealer rotation, and Honba rules - Matches follow the East-South match flow. Once a player's points drop below zero or South 4 ends normally, the entire match ends and the player with the highest points is determined - Mahjong actions can be performed through floating buttons - Supports drawing, discarding, Tsumo, Ron, Chi, Pon, Open Kan, Closed Kan, and Added Kan - Supports Riichi, Double Riichi, Ippatsu, and Riichi deposits, and after declaring Riichi you are forced to discard the drawn tile - After declaring Riichi, a Closed Kan is still allowed as long as it does not change the Tenpai shape - Supports Rinshan Kaihou, Chankan, Haitei Raoyue, and Houtei Raoyui - Supports the calculation of Dora, ura Dora, kan Dora, and red Dora - Supports furiten, temporary furiten, and Riichi furiten - Supports the kuikae restriction after a Chi, preventing you from immediately discarding a forbidden matching tile - Supports multiple players declaring Ron at the same time, and handles multi-player reactions according to the priority order of Chi, Pon, Kan, and Ron - Discards taken by a Chi, Pon, or Kan are removed from the discard pond, and subsequent discards automatically fill the empty space - When the wall runs out, each player's Tenpai status is checked and 3,000 points are exchanged as penalty payments between Tenpai and noten players - Supports Nagashi Mangan, and checks whether any terminal or honor tile has been called by another player - Supports declaring a draw with Nine Terminals - Supports Abortive Draws such as Four Winds Discard, Four Riichi Declarations, and Four Kan Abortion - After an exhaustive draw, a Win, or an Abortive Draw, dealer repeats, dealer rotation, Honba sticks, and Riichi sticks are all handled correctly - When the whole game ends, any unclaimed Riichi sticks are given to the player with the highest point total at that time - Yaku, fu, han, and the final score are calculated automatically based on meld status, the way the hand was won, the round wind, the Seat Wind, and the hand structure, including - Riichi, Double Riichi, Ippatsu, Menzen Tsumo - Chankan, Rinshan Kaihou, Haitei Raoyue, Houtei Raoyui - Tanyao, Pinfu, Iipeikou, Ryanpeikou, Yakuhai - Chanta, Junchan, Honroutou - Sanshoku Doujun, Sanshoku Doukou, Ittsuu - Chiitoitsu, Toitoi, Sanankou, Sankantsu, Shousangen - Honitsu, Chinitsu - Kokushi Musou, Kokushi Musou Juusanmen - Suuankou, Suuankou Tanki - Daisangen, Shousuushii, Daisuushii - Tsuuiisou, Chinroutou, Ryuuiisou, Suukantsu - Chuuren Poutou, Junsei Chuuren Poutou - Tenhou, Chiihou - Supports Mangan, Haneman, Baiman, Sanbaiman, Kazoe Yakuman, and multiple Yakuman - Supports Liability (Pao) responsibility for Daisangen and Daisuushii; when triggered, the responsible player and the reason are shown in the center of the table - When a non-AI player completes a Yakuman, an announcement is broadcast to the entire server - The floating text on the scoring screen displays the yaku, fu, han, Dora count, points paid, and Liability (Pao) information - The table displays all four players' hands, discard piles, melds, the Dora indicator, and the game state in 3D - Opponents' concealed hands are not synchronized with their actual contents; they are shown with a uniform tile face so the client cannot obtain hidden information - Actions such as Chi, Pon, Kan, Riichi, Tsumo, Ron, Skip, and Nine Terminals are shown on the table as floating buttons visible only to that player - The Chi, Pon, and Kan buttons display the corresponding tile names, making it easier to choose when multiple combinations are available - Pointing the mouse at an actionable tile or button shows a yellow highlight - When pointing at any tile, all identical tiles in the discard piles and in other players' melds are highlighted as well, making it easy to quickly assess the tiles in play - The Riichi tile marker and the mouse highlight can be shown at the same time without overriding each other - Melded tiles lie flat and face up; after each hand ends, all four players' hands are also fully revealed for players to review - The table renders Riichi sticks and Honba sticks - The lower right of each seat displays the player's name, Seat Wind, remaining points, and Dealer status - The center of the table displays the round wind, remaining tile count, honba count, and the Win / exhaustive draw result - Detailed scoring information is shown below the central result text, and a countdown is also displayed before the next hand begins
release

manametalmod-8.0.3

8.0.3
3 авг. 2026 г.2,3 тыс.Minecraft: 1.7.10forge
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# 2026/07/23 Update 8.0.1 *Medium update|Recommended update time: three days later or update immediately with a backup* --- ## Adjustments - Fixed a bug where generating Loot could cause a crash when a player entered a dungeon with an undefined level - Fixed a bug where catches with no damage value could cause a crash - Fixed a bug where ice slabs would affect projectiles - Fixed a bug where attribute point names were not displayed in the attribute point UI - Fixed a bug with trees in the Magic Forest biome - Fixed a bug where shadow summons could crash the game when they had no target - Fixed a bug with the 3rd job job-change message - Fixed a bug with the Heaven–Earth Kenjutsu True Teaching description - Fixed a bug with the Lightning Phylactery lightning attack hits - Fixed a bug with block lighting rendering in the ToolTIP - Fixed a bug where Peace Academy NPCs lacked the friendly entity tag - Fixed a bug with the Soul Drop skill's bonus attributes for certain summons - Fixed a bug with the Holy Beast Guardian skill's duration - Fixed a bug where some effects lacked localized translated names - Fixed a bug with the Shadow Allay skill's explosion effect attack range - Fixed a bug with the Tornado Axe skill's effect application range - Fixed a bug with the movement Slow duration effect applied by the Flame of Purgatory skill - Fixed a bug with the Celestial Sanction skill's attack hits description - Fixed a bug with the Flame of Purgatory skill effect DOT attack triggered by the Gates of Hell skill - Fixed a bug where the Summoner's special summon egg health bonus was ineffective - Fixed a bug with the Lava Wind Serpent soul Egg description - Fixed a bug where the Islet skill did not record the last cast skill - Fixed a bug where Lunar Eclipse/Solar Eclipse did not properly consume Ken-ki points and record the skill - Fixed a bug where Iaido: Instant Kill did not record the last cast skill - Fixed a bug where dungeon respawn point restoration did not account for dimension type - Fixed a bug where the Black Flame Curse skill's black flame spawn limit did not account for duplicate actual locations - Fixed a bug where the lighting staff caused packet errors - Fixed an issue with incorrect textures on some relics - Fixed an issue where some effects were missing textures - Fixed an issue where the End Warp Gate chapter of the manametal dictionary was missing translations - Fixed an issue with incorrect text colors on some Titles - Fixed an issue with incorrect skill effect refunds on Killing Blade - Fixed an issue where Sky adventure granted extra class experience even without any progress - Increased the hardness of witchcraft runes and changed their crafting materials to prevent them from being accidentally destroyed - Weapon skin previews are now rendered in the ToolTIP - The End Warp Gate can no longer be opened in the vanilla End - The Manor Sky Island can no longer be entered from the vanilla End - Players cannot leave or enter the Manor while mounted - After a player enters the Manor Sky Island, if there is no valid spawn point, falling into the void will return them to the Overworld spawn point ## Balance - Sky adventure now requires reaching at least 3 islands before granting extra class experience - Skill Celestial Sanction: cooldown, 10s>8s, damage, 850%>950% - Skill Aegis Protection: cooldown, 240s>180s - Skill Hunting Contract: damage 350%>300%, tick rate 4>3 - Skill Purple Lightning Cage: damage 350%>320%, tick rate 4>3, duration 8s>10s - Skill Divine Beast Realm: damage 650%>550%, duration 90s>120s ## Update ### Added fashion items - Mini Strawberry Dragon Hat, Mini Peaceful Snow Fox Hat, Mini Strawberry Dragon Pet, Mini Peaceful Snow Fox Pet, Prism Laser Tower Hat, Peaceful Strawberry Dragon cloak, Fresh Salmon cloak, Peaceful Snow Fox cloak, Alicia cloak, King Duck cloak, Long Live the Green Steel Thermostat cloak, Stone Statue cloak ### Guild Manor Sky Island - Every manametal online guild can create one Guild Manor Sky Island - Permissions for the Guild Manor Sky Island are determined by the online guild, and all members can enter - The Guild Manor Sky Island can still be made public, and once public it will be displayed as a Guild Manor Sky Island - Permissions for a public Guild Manor Sky Island are set solely by the guild leader, and only the guild leader can create a Guild Manor Sky Island - If the guild leader disbands the guild, the Guild Manor Sky Island will be discarded and can no longer be entered ### Origin Magic - The Holy Spring pond now generates in the Aether and can be collected with an iron bucket - Introduced the Origin Magic chapter and corresponding pages in the manametal dictionary - Added Pure Furnace, Eternal Anvil, Verdant Sanctuary, Origin Stele, Echoing Deep Well, Cosmic Mirror Pool, Laputa Origin Crystal Core, Origin Magic Crystal, Origin Magic Stele, Laputa Arcane Crystal, Laputa Crystal Stele, Origin Crystal Obelisk, Tree of Life Log, Tree of Life Leaves, Tree of Life Sapling, Origin Ritual Stone Brick, Origin Ritual Rune Stone Brick, Origin Ritual Rune Stone Pillar, Origin Ritual Core, Origin Ritual Rune Stone Slab, Arcane Mana Generator - Added Pure Levitation Stone Crystal, Pure Crystal, Masadabah's Enchanted Dark Rune Stone, Alicia's Rhyme Magic Crystal Gemstone, Astrid's Crimson Lotus Armor Fragment, Tree of Life's Sky Branch, Origin Artifact Crystal, Origin Fission Crystal - Origin Fission Crystal can be crafted in the Dark Law, and using this crystal can destroy anti-magic blocks - Legendary BOSSes will now drop corresponding loot, with holy vessel drops - The Laputa Origin Crystal Core will now replace the placeholder core block generation in Laputa Castle, spawning right in the center of the bottom core - Introduced the related NEI recipe system - Materials can be used to repair the Laputa Origin Crystal Core - Arcane Mana - Pure Crystals can be used to generate Arcane Mana in the Arcane Mana Generator - Pure Crystals can be refined from the Pure Furnace, crafted from the Laputa Origin Crystal Core, or dropped by legendary BOSSes - Eternal Anvil - Here you can craft Origin Holy Vessels, which are the designated materials for crafting Origin artifact weapons - Here you can craft Transmutation Magic Crystals - Pure Furnace - Items can be purified, such as armor, weapons, relics, gemstones, enchanted gems, accessories, scrolls, mythical materials, and more - Purification yields Pure Crystals - Pure Crystals can also serve as a powerful energy source for mana energy, dark energy, ether energy, and soul energy - Verdant Sanctuary - Added the Sacred Tree Blessing effect - By cultivating the Tree of Life, you can gain the Sacred Tree Blessing effect, increasing all stats and class experience bonuses - Has a permission management system - Consumes Pure Crystals and Arcane Mana - The Tree of Life can be cultivated every day, and the level of the effect increases as the Tree of Life grows through its stages - Echoing Deep Well - You can perform Sacred Echo from the Echoing Deep Well every day - Completing the prerequisite quests allows you to perform Sacred Echo to obtain reward items - Origin Stele - Added the Origin Guardian effect - Here you can channel the stele, consuming Arcane Mana to grant the Origin Guardian effect - While having the Origin Guardian effect, defense increases and it can prevent a single instance of lethal damage - Myriad Mirror Pool - Can replicate powerful items, such as BOSS summons, advanced metal ingots, primordial fragments, dream crystals, courage gems, and replicator ingots - This is the most powerful ritual of Origin Magic, requiring more arcane magic energy and materials ### Cloth Simulation Fashion - Cloaks are now rendered using cloth simulation, flowing as the player moves, with movement speed affecting the flowing speed - Wings are now rendered using a cloth-like simulation method, appearing visually softer - Wings now flap when jumping, using stamina jumps, and flying, simulating the appearance of being in flight ### Introducing the Origin Airship - Added Origin Airship Construction Core, Origin Airship Controller, Aviation Anchor, Laputa Levitation Core, and Origin Airship Auto Cannon - Related equipment can be crafted at the Laputa Origin Crystal Core - The Origin Airship Construction Core is the core of the Origin Airship. Once placed, it records the owner and allows free construction of the Origin Airship within its range - Once construction is complete, sneak and right-click the Origin Airship Construction Core to assemble the Origin Airship - The Origin Airship Controller can enter operation mode, using WASD and arrow keys to control movement, ascent, and descent. Press Shift to exit control mode - The Aviation Anchor can lock the controls - Installing the Laputa Levitation Core on the Origin Airship will increase the airship's speed - Installing the Origin Airship Auto Cannon on the Origin Airship allows it to automatically attack nearby monsters - Features a permission management system and secure persistence system. When the airship entity disappears, it automatically requests a new Origin Airship entity from the server - The Origin Airship can be docked and disassembled at any time, returning to block state after disassembly - The Origin Airship can carry any non-unbreakable blocks. Carried entity blocks can only be used after the airship is disassembled - The Origin Airship can carry any creatures or entities on top of it ### Added Season 16 seasonal sponsorship - Origin Rune Steel Cabinet skin - Origin Gold Coin break particles, gold coins appear when breaking blocks - Lab Nine - Origin Codex weapon skin - Omicron pet - Prism Laser Tower hat, capable of firing lasers to track nearby players ### Introducing the new skin system - Automatically switches between thick and slim arms based on the player's skin - Supports both legacy skins and new skins - If the player has not defined arm thickness, it will automatically fall back to thick arms - This feature may currently have compatibility issues with similar MODs. If ASM fails, it will automatically fall back to the original skin format - The ASMconfig.ini file adds the ModernPlayerSkin option, which can set whether to enable the new skin ### Introduced an automatic display driver repair system - It will be handled automatically to avoid certain display drivers causing solid-color screen glitches - The ASMconfig.ini file adds the IntelGraphicsFix option, which can enable or disable this feature
release

manametalmod-8.0.2

8.0.2
2 авг. 2026 г.374Minecraft: 1.7.10forge
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# 2026/07/23 Update 8.0.1 *Medium update|Recommended update time: three days later or update immediately with a backup* --- ## Adjustments - Fixed a bug where generating Loot could cause a crash when a player entered a dungeon with an undefined level - Fixed a bug where catches with no damage value could cause a crash - Fixed a bug where ice slabs would affect projectiles - Fixed a bug where attribute point names were not displayed in the attribute point UI - Fixed a bug with trees in the Magic Forest biome - Fixed a bug where shadow summons could crash the game when they had no target - Fixed a bug with the 3rd job job-change message - Fixed a bug with the Heaven–Earth Kenjutsu True Teaching description - Fixed a bug with the Lightning Phylactery lightning attack hits - Fixed a bug with block lighting rendering in the ToolTIP - Fixed a bug where Peace Academy NPCs lacked the friendly entity tag - Fixed a bug with the Soul Drop skill's bonus attributes for certain summons - Fixed a bug with the Holy Beast Guardian skill's duration - Fixed a bug where some effects lacked localized translated names - Fixed a bug with the Shadow Allay skill's explosion effect attack range - Fixed a bug with the Tornado Axe skill's effect application range - Fixed a bug with the movement Slow duration effect applied by the Flame of Purgatory skill - Fixed a bug with the Celestial Sanction skill's attack hits description - Fixed a bug with the Flame of Purgatory skill effect DOT attack triggered by the Gates of Hell skill - Fixed a bug where the Summoner's special summon egg health bonus was ineffective - Fixed a bug with the Lava Wind Serpent soul Egg description - Fixed a bug where the Islet skill did not record the last cast skill - Fixed a bug where Lunar Eclipse/Solar Eclipse did not properly consume Ken-ki points and record the skill - Fixed a bug where Iaido: Instant Kill did not record the last cast skill - Fixed a bug where dungeon respawn point restoration did not account for dimension type - Fixed a bug where the Black Flame Curse skill's black flame spawn limit did not account for duplicate actual locations - Fixed a bug where the lighting staff caused packet errors - Fixed an issue with incorrect textures on some relics - Fixed an issue where some effects were missing textures - Fixed an issue where the End Warp Gate chapter of the manametal dictionary was missing translations - Fixed an issue with incorrect text colors on some Titles - Fixed an issue with incorrect skill effect refunds on Killing Blade - Fixed an issue where Sky adventure granted extra class experience even without any progress - Increased the hardness of witchcraft runes and changed their crafting materials to prevent them from being accidentally destroyed - Weapon skin previews are now rendered in the ToolTIP - The End Warp Gate can no longer be opened in the vanilla End - The Manor Sky Island can no longer be entered from the vanilla End - Players cannot leave or enter the Manor while mounted - After a player enters the Manor Sky Island, if there is no valid spawn point, falling into the void will return them to the Overworld spawn point ## Balance - Sky adventure now requires reaching at least 3 islands before granting extra class experience - Skill Celestial Sanction: cooldown, 10s>8s, damage, 850%>950% - Skill Aegis Protection: cooldown, 240s>180s - Skill Hunting Contract: damage 350%>300%, tick rate 4>3 - Skill Purple Lightning Cage: damage 350%>320%, tick rate 4>3, duration 8s>10s - Skill Divine Beast Realm: damage 650%>550%, duration 90s>120s ## Update ### Added fashion items - Mini Strawberry Dragon Hat, Mini Peaceful Snow Fox Hat, Mini Strawberry Dragon Pet, Mini Peaceful Snow Fox Pet, Prism Laser Tower Hat, Peaceful Strawberry Dragon cloak, Fresh Salmon cloak, Peaceful Snow Fox cloak, Alicia cloak, King Duck cloak, Long Live the Green Steel Thermostat cloak, Stone Statue cloak ### Guild Manor Sky Island - Every manametal online guild can create one Guild Manor Sky Island - Permissions for the Guild Manor Sky Island are determined by the online guild, and all members can enter - The Guild Manor Sky Island can still be made public, and once public it will be displayed as a Guild Manor Sky Island - Permissions for a public Guild Manor Sky Island are set solely by the guild leader, and only the guild leader can create a Guild Manor Sky Island - If the guild leader disbands the guild, the Guild Manor Sky Island will be discarded and can no longer be entered ### Origin Magic - The Holy Spring pond now generates in the Aether and can be collected with an iron bucket - Introduced the Origin Magic chapter and corresponding pages in the manametal dictionary - Added Pure Furnace, Eternal Anvil, Verdant Sanctuary, Origin Stele, Echoing Deep Well, Cosmic Mirror Pool, Laputa Origin Crystal Core, Origin Magic Crystal, Origin Magic Stele, Laputa Arcane Crystal, Laputa Crystal Stele, Origin Crystal Obelisk, Tree of Life Log, Tree of Life Leaves, Tree of Life Sapling, Origin Ritual Stone Brick, Origin Ritual Rune Stone Brick, Origin Ritual Rune Stone Pillar, Origin Ritual Core, Origin Ritual Rune Stone Slab, Arcane Mana Generator - Added Pure Levitation Stone Crystal, Pure Crystal, Masadabah's Enchanted Dark Rune Stone, Alicia's Rhyme Magic Crystal Gemstone, Astrid's Crimson Lotus Armor Fragment, Tree of Life's Sky Branch, Origin Artifact Crystal, Origin Fission Crystal - Origin Fission Crystal can be crafted in the Dark Law, and using this crystal can destroy anti-magic blocks - Legendary BOSSes will now drop corresponding loot, with holy vessel drops - The Laputa Origin Crystal Core will now replace the placeholder core block generation in Laputa Castle, spawning right in the center of the bottom core - Introduced the related NEI recipe system - Materials can be used to repair the Laputa Origin Crystal Core - Arcane Mana - Pure Crystals can be used to generate Arcane Mana in the Arcane Mana Generator - Pure Crystals can be refined from the Pure Furnace, crafted from the Laputa Origin Crystal Core, or dropped by legendary BOSSes - Eternal Anvil - Here you can craft Origin Holy Vessels, which are the designated materials for crafting Origin artifact weapons - Here you can craft Transmutation Magic Crystals - Pure Furnace - Items can be purified, such as armor, weapons, relics, gemstones, enchanted gems, accessories, scrolls, mythical materials, and more - Purification yields Pure Crystals - Pure Crystals can also serve as a powerful energy source for mana energy, dark energy, ether energy, and soul energy - Verdant Sanctuary - Added the Sacred Tree Blessing effect - By cultivating the Tree of Life, you can gain the Sacred Tree Blessing effect, increasing all stats and class experience bonuses - Has a permission management system - Consumes Pure Crystals and Arcane Mana - The Tree of Life can be cultivated every day, and the level of the effect increases as the Tree of Life grows through its stages - Echoing Deep Well - You can perform Sacred Echo from the Echoing Deep Well every day - Completing the prerequisite quests allows you to perform Sacred Echo to obtain reward items - Origin Stele - Added the Origin Guardian effect - Here you can channel the stele, consuming Arcane Mana to grant the Origin Guardian effect - While having the Origin Guardian effect, defense increases and it can prevent a single instance of lethal damage - Myriad Mirror Pool - Can replicate powerful items, such as BOSS summons, advanced metal ingots, primordial fragments, dream crystals, courage gems, and replicator ingots - This is the most powerful ritual of Origin Magic, requiring more arcane magic energy and materials ### Cloth Simulation Fashion - Cloaks are now rendered using cloth simulation, flowing as the player moves, with movement speed affecting the flowing speed - Wings are now rendered using a cloth-like simulation method, appearing visually softer - Wings now flap when jumping, using stamina jumps, and flying, simulating the appearance of being in flight ### Introducing the Origin Airship - Added Origin Airship Construction Core, Origin Airship Controller, Aviation Anchor, Laputa Levitation Core, and Origin Airship Auto Cannon - Related equipment can be crafted at the Laputa Origin Crystal Core - The Origin Airship Construction Core is the core of the Origin Airship. Once placed, it records the owner and allows free construction of the Origin Airship within its range - Once construction is complete, sneak and right-click the Origin Airship Construction Core to assemble the Origin Airship - The Origin Airship Controller can enter operation mode, using WASD and arrow keys to control movement, ascent, and descent. Press Shift to exit control mode - The Aviation Anchor can lock the controls - Installing the Laputa Levitation Core on the Origin Airship will increase the airship's speed - Installing the Origin Airship Auto Cannon on the Origin Airship allows it to automatically attack nearby monsters - Features a permission management system and secure persistence system. When the airship entity disappears, it automatically requests a new Origin Airship entity from the server - The Origin Airship can be docked and disassembled at any time, returning to block state after disassembly - The Origin Airship can carry any non-unbreakable blocks. Carried entity blocks can only be used after the airship is disassembled - The Origin Airship can carry any creatures or entities on top of it ### Added Season 16 seasonal sponsorship - Origin Rune Steel Cabinet skin - Origin Gold Coin break particles, gold coins appear when breaking blocks - Lab Nine - Origin Codex weapon skin - Omicron pet - Prism Laser Tower hat, capable of firing lasers to track nearby players ### Introducing the new skin system - Automatically switches between thick and slim arms based on the player's skin - Supports both legacy skins and new skins - If the player has not defined arm thickness, it will automatically fall back to thick arms - This feature may currently have compatibility issues with similar MODs. If ASM fails, it will automatically fall back to the original skin format - The ASMconfig.ini file adds the ModernPlayerSkin option, which can set whether to enable the new skin ### Introduced an automatic display driver repair system - It will be handled automatically to avoid certain display drivers causing solid-color screen glitches - The ASMconfig.ini file adds the IntelGraphicsFix option, which can enable or disable this feature
release

manametalmod-8.0.1

8.0.1
23 июл. 2026 г.1,9 тыс.Minecraft: 1.7.10forge
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# 2026/07/23 Update 8.0.1 *Bugfix update | Recommended update time: one day later, or update immediately after backup* --- ## Adjustments: - Fixed the issue where dungeon lighting caused generation delays - Fixed the issue with incorrect UV faces on carved blocks - Fixed the issue with incorrect sound effects for the Battle Assembly ballista turret - Fixed the issue with the incorrect orientation of the equipment enhancement table - Fixed the issue where soul inheritance caused 3rd job skills to disappear - Fixed the issue where soul inheritance could not save the 3rd job status ## Updates: ### Smooth interpolated animated textures - Automatically smooths the transition between two frames of an animated texture - In the animated texture definition file, set interpolate to true to enable smooth interpolated textures - Fixed most ASM animated textures to make them compatible with smooth interpolated textures - Added the InterpolatedTextureAnimation option to the ASMconfig.ini file, which can enable or disable smooth interpolated animated textures ### Others - Added rune silver diamonds to the BOSS shop
release

manametalmod-8.0.0-9

8.0.0-9
17 июл. 2026 г.1,2 тыс.Minecraft: 1.7.10forge
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manametalmod-8.0.0-7

8.0.0-7
17 июл. 2026 г.40Minecraft: 1.7.10forge
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manametalmod-8.0.0-6

8.0.0-6
16 июл. 2026 г.104Minecraft: 1.7.10forge
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manametalmod-8.0.0-4

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16 июл. 2026 г.233Minecraft: 1.7.10forge
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manametalmod-8.0.0-3

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15 июл. 2026 г.73Minecraft: 1.7.10forge
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manametalmod-8.0.0-2

8.0.0-2
15 июл. 2026 г.208Minecraft: 1.7.10forge
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manametalmod-8.0.0

8.0.0
15 июл. 2026 г.186Minecraft: 1.7.10forge
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# 2026/07/15 Update 8.0.0 Major update | Recommended update time: 5 days later or back up in advance --- ## Adjustments: - Fixed a bug where carrying multiple green steel temperature control stones would consume all of them at once - Fixed a bug with the Thunderstorm skill damage - Fixed a bug with Philo's Death Wing summon skill - Fixed a bug where the Fertile Land biome caused rain - Fixed a bug where the tool shape could cause item-related crashes - Fixed a bug with the Anesthetic effect duration - Fixed a bug with the Combat Defense effect duration - Fixed a bug where Alicia could attack the Time Guardian - Fixed a bug where the ASM system did not work in certain versions - Fixed a bug where the ToolTIP might not work correctly - Fixed a bug with tall reed hardness - Adjusted the HP, attack power, and skill list of some early BOSS ## Balance: ### EXP Multiplier Card - Low-tier EXP Multiplier Cards can now be crafted into higher-tier multiplier cards - Effect duration changed to 30 minutes - EXP bonus multiplier increases by 25% per level - EXP bonus multiplier changed to an independent final multiplier zone ### Attribute Points - Wisdom effect: Removed the skill cooldown acceleration effect; increases recovery%, max MP, and MP recovery - Strength effect: Removed the max damage bonus - Constitution effect: Increases defense and HP natural recovery bonus - All attribute points now increase the skill cooldown acceleration effect, with each point granting 0.5%, accumulating up to a maximum of 100% - All attribute points will now increase max damage - The effects gained from attribute points can now be viewed in detail in the class attributes ## Updates: ### Sky Adventure - Sky Adventure data is now stored in the adventure block rather than on the player, so you can play different Sky Adventures at the same time - Increased the explosion resistance and hardness of the Sky Adventure block to prevent accidental triggering - Introduced a card shop where, upon each login, you can spend additional Sky Adventure experience to purchase cards - Introduced a chat area; Sky Adventure system messages are now displayed in the chat area, and players can also actively enter messages within the area - Upon each login, the player's food and hydration will be replenished - You can now obtain class experience, reward boxes, and gold from Sky Adventure a maximum of 10 times per day, but you can gain Sky Adventure experience an unlimited number of times - The experience gained now additionally increases by 10% of the current level's required experience - The number of challenges in each level is now fixed at 3~6, rather than increasing over time - Greatly reduced the number of levels required to reach in order to obtain the highest quality Sky Adventure reward box, to about ⅓ of the original - Increased the damage% dealt by Sky Adventure monsters - Changed the contents of the Sky Adventure reward box, increasing the amount of Century Fruit - Adjusted the attributes of some Sky Adventure cards ### Selania's Chess Trial - Improved Selania's chess search speed and optimized path planning to maximize her chess skill - Introduced an error-prevention mechanism for Selania's chess; if no valid move can be found, she will at least make a random move as a last resort - Introduced the ability to castle and capture en passant - When going easy, she will try to follow valid non-attacking paths rather than moving randomly every time - Fixed some rules that could cause Selania to make an incorrect move - The board is now scanned every move, so illegal appearances or disappearances of pieces can be accepted, such as an extra rook or knocking off the opponent's queen - Selania now accepts non-standard game rules; even in extreme situations, such as the king being surrounded by a row of rooks, she will still attempt to move - The experience gained now additionally increases by 10% of the current level's required experience ### Shiladia's Waterway Maze Trial - The waterway maze puzzle now uses BFS pathfinding to generate random puzzles instead of fixed ones - The generated puzzle automatically provides different waterways based on the requirements, and also grants extra waterways for players to use freely - The experience gained now additionally increases by 10% of the current level's required experience ### 3rd job System - Reaching class level 130 will automatically trigger the 3rd job advancement, including 12 new class names: - Warrior > Berserker > Battle Master - Archer > Sniper > Windwalker - Mage > Elemental Magus > Elemental Sage - Assassin>Shadow Warrior>Phantom Assassin - Knight>Death Knight>Abyssal Knight - Summoner>Spirit Master>Spirit Summoning Lord - Conjurer>Astrologer>Five Elements Cultivator - Priest>Bishop>Holy Light Pope - Shaman>Totem Master>Voodoo Shaman - Samurai>Ronin>Peerless Swordmaster - Beast tamer>Zoologist>Beast Lord - Hunter>Wilderness Hunter>Bounty Hunter - Battle Master: - Unyielding Flames: Ignites the endless rage within your heart, kindling boundless flames in your blade, increasing final damage% by 20%, raising the rage points cap by 20, and increasing defense by 200. Each time you gain 3 rage points from a normal attack, a Rage Flame Fireball is summoned to orbit around you, up to a maximum of 5 flame fireballs. When you activate the Combat Defense skill, all Rage Flame Fireballs fly toward nearby targets and deal damage to them, but prioritize the target you are gazing at. Additionally, each Rage Flame Fireball fired also heals you. However, rage points gained through the weapon's extra effect do not accumulate to generate Rage Flame Fireballs. - Breaking Combo: Raises the sword and delivers a fierce slash while charging forward, slashing out Ken-ki points that damage all targets in range and simultaneously releasing a Ken-ki Wave that deals damage to distant targets. Each time Breaking Combo lands a melee hit, you gain one layer of the Breaking effect, with each layer increasing damage% by 4%, and at the end it unleashes an area slash based on the Breaking effects you hold. The more layers of the Breaking effect you have, the higher the damage and attack hits of the area slash. When activating this skill with rage, it consumes 20 rage points, increasing the attack hits of Breaking Combo by 10, and each time Breaking Combo lands a hit, it also heals you. When casting the Breaking Combo skill while holding the Breaking effect, the Breaking effect is cleared. - Thunderous Strike: Delivers a powerful slash forward, triggering a mighty lightning strike that hits all targets along its path, dealing damage to distant targets and applying a movement Slowness effect to the targets, while also dealing additional true physical damage. When activating this skill with rage, it consumes 10 rage points, and a Thunder Magic Sword appears above the lightning strike. After the lightning strike disappears, the Thunder Magic Sword thrusts downward and deals an additional 300% explosive damage, inflicting a mental damage-over-time effect on the target. - God of War Domain: With proud swordsmanship, carves a battle domain into the ground, summoning the God of War Domain near you. Any player within the domain range continuously gains the God of War Domain effect, increasing damage% by 50%, increasing class amplification% by 10%, and reducing damage taken by 10%. The God of War Domain applies a Recovery Block effect to all targets in range, negating all HP regeneration effects on the targets. When activating this skill with rage, it consumes 20 rage points, and the God of War Domain no longer grants its effect to all players within the domain, instead granting the effect only to yourself, while the God of War Domain continuously damages all targets in range. - Blazing Divine Sword: Infuses boundless rage flames into the blade, setting it ablaze with roaring fire. Each level grants 1 Arcane Inscription, and each level increases damage% by 10%. - Blade Sword Rain: Summons blade runes to tear the target apart with endless blades, firing a Phylactery forward and summoning blade runes at the target location. The blade runes continuously cast blade attacks against all targets in range, dealing damage to distant targets while applying a Rend effect to the targets, increasing damage taken by 30%. When activating this skill with rage, it consumes all rage points, and for each rage point consumed, the duration of Blade Sword Rain increases by half a second. - Wind Dancer: - Weakness Sniping: Aims at the target's most vulnerable spot, delivering a precise and deadly strike, increasing damage% by 100% and halving the cooldown of stamina points dodging used in dungeons. Additionally, each time a normal attack arrow hits any target, you gain one layer of the Weakness Sniping effect, with each layer increasing final damage% by 12%, up to a maximum of 5 layers. However, when a normal attack arrow fails to hit any target and strikes a block, you lose one layer of the Weakness Sniping effect. But if you have the Split Shot effect, the extra split arrows will not gain the Weakness Sniping effect, nor will they cause the Weakness Sniping effect to disappear. Additionally, Piercing Arrow permanently deals 200% damage%. - Wind Dance Shot: Rapidly fires arrows at whirlwind speed, dealing heavy blows to the target with an overwhelming barrage of arrows, dealing damage to distant targets and granting yourself the Wind Dance Divine Shot effect, while also granting yourself points equal to the skill's attack hits. While you have this effect, as long as you keep drawing the bow, points are continuously consumed, and each time points are consumed, flying arrows are summoned to attack the target. Additionally, when casting any bow skill other than United as One or shooting arrows, flying arrows are summoned within a short time to attack the target. Furthermore, if you have at least 3 or more layers of the Charge Shot effect, an additional wave of fan-shaped arrows is summoned to strike the target. Wind Dance Divine Shot deals additional true physical damage. Each shot consumes arrows. - Falling Star Arrow: Calls down a cluster of meteorites from beyond the sky, making them fall like shooting stars, raining down a devastating fire shower upon the target. After activating the skill, multiple meteorites are continuously summoned directly above the target location, attacking all targets in range, and finally summoning a giant meteorite. If you hit the giant meteorite with a normal attack arrow, the giant meteorite shatters and turns into a fire shower attacking all targets in range, while also reducing the cooldown of the Falling Star Arrow skill by 30%. However, if you fail to hit the meteorite, the meteorite explodes at the target location, producing area damage. Falling Star Arrow can only be cast in a location with space above. - Frost Arrow Barrage: Summons an ice magic circle, granting the Frost Arrow Barrage effect to all nearby players and yourself, increasing class amplification% by 10%, increasing final damage% by 10%, and increasing avoidance value by 30. Additionally, each time you fire any arrow, a wave of ice pillar whirlwinds is summoned to attack nearby targets, and normal attacks fire arrows with a frost effect, dealing double damage. - Magic Quiver: Loads a Magic Quiver, imbuing arrows with different elemental magic. Each level grants 1 Arcane Inscription, and each level increases damage% by 10%. - Arrow Storm: Unleashes powerful wind magic, summoning multiple Enchanted Divine Arrows around yourself. Each Enchanted Divine Arrow continuously fires giant arrows to attack nearby targets, while granting yourself the Divine Arrow Guardian effect, reducing damage taken by 30% and increasing avoidance value by 100. - Elemental Sage: - Master Magician : Through meticulous study, master the most elite arcane techniques, increasing max MP by 2000 points and increasing final damage% by 20%. When Magic Storage accumulates to 5 layers, Icicle Combo will deal an additional 50% damage, Annihilation Beam will deal one extra hit of damage, and additionally Frost Curse will permanently deal 300% damage. - Annihilation Beam : Concentrate highly compressed pure magic to continuously unleash a devastating magic beam forward, dealing damage to distant targets. During the duration of Annihilation Beam, the staff's attack mode will be replaced, and continuously using the staff allows chained casting, additionally dealing true magic damage. Annihilation Beam cannot be used simultaneously with Icicle Combo. - Infernal Fire Rain : Summon a powerful flame curse, bombarding all targets within the area with endless infernal fireballs, dealing damage to distant targets. - Thunderbolt Ball : Stimulate lightning magic, concentrating it into protective lightning orbs, summoning lightning orbs to orbit around yourself, granting the Electric Shield effect to all nearby players and yourself, increasing class amplification% by 10%, increasing final damage% by 10%, and increasing defense by 120 points. The lightning orbs will deal damage to targets when they collide with them. - Forbidden Grimoire : Unleash magical theories once deemed dangerous and even sealed away, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level. - Glacier Hell : Channel the ultimate magic of extreme cold, concentrating the power of frost into countless destructive ice bullets that create ice tornadoes upon impact, dealing damage to distant targets. Countless frost orbs fall to attack all targets within the area, the ice tornadoes attract nearby monsters, and the giant icicles apply Slow to all nearby targets. - Phantom Assassin : - Lethal Combo : Slash continuously at lightning speed, cutting out gorgeous Ken-ki points at the target, increasing final damage% by 20%, increasing damage% by 50%, halving the cooldown of using stamina points to dodge in dungeons, and enhancing Trinity. Each time Trinity is successfully triggered, immediately deal additional damage to all surrounding targets and grant 1 layer of Assassination Mark. - Assassin style: Dark Flame Curse : Infuse enchanted flames into the darts, imbuing them with powerful dark flame energy, throwing multiple enchanted darts that deal damage to distant targets and inflict a burning damage-over-time effect on the target. Upon hitting, an explosion occurs, creating a dark flame storm that deals area damage, but the dark flame storm cannot be created multiple times in the same location. - Dagger style: Killing Blade : Wield the sharp dagger in hand, slicing targets with gorgeous blade techniques, dealing damage to all targets ahead. Each successful hit on a target with Assassination Mark accumulates the effect. For each layer of Assassination Mark consumed, grant yourself one layer of Killing Blade effect, up to a maximum of 30 layers. While having this effect, each layer increases damage% by 3%, and reapplies to the target Assassination Mark equal to 75% of the consumed layers, unless the target has only one layer of the effect, while additionally dealing true physical damage. - Samsara Phantom : Hide yourself in darkness, protecting yourself with endless samsara darkness, granting the Samsara Phantom effect to yourself and all nearby players, increasing invincibility frames by 10 points, increasing avoidance rate by 30 points, and increasing class amplification% by 10%. Upon casting, shadow clones are summoned nearby that follow the player's movements, continuously throwing darts to attack nearby targets. The shadow clones will exist for 60 seconds. - Killer Instinct : Years of assassination experience allow you to grasp the truth of a killer, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level. - Ninja style: Dark Flame Asura Slash : Raise the blade in hand, transforming into a slaughtering demon in the shadows, restoring your full HP, removing your movement Slow, paralysis, stun, petrify, and freeze effects, and granting yourself invincible effect, movement Slow, and the Dark Flame Asura Slash effect. While having this effect, increase damage% by 100% and final damage% by 10%. When using Thrust Technique, it will instead launch a slash toward the facing direction and thrust rapidly toward the target. After the slash hits, it grants the target five layers of Assassination Mark, and along the path of the slash several dark flame storms are cut out, which continuously deal area damage, but the dark flame storm cannot be created multiple times in the same location. - Abyssal Knight : - Resurrection Shield Wall : Infuse a curse into the armor, granting it self-repair ability and greatly enhancing its protective capability, reducing damage taken by 10%, increasing defense by 200 points, increasing final damage% by 20%, increasing max life steal slot by 100%, and enhancing the Battle Cry skill. It now grants the Battle Cry effect to all nearby players, while granting an additional layer of Battle Cry effect, increasing damage% by 20%. - Infernal Chains : Call upon an infernal curse, summoning multiple chains to pierce out from the ground, imprisoning the struck targets, dealing damage to distant targets, and granting the target the imprisonment effect, increasing damage taken by 50%, while applying a movement slow effect to the target so it cannot move, and dealing additional true physical damage to the target. - Lightning Axe : Throw a powerful Lightning Axe that, after hitting the target, summons a Thunder Ring to paralyze the target, dealing damage to distant targets. The Lightning Axe creates a Thunder Ring upon hitting, attracting nearby monsters while dealing area damage. When the Thunder Ring disappears, it produces additional explosion damage and inflicts a thunder damage-over-time effect on the target. - Abyssal Prayer : Unfold a powerful dark curse, sacrificing your own power to strengthen all surrounding teammates, granting the Abyssal Prayer effect to yourself and all nearby players, increasing damage% by 60%, increasing class amplification% by 10%, increasing final damage% by 10%, and healing all nearby players, while granting all nearby players 6000 points of temporary HP for 120 seconds, and halving your own HP and gaining the Incurable effect. - Dark Grimoire : Study supreme dark curses, mastering powerful magic to manipulate darkness, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level. - Gates of Hell : Strike the ground with all your might, summoning powerful purgatorial flames to incinerate everything, dealing damage to distant targets. Summon the Gates of Hell to ignite fierce flames that burn all nearby targets and inflict a continuous hellfire damage effect on them. It also generates a large-scale shockwave that hits all targets within range, and randomly fires Flame of Purgatory at nearby targets for additional damage. - Holy Light Pope : - Holy Light Oath : Pray to the sky, wishing for powerful holy light to protect yourself and nearby teammates. Increase max MP by 2000 points, increase final damage% by 20%, and increase recovery amount by 50%. You also gain the class resource Miracle Points; each time you use Healing Light, you gain 1 Miracle Point, up to a maximum of 10 Miracle Points. Enhance the Holy Light Arrow skill, increasing attack hits by 5 and adding 3 points of activation speed. - Aether Sanction : Chant a holy judgment from the Aether, calling down sacred lightning to deal a fatal blow to the target. Summon lightning strikes and holy light sanction, and upon dissipating, summon magic orbs to attack all targets within range, dealing damage to distant targets and inflicting the Aether Sanction effect on them, reducing the target's monster defense by 5 points. Aether Sanction deals an additional 50% damage to non-BOSS creatures. If cast while crouching, it consumes 1 Miracle Point, and the lightning summoned by Aether Sanction will be able to execute non-BOSS creatures with less than 40% HP. - Divine Shield Protection : Invoke shield magic, surging powerful positive energy toward nearby teammates, granting yourself and all nearby players 10 layers of the Divine Shield Protection effect. While this effect is active, whenever you take damage other than chaotic damage or absolute damage, the damage is negated and consumes a layer of Divine Shield Protection. If cast while crouching, it consumes 5 Miracle Points, and the layers granted by Divine Shield Protection are increased to 15. - Light of Peace : Chant a blessing incantation, summoning the light of prayer to protect nearby teammates, granting yourself and all nearby players the Light of Peace effect, increasing class experience gain by 30%, increasing damage% by 100%, increasing defense by 120, increasing class amplification% by 20%, and increasing additional skill cooldown speed by 5%. It also summons a Peace Aura to surround you. The Peace Aura continuously heals yourself and all nearby players, and even when a player is under an untreatable status, it can still heal for 30% of the effect, and accelerates the cooldown speed of the Healing Light skill. If cast while crouching, it consumes 5 Miracle Points and will additionally increase class amplification% by 10% and additional skill cooldown speed by 5%. - Faith of Light : Carefully study the sacred Faith of Light, learning each holy chapter. Gain 1 Arcane Inscription per level, and increase damage% by 10% per level. - Glorious Century : Chant supreme holy light magic, unfolding an invincible powerful formation, summoning the Glorious Magic Circle and Glorious Crystals. The Glorious Magic Circle will continuously heal yourself and all nearby players, while continuously removing the crippling effect from players—even those who have suffered severe injuries can still have their Crippled status removed. Meanwhile, the Glorious Crystals will fire magic orbs and lightning to attack random nearby targets. If cast while crouching, it consumes 10 Miracle Points, and Glorious Century deals 150% damage. - Spirit Summoner Lord: - Aether Summon : Infuse Aether arcana into the scythe, mastering powerful Aether magic. Increase max MP by 2000 points and final damage% by 20%. When casting Demon World Summon, additionally summon an Aether Flying Serpent, which continuously summons falling stars to attack nearby targets while continuously healing yourself and granting you the Feathered Serpent Guardian effect. Enhance Magic Missile so that each wave of Magic Missile fires 2 additional mana orbs. - Hell Thunder : Summon a powerful thunder incantation, firing fatal lightning at the target, dealing damage to distant targets. Each time Hell Thunder successfully hits a target, it increases Hell Thunder's damage, boosting the next Hell Thunder's attack power by 10%, and dealing additional true magic damage to the target. - Nine Hells Bat : Invoke a fierce spirit incantation, summoning countless Nine Hells Bats to bite enemies, opening a portal to the demons. The portal continuously summons Nine Hells Bats, dealing damage to distant targets. The Nine Hells Bats will randomly fly toward nearby targets, but prioritize attacking targets locked on by Guiding Arrow, inflicting a continuous hellfire damage effect on the target. Each time a Nine Hells Bat hits a target, it heals yourself. - Fierce Spirit Possession : Chant a dark incantation, summoning a powerful fierce spirit to possess you, granting yourself and all nearby players the Fierce Spirit Possession effect, increasing damage% by 30% and class amplification% by 10%. It simultaneously casts Demon World Summon, summoning the Wind Serpent, Shadow Wolf, Spirit Cat, Ice Dragon, Fire Fox, Demon Scorpion, and Aether Flying Serpent all at once. Summons created by Fierce Spirit Possession have an additional 50% damage bonus. - Undead Contract : Sign an eternal contract with powerful undead. Gain 1 Arcane Inscription per level, and increase damage% by 10% per level. - Supreme Red Dragon : Summon a powerful phantom dragon to rain hellfire down on the target. The phantom dragon inflicts the Dragon Flame effect on the target, increasing damage taken by 50%, while continuously applying the Recovery Block effect to all targets within the nearby range, negating all of the target's HP regeneration effects. - Five Elements Cultivator : - Shikigami Drill : Carefully study powerful soul magic and comprehend the true power of the paper shikigam. Increase max spirit Points by 30, increase max MP by 2000 points, and increase final damage% by 20%. After successfully dispelling a Phylactery with Phylactery Dispel, for 10 seconds, the speed of summoning paper shikigam with spirit Points is greatly increased. Additionally, each time you successfully charge a Phylactery with Phylactery Charge, you summon paper shikigam to circle around you, up to a maximum of 15 paper shikigam circling. Once you have 15 paper shikigam, they will continuously summon magic orbs to attack random nearby targets while healing yourself and all nearby players. - Phantom Hound Strike : Summon a powerful phantom wolf to unleash a cruel bite on the target, dealing damage to distant targets. It deals multiple hits of damage to the aimed target in succession and can execute non-BOSS creatures with less than 30% HP, while also inflicting the Crushing Bite effect on the target. While this effect is active, toughness is reduced by 10%, and it deals additional true magic damage to the target. When casting Phantom Hound Strike, if you have at least 5 spirit Points, it consumes 5 spirit Points, deals an additional 20% damage, and halves the cooldown. - Spirit Phantom: Invoke the spirit incantation to draw out the target's soul, summoning a Spirit Phantom near the aimed target. The Spirit Phantom will not move, cast skills, or attack. When the Spirit Phantom is attacked, it immediately deals damage to the host. If the host dies, the Spirit Phantom immediately disappears, but the Spirit Phantom must exist in the same dimension as the host and be within the skill's effect range to deal damage to the host. - Charm Link: Chant the incantation of light to summon a soul link that protects allies. Aim at one player and summon a protective link near yourself, continuously granting both yourself and that player the Charm Link effect. While having this effect, class amplification% is increased by 20%, final damage% is increased by 20%, damage reduction% by 10%, and invincibility frames increased by 10. You can only maintain a protective link with one player at a time. If there is no other player when casting the protective link, it will only affect yourself. - Enchanted Talisman: Infuse yin-yang spellcraft into the Phylactery. Each level grants 1 point of Arcane Inscription, and each level increases damage% by 10%. - Taotie Scroll: Unfurl the sealed scroll to release the Four Perils' Taotie, greedily draining essence and dealing damage to distant targets. It can execute non-BOSS creatures with HP below 30%, while granting the target the Taotie Greed effect. While having this effect, monster defense is reduced by 20%, and it continuously grants both yourself and all nearby players the Taotie Scroll effect. While having this effect, for every 1% of HP the target loses when attacking, final damage% is increased by 1%. - Voodoo Shaman: - Voodoo Tribulation: After years of training, comprehend the true power of the voodoo incantation. Increases damage% by 100%, final damage% by 10%, DOT damage multiplier by 100%, and DOT attack interval speed by 20%. Increases the maximum layers of the Gu Poison effect by 10 layers, and allows Biogas Poisonous Fire to also grant the Gu Poison effect to targets. When the Gu Poison effect is applied to a target by any method, if it reaches the maximum layers of the Gu Poison effect, it immediately deals additional damage to the target and grants the class resource Curse Poison points. Each time additional damage is triggered, 1 Curse Poison point accumulates. Each time Toxic Explosion is cast, it consumes 1 Curse Poison point to make Toxic Explosion deal double damage. You can have up to 30 Curse Poison points. - Corrosive Acid Rain: Infuse acid rain extracted from the land of extreme evil into the totem, causing the Ancestral Totem to emit poison clouds and rain down acid to attack all targets within range, dealing damage to distant targets while granting the target the Corrosive Acid Rain effect. While having this effect, monster defense is reduced by 10%, and it also inflicts a chaotic damage-over-time effect on the target. If there is no Ancestral Totem nearby, the skill cast fails and does not enter cooldown. When cast while crouching, it consumes 10 Curse Poison points, and Corrosive Acid Rain will increase its duration and range by 50%. - Thorn Spiral: Apply voodoo spellcraft to the blowgun, summoning powerful Thorn Spirals to strike targets. Immediately fires several Thorn Spirals while granting yourself the Thorn Spiral effect. During the duration, when firing the blowgun, additional Thorn Spirals will be fired. The Thorn Spiral flies forward, attacking and penetrating all targets in its path, dealing damage to distant targets and granting the target the Gu Poison effect. Unless it hits a block, it will return along its path after flying for a while, dealing secondary damage. - Cursed Scarecrow: Infuse a soul into a scarecrow and curse it with voodoo spellcraft, summoning a Cursed Scarecrow near the aimed target. The Cursed Scarecrow grants both yourself and all nearby players the Voodoo Incantation effect. While having this effect, class amplification% is increased by 10% and final damage% by 5%. The Cursed Scarecrow will not move, cast skills, or attack, and has HP equal to 100% of max HP, losing 2% HP per second. When the Cursed Scarecrow is attacked, it immediately deals damage to the host. If the host dies, the Cursed Scarecrow immediately disappears, but the Cursed Scarecrow must exist in the same dimension as the host and be within the skill's effect range to deal damage to the host. Whenever you take damage, 50% of the damage is also absorbed by the Cursed Scarecrow. In addition, when a Thorn Spiral hits the Cursed Scarecrow, it deals double damage. - Neurotoxin: Infuse refined neurotoxin into the blowgun, making every dart extremely lethal. Each level grants 1 point of Arcane Inscription, and each level increases damage% by 10%. - Blasphemous Blast: Throw out toxic spores that grow and thrive, turning the poison clouds into an endless nightmare, granting yourself the Blasphemous Blast effect. During the duration, whenever Toxic Explosion successfully hits a target, a poison sac is generated near the target. The poison sac gradually grows and thrives, then triggers an explosion dealing area damage and granting the Gu Poison effect to all nearby targets, while summoning a poison cloud that continuously deals damage to all nearby targets. After accumulating 12 detonated poison sacs, it summons Toxic Acid Rain to erode all targets in range, continuously dealing damage to all targets in range and constantly summoning thunder to attack random nearby targets, while granting the target the Toxic Acid Rain effect. While having this effect, damage taken is increased by 30%, monster defense is reduced by 10%, and toughness is reduced by 10%. - Peerless Swordmaster: - Heaven–Earth Flow True Teaching: Increases final damage% by 20% and damage% by 100%. Normal attacks inflict a slashing damage-over-time effect on the target, and whenever the Heaven–Earth Kenjutsu effect is gained, immediately unleash a slash dealing damage to all nearby targets, while recovering 400 MP and permanently increasing the natural recovery speed of Ken-ki points. Islet: Swing the Katana in a slash, releasing a powerful blade of Ken-ki that deals damage to all nearby targets and grants a movement Slow effect, then nullifies all of your own movement effects while dealing additional true physical damage. - Lunar Eclipse/Solar Eclipse: Chant the light-dark incantation and slash across the sky, consuming 1 Ken-ki point. In Crescent Moon Stance, deliver a slashing cut forward and jump back, while summoning the Moon Stone to slam the ground; in Rising Sun Stance, deliver a thrust forward and jump back, while summoning the Sun Stone to slam the ground. The Moon Stone and Sun Stone leave fissures on the ground that continuously deal damage to all nearby targets. Within 5 seconds after casting this skill, casting Stance Switch will immediately trigger the corresponding Lunar Eclipse/Solar Eclipse skill. - Musou Rampage: Grip the Katana tightly and swing with full force, granting yourself and all nearby players the Musou Rampage effect. While this effect is active, gain 10% class amplification% and 30% damage%. After casting, simply cast the skill again to dash forward at extreme speed while unleashing slashes that damage all targets along the path. The slashes rapidly move forward but cannot pass through blocks; the number of slashes is proportional to the distance moved. - Heart Blade: Calm yourself with a mind still as water. Gain 1 Arcane Inscription per level, and gain 10% damage% per level. - Iaido.Instant Kill: Swing the Katana like a raging wind, turning the whirlwind of slashes into an endless nightmare, continuously slashing and dealing damage to all nearby targets. The final strike unleashes a powerful slash capable of tearing through space-time, dealing double damage to all nearby targets while inflicting a movement Slowness effect, and additionally increasing maximum damage by 100%. - Bounty Hunter: - Hunting Contract: Diligently study throwing techniques to unleash the true power of the spear, increasing damage% by 100%, final damage% by 20%, maximum ammo capacity by 10, and combat pets' attack power and HP by 50%. Each time you collect a hunting point, you gain 1 Kamaitachi point, up to a maximum of 10. When you accumulate 3 points and hit with a spear, it consumes 3 Kamaitachi points and summons a Kamaitachi whirlwind, dealing continuous area damage at the target location while attracting all targets within range. - Soul Artifact: Infuse the souls of prey into the weapon to grant it soul power. Consume 10 ammo and summon several Soul Artifacts floating behind you. If you have five stacks of the Hunter's Tracking effect, additional Soul Artifacts will be summoned. Whenever you throw any spear, all the Soul Artifacts behind you fire out, attacking random nearby targets and dealing damage to distant targets, while also dealing additional true physical damage. The fired Soul Artifacts will be re-summoned until the duration ends. - Purple Lightning Cage: Throw a prepared Raging Thunder Bomb to summon a powerful Purple Lightning Cage to strike targets. Throw the Raging Thunder Bomb forward, dealing damage to distant targets, and after it hits, summon the Purple Lightning Cage. The Purple Lightning Cage continuously attacks nearby targets, dealing area damage and inflicting a movement Slowness effect on targets, while granting yourself and all nearby players the Purple Lightning Rush effect. While this effect is active, gain 10% class amplification% and 10% final damage%. - Kamaitachi Reaper: Master the power of the whirlwind, turning the Kamaitachi storm into a deadly nightmare for prey. Grant yourself the Kamaitachi Reaper effect. While this effect is active, the summoned Kamaitachi whirlwind is changed to deal double damage but loses its attracting effect. Casting this skill while you have the Kamaitachi Reaper effect will remove the Kamaitachi Reaper effect. - Elemental Spear: Infuse powerful elemental magic into the spear. Gain 1 Arcane Inscription per level, and gain 10% damage% per level. - Deadly Hunt: Carefully observe the battlefield to find the true field of advantage and deal a fatal blow to prey. Grant yourself the Deadly Hunt effect. While this effect is active, hunting points will no longer be generated and instead Deadly Hunt points are generated. When you collect a Deadly Hunt point, if you have not activated any spear skill, the spear in your hand transforms into a Reaper's Spear. After transforming, you cannot activate spear skills until it is thrown. When the Reaper's Spear hits a target, it immediately summons a Kamaitachi whirlwind while inflicting a hellish continuous damage effect on the target and absorbing the target's HP to heal yourself. Additionally, each time you collect a Deadly Hunt point, a powerful Deadly Spear is summoned, attacking random nearby targets and dealing area damage. You can collect up to 7 Deadly Hunt points. - Beast Lord: - Master Taming: Through years of study, fully understand the habits of companions. Increase max Attunement points by 100, increase max MP by 2000, increase final damage% by 20%, and grant 5 additional levels to the Red Flag Guidance, Blue Flag Guidance, Wild Leader, and Wild Cry calling skills. - Iridescent Spirit Butterflies: Summon beautiful rainbow butterflies from the forest. Summon several waves of Iridescent Spirit Butterflies that flutter forward and track nearby targets. If activated while riding a companion, 5 additional waves of Iridescent Spirit Butterflies are summoned. - Battle Command: Wave the battle flag to issue a battle command to your companion, directing the companion to activate skills, while granting yourself and nearby players the Battle Command effect, increasing class amplification% by 10%. - Conquest Command: Wave the battle flag to issue a conquest command to your companion, directing the companion to activate skills, while granting yourself and nearby players the Conquest Command effect, increasing damage% by 50%. - Master Feeding: Carefully study food nutrition to comprehensively strengthen your companion's abilities. Gain 1 Arcane Inscription per level, and gain 10% damage% per level. - Divine Beast Realm: Chant a rainbow incantation to open a portal to the illusory realm, summoning divine beasts and Sanshunliu near you to assist the player in battle. Alsis summons frost magic orbs and ice pillars to attack nearby targets, dealing magic attack ice-attribute freeze damage. Frosty summons thunder and lightning strikes to attack nearby targets, dealing magic attack lightning-attribute energy damage. Fumriel summons energy beams to attack nearby targets, dealing magic attack nature-element feedback damage. Sakura Frostbloom summons a flame tornado to attack all nearby targets, dealing magic attack fire-element burn damage. Sanshunliu floats in place, continuously healing all nearby players. ### Modular Main Menu System - The manametal main menu can now freely adjust the functions in each position and each set within the settings - By default, the menu is adjusted through the menu settings in the settings - The functions within each submenu set can be freely adjusted - You can also place functions in the main menu, and they can be placed repeatedly in different sets or the main menu - The adjustment results are saved as a manametalmod_menu_layout file, which can be shared with other players ### Adventure Book System - You can open the Adventure Book in the manametal menu - The Adventure Book records the player's number of challenges, including BOSSes, monsters, and dungeons - By default, the Adventure Book displays challenges matching the player's current level, but you can also manually switch to display all challenges - The Adventure Book's BOSS challenges will additionally display the BOSS's summoning method - If a monster comes from a dungeon, the Adventure Book will display the monster's source - The Adventure Book also supports monsters or BOSSes from any mod, but challenges of unknown level will be recorded at the bottom ### Automated Biome ID System - Can be adjusted through the M3Config configuration file - Keeping the biome ID at -1 will enable the biome and make it automatically find a suitable ID - Keeping the biome ID at -2 will disable the biome - Keeping the biome ID at any positive integer will enable the biome and use the entered integer as the ID - When manually using a custom integer ID, conflicts may occur - Automatically finding an ID will stop registering biomes once the number of biomes reaches the limit ### Skill Wheel - You can place skills into the skill wheel from within class skills - Call up the wheel with a hotkey, then you can cast skills through the wheel - Any active skill can be placed in the skill wheel, up to a maximum of 8 skills ### Banner System - Added Banner Loom and banners - You can set up to 9 layers of patterns for a banner in the Banner Loom - Added patterns: Bottom Stripe, Top Stripe, Left Vertical Stripe, Right Vertical Stripe, Center Vertical Stripe, Middle Horizontal Stripe, Left Triangle, Right Triangle, Diagonal Cross, Cross, Top Triangle, Bottom Triangle, Circle, Rhombus, Border, Triple Stripe, Top Zigzag, Bottom Zigzag, Left Diagonal, Right Diagonal, Center Cross, Heart, Arrow, Zigzag Border, Bottom-Left, Bottom-Right, Top-Left, Top-Right, Top Half Fill, Bottom Half Fill, Downward Gradient, Upward Gradient, Planet, Crusader, Crystal, Wings, Tree, Zebra Stripe, Crystal Border, Coin, Pineapple, Totem, Water Drop, Square, Diamond, Fish, Left Fill, Right Fill, Center Square, ### Message Board System - Added Message Board block - Any player can enter messages in this block, and each message board can store up to 200 messages ### Photo Mode System - This system aims to let players take game screenshots and upload them, which can then be saved in the game or used by various systems - Currently, before making a manor public, a photo must be taken first, and this photo will serve as the manor's exclusive photo ### Manor Sky Island System - Each player can own a manor sky island, which is also permanently saved on the season server - You can choose different composing blocks, island shapes, or vegetation types - Added the Manor Pass item; the manor owner can sign and issue passes - Passes come in four different qualities, including: - White Gold Pass, usable an unlimited number of times by any player - Gold Pass, usable an unlimited number of times by a specified named player - Pure Silver Pass, usable once by any player - Bronze pass, the player with the specified name can use it once - You can allow other players to visit through passes or by making the estate public - You can set different permission groups for the estate, including - Place blocks, determines whether visitors can place blocks - Break blocks, determines whether visitors can break blocks - Use equipment, determines whether visitors can use the equipment within the estate, all equipment except certain special equipment - Damage entities, determines whether visitors can damage any entity within the estate - Cast skills, determines whether visitors can cast active skills and innate skills - Use items, determines whether visitors can right-click to use items - Drop items, determines whether visitors can drop items - Pick up items, determines whether visitors can pick up dropped items - Player shops, message boards, and the estate skyblock core can always be used by visitors ### Modular Programmable GUI Tutorial System - Now effective for the class selection and skill configuration levels in the Peace Academy tutorial levels - You can watch previous tutorials, or you can also skip the tutorial - Adjusted the steps of the Peace Academy tutorial so that players must configure skills after selecting a class in order to pass - Removed the restriction that 1st job active skills require a minimum of level five - Includes effects such as animations, focus points, and highlighted areas ### Activity Analysis System - Information is synced to the server at intervals to perform activity checks - This feature will be disabled once online features are turned off - Activity analysis is not recorded individually; it only counts the number of players in each time segment - M3Config adds a new OnlineActivity option, which can independently enable or disable the Activity Analysis System ### Season Update Sponsor Items
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manametalmod-7.5.2

7.5.2
8 мая 2026 г.5 тыс.Minecraft: 1.7.10forge
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## Adjustments - Fixed some packets that might cause security errors. - Fixed the error where totem infusion consumables would not synchronize inventory after use. - Fixed the error where basic effects of the BOSS armor set could not take effect normally. - Fixed the display error of physical attack and magic attack values for armor set effects. - Fixed the error in the effect of the Forging Master scroll. - Fixed the error in the grinding recipe of the Magic Beehive. - Fixed the texture error of the dungeon statistics UI. - Fixed the error where the contracted snow wolf owner identification system was invalid. - Fixed the printing error in the Peace Academy log. - Creative tools can now only be used in creative mode, and they will leave a usage record. - Now when leaving Peace Academy normally, the player's HP and survival elements will be replenished. - Added quick item insertion and extraction functions to all forging equipment. - Added a crafting recipe for the Class Reset Tome. - Temporarily disabled the dungeon sky lighting system to avoid issues with spawning delays. ## Balancing - Greatly increased the chance of the Forging Master's scroll appearing with the Ultimate prefix, and it will always at least obtain the Legendary prefix. - If the forged item is not a tool, armor, or weapon, it will always only receive a normal prefix, not a junk prefix. ## Updates - Added the command /m3changecareer, which can forcibly change the current class. - Introduced the command /m3changeattributes, which can alter any manametal character attributes, except for extra data such as soul inheritance, etc. - Change different tag values according to different tag names. - Supports basic types, arrays, or NBTTagCompound, NBTTagList. - When using complex types such as tags, arrays, or lists, parse in JSON format. - Can also modify warehouse items, equipment accessories, battle cards, sky adventure, etc.
beta

ManaMetal 7.5.1-1

7.5.1-1
7 апр. 2026 г.2 тыс.Minecraft: 1.7.10forge
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fix bug
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ManaMetal 7.5.1

7.5.1
6 апр. 2026 г.181Minecraft: 1.7.10forge
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**Adjustments:** * Fixed an issue where certain operations such as identification, treasure acquisition, and other events did not accept temporary drop rate correctly * Fixed an issue where manametal End dimension would not spawn the Ender Queen Bee * Fixed an issue with the Blaze skin Demon modification effect being incorrect * Fixed an issue where true physical damage did not apply to physical ranged attacks * Fixed an issue where Ancient Inscription passive skills still had effects even without being leveled up * Fixed an issue with incorrect animal species in some biomes * Fixed an issue with bandage tooltip being incorrect * Fixed an issue where applying weapon shape to a weapon without tags could cause errors * Fixed an issue with dietary balance meat display being incorrect * Fixed an issue where using the equipment enhancement table at very fast speeds could cause item loss * Fixed an issue with some pet textures being incorrect * Fixed an issue where 3rd job skills could be forcibly activated through certain methods * Fixed an issue where newly joined players could enter the wrong Peace Academy * Temporarily disabled all default enchantments, including strength, sharpness, and other attack power effects on manametal weapons * Home scroll, Family Blessing scroll, Ender Candy, and Laputa Teleport Pearl can no longer be used in the vanilla End dimension * Mana infusion failure will no longer clear the item in the center slot * Added stairs and skip options to some jumping stages in the Peace Academy tutorial levels * The prevent weapon drop system now only applies to identified weapons * While in the Peace Academy tutorial, the Peace Academy guide manual cannot be discarded * World difficulty now affects the Loot quantity of all dungeon chests * Increased the Loot quantity of Gold Chests, Diamond Chests, and white gold Chests * Ender Pearls can no longer be used on Item Crystals * Changed soul energy behavior: equipment that uses soul energy will no longer lose soul energy over time * Food collection and soul inheritance save information will now only be printed in DEBUG mode * Changed item shape behavior: when using weapon shape or tool shape, if overwriting a previous shape, the previous shape item will be returned * Changed the contents of some daily gift packages to better match level-appropriate benefits * Candles on the equipment enhancement table now also have flame effects * Changed dungeon chest Loot pool, adding some new utility items * Dragon exploration now no longer yields gems, but instead yields fine quality enchanted gems **Balance:** **Changed Thorns enchantment damage, now scales based on the player's class advancement** * At 1st job, maximum damage is 40 multiplied by class level * At 2nd job, maximum damage is 80 multiplied by class level * At 3rd job, maximum damage is 120 multiplied by class level **Updates:** **Added Utility Items** * Restoration Vanilla: can remove the shape from a tool or weapon and return the shape item, craftable * Artisan's Heart: can add forging effects to any weapon, equipment, or tool * Guardian Gold Lock: can lock any item to prevent it from being discarded, craftable * Unlocking Gold Key: can remove the Guardian Gold Lock effect from an item, craftable * Mythical Ink item: can enchant magic scrolls to enhance their effects * Transmutation Crystal: can convert any manametal weapon while retaining its attributes and transforming it into a weapon matching the current class * Earth Orb: can provide attribute buffs to all players * Spirit Banishing Stone: can clear soul evolution effects while refunding 90% of consumed soul evolution points, craftable via Dark fission * Holy Psalm, Chaotic Psalm: can enhance totem charging affix effects * Pitch Black Ink: can increase the number of totem charging affixes and raise the maximum affix count limit * Dark Gold Hourglass: can greatly reduce totem charging time while also avoiding consumption of remaining totem charging uses **Changed Class Interface Attribute UI** * The attribute UI now only displays allocation and reset buttons when stat points need to be allocated * Rearranged all attributes to only display more important ones * Max HP now includes temporary HP, displayed in yellow text * HP will now display current HP, temporary HP, and HP Natural Recovery speed * MP will now display current MP, MP recovery speed, and MP cost reduction * Defense will display the increased damage taken percentage when in negative values * Attack power will now account for omnipotent attack power, displaying omnipotent attack power bonus and weapon attack power * The attack power entry will also display expected damage, calculated by multiplying weapon damage by all damage sources * Soul evolution entries in special buffs will now display attributes **Changed Dark Totem System** * Halved the soul energy cost required for the Forbidden Totem Charger to charge * Charging a totem will never result in only one attribute; increased the chance of gaining multiple attributes * Halved the time required for totem charging * Halved the soul energy required for the Forbidden Totem Charger * Changed the effect of the Red Light Awakened dark energy totem: increased max life steal slot bonus, increased attack power bonus * Changed the effect of the Vajra Awakened dark energy totem: increased defense bonus, increased MP and MP recovery bonus * Changed the effect of the Demon Awakened dark energy totem: increased ignore monster defense bonus * Changed the effect of the Rainbow Awakened dark energy totem: guaranteed to gain 2 additional attributes * All totems' maximum charging uses increased to 40 * Changed the effects of some totem affixes to better match their intended value **Miscellaneous** * Added Pink Daisy flower and Pink Daisy Plains biome * Added UseAttackSpeed option to M3Config, allowing you to decide whether to enable the melee attack speed system
beta

ManaMetal 7.5.0-2

7.5.0-2
5 мар. 2026 г.2,7 тыс.Minecraft: 1.7.10forge
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fix bugs
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ManaMetal 7.5.0-1

7.5.0-1
4 мар. 2026 г.377Minecraft: 1.7.10forge
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2026/03/04 Update 7.5.0 Minor Update|Recommended update timing: After backup or two days later Adjustments: Fixed an issue where temporary omnipotent attack power did not take effect properly Fixed an issue where some forging materials only consumed half Fixed an issue where Silver Bamboo seed farming level requirement was not working Fixed an issue where Team Summon Orders could be used in the Peace Academy Fixed an issue where Block staff could be used in the Peace Academy Fixed an issue where Bingo board requirements displayed Ruby items incorrectly Fixed an issue where Water Pot could be damaged when feeding Fixed an issue where Land of Abundance and Earth Mine would spawn monsters Fixed an issue where replicator metal ingots might not include all available metal ingots Fixed an issue where weapon shapes would apply the original weapon's color Fixed an issue where Omicron's Armor Break Gravity Bomb would apply Armor Break to itself Fixed an issue where extra attacks caused by Enchanted Gems were ineffective Fixed an issue where Enchanted Gems' Incurable effect was incorrectly applied to targets Fixed an issue with Eye of Judgment set's damage dealt bonus being incorrect Fixed an issue with Eye of Judgment set's Soul Siphon effect damage being incorrect Fixed an issue where the reduce target tenacity effect had double the effect on certain mobs Fixed an issue where Eternal Spirit set's magic orb attack position was offset Fixed an issue with Life Revelation effect text being incorrect Fixed an issue where Endless Greed set did not grant temporary HP Fixed an issue where Endless Greed set granted incorrect effects Fixed an issue with Arcane Mana set granting incorrect Limit Conjuration effect duration Fixed an issue with Will of the Abyss Guard effect's damage reduction being incorrect Fixed an issue where Abyss Gatekeeper set's reflect damage effect could affect players Fixed an issue with Abyss Magic Shield effect's damage reduction being incorrect Fixed an issue where rendering non-existent hat cosmetics could cause a crash Now after defeating Omicron, the ceiling will no longer auto-repair Teleport Plates will now not activate when the player is sneaking Changed glowing blocks; try to avoid too many glowing blocks to improve dungeon generation speed Laputa Castle spawn locations will now be at least 500 blocks apart Low-grade ore now smelts into double the amount of metal nuggets Aether Grass can now be collected with shears Changed the size of Fumuriel Readjusted the back position height of all wings Adjusted tooltip positions to avoid possible overlap with NEI features Balance: Slightly reduced dragon spawn rates, but they can now spawn in Barley Plains, Flower Sea, Magic Forest, Cherry Blossom Forest, and Lavender Plains biomes Special summons now spawn in Desert, Jungle, Plains, Barley Plains, Flower Sea, Magic Forest, Cherry Blossom Forest, and Lavender Plains biomes Updates: Sponsored Items Pegasus Flight Title Molten Gold weapon shape: Heavy blowgun, Forbidden Codex, Battle Lance, Heavy War Mace, Heavy Broadsword Ninth Laboratory weapon shape: Lethal Calibration, Origin Codex, Mechanical Stun Baton Frost Whisper weapon shape: blowgun, Codex, Wand, fan, Rapier Alicia chat emote pack Labrael's Enchanted Golden Apple Origin Crystal Crown Fox Conical Hat Origin Crystal wings Origin Crystal tool shape Pets: Dream Feathered Serpent , Peaceful Snow Fox, Sakura Frost Bloom , Labrael , Peaceful Guardian Dragon, Peaceful Strawberry Dragon End Dimension Added End World dimension Added End Warp Gate, End Warp Gate Frame, Enchanted End Stone Pillar After building the End Warp Gate structure, players can enter the world Added Loot to End City chests Divine Beast System Reduced Fumuriel's spawn rate , increased Arcesis and Friesdi's spawn rates Added Divine Beasts: Sakura Frost Bloom , Dream Feathered Serpent , Labrael Sakura Frost Bloom spawns in Cherry Blossom Forest biome Dream Feathered Serpent spawns in Lavender Plains biome Labrael spawns in Barley Plains biome
beta

ManaMetal 7.4.9-3

7.4.9-3
21 февр. 2026 г.945Minecraft: 1.7.10forge
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fix bugs.
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ManaMetal 7.4.9-2

7.4.9-2
11 февр. 2026 г.1,2 тыс.Minecraft: 1.7.10forge
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fix more and more bugs
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ManaMetal 7.4.9

7.4.9
11 февр. 2026 г.360Minecraft: 1.7.10forge
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fix more bugs
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7.4.8-3

7.4.8-3
10 февр. 2026 г.192Minecraft: 1.7.10forge
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fix a bug that was not fixed by -1 and that was not fixed by -2. If still not work, I will go to buy a real bug and eat it.
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7.4.8-2

7.4.8-2
10 февр. 2026 г.40Minecraft: 1.7.10forge
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fix bugs
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7.4.8-1

7.4.8-1
10 февр. 2026 г.61Minecraft: 1.7.10forge
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fix bugs
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7.4.8(8.0 pre release)

7.4.8
9 февр. 2026 г.191Minecraft: 1.7.10forge
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--- 2026/02/09 Update 7.4.8 (8.0-pre release1) Major Update | Recommended update time: 5 days later or backup beforehand **Adjustments** * Fixed an issue where the final damage% effect of Poison Wine was incorrect * Fixed an issue where player particle effects could accumulate incorrectly when the game was paused * Fixed an issue where the Endless Nightmare effect was incorrect * Fixed an issue where some projectiles were still saved when the save projectile setting was turned off * Fixed an issue where the Battle Cry effect was incorrect * Fixed an issue where damage number particle effects were affected by lighting * Fixed an issue where Waila compatibility caused incorrect harvest tool display for leaves * Fixed an issue where particle effect beams were offset incorrectly * Fixed an issue where lock picking could succeed and fail simultaneously * Fixed an issue where Dragon Ball prices were incorrect * Removed the collision box and climbable property of ivy; it will no longer reduce player speed * When a bow with tracking effect fires tracking arrows, it will now prioritize locking onto the target the player is aiming at; only if there is no target will it automatically track nearby targets * When consecutive arrows are triggered during lock picking, a lower sound effect will now play, and the speed of consecutive arrows is reduced * Scroll random packs now only consume one at a time, but quality is still affected by stack size * Changed the color textures of altar rune stone, altar rune stone pillar, and altar rune stone core to avoid easy confusion * Temporarily removed all NPC dialogues **Balance** Summoner * Changed the area attack range of summoned Wind Serpent and Ice Dragon Miscellaneous * Significantly reduced the default drop rate of mob statues * Increased the HP restored by bandages, stack quantity, and improved usage speed * Reduced the default Natural Recovery speed of wounds * Wounds Natural Recovery now requires the player to be well-fed and have a hydration level of at least 75% or above to take effect * Wild wheat, wild turnips, and tree fruits will no longer drop items when they disappear due to incorrect placement * Reduced the arrow movement speed during lock picking * Reduced the effective range of area tracking arrows **Updates** **Reorganized manametal related achievements** * Now when obtaining any achievement, additional enchanting experience will be granted * Normal achievements will grant 100 levels of enchanting experience * Rare achievements will grant 300 levels of enchanting experience * M3Config added option AchievementExpNormal to set normal achievement experience * M3Config added option AchievementExpSpecial to set rare achievement experience * If the achievement enchanting experience level is set to 0 or lower, unlocking achievements will not grant enchanting experience levels * Currently only production system related achievements are available **Added /m3magicobject command for spawning or testing objects** * Can spawn MagicObject, MagicBall, 3DProjectile, AttackFX, MagicRune * Can set the object's type, duration, and damage * Magic Object (MagicObject): Summons a magic object, such as Healing Fountain, Rose Evil Eye, etc. * Magic Ball (MagicBall): Summons a magic ball that fires forward; produces different effects based on status * 3D Projectile (3DProjectile): Summons a projectile with a model that fires forward, such as Shadow Sword, Piercing Arrow, etc. * Attack FX (AttackFX): Summons an attack effect in front of the camera * Magic Rune (MagicRune): Summons a magic rune nearby **Origin Artifact Weapons** * These weapons have additional attribute bonuses that can be obtained during appraisal * Each Origin artifact has a unique bonus effect * Added Origin artifacts: Light of the Sacred Realm Arbiter, Bow of the World Tree's Mantra, Melody of the Spirit Watcher, End of the Eternal Judge, Poem of Laputa's Truth, Star of the Arcane Disciplinarian, Song of the Aether Apocalypse, Voice of the Paradise Isle Illusion, Heart of the Eternal Pioneer, Wind of the Sanctuary Light Chaser, Forest of the Oath Guardian, Tear of the Protector's Firmament **Class Selection Radar Chart** * When selecting a class, a hexagonal radar chart will provide basic information on class attributes, positioning, and operation difficulty * Includes the following attribute indicators: * Single-target Attack: The class's damage capability against single targets such as BOSS targets * Defensive Capability: The class's defense and damage reduction% effects * Mobility: The class's mobility, movement speed, movement skills, etc. * Support Capability: The class's support capabilities such as granting BUFFs, removing DEBUFFs, healing ability, team buffs, etc. * Survivability: The class's own survivability, such as HP, self-healing ability * AoE Attack: The class's damage capability against multiple targets, skills with AoE effects **Global Enchanting Experience Cap Setting** * Any enchanting experience increase from manametal sources will follow the cap value * M3Config added option GlobalMaxExpLV to set the global enchanting experience cap **Enchanted Gem System** * Enchanted gems can now be found in dungeon chests, or obtained from enchanted gem pouches * Enchanted gems can be socketed into equipment to gain their power * Enchanted gems have fixed attributes, enchanting bonuses, and extra attributes * Added item Rune Silver Diamond, which can drill holes in equipment, up to a maximum of three socket slots * Added enchanted gems: Inferno Fire Gem, Dawn Yellow Crystal, Frost Blue Diamond, Blaze Red Magic Crystal, Wind Breath Jade, Stellar Amethyst, Shadow Agate, Greed Topaz, Starwhisper Blue Crystal, Hell Red Crystal, Toxic Iolite, Lucky Amber, Lightning Sapphire, Glimmer Emerald, Blessed Aquamarine, Phoenix Crystal, White Dragon Crystal, Radiant Blue Jade, Moonlight Blue Jade, Supreme Diamond, Blessed Chrysoberyl * Removed unappraised enhanced gems from all original loot pools * Removed the original enhanced gem system * The number of socket slots after equipment appraisal now always defaults to 0 **Dungeon Shader Compatibility** * Modified the dungeon dimension lighting system to support normal light sources * Modified the dungeon dimension sky to always maintain a high-brightness time period * Added holes in the ceilings of some indoor dungeons to allow more light **ASM Configuration File** * The manametal jar file will include an ASM configuration file to determine whether to enable related ASM features * The configuration file is an ini file; changes require restarting the game to take effect * If a feature is disabled, the corresponding ASM system will not activate **Season System Changes** * Now when winter arrives, rainy regions will change to snowfall * During snowfall, rain particle effects and leaf dripping will become invisible * Grass will be covered with a layer of snow * ASM configuration file SnowOnTheGrass determines whether grass accumulates snow * ASM configuration file WinterWeather determines whether it snows during winter * ASM configuration file WinterLeavesDripping determines whether leaves stop dripping during winter snowfall * ASM config file RaindropParticleEffect determines whether to prevent raindrop particles from generating when it snows in winter **Manametal Tooltip** * The tooltip provided by manametal will replace the original version, designed specifically for item props * The tooltip will display the item's icon, custom background and separator lines, and the text will be centered * Supports additional information display frames; if an item requires more text, additional information will be rendered * The item's mod source will be additionally rendered at the bottom * The background color will change based on the item's quality * If equipment has enchanted gems socketed, additional rendering will be automatically enabled to display the gem's effects * Weapon attack power will now be displayed accurately, separated into numbers of different colors * The detailed attack power display composition is: base attack power, scroll effects, quality effects, bonus attack power, and bonus weapon damage * Based on the enchanted gems socketed in equipment, the gem's name and appearance will be displayed * M3Config adds the option EnableCustomToolTip, which determines whether to enable the tooltip system; however, if disabled, additional information will not be visible * ASM config file ToolTip determines whether to enable related tooltip functionality * If NEI is installed, the manametal tooltip will override the default tooltip provided by NEI; this feature can be disabled by turning off the M3Config option EnableCustomToolTip **Typewriter Dialogue Script System** * Changes the existing dialogue system, replacing it with the typewriter dialogue system * This system supports options and dialogue events, which can be defined by users * This system uses independent localization text to avoid polluting the global text * The typewriter dialogue system will automatically wrap by word instead of by character when an English locale is detected * This system supports displaying the NPC's appearance, and also supports switching between different NPCs * Dialogue scripts will use fixed dialogue scripts * Added /m3dialoguescrip command, which can be used to start a dialogue script **Tutorial Level: Peace Academy** * When logging into the game world, the respawn point obelisk will teleport the player to the Peace Academy * Added the Peace Academy dimension, with a default world ID of 105, which can be changed in M3Config * Each player will have their own Peace Academy and will not enter the same instance * Added the Peace Academy Guide Manual, which can be used to review previous dialogues or skip the tutorial level * Added Peaceful Guardian Dragon, Peaceful Strawberry Dragon, and Peaceful Snow Fox creatures, who will guide players through the tutorial level * The dialogue scripts of the Peace Academy instructors have adaptive capabilities and will change based on current world settings and the player's status * Added items: Pineapple Love Sea, Strawberry Fruit Essence, Peace Iris, Shining Barrier, Peace Light Pillar, Peace Academy Lantern, Tutorial Spike, Peace Association Banner, and Peace Academy Portal * Cannot open storage in the Peace Academy * No environmental damage will be taken in the Peace Academy, nor will players be hurt from hunger or thirst * Except for certain reward items, most items provided by the Peace Academy cannot be taken out of the Peace Academy dimension * Added /m3tutorial command; entering it will immediately reset your own Peace Academy and restart the tutorial level **Dungeon Statistics System** * When a player completes a dungeon challenge, a statistics UI will be displayed, containing the following: * Monsters killed, BOSSes killed, normal chests count, precious chests opened count, BOSS damage ratio, total damage dealt, total time spent, total experience gained, total gold earned, targets hit count, total damage taken, Critically downed count, death count * After clicking save record, a dungeon challenge record book will be obtained, which can display the challenge statistics for that run * M3Config adds the option ShowDungeonStatistics, which determines whether to display the dungeon statistics UI **Item Classification System Changes** * More detailed classification categories have been added * Holy relic fragments, including holy relic fragments, BOSS Trace, etc. * Relics, including relics, unidentified relics, relic rubble, etc. * Medical, including bandages, medical supplies, medicine, etc. * Fertilizer, including rotten food, bone meal, compost, dragon eggshell, stink eggs, mixed fertilizer, etc. * Lighting, including blocks that provide light * Glass, including blocks with glass properties * Liquid, including blocks with liquid properties * Minecart, including powered minecarts, storage minecarts, etc. * Artifacts, including Laputa artifacts * BOSS Summoning, including materials specifically for BOSS summoning * Flammable, including blocks that can burn * Fishing Gear, including fishing rods, tackle, etc. * Enhancement Items, including equipment enhancement items, such as resonance stones, magic cubes, etc. * Enchanted Gems, including enchanted gems of various attributes **New Attributes** * DOT Damage Multiplier, increases the damage of any DOT effect, percentage bonus * DOT Attack Interval Speed, shortens the DOT attack interval time received by creatures; attributes between players will accumulate simultaneously on the same target * DOT Extra Duration, will affect the number of DOT attack ticks * Bonus Weapon Attack Power, adds damage to the weapon held by the player, affected by skill multipliers **Manametal Biome System** * Removed all dimension biomes to free up as many biome ID slots as possible * Changed all log and plank textures provided by manametal for better compatibility with environments and buildings * Changed the generation of some biomes * Added blocks: Yoshino Cherry Log, Yoshino Cherry Leaves, Yoshino Cherry Planks, Yoshino Cherry Stairs, Yoshino Cherry Slab, Yoshino Cherry Sapling, Stripped Yoshino Cherry Log, Jacaranda Log, Jacaranda Leaves, Jacaranda Planks, Jacaranda Stairs, Jacaranda Slab, Jacaranda Sapling, Stripped Jacaranda Log, Douglas Fir Log, Douglas Fir Leaves, Douglas Fir Planks, Douglas Fir Stairs, Douglas Fir Slab, Douglas Fir Sapling, Stripped Douglas Fir Log, Ginkgo Log, Ginkgo Leaves, Ginkgo Planks, Ginkgo Stairs, Ginkgo Slab, Ginkgo Sapling, Stripped Ginkgo Log, Kapok Log, Kapok Leaves, Kapok Planks, Kapok Stairs, Kapok Slab, Kapok Sapling, Stripped Kapok Log, Mahogany Log, Mahogany Leaves, Mahogany Planks, Mahogany Stairs, Mahogany Slab, Mahogany Sapling, Stripped Mahogany Log, Parasol Tree Log, Parasol Tree Leaves, Parasol Tree Planks, Parasol Tree Stairs, Parasol Tree Slab, Parasol Tree Sapling, Stripped Parasol Tree Log, Yew Log, Yew Leaves, Yew Planks, Yew Stairs, Yew Slab, Yew Sapling, Stripped Yew Log, Sweetgum Log, Sweetgum Leaves, Sweetgum Planks, Sweetgum Stairs, Sweetgum Slab, Sweetgum Sapling, Stripped Sweetgum Log, Bishop Wood Log, Bishop Wood Leaves, Bishop Wood Planks, Bishop Wood Stairs, Bishop Wood Slab, Bishop Wood Sapling, Stripped Bishop Wood Log, Bald Cypress Log, Bald Cypress Leaves, Bald Cypress Planks, Bald Cypress Stairs, Bald Cypress Slab, Bald Cypress Sapling, Stripped Bald Cypress Log, Formosan Michelia Log, Formosan Michelia Leaves, Formosan Michelia Planks, Formosan Michelia Stairs, Formosan Michelia Slab, Formosan Michelia Sapling, Stripped Formosan Michelia Log, Royal Poinciana Log, Royal Poinciana Leaves, Royal Poinciana Planks, Royal Poinciana Stairs, Royal Poinciana Slab, Royal Poinciana Sapling, Stripped Royal Poinciana Log, Blackboard Tree Log, Blackboard Tree Leaves, Blackboard Tree Planks, Blackboard Tree Stairs, Blackboard Tree Slab, Blackboard Tree Sapling, Stripped Blackboard Tree Log, Melaleuca Log, Melaleuca Leaves, Melaleuca Planks, Melaleuca Stairs, Melaleuca Slab, Melaleuca Sapling, Stripped Melaleuca Log, Elaeocarpus Log, Elaeocarpus Leaves, Elaeocarpus Planks, Elaeocarpus Stairs, Elaeocarpus Slab, Elaeocarpus Sapling, Stripped Elaeocarpus Log, Crape Myrtle Log, Crape Myrtle Leaves, Crape Myrtle Planks, Crape Myrtle Stairs, Crape Myrtle Slab, Crape Myrtle Sapling, Stripped Crape Myrtle Log, Red Cypress Log, Red Cypress Leaves, Red Cypress Planks, Red Cypress Stairs, Red Cypress Slab, Red Cypress Sapling, Stripped Red Cypress Log, White Cedar Log, White Cedar Leaves, White Cedar Planks, White Cedar Stairs, White Cedar Slab, White Cedar Sapling, Stripped White Cedar Log **Set Effect Rework** * Removed all-stat boost affixes and effects * Set effect affixes will now be automatically generated based on attributes * Changed the required class level for most equipment * Leather Equipment: Soft Leather * Required level: 0 * defense +10 * Heals self for 20 HP every 5 seconds * Chain Equipment: Chain Warlord * Required level: 0 * defense +30, avoidance rate +5 * Iron Equipment: Solid Steel * Required level: 0 * defense +35 * Diamond Equipment: Diamond Radiance * Required level: 0 * defense +20, damage +20% * Gold Equipment: Noble's Power * Required level: 0 * damage +20% * Knight Equipment: Knight's Spirit * Required level: 1 * defense +30, ignore monster defense +2 * Titanium Equipment: Titanium Artisan * Required level: 12 * defense +20, Critical rate +12, damage +20% * Heavy Lead Equipment: Heavy Lead Artisan * Required level: 12 * defense +20, avoidance rate +12, damage +20% * Fine Gold Equipment: Nether Divine Power * Required level: 70 * defense +100, ignore monster defense +10, damage +150%, final damage +10%, life steal +5% * Mithril Equipment: Nether Divine Light * Required level: 70 * defense +75, ignore monster defense +7, damage +100%, final damage +8%, life steal +5% * Soul Steel Equipment: Nether Dark Force * Required level: 70 * defense +50, ignore monster defense +5, damage +80%, final damage +6%, life steal +5% * Dark Iron Equipment: Nether Strength * Required level: 70 * defense +25, ignore monster defense +3, damage +50%, final damage +4%, life steal +5% * Holy Copper Equipment: Nether Glimmer * Required level: 70 * defense +10, ignore monster defense +1, damage +30%, final damage +2%, life steal +5% * Nether Messenger Equipment: Nether Glimmer * Required level: 40 * ignore monster defense +1, damage +30% * Nether Messenger Equipment: Nether Glimmer * Required level: 40 * ignore monster defense +1, damage +30% * Nether Messenger Equipment: Nether Blaze * Required level: 40 * ignore monster defense +2, damage +35% * Nether Messenger Equipment: Nether Divine Light * Required level: 40 * ignore monster defense +3, damage +40% * Nether Messenger Equipment: Nether God * Required level: 40 * ignore monster defense +4, damage +45% * Legendary Warrior Equipment: Warrior's Light * Required level: 15 * Critical rate +3, damage +10% * Legendary Warrior Equipment: Warrior's Light * Required level: 15 * Critical rate +3, damage +10% * Legendary Warrior Equipment: Warrior's Path * Required level: 15 * Critical rate +5, damage +15% * Legendary Warrior Equipment: Warrior's Resolve * Required level: 15 * Critical rate +7, damage +20% * Legendary Warrior Equipment: Legendary Warrior * Required level: 15 * Critical rate +9, damage +25% * Bedrock Magic Equipment: Bedrock Shield * Required level: 30 * defense +25 * Bedrock Magic Equipment: Bedrock Shield * Required level: 30 * defense +25 * Bedrock Magic Equipment: Energy Surge * Required level: 30 * defense +25, Critical rate +3, ignore monster defense +1, damage +10% * Bedrock Magic Equipment: Bedrock Radiance * Required level: 30 * Critical rate +8, ignore monster defense +1, damage +25% * Bedrock Magic Equipment: Iron Fortress * Required level: 30 * defense +100, life steal +5% * Bedrock Warrior Equipment: Bedrock Shield * Required level: 35 * defense +50 * Bedrock Warrior Equipment: Bedrock Shield * Required level: 35 * defense +50 * Bedrock Warrior Equipment: Arcane Infusion * Required level: 35 * defense +50, Critical rate +6, ignore monster defense +3, damage +25% * Bedrock Warrior Equipment: Arcane Burst * Required level: 35 * Critical rate +8, ignore monster defense +3, damage +50% * Bedrock Warrior Equipment: Arcane Aegis * Required level: 35 * defense +150, life steal +10% * Awakened Ancient Thulium Combat Equipment: Ancient Divine Power * Required level: 25 * defense+30 ,ignore monster defense+5 ,damage%+40% ,class experience gain+25% * When attacking, deal an additional 45% damage% to BOSS * Cosmic Energy Equipment: Cosmic Power * Required Level: 20 * defense+30 ,ignore monster defense+5 ,damage%+35% ,class experience gain+25% * When attacking, deal an additional 40% damage% to BOSS * Orichalcum Steel Equipment: Forbidden Curse * Required Level: 20 * defense+30 ,ignore monster defense+3 ,damage%+30% ,class experience gain+25% * When attacking, deal an additional 35% damage% to BOSS * Infinite Steel Equipment: Infinite Power * Required Level: 20 * defense+30 ,ignore monster defense+3 ,damage%+30% ,class experience gain+25% * When attacking, deal an additional 30% damage% to BOSS * Red Lotus Metal Equipment: Red Lotus Curse * Required Level: 15 * defense+30 ,damage%+30% ,class experience gain+20% * Dark Blood Steel Equipment: Blood Sacrifice * Required Level: 15 * defense+30 ,damage%+30% ,class experience gain+10% ,life steal effect+10% * When attacking, if HP is below 50%, increase final damage% by 10% * Dark Steel Equipment: Dark Mana * Required Level: 15 * defense+30 ,damage%+30% ,class experience gain+10% * When attacking, if HP is below 50%, increase final damage% by 10% * Bedrock Equipment: Hardened Shield * Required Level: 10 * defense+30 ,damage%+30% ,class experience gain+10% * Ancient Thulium Equipment: Ancient Magic * Required Level: 5 * defense+25 ,damage%+25% ,class experience gain+10% * Magic Steel Equipment: Mana Absorption * Required Level: 1 * defense+10 ,damage%+20% ,class experience gain+5% * When attacking, restore 25 MP * Palladium Equipment: Quick Recovery * Required Level: 1 * defense+20 ,damage%+20% ,life steal effect+5% * Cobalt Blue Equipment: Strike Enchantment * Required Level: 1 * defense+20 ,Critical rate+10 ,damage%+20% * Temple Gold Equipment: Midas Touch * Required Level: 30 * damage%+60% ,class experience gain+15% * When attacking, if holding a gold ingot, increase ignore monster defense by 10, but with a 1% chance to consume the gold ingot * White Feather Equipment: Feathered Serpent Power * Required Level: 30 * damage%+30% ,class experience gain+25% * When attacking, grant self Feathered Serpent Protection effect for 10 seconds * Bloody War God Equipment: Crimson Power * Required Level: 30 * When attacking, if HP is below 50%, increase final damage% by 30% * Lost Equipment: Lost Divine Power * Required Level: 30 * ignore monster defense+4 ,class experience gain+20% * When attacking, deal an additional 50% damage% to BOSS * Shadow Secret Gold Mining Equipment: Mine Divine Power * Required Level: 10 * Critical rate+10 ,damage%+100% ,final damage%+9% * Wild Bear Equipment: Wild Bear Shield * Required Level: 1 * defense+40 ,class experience gain+10% * Eagle Equipment: Eagle's Precision * Required Level: 1 * Critical rate+30 ,class experience gain+10% * Cunning Fox Equipment: Swift Spirit Fox * Required Level: 1 * ignore monster defense+5 ,class experience gain+10% * Wild Wolf Equipment: Loyal War Wolf * Required Level: 1 * damage%+20% ,class experience gain+10% * Abundance Equipment: Farming Legend * Required Level: 10 * damage%+10% ,final damage%+1% ,life steal effect+3% * Ocean Equipment: Sea God's Power * Required Level: 10 * avoidance rate+10 ,damage%+10% ,final damage%+1% * Phoenix Equipment: Immortal Divine Flame * Required Level: 60 * defense+200 ,damage%+40% * Heal self for 5% HP every five seconds * Star Dragon Equipment: Interstellar Divine Power * Required Level: 60 * ignore monster defense+5 ,damage%+100% * Proto-Ancient Equipment: Ancient Warrior * Required Level: 50 * defense+30 ,ignore monster defense+1 ,damage%+150% * When attacking, if HP is above 90%, increase damage% by 100% * Proto-Ancient Equipment: Ancient Warrior * Required Level: 50 * defense+30 ,ignore monster defense+1 ,damage%+150% * When attacking, if HP is above 90%, increase damage% by 100% * Proto-Ancient Equipment: Ancient Guardian * Required Level: 50 * defense+30 ,ignore monster defense+2 ,damage%+155% * When attacking, if HP is above 90%, increase damage% by 100% * Proto-Ancient Equipment: Ancient War God * Required Level: 50 * defense+30 ,ignore monster defense+3 ,damage%+160% * When attacking, if HP is above 90%, increase damage% by 100% * Proto-Ancient Equipment: Ancient Hero * Required Level: 50 * defense+30 ,ignore monster defense+4 ,damage%+165% * When attacking, if HP is above 90%, increase damage% by 100% * Cursed Blood Equipment: Scarlet Blood Curse * Required Level: 70 * ignore monster defense+5 ,damage%+150% * When attacking, if HP is above 90%, increase damage% by 50% * Warrior's Helm Equipment: Warrior's Fearlessness * Required Level: 15 * ignore monster defense+3 ,damage%+20% ,class experience gain+20% * Ranger's Hat Equipment: Bullseye * Required Level: 15 * ignore monster defense+3 ,damage%+20% ,class experience gain+20% * Mage's Hat Equipment: Boundless Magic * Required Level: 15 * ignore monster defense+3 ,damage%+20% ,class experience gain+20% * Lethal Crystal Equipment: Poison Sea King * Required Level: 60 * damage%+50% * When taking damage, removes poison effect from self and heals HP equal to class level * Guardian Messenger Equipment: Stone Guardian * Required Level: 60 * Defense +200 * Wraith Reaper Equipment: Wraith Curse * Required Level: 60 * Ignore monster defense +4, damage% +50% * Arcane Mana Equipment: Primordial Magic Energy * Required Level: 60 * Defense +50, ignore monster defense +4, damage% +20% * Spirit of Immortality Equipment: Immortal Spirit * Required Level: 60 * Defense +50, ignore monster defense +2, damage% +25%, life steal +5% **BOSS Equipment Set Rework** * Changed the required level of BOSS equipment to level 60 * The enhancement effects of BOSS equipment will now be displayed in the additional information display area * Wraith Reaper Eye of Judgment Transcendence Modification: * Physical attack +20, magic attack +20 * When attacking BOSS, increases damage% by 20% * Physical attack +40, magic attack +40 * When attacking, 10% chance to grant self 1 layer of Soul Siphon effect, lasts 16 seconds, up to 10 layers max. While this effect is active, each layer increases damage% by 5% and life steal by 1%. When Soul Siphon reaches max layers, when attacking BOSS, increases damage% by 20% * When attacking BOSS, if the target's HP is below 50%, increases damage% by 30% * When attacking BOSS, if the target's HP is below 50%, applies Reaper's Mark effect to the target. Additionally, deals extra 10% critical damage and 20% damage% to targets with Reaper's Mark effect * When attacking BOSS, if the target's HP is below 30%, increases damage% by 75%, but if the target is not a BOSS, decreases damage% by 50% * When attacking, if the target has Reaper's Mark effect, grants self Eye of the Judge effect, lasts 7 seconds. While this effect is active, increases final damage% by 25%, physical attack by 48, magic attack by 48 * When attacking, if the target has Reaper's Mark effect, applies Judgment Finale effect to the target, lasts 7 seconds. Additionally, when attacking while self has Eye of the Judge effect, deals extra 10% final damage% to targets with Judgment Finale. Furthermore, when the target has Judgment Finale effect and HP is below 1%, the target can be instantly killed. This effect does not work on players or friendly entities * When receiving lethal damage other than absolute damage, negates that damage, restores full HP, and grants self 3 seconds of invincible effect and Incurable effect. Also applies Slowness effect to all hostile targets within 10 blocks. If the target has Judgment Finale effect, deals magic attack dark element fear damage equal to the player's max HP. Cooldown 300 seconds Brutal Nightmare Abyss Modification: * Damage% +10%, critical damage +10% * When attacking, applies 1 layer of Endless Nightmare effect to the target, lasts 10 seconds, up to 100 layers max. While this effect is active, each layer increases damage taken by 0.5% * Damage% +15%, critical damage +15% * When attacking, grants self 1 layer of Brutal Slaughter effect, lasts 10 seconds, cooldown 2 seconds, up to 5 layers max. While this effect is active, each layer increases damage% by 7% and critical damage by 7% * Damage% +20%, critical damage +20% * When attacking, applies Nightmare Domain effect to all hostile targets within 10 blocks, lasts 5 seconds, cooldown 5 seconds. Targets with this effect take 20% increased damage * Deals extra 50% critical damage to targets with Nightmare Domain effect. * Final damage% +30%, damage% +30%, critical damage +50%, damage taken increased by 50% * When attacking, based on the number of hostile targets with Nightmare Domain effect within 6 blocks, each target increases damage% by 6% and critical damage by 3% * When receiving lethal damage other than absolute damage, negates that damage, restores full HP, and grants self 3 seconds of invincible effect and Incurable effect. Also removes Nightmare Domain and Endless Nightmare effects from all hostile targets within 10 blocks, dealing magic attack dark element agony damage equal to the player's max HP. Additionally grants Shattered Dream effect, lasts 60 seconds. While this effect is active, defense is reduced by 60, damage% is increased by 30%. Cooldown 300 seconds * Guardian Messenger Sacred Guardian Transcendence Modification: * Defense +50, damage reduction% 5% * When taking damage other than chaotic attack or absolute damage, 20% chance to reduce that damage taken by 50% * Defense +100, damage reduction% 10% * When taking damage other than chaotic attack or absolute damage, 10% chance to grant self Earth Protection effect. While this effect is active, damage reduction% 30% * Defense +30, gravity damage reduction 10% * When attacking, grants self Will of the Giant Guard effect, lasts 7 seconds, up to 5 layers max. While this effect is active, each layer increases defense by 10 and reduces damage taken by 2%. When reaching 5 layers, gravity damage reduction 10% * Defense +30, gravity damage reduction 10% * When taking damage other than chaotic attack or absolute damage, if the player's HP is below 30%, grants self Absolute Resistance effect, lasts 7 seconds. While this effect is active, immune to any damage other than chaotic attack or absolute damage. Cooldown 180 seconds * When attacking, grants self and all players within 10 blocks Majesty of the Sacred Guardian effect, lasts 10 seconds. While this effect is active, defense +60, gravity damage reduction 10%. Cooldown 5 seconds * When receiving lethal damage other than absolute damage, negates that damage, restores full HP, and grants self invincible effect, lasts 5 seconds. Cooldown 250 seconds Abyss Gatekeeper Abyss Modification: * Damage reduction% 5%, invincibility frame +1 * When taking damage other than chaotic attack or absolute damage, 15% chance to ignore this damage. Cooldown 4 seconds * Damage reduction% 5%, invincibility frame +1 * When taking damage other than chaotic attack or absolute damage, 10% chance to grant self Shadow Protection effect, lasts 20 seconds. While this effect is active, increases defense by 100 and damage% by 10%. Cooldown 4 seconds * Gravity damage reduction 20% * When attacking, grants self 1 layer of Will of the Abyss Guard effect, lasts 7 seconds, up to 5 layers max. While this effect is active, each layer reduces gravity damage by 2%. When reaching 5 layers, gravity damage reduction 10%. Cooldown 2 seconds * Damage reduction% 5%, invincibility frame +1, gravity damage reduction 10% * Defense -600, invincibility frame +2, final damage% +20%, damage% +20% * When receiving damage other than chaotic attack or absolute damage, deal physical melee earth element rebound damage equal to the player's max HP to the attacker, cooldown 2 seconds, this effect does not apply to players or friendly mobs * When receiving lethal damage other than absolute damage, negate that damage, restore full HP, and gain the Abyss Magic Shield effect for 60 seconds. While this effect is active, increase defense by 200, invincibility frame +5, reduce gravity damage taken by 25%, cooldown 300 seconds * Spirit of Immortality Eternal Divine Spirit Transcendence Modification: * Heal self and all players within 8 blocks every second for 3% of own max HP * On attack, grant self and all players within 8 blocks the Source of Life effect for 10 seconds. While this effect is active, increase damage% by 30%, increase critical value by 20, increase avoidance value by 20, cooldown 5 seconds * Restore MP equal to 3% of own max MP to self and all players within 8 blocks every second * On attack, 10% chance to heal self and all players within 8 blocks for 5% of own max HP, and grant the Divine Spirit Blessing effect. While this effect is active, increase omnipotent attack power equal to 0.1% of own max HP, cooldown 20 seconds * Every second, protect one player within 8 blocks. When that player's HP falls below 30%, grant that player temporary HP equal to 60% of own max HP for 30 seconds, cooldown 30 seconds * Every five seconds, summon a magic orb above players with Divine Spirit Blessing within 8 blocks (excluding self). The magic orb will randomly attack targets within 16 blocks, dealing 200% magic attack nature element neutralization damage, but affects a maximum of 4 players at a time * On attack, summon a Divine Spirit Formation nearby for 10 seconds. The Divine Spirit Formation will continuously grant all nearby players the Eternal Protection effect for 6 seconds, increasing additional damage equal to 5% of own max HP, cooldown 20 seconds * When receiving damage other than chaotic attack or absolute damage, if self is within the range of the Divine Spirit Formation, damage reduction% 20%, gravity damage reduction 20% * Every five seconds, grant all players within 8 blocks (excluding self) the Life Revelation effect. While this effect is active, increase extra skill cooldown speed by 5%, increase final damage% by 10% * When receiving lethal damage other than absolute damage, negate that damage, restore full HP, and grant self the invincible effect for 5 seconds, cooldown 300 seconds Endless Greed Abyss Modification: * Physical attack +10, magic attack +10, damage% +10% * On attack, apply 1 layer of Blood Blade Cut effect to the target for 10 seconds, up to 25 layers. While this effect is active, each layer increases damage taken by 2% * Physical attack +15, magic attack +15, damage% +15% * On attack, 5% chance to apply the Cursed Blood Source effect to the target for 10 seconds. While this effect is active, increase damage taken by 30%, and grant all players within 8 blocks (excluding self) temporary HP equal to own level x25 for 30 seconds, cooldown 10 seconds * Life steal +5%, critical value +15, avoidance value +15 * On attack, if the target has the Cursed Blood Source effect, apply the Bloodline Erosion effect to the target for 10 seconds. While this effect is active, reduce monster defense by 5 points * On attack, grant self 1 layer of Bloody Delight effect for 15 seconds, up to 100 layers. Upon reaching 100 layers, consume all layers and grant self and all players within 8 blocks the Blood Devouring Instinct effect for 20 seconds. While this effect is active, increase final damage% by 5%, increase physical attack by 30, increase magic attack by 30, increase life steal by 5% * On attack, if own HP is above 80%, increase final damage% by 10% * On attack, apply the Bloodline Collapse effect to the target for 5 seconds. While this effect is active, reduce tenacity by 5% * When receiving lethal damage other than absolute damage, negate that damage, restore full HP, and grant self the invincible effect for 5 seconds, and grant all players within 8 blocks (excluding self) the Unyielding Fire effect for 30 seconds. While this effect is active, increase physical attack by 30, increase magic attack by 30, cooldown 300 seconds * Arcane Mana Rune Arcane Transcendence Modification: * Damage% +10%, DOT attack multiplier +25% * On attack, 5% chance to deal extra 60% magic attack magic element spell damage to the target * On attack, if MP is above 80%, increase DOT attack interval speed by 10%, increase DOT extra attack hits by 5 * On attack, increase additional damage equal to 300% of own max MP, cooldown 4 seconds * Damage% +10%, DOT attack multiplier +25% * When receiving damage other than chaotic attack or absolute damage, if MP is above 50%, consume 5% MP and reduce damage taken by 25% * Every five seconds, restore MP equal to 10% of own max MP to self and all players within 10 blocks * On attack, for each DOT effect on the target, increase final damage% by 1% per effect * On attack, consume all MP and grant self and all players within 10 blocks the Arcane Protection effect for 20 seconds. For every 600 MP consumed, the duration increases by 1 second. While this effect is active, increase damage% by 25%, increase final damage% by 5%, increase defense by 50, cooldown 120 seconds * When receiving lethal damage other than absolute damage, negate that damage, restore full HP, and grant self the invincible effect for 5 seconds, cooldown 300 seconds Forbidden Secret Art Abyss Modification: * On attack, grant self 1 layer of Forbidden Art Charge effect for 15 seconds, up to 3 layers. While this effect is active, each layer increases extra skill cooldown speed by 1% * On attack, 5% chance to deal extra 100% magic attack dark element hex damage to the target * Physical attack +10, magic attack +10, damage% +10% * Increase the maximum obtainable layers of Forbidden Art Charge by 3, increase damage taken by 20% * On attack, increase additional damage equal to 10% of own max MP * Physical attack +15, magic attack +15, damage% +15% * On attack, for every 3000 max MP, increase final damage% by 1% * Increase the maximum obtainable layers of Forbidden Art Charge by 3, increase damage taken by 20% * Upon defeating a target, grants yourself 1 layer of Limit Conjuration effect for 40 seconds, up to 10 layers. When max layers are reached, it enters cooldown, while increasing final damage% by 25% and increasing damage received by 25%. Cooldown: 80 seconds * When receiving lethal damage other than absolute damage, negates that damage, restores all HP, and grants yourself an invincible effect for 5 seconds. Cooldown: 300 seconds **Added Creative Mode Infinite Cooldown Mana Elixir**
beta

7.4.7-3

7.4.7-3
15 дек. 2025 г.3,1 тыс.Minecraft: 1.7.10forge
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Что нового
fix bugs. Updated the English font set and refined some of the UI terminology in English. chopping chopping for making a christmas tree.
beta

7.4.7-2

7.4.7-2
30 окт. 2025 г.2,5 тыс.Minecraft: 1.7.10forge
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Что нового
fix more bugs. Eat some candy on Halloween.
beta

7.4.7-1

7.4.7-1
23 окт. 2025 г.210Minecraft: 1.7.10forge
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Что нового
fix bugs
beta

7.4.7

7.4.7
21 окт. 2025 г.198Minecraft: 1.7.10forge
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Что нового
2025/10/21 更新7.4.7 修復性更新|建議更新時間:2日後或事前備份 修正技能加點錯誤問題 修正拔刀劍配方導致礦物辭典數量堆疊錯誤問題 修正部分季贊助道具未能成功發放錯誤問題 修正預設按鍵衝突錯誤問題 修正造幣機計時錯誤問題 修正按鍵設定UI替換錯誤問題
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7.4.6

7.4.6
20 окт. 2025 г.89Minecraft: 1.7.10forge
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2025/10/20 更新7.4.6 中型更新|建議更新時間:2日後或事前備份 調整 修正重生點方尖碑可能導致崩潰錯誤問題 修正飾品未包含秘術時代要素錯誤問題 修正犧牲術技能無法解除自身負面狀態效果錯誤問題 修正箱子放置後轉向錯誤問題 修正花盆不掉落花朵錯誤問題 修正火把造型偏移錯誤問題 修正黃金魔法傳送板造型導致傳送座標錯誤問題 修正魔王治療愛心拋射物可能命中錯誤目標問題 修正英雄聖殿部分怪物AI錯誤問題 修正/m3spawn指令無法生成地牢與村莊錯誤問題 修正荊棘附魔造成的傷害無法獲得魔王獎勵錯誤問題 變更裝備工作台,移除裝備合成功能 空的鹽田現在會在下雨時補充水源 變更迷宮巨象的回血能力,現在不會因為另一隻迷宮巨象而啟動回血能力 變更酒品的效果,現在喝一口就會達到最大酒精與酒醉等級,而非需要疊層 為魔法金屬辭典多方塊結構頁面新增自動計算材料需求的按鈕 更新標題畫面的連結按鈕與多人遊戲畫面的連結按鈕 現在花格箱只有在產生花朵後才會消耗肥料 新增季贊助道具與客製化道具 更新 變更UI材質 更動以下地方的UI介面與材質: 主標題中的背景 變更主界面背景方塊 變更預設按鈕 變更工作台 變更熔爐 變更漏斗 變更通用箱子 變更魔法合成台 變更魔法金屬選單 變更職業界面 變更飾品裝備 變更職業技能 變更時裝系統 變更魔法金屬子選單 變更生存模式主UI與按鈕 多重按鍵技能系統 變更部分按鍵的預設鍵位 重新整理按鍵名字 加入組合按鍵A、組合按鍵B、切換技能鍵 組合按鍵A、組合按鍵B將可配合其他的技能按鍵,同時按住組合鍵來施放不同的技能 切換技能按鍵則是按下後,會在三組技能按鍵設定中循環改變 變更技能設定介面 祈願神壇與聖物系統更新 現在聖物必須放在聖物收納盒中才可使用祈願神壇 聖物收納盒現在可以收納無限數量的聖物,並且會自動排序 可以取出聖物為物品形式,或是將物品形式的聖物收入聖物收納盒中 將聖物存放到聖物收納盒後,同樣的聖物會被自動合併 舊版本的背包形式聖物收納盒會自動在開啟後轉換為新版本格式,內部聖物都將會保留 如果舊版本聖物收納盒中放著非聖物道具,在轉換後將會退還該道具 新增魔王痕跡聖物,打敗特定魔王後會根據魔王的難度獲得一個聖物 許願某些道具將會需要特定難度或以上的痕跡聖物 方塊造型系統更新 變更純金火炬的替換目標,現在替換火把 新增方塊造型物品,使用該物品後就會永久獲得方塊造型 新增方塊造型管理UI,可在該UI中開啟或關閉方塊造型 變更季目標獎品原先的方塊造型獎勵,更換為對應的方塊造型物品 方塊造型現在同樣的替換方塊可以擁有多個不同造型,如果同時套用多個造型,那將會隨機替換 變更白金熔爐的材質 取消蹲下不使用方塊造型的設定 JSON方塊模型系統 JSON方塊模型系統的目標旨在模仿實現高版本模型系統,降低渲染的資源開銷 方塊模型系統將逐步替換現有的實體模型 最高支援至1.21.6+版本的JSON方塊模型 方塊元素可以不必包含每個面,只要至少擁有一個面即可 材質支援UV偏移,但材質僅能接受方塊材質 材質申請將套用全域材質池並互相利用,而非每個模型獨立材質 材質支援UV旋轉 支援元素旋轉,沒有角度限制,但使用非官方角度可能有預期外效果 支援模型整體旋轉,可旋轉整個模型的Y軸 方塊長度、寬度、高度沒有限制 方塊光照將使用一套自定義的鄰近光照系統,以盡可能模仿原版方塊光照 指令系統更新 完善所有指令的使用方法翻譯文本 /m3goto指令將會自動顯示所有可用維度ID /m3kill指令新增以下清理目標參數與範圍參數 projectiles | 拋射物、boss | 魔王生物、magic | 法力物件、water | 水生物、flying | 飛行生物、painting | 畫、itemframe | 物品展示框、minecart | 礦車、npc | NPC、fallblock | 下落方塊、xporb | 經驗球 所有魔法金屬指令現在都帶有m3前綴 變更/m3give指令為/m3giveall 移除所有魔法金屬指令中的底線 新增/m3fill指令,可以在一個區域內填充方塊 角色資料匯出/匯入系統 使用/m3exportdata指令匯出或匯入、分析資料 匯出後資料將會保存在世界\ManaMetalMod\PlayerData文件夾中 匯出的資料包含角色屬性、飾品、倉庫道具、靈魂繼承、食品收藏、身上的道具、裝備的盔甲 匯入後資料將取代匯入的角色,同時會獲得檔案中保存的物品
beta

7.4.5

745
30 авг. 2025 г.1,4 тыс.Minecraft: 1.7.10forge
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2025/08/30 Update 7.4.5 Bug Fixes|Recommended Update Time: None -Fixed incorrect teleport location issue at dungeon entrance -Fixed issue where experience staff may cause errors -Fixed issue where constitution provided by accessories cannot increase critical damage -Fixed issue where constitution provided by accessories cannot increase maximum carry weight -Fixed issue where targeting system can still be opened with hotkeys when the targeting system is disabled
beta

7.4.4

7.4.4
27 авг. 2025 г.260Minecraft: 1.7.10forge
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2025/08/27 更新7.4.4 小規模|建議更新時間:二日後或事前備份 調整 修正假玩家設備左鍵攻擊實體時,可能發生崩潰錯誤問題 修正黃金屋核心不會掉落物品錯誤問題 修正宇宙能量魔力池翻譯錯誤問題 修正一些文本沒有本地化錯誤問題 修正開鎖遊戲可能成功後同時失敗錯誤問題 修正黑暗祭壇、藍天石碑、闇黑律法在FTB領地中行為錯誤問題 修正香草屬性圖顯示器可能無法正確移除錯誤問題 修正薔薇騎士會生成在普通遺跡錯誤問題 修正爆裂標槍技能爆炸攻擊段數錯誤問題 修正暗殺標記狀態效果疊層錯誤問題 修正奧米克戎的碰撞大小過小錯誤問題 修正強化無效狀態效果錯誤問題 修正魔王挑戰地下城生物未擁有語系翻譯錯誤問題 修正魔法金屬拉普達科技文本錯誤問題 現在當玩家使用了連動模組的屬性道具後,職業面板會顯示該屬性道具 黑暗裂變儀現在可以自動化輸入 水壺現在也可以餵食別人喝水 賽季獎品特殊食物現在不能餵食 變更機關尋物水晶的效果 平衡 降低開鎖器QTE箭頭的速度 增加鍛造開鎖器的成品數量 更新 新增九周年禮包道具 變更結構生成系統 現在地下城傳送門、地牢、魔法泉、村莊生成時會有間隔 間隔數值共用M3Comfig中的SpawnProbability_DungeonDoor_MinRange值 取消結構生成地點儲存系統 根據結構的大小,大型結構會自動提高更多的間隔,以避免覆蓋 現在結構可以生成在任何生態系上,只要該生態系頂部方塊允許生成建築 沙灘、海洋、河流上不會生成結構 現在結構生成時,將優先考慮該區域的平均高度,而非隨機生成在特定高度 平均高度將會自動排除離群高度,以避免生成在峽谷或高山中 平均高度離群排除系統將會排除與中央座標差距過大的高度,除非結構本身的高度很高 增加結構最大允許的生成高度 調整結構地形平滑系統,使其盡量根據當前高度做出平滑 現在所有地下城入口都有25%的機率是綜合性入口 增加更多的綜合性入口類型 現在部分綜合性入口中會包含破損地下城傳送門 現在結構生成時將採用自定義隨機器,而非世界種子隨機器 這將改善同樣地下城入口或相同結構多次生成在同樣地區的問題 這同樣將會降低結構互相重疊或是與其它MOD結構重疊的問題 重生點低等級地下城入口範圍調整至500格 地下城傳送門風格 現在地下城傳送門建築生成後,會隨機使用不同的風格 每種風格都有固定的搭配 樹葉會隨機生成魔法金屬的樹種樹葉 半磚會隨機生成不同的類型 裝飾青金石磚可能會替換成其它金屬方塊 地牢地下城傳送門生成 現在世界地牢會根據種類,在其中特定位置生成2~4個地下城傳送門 不同的地牢會生成不同的傳送門,但每個傳送門都有50%的機率是破損地下城傳送門 深月聯邦堡壘、深月聯邦要塞會生成末日要塞、黑暗殿堂 薔薇十字軍要塞、薔薇十字軍堡壘會生成薔薇要塞、薔薇高塔、玫瑰庭院 海盜基地會生成黃金神廟 金字塔、砂岩城堡會生成沙漠迷城 塔台遺跡會生成天空高塔 監獄遺跡會生成骷髏地窖 強盜堡壘會生成失落聖殿 神社遺跡會生成白蛇神殿
beta

7.4.3-1

7.4.3-1
21 авг. 2025 г.357Minecraft: 1.7.10forge
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fix bugs. drink a cup of green tea.
beta

7.4.3

7.4.3
20 авг. 2025 г.138Minecraft: 1.7.10forge
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2025/08/19 Update 7.4.3 Small Scale|Recommended update time: After one day or backup beforehand Adjustments Fixed Brave Heart specialization effect error Fixed Heaven and Earth Flow Secret Teachings skill unable to correctly evade paralysis effect caused by paralysis gravity bullets error Fixed sign may cause synchronization crash error Fixed Omicron may move outside the field error Fixed Dark Hall may cause players to get stuck issue Fixed scarecrow height too high error Fixed magical affix relic text error Fixed Dark Replicator UI offset error Fixed soul inheritance gem may display error issue Fixed Omicron summon message is world message error Fixed Demon King Coin Shop can apply production system shop discount coupon error Fixed Hero Temple Trial Dragon may attack players error Fixed dungeon cooldown reset scroll output error message issue Fixed repeating spawner unable to spawn normally error Fixed some manametal dictionary black magic altar image missing error Fixed Hero Temple boss unable to normally obtain enchantment key buff error Fixed thorn damage abnormal issue Added prompt message for Dark Hall boss phantom Added quick item movement function for Dark Replicator, mana energy Generator, ether energy Crystal, Soul Refiner, dark energy Instrument Added ammunition requirement description for blowgun, bow, crossbow Added dragon dialogue Added reward box opening recipe for NEI Change NEI loot chest recipes Dragons are now immune to cactus damage Balance Summoner Ice Dragon and Wind Serpent's burst magic ball launch interval, 15~40 > 20~30 Warrior Sword Master skill's defensive strategy effect death prevention activation layers changed to 250 layers Conjurer Phantom effect damage reduction% changed to 35% Knight Changed Tornado Axe skill, added effect, now after bouncing/damaging more than 12 times, Tornado Axe will immediately disappear Assassin Dagger style: Flying Poison Blade: cooldown 8s > 12s, hits 1 > 2 Assassin style: Chain Darts: cooldown 8s > 12s Ninja style: Strong Lightning Strike: cooldown 15s > 12s, damage 150% > 105% Assassin style: Dagger Sword Dance: cooldown 24s > 12s, damage 240% > 168%, hits 5 > 3 Dagger style: Cross Slash: cooldown 8s > 24s, damage 275% > 550%, removed assassination mark consumption effect Now the same skill will only stack one layer of assassination mark, instead of each projectile stacking one layer Trinity: Moved to first job advancement skill, changed effect, increases damage% by 100%, increases final damage% by 10%, reduces gravity attack damage received by 20%, gains knockback resistance effect, and becomes immune to bleeding effect when receiving gravity attacks. Assassin's skills are divided into three types: Dagger style, Assassin style, and Ninja style. When the skill type used is different from the previous skill type used, immediately replenish 10% MP, and reduce all skills' cooldown by 5% except super skills, while gaining special effects based on the skill type. Assassin style type will further reduce all skills' cooldown by 7% except super skills, Dagger style type will consume all assassination marks on hit targets, each mark increases attack hits by 2, Ninja style type will heal self while replenishing life steal slot. Night Contract: Moved to second job advancement skill, now the chance to grant Night Contract effect increased to 100% Stealth Assassination Mastery: Changed effect, when using Dagger style skills to attack targets with assassination mark effect, can gain 20 seconds of stealth assassination effect, which reduces damage received by 25%. Omicron Cancelled Eternal Obelisk Tower's health bonus Reduced Omicron phase 5 and phase 6's guard device summoning speed Cancel Omicron's characteristic of increasing guard device summoning speed due to dungeon difficulty increase Reduce Omicron chain orb flight speed Miscellaneous Honey food now grants 10 minutes of Sweet effect Crystal Destruction Sword now does not lose durability Death Reaper and Storm Demon Serpent summons will no longer spawn inside blocks Effects provided by Magical Ten Bell and Eternal Unfreezing Ice now changed to 600 seconds Change life steal effect, extract 10% of life steal slot every two seconds >7% Update New black magic equipment: Dark fission Instrument Dark fission Instrument can be crafted at the Dark Altar Add Dark fission Instrument chapter to manametal dictionary Dark fission Instrument can decompose specific items and convert them into other resources Add Dark fission Instrument recipes to NEI Miscellaneous Add Season 12 sponsor package items Add Season 14 season objectives Add Season 13 season objective rewards 1 point, Fire Apostle Title 2 points, Fire God cloak 3 points, Fire Dragon wings 4 points, Toy Flint and Steel 5 points, Seasonal Rebirth Points 6 points, Blazing Gold Cup 7 points, Lava tool shape 8 points, Volcano Hat 9 points, Flame Destruction Particles 10 points, Magma damage font style
beta

7.4.2

7.4.2
5 авг. 2025 г.674Minecraft: 1.7.10forge
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2025/08/05 Update 7.4.2 Minor Adjustment Version | Recommended Update Time: None Adjustments Fixed the issue where dungeon boss summoning blocks do not disappear after summoning Fixed the issue with incorrect attributes of origin fragments Fixed the issue where grape racks may grow incorrect crops Fixed the issue with incorrect cooldown time for wind snake summon's paralysis effect Fixed the issue with abnormal damage from Omicron chain orbs Fixed the issue where mechanism crystals and Omicron towers may affect players outside the field Fixed the issue with missing translation text for some creative tags Fixed the issue with incorrect texture of crystal decomposer Fixed the issue where mixed fertilizer cannot be recognized as fertilizer by planter boxes Fixed the issue where cherry blossom hairpin blocks skin Fixed the issue with offset nose and ears of hyena pet Fixed the issue where blueprint transparency and color may be incorrect Fixed the issue where origin fragments lack descriptions Scrap can now be smelted into glass Removed blueprint error block prompt system Reduced the speed at which gravity wells consume ultimate prisms Reduced the explosion range of gravity wells Changed the rendering method of gravity wells to improve rendering performance Stonecutter can now craft mud series blocks Added corresponding stone brick walls Balance Summoner Summon Attributes: Melee summons Shadow Wolf, Demon Scorpion, Fire Fox, Spirit Cat, damage 220% > 300% Summon Attributes: Ranged summons Ice Dragon, Wind Serpent, damage 250% > 200% Summon Attributes: Ice Dragon and Wind Serpent will shoot magic orbs with area damage effects Reduce the size of summon magic circle effects and shorten duration All summons' invincibility frames when damaged increased by 10 points Warrior Blood Battle Fury : New effect, increases normal attack speed by 50% Shadow Sword: Attack segments 10 > Attack segments 12 Furious Sword Slash: Attack segments 10 > Attack segments 12 Knight Divine Sky Shield: Now only grants self 30 seconds of invincibility, nearby teammates' effect changed to 50% damage reduction, increases defense by 300 points. Brave Heart Mastery : Divine Sky Shield no longer grants self invincibility, instead grants all nearby players 10 seconds of invincibility. Priest Healing Light: Healing Light now deals additional 250% damage to non-boss monsters and increases effect range Holy Scriptures: New effect, when no players are nearby, self will receive at least 3 stacks of Holy Scriptures effect Holy Light Burning: New effect, enhances Healing Light effect, increases effect range by 3 points and increases damage by 125% Door of Truth: New effect, after casting grants nearby players additional 20 seconds of invincibility, restores all HP, life steal slot, and MP when effect ends Hunter Herbal Mastery: Increases duration of Herbal Mastery and Herbal Essence Hunter's Tracking: Increases hunting point generation by 1. When holding Hunter's Tracking status, Burst Spear's effect range increases by 3 points Burst Spear: damage 220% > 250%, and increased effect range
beta

7.4.1

7.4.1
1 авг. 2025 г.310Minecraft: 1.7.10forge
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2025/08/01 Update 7.4.1 Medium Scale|Suggested update time: Three days later or backup beforehand Adjustments -Fixed missing Simplified Chinese translation error -Fixed missing English localization for some Titles -Fixed Crystal Decomposer dropping double items error -Fixed Cherry Blossom Broadsword weapon model offset error -Fixed beehive input/output direction error -Fixed ice cabinet sorting potentially causing ice products to disappear error -Fixed backpack potentially causing item duplication error -Fixed Ancient World Gate causing transparency error -Fixed special armor damage display error -Fixed Boss Coin Amplification Potion unable to be used in dungeons error -Fixed orb accessories missing keybind prompt error -Fixed Soul Evolution requiring level 70 to apply effects error -Fixed maximum life steal slot stacking incorrectly due to soul inheritance error -Fixed beehive accelerating Fertile Dirt, Garden Grass, Fertilized Farmland error -Fixed Mineral Fertilizer not consuming when growing certain crops error -Fixed armor gilding effect displaying incorrectly in attribute UI error -Fixed Floating Ice Slab offsetting fireworks causing delay error -Fixed Boss Material Pack potentially causing item duplication error -Fixed Enchanted Dungeon Key effect not working on Hero Temple error -Fixed dark energy furnace duplicate item display error -Fixed Swamp Grass hardness error -/m3effect command now supports inputting effect names, but numeric IDs are still available -Block staff can no longer move brewing barrels Balance Miscellaneous: Reduced the quantity and probability of Golden Craftsman's Hammer appearing in dungeon chests Life recovery effect now periodically restores 10% HP Removed Rose Curse effect's reduction of water, fatigue, health, and food Increased damage and MP consumption caused by Rose Curse Increased production system treasure prices Changed crafting items for summoning Ancient God's Will Masadabah and Divine King's Guard Alicia Archaeology System Increased drop rate of hidden passage keys Increased drop rate and quantity of archaeological relic fragments and broken relic stones High-tier relics now always spawn, regardless of dungeon difficulty Increased durability of archaeological lanterns Updates Dungeon Function Keys Changed investigation button, now renamed to Dungeon Function/Interaction Dungeon function button now works on all dungeon blocks, such as key pedestals, upward blocks [?], etc. Specific BOSS mechanics or scenes, as well as some future features, will also be triggered through this key Additional Amplification Display System Class attribute UI can now view additional amplification Status effects will automatically calculate all bonuses Can view hotpot and poison wine effects Can view human modification, demon modification and spirit offering ritual effects Dietary balance effect will automatically calculate all bonuses Spirit power effect will automatically calculate all bonuses Trauma effect will automatically calculate all bonuses Damage invincibility frames attribute Increasing this attribute can reduce the frequency of taking damage Decreasing this attribute will increase the frequency of taking damage, but will not cause more than 20 damage instances per second Dragon Sanctuary Dungeon and BOSS Omicron Added dungeon entities: Mechanism Mineral Crystal, Mechanism Seeking Crystal, Mechanism Growth Crystal, Mechanism Condensation Crystal, Mechanism Demon Crystal, Mechanism Dragon Crystal, Mechanism Repair Crystal, Mechanism Maze Crystal, Mechanism Lava Crystal, Prism Laser Tower, Plasma Topaz Tower, Tesla Coil Tower, Eternal Monument Tower, Fire Nova Tower, Frost Nova Tower, Dark Ballista Tower Added accessories: Crystal Necklace, Crystal Ornament, Crystal Headband, Crystal Crown, Crystal Gemstone Added Cibola's Key Added Oramega Fruit Added Tomil's Certification Title Added Omicron Reward Box Added Imitation Origin Crystal Key, Charged Origin Crystal Key Added Origin Fragment Added Thunder Amplification, Eternal Condensation, Soul Loss effects When having Thunder Amplification status, pressing directly or crouching + dungeon function key can activate different special effects
beta

7.4.0

7.4.0
10 июл. 2025 г.1,3 тыс.Minecraft: 1.7.10forge
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移除獎勵箱強化石
beta

7.3.9

7.3.9
10 июл. 2025 г.92Minecraft: 1.7.10forge
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fix some bugs.
beta

7.3.8

7.3.8
8 июл. 2025 г.246Minecraft: 1.7.10forge
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Small Scale | Recommended Update Time: After one day or backup beforehand Adjustments: -Fixed the issue where dragon eggs and anvils would also play collapse sound effects when dropping -Fixed the issue where Magic Fuel Reactor byproducts could exceed maximum stack size -Fixed the issue with incorrect text color in Brewing Fusion Table UI -Fixed the issue with imprecise beehive pollination range -Fixed the issue with forging synthesis NEI recipes appearing incorrectly -Fixed the issue where Magic Crafting Table NEI recipes could not properly support ore dictionary -Fixed the issue where right-clicking stacked items in Magic Ore Dictionary Table could cause quantity errors -Fixed the issue with incorrect Defense Strategy effect name -Fixed the issue where Mineral Fertilizer might be ineffective on regular crops -Fixed the issue with incorrect beehive auto-output direction -Fixed the issue with incorrect required level for Pumpkin Blessing Scroll -Fixed the issue with incorrect attack type for Natural Crystal Scroll -Fixed the issue where Extra Boss Key enchantment could cause Guardian Feathered Serpent to leave early -Fixed the issue where Wolf Temple and Dark Hall boss summons could not accept enchanted key effects -Fixed the issue where Fire Fox summon DOT attacks were ineffective -Fixed the issue where Magic Scroll casting time could be lower than minimum value -Fixed the issue with incorrect sounds for Quartz Chest, Fir Chest, and Tungsten Steel Chest Balance: Lockpicking System Increased maximum lockpickable chest distance Reduced arrow movement speed in high difficulty lockpicking Increases arrow movement speed when lockpicking on low difficulty Increases the size of the minimum detection zone When triggering high difficulty combos, arrow speed will decrease Successful lockpicking will not consume lockpicks Increases lockpick stack size Miscellaneous Among holy vessels dropped by legendary bosses, dungeon keys may have enchantment effects, with enchantment probability proportional to difficulty Now when Crimson Dragon, Doomsday Dragon, or Alicia summons healing crystals, if all healing crystals are destroyed, invincibility and slowness will be removed Updates: Freezer Update Changed freezer UI, added auto-clean button This function will stack all food in the freezer and recalculate decay values Coolants will be automatically moved to the coolant area Non-food items will be removed from the freezer and placed in player inventory Crystal Decomposer Equipment Craft Crystal Decomposer using magical infusion Crystal Decomposer will clear all internal items at regular intervals, use left and right click with focusing staff to adjust clearing interval Auto-cleaning function can be disabled, even when auto-cleaning is disabled, Crystal Decomposer will clean items upon receiving redstone signal Cleaned items can be recycled into different scraps based on item type, Crystal Decomposer can choose whether to recycle scraps Scrap items have no stack limit and can accumulate indefinitely, but output maximum 64 at once, will regenerate after removing scrap items Scraps can be used to craft wood, cobblestone, or dirt Tool parts can be used to craft iron gears, iron plates, iron rods Mixed fertilizer can be used as fertilizer Crystal Decomposer will retain stored waste when destroyed Dungeon Portal Item Clearing Newly generated dungeon portals will briefly clear all nearby items Does not affect existing dungeon portals Clearing system only applies to non-dungeon world dimensions M3Config adds DungeonPortalClearItem option to determine whether to use the dungeon portal item clearing system Respawn Obelisk Optimization Respawn Obelisk will automatically teleport nearby players to the obelisk Only effective for players joining the world for the first time After successful teleportation, it will immediately set the spawn point for that player Changed the attack range of Respawn Obelisk, increased attack range Respawn Obelisk now continuously restores HP of nearby players M3Config adds RespawnTeleport option to determine whether to use the respawn teleport system Miscellaneous Adjusted beehives to improve performance Beehive pollination acceleration now only affects blocks marked for tick updates Moving Crystal now follows the movable logic of Block Staff Added shift-click item movement functionality to Advanced Brewing Stand, Beehive, Bee Incubator, Hot Pot, and Brewing Fusion Table containers Increased the crafting output quantity of metal scaffolding, fences, and chains Jungle Queen Bee now spawns in Dark Forest Removed Anti-magic Item Deletion System Flash Step can now be used in dungeons, but has a 3-second cooldown and cannot be used to jump upward with Flash Step
beta

7.3.7-2

7.3.7-2
6 июн. 2025 г.1,4 тыс.Minecraft: 1.7.10forge
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fix some bugs
beta

7.3.7(re)

7.3.7(re)
5 июн. 2025 г.79Minecraft: 1.7.10forge
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Re-upload the correct version
beta

7.3.7

7.3.7
5 июн. 2025 г.94Minecraft: 1.7.10forge
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2025/06/05 Update 7.3.7 Medium scale | Major adjustments | Recommended update time: Three days later or after backup Adjustments: -Fixed an issue with incorrect skill upgrade multipliers -Fixed an issue where Poison Wine was not saving properly -Fixed an issue where the Holy Light Arrow skill could not properly penetrate targets -Fixed an issue with incorrect recipe for Mushroom Stew -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen did not have food collection effects -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen food recipes had no recipe descriptions -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen required incorrect food recipes -Fixed an issue with text tool shape descriptions -Fixed an issue where Magic Soul Talisman could not properly remove silence effects -Fixed an issue where the Thousand Needles skill had incorrect attack range height and no visual verification -Fixed an issue where Cellar Glass could not be crafted -Fixed an issue where the Cellar chapter in the manametal dictionary had no title -Fixed an issue where Astrid's battle UI was not correctly translated -Fixed various issues with life steal slot systems not being updated after the update -Fixed an issue with Fish Tool shape set textures -Fixed an issue where ranged attack classes would receive incorrect ranged attack power when using the version update book -Fixed an issue where Archers would consume double arrows during normal attacks -Fixed an issue where Genesis Element Point and Azure Divine Liquor were missing descriptive text -Fixed an issue where Realm of the Six Yang was not correctly granting magic attack Balance: Mage: Icicle Combo skill damage: 55% > 60% Infinite Magic cooldown: 90 seconds > 120 seconds Infinite Magic skill effect: Added effect - When having the Infinite Magic effect, Icicle Combo will summon giant icicles increasing Icicle Combo damage by 10%, Elemental Explosion will fire two additional magic orb barrages, Magic Arrow will increase attack segments by 4, and Flame Ball will increase attack segments by 1 Updates: Dungeon Optimization Dungeon temperature will remain constant at 36 degrees, and water level will not decrease after entering the dungeon Temperature will not be affected after taking lava damage in the dungeon The following survival-type damages will no longer be taken in dungeons: Fire, lava, magma, suffocation, drowning, hunger, thirst, frostbite, burns, fall damage The Guardian Feathered Serpent's maximum HP is 50000 When the Guardian Feathered Serpent takes damage from any source and its HP falls below 1000, it will gain 30 seconds of movement slowdown and immunity to all damage. During this time, the Guardian Feathered Serpent cannot move. When the duration ends, the Guardian Feathered Serpent will recover all HP Changed the terrain of the White Snake Temple, replacing lava with water Changed manametal interface and main menu Updated button, background block, and Minecraft title textures Removed unused menu buttons Integrated all menu buttons into the following categories: Multiplayer, Official Activities, Character Attributes, Other Functions, and Game Settings Added Return to Inventory and Return to Main Menu buttons to the menu Online Inventory and Online White Gold System Players can withdraw items they own in their online inventory from the Activity Status The number of online inventory items will affect the number of free withdrawals from the game Players can purchase items through the White Gold Store or Online White Gold Store and save them to their online inventory Added OnlineInventory option to M3config, which can disable the online inventory system. If disabled, players cannot withdraw from online inventory Ancient Dragonstone System White gold owned by players in existing saves will be converted to three times the amount in ancient dragonstones Ancient dragonstones can be used to purchase functional items in the White Gold Store Bingo game white gold rewards changed to ancient dragonstone rewards Player shop options changed from white gold to ancient dragonstones Resources consumed for excess withdrawals from Activity Status changed to ancient dragonstones Changed prices of functional items in the White Gold Store Purchasing white gold from online white gold will grant one ancient dragonstone, and online white gold can also be actively converted to five times the amount in ancient dragonstones Online White Gold Store System The White Gold Store will no longer actively sell costume items The White Gold Store will be updated regularly and obtain product lists from the Online White Gold Store Players cannot directly consume online white gold in saves; clicking purchase in the White Gold Store will connect to the Online White Gold Store The game server will update Online White Gold Store products every 8 hours Added OnlineStore option to M3config, which can disable the Online White Gold Store. If disabled, products cannot be seen in the game Changed Bingo Game System The weapons required on the board will now consider the player's current total class level Changed final prizes on the board: At total class level 100 or above: 100 ancient dragonstones or high-level bingo reward box or two mid-level bingo reward boxes At total class level 300 or above: 150 ancient dragonstones or ultimate spirit power stone or high-level bingo reward box At total class level 500 or above: 200 ancient dragonstones or three ultimate spirit power stones or three high-level bingo reward boxes The stack quantity of connection rewards on the board will now change based on the player's total class level: At total class level 200 or above: Stack quantity always 1-2 At total class level 400 or above: Stack quantity always 1-3 At total class level 600 or above: Stack quantity always 2-4 -Added Takeaway Bread Cloak, Toast with Fried Egg Cloak, Happy Hawaiian Cloak, Snowflake Beef Cloak, Battery Low Cloak, Battery Full Cloak, Hot Dog Cloak, Rainbow Steel Creeper, Sponsor Title 2025/4/17 Update 7.3.6 Small-scale | Recommended update time: one to two days later Adjustments: -Fixed a bug where Dark Altar and Blue Sky Stele might not clear items properly -Fixed a bug where some dungeons might cause players to get stuck due to lava -Fixed a bug where certain blocks might cause the blueprint system to crash -Fixed a bug where Soul Inheritance and Food Collection could still be saved and loaded when empty -Fixed a bug where some set effects caused defense to become ineffective -Fixed a bug where fertilizing farmland might cause the game to crash -Fixed a bug where Rose Crusader units might cause the game to crash -Fixed a bug where scrolls were missing usage prompt messages for the scroll enhancement table -Fixed a bug where sitting on a boat would be judged as being in water and reduce temperature -Fixed a bug with the Healing Spell cooldown time -Introduced player attribute verification system -When players log in, if their character ID is different from the ID saved in the map file, they will not be able to enter dungeons until using the Version Update Book Updates: Soul Evolution System Added Soul Evolution Altar to the Forbidden Magic Technology chapter Can be seen in the Forbidden Magic Technology chapter of the Manametal Dictionary Dark Knowledge Bookshelves can now be harvested with tools enchanted with Silk Touch Dark Incantation Blocks can now be harvested with pickaxes of level 50 or above, followed by an explosion and deduction of certain curse erosion values Added page-turning function to Dark Altar, Blue Sky Stele, and Dark Law UI, and changed inventory layout Soul Evolution Altar can craft Soul Control Magic Stones Using Soul Control Magic Stones grants Soul Evolution Points, with a maximum limit equal to the total Soul Inheritance level In the menu, select Soul Evolution System to allocate Soul Evolution Points to Soul Evolution abilities, enhancing attributes Added the All-round Attack attribute, which simultaneously affects physical attack and magic attack Miscellaneous Added seasonal sponsor items: Cherry Blossom Hairpin, Sacred Cherry Walker Particle Effect, Cherry Blossom Back Magic Circle, Cherry Snow Frost Summon Stone, Cherry Blossom Petal Destruction Particle, Cherry Blossom Destruction Particle Added player-exclusive Titles and pets 2025/06/05 Update 7.3.7 medium-scale | Recommended update time: three days later or after backup Adjustments: -Fixed incorrect quantity of Ultimate Spirit Power Stone in Bingo rewards -Fixed incorrect quantity of Mythical Weapon Box in Bingo rewards -Fixed issue where Nether Fortress might generate quartz version -Fixed Boss Set, set effect boss verification error -Fixed issue where special crops might drop illegal items -Fixed sorting error with metal cabinets and similar containers -Fixed issue where general reward pool contained incorrect refined arrow items -Fixed Mid-Autumn Festival shop name display error -Fixed issue where version update book would repeatedly prompt soul inheritance -Fixed issue where version update book had no cooldown -Fixed issue where items in backpack might cause crash under certain circumstances -Fixed the error where Creator's Sword was not classified as a sword weapon -Fixed the error where incorrect loot items occupied vanilla dungeon loot pools -Fixed the translucency error of beehive blocks -Fixed the error where Guardian Feathered Serpent might get stuck on stairs in White Snake Library -Fixed the error where movable magic objects wouldn't disappear when target died or didn't exist -Fixed the incorrect recovery% and life steal slot deduction error of Divine Light Blessing Scroll -Fixed the error in potion tooltip text -Fixed the icon size error of Daily Gift Pack -Fixed the error where Hero's Temple lava area had no stairs -Fixed the error where Astrid's Broken Sword lacked description text -Fixed the error where Forging Coin didn't generate correctly -Fixed the error where Forging Anvil might cause unexpected crashes -Fixed the error where certain forging recipes might result in incorrect products -Fixed the error where name color items lacked text descriptions -Fixed the error where items might disappear when crafting Soul Control Magic Stone with insufficient energy -Fixed the message error when Block Staff couldn't move blocks -Removed the crafting recipe for Key of Rebirth -Now when player is in creative mode, soul inheritance cooldown is only 3 seconds, Reset Book cooldown is only 2 seconds Balance: Dark Knight Tornado Axe: Now can only bounce up to 12 times, damage 200% > 250% Warrior Sword Master: Added effect - When having Serial Slash effect, normal attacks that hit will gain one layer of Defense Strategy, increasing defense by 1, up to 150 layers. When at full layers and receiving fatal damage, can consume all effects to negate damage and restore full HP. Summoner Wind Snake: Changed to heal 30% of Summoner and summons' HP, base attack changed to 250% Ice Dragon: The magic activation effect granted now increases ignore monster defense Spirit Cat: Its bloodthirsty claws can now return and heal 10% of Summoner's HP Shadow Wolf: The attack boost from battle roar changed to 30% Ice Dragon: Base attack changed to 250% Demon Scorpion: HP changed to 2000% Beast tamer Working Together: Now when players have this effect while mounted and their partner is in well-fed state, they gain an additional 10% final damage% and 10% class amplification% Beast Demon Infinity: Damage 500% > 550% Miscellaneous Now all classes' first job passive skills can gain knockback resistance effect Changed boss reward box value calculation, now each player will only reduce 10% of value, up to maximum 50% reduction Now any method of replenishing health will consider player's maximum health, the more maximum health, the proportionally more health replenished Increased maximum stack size of potions and increased recovery amount of advanced potions Using pills now won't cause drug resistance, and usage speed is faster than potions Changed invincibility duration granted by Holy Elixir, Cosmic Essence, and Genesis Elixir Increased bee incubator cultivation speed by 100% Dark Grimoire now increases omnipotent attack power Update: Enchanted Dungeon Key Added unidentified enchanted dungeon keys Enchanted dungeon keys will always have paired effects, and always have both pros and cons Added dungeon key enchantments: Monster experience boost, Monster gold drop boost, Chest quality boost, Chest reward quantity boost, Extra reward box quantity, Holy vessel rare drop boost, Holy vessel normal drop boost, Extra holy vessel quantity chance, Monster HP boost, Monster attack boost, Monster defense penetration boost, Monster quantity boost, Monster level boost, Extra boss monster chance, Monster tenacity boost Enchanted dungeon keys cannot be used for boss dungeon challenges Special Dungeon Chest System The original dungeon chests have now been changed to the following different chests, with different types of loot filling different chests Bamboo Dungeon Chest, general reward pool loot and vanilla dungeon loot Wooden Dungeon Chest, material items and lockpicks Armed Dungeon Chest, weapons and class consumables Quartz Dungeon Chest, medical items and food Heavy Dungeon Chest, gems and identified gemstones, identified enhanced gems Reinforced Dungeon Chest, scrolls, magic scrolls, enchanted magic scrolls Bronze Dungeon Chest, Pure Silver Dungeon Chest, Gold Dungeon Chest, Diamond Dungeon Chest, White Gold Dungeon Chest The probability of different chests appearing is not the same, but will be affected by the quality improvement of enchanted key chests The amount of loot in different chests varies, depending on the level and difficulty of the dungeon, and will also be affected by the reward quantity increase of enchanted key chests Precious chests will definitely generate gold coins in addition to loot, the amount of gold coins is related to dungeon difficulty and level Dungeon Chest Lockpicking System Added lockpicks: Crude Lockpick, Normal Lockpick, Fine Gold Lockpick, Mysterious Silver Lockpick, Dark Iron Lockpick , Holy Copper Lockpick, Soul Steel Lockpick , Master-level Lockpick, Tomil's Golden Lockpick Some lockpicks can be crafted, or crafted using forging synthesis Right-click on a locked dungeon chest while holding a lockpick to pick the lock, lockpicks will be consumed whether successful or failed Added keys corresponding to each chest, keys can only open specific chests, keys can skip the lockpicking step, but will be consumed after use Lockpicks have different attributes, the following are lockpick attributes Lockpicking difficulty, affects arrow speed, safe zone size, multiple judgment probability Lockpicking risk, affects the probability of arrow appearance Time required, the time required for lockpicking The locking probability of each chest is different, but Pure Silver Dungeon Chests or higher-tier chests will definitely be locked Daily Gift Package Update Updated contents of some gift packages Players with class level 30 or above will receive a varying number of unidentified enchanted nether dungeon keys based on the gift package level Added daily gift package tiers: Warrior Gift Package II, Warrior Gift Package III, Hero Gift Package I General prize pool content adjustments Removed some items, such as food, enchanted books, saddles, horse armor, music discs, etc. The general prize pool has now been changed to a modular design, with different items having different appearance rates The general prize pool now also randomizes item stack quantities Bingo update Increased the number of ultimate spirit stones in the bingo final rewards Increased the impact of total soul inheritance level on final rewards In the bingo board rewards, the provided nether dungeon keys have a chance to be replaced with unidentified enchanted nether dungeon keys The appearance rate of unidentified enchanted nether dungeon keys is related to the player's total class inheritance level Changed the rewards in the bingo board, added new reward types, and some rewards cannot increase stack size Added high-level rewards in the bingo board, which may include Leaf of Life, Emerald Heart, or Origin Gold Sword Custom dungeon, experimental system Custom dungeons can be added through json, images, and structure files Name, required level, generation method, sacrifice type, repair items, and monster types can all be customized Custom model textures and UI textures can be used to override custom dungeon textures Custom creatures can be used to override the monster types and boss types in custom dungeons The manametal jar file will include example files that can generate example custom dungeons All custom dungeon files must be placed in the root directory\ManaMetalModData\CustomDungeon to be effective Model Rendering Offset Tool this system will help developers manage models Available when holding items that need offset and DEBUG settings are enabled Press Up and Down arrow keys to select change target, which are X offset, Y offset, Z offset, X rotation, Y rotation, Z rotation, scale Press Left and Right arrow keys to increase or decrease the corresponding change target Press Home key to increase the value changed each time Press End key to decrease the value changed each time Press Insert key to print LWJGL code after rendering tool is completed Press Delete key to reset offset, scale, and rotation Press numpad minus key to disable rendering offset tool Press numpad plus key to enable rendering offset tool Weapon Appearance Added weapon appearance cosmetics, can be used at equipment enhancement table Weapon appearances only work on manametal weapons Different manametal weapons are now categorized in detail, weapon appearances can only be applied to corresponding weapons Added Crystal Scythe, Iridescent Feather Fan, Runic Warhammer, Sakura Broadsword, Crescent Moon Blade weapon appearances Class Attribute Changes Attribute Reset Book now no longer resets based on total attribute points owned, but resets based on points calculated from level Class attributes strength, agile, intelligence, wisdom, constitution on accessories now function properly Class attributes enhanced through accessories will not be reset by Attribute Reset Book Version Update Book now fixes negative attribute point issues Soul inheritance system now ignores attribute point enhancements provided by accessories during inheritance Soul inheritance system now resets player attributes after inheritance is completed Changed magic wands Added more colors for the illumination wand's magic light fire Now when crouching and right-clicking the illumination wand, you can shoot magic light fire of the placed color, the illumination wand will show the currently set color Reduced mana consumption of the illumination wand Changed the special effects of the illumination wand Now after the experience wand successfully casts, it will drop additional experience orbs, the experience amount of the orbs will increase based on the target's level Now the experience fragments dropped by the experience wand will increase in size based on the player's class level Reduced mana consumption of the experience wand, increased the experience wand's action speed and damage dealt Now the experience wand only works on monsters Changed the special effects of the experience wand Changed the effect of the vampire wand, now it will recover 10% HP and has a chance to heal random wounds Now the vampire wand only works on monsters Changed the special effects of the vampire wand Changed the special effects of the terrain wand, guardian wand, block wand, and healing wand Temporarily removed the crafting recipes for the transformation wand, alchemy wand, and space wand Enchanted spell scroll Now spell scrolls gain new enchantment attributes Additional effect enhancement, this attribute will strengthen the scroll's effects, such as damage, duration, duration, recovery%, etc. Casting speed enhancement, this attribute will increase the scroll's casting speed Changed all spell scrolls to support enchanted spell scrolls Enchanted spell scrolls will shimmer with enchantment luster, and their names will change to enchanted Added legendary and mythical spell scroll tiers Added nature crystal scroll, summons a nature crystal that follows your movement, dealing 125% physical attack nature elemental energy damage Added magic crystal tower scroll, summons a magic crystal tower, dealing 150% magic attack magic elemental energy damage Added advanced blessing scroll, recovers 40% HP for yourself and nearby allies, and slightly reduces life steal Added Blazing Flame scroll, fires a fan-shaped flame burst projectile, dealing 450% magic attack fire attribute energy damage Added Frost Whirlwind scroll, summons an ice storm, dealing 150% magic attack ice attribute energy damage Armor gemstone update Added shimmer effect to identified gemstones Now the number of attributes appearing when identifying gemstones is random, but there will be at most three attributes Added defensive attributes to armor gemstones, including defense, damage reduction and avoidance rate In high-level dungeons, heavy dungeon treasure chests may contain identified gemstones with more than three attributes Miscellaneous Added Little Spider's Web Wand, Shasha's Angel Feather Bow Added Peaceful Strawberry dragon's dragon god Staff Added Origin Gold Sword, Emerald Heart, Leaf of Life attribute items Added Rainbow Bridge Block Added Block Era cloak Added creative tools: Range Entity Block Update Tool, Dungeon Spawner Tool - Minions, Dungeon Spawner Tool - Elite, Dungeon Spawner Tool - Boss, Loot Fill Tool Added relics Dark Snowflake, Frozen Wolf Claw QOL Update Changed HUDGUI system, now when gaining or losing coins, floating text will pop up showing the amount of coins gained or lost If monsters can drop coins, they will show coin effects when they die M3Config added option UseTargetSystem, whether to enable target system M3Config added option HolyDeviceFireworks, whether holy vessel produces firework effects
beta

7.3.6

7.3.6
17 апр. 2025 г.1,6 тыс.Minecraft: 1.7.10forge
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Small-scale | Recommended update time: one to two days later Adjustments: -Fixed a bug where Dark Altar and Blue Sky Stele might not clear items properly -Fixed a bug where some dungeons might cause players to get stuck due to lava -Fixed a bug where certain blocks might cause the blueprint system to crash -Fixed a bug where Soul Inheritance and Food Collection could still be saved and loaded when empty -Fixed a bug where some set effects caused defense to become ineffective -Fixed a bug where fertilizing farmland might cause the game to crash -Fixed a bug where Rose Crusader units might cause the game to crash -Fixed a bug where scrolls were missing usage prompt messages for the scroll enhancement table -Fixed a bug where sitting on a boat would be judged as being in water and reduce temperature -Fixed a bug with the Healing Spell cooldown time -Introduced player attribute verification system -When players log in, if their character ID is different from the ID saved in the map file, they will not be able to enter dungeons until using the Version Update Book Updates: Soul Evolution System Added Soul Evolution Altar to the Forbidden Magic Technology chapter Can be seen in the Forbidden Magic Technology chapter of the Manametal Dictionary Dark Knowledge Bookshelves can now be harvested with tools enchanted with Silk Touch Dark Incantation Blocks can now be harvested with pickaxes of level 50 or above, followed by an explosion and deduction of certain curse erosion values Added page-turning function to Dark Altar, Blue Sky Stele, and Dark Law UI, and changed inventory layout Soul Evolution Altar can craft Soul Control Magic Stones Using Soul Control Magic Stones grants Soul Evolution Points, with a maximum limit equal to the total Soul Inheritance level In the menu, select Soul Evolution System to allocate Soul Evolution Points to Soul Evolution abilities, enhancing attributes Added the All-round Attack attribute, which simultaneously affects physical attack and magic attack Miscellaneous Added seasonal sponsor items: Cherry Blossom Hairpin, Sacred Cherry Walker Particle Effect, Cherry Blossom Back Magic Circle, Cherry Snow Frost Summon Stone, Cherry Blossom Petal Destruction Particle, Cherry Blossom Destruction Particle Added player-exclusive Titles and pets
beta

7.3.5-1

7.3.5-1
15 мар. 2025 г.1,3 тыс.Minecraft: 1.7.10forge
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2025/3/12 Update 7.3.5 Medium scale | Major adjustments | Recommended update time: Three days later or after backup Adjustments: -Fixed an issue with incorrect skill upgrade multipliers -Fixed an issue where Poison Wine was not saving properly -Fixed an issue where the Holy Light Arrow skill could not properly penetrate targets -Fixed an issue with incorrect recipe for Mushroom Stew -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen did not have food collection effects -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen food recipes had no recipe descriptions -Fixed an issue where Medicinal Pork Rib Soup and Royal Tonkotsu Ramen required incorrect food recipes -Fixed an issue with text tool shape descriptions -Fixed an issue where Magic Soul Talisman could not properly remove silence effects -Fixed an issue where the Thousand Needles skill had incorrect attack range height and no visual verification -Fixed an issue where Cellar Glass could not be crafted -Fixed an issue where the Cellar chapter in the manametal dictionary had no title -Fixed an issue where Astrid's battle UI was not correctly translated -Fixed various issues with life steal slot systems not being updated after the update -Fixed an issue with Fish Tool shape set textures -Fixed an issue where ranged attack classes would receive incorrect ranged attack power when using the version update book -Fixed an issue where Archers would consume double arrows during normal attacks -Fixed an issue where Genesis Element Point and Azure Divine Liquor were missing descriptive text -Fixed an issue where Realm of the Six Yang was not correctly granting magic attack Balance: Mage: Icicle Combo skill damage: 55% > 60% Infinite Magic cooldown: 90 seconds > 120 seconds Infinite Magic skill effect: Added effect - When having the Infinite Magic effect, Icicle Combo will summon giant icicles increasing Icicle Combo damage by 10%, Elemental Explosion will fire two additional magic orb barrages, Magic Arrow will increase attack segments by 4, and Flame Ball will increase attack segments by 1 Updates: Dungeon Optimization Dungeon temperature will remain constant at 36 degrees, and water level will not decrease after entering the dungeon Temperature will not be affected after taking lava damage in the dungeon The following survival-type damages will no longer be taken in dungeons: Fire, lava, magma, suffocation, drowning, hunger, thirst, frostbite, burns, fall damage The Guardian Feathered Serpent's maximum HP is 50000 When the Guardian Feathered Serpent takes damage from any source and its HP falls below 1000, it will gain 30 seconds of movement slowdown and immunity to all damage. During this time, the Guardian Feathered Serpent cannot move. When the duration ends, the Guardian Feathered Serpent will recover all HP Changed the terrain of the White Snake Temple, replacing lava with water Changed manametal interface and main menu Updated button, background block, and Minecraft title textures Removed unused menu buttons Integrated all menu buttons into the following categories: Multiplayer, Official Activities, Character Attributes, Other Functions, and Game Settings Added Return to Inventory and Return to Main Menu buttons to the menu Online Inventory and Online White Gold System Players can withdraw items they own in their online inventory from the Activity Status The number of online inventory items will affect the number of free withdrawals from the game Players can purchase items through the White Gold Store or Online White Gold Store and save them to their online inventory Added OnlineInventory option to M3config, which can disable the online inventory system. If disabled, players cannot withdraw from online inventory Ancient Dragonstone System White gold owned by players in existing saves will be converted to three times the amount in ancient dragonstones Ancient dragonstones can be used to purchase functional items in the White Gold Store Bingo game white gold rewards changed to ancient dragonstone rewards Player shop options changed from white gold to ancient dragonstones Resources consumed for excess withdrawals from Activity Status changed to ancient dragonstones Changed prices of functional items in the White Gold Store Purchasing white gold from online white gold will grant one ancient dragonstone, and online white gold can also be actively converted to five times the amount in ancient dragonstones Online WhiteGold Store System The WhiteGold Store will no longer actively sell costume items The WhiteGold Store will be updated regularly and obtain product lists from the Online White Gold Store Players cannot directly consume online white gold in saves; clicking purchase in the White Gold Store will connect to the Online White Gold Store The game server will update Online White Gold Store products every 8 hours Added OnlineStore option to M3config, which can disable the OnlineWhite Gold Store. If disabled, products cannot be seen in the game Changed Bingo Game System The weapons required on the board will now consider the player's current total class level Changed final prizes on the board: At total class level 100 or above: 100 ancient dragonstones or high-level bingo reward box or two mid-level bingo reward boxes At total class level 300 or above: 150 ancient dragonstones or ultimate spirit power stone or high-level bingo reward box At total class level 500 or above: 200 ancient dragonstones or three ultimate spirit power stones or three high-level bingo reward boxes The stack quantity of connection rewards on the board will now change based on the player's total class level: At total class level 200 or above: Stack quantity always 1-2 At total class level 400 or above: Stack quantity always 1-3 At total class level 600 or above: Stack quantity always 2-4 -Added Takeaway Bread Cloak, Toast with Fried Egg Cloak, Happy Hawaiian Cloak, Snowflake Beef Cloak, Battery Low Cloak, Battery Full Cloak, Hot Dog Cloak, Rainbow Steel Creeper, Sponsor Title
beta

7.3.4-1

7.3.4-1
4 мар. 2025 г.471Minecraft: 1.7.10forge
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fix some bugs
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7.3.4

7.3.4
1 мар. 2025 г.332Minecraft: 1.7.10forge
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中等規模|建議更新時間:三日後 調整 -修正聖物碎片獲得錯誤問題 -修正箭矢合成配方錯誤問題 -修正物品水晶使用道具錯誤問題 -修正黃金玩家雕像硬度錯誤問題 -修正背包反作弊鎖定系統失效錯誤問題 -修正地板門硬度錯誤問題 -修正倉庫可能放入某些不合法物品錯誤問題 -修正阿洛表情包文字偏移錯誤問題 -修正特殊時裝無法快速裝備錯誤問題 -修正冰庫UI偏移錯誤問題 -修正占星者核心不掉落物品錯誤問題 -降低魔力水晶發出閃亮聲音的機率 -創造模式中的聖物碎片現在會擁有數量,而不是0個 -移除破魔矢的合成配方 -時裝倉庫現在也可以放置坐騎物品 -新增名字色彩系列時裝,與文字色彩系列相同色系 -移除帆船能夠儲存物品的特性 -變更技能UI -現在會顯示技能的類型 -現在會顯示總計DOT攻擊傷害、總計恢復量 -變更聖器造型系統 -現在黃金聖器、鉑金聖器才會擁有煙火效果 -降低隨機出現聖器煙火效果的機率 -變更聖器煙火效果的煙火顆粒顏色 -變更萬聖節聖器造型的模型外觀與材質 -變更聖器造型道具,為特殊材質聖器添加鉑金聖器材質 -現在關閉聖器UI時,若聖器中還有物品,物品會立即給關閉UI的玩家,而不是掉落在地上 平衡 咒術師 變更扇子武器的攻擊模式,現在可以自由選擇符咒類型與順序 新增大地符咒,充能後可以範圍吸引怪物 新增暗黑符咒,充能後可以給予範圍DOT攻擊 式神斬的 飛彈數量7 >9;冷卻時間16秒 > 14秒;新增效果 魔力爆炸會對普通怪物造成額外100%的傷害 靈轉符:充能後不再傳送咒術師;增加效果範圍、傷害範圍;醫療量傷害600% > 1200%新增效果;施放後會獲得幻靈效果持續4秒,持續時間內減少75%受到的傷害;新增效果,施放引爆後,會獲得30點魔靈值;冷卻時間8秒 > 冷卻時間10秒 符咒解散:新增效果 解散每個符咒殘骸都會獲得魔靈值;解散符咒殘骸後會補充血性值 防護轉移專精:觸發虛無靈轉符爆破後,獲得2秒無敵 靈魂之火專精:不會移除心靈之火效果 守靈結界:結界花最多存在5分鐘,重複召喚將會召喚新的結界花;守靈結界的技能效果 傷害300% > 350%;移除穿透值影響效果層數;每層結界守護效果都將提高1%職業增幅與1點穿透值,最多擁有15層效果;每次供給魔靈值1點,上限供給量為20點;提升作用速度、提升範圍、增加魔力消耗。 六壬神域:每層效果可提升20點物理攻擊力、魔法攻擊力與5%最終傷害 符咒充能:傷害50% > 75% 新增效果,DOT攻擊50% 風速符:對普通怪物傷害增加35% > 對普通怪物傷害增加50% 移除強化風速符與閃雷符的效果 手上沒有物品時不會召喚紙式神攻擊 自然晨光:晨光效果現在給予10%額外技能冷卻速度 白魔導 聖光灼燒:現在會強化癒療之泉使癒療之泉給予附近所有玩家純淨之泉效果:提高15%職業經驗值獲得量、高5%職業增幅、提高5%額外技能冷卻速度。 召喚師 心靈水滴 提高召喚物生命值100% >提高召喚物生命值250%;召喚物傷害20% >提高召喚物傷害40% 更新 -新增漁獲類型蚝、風螺、扇貝、海參、海膽、蚶、蚌、蛤、胎貝、蜆 -新增屬性道具創世元點 -新增季贊助道具、更新白金與玩家自定義勳章 -更新季目標並置入上季獎品 1分,森林守護者勳章 2分,綠龍翅膀 3分,金字塔帽子 4分,貝殼披風 5分,轉生使者積分 6分,海草繃帶 7分,落葉顆粒效果 8分,樺木妖寵物蛋 9分,泥土傷害字型 變更季目標系統,現在嘗試完成季目標但不符合條件後,會收到失敗訊息 變更釀酒系統 重新設計釀酒桶的釀酒時間,現在根據現實時間來計算釀酒 即便遊戲沒有開啟、區塊沒有加載,釀酒桶也會完成釀酒或熟成 新增酒品黃金沙瓦娜、黃金紅酒、黃金琴酒、紫晶果酒、七色麥酒、玫瑰晶釀、琥珀蜜酒、海王精釀、水果蜜酒、麥酒 變更啤酒名字為水果酒 Harvestcraft模組的葡萄、大麥與草莓現在也能釀酒 托米爾的黃金酒桶與銀酒桶現在僅有外觀上不同 烹飪商店現在不再販售銀釀酒桶、托米爾的黃金釀酒桶 新增屬性道具酒品蔚藍神酎,使用釀造酒品製作 體質酒量 每瓶酒都有建議體質酒量 若體質酒量低於飲用的酒品建議體質酒量,就會獲得與酒精等級相同的酒醉效果 若酒品擁有高於一層的效果等級,重複喝酒就能提升效果等級 變更酒精效果,現在每等酒精效果提供30%造成的傷害增加與4%最終傷害 新增酒醉效果,每等酒醉效果都會減少120點防禦與增加10%受到的傷害 酒品熟成與酒窖 新增酒窖多方塊結構 新增酒窖木門、酒窖木板、酒窖玻璃、酒窖核心 在酒窖內釀酒時,釀酒速度會增加 新增啤酒花、蛇麻、龍尾葎草與對應的作物與種子,在葡萄架子上種植 啤酒花、蛇麻、龍尾葎草可以被農業水晶收穫 啤酒花、蛇麻、龍尾葎草種子可在農耕商店購買 新增釀酒香精 當釀酒桶放置在酒窖內時,若酒窖核心中擁有釀酒香精,就可以對釀酒桶中的酒熟成 使用對應需要的熟成道具右鍵釀酒桶來熟成 酒品的熟成等級提升,也會提升最大效果層數等級 釀酒桶中的酒含量每一瓶都需要一個作物來熟成 高級熟成需要啤酒花作物 頂級熟成需要蛇麻作物 終極熟成需要龍尾葎草作物 熟成酒品需要兩倍於釀酒的時間 黴菌毒藥酒 當酒窖內長有蘑菇、真菌植物時,黴菌可能侵入釀酒桶中,導致酒品黴化或腐爛 每個香草蘑菇增加一點黴菌點數 每個藥草菇、蘑菇作物增加兩點黴菌點數 酒窖內的黴菌點數越高,釀酒桶黴化與腐爛的機率都會提升 當釀酒桶內的酒品黴化後,用玻璃瓶盛裝會獲得毒藥之酒 毒藥之酒會擁有特殊的效果,喝下後能永久增加屬性 當玩家死亡時就會失去毒藥之酒的效果 當釀酒桶內的酒品腐爛後,用玻璃瓶盛裝會獲得腐爛之酒 腐爛之酒不會提供任何效果與酒精、酒醉效果 熟成等級較高的酒有較高的腐爛或黴化機率 空手右鍵釀酒桶,如果釀酒桶黴化火腐爛時,會顯示提示訊息 物品兼容釀酒桶 現在物品形式的酒可以放入釀酒桶中,但必須符合以下條件 釀酒桶是空的或是釀酒桶不為空,且種類與物品酒相同 釀酒桶的熟成等級與物品酒的熟成等級相同 釀酒桶不能是黴化或是腐爛狀態 變更烹飪系統 為以下特殊料理新增食品收藏效果,咖哩飯、蛋炒飯、炸蝦飯、義大利麵、牛排、蛋炒麵、咖哩蛋包飯、滷肉飯、什錦炒麵、蛋包飯、番茄巧達湯、豬肉辣醬湯、蘑菇奶油湯、馬鈴薯燉肉、牛肉羅宋湯、黯然銷魂飯、王牌牛肉麵 新增傳說料理藥燉排骨湯與御豚骨拉麵
beta

7.3.3

7.3.3
5 февр. 2025 г.697Minecraft: 1.7.10forge
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fix some bugs
beta

7.3.2

7.3.2
4 февр. 2025 г.108Minecraft: 1.7.10forge
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調整:  -修正武器箱給予箭矢錯誤問題 -修正造箭卷軸給予錯誤箭矢問題 -修正箭矢堆疊數量不正確錯誤問題 -修正聖器無法正常掉落錯誤問題 -修正導引法杖核心沒有攻擊冷卻時間錯誤問題 -修正導引法杖核心不需要升級速度也能享受速度升級錯誤問題 -修正魔法金屬辭典部分設備藍圖出現錯誤問題 -修正白金同步系統可能在某些情況意外倒扣白金錯誤問題
beta

7.3.1

7.3.1
3 февр. 2025 г.149Minecraft: 1.7.10forge
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2025/02/03 更新7.3.1 調整 -修正部分物品重複註冊錯誤問題 -修正金屬還原器可能導致複製物品錯誤問題 -修正部分魔法金屬辭典藍圖方塊外觀顯示錯誤問題 -修正部分旋轉方塊缺少資料值錯誤問題 -現有的旋轉方塊可能會出現模型與貼圖錯誤,但不影響功能,拆下並重新放置即可修復 -修正對魔王攻擊、對魔王造傷、對怪物攻擊、對怪物造傷計算錯誤問題 -修正自定義工具造型無法套用在某些工具上 -修正真實物理傷害、真實魔法傷害效果無法正常作用問題 -修正賓果可能會需求機關神廟獎勵箱錯誤問題 -修正打開背包可能在客戶端出現錯誤訊息問題 -修正召喚物特殊召喚蛋生命加成效果無效錯誤問題 -修正與動物模組兼容性錯誤問題 -變更異界寶玉的材質 -變更金屬箱子的UI材質 -變更痛苦之劍神器效果的持續時間為90秒 -暫時關閉季目標系統 -置入八周年時裝活動的獎勵,在活動情況中領取 -新增周邊商品的介紹UI -新增自定義勳章與自定義寵物 -新增網路功能同意條款UI 更新 變更白金護身符與毅力狀態的效果 可以避免損失改造適應性強度與獻祭消失 在普通世界中死亡會消耗,重傷不會消耗 在地下城世界中重傷時會消耗 毅力效果現在會優先於白金護身符,以免浪費白金護身符 更新以下的語系文件檔案 es_AR、es_ES、es_MX、es_UY、es_VE 重新翻譯en_US,現在擁有完整的最新版翻譯 聖物遺物/祈願神壇 新增祈願神壇方塊與對應的多方塊結構 魔法金屬辭典法術儀式篇章新增祈願神壇條目 新增對應地下城的聖物碎片 新增對應魔王的傳說聖物碎片 新增每日資源值聖物點數 新增每周資源值傳說聖物點數 新增聖物收納盒 蹲下右鍵使用聖物收納盒可以改變模式 開啟模式時,聖物收納盒會消耗點數獲得聖物碎片 關閉模式時,聖物收納盒不會消耗點數獲得聖物碎片 攜帶聖物收納盒擊敗地下城或魔王後,只要還有聖物點數,就會獲得對應的聖物碎片 聖物碎片可以在祈願神壇中許願,獲得種物品 祈願神壇可以透過道具升級,升級後可以許願更多物品 新增祈願神壇升級道具黑魔法許願之星、拉普達許願之星、禁忌魔咒許願之星 M3Config新增選項: EnableGuaranteedLoot,是否開啟祈願神壇系統,關閉後無法獲得聖物碎片,無法許願道具,預設開啟 MaxGuaranteedLootPointBase,每日資源聖物點數最大值,預設350 MaxGuaranteedLootPointLegend,每日資源傳說聖物點數最大值,預設600 DailyGuaranteedLootPointBase,每日資源獲得的聖物點數,預設50 WeekGuaranteedLootPointLegend,每日資源獲得的傳說聖物點數,預設120 GuaranteedLootLuckyEffect,幸運值對於額外聖物碎片的影響效果,預設100% GuaranteedLootNameBinding,聖物是否與玩家名字綁定,預設開啟 GuaranteedLootNameTag,許願獲得的聖物是否有許願標記,預設開啟 變更箭矢系統 現在無限附魔會降低10%消耗箭矢的機率 現在射箭時不會因為無限附魔而失去箭矢效果 一般的香草箭矢現在不可以用於魔法金屬的弓 射箭後箭矢不可撿起、且箭袋將不會撿起箭矢 箭袋只能放入箭矢物品 箭矢類型現在分成不同的類型 弓類武器:箭矢;弩類武器:弩矢;吹箭武器:飛鏢 箭矢物品現在只能堆疊一個 箭矢現在可以擁有以下不同的屬性 普通攻擊傷害提升,此屬性會提高普通攻擊的傷害 技能攻擊傷害提升,此屬性會提高技能攻擊的傷害 技能等級提升,此屬性會提高施放技能的技能等級 額外飛行速度,此屬性會提高箭矢的飛行速度 剩餘數量,此屬性會影響箭矢的最大數量 NPC現在不會販售屬性箭矢、破魔矢 新增精緻弩箭、新增精緻飛鏢 泰坦魔晶效果變更 擁有此效果時,挖掘速度會降低到0,以避免潛在的破壞行為 當安裝FTBUtilities模組時,擁有此效果時無法打開領地區塊UI 變更職業屬性UI 現在當前不可用的屬性道具將不會顯示為空白 現在玩家名字或等級文字過長時,文字不會摺疊 將詳細屬性文字替換為基礎屬性 新增詳細資料屬性UI,透過屬性UI的按鈕進入 新增展示食品收藏的UI。透過屬性UI的按鈕切換 背包染色系統 部分背包現在可以進行染色,可染色的背包會在物品描述中寫可染色 將背包與染料放在工作台上即可染色,可混合多個染料進行染色 已染色的背包將會在物品描述中顯示顏色 血性重製 恢復量會影響治療藥水的醫療量 移除每五秒自動降低血性值的設定 移除所有吸血的立即補血設定 玩家造成傷害後若擁有吸血,吸取的血量會進入血性值當中 當喝下治療藥水後,如果藥水的醫療量溢出,溢出的部分將會以50%的比例加入血性值中 新增效果,每兩秒都會消耗血性值,並用來補充玩家的生命值,每次最多補充10%的生命值 恢復量將會影響每兩秒補充生命值的比例 重傷狀態下不會隨時間消耗血性值
beta

7.3.1

7.3.1
3 февр. 2025 г.56Minecraft: 1.7.10forge
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2025/02/03 更新7.3.1 調整 -修正部分物品重複註冊錯誤問題 -修正金屬還原器可能導致複製物品錯誤問題 -修正部分魔法金屬辭典藍圖方塊外觀顯示錯誤問題 -修正部分旋轉方塊缺少資料值錯誤問題 -現有的旋轉方塊可能會出現模型與貼圖錯誤,但不影響功能,拆下並重新放置即可修復 -修正對魔王攻擊、對魔王造傷、對怪物攻擊、對怪物造傷計算錯誤問題 -修正自定義工具造型無法套用在某些工具上 -修正真實物理傷害、真實魔法傷害效果無法正常作用問題 -修正賓果可能會需求機關神廟獎勵箱錯誤問題 -修正打開背包可能在客戶端出現錯誤訊息問題 -修正召喚物特殊召喚蛋生命加成效果無效錯誤問題 -修正與動物模組兼容性錯誤問題 -變更異界寶玉的材質 -變更金屬箱子的UI材質 -變更痛苦之劍神器效果的持續時間為90秒 -暫時關閉季目標系統 -置入八周年時裝活動的獎勵,在活動情況中領取 -新增周邊商品的介紹UI -新增自定義勳章與自定義寵物 -新增網路功能同意條款UI 更新 變更白金護身符與毅力狀態的效果 可以避免損失改造適應性強度與獻祭消失 在普通世界中死亡會消耗,重傷不會消耗 在地下城世界中重傷時會消耗 毅力效果現在會優先於白金護身符,以免浪費白金護身符 更新以下的語系文件檔案 es_AR、es_ES、es_MX、es_UY、es_VE 重新翻譯en_US,現在擁有完整的最新版翻譯 聖物遺物/祈願神壇 新增祈願神壇方塊與對應的多方塊結構 魔法金屬辭典法術儀式篇章新增祈願神壇條目 新增對應地下城的聖物碎片 新增對應魔王的傳說聖物碎片 新增每日資源值聖物點數 新增每周資源值傳說聖物點數 新增聖物收納盒 蹲下右鍵使用聖物收納盒可以改變模式 開啟模式時,聖物收納盒會消耗點數獲得聖物碎片 關閉模式時,聖物收納盒不會消耗點數獲得聖物碎片 攜帶聖物收納盒擊敗地下城或魔王後,只要還有聖物點數,就會獲得對應的聖物碎片 聖物碎片可以在祈願神壇中許願,獲得種物品 祈願神壇可以透過道具升級,升級後可以許願更多物品 新增祈願神壇升級道具黑魔法許願之星、拉普達許願之星、禁忌魔咒許願之星 M3Config新增選項: EnableGuaranteedLoot,是否開啟祈願神壇系統,關閉後無法獲得聖物碎片,無法許願道具,預設開啟 MaxGuaranteedLootPointBase,每日資源聖物點數最大值,預設350 MaxGuaranteedLootPointLegend,每日資源傳說聖物點數最大值,預設600 DailyGuaranteedLootPointBase,每日資源獲得的聖物點數,預設50 WeekGuaranteedLootPointLegend,每日資源獲得的傳說聖物點數,預設120 GuaranteedLootLuckyEffect,幸運值對於額外聖物碎片的影響效果,預設100% GuaranteedLootNameBinding,聖物是否與玩家名字綁定,預設開啟 GuaranteedLootNameTag,許願獲得的聖物是否有許願標記,預設開啟 變更箭矢系統 現在無限附魔會降低10%消耗箭矢的機率 現在射箭時不會因為無限附魔而失去箭矢效果 一般的香草箭矢現在不可以用於魔法金屬的弓 射箭後箭矢不可撿起、且箭袋將不會撿起箭矢 箭袋只能放入箭矢物品 箭矢類型現在分成不同的類型 弓類武器:箭矢;弩類武器:弩矢;吹箭武器:飛鏢 箭矢物品現在只能堆疊一個 箭矢現在可以擁有以下不同的屬性 普通攻擊傷害提升,此屬性會提高普通攻擊的傷害 技能攻擊傷害提升,此屬性會提高技能攻擊的傷害 技能等級提升,此屬性會提高施放技能的技能等級 額外飛行速度,此屬性會提高箭矢的飛行速度 剩餘數量,此屬性會影響箭矢的最大數量 NPC現在不會販售屬性箭矢、破魔矢 新增精緻弩箭、新增精緻飛鏢 泰坦魔晶效果變更 擁有此效果時,挖掘速度會降低到0,以避免潛在的破壞行為 當安裝FTBUtilities模組時,擁有此效果時無法打開領地區塊UI 變更職業屬性UI 現在當前不可用的屬性道具將不會顯示為空白 現在玩家名字或等級文字過長時,文字不會摺疊 將詳細屬性文字替換為基礎屬性 新增詳細資料屬性UI,透過屬性UI的按鈕進入 新增展示食品收藏的UI。透過屬性UI的按鈕切換 背包染色系統 部分背包現在可以進行染色,可染色的背包會在物品描述中寫可染色 將背包與染料放在工作台上即可染色,可混合多個染料進行染色 已染色的背包將會在物品描述中顯示顏色 血性重製 恢復量會影響治療藥水的醫療量 移除每五秒自動降低血性值的設定 移除所有吸血的立即補血設定 玩家造成傷害後若擁有吸血,吸取的血量會進入血性值當中 當喝下治療藥水後,如果藥水的醫療量溢出,溢出的部分將會以50%的比例加入血性值中 新增效果,每兩秒都會消耗血性值,並用來補充玩家的生命值,每次最多補充10%的生命值 恢復量將會影響每兩秒補充生命值的比例 重傷狀態下不會隨時間消耗血性值
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7.3.0

7.3.0
14 дек. 2024 г.1,1 тыс.Minecraft: 1.7.10forge
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2024/12/14 更新7.3.0 調整 -修正終焉沙漏可能被識別為敵對生物的錯誤問題 -修正玫瑰炸藥可能被識別為敵對生物的錯誤問題 -修正玫瑰炸藥會阻擋拋射物錯誤問題 -修正暗嗜效果不會抵銷法力護盾減傷錯誤問題 -修正玫瑰庭院入口不會自然生成錯誤問題 -修正玫瑰庭院入口角落方塊錯誤問題 -修正玫瑰庭院場地羊毛可能會被燒毀錯誤問題 -修正魔法球拋射物撞擊目標後產生調適訊息錯誤問題 -修正部分魔王狀態效果圖標錯誤問題 -修正部分玩家的第11季資料錯誤缺失問題 -變更部分維度與魔王的背景音樂(魔王召喚、天空高塔前半、赤血惡龍、瑪夏達巴、天界)  主要替換部分開發早期取用的音樂 更新 阿斯翠德戰鬥調整 戰意值上限現在與參與玩家有關,上限基本值變更為50點,每個玩家增加25點 每五秒自動恢復的戰意值為原先的一半,但每個玩家都會增加恢復的數量 玫瑰炸藥現在最多同時鎖定兩個玩家 腥紅印記巨型箭矢現在最多同時鎖定兩個玩家 終極重力彈的降落速度降低,隨著難度提升會加速降落速度 啟動單人模式後,終極重力彈的降落速度會降低 變更戰鬥風格切換速度 關閉困難難度 現在當風格機制技能作用時,不能自動恢復戰意值 汲取水晶造成的傷害現在會根據難度不同而提升 現在執行紅蓮地獄技能時也會自然補充彈藥 現在當紅蓮地獄終極重力彈出現後,會立即補充一次彈藥 修正一些異常錯誤,包括戰意異常減少與掉落物機率問題
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7.2.9-1

7.2.9-1
3 дек. 2024 г.310Minecraft: 1.7.10forge
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fix bugs
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7.2.9

7.2.9
2 дек. 2024 г.127Minecraft: 1.7.10forge
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2024/12/02/更新7.2.9 本版本為中量更新,建議48小時內請勿安裝於現有存檔與伺服器或安裝前先行備份 調整: 修正荒野備戰技能重置標槍備彈數量錯誤問題 修正法力符文可能渲染錯誤導致崩潰錯誤問題 修正標槍攻擊目標時可能造成崩潰錯誤問題 修正魔法金屬生物生成蛋生成生物錯誤問題 修正生物韌性減傷效果計算錯誤問題 修正煉獄火環可能引發崩潰的錯誤問題 修正光線追蹤、閃電追蹤實體沒有名字錯誤問題 修正末日黑龍坐騎沒有名字錯誤問題 修正屬性UI中受到的傷害減少與造成的傷害提高基礎數字錯誤問題 變更HUDGUI系統 現在魔王生命值下方將會顯示魔王擁有的效果與等級 變更追獵者狩獵點的材質,使其在明亮地區更顯眼 變更破甲效果,現在每等級會降低100點防禦 變更碎裂鎧甲效果,現在每等級會提升30%受到的傷害 變更動態仇恨與魔王統計系統 仇恨值現在與傷害統計值分開計算,因此不會互相干擾 變更文字的顏色與修飾文字,以免長度過長 顯示的實體來源如果是玩家,那會顯示它們的職業名稱 未知實體,例如不在線玩家或已死亡實體會顯示基礎的名字與傷害 平衡: 雜項 變更古神的碎片古物的效果,降低減少防禦的數量 變更古物魔幻詞條的效果,降低魔力值帶來的附加傷害 變更神王的獎牌古物的效果,移除降低攻擊力的效果 變更薔薇神力卷軸與偉大的神聖干預卷軸,新增職業等級限制 聖魂武器加入專屬的特殊效果 更新: BOSS「紅騎士」阿斯翠德 傳說生物,入場限制125等。開放簡單~困難難度,在新地下城玫瑰庭院中使用玫瑰金杯召喚阿斯翠德魔王 新增物件戰鬥弩砲、冠軍重砲、懸浮平台、腐爛草地、黑暗領域、薔薇邪眼、玫瑰炸藥、汲取水晶、黑煙水晶、玫瑰水晶、腥紅黑洞、終極重力彈、弩砲箭矢架、火炮彈藥箱、空弩箭矢架、空火炮彈藥箱 使用右鍵從火炮彈藥箱與弩箭彈藥架中取得彈藥、右鍵裝填與騎乘弩炮/火炮,操作弩炮/火炮時使用左鍵發射彈藥 新增阿斯翠德獎勵箱 新增卷軸戰狂號角卷軸,擊敗阿斯翠德(普通以上)可以獲得 新增古物阿斯翠德的斷劍,擊敗阿斯翠德(簡單以上)可以獲得 新增材料天地之靈、翡翠大地注魔石、深紅烈焰注魔石、蒼海藍天注魔石、無垠闇黑注魔石 新增天地之靈卷軸,使用材料可以合成 雜項 新增動態仇恨測試工具,左鍵點擊生物可與該生物綁定,隨後可得知生物仇恨目標資訊 新增狀態效果測試劑道具,右鍵點擊後可以給予自身效果,左鍵點擊生物後可以給予目標效果 引入絕對傷害,一種像是混沌傷害的新傷害類型,但是絕對傷害可以傷害擁有無敵效果的玩家 新增創造標籤生成蛋標籤與效果測試劑標籤
beta

7.2.8-2

7.2.8-2
8 нояб. 2024 г.361Minecraft: 1.7.10forge
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fix bugs
beta

7.2.8

7.2.8
4 нояб. 2024 г.148Minecraft: 1.7.10forge
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2024/11/04 更新7.2.8 調整 技能描述修正 -魔力律動、冰柱連擊段數與作用速度、麻痺陷阱技能效果時長、輕盈弓法專精傷害、破甲強襲、自我復原、驚奇骨骼、暗影巨鎚、煉獄之炎、治癒之光、戰意技能、符咒解散、靈轉符、中和毒素、霧療、酸性毒、多重變異專精、受流/猛襲、點水/鷹襲、月影/日輪、捕捉網、魔化獵手、荊棘飛槍、戰鬥組裝、斷界神槍、契約召喚 技能錯誤修正 持續時間修正: 寒冰咒、魔焰彈、魔法箭、穿空箭、戰吼、自我復原、犧牲術、旋風斧、煉獄之炎、癒療之泉、神聖領域、真理之門、魔界召喚、幻影悅靈、引導之矢、誓約之龍、符咒充能、風速符、式神斬、酸性毒、先祖圖騰給予效果、瞬斬、玄月/鷹爪、水車/一閃、月影/日輪、捕捉網、銀槍、爆裂標槍、毒針連擊、野性領導、野性吶喊、力量腐化夥伴技能、獵鷹衝擊、黑霧、風壓夥伴技能 其他修正 -三位一體冷卻時間減少效果無法作用於飛毒刃技能 -麻痺陷阱傷害 -爆裂箭直接命中沒有傷害 -弓術精通給予箭技效果層數 -蓄力射擊沒有正確提高穿空箭的傷害 -連成一氣普通箭矢沒有正確受到箭矢物品傷害加成 -連成一氣 一般箭矢沒有造成兩次傷害 -驚奇骨骼觸發後沒有給予無敵效果 -驚奇骨骼觸發後沒有清除血性值 -聖光矢技能無法穿透目標 -光耀直擊段數設定 -神聖領域醫療量 -真理之門作用範圍 -真理之門傷害範圍 -真理之門作用速度 -引導之矢傷害 -心靈水滴無法正常累積到層數 -心靈水滴醫療量 -聖獸守護召喚的火鳳凰召喚物無法受到心靈水滴技能的增強 -誓約之龍召喚的誓約之龍召喚物無法受到心靈水滴技能的增強 -靈魂之火專精沒有冷卻時間 -心靈之火,提升效果層數 -心靈效果,在附近沒有怪物時,仍然消耗魔靈值 -風速符沒有正確受到心靈之火技能增加傷害 -式神斬冷卻時間減少效果層數 -六壬神域結束後不會清除致殘與沉默 -毒沼效果給予目標傷害增加 -寒冰毒箭每等傷害無效 -飛鴨/流打給予移動緩速時間長度 -點水/鷹襲在下方10格沒有方塊時仍然能夠連續跳躍 -標槍攻擊的元素類型與傷害類型 -標槍發射任何標槍技能時,不會消耗備彈 -雷霆一擊與光明之翼夥伴技能攻擊範圍 -獸魔無極夥伴攻擊範圍 -修正重複註冊火鍋物品的問題 -修正稻草人可以有出血效果的問題 -修正溫度傷害受傷錯誤的問題 -修正庫存收納核心導致崩潰的問題 -修正魔法金屬辭典分享功能導致部分服務端崩潰的問題 -修正NPC商店販賣錯誤藍圖問題 -修正寵物隨機箱獲得錯誤寵物問題 -修正蜜蜂育種器育種沒有NBT標籤的女王蜂時,會崩潰的問題 -修正狼族聖殿雕像獎勵箱任務價值的問題 -修正烤焦大麥麵包使用錯誤的醫療方法問題 -修正黃金鳳梨使用錯誤的醫療方法問題 -修正砧板切食材時可能獲得錯誤的經驗量問題 -修正脫水效果無法正常獲得的問題 -修正當賓果遊戲領取物品後,提交更多賓果後可重置盤面的問題 -修正魔法金屬辭典部分頁面分類的問題 -修正彩紙爆炸顆粒效果沒有物品名字的問題 -修正彩紙槍描述錯誤的問題 -移除所有卡牌的UI材質 -未無法冷藏保存的物品添加描述提示 -蜜蜂育種器育種沒有NBT標籤的女王蜂時,女王蜂會獲得隨機NBT標籤,就像破壞野生蜂巢一樣 -暗能量儀現在關閉顯示特效時,也將不會有閃電效果 -現在不能在遠古銩王城中使用金屬錠堆疊系統 -方塊法杖現在不能移動黏性活塞、活塞與黑暗複製儀 -將凋零骷髏頭新增至地下城寶箱獎池中,每堆1~3個 平衡 職業: 追獵者 斷界神槍 新增效果:施放技能後,20內若未發射標槍,將會自動取消施放,並且返回冷卻時間 魔化獵手 新增效果:強化銀槍,銀槍對生命值低於65%的目標將提高70%的技能傷害,對生命值低於35%的目標會再提高70%技能傷害 武士 瞬斬 冷卻時間,1秒 > 5秒,現在不需要劍氣發動也不會消耗劍氣 水車/一閃 新增效果 透過一閃獲得無敵時會同時獲得10秒的一閃效果,持續時間內施放一閃不會獲得無敵效果 水車/一閃 新增效果:一閃會對目標造成五秒的麻痺效果 玄月/鷹爪 新增效果:玄月與鷹爪會對擁有麻痺效果的目標提高125%技能傷害 水車/一閃 360% > 330% 受流/猛襲 新增效果:猛襲會對擁有眩暈效果的目標提高125%技能傷害 咒術師 心靈之火 攻擊範圍,12 > 16、魔靈值紙式神攻擊的速度間隔,15 > 12 守靈結界 攻擊範圍,16 > 20 召喚師 還魂術 新增效果:所有魔界召喚的召喚物附近將引發魔力爆裂,攻擊範圍內所有目標 還魂術 提高魔力恢復量、冷卻時間12秒 > 10秒、魔力消耗,300 > 100 著魔效果 新增效果:提升5點穿透值 幻影悅靈 將對非魔王目標造成額外30%的傷害 引導之矢 冷卻時間,2秒 > 1秒、魔力消耗,600 > 100 悅靈再生專精 新增效果,強化幻影悅靈,召喚的幻影悅靈數量提升2隻 魔法導彈 新增效果,魔法導彈將對擁有破魔效果的目標造成兩倍的傷害 白魔導 真理之門 提高醫療量 神聖烙印 冷卻時間 24秒 > 12秒、持續時間 30秒 > 15秒 神射手 穿空箭重製 可與爆裂箭或閃雷矢共存,當施放爆裂箭或閃雷矢後,發射穿空矢,將可以轉換為爆裂穿空箭或雷霆穿空箭,同時讓共存技能進入冷卻時間。爆裂穿空箭將穿透敵人的同時會造成穿空矢傷害120%的物理遠程火焰元素爆炸傷害,爆炸可波及到附近的所有目標。雷霆穿空箭將穿透敵人的同時,會造成穿空矢傷害200%的物理遠程雷電元素能量傷害,同時傷害範圍內最多四個目標,並給予兩次傷害 弓術精通 爆裂穿空箭或雷霆穿空箭成功命中目標後,將會獲得元素箭矢效果,持續時間內,施放爆裂箭、閃雷矢或共存穿空箭矢技能時,將減少30%的冷卻時間。另外擊殺任何目標後,穿空箭技能的冷卻時間都將會減少1秒 五重矢 五重矢發射的箭矢可以穿透最多兩個目標,對後方的目標造成傷害 夜行者 竭盡所能 最終傷害提升20% > 最終傷害提升30% 匕首劍舞 可對目標造成酸性的持續傷害效果 十字連斬 飛毒刃、連環鏢 、強雷襲與匕首劍舞現在會給予目標暗殺標記效果,最多給予目標五層效果,每次給予10秒鐘的效果,當十字連斬命中持有暗殺標記的目標時,消耗目標身上所有的暗殺標記層數,每層提升本次十字連斬的技能段數兩次 潛行刺殺專精 變更效果:使用十字連斬攻擊持有五層暗殺標記效果的目標時,獲得潛行刺殺效果,可降低33%受到的傷害 暗夜匿蹤專精 變更效果:受到傷害時有額外33%機率閃避傷害 大法師 魔力存儲 受到傷害後,將只會失去魔力一層儲存效果 魔力律動 擁有魔力律動效果時,使用法杖普通攻擊魔法只會消耗30%的魔力 更新: 時裝&贊助 新增時裝類型,特殊時裝、傷害字型 新增時裝藍色背部魔法陣、紅色背部魔法陣、紅色計算機傷害字型、金光閃閃傷害字型、南瓜餅乾傷害字型、霓虹傷害字型、棉花糖傷害字型、藍色計算機傷害字型、白金傷害字型、巧克力餅乾傷害字型、藍焰傷害字型、點陣傷害字型、超級迷你傷害字型、透明傷害字型、問號傷害字型、方塊傷害字型、骰子傷害字型 新增自定義勳章、七色彩虹貓寵物 白金商店現在會販賣傷害字型 透明傷害字型可以用紙、玻璃與魔法粉合成製作,可使傷害數字不顯示 新增AE2模組連動 賽特斯石英水晶現在可以被粉碎機粉碎成賽特斯石英粉 福魯伊克斯水晶現在可以被粉碎機粉碎成福魯伊克斯粉 終界珍珠現在可以被粉碎機粉碎成末影粉 地獄石英礦與地獄石英可以被粉碎機粉碎成地獄石英粉 地獄石英粉與賽特斯石英粉可以熔煉成硅 麵粉可以轉換為魔法金屬的麵粉
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7.2.7-1

7.2.7
30 сент. 2024 г.398Minecraft: 1.7.10forge
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fix some bugs
beta

7.2.7

7.2.7
23 сент. 2024 г.216Minecraft: 1.7.10forge
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2024/09/12 更新7.2.7 調整: -修正白金與季贊助同步不正確錯誤問題 -修正自定義勳章錯誤問題 -修正醃製瓶與鹽無法使用鹽礦物字典合成錯誤問題 -修正料理可能因為移除食材模組造成崩潰的錯誤問題 -修正混沌附魔不會消耗靈魂能量錯誤問題 -修正背包可能複製物品的錯誤問題 -修正藍圖在脫離固定座標後投影會偏移錯誤問題 -修正噴霧顆粒效果實體發射者為非客戶端玩家自身時,顆粒高度有錯誤問題 -修正薔薇十字哀號者之劍魔法球可以造成傷害錯誤問題 -修正星星杖可以造成傷害錯誤問題 -修正餵食龍不正確的食物時仍然可以提高工作時間錯誤問題 -修正太刀普通攻擊殘月狀態傷害錯誤提高為三倍問題 -修正獻靈儀式台桌無法破壞錯誤問題 -修正生物死亡掉落物品時,有可能重複掉落錯誤問題 -修正戰利品可能會在部分生物掉落的錯誤問題 -修正飛鴨/流打技能給予的效果時長錯誤問題 -修正煉獄之炎技能不給予移動緩速效果錯誤問題 -修正冰柱連擊對目標造成兩次傷害的錯誤問題 -修正地下城金鑰材質有躁點錯誤問題 -修正煉獄、風切、毒殺效果顯示文本錯誤問題 -修正千針萬確給予毒殺效果時長錯誤問題 -修正疲勞、健康、飲水、咒蝕值可能超過當前最大值的錯誤問題 -修正古神意志瑪夏達巴將顯示當前階段錯誤問題 -修正狀態效果顯示器創傷機率減少顯示錯誤問題 -修正幻影劍技能非怒氣發動時不會對非魔王單位造成額外傷害錯誤問題 -修正怒氣爆發技能每等時長錯誤問題 -修正龍捲劍斬技能運作速度錯誤問題 -修正戰鬥思想的效果不會在職業屬性面板上顯示錯誤問題 -修正戰鬥防守技能描述文本錯誤問題 -修正玄月斬技能描述文本錯誤問題 -修正幻影劍技能描述文本錯誤問題 -修正怒氣爆發技能描述文本錯誤問題 -修正狂暴劍斬技能描述文本錯誤問題 -修正血戰誓約技能描述文本錯誤問題 -修正裝備鑑定桌方塊硬度與聲音錯誤問題 -修正武器卷軸強化桌硬度錯誤問題 -修正裝備工作台硬度錯誤問題 -修正裝備強化桌硬度錯誤問題 -修正品質改造桌硬度錯誤問題 -修正WIKI頁面查詢百科功能可能導致線程錯誤問題 -降低所有音效的音量,包含技能、生物、音樂等 -降低薔薇十字哀號者之劍出現隱藏效果的機率 -現在所有可用的玩具都可以在地下城中使用,例如泡泡槍、超級魚劍等 更新: 魔法金屬辭典翻新 魔法金屬辭典頁面現在分類為以下分類 主標題,透過主標題可以進入子標題 子標題,透過子標題可以進入頁面,或進入二級子標題 二級子標題,透過二級子標題可以進入頁面 頁面,部分頁面有多頁可以左右翻頁 子頁面,礦物百科頁面擁有子頁面,可以在相同頁面中左右翻頁子頁面 變更關閉魔法金屬辭典的按鍵邏輯 現在處於任意一般頁面下時,按下背包鍵將會退回到子標題或二級子標題而不是關閉書本UI 現在處於子標題頁面下時,按下背包鍵將會退回到主標題而不是關閉書本UI 現在處於二級子標題頁面下時,按下背包鍵將會退回到子標題而不是關閉書本UI 為一般頁面UI加入回退按鈕於正中間下方,按下回退按鈕可立即回到子標題或二級子標題(如果可能的話) 為魔法金屬辭典新增方向鍵操控支持 變更一般頁面中左右翻頁的按鈕位置 現在處於任意一般頁面下時,使用方向鍵左鍵與右鍵可以快速翻頁 現在處於子標題、二級子標題頁面下時,使用方向鍵左鍵與右鍵可以快速翻頁 為魔法金屬辭典新增分享頁面功能 一般頁面新增分享頁面按鈕,分享頁面按鈕於右上方,按下分享按鈕後可將頁面分享給所有玩家 新增自定義聊天框文字點擊事件,可以用於打開分享的頁面 手持魔法金屬辭典並點擊分享頁面訊息中的頁面資訊時,可立即打開此頁面 處於任意分享的頁面時,可以用上一頁功能回到先前的頁面 處於任意分享的頁面時,回退按鈕仍然可以正常回退至子標題或二級子標題 分享頁面與自定義聊天框點擊事件可能無法與任何變更聊天框UI的模組兼容 處於睡眠狀態時不可以打開分享頁面 為魔法金屬辭典新增書籤功能,任意一般頁面左上角有書籤按紐,點擊書籤按鈕可以加入書籤 處於任意頁面時都能立即透過書籤進入保存的書籤頁面,同時可以用上一頁功能回到先前的頁面 處於書籤開啟的頁面時,回退按鈕仍然可以正常回退至子標題或二級子標題 最多可以保存9個書籤,書籤使用NBT保存在魔法金屬辭典上,因此如果更換魔法金屬辭典,書籤會消失 按著shift點擊書籤按鈕可以移除書簽 書籤可以保存分享的頁面,但不可以保存沒有權限閱讀的頁面,例如普通辭典不能保存黑魔法內容書籤 為魔法金屬辭典新增搜索功能,子標題、二級子標題頁面右下角新增搜索框 處於子標題或二級子標題時,在搜索框內輸入文本,將會改變標題按鈕,並只匹配包含輸入內容的標題 將搜索框清空可返回預設標題狀態 為魔法金屬辭典新增NEI配方連動功能,安裝NEI後啟動此功能 滑鼠放置在任意魔法金屬辭典顯示的物品或方塊上時,按下R鍵透過NEI查詢該物品的製作配方 滑鼠放置在任意魔法金屬辭典顯示的物品或方塊上時,按下U鍵透過NEI查詢該物品的用途 魔法金屬辭典內任何物品展示如礦物百科、多方塊結構,只要包含tooltip訊息,就可以被NEI連動搜索 tooltip將會顯示按下R鍵與U鍵的提示文本 變更魔法金屬辭典多方塊結構頁面 移除未知方塊會顯示成空氣方塊的效果 為多方塊結構頁面新增投影效果,點擊投影按鈕後開啟多方塊結構投影系統 開啟投影系統後持魔法屬辭典右鍵任意方塊設定投影位置 設定投影位置完成後,放置方塊建造結構,若放置了錯誤的方塊,系統將會提示放置錯誤與座標信息 可隨時在多方塊結構頁面關閉或切換其它的結構投影 按下投影按鈕後會獲得一串訊息提示 魔法金屬辭典產生的投影會檢查目標方塊,若該位置有其它方塊存在,那麼該地點就不會產生投影方塊 變更多方塊結構頁面產生方式,現在引入動態產生效果,這可提升頁面的性能 手持藍圖物品時會清除魔法金屬辭典投影效果,將由藍圖的內容取代 變更魔法金屬礦辭典物百科頁面UI的資料 現在礦物百科頁面將會顯示礦物的採收等級,並且重新設定需求的工具 變更礦物百科頁面的礦物數量顯示,增加顯示數量 變更礦物百科頁面對於秘術的礦物支持,現在可以顯示碎片與礦物 現在手持魔法金屬辭典對著礦物右鍵時,就會立即從礦物百科頁面中打開對應的礦物頁面(如果可能的話) 變更礦物百科頁面的運作方式,現在不會每次都重新分析所有礦物,這將會提高性能 變更魔法金屬辭典材質與內容 變更按鈕的材質 變更部分頁面的材質 刪除未使用的頁面材質 變更黑魔法頁面材質 變更主標題按鈕的數量,移除未使用的按鈕頁面 將生產系統合併為二級子標題 將故事篇章合併為二級子標題,並從其原本的分類中移除 移除生存技巧、終界傳奇礦物、雜項、連動內容分類按鈕 移除部分已失效的頁面 現在魔法金屬辭典主標題下將會顯示版本 變更所有基礎故事的文本,暫時移除其它的故事篇章 庫存收納核心 使用魔力水晶、箱子、魔法合成台與魔法鋼合成 蹲下右鍵點擊庫存收納核心,可設定容器目標,庫存收納核心只會對設定的目標容器有效 右鍵點擊庫存收納核心,將身上所有物品放置到附近目標容器內,但不包含快捷欄中的物品 手持物品左鍵點擊庫存收納核心,嘗試將該物品放置到附近目標容器內 庫存收納核心只會在當目標容器有相同物品時,才嘗試將相同的物品放入並堆疊 庫存收納核心的範圍為直徑10格,包含Y軸 雜項 新增白色符文鋼終極櫃、深色符文鋼終極櫃 重新繪製部分箱子的材質,並且新增合成配方 新增指令 /m3seasonreward 可以查詢自己的白金與贊助物品 新增八周年季贊助禮包物品 新增蛋糕藥水效果 新增蠟燭與蛋糕文字表情符號 新增彩紙禮炮 新增蛋糕藥水 新增彩紙顆粒效果 為所有魔法金屬多方塊祭壇結構新增藍圖,但目前僅為創造模式專用 新增贊助勳章、更新離線白金 新增陳舊的萬能藥,功能與萬能藥相同 初心者禮盒現在給予陳舊的萬能藥,而不是萬能藥 新增神奇肉鬆遺物